diff --git a/CHANGE LOG 1.0.6.txt b/CHANGE LOG 1.0.6.txt index 715e48ab7..0fd53a46e 100644 --- a/CHANGE LOG 1.0.6.txt +++ b/CHANGE LOG 1.0.6.txt @@ -1,7 +1,6 @@ [NEW] Fully updated to DayZ 1.8.7 base @icomrade @ebaydayz -[NEW] 1.8.7 attachments system, community weapons and buildable base objects +[NEW] 1.8.7 attachments system, community weapons, base objects, traps, tripwires and car bomb [NEW] 1.8.7 journal and crafting menu are now functional (default 'J' key) -[NEW] 1.8.7 traps, tripwires (cans, flare, grenade, smoke) and car bomb [NEW] 1.8.7 spawn selection, set dayz_spawnselection = 1; in init.sqf (Chernarus only) [NEW] 1.8.7 infected camps, points of interest and infectious waterholes map additions (Chernarus only) [NEW] 1.8.7 configurable blood trails, set dayz_bleedingeffect in init.sqf @@ -16,12 +15,8 @@ [NEW] Earplugs hotkey and status UI icon (F1 = Lower volume). Automatically disabled when exiting a vehicle. @ebaydayz [NEW] Snap building, use DZE_modularBuild = true; in init.sqf to enable. @raymix [NEW] Auto login when a player joins the server, default 10 seconds, requires description.ext update in the mission (disable in description.ext by setting defValueParam1 = 31;) @icomrade +[NEW] Many new configuration options are available for admins. See dayz_code\configVariables.sqf and mission\init.sqf for descriptions. @ebaydayz [NEW] Blood types system is disabled by default. Set dayz_classicBloodBagSystem = false; in init.sqf to enable -[NEW] Bandit heartbeat sound is disabled by default. Set DZE_HeartBeat = true; in init.sqf to enable -[NEW] Knife dulling is disabled by default. Set dayz_knifeDulling = true; in init.sqf to enable @ebaydayz -[NEW] Match stick counting is disabled by default. Set dayz_matchboxCount = true; in init.sqf to enable @ebaydayz -[NEW] Tool breaking is disabled by default. Set dayz_toolBreaking = true; in init.sqf to enable @ebaydayz -[NEW] Water bottle breaking is disabled by default. Set dayz_waterBottleBreaking = true; in init.sqf to enable @ebaydayz [NEW] Dayz_townGenerator = true; in init.sqf can enable vanilla map junk in addition to Epoch DynamicDebris. Only works on Chernarus. @ebaydayz [NEW] DB Backup script. @RimBlock [NEW] Use DayZ_UseSteamID = false; in your init.sqf to use the old PlayerUID, instead of SteamID @icomrade @@ -52,7 +47,7 @@ [CHANGED] Removed weapons from Traders hands and made them stand with arms by their side. @SilvDev [CHANGED] Tweaked fuel capacity variables for vehicles. @RimBlock [CHANGED] Tweaked rotate_logs.bat to incorporate the day of the week for better organization @Raziel23x -[CHANGED] All instances of sleep replaced with the more reliable uiSleep @icomrade +[CHANGED] All instances of sleep were replaced with the more reliable uiSleep where possible. @icomrade [CHANGED] Several getPosATL changed to call FNC_GetPos for water compatibility @icomrade [CHANGED] Trader city objects are now spawned locally on each machine with simulation disabled for better performance. Admins can still override with custom cities in init.sqf. @ebaydayz [CHANGED] Player zombies are no longer attacked by other zombies. The respawn button is now enabled for them if they wish to suicide. @ebaydayz diff --git a/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp b/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp index 11123f587..7c2bfd400 100644 --- a/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines/DZE/Misc.hpp @@ -380,8 +380,8 @@ class 30m_plot_kit: CA_Magazine scope = public; count = 1; type = 256; - displayName = $STR_EPOCH_30METERPLOT; - descriptionShort = $STR_EPOCH_30METERPLOT_DESC; + displayName = $STR_EPOCH_PLAYER_246; + descriptionShort = $STR_EPOCH_PLOT_DESC; model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; class ItemActions diff --git a/SQF/dayz_code/stringtable.xml b/SQF/dayz_code/stringtable.xml index ba9190b95..48f05aa65 100644 --- a/SQF/dayz_code/stringtable.xml +++ b/SQF/dayz_code/stringtable.xml @@ -14823,21 +14823,13 @@ Wooden ramp can be used to get air. Wooden ramp can be used to get air. - - 30 Meter Plot - Grundstück-Markierung - 30 Meter Plot - 30 Meter Plot - 30 Meter Plot - 30 Meter Plot - - - Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death. + + Plot Pole: A placeable pole that will allow you and your friends to build within a certain radius. Grundstück-Markierung: Ein aufbaubares Objekt, dass dir und deinen Freunden erlaubt, in seiner Reichweite zu bauen. - Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death. - Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death. - Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death. - Plot Pole: A placeable pole that will allow you and your friends to build within a 30m radius. Ownership of plot pole is lost after owners death. + Plot Pole: A placeable pole that will allow you and your friends to build within a certain radius. + Plot Pole: A placeable pole that will allow you and your friends to build within a certain radius. + Plot Pole: A placeable pole that will allow you and your friends to build within a certain radius. + Plot Pole: A placeable pole that will allow you and your friends to build within a certain radius. Metal Panel @@ -15040,12 +15032,12 @@ Outhouse - Outhouse: A buildable object that you can poop in. Comes pre-stocked with one roll of Toilet Paper. - Toilettenhäuschen: Ein aufbaubares Objekt, in dem du dein Geschäft verrichten kannst. Eine Rolle Toilettenpapier inklusive. - Сортир: Место, где вы можете справить нужду. Внутри имеется один рулон туалетной бумаги. - Outhouse: A buildable object that you can poop in. Comes pre-stocked with one roll of Toilet Paper. - Outhouse: A buildable object that you can poop in. Comes pre-stocked with one roll of Toilet Paper. - Outhouse: A buildable object that you can poop in. Comes pre-stocked with one roll of Toilet Paper. + Outhouse: A buildable object that you can poop in. + Toilettenhäuschen: Ein aufbaubares Objekt, in dem du dein Geschäft verrichten kannst. + Сортир: Место, где вы можете справить нужду. + Outhouse: A buildable object that you can poop in. + Outhouse: A buildable object that you can poop in. + Outhouse: A buildable object that you can poop in. Storage Shed