Minor formatting cleanup

This commit is contained in:
ebaydayz
2016-03-12 20:05:36 -05:00
parent 8201643c00
commit 473e1eaedd
2 changed files with 135 additions and 135 deletions

View File

@@ -1,54 +1,54 @@
clothes[] = { clothes[] = {
{Loot_MAGAZINE, 3, Skin_RU_Policeman_DZ} {Loot_MAGAZINE, 3, Skin_RU_Policeman_DZ},
,{Loot_MAGAZINE, 3, Skin_Pilot_EP1_DZ} {Loot_MAGAZINE, 3, Skin_Pilot_EP1_DZ},
,{Loot_MAGAZINE, 3, Skin_Functionary1_EP1_DZ} {Loot_MAGAZINE, 3, Skin_Functionary1_EP1_DZ},
,{Loot_MAGAZINE, 3, Skin_Priest_DZ} {Loot_MAGAZINE, 3, Skin_Priest_DZ},
,{Loot_MAGAZINE, 2, Skin_Rocker1_DZ} {Loot_MAGAZINE, 2, Skin_Rocker1_DZ},
,{Loot_MAGAZINE, 2, Skin_Rocker2_DZ} {Loot_MAGAZINE, 2, Skin_Rocker2_DZ},
,{Loot_MAGAZINE, 2, Skin_Rocker3_DZ} {Loot_MAGAZINE, 2, Skin_Rocker3_DZ},
,{Loot_MAGAZINE, 2, Skin_Rocker4_DZ} {Loot_MAGAZINE, 2, Skin_Rocker4_DZ},
,{Loot_MAGAZINE, 2, Skin_SurvivorW3_DZ} {Loot_MAGAZINE, 2, Skin_SurvivorW3_DZ},
,{Loot_MAGAZINE, 2, Skin_SurvivorWpink_DZ} {Loot_MAGAZINE, 2, Skin_SurvivorWpink_DZ},
,{Loot_MAGAZINE, 2, Skin_SurvivorWurban_DZ} {Loot_MAGAZINE, 2, Skin_SurvivorWurban_DZ},
,{Loot_MAGAZINE, 1, Skin_INS_Bardak_DZ} {Loot_MAGAZINE, 1, Skin_INS_Bardak_DZ},
,{Loot_MAGAZINE, 1, Skin_INS_Worker2_DZ} {Loot_MAGAZINE, 1, Skin_INS_Worker2_DZ}
}; };
militaryclothes[] = { militaryclothes[] = {
{Loot_MAGAZINE, 3, Skin_Camo1_DZ} {Loot_MAGAZINE, 3, Skin_Camo1_DZ},
,{Loot_MAGAZINE, 3, Skin_Sniper1_DZ} {Loot_MAGAZINE, 3, Skin_Sniper1_DZ},
,{Loot_MAGAZINE, 2, Skin_Rocket_DZ} {Loot_MAGAZINE, 2, Skin_Rocket_DZ},
,{Loot_MAGAZINE, 3, Skin_Soldier1_DZ} {Loot_MAGAZINE, 3, Skin_Soldier1_DZ},
,{Loot_MAGAZINE, 3, Skin_Drake_Light_DZ} {Loot_MAGAZINE, 3, Skin_Drake_Light_DZ},
,{Loot_MAGAZINE, 3, Skin_Soldier_TL_PMC_DZ} {Loot_MAGAZINE, 3, Skin_Soldier_TL_PMC_DZ},
,{Loot_MAGAZINE, 2, Skin_Soldier_Sniper_PMC_DZ} {Loot_MAGAZINE, 2, Skin_Soldier_Sniper_PMC_DZ},
,{Loot_MAGAZINE, 3, Skin_Soldier_Bodyguard_AA12_PMC_DZ} {Loot_MAGAZINE, 3, Skin_Soldier_Bodyguard_AA12_PMC_DZ},
,{Loot_MAGAZINE, 2, Skin_CZ_Special_Forces_GL_DES_EP1_DZ} {Loot_MAGAZINE, 2, Skin_CZ_Special_Forces_GL_DES_EP1_DZ},
,{Loot_MAGAZINE, 3, Skin_FR_OHara_DZ} {Loot_MAGAZINE, 3, Skin_FR_OHara_DZ},
,{Loot_MAGAZINE, 3, Skin_FR_Rodriguez_DZ} {Loot_MAGAZINE, 3, Skin_FR_Rodriguez_DZ},
,{Loot_MAGAZINE, 1, Skin_CZ_Soldier_Sniper_EP1_DZ} {Loot_MAGAZINE, 1, Skin_CZ_Soldier_Sniper_EP1_DZ},
,{Loot_MAGAZINE, 3, Skin_Graves_Light_DZ} {Loot_MAGAZINE, 3, Skin_Graves_Light_DZ},
,{Loot_MAGAZINE, 2, Skin_INS_Soldier_AR_DZ} {Loot_MAGAZINE, 2, Skin_INS_Soldier_AR_DZ},
,{Loot_MAGAZINE, 2, Skin_INS_Soldier_CO_DZ} {Loot_MAGAZINE, 2, Skin_INS_Soldier_CO_DZ}
}; };
specialclothes[] = { specialclothes[] = {
{Loot_MAGAZINE, 3, Skin_Ins_Soldier_GL_DZ} {Loot_MAGAZINE, 3, Skin_Ins_Soldier_GL_DZ},
,{Loot_MAGAZINE, 3, Skin_GUE_Commander_DZ} {Loot_MAGAZINE, 3, Skin_GUE_Commander_DZ},
,{Loot_MAGAZINE, 4, Skin_Bandit1_DZ} {Loot_MAGAZINE, 4, Skin_Bandit1_DZ},
,{Loot_MAGAZINE, 3, Skin_Bandit2_DZ} {Loot_MAGAZINE, 3, Skin_Bandit2_DZ},
,{Loot_MAGAZINE, 2, Skin_BanditW1_DZ} {Loot_MAGAZINE, 2, Skin_BanditW1_DZ},
,{Loot_MAGAZINE, 2, Skin_BanditW2_DZ} {Loot_MAGAZINE, 2, Skin_BanditW2_DZ},
,{Loot_MAGAZINE, 2, Skin_TK_INS_Soldier_EP1_DZ} {Loot_MAGAZINE, 2, Skin_TK_INS_Soldier_EP1_DZ},
,{Loot_MAGAZINE, 2, Skin_TK_INS_Warlord_EP1_DZ} {Loot_MAGAZINE, 2, Skin_TK_INS_Warlord_EP1_DZ},
,{Loot_MAGAZINE, 3, Skin_SurvivorWcombat_DZ} {Loot_MAGAZINE, 3, Skin_SurvivorWcombat_DZ},
,{Loot_MAGAZINE, 3, Skin_SurvivorWdesert_DZ} {Loot_MAGAZINE, 3, Skin_SurvivorWdesert_DZ},
,{Loot_MAGAZINE, 2, Skin_GUE_Soldier_MG_DZ} {Loot_MAGAZINE, 2, Skin_GUE_Soldier_MG_DZ},
,{Loot_MAGAZINE, 2, Skin_GUE_Soldier_Sniper_DZ} {Loot_MAGAZINE, 2, Skin_GUE_Soldier_Sniper_DZ},
,{Loot_MAGAZINE, 2, Skin_GUE_Soldier_Crew_DZ} {Loot_MAGAZINE, 2, Skin_GUE_Soldier_Crew_DZ},
,{Loot_MAGAZINE, 2, Skin_GUE_Soldier_CO_DZ} {Loot_MAGAZINE, 2, Skin_GUE_Soldier_CO_DZ},
,{Loot_MAGAZINE, 2, Skin_GUE_Soldier_2_DZ} {Loot_MAGAZINE, 2, Skin_GUE_Soldier_2_DZ},
,{Loot_MAGAZINE, 1, Skin_TK_Special_Forces_MG_EP1_DZ} {Loot_MAGAZINE, 1, Skin_TK_Special_Forces_MG_EP1_DZ},
,{Loot_MAGAZINE, 1, Skin_TK_Soldier_Sniper_EP1_DZ} {Loot_MAGAZINE, 1, Skin_TK_Soldier_Sniper_EP1_DZ},
,{Loot_MAGAZINE, 1, Skin_TK_Commander_EP1_DZ} {Loot_MAGAZINE, 1, Skin_TK_Commander_EP1_DZ},
,{Loot_MAGAZINE, 1, Skin_RU_Soldier_Crew_DZ} {Loot_MAGAZINE, 1, Skin_RU_Soldier_Crew_DZ},
,{Loot_MAGAZINE, 1, Skin_INS_Lopotev_DZ} {Loot_MAGAZINE, 1, Skin_INS_Lopotev_DZ}
}; };

View File

@@ -6,109 +6,109 @@
//{Loot_GROUP, 2, assaultrifles}, //{Loot_GROUP, 2, assaultrifles},
//{Loot_GROUP, 2, militaryshotguns}, //{Loot_GROUP, 2, militaryshotguns},
pistols[] = { pistols[] = {
{Loot_WEAPON, 2, Makarov} {Loot_WEAPON, 2, Makarov},
,{Loot_WEAPON, 2, Colt1911} {Loot_WEAPON, 2, Colt1911},
,{Loot_WEAPON, 1.5, revolver_EP1} {Loot_WEAPON, 1.5, revolver_EP1},
,{Loot_WEAPON, 1, glock17_EP1} {Loot_WEAPON, 1, glock17_EP1},
,{Loot_WEAPON, 1, MakarovSD} {Loot_WEAPON, 1, MakarovSD},
,{Loot_WEAPON, 0.7, M9} {Loot_WEAPON, 0.7, M9},
,{Loot_WEAPON, 0.5, M9SD} {Loot_WEAPON, 0.5, M9SD},
,{Loot_WEAPON, 0.1, revolver_gold_EP1} {Loot_WEAPON, 0.1, revolver_gold_EP1}
}; };
shotgunsingleshot[] = { shotgunsingleshot[] = {
{Loot_WEAPON, 2, Winchester1866} {Loot_WEAPON, 2, Winchester1866},
,{Loot_WEAPON, 1.7, LeeEnfield} {Loot_WEAPON, 1.7, LeeEnfield},
,{Loot_WEAPON, 1.7, MR43} {Loot_WEAPON, 1.7, MR43},
,{Loot_WEAPON, 1, Saiga12K} {Loot_WEAPON, 1, Saiga12K},
,{Loot_WEAPON, 1, Remington870_lamp} {Loot_WEAPON, 1, Remington870_lamp},
,{Loot_WEAPON, 1, Crossbow_DZ} {Loot_WEAPON, 1, Crossbow_DZ},
//,{Loot_WEAPON, 1, RedRyder} //{Loot_WEAPON, 1, RedRyder},
,{Loot_WEAPON, 1, M1014} {Loot_WEAPON, 1, M1014}
}; };
farmweapons[] = { farmweapons[] = {
{Loot_GROUP, 5, shotgunsingleshot}, {Loot_GROUP, 5, shotgunsingleshot},
{Loot_WEAPON, 2, huntingrifle}, {Loot_WEAPON, 2, huntingrifle},
{Loot_WEAPON, 0.3, Chainsaw}, {Loot_WEAPON, 0.3, Chainsaw},
{Loot_WEAPON, 3, Mosin_DZ}
//{Loot_WEAPON, 2, CZ550_DZ}, //Huntingrifle //{Loot_WEAPON, 2, CZ550_DZ}, //Huntingrifle
//,{Loot_WEAPON, 2, RedRyder} //{Loot_WEAPON, 2, RedRyder},
{Loot_WEAPON, 3, Mosin_DZ}
}; };
sniperrifles[] = { sniperrifles[] = {
{Loot_WEAPON, 1, AK_107_PSO} {Loot_WEAPON, 1, AK_107_PSO},
,{Loot_WEAPON, 0.9, M4SPR} {Loot_WEAPON, 0.9, M4SPR},
,{Loot_WEAPON, 0.9, M40A3} {Loot_WEAPON, 0.9, M40A3},
,{Loot_WEAPON, 0.7, SVD_CAMO} {Loot_WEAPON, 0.7, SVD_CAMO},
,{Loot_WEAPON, 0.7, SVD_des_EP1} {Loot_WEAPON, 0.7, SVD_des_EP1},
,{Loot_WEAPON, 0.7, SVD} {Loot_WEAPON, 0.7, SVD},
,{Loot_WEAPON, 1, huntingrifle} {Loot_WEAPON, 1, huntingrifle},
,{Loot_WEAPON, 0.8, M24_des_EP1} {Loot_WEAPON, 0.8, M24_des_EP1},
,{Loot_WEAPON, 0.8, M24} {Loot_WEAPON, 0.8, M24},
,{Loot_WEAPON, 0.7, BAF_LRR_scoped} {Loot_WEAPON, 0.7, BAF_LRR_scoped},
,{Loot_WEAPON, 0.5, M107_DZ} {Loot_WEAPON, 0.5, M107_DZ},
,{Loot_WEAPON, 0.5, KSVK_DZE} {Loot_WEAPON, 0.5, KSVK_DZE},
,{Loot_WEAPON, 0.5, VSS_vintorez} {Loot_WEAPON, 0.5, VSS_vintorez},
,{Loot_WEAPON, 0.6, SCAR_H_LNG_Sniper_SD} {Loot_WEAPON, 0.6, SCAR_H_LNG_Sniper_SD},
,{Loot_WEAPON, 1, M14_EP1} {Loot_WEAPON, 1, M14_EP1},
,{Loot_WEAPON, 1, DMR} {Loot_WEAPON, 1, DMR}
}; };
submachinegun[] = { submachinegun[] = {
{Loot_WEAPON, 2, UZI_EP1} {Loot_WEAPON, 2, UZI_EP1},
,{Loot_WEAPON, 1.5, bizon} {Loot_WEAPON, 1.5, bizon},
,{Loot_WEAPON, 1.5, Sa61_EP1} {Loot_WEAPON, 1.5, Sa61_EP1},
,{Loot_WEAPON, 1, MP5A5} {Loot_WEAPON, 1, MP5A5},
,{Loot_WEAPON, 1, bizon_silenced} {Loot_WEAPON, 1, bizon_silenced},
,{Loot_WEAPON, 0.8, UZI_SD_EP1} {Loot_WEAPON, 0.8, UZI_SD_EP1},
,{Loot_WEAPON, 0.7, MP5SD} {Loot_WEAPON, 0.7, MP5SD}
}; };
assaultrifles[] = { assaultrifles[] = {
{Loot_WEAPON, 0.5, AKS_74_kobra} {Loot_WEAPON, 0.5, AKS_74_kobra},
,{Loot_WEAPON, 0.5, AKS_74_U} {Loot_WEAPON, 0.5, AKS_74_U},
,{Loot_WEAPON, 0.1, AKS_GOLD} {Loot_WEAPON, 0.1, AKS_GOLD},
,{Loot_WEAPON, 0.5, AK_47_M} {Loot_WEAPON, 0.5, AK_47_M},
,{Loot_WEAPON, 0.5, AK_74} {Loot_WEAPON, 0.5, AK_74},
,{Loot_WEAPON, 0.3, FN_FAL} {Loot_WEAPON, 0.3, FN_FAL},
,{Loot_WEAPON, 0.1, FN_FAL_ANPVS4} {Loot_WEAPON, 0.1, FN_FAL_ANPVS4},
,{Loot_WEAPON, 0.5, G36A_camo} {Loot_WEAPON, 0.5, G36A_camo},
,{Loot_WEAPON, 0.5, G36C} {Loot_WEAPON, 0.5, G36C},
,{Loot_WEAPON, 0.5, G36C_camo} {Loot_WEAPON, 0.5, G36C_camo},
,{Loot_WEAPON, 0.5, G36K_camo} {Loot_WEAPON, 0.5, G36K_camo},
,{Loot_WEAPON, 0.3, G36_C_SD_camo} {Loot_WEAPON, 0.3, G36_C_SD_camo},
,{Loot_WEAPON, 0.5, M16A2} {Loot_WEAPON, 0.5, M16A2},
,{Loot_WEAPON, 0.2, M16A2GL} {Loot_WEAPON, 0.2, M16A2GL},
,{Loot_WEAPON, 0.1, M16A4_ACG} {Loot_WEAPON, 0.1, M16A4_ACG},
,{Loot_WEAPON, 0.5, M4A1} {Loot_WEAPON, 0.5, M4A1},
,{Loot_WEAPON, 0.4, M4A1_Aim} {Loot_WEAPON, 0.4, M4A1_Aim},
,{Loot_WEAPON, 0.1, M4A1_AIM_SD_camo} {Loot_WEAPON, 0.1, M4A1_AIM_SD_camo},
,{Loot_WEAPON, 0.1, M4A1_HWS_GL_camo} {Loot_WEAPON, 0.1, M4A1_HWS_GL_camo},
,{Loot_WEAPON, 0.4, M4A3_CCO_EP1} {Loot_WEAPON, 0.4, M4A3_CCO_EP1},
,{Loot_WEAPON, 0.4, Sa58P_EP1} {Loot_WEAPON, 0.4, Sa58P_EP1},
,{Loot_WEAPON, 0.3, Sa58V_CCO_EP1} {Loot_WEAPON, 0.3, Sa58V_CCO_EP1},
,{Loot_WEAPON, 0.4, Sa58V_EP1} {Loot_WEAPON, 0.4, Sa58V_EP1},
,{Loot_WEAPON, 0.3, Sa58V_RCO_EP1} {Loot_WEAPON, 0.3, Sa58V_RCO_EP1},
,{Loot_WEAPON, 0.4, m8_compact} {Loot_WEAPON, 0.4, m8_compact},
,{Loot_WEAPON, 0.3, m8_sharpshooter} {Loot_WEAPON, 0.3, m8_sharpshooter},
,{Loot_WEAPON, 0.5, m8_holo_sd} {Loot_WEAPON, 0.5, m8_holo_sd},
,{Loot_WEAPON, 0.5, m8_carbine} {Loot_WEAPON, 0.5, m8_carbine},
,{Loot_WEAPON, 0.2, BAF_L85A2_RIS_SUSAT} {Loot_WEAPON, 0.2, BAF_L85A2_RIS_SUSAT},
,{Loot_WEAPON, 0.1, BAF_L85A2_RIS_Holo} {Loot_WEAPON, 0.1, BAF_L85A2_RIS_Holo},
,{Loot_WEAPON, 0.1, M4A1_HWS_GL_SD_Camo} {Loot_WEAPON, 0.1, M4A1_HWS_GL_SD_Camo}
}; };
machineguns[] = { machineguns[] = {
{Loot_WEAPON, 1.1, RPK_74} {Loot_WEAPON, 1.1, RPK_74},
,{Loot_WEAPON, 1.1, M8_SAW} {Loot_WEAPON, 1.1, M8_SAW},
,{Loot_WEAPON, 1, Pecheneg_DZ} {Loot_WEAPON, 1, Pecheneg_DZ},
,{Loot_WEAPON, 1, PK_DZ} {Loot_WEAPON, 1, PK_DZ},
,{Loot_WEAPON, 1, MG36_camo} {Loot_WEAPON, 1, MG36_camo},
,{Loot_WEAPON, 1, M60A4_EP1_DZE} {Loot_WEAPON, 1, M60A4_EP1_DZE},
,{Loot_WEAPON, 1, MG36} {Loot_WEAPON, 1, MG36},
,{Loot_WEAPON, 1, M249_m145_EP1_DZE} {Loot_WEAPON, 1, M249_m145_EP1_DZE},
,{Loot_WEAPON, 1, m240_scoped_EP1_DZE} {Loot_WEAPON, 1, m240_scoped_EP1_DZE},
,{Loot_WEAPON, 0.8, M240_DZ} {Loot_WEAPON, 0.8, M240_DZ},
,{Loot_WEAPON, 0.8, M249_EP1_DZ} {Loot_WEAPON, 0.8, M249_EP1_DZ},
,{Loot_WEAPON, 0.5, Mk_48_DZ} {Loot_WEAPON, 0.5, Mk_48_DZ}
}; };
militaryshotguns[] = { militaryshotguns[] = {
{Loot_WEAPON, 2, Saiga12K} {Loot_WEAPON, 2, Saiga12K},
,{Loot_WEAPON, 2, Remington870_lamp} {Loot_WEAPON, 2, Remington870_lamp},
,{Loot_WEAPON, 2, M1014} {Loot_WEAPON, 2, M1014}
}; };