diff --git a/CHANGE LOG 1.0.6.txt b/CHANGE LOG 1.0.6.txt
index 715e48ab7..0fd53a46e 100644
--- a/CHANGE LOG 1.0.6.txt
+++ b/CHANGE LOG 1.0.6.txt
@@ -1,7 +1,6 @@
[NEW] Fully updated to DayZ 1.8.7 base @icomrade @ebaydayz
-[NEW] 1.8.7 attachments system, community weapons and buildable base objects
+[NEW] 1.8.7 attachments system, community weapons, base objects, traps, tripwires and car bomb
[NEW] 1.8.7 journal and crafting menu are now functional (default 'J' key)
-[NEW] 1.8.7 traps, tripwires (cans, flare, grenade, smoke) and car bomb
[NEW] 1.8.7 spawn selection, set dayz_spawnselection = 1; in init.sqf (Chernarus only)
[NEW] 1.8.7 infected camps, points of interest and infectious waterholes map additions (Chernarus only)
[NEW] 1.8.7 configurable blood trails, set dayz_bleedingeffect in init.sqf
@@ -16,12 +15,8 @@
[NEW] Earplugs hotkey and status UI icon (F1 = Lower volume). Automatically disabled when exiting a vehicle. @ebaydayz
[NEW] Snap building, use DZE_modularBuild = true; in init.sqf to enable. @raymix
[NEW] Auto login when a player joins the server, default 10 seconds, requires description.ext update in the mission (disable in description.ext by setting defValueParam1 = 31;) @icomrade
+[NEW] Many new configuration options are available for admins. See dayz_code\configVariables.sqf and mission\init.sqf for descriptions. @ebaydayz
[NEW] Blood types system is disabled by default. Set dayz_classicBloodBagSystem = false; in init.sqf to enable
-[NEW] Bandit heartbeat sound is disabled by default. Set DZE_HeartBeat = true; in init.sqf to enable
-[NEW] Knife dulling is disabled by default. Set dayz_knifeDulling = true; in init.sqf to enable @ebaydayz
-[NEW] Match stick counting is disabled by default. Set dayz_matchboxCount = true; in init.sqf to enable @ebaydayz
-[NEW] Tool breaking is disabled by default. Set dayz_toolBreaking = true; in init.sqf to enable @ebaydayz
-[NEW] Water bottle breaking is disabled by default. Set dayz_waterBottleBreaking = true; in init.sqf to enable @ebaydayz
[NEW] Dayz_townGenerator = true; in init.sqf can enable vanilla map junk in addition to Epoch DynamicDebris. Only works on Chernarus. @ebaydayz
[NEW] DB Backup script. @RimBlock
[NEW] Use DayZ_UseSteamID = false; in your init.sqf to use the old PlayerUID, instead of SteamID @icomrade
@@ -52,7 +47,7 @@
[CHANGED] Removed weapons from Traders hands and made them stand with arms by their side. @SilvDev
[CHANGED] Tweaked fuel capacity variables for vehicles. @RimBlock
[CHANGED] Tweaked rotate_logs.bat to incorporate the day of the week for better organization @Raziel23x
-[CHANGED] All instances of sleep replaced with the more reliable uiSleep @icomrade
+[CHANGED] All instances of sleep were replaced with the more reliable uiSleep where possible. @icomrade
[CHANGED] Several getPosATL changed to call FNC_GetPos for water compatibility @icomrade
[CHANGED] Trader city objects are now spawned locally on each machine with simulation disabled for better performance. Admins can still override with custom cities in init.sqf. @ebaydayz
[CHANGED] Player zombies are no longer attacked by other zombies. The respawn button is now enabled for them if they wish to suicide. @ebaydayz
diff --git a/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp b/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp
index 11123f587..7c2bfd400 100644
--- a/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp
+++ b/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp
@@ -380,8 +380,8 @@ class 30m_plot_kit: CA_Magazine
scope = public;
count = 1;
type = 256;
- displayName = $STR_EPOCH_30METERPLOT;
- descriptionShort = $STR_EPOCH_30METERPLOT_DESC;
+ displayName = $STR_EPOCH_PLAYER_246;
+ descriptionShort = $STR_EPOCH_PLOT_DESC;
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
class ItemActions
diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml
index ba9190b95..48f05aa65 100644
--- a/SQF/dayz_code/stringtable.xml
+++ b/SQF/dayz_code/stringtable.xml
@@ -14823,21 +14823,13 @@
Wooden ramp can be used to get air.
Wooden ramp can be used to get air.
-
- 30 Meter Plot
- Grundstück-Markierung
- 30 Meter Plot
- 30 Meter Plot
- 30 Meter Plot
- 30 Meter Plot
-
-
- Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death.
+
+ Plot Pole: A placeable pole that will allow you and your friends to build within a certain radius.
Grundstück-Markierung: Ein aufbaubares Objekt, dass dir und deinen Freunden erlaubt, in seiner Reichweite zu bauen.
- Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death.
- Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death.
- Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death.
- Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death.
+ Plot Pole: A placeable pole that will allow you and your friends to build within a certain radius.
+ Plot Pole: A placeable pole that will allow you and your friends to build within a certain radius.
+ Plot Pole: A placeable pole that will allow you and your friends to build within a certain radius.
+ Plot Pole: A placeable pole that will allow you and your friends to build within a certain radius.
Metal Panel
@@ -15040,12 +15032,12 @@
Outhouse
- Outhouse: A buildable object that you can poop in. Comes pre-stocked with one roll of Toilet Paper.
- Toilettenhäuschen: Ein aufbaubares Objekt, in dem du dein Geschäft verrichten kannst. Eine Rolle Toilettenpapier inklusive.
- Сортир: Место, где вы можете справить нужду. Внутри имеется один рулон туалетной бумаги.
- Outhouse: A buildable object that you can poop in. Comes pre-stocked with one roll of Toilet Paper.
- Outhouse: A buildable object that you can poop in. Comes pre-stocked with one roll of Toilet Paper.
- Outhouse: A buildable object that you can poop in. Comes pre-stocked with one roll of Toilet Paper.
+ Outhouse: A buildable object that you can poop in.
+ Toilettenhäuschen: Ein aufbaubares Objekt, in dem du dein Geschäft verrichten kannst.
+ Сортир: Место, где вы можете справить нужду.
+ Outhouse: A buildable object that you can poop in.
+ Outhouse: A buildable object that you can poop in.
+ Outhouse: A buildable object that you can poop in.
Storage Shed