fixes duplicate class, missing tag and cfg typo

This commit is contained in:
[VB]AWOL
2013-11-15 22:26:08 -06:00
parent b9918f1c05
commit 2e19365485
3 changed files with 56 additions and 71 deletions

View File

@@ -1329,37 +1329,38 @@ class CfgMagazines {
picture = "\z\addons\dayz_epoch\pictures\equip_oildrum_e_CA.paa";
descriptionShort = "210 litres of fuel per barrel (Empty)";
class ItemActions {
class Crafting
{
text = "$STR_EPOCH_PLAYER_276";
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemToolbox","ItemHatchet"};
output[] = {{"ItemFireBarrel_kit",1}};
input[] = {{"ItemFuelBarrelEmpty",1},{"ItemJerryCan",1},{"PartWoodPile",4}};
};
class Crafting
{
text = "$STR_EPOCH_PLAYER_276";
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"fire"};
requiretools[] = {"ItemToolbox","ItemHatchet"};
output[] = {{"ItemFireBarrel_kit",1}};
input[] = {{"ItemFuelBarrelEmpty",1},{"ItemJerryCan",1},{"PartWoodPile",4}};
};
};
};
class ItemFireBarrel_kit: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = "Fire Barrel Kit";
descriptionShort = "Fire Barrel";
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 45;
class ItemActions
{
scope = 2;
count = 1;
type = 256;
displayName = "Fire Barrel Kit";
descriptionShort = "Fire Barrel";
model = "\z\addons\dayz_epoch\models\supply_crate.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa";
weight = 45;
class ItemActions
{
class Build
{
class Build
{
text = "$STR_ACTIONS_BUILD";
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "FireBarrel_DZ";
};
text = "$STR_ACTIONS_BUILD";
script = "spawn player_build;";
require[] = {"ItemToolbox"};
create = "FireBarrel_DZ";
};
};
};
};
class ItemJerrycan: CA_Magazine
{
scope = 2;

View File

@@ -265,7 +265,7 @@ class Volha_1_TK_CIV_EP1: Volha_TK_CIV_Base_EP1
scope = 2;
accuracy = 1000;
displayname = "GAZ (blue)";
upgradeVehicle = {"Volha_1_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
};
class Volha_2_TK_CIV_EP1: Volha_TK_CIV_Base_EP1
{
@@ -274,7 +274,7 @@ class Volha_2_TK_CIV_EP1: Volha_TK_CIV_Base_EP1
displayname = "GAZ (grey)";
hiddenSelections[] = {"Camo1"};
hiddenSelectionsTextures[] = {"ca\wheeled_E\Volha\Data\Volha_Gray_ECIV_CO"};
upgradeVehicle = {"Volha_2_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
};
class VolhaLimo_TK_CIV_EP1: Volha_TK_CIV_Base_EP1
{
@@ -283,7 +283,7 @@ class VolhaLimo_TK_CIV_EP1: Volha_TK_CIV_Base_EP1
displayname = "GAZ Limo";
hiddenSelections[] = {"Camo1"};
hiddenSelectionsTextures[] = {"ca\wheeled_E\Volha\Data\Volha_Black_ECIV_CO"};
upgradeVehicle = {"VolhaLimo_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}};
};
// Performance 1
@@ -291,25 +291,25 @@ class VolhaLimo_TK_CIV_EP1_DZE1: VolhaLimo_TK_CIV_EP1
{
maxspeed = 150; // max engine limit 125-130
terrainCoef = 2.5;
upgradeVehicle = {"VolhaLimo_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
};
class Volha_1_TK_CIV_EP1_DZE1: Volha_1_TK_CIV_EP1
{
maxspeed = 150; // car 100
terrainCoef = 2.5;
upgradeVehicle = {"Volha_1_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
};
class Volha_2_TK_CIV_EP1_DZE1: Volha_2_TK_CIV_EP1
{
maxspeed = 150; // car 100
terrainCoef = 2.5;
upgradeVehicle = {"Volha_2_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}};
};
// Armor 2
class VolhaLimo_TK_CIV_EP1_DZE2: VolhaLimo_TK_CIV_EP1_DZE1
{
armor = 50; // car 20
upgradeVehicle = {"VolhaLimo_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
@@ -365,7 +365,7 @@ class VolhaLimo_TK_CIV_EP1_DZE2: VolhaLimo_TK_CIV_EP1_DZE1
class Volha_1_TK_CIV_EP1_DZE2: Volha_1_TK_CIV_EP1_DZE1
{
armor = 50; // car 20
upgradeVehicle = {"Volha_1_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
@@ -421,7 +421,7 @@ class Volha_1_TK_CIV_EP1_DZE2: Volha_1_TK_CIV_EP1_DZE1
class Volha_2_TK_CIV_EP1_DZE2: Volha_2_TK_CIV_EP1_DZE1
{
armor = 50; // car 20
upgradeVehicle = {"Volha_2_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}};
class HitPoints: HitPoints
{
class HitLFWheel: HitLFWheel
@@ -480,21 +480,21 @@ class VolhaLimo_TK_CIV_EP1_DZE3: VolhaLimo_TK_CIV_EP1_DZE2
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
upgradeVehicle = {"VolhaLimo_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
};
class Volha_1_TK_CIV_EP1_DZE3: Volha_1_TK_CIV_EP1_DZE2
{
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
upgradeVehicle = {"Volha_1_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
};
class Volha_2_TK_CIV_EP1_DZE3: Volha_2_TK_CIV_EP1_DZE2
{
transportMaxWeapons = 20; // car 10
transportMaxMagazines = 100; // car 50
transportmaxbackpacks = 4; // car 2
upgradeVehicle = {"Volha_2_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}};
};
// Fuel 4
class VolhaLimo_TK_CIV_EP1_DZE4: VolhaLimo_TK_CIV_EP1_DZE3

View File

@@ -1927,21 +1927,22 @@ class CfgVehicles {
};
};
class Land_Fire_barrel;
class FireBarrel_DZ: Land_Fire_barrel
{
scope = 2;
destrType = "DestructNo";
cost = 100;
model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
icon = "\ca\data\data\Unknown_object.paa";
offset[] = {0,1.5,0.5};
mapSize = 2;
armor = 400;
displayName = "Fire Barrel";
vehicleClass = "Fortifications";
constructioncount = 3;
removeoutput[] = {{"ItemFuelBarrelEmpty",1}};
};
class FireBarrel_DZ:Land_Fire_barrel
{
scope = 2;
// destrType = "DestructNo";
cost = 100;
offset[] = {0,2,0};
model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
armor = 400;
displayName = "Fire Barrel";
vehicleClass = "Fortifications";
constructioncount = 2;
removeoutput[] = {{"ItemFireBarrel_kit",1}};
requireplot = 0;
};
class Gunrack1;
class GunRack_DZ: Gunrack1
{
@@ -2340,23 +2341,6 @@ class CfgVehicles {
};
};
};
class Land_Fire_barrel;
class FireBarrel_DZ:Land_Fire_barrel
{
scope = 2;
destrType = "DestructNo";
cost = 100;
offset[] = {0,2,0};
model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d";
icon = "\ca\data\data\Unknown_object.paa";
mapSize = 2;
armor = 400;
displayName = "Fire Barrel";
vehicleClass = "Fortifications";
constructioncount = 2;
removeoutput[] = {{"ItemFireBarrel_kit",1}};
requireplot = 0;
};
class WoodSmallWallWin_DZ: ModularItems
{
scope = 2;