From 3593e146c3ad152ec0cca80d0bfb2612edcfd61a Mon Sep 17 00:00:00 2001 From: icomrade Date: Thu, 14 Sep 2017 20:17:57 -0400 Subject: [PATCH] remove UH1Y gunner optics overlay The default venom doesn't actually have an overlay, and it's pretty annoying anyway --- SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1Y.hpp | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) diff --git a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1Y.hpp b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1Y.hpp index 48a88f7bc..b63e2d617 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1Y.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/Helicopter/UH1Y.hpp @@ -32,12 +32,12 @@ class UH1Y_DZ: UH1_Base { { class MainTurret: MainTurret { - gunnerOpticsModel = "\ca\weapons\optika_SOFLAM"; + //gunnerOpticsModel = "\ca\Weapons\optika_empty"; magazines[] = {"2000Rnd_762x51_M134"}; }; class RightDoorGun: RightDoorGun { - gunnerOpticsModel = "\ca\weapons\optika_SOFLAM"; + //gunnerOpticsModel = "\ca\Weapons\optika_empty"; visionMode[] = {"Normal","NVG"}; magazines[] = {"2000Rnd_762x51_M134"}; }; @@ -147,12 +147,12 @@ class UH1Y_DZE: UH1Y_DZ { class Turrets : Turrets { class MainTurret: MainTurret { - gunnerOpticsModel = "\ca\weapons\optika_SOFLAM"; + //gunnerOpticsModel = "\ca\Weapons\optika_empty"; magazines[] = {}; }; class RightDoorGun: RightDoorGun { - gunnerOpticsModel = "\ca\weapons\optika_SOFLAM"; + //gunnerOpticsModel = "\ca\Weapons\optika_empty"; visionMode[] = {"Normal","NVG"}; magazines[] = {}; };