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https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
Remove excessive anim on recover unconcious
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@@ -79,11 +79,11 @@ r_player_unconsciousInputDisabled = false;
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if (!_inVeh) then {
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if (!_inVeh) then {
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[nil, player, rSWITCHMOVE, "AinjPpneMstpSnonWnonDnon"] call RE;
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[nil, player, rSWITCHMOVE, "AmovPpneMstpSnonWnonDnon_healed"] call RE;
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player SWITCHMOVE "AinjPpneMstpSnonWnonDnon";
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player SWITCHMOVE "AmovPpneMstpSnonWnonDnon_healed";
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PVDZ_plr_SwitchMove = [player,"AinjPpneMstpSnonWnonDnon"];
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PVDZ_plr_SwitchMove = [player,"AmovPpneMstpSnonWnonDnon_healed"];
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publicVariableServer "PVDZ_plr_SwitchMove"; //Needed to execute switchMove on server machine. rSwitchMove only executes on other clients
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publicVariableServer "PVDZ_plr_SwitchMove"; //Needed to execute switchMove on server machine. rSwitchMove only executes on other clients
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player playMoveNow "AmovPpneMstpSnonWnonDnon_healed";
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//player playMoveNow "AmovPpneMstpSnonWnonDnon_healed";
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};
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};
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10 fadeSound 1;
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10 fadeSound 1;
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