diff --git a/SQF/dayz_code/Configs/CfgMagazines.hpp b/SQF/dayz_code/Configs/CfgMagazines.hpp index 8718e6377..4b45618b6 100644 --- a/SQF/dayz_code/Configs/CfgMagazines.hpp +++ b/SQF/dayz_code/Configs/CfgMagazines.hpp @@ -1329,37 +1329,38 @@ class CfgMagazines { picture = "\z\addons\dayz_epoch\pictures\equip_oildrum_e_CA.paa"; descriptionShort = "210 litres of fuel per barrel (Empty)"; class ItemActions { - class Crafting - { - text = "$STR_EPOCH_PLAYER_276"; - script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; - neednearby[] = {"fire"}; - requiretools[] = {"ItemToolbox","ItemHatchet"}; - output[] = {{"ItemFireBarrel_kit",1}}; - input[] = {{"ItemFuelBarrelEmpty",1},{"ItemJerryCan",1},{"PartWoodPile",4}}; - }; + class Crafting + { + text = "$STR_EPOCH_PLAYER_276"; + script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; + neednearby[] = {"fire"}; + requiretools[] = {"ItemToolbox","ItemHatchet"}; + output[] = {{"ItemFireBarrel_kit",1}}; + input[] = {{"ItemFuelBarrelEmpty",1},{"ItemJerryCan",1},{"PartWoodPile",4}}; + }; + }; }; class ItemFireBarrel_kit: CA_Magazine - { - scope = 2; - count = 1; - type = 256; - displayName = "Fire Barrel Kit"; - descriptionShort = "Fire Barrel"; - model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; - picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; - weight = 45; - class ItemActions + { + scope = 2; + count = 1; + type = 256; + displayName = "Fire Barrel Kit"; + descriptionShort = "Fire Barrel"; + model = "\z\addons\dayz_epoch\models\supply_crate.p3d"; + picture = "\z\addons\dayz_epoch\pictures\equip_wooden_crate_ca.paa"; + weight = 45; + class ItemActions + { + class Build { - class Build - { - text = "$STR_ACTIONS_BUILD"; - script = "spawn player_build;"; - require[] = {"ItemToolbox"}; - create = "FireBarrel_DZ"; - }; + text = "$STR_ACTIONS_BUILD"; + script = "spawn player_build;"; + require[] = {"ItemToolbox"}; + create = "FireBarrel_DZ"; }; - }; + }; + }; class ItemJerrycan: CA_Magazine { scope = 2; diff --git a/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp b/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp index 139f21102..67a78883b 100644 --- a/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp +++ b/SQF/dayz_code/Configs/CfgVehicles/LAND/Volha.hpp @@ -265,7 +265,7 @@ class Volha_1_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 scope = 2; accuracy = 1000; displayname = "GAZ (blue)"; - upgradeVehicle = {"Volha_1_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; }; class Volha_2_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 { @@ -274,7 +274,7 @@ class Volha_2_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 displayname = "GAZ (grey)"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"ca\wheeled_E\Volha\Data\Volha_Gray_ECIV_CO"}; - upgradeVehicle = {"Volha_2_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; }; class VolhaLimo_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 { @@ -283,7 +283,7 @@ class VolhaLimo_TK_CIV_EP1: Volha_TK_CIV_Base_EP1 displayname = "GAZ Limo"; hiddenSelections[] = {"Camo1"}; hiddenSelectionsTextures[] = {"ca\wheeled_E\Volha\Data\Volha_Black_ECIV_CO"}; - upgradeVehicle = {"VolhaLimo_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; + upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE1",{{"ItemORP",1},{"PartEngine",2}}}; }; // Performance 1 @@ -291,25 +291,25 @@ class VolhaLimo_TK_CIV_EP1_DZE1: VolhaLimo_TK_CIV_EP1 { maxspeed = 150; // max engine limit 125-130 terrainCoef = 2.5; - upgradeVehicle = {"VolhaLimo_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; }; class Volha_1_TK_CIV_EP1_DZE1: Volha_1_TK_CIV_EP1 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle = {"Volha_1_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; }; class Volha_2_TK_CIV_EP1_DZE1: Volha_2_TK_CIV_EP1 { maxspeed = 150; // car 100 terrainCoef = 2.5; - upgradeVehicle = {"Volha_2_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; + upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE2",{{"ItemAVE",1},{"PartGeneric",1},{"ItemTankTrap",1}}}; }; // Armor 2 class VolhaLimo_TK_CIV_EP1_DZE2: VolhaLimo_TK_CIV_EP1_DZE1 { armor = 50; // car 20 - upgradeVehicle = {"VolhaLimo_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; + upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel @@ -365,7 +365,7 @@ class VolhaLimo_TK_CIV_EP1_DZE2: VolhaLimo_TK_CIV_EP1_DZE1 class Volha_1_TK_CIV_EP1_DZE2: Volha_1_TK_CIV_EP1_DZE1 { armor = 50; // car 20 - upgradeVehicle = {"Volha_1_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; + upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel @@ -421,7 +421,7 @@ class Volha_1_TK_CIV_EP1_DZE2: Volha_1_TK_CIV_EP1_DZE1 class Volha_2_TK_CIV_EP1_DZE2: Volha_2_TK_CIV_EP1_DZE1 { armor = 50; // car 20 - upgradeVehicle = {"Volha_2_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; + upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE3",{{"ItemLRK",1},{"ItemTent",1}}}; class HitPoints: HitPoints { class HitLFWheel: HitLFWheel @@ -480,21 +480,21 @@ class VolhaLimo_TK_CIV_EP1_DZE3: VolhaLimo_TK_CIV_EP1_DZE2 transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle = {"VolhaLimo_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + upgradeVehicle[] = {"VolhaLimo_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; }; class Volha_1_TK_CIV_EP1_DZE3: Volha_1_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle = {"Volha_1_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + upgradeVehicle[] = {"Volha_1_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; }; class Volha_2_TK_CIV_EP1_DZE3: Volha_2_TK_CIV_EP1_DZE2 { transportMaxWeapons = 20; // car 10 transportMaxMagazines = 100; // car 50 transportmaxbackpacks = 4; // car 2 - upgradeVehicle = {"Volha_2_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; + upgradeVehicle[] = {"Volha_2_TK_CIV_EP1_DZE4",{{"ItemTNK",1},{"PartFueltank",2}}}; }; // Fuel 4 class VolhaLimo_TK_CIV_EP1_DZE4: VolhaLimo_TK_CIV_EP1_DZE3 diff --git a/SQF/dayz_code/Configs/cfgVehicles.hpp b/SQF/dayz_code/Configs/cfgVehicles.hpp index 5cf2e3f8e..e0b5df300 100644 --- a/SQF/dayz_code/Configs/cfgVehicles.hpp +++ b/SQF/dayz_code/Configs/cfgVehicles.hpp @@ -1927,21 +1927,22 @@ class CfgVehicles { }; }; class Land_Fire_barrel; - class FireBarrel_DZ: Land_Fire_barrel - { - scope = 2; - destrType = "DestructNo"; - cost = 100; - model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d"; - icon = "\ca\data\data\Unknown_object.paa"; - offset[] = {0,1.5,0.5}; - mapSize = 2; - armor = 400; - displayName = "Fire Barrel"; - vehicleClass = "Fortifications"; - constructioncount = 3; - removeoutput[] = {{"ItemFuelBarrelEmpty",1}}; - }; + class FireBarrel_DZ:Land_Fire_barrel + { + scope = 2; + // destrType = "DestructNo"; + cost = 100; + offset[] = {0,2,0}; + model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d"; + icon = "\ca\data\data\Unknown_object.paa"; + mapSize = 2; + armor = 400; + displayName = "Fire Barrel"; + vehicleClass = "Fortifications"; + constructioncount = 2; + removeoutput[] = {{"ItemFireBarrel_kit",1}}; + requireplot = 0; + }; class Gunrack1; class GunRack_DZ: Gunrack1 { @@ -2340,23 +2341,6 @@ class CfgVehicles { }; }; }; - class Land_Fire_barrel; - class FireBarrel_DZ:Land_Fire_barrel - { - scope = 2; - destrType = "DestructNo"; - cost = 100; - offset[] = {0,2,0}; - model = "\z\addons\dayz_epoch\models\oil_drum_model.p3d"; - icon = "\ca\data\data\Unknown_object.paa"; - mapSize = 2; - armor = 400; - displayName = "Fire Barrel"; - vehicleClass = "Fortifications"; - constructioncount = 2; - removeoutput[] = {{"ItemFireBarrel_kit",1}}; - requireplot = 0; - }; class WoodSmallWallWin_DZ: ModularItems { scope = 2;