From 405dd7e519640873a1c8d9bc8ef1191a89f09629 Mon Sep 17 00:00:00 2001 From: ebaydayz Date: Wed, 25 Jan 2017 13:05:09 -0500 Subject: [PATCH] Disable flies by default and add enableFlies config variable Also, when enabled, flies now spawn ten minutes after the player's death instead of two minutes after as recommended by @oiad . --- CHANGE LOG 1.0.6.1.txt | 3 ++- SQF/dayz_code/compile/player_death.sqf | 3 --- SQF/dayz_code/init/publicEH.sqf | 8 +++++--- SQF/dayz_server/system/scheduler/sched_corpses.sqf | 11 +++++++---- Server Files/Battleye/publicvariable.txt | 2 +- .../MPMissions/DayZ_Epoch_1.Takistan/init.sqf | 1 + .../MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf | 1 + .../MPMissions/DayZ_Epoch_11.Chernarus/init.sqf | 1 + .../MPMissions/DayZ_Epoch_12.isladuala/init.sqf | 1 + Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf | 1 + .../MPMissions/DayZ_Epoch_15.namalsk/init.sqf | 1 + .../MPMissions/DayZ_Epoch_16.Panthera2/init.sqf | 1 + .../MPMissions/DayZ_Epoch_17.Chernarus/init.sqf | 1 + .../MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf | 1 + Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf | 1 + Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf | 1 + .../MPMissions/DayZ_Epoch_21.Caribou/init.sqf | 1 + .../MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf | 1 + .../MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf | 1 + Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf | 1 + .../MPMissions/DayZ_Epoch_25.sauerland/init.sqf | 1 + .../DayZ_Epoch_26.sauerland_winter/init.sqf | 1 + .../MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf | 1 + .../MPMissions/DayZ_Epoch_4.Zargabad/init.sqf | 1 + .../MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf | 1 + Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf | 1 + .../DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf | 1 + .../MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf | 1 + 28 files changed, 38 insertions(+), 12 deletions(-) diff --git a/CHANGE LOG 1.0.6.1.txt b/CHANGE LOG 1.0.6.1.txt index 174eefbc4..77081656f 100644 --- a/CHANGE LOG 1.0.6.1.txt +++ b/CHANGE LOG 1.0.6.1.txt @@ -18,7 +18,8 @@ [CHANGED] Salvage vehicle actions are no longer allowed in positions defined in DZE_SafeZonePosArray [CHANGED] The town generator and comfrey plant spawner loops are now fully disabled when dayz_townGenerator=false; to improve client performance. [CHANGED] Changed default value for the variable dayz_bleedingeffect to 2 (blood particle effect only) due to negative FPS impact. Set to 3 to enable blood stains again. -[CHANGED] Group icons have been moved to a slower loop and the group system is disabled by default. Enable in configVariables.sqf. #1816 +[CHANGED] Group icons have been moved to a slower loop and the group system is disabled by default. See configVariables.sqf to enable. #1816 +[CHANGED] Flies are now disabled by default due to negative FPS impact. See init.sqf to enable. #1816 [FIXED] Wrong texture for z_hunter zombie. #1805 @schwanzkopfhegel @ebayShopper [FIXED] Refuel with generator at gas station not working. #1806 @Helios27 @ebayShopper diff --git a/SQF/dayz_code/compile/player_death.sqf b/SQF/dayz_code/compile/player_death.sqf index fa5bc0854..4ea8f6974 100644 --- a/SQF/dayz_code/compile/player_death.sqf +++ b/SQF/dayz_code/compile/player_death.sqf @@ -154,9 +154,6 @@ deleteGroup _myGroup; 4 cutRsc ["default", "PLAIN",3]; _body setVariable["combattimeout", 0, true]; -//due to a cleanup issue with effects this has been disabled remember to look at the cleanup before adding it back. -//dayzFlies = player; -//publicVariable "dayzFlies"; _animState = toLower (animationState _body); _animStateArray = toArray _animState; diff --git a/SQF/dayz_code/init/publicEH.sqf b/SQF/dayz_code/init/publicEH.sqf index e5010f9e6..e7510d20f 100644 --- a/SQF/dayz_code/init/publicEH.sqf +++ b/SQF/dayz_code/init/publicEH.sqf @@ -328,7 +328,9 @@ if (!isDedicated) then { }; "PVDZE_deathMessage" addPublicVariableEventHandler {(_this select 1) call dze_deathMessage}; - - // flies and swarm sound sync - call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\client_flies.sqf"; + + if (dayz_enableFlies) then { + // flies and swarm sound sync + call compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\client_flies.sqf"; + }; }; diff --git a/SQF/dayz_server/system/scheduler/sched_corpses.sqf b/SQF/dayz_server/system/scheduler/sched_corpses.sqf index 869a21ffd..e8ef20756 100644 --- a/SQF/dayz_server/system/scheduler/sched_corpses.sqf +++ b/SQF/dayz_server/system/scheduler/sched_corpses.sqf @@ -53,13 +53,14 @@ sched_corpses = { };*/ _deathTime = diag_tickTime; _x setVariable ["sched_co_deathTime", _deathTime]; - _x setVariable ["sched_co_fliesAdded", true]; - _addFlies = _addFlies + 1; - + if (dayz_enableFlies) then { + _x setVariable ["sched_co_fliesAdded", true]; + _addFlies = _addFlies + 1; + }; }; // 40 minutes = how long a player corpse stays on the map if (diag_tickTime - _deathTime > 40*60) then { - if (_x getVariable ["sched_co_fliesDeleted", false]) then { + if (_x getVariable["sched_co_fliesDeleted",false] or !dayz_enableFlies) then { // flies have been switched off, we can delete body _sound = _x getVariable ["sched_co_fliesSource", nil]; @@ -77,6 +78,8 @@ sched_corpses = { // body will be deleted at next round }; } else { + // Do not spawn flies immediately after death. Wait 10 minutes. + if ((diag_tickTime - _deathTime < 10*60) or !dayz_enableFlies) exitWith {}; _onoff = 1; // remove flies on heavy rain. if (rain > 0.25) then { _onoff = 0; }; diff --git a/Server Files/Battleye/publicvariable.txt b/Server Files/Battleye/publicvariable.txt index b77c03412..e1e95885c 100644 --- a/Server Files/Battleye/publicvariable.txt +++ b/Server Files/Battleye/publicvariable.txt @@ -1,3 +1,3 @@ //new -5 !=(remExField|remExFP) !=(PVCDZ_obj_GutBody|drn_AskServerDynamicWeatherEventArgs|BIS_effects_gepv|achievement|dayzFlies) !=PVDZ_(drg_(RaDrag|RaLW|RLact)|getTickTime|hlt_Bleed|obj_(Delete|Publish|RoadFlare|Destroy|Fire)|veh_Save|veh_SF) !=PVDZ_(plr_(Death|Login[12]|LoginRecord|Save|SwitchMove)|Server(_Simulation|StoreVar)|sec_atp) !=PVDZ_(playerMedicalSync|object_replace|groupInvite) !=PVDZ_(send(|Unconscious)) !=PVDZ_Server_(buildLock|LogIt|UpdateGroup) !=PVDZ_Server_process(Code|SetAccessCode) !=PVDZ_objgather_(Delete|Knockdown) !=PVDZE_(obj_(Delete|Publish|Swap|Trade)|fullobj_Publish|maintainArea|veh_(Lock|Publish2|Upgrade)|handleSafeGear|plr_(DeathB|FriendRQ|TradeMenu)) +5 !=(remExField|remExFP) !=(PVCDZ_obj_GutBody|drn_AskServerDynamicWeatherEventArgs|BIS_effects_gepv|achievement) !=PVDZ_(drg_(RaDrag|RaLW|RLact)|getTickTime|hlt_Bleed|obj_(Delete|Publish|RoadFlare|Destroy|Fire)|veh_Save|veh_SF) !=PVDZ_(plr_(Death|Login[12]|LoginRecord|Save|SwitchMove)|Server(_Simulation|StoreVar)|sec_atp) !=PVDZ_(playerMedicalSync|object_replace|groupInvite) !=PVDZ_(send(|Unconscious)) !=PVDZ_Server_(buildLock|LogIt|UpdateGroup) !=PVDZ_Server_process(Code|SetAccessCode) !=PVDZ_objgather_(Delete|Knockdown) !=PVDZE_(obj_(Delete|Publish|Swap|Trade)|fullobj_Publish|maintainArea|veh_(Lock|Publish2|Upgrade)|handleSafeGear|plr_(DeathB|FriendRQ|TradeMenu)) 1=BIS_effects_gepv|PVDZ_(drg_RaDrag|hlt_Bleed|obj_Delete|obj_Destroy|obj_Publish|plr_Death|plr_LoginRecord|sec_atp|send|veh_SF) \ No newline at end of file diff --git a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf index 4d5145404..f3c70f5b5 100644 --- a/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_1.Takistan/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf index 68d14a870..a3ec1ed93 100644 --- a/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_10.Mountains_ACR/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf index 3c5c89503..fd544a673 100644 --- a/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_11.Chernarus/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf index 3024c728d..b973f6cde 100644 --- a/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_12.isladuala/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf index fb6b5e2f6..96af01a3a 100644 --- a/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_13.Tavi/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf index ac4cd06d2..cef45a56b 100644 --- a/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_15.namalsk/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf index 796afed59..d4c0db9cb 100644 --- a/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf index ff6feafc9..c0312b50a 100644 --- a/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_17.Chernarus/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf index 6fc7706a2..f1b660a89 100644 --- a/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_19.FDF_Isle1_a/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf b/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf index aa82ac102..efe5f65d1 100644 --- a/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_2.Utes/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf index ed775a829..cec81bd0f 100644 --- a/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_20.fapovo/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf index c872e45eb..2d3399a0b 100644 --- a/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_21.Caribou/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf index ed7dd6bde..7010ab581 100644 --- a/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_22.smd_sahrani_A2/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf index e3c39bf65..fa63f4fd5 100644 --- a/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_23.cmr_ovaron/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf b/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf index 42826bb2f..8687e1543 100644 --- a/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_24.Napf/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf index ee9d225ab..2c6644dc4 100644 --- a/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_25.sauerland/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf index 55c5468a9..506981b9a 100644 --- a/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_26.sauerland_winter/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf index df8137374..7ffb4ac64 100644 --- a/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_3.Shapur_BAF/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf index 2a39367c2..2d7bd1695 100644 --- a/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_4.Zargabad/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf index 1da94bd8f..f78b4e7ef 100644 --- a/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_5.Bootcamp_ACR/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf index d183f43dc..37ec8b284 100644 --- a/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_7.Lingor/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf index 838c40979..95848e25e 100644 --- a/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_8.ProvingGrounds_PMC/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite" diff --git a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf index 8419d7949..b9c4607c4 100644 --- a/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf +++ b/Server Files/MPMissions/DayZ_Epoch_9.Woodland_ACR/init.sqf @@ -16,6 +16,7 @@ dayz_POIs = false; //Adds Point of Interest map additions (negatively impacts FP dayz_infectiousWaterholes = false; //Randomly adds some bodies, graves and wrecks by ponds (negatively impacts FPS) dayz_ForcefullmoonNights = true; // Forces night time to be full moon. dayz_randomMaxFuelAmount = 500; //Puts a random amount of fuel in all fuel stations. +dayz_enableFlies = false; // Enable flies on dead bodies (negatively impacts FPS). //DayZMod presets dayz_presets = "Custom"; //"Custom","Classic","Vanilla","Elite"