mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 04:02:37 +03:00
Disable flies by default and add enableFlies config variable
Also, when enabled, flies now spawn ten minutes after the player's death instead of two minutes after as recommended by @oiad .
This commit is contained in:
@@ -1,3 +1,3 @@
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//new
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5 !=(remExField|remExFP) !=(PVCDZ_obj_GutBody|drn_AskServerDynamicWeatherEventArgs|BIS_effects_gepv|achievement|dayzFlies) !=PVDZ_(drg_(RaDrag|RaLW|RLact)|getTickTime|hlt_Bleed|obj_(Delete|Publish|RoadFlare|Destroy|Fire)|veh_Save|veh_SF) !=PVDZ_(plr_(Death|Login[12]|LoginRecord|Save|SwitchMove)|Server(_Simulation|StoreVar)|sec_atp) !=PVDZ_(playerMedicalSync|object_replace|groupInvite) !=PVDZ_(send(|Unconscious)) !=PVDZ_Server_(buildLock|LogIt|UpdateGroup) !=PVDZ_Server_process(Code|SetAccessCode) !=PVDZ_objgather_(Delete|Knockdown) !=PVDZE_(obj_(Delete|Publish|Swap|Trade)|fullobj_Publish|maintainArea|veh_(Lock|Publish2|Upgrade)|handleSafeGear|plr_(DeathB|FriendRQ|TradeMenu))
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5 !=(remExField|remExFP) !=(PVCDZ_obj_GutBody|drn_AskServerDynamicWeatherEventArgs|BIS_effects_gepv|achievement) !=PVDZ_(drg_(RaDrag|RaLW|RLact)|getTickTime|hlt_Bleed|obj_(Delete|Publish|RoadFlare|Destroy|Fire)|veh_Save|veh_SF) !=PVDZ_(plr_(Death|Login[12]|LoginRecord|Save|SwitchMove)|Server(_Simulation|StoreVar)|sec_atp) !=PVDZ_(playerMedicalSync|object_replace|groupInvite) !=PVDZ_(send(|Unconscious)) !=PVDZ_Server_(buildLock|LogIt|UpdateGroup) !=PVDZ_Server_process(Code|SetAccessCode) !=PVDZ_objgather_(Delete|Knockdown) !=PVDZE_(obj_(Delete|Publish|Swap|Trade)|fullobj_Publish|maintainArea|veh_(Lock|Publish2|Upgrade)|handleSafeGear|plr_(DeathB|FriendRQ|TradeMenu))
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1=BIS_effects_gepv|PVDZ_(drg_RaDrag|hlt_Bleed|obj_Delete|obj_Destroy|obj_Publish|plr_Death|plr_LoginRecord|sec_atp|send|veh_SF)
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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@@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP
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dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS)
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dayz_ForcefullmoonNights = true; // Forces night time to be full moon.
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dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations.
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dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS).
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//DayZMod presets
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dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"
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