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Localization changes/additions. (#1787)
* Localization changes/additions. Fixes a few localizations, extends range for removing camo nets from toolbox by 10m, I have found that 5m is just not enough. * Toolbox change Update camonet removal to 10m instead of 5m * Safe zone no building near/blacklisted buildings no building near Adds a check in dze_buildChecks to disallow building within a certain distance of a safezone or a blacklisted object name. * typo fix typo * Safezone/blacklisted changes As per requests. * Rework Rework * Remove unused variables as per subject * Misc changes Fix unprivated var in calcfreespace Made single currency buy/sell reporting more englishery Localization cleanup of extra spaces * rework rework
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@@ -21,7 +21,7 @@ class SkinBase : CA_Magazine
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class tearClothes
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{
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text = "Tear Clothes";
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text = $str_tear_clothes;
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script = "spawn player_tearClothes;";
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};
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class Crafting {
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@@ -356,7 +356,6 @@ class ItemNewspaper: CA_Magazine {
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class Obituaries {
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text = $STR_EPOCH_TORNNEWSPAPER_ACTION;
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script = "spawn player_deathBoard;";
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};
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};
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};
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@@ -949,7 +949,6 @@ class PartPlywoodPack: CA_Magazine
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output[] = {{"PartWoodPlywood",3}};
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input[] = {{"PartPlywoodPack",1}};
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};
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};
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};
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class PartWoodLumber: CA_Magazine
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@@ -1061,7 +1060,6 @@ class PartWoodPlywood: CA_Magazine
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requiretools[] = {"ItemToolbox"};
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output[] = {{"workbench_kit",1}};
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input[] = {{"PartWoodPlywood",1},{"PartWoodLumber",2}};
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};
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class Crafting1
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{
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@@ -1099,7 +1097,6 @@ class PartWoodPlywood: CA_Magazine
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output[] = {{"PartPlywoodPack",1}};
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input[] = {{"PartWoodPlywood",3}};
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};
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};
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};
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class ItemSledgeHead : CA_Magazine
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@@ -131,7 +131,6 @@ class ItemWoodFloorHalf: CA_Magazine {
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requiretools[] = {"ItemToolbox"};
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output[] = {{"ItemWoodFloor",1}};
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input[] = {{"ItemWoodFloorHalf",2}};
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};
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};
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};
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@@ -158,7 +157,6 @@ class ItemWoodFloorQuarter: CA_Magazine {
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requiretools[] = {"ItemToolbox"};
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output[] = {{"ItemWoodFloorHalf",1}};
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input[] = {{"ItemWoodFloorQuarter",2}};
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};
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};
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};
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@@ -186,7 +184,6 @@ class ItemWoodStairs: CA_Magazine {
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requiretools[] = {"ItemToolbox"};
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output[] = {{"ItemWoodStairsSupport",1}};
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input[] = {{"ItemWoodStairs",1},{"PartWoodLumber",2}};
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};
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};
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};
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@@ -75,9 +75,6 @@ class ItemSandbag : CA_Magazine
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};
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};
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// EPOCH ADDITIONS
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class BagFenceRound_DZ_kit : CA_Magazine {
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@@ -76,8 +76,6 @@ class ItemDomeTent : CA_Magazine
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};
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};
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// EPOCH ADDITION
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class ItemDesertTent : CA_Magazine
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@@ -71,8 +71,6 @@ class bloodBagOPOS : bloodBagBase
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descriptionShort = $STR_BLD_desc_bloodBagOPOS;
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};
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//Whole blood bags -- Can only be obtained by taking blood from another player.
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class wholeBloodBagBase : bloodBagBase
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{
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@@ -1,6 +1,6 @@
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class LockboxStorageLocked: Land_A_tent {
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vehicleClass = "Survival";
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displayName = "Locked Lockbox";
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displayName = $STR_EPOCH_LOCKBOX_LOCKED;
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model = "\z\addons\dayz_epoch\models\lockbox.p3d";
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destrType = "DestructNo";
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armor = 800;
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@@ -79,7 +79,7 @@
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showToPlayer = 1;
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//reloadTime = 0.0708762;
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reloadTime = 0.12;
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displayName = "Gas";
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displayName = $STR_EPOCH_CHAINSAW_GAS;
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};
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aiDispersionCoefY = 21;
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aiDispersionCoefX = 21;
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@@ -35,6 +35,6 @@ class ItemShovelBroken : ItemCore
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model = "\z\addons\dayz_communityassets\models\shovel.p3d";
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picture = "\z\addons\dayz_communityassets\pictures\equip_shovel_ca.paa";
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displayName = "Broken Shovel";
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descriptionShort = $STR_EQUIP_DESC_1b;
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displayName = $STR_EQUIP_NAME_1b_BROKEN;
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descriptionShort = $STR_EQUIP_DESC_1b_BROKEN;
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};
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@@ -10,7 +10,7 @@ class ItemToolbox : ItemCore
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class RemoveNet
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{
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text= $STR_EQUIP_TOOLBOX_ACTION_1;
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script=";[['DesertCamoNet_DZ','ForestCamoNet_DZ','DesertLargeCamoNet_DZ','ForestLargeCamoNet_DZ'],5,'str_epoch_player_8'] call player_removeNearby;";
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script=";[['DesertCamoNet_DZ','ForestCamoNet_DZ','DesertLargeCamoNet_DZ','ForestLargeCamoNet_DZ'],10,'str_epoch_player_8'] call player_removeNearby;";
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};
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};
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