Add handsaw and hammer for crafting

This commit is contained in:
AirwavesMan
2020-12-05 16:08:34 +01:00
parent 021f22bf0e
commit 247f5dc641
14 changed files with 86 additions and 80 deletions

View File

@@ -12,7 +12,7 @@ class WoodenFence_1_foundation_DZ: ModularItems
GhostPreview = "WoodenFence_ghost_DZ";
armor = 1000;
offset[] = {0,4,0};
upgradeBuilding[] = {"WoodenFence_1_frame_DZ",{"ItemToolbox","ItemHatchet"},{{"ItemPlank",4},{"equip_nails",1}}};
upgradeBuilding[] = {"WoodenFence_1_frame_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",4},{"equip_nails",1}}};
};
class WoodenFence_1_frame_DZ: ModularItems
{
@@ -22,7 +22,7 @@ class WoodenFence_1_frame_DZ: ModularItems
GhostPreview = "WoodenFence_ghost_DZ";
armor = 1200;
offset[] = {0,4,0};
upgradeBuilding[] = {"WoodenFence_quaterpanel_DZ",{"ItemToolbox","ItemHatchet"},{{"ItemPlank",4},{"equip_nails",1}}};
upgradeBuilding[] = {"WoodenFence_quaterpanel_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",4},{"equip_nails",1}}};
};
class WoodenFence_quaterpanel_DZ: ModularItems
{
@@ -31,7 +31,7 @@ class WoodenFence_quaterpanel_DZ: ModularItems
displayName = $STR_BLD_name_WoodenFence_quaterpanel;
armor = 1400;
offset[] = {0,4,0};
upgradeBuilding[] = {"WoodenFence_halfpanel_DZ",{"ItemToolbox","ItemHatchet"},{{"ItemPlank",4},{"equip_nails",1}}};
upgradeBuilding[] = {"WoodenFence_halfpanel_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",4},{"equip_nails",1}}};
};
class WoodenFence_halfpanel_DZ: ModularItems
{
@@ -40,7 +40,7 @@ class WoodenFence_halfpanel_DZ: ModularItems
displayName = $STR_BLD_name_WoodenFence_halfpanel;
armor = 1600;
offset[] = {0,4,0};
upgradeBuilding[] = {"WoodenFence_thirdpanel_DZ",{"ItemToolbox","ItemHatchet"},{{"ItemPlank",4},{"equip_nails",1}}};
upgradeBuilding[] = {"WoodenFence_thirdpanel_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",4},{"equip_nails",1}}};
};
class WoodenFence_thirdpanel_DZ: ModularItems
{
@@ -49,7 +49,7 @@ class WoodenFence_thirdpanel_DZ: ModularItems
displayName = $STR_BLD_name_WoodenFence_thirdpanel;
armor = 1800;
offset[] = {0,4,0};
upgradeBuilding[] = {"WoodenFence_1_DZ",{"ItemToolbox","ItemHatchet"},{{"ItemPlank",4},{"equip_nails",1}}};
upgradeBuilding[] = {"WoodenFence_1_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",4},{"equip_nails",1}}};
};
class WoodenFence_1_DZ: ModularItems
{
@@ -58,7 +58,7 @@ class WoodenFence_1_DZ: ModularItems
displayName = $STR_BLD_name_WoodenFence_1;
armor = 2000;
offset[] = {0,4,0};
upgradeBuilding[] = {"WoodenFence_2_DZ",{"ItemToolbox","ItemHatchet"},{{"ItemPlank",8},{"equip_nails",2}}};
upgradeBuilding[] = {"WoodenFence_2_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",8},{"equip_nails",2}}};
};
class WoodenFence_2_DZ: ModularItems
@@ -68,7 +68,7 @@ class WoodenFence_2_DZ: ModularItems
model = "z\addons\dayz_buildings\models\fence2.p3d";
displayName = $STR_BLD_name_WoodenFence_2;
offset[] = {0,4,0};
upgradeBuilding[] = {"WoodenFence_3_DZ",{"ItemToolbox","ItemHatchet"},{{"ItemPlank",8},{"equip_nails",2}}};
upgradeBuilding[] = {"WoodenFence_3_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",8},{"equip_nails",2}}};
};
class WoodenFence_3_DZ: ModularItems
{
@@ -77,7 +77,7 @@ class WoodenFence_3_DZ: ModularItems
model = "z\addons\dayz_buildings\models\fence3.p3d";
displayName = $STR_BLD_name_WoodenFence_3;
offset[] = {0,4,0};
upgradeBuilding[] = {"WoodenFence_4_DZ",{"ItemToolbox","ItemHatchet"},{{"ItemPlank",8},{"equip_nails",2}}};
upgradeBuilding[] = {"WoodenFence_4_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemPlank",8},{"equip_nails",2}}};
};
class WoodenFence_4_DZ: ModularItems
{
@@ -86,7 +86,7 @@ class WoodenFence_4_DZ: ModularItems
model = "z\addons\dayz_buildings\models\fence4.p3d";
displayName = $STR_BLD_name_WoodenFence_4;
offset[] = {0,4,0};
upgradeBuilding[] = {"WoodenFence_5_DZ",{"ItemToolbox","ItemHatchet"},{{"ItemLog",5},{"equip_nails",2}}};
upgradeBuilding[] = {"WoodenFence_5_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemLog",5},{"equip_nails",2}}};
};
class WoodenFence_5_DZ: ModularItems
{
@@ -95,7 +95,7 @@ class WoodenFence_5_DZ: ModularItems
model = "z\addons\dayz_buildings\models\fence5.p3d";
displayName = $STR_BLD_name_WoodenFence_5;
offset[] = {0,4,0};
upgradeBuilding[] = {"WoodenFence_6_DZ",{"ItemToolbox","ItemHatchet"},{{"PartWoodPlywood",4},{"ItemPlank",2},{"equip_nails",2}}};
upgradeBuilding[] = {"WoodenFence_6_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"PartWoodPlywood",4},{"ItemPlank",2},{"equip_nails",2}}};
};
class WoodenFence_6_DZ: ModularItems
@@ -105,7 +105,7 @@ class WoodenFence_6_DZ: ModularItems
model = "z\addons\dayz_buildings\models\fence6.p3d";
displayName = $STR_BLD_name_WoodenFence_6;
offset[] = {0,4,0};
upgradeBuilding[] = {"WoodenFence_7_DZ",{"ItemToolbox","ItemHatchet"},{{"ItemWoodLadder",1},{"equip_nails",1}}};
upgradeBuilding[] = {"WoodenFence_7_DZ",{"ItemToolbox","Handsaw_DZE","Hammer_DZE"},{{"ItemWoodLadder",1},{"equip_nails",1}}};
};
class WoodenFence_7_DZ: ModularItems