private arrays part 2

This commit is contained in:
[VB]AWOL
2013-10-22 10:16:20 -05:00
parent af4b876cde
commit 207f4e3b88
58 changed files with 91 additions and 62 deletions

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@@ -1,4 +1,5 @@
private ["_fl","_sm","_expl","_dr","_tv","_i","_wave","_splash","_velz","_v","_int","_t","_pos"];
_v=_this select 0;
_int = (fuel _v)*(8+random 2);
_t=time;

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@@ -1,3 +1,5 @@
private ["_dr","_pos","_xv","_yv","_dir","_Crater","_speed","_velz","_tv","_zv","_shards","_i","_smoke","_fire","_dirt","_int","_t","_v"];
_int = _this select 1;
_t=_this select 2;
_pos=getpos _v;

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@@ -1,4 +1,4 @@
private ["_v","_int","_t"];
private ["_v","_int","_t","_b"];
_v=_this select 0;
if (_v iskindof "helicopter" || _v iskindof "plane")
then

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@@ -4,7 +4,7 @@
Refactored By Alby
*/
private["_curpos","_lastpos","_curheight","_lastheight","_terrainHeight","_curtime","_lasttime","_distance","_difftime","_speed","_topSpeed"];
private ["_curpos","_lastpos","_curheight","_lastheight","_terrainHeight","_curtime","_lasttime","_distance","_difftime","_speed","_topSpeed","_debug"];
waitUntil {vehicle player == player};

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@@ -1,4 +1,4 @@
private["_building","_GroupMarker","_list","_nearby","_run"];
private ["_building","_GroupMarker","_nearby","_run","_items"];
_building = _this select 0;
_GroupMarker = _this select 1;
_items = _this select 2;
@@ -15,5 +15,4 @@ while {_run} do {
};
{deleteVehicle _x;} forEach _items;
_building setVariable ["looted",(DateToNumber date),true];

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@@ -1,4 +1,4 @@
private["_handle","_body","_cursor","_delMe"];
private ["_handle","_cursor","_delMe","_first","_town","_day","_world","_nearestCity"];
while {true} do {
_handle = [] spawn player_animalCheck;
waitUntil{scriptDone _handle};

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@@ -1,4 +1,4 @@
private ["_refObj","_size","_vel","_speed","_hunger","_thirst","_timeOut","_result","_factor","_randomSpot","_mylastPos","_distance","_lastTemp","_rnd","_listTalk","_bloodChanged","_id","_messTimer","_display","_control","_combatdisplay","_combatcontrol","_timeleft","_inVehicle","_tempPos","_lastUpdate","_foodVal","_thirstVal","_lowBlood","_startcombattimer","_combattimeout","_myPos","_lastPos","_debug","_saveTime","_maxDistanceTravel","_maxDistanceDebug","_maxDistanceZeroPos","_maxDistancePlayer","_maxDistanceVehicle"];
private ["_refObj","_size","_vel","_speed","_hunger","_thirst","_timeOut","_result","_factor","_randomSpot","_mylastPos","_distance","_lastTemp","_rnd","_listTalk","_bloodChanged","_id","_messTimer","_display","_control","_combatdisplay","_combatcontrol","_timeleft","_inVehicle","_tempPos","_lastUpdate","_foodVal","_thirstVal","_lowBlood","_startcombattimer","_combattimeout","_myPos","_lastPos","_debug","_saveTime","_maxDistanceTravel","_maxDistanceDebug","_maxDistanceZeroPos","_maxDistancePlayer","_maxDistanceVehicle","_isPZombie"];
disableSerialization;
_timeOut = 0;
_messTimer = 0;