Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Clothing/Clothing.hpp
oiad 497b065663 Localization changes/additions. (#1787)
* Localization changes/additions.

Fixes a few localizations, extends range for removing camo nets from
toolbox by 10m, I have found that 5m is just not enough.

* Toolbox change

Update camonet removal to 10m instead of 5m

* Safe zone no building near/blacklisted buildings no building near

Adds a check in dze_buildChecks to disallow building within a certain
distance of a safezone or a blacklisted object name.

* typo

fix typo

* Safezone/blacklisted changes

As per requests.

* Rework

Rework

* Remove unused variables

as per subject

* Misc changes

Fix unprivated var in calcfreespace
Made single currency buy/sell reporting more englishery
Localization cleanup of extra spaces

* rework

rework
2016-11-04 12:08:47 -04:00

51 lines
1.2 KiB
C++

class SkinBase : CA_Magazine
{
count = 1;
type = WeaponSlotItem;
model = "\dayz_equip\models\cloth_parcel.p3d";
picture = "\dayz_equip\textures\equip_cloth_parcel_ca.paa";
displayName = $STR_EQUIP_NAME_CLOTHES; // Used in Epoch player_craftItem for canvas
descriptionShort = $STR_EQUIP_DESC_CLOTHES;
Craftoutput = "equip_rag";
class ItemActions
{
class Use
{
text = $STR_EQUIP_TEXT_CLOTHES;
script = "spawn player_wearClothes;";
};
class tearClothes
{
text = $str_tear_clothes;
script = "spawn player_tearClothes;";
};
class Crafting {
text = $STR_EPOCH_PLAYER_269b;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemCanvas",1}};
input[] = {{"SkinBase",2}};
};
class Crafting1 {
text = $STR_EPOCH_PLAYER_269;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemBandage",2}};
input[] = {{"SkinBase",1},{"ItemTrashToiletpaper",1}};
};
};
weight = 1;
};
#include "Ghillie.hpp"
#include "Camo.hpp"
#include "Soldier.hpp"
#include "Survivor.hpp"
#include "EpochSkins.hpp"