This commit is contained in:
[VB]AWOL
2013-11-25 15:57:12 -06:00
parent 02a6f77600
commit 490048a519

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@@ -58,8 +58,8 @@ link28[] = {21,22};
link29[] = {22,5}; link29[] = {22,5};
link30[] = {23,24}; link30[] = {23,24};
link31[] = {24,5}; link31[] = {24,5};
globals[] = {25.000000,1,0,0,0,640,480,1,42,6316128,1,-508.946564,440.498199,435.888916,-341.331024,861,630,1}; globals[] = {25.000000,1,0,0,0,640,480,1,42,6316128,1,-508.946564,440.498199,435.888916,-341.331024,861,880,1};
window[] = {2,-1,-1,-32000,-32000,890,78,1370,78,3,879}; window[] = {2,-1,-1,-1,-1,1046,234,1526,234,3,879};
*//*%FSM</HEAD>*/ *//*%FSM</HEAD>*/
class FSM class FSM
{ {
@@ -341,16 +341,14 @@ class FSM
class cleanup_loot class cleanup_loot
{ {
name = "cleanup_loot"; name = "cleanup_loot";
init = /*%FSM<STATEINIT""">*/"DZE_diag_fps = diag_fps;" \n init = /*%FSM<STATEINIT""">*/"if (DZE_DiagFpsFast) then {" \n
"" \n
"if (DZE_DiagFpsFast) then {" \n
" call dze_diag_fps;" \n " call dze_diag_fps;" \n
"};" \n "};" \n
"" \n "" \n
"[] spawn server_spawnCleanLoot;" \n "[] spawn server_spawnCleanLoot;" \n
"" \n "" \n
"// set player save time based on server performance" \n "// set player save time based on server performance" \n
"PVDZE_plr_SetSaveTime = round(60 - DZE_diag_fps);" \n "PVDZE_plr_SetSaveTime = round(60 - diag_fps);" \n
"publicVariable ""PVDZE_plr_SetSaveTime"";"/*%FSM</STATEINIT""">*/; "publicVariable ""PVDZE_plr_SetSaveTime"";"/*%FSM</STATEINIT""">*/;
precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/; precondition = /*%FSM<STATEPRECONDITION""">*/""/*%FSM</STATEPRECONDITION""">*/;
class Links class Links