From 2adc9f87b0674406411bbe39d708f36ce4283663 Mon Sep 17 00:00:00 2001 From: A Man Date: Sat, 11 Jan 2020 00:11:56 +0100 Subject: [PATCH] Remove Camera Mode/ comment out _throwable function The Camera Mode is not used by epoch so we do not need that here. --- SQF/dayz_code/compile/keyboard.sqf | 5 ++--- 1 file changed, 2 insertions(+), 3 deletions(-) diff --git a/SQF/dayz_code/compile/keyboard.sqf b/SQF/dayz_code/compile/keyboard.sqf index 633a24453..2a770d2e2 100644 --- a/SQF/dayz_code/compile/keyboard.sqf +++ b/SQF/dayz_code/compile/keyboard.sqf @@ -92,6 +92,7 @@ if (isNil "keyboard_keys") then { 4 call dz_fn_switchWeapon; _handled = true; }; + /* _throwable = { // select next non empty throwable weapon if (vehicle player == player) then { _ammo_throwable = []; @@ -125,6 +126,7 @@ if (isNil "keyboard_keys") then { }; }; }; + */ _surrender = { call player_surrender; _handled = true; @@ -216,8 +218,6 @@ if (isNil "keyboard_keys") then { dayz_dodge = true; }; - _build_camOnOff = compile preprocessFileLineNumbers "\z\addons\dayz_code\compile\fn_buildCamera.sqf"; - _build_str8OnOff = { r_interrupt = true; @@ -320,7 +320,6 @@ if (isNil "keyboard_keys") then { //[[DIK_F4, DIK_RMENU, DIK_LMENU,DIK_LSHIFT,DIK_RSHIFT,DIK_ESCAPE], _forcesave2] call _addArray; [actionKeys "LeanLeft", _build_left ] call _addArray; [actionKeys "LeanRight", _build_right ] call _addArray; - [actionKeys "PersonView", _build_camOnOff ] call _addArray; // Camera Mode [actionKeys "GetOver", _build_str8OnOff ] call _addArray; // V // [[DIK_NUMPAD7], _rotate_left] call _addArray; // [[DIK_NUMPAD9], _rotate_right] call _addArray;