diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Clothes.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Clothes.hpp index 0f5734455..a80c5c0c3 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Clothes.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Clothes.hpp @@ -1,54 +1,54 @@ clothes[] = { - {Loot_MAGAZINE, 3, Skin_RU_Policeman_DZ} - ,{Loot_MAGAZINE, 3, Skin_Pilot_EP1_DZ} - ,{Loot_MAGAZINE, 3, Skin_Functionary1_EP1_DZ} - ,{Loot_MAGAZINE, 3, Skin_Priest_DZ} - ,{Loot_MAGAZINE, 2, Skin_Rocker1_DZ} - ,{Loot_MAGAZINE, 2, Skin_Rocker2_DZ} - ,{Loot_MAGAZINE, 2, Skin_Rocker3_DZ} - ,{Loot_MAGAZINE, 2, Skin_Rocker4_DZ} - ,{Loot_MAGAZINE, 2, Skin_SurvivorW3_DZ} - ,{Loot_MAGAZINE, 2, Skin_SurvivorWpink_DZ} - ,{Loot_MAGAZINE, 2, Skin_SurvivorWurban_DZ} - ,{Loot_MAGAZINE, 1, Skin_INS_Bardak_DZ} - ,{Loot_MAGAZINE, 1, Skin_INS_Worker2_DZ} + {Loot_MAGAZINE, 3, Skin_RU_Policeman_DZ}, + {Loot_MAGAZINE, 3, Skin_Pilot_EP1_DZ}, + {Loot_MAGAZINE, 3, Skin_Functionary1_EP1_DZ}, + {Loot_MAGAZINE, 3, Skin_Priest_DZ}, + {Loot_MAGAZINE, 2, Skin_Rocker1_DZ}, + {Loot_MAGAZINE, 2, Skin_Rocker2_DZ}, + {Loot_MAGAZINE, 2, Skin_Rocker3_DZ}, + {Loot_MAGAZINE, 2, Skin_Rocker4_DZ}, + {Loot_MAGAZINE, 2, Skin_SurvivorW3_DZ}, + {Loot_MAGAZINE, 2, Skin_SurvivorWpink_DZ}, + {Loot_MAGAZINE, 2, Skin_SurvivorWurban_DZ}, + {Loot_MAGAZINE, 1, Skin_INS_Bardak_DZ}, + {Loot_MAGAZINE, 1, Skin_INS_Worker2_DZ} }; militaryclothes[] = { - {Loot_MAGAZINE, 3, Skin_Camo1_DZ} - ,{Loot_MAGAZINE, 3, Skin_Sniper1_DZ} - ,{Loot_MAGAZINE, 2, Skin_Rocket_DZ} - ,{Loot_MAGAZINE, 3, Skin_Soldier1_DZ} - ,{Loot_MAGAZINE, 3, Skin_Drake_Light_DZ} - ,{Loot_MAGAZINE, 3, Skin_Soldier_TL_PMC_DZ} - ,{Loot_MAGAZINE, 2, Skin_Soldier_Sniper_PMC_DZ} - ,{Loot_MAGAZINE, 3, Skin_Soldier_Bodyguard_AA12_PMC_DZ} - ,{Loot_MAGAZINE, 2, Skin_CZ_Special_Forces_GL_DES_EP1_DZ} - ,{Loot_MAGAZINE, 3, Skin_FR_OHara_DZ} - ,{Loot_MAGAZINE, 3, Skin_FR_Rodriguez_DZ} - ,{Loot_MAGAZINE, 1, Skin_CZ_Soldier_Sniper_EP1_DZ} - ,{Loot_MAGAZINE, 3, Skin_Graves_Light_DZ} - ,{Loot_MAGAZINE, 2, Skin_INS_Soldier_AR_DZ} - ,{Loot_MAGAZINE, 2, Skin_INS_Soldier_CO_DZ} + {Loot_MAGAZINE, 3, Skin_Camo1_DZ}, + {Loot_MAGAZINE, 3, Skin_Sniper1_DZ}, + {Loot_MAGAZINE, 2, Skin_Rocket_DZ}, + {Loot_MAGAZINE, 3, Skin_Soldier1_DZ}, + {Loot_MAGAZINE, 3, Skin_Drake_Light_DZ}, + {Loot_MAGAZINE, 3, Skin_Soldier_TL_PMC_DZ}, + {Loot_MAGAZINE, 2, Skin_Soldier_Sniper_PMC_DZ}, + {Loot_MAGAZINE, 3, Skin_Soldier_Bodyguard_AA12_PMC_DZ}, + {Loot_MAGAZINE, 2, Skin_CZ_Special_Forces_GL_DES_EP1_DZ}, + {Loot_MAGAZINE, 3, Skin_FR_OHara_DZ}, + {Loot_MAGAZINE, 3, Skin_FR_Rodriguez_DZ}, + {Loot_MAGAZINE, 1, Skin_CZ_Soldier_Sniper_EP1_DZ}, + {Loot_MAGAZINE, 3, Skin_Graves_Light_DZ}, + {Loot_MAGAZINE, 2, Skin_INS_Soldier_AR_DZ}, + {Loot_MAGAZINE, 2, Skin_INS_Soldier_CO_DZ} }; specialclothes[] = { - {Loot_MAGAZINE, 3, Skin_Ins_Soldier_GL_DZ} - ,{Loot_MAGAZINE, 3, Skin_GUE_Commander_DZ} - ,{Loot_MAGAZINE, 4, Skin_Bandit1_DZ} - ,{Loot_MAGAZINE, 3, Skin_Bandit2_DZ} - ,{Loot_MAGAZINE, 2, Skin_BanditW1_DZ} - ,{Loot_MAGAZINE, 2, Skin_BanditW2_DZ} - ,{Loot_MAGAZINE, 2, Skin_TK_INS_Soldier_EP1_DZ} - ,{Loot_MAGAZINE, 2, Skin_TK_INS_Warlord_EP1_DZ} - ,{Loot_MAGAZINE, 3, Skin_SurvivorWcombat_DZ} - ,{Loot_MAGAZINE, 3, Skin_SurvivorWdesert_DZ} - ,{Loot_MAGAZINE, 2, Skin_GUE_Soldier_MG_DZ} - ,{Loot_MAGAZINE, 2, Skin_GUE_Soldier_Sniper_DZ} - ,{Loot_MAGAZINE, 2, Skin_GUE_Soldier_Crew_DZ} - ,{Loot_MAGAZINE, 2, Skin_GUE_Soldier_CO_DZ} - ,{Loot_MAGAZINE, 2, Skin_GUE_Soldier_2_DZ} - ,{Loot_MAGAZINE, 1, Skin_TK_Special_Forces_MG_EP1_DZ} - ,{Loot_MAGAZINE, 1, Skin_TK_Soldier_Sniper_EP1_DZ} - ,{Loot_MAGAZINE, 1, Skin_TK_Commander_EP1_DZ} - ,{Loot_MAGAZINE, 1, Skin_RU_Soldier_Crew_DZ} - ,{Loot_MAGAZINE, 1, Skin_INS_Lopotev_DZ} + {Loot_MAGAZINE, 3, Skin_Ins_Soldier_GL_DZ}, + {Loot_MAGAZINE, 3, Skin_GUE_Commander_DZ}, + {Loot_MAGAZINE, 4, Skin_Bandit1_DZ}, + {Loot_MAGAZINE, 3, Skin_Bandit2_DZ}, + {Loot_MAGAZINE, 2, Skin_BanditW1_DZ}, + {Loot_MAGAZINE, 2, Skin_BanditW2_DZ}, + {Loot_MAGAZINE, 2, Skin_TK_INS_Soldier_EP1_DZ}, + {Loot_MAGAZINE, 2, Skin_TK_INS_Warlord_EP1_DZ}, + {Loot_MAGAZINE, 3, Skin_SurvivorWcombat_DZ}, + {Loot_MAGAZINE, 3, Skin_SurvivorWdesert_DZ}, + {Loot_MAGAZINE, 2, Skin_GUE_Soldier_MG_DZ}, + {Loot_MAGAZINE, 2, Skin_GUE_Soldier_Sniper_DZ}, + {Loot_MAGAZINE, 2, Skin_GUE_Soldier_Crew_DZ}, + {Loot_MAGAZINE, 2, Skin_GUE_Soldier_CO_DZ}, + {Loot_MAGAZINE, 2, Skin_GUE_Soldier_2_DZ}, + {Loot_MAGAZINE, 1, Skin_TK_Special_Forces_MG_EP1_DZ}, + {Loot_MAGAZINE, 1, Skin_TK_Soldier_Sniper_EP1_DZ}, + {Loot_MAGAZINE, 1, Skin_TK_Commander_EP1_DZ}, + {Loot_MAGAZINE, 1, Skin_RU_Soldier_Crew_DZ}, + {Loot_MAGAZINE, 1, Skin_INS_Lopotev_DZ} }; diff --git a/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp b/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp index 270b6a2cd..1f1bdf68c 100644 --- a/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp +++ b/SQF/dayz_code/Configs/CfgLoot/Groups/Weapons.hpp @@ -6,109 +6,109 @@ //{Loot_GROUP, 2, assaultrifles}, //{Loot_GROUP, 2, militaryshotguns}, pistols[] = { - {Loot_WEAPON, 2, Makarov} - ,{Loot_WEAPON, 2, Colt1911} - ,{Loot_WEAPON, 1.5, revolver_EP1} - ,{Loot_WEAPON, 1, glock17_EP1} - ,{Loot_WEAPON, 1, MakarovSD} - ,{Loot_WEAPON, 0.7, M9} - ,{Loot_WEAPON, 0.5, M9SD} - ,{Loot_WEAPON, 0.1, revolver_gold_EP1} + {Loot_WEAPON, 2, Makarov}, + {Loot_WEAPON, 2, Colt1911}, + {Loot_WEAPON, 1.5, revolver_EP1}, + {Loot_WEAPON, 1, glock17_EP1}, + {Loot_WEAPON, 1, MakarovSD}, + {Loot_WEAPON, 0.7, M9}, + {Loot_WEAPON, 0.5, M9SD}, + {Loot_WEAPON, 0.1, revolver_gold_EP1} }; shotgunsingleshot[] = { - {Loot_WEAPON, 2, Winchester1866} - ,{Loot_WEAPON, 1.7, LeeEnfield} - ,{Loot_WEAPON, 1.7, MR43} - ,{Loot_WEAPON, 1, Saiga12K} - ,{Loot_WEAPON, 1, Remington870_lamp} - ,{Loot_WEAPON, 1, Crossbow_DZ} - //,{Loot_WEAPON, 1, RedRyder} - ,{Loot_WEAPON, 1, M1014} + {Loot_WEAPON, 2, Winchester1866}, + {Loot_WEAPON, 1.7, LeeEnfield}, + {Loot_WEAPON, 1.7, MR43}, + {Loot_WEAPON, 1, Saiga12K}, + {Loot_WEAPON, 1, Remington870_lamp}, + {Loot_WEAPON, 1, Crossbow_DZ}, + //{Loot_WEAPON, 1, RedRyder}, + {Loot_WEAPON, 1, M1014} }; farmweapons[] = { {Loot_GROUP, 5, shotgunsingleshot}, {Loot_WEAPON, 2, huntingrifle}, {Loot_WEAPON, 0.3, Chainsaw}, - {Loot_WEAPON, 3, Mosin_DZ} //{Loot_WEAPON, 2, CZ550_DZ}, //Huntingrifle - //,{Loot_WEAPON, 2, RedRyder} + //{Loot_WEAPON, 2, RedRyder}, + {Loot_WEAPON, 3, Mosin_DZ} }; sniperrifles[] = { - {Loot_WEAPON, 1, AK_107_PSO} - ,{Loot_WEAPON, 0.9, M4SPR} - ,{Loot_WEAPON, 0.9, M40A3} - ,{Loot_WEAPON, 0.7, SVD_CAMO} - ,{Loot_WEAPON, 0.7, SVD_des_EP1} - ,{Loot_WEAPON, 0.7, SVD} - ,{Loot_WEAPON, 1, huntingrifle} - ,{Loot_WEAPON, 0.8, M24_des_EP1} - ,{Loot_WEAPON, 0.8, M24} - ,{Loot_WEAPON, 0.7, BAF_LRR_scoped} - ,{Loot_WEAPON, 0.5, M107_DZ} - ,{Loot_WEAPON, 0.5, KSVK_DZE} - ,{Loot_WEAPON, 0.5, VSS_vintorez} - ,{Loot_WEAPON, 0.6, SCAR_H_LNG_Sniper_SD} - ,{Loot_WEAPON, 1, M14_EP1} - ,{Loot_WEAPON, 1, DMR} + {Loot_WEAPON, 1, AK_107_PSO}, + {Loot_WEAPON, 0.9, M4SPR}, + {Loot_WEAPON, 0.9, M40A3}, + {Loot_WEAPON, 0.7, SVD_CAMO}, + {Loot_WEAPON, 0.7, SVD_des_EP1}, + {Loot_WEAPON, 0.7, SVD}, + {Loot_WEAPON, 1, huntingrifle}, + {Loot_WEAPON, 0.8, M24_des_EP1}, + {Loot_WEAPON, 0.8, M24}, + {Loot_WEAPON, 0.7, BAF_LRR_scoped}, + {Loot_WEAPON, 0.5, M107_DZ}, + {Loot_WEAPON, 0.5, KSVK_DZE}, + {Loot_WEAPON, 0.5, VSS_vintorez}, + {Loot_WEAPON, 0.6, SCAR_H_LNG_Sniper_SD}, + {Loot_WEAPON, 1, M14_EP1}, + {Loot_WEAPON, 1, DMR} }; submachinegun[] = { - {Loot_WEAPON, 2, UZI_EP1} - ,{Loot_WEAPON, 1.5, bizon} - ,{Loot_WEAPON, 1.5, Sa61_EP1} - ,{Loot_WEAPON, 1, MP5A5} - ,{Loot_WEAPON, 1, bizon_silenced} - ,{Loot_WEAPON, 0.8, UZI_SD_EP1} - ,{Loot_WEAPON, 0.7, MP5SD} + {Loot_WEAPON, 2, UZI_EP1}, + {Loot_WEAPON, 1.5, bizon}, + {Loot_WEAPON, 1.5, Sa61_EP1}, + {Loot_WEAPON, 1, MP5A5}, + {Loot_WEAPON, 1, bizon_silenced}, + {Loot_WEAPON, 0.8, UZI_SD_EP1}, + {Loot_WEAPON, 0.7, MP5SD} }; assaultrifles[] = { - {Loot_WEAPON, 0.5, AKS_74_kobra} - ,{Loot_WEAPON, 0.5, AKS_74_U} - ,{Loot_WEAPON, 0.1, AKS_GOLD} - ,{Loot_WEAPON, 0.5, AK_47_M} - ,{Loot_WEAPON, 0.5, AK_74} - ,{Loot_WEAPON, 0.3, FN_FAL} - ,{Loot_WEAPON, 0.1, FN_FAL_ANPVS4} - ,{Loot_WEAPON, 0.5, G36A_camo} - ,{Loot_WEAPON, 0.5, G36C} - ,{Loot_WEAPON, 0.5, G36C_camo} - ,{Loot_WEAPON, 0.5, G36K_camo} - ,{Loot_WEAPON, 0.3, G36_C_SD_camo} - ,{Loot_WEAPON, 0.5, M16A2} - ,{Loot_WEAPON, 0.2, M16A2GL} - ,{Loot_WEAPON, 0.1, M16A4_ACG} - ,{Loot_WEAPON, 0.5, M4A1} - ,{Loot_WEAPON, 0.4, M4A1_Aim} - ,{Loot_WEAPON, 0.1, M4A1_AIM_SD_camo} - ,{Loot_WEAPON, 0.1, M4A1_HWS_GL_camo} - ,{Loot_WEAPON, 0.4, M4A3_CCO_EP1} - ,{Loot_WEAPON, 0.4, Sa58P_EP1} - ,{Loot_WEAPON, 0.3, Sa58V_CCO_EP1} - ,{Loot_WEAPON, 0.4, Sa58V_EP1} - ,{Loot_WEAPON, 0.3, Sa58V_RCO_EP1} - ,{Loot_WEAPON, 0.4, m8_compact} - ,{Loot_WEAPON, 0.3, m8_sharpshooter} - ,{Loot_WEAPON, 0.5, m8_holo_sd} - ,{Loot_WEAPON, 0.5, m8_carbine} - ,{Loot_WEAPON, 0.2, BAF_L85A2_RIS_SUSAT} - ,{Loot_WEAPON, 0.1, BAF_L85A2_RIS_Holo} - ,{Loot_WEAPON, 0.1, M4A1_HWS_GL_SD_Camo} + {Loot_WEAPON, 0.5, AKS_74_kobra}, + {Loot_WEAPON, 0.5, AKS_74_U}, + {Loot_WEAPON, 0.1, AKS_GOLD}, + {Loot_WEAPON, 0.5, AK_47_M}, + {Loot_WEAPON, 0.5, AK_74}, + {Loot_WEAPON, 0.3, FN_FAL}, + {Loot_WEAPON, 0.1, FN_FAL_ANPVS4}, + {Loot_WEAPON, 0.5, G36A_camo}, + {Loot_WEAPON, 0.5, G36C}, + {Loot_WEAPON, 0.5, G36C_camo}, + {Loot_WEAPON, 0.5, G36K_camo}, + {Loot_WEAPON, 0.3, G36_C_SD_camo}, + {Loot_WEAPON, 0.5, M16A2}, + {Loot_WEAPON, 0.2, M16A2GL}, + {Loot_WEAPON, 0.1, M16A4_ACG}, + {Loot_WEAPON, 0.5, M4A1}, + {Loot_WEAPON, 0.4, M4A1_Aim}, + {Loot_WEAPON, 0.1, M4A1_AIM_SD_camo}, + {Loot_WEAPON, 0.1, M4A1_HWS_GL_camo}, + {Loot_WEAPON, 0.4, M4A3_CCO_EP1}, + {Loot_WEAPON, 0.4, Sa58P_EP1}, + {Loot_WEAPON, 0.3, Sa58V_CCO_EP1}, + {Loot_WEAPON, 0.4, Sa58V_EP1}, + {Loot_WEAPON, 0.3, Sa58V_RCO_EP1}, + {Loot_WEAPON, 0.4, m8_compact}, + {Loot_WEAPON, 0.3, m8_sharpshooter}, + {Loot_WEAPON, 0.5, m8_holo_sd}, + {Loot_WEAPON, 0.5, m8_carbine}, + {Loot_WEAPON, 0.2, BAF_L85A2_RIS_SUSAT}, + {Loot_WEAPON, 0.1, BAF_L85A2_RIS_Holo}, + {Loot_WEAPON, 0.1, M4A1_HWS_GL_SD_Camo} }; machineguns[] = { - {Loot_WEAPON, 1.1, RPK_74} - ,{Loot_WEAPON, 1.1, M8_SAW} - ,{Loot_WEAPON, 1, Pecheneg_DZ} - ,{Loot_WEAPON, 1, PK_DZ} - ,{Loot_WEAPON, 1, MG36_camo} - ,{Loot_WEAPON, 1, M60A4_EP1_DZE} - ,{Loot_WEAPON, 1, MG36} - ,{Loot_WEAPON, 1, M249_m145_EP1_DZE} - ,{Loot_WEAPON, 1, m240_scoped_EP1_DZE} - ,{Loot_WEAPON, 0.8, M240_DZ} - ,{Loot_WEAPON, 0.8, M249_EP1_DZ} - ,{Loot_WEAPON, 0.5, Mk_48_DZ} + {Loot_WEAPON, 1.1, RPK_74}, + {Loot_WEAPON, 1.1, M8_SAW}, + {Loot_WEAPON, 1, Pecheneg_DZ}, + {Loot_WEAPON, 1, PK_DZ}, + {Loot_WEAPON, 1, MG36_camo}, + {Loot_WEAPON, 1, M60A4_EP1_DZE}, + {Loot_WEAPON, 1, MG36}, + {Loot_WEAPON, 1, M249_m145_EP1_DZE}, + {Loot_WEAPON, 1, m240_scoped_EP1_DZE}, + {Loot_WEAPON, 0.8, M240_DZ}, + {Loot_WEAPON, 0.8, M249_EP1_DZ}, + {Loot_WEAPON, 0.5, Mk_48_DZ} }; militaryshotguns[] = { - {Loot_WEAPON, 2, Saiga12K} - ,{Loot_WEAPON, 2, Remington870_lamp} - ,{Loot_WEAPON, 2, M1014} + {Loot_WEAPON, 2, Saiga12K}, + {Loot_WEAPON, 2, Remington870_lamp}, + {Loot_WEAPON, 2, M1014} }; \ No newline at end of file