mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-17 17:20:26 +03:00
private arrays part 2
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@@ -1,4 +1,5 @@
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private ["_fl","_sm","_expl","_dr","_tv","_i","_wave","_splash","_velz","_v","_int","_t","_pos"];
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_v=_this select 0;
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_int = (fuel _v)*(8+random 2);
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_t=time;
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@@ -1,3 +1,5 @@
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private ["_dr","_pos","_xv","_yv","_dir","_Crater","_speed","_velz","_tv","_zv","_shards","_i","_smoke","_fire","_dirt","_int","_t","_v"];
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_int = _this select 1;
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_t=_this select 2;
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_pos=getpos _v;
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@@ -1,4 +1,4 @@
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private ["_v","_int","_t"];
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private ["_v","_int","_t","_b"];
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_v=_this select 0;
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if (_v iskindof "helicopter" || _v iskindof "plane")
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then
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@@ -4,7 +4,7 @@
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Refactored By Alby
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*/
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private["_curpos","_lastpos","_curheight","_lastheight","_terrainHeight","_curtime","_lasttime","_distance","_difftime","_speed","_topSpeed"];
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private ["_curpos","_lastpos","_curheight","_lastheight","_terrainHeight","_curtime","_lasttime","_distance","_difftime","_speed","_topSpeed","_debug"];
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waitUntil {vehicle player == player};
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@@ -1,4 +1,4 @@
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private["_building","_GroupMarker","_list","_nearby","_run"];
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private ["_building","_GroupMarker","_nearby","_run","_items"];
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_building = _this select 0;
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_GroupMarker = _this select 1;
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_items = _this select 2;
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@@ -15,5 +15,4 @@ while {_run} do {
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};
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{deleteVehicle _x;} forEach _items;
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_building setVariable ["looted",(DateToNumber date),true];
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@@ -1,4 +1,4 @@
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private["_handle","_body","_cursor","_delMe"];
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private ["_handle","_cursor","_delMe","_first","_town","_day","_world","_nearestCity"];
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while {true} do {
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_handle = [] spawn player_animalCheck;
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waitUntil{scriptDone _handle};
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@@ -1,4 +1,4 @@
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private ["_refObj","_size","_vel","_speed","_hunger","_thirst","_timeOut","_result","_factor","_randomSpot","_mylastPos","_distance","_lastTemp","_rnd","_listTalk","_bloodChanged","_id","_messTimer","_display","_control","_combatdisplay","_combatcontrol","_timeleft","_inVehicle","_tempPos","_lastUpdate","_foodVal","_thirstVal","_lowBlood","_startcombattimer","_combattimeout","_myPos","_lastPos","_debug","_saveTime","_maxDistanceTravel","_maxDistanceDebug","_maxDistanceZeroPos","_maxDistancePlayer","_maxDistanceVehicle"];
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private ["_refObj","_size","_vel","_speed","_hunger","_thirst","_timeOut","_result","_factor","_randomSpot","_mylastPos","_distance","_lastTemp","_rnd","_listTalk","_bloodChanged","_id","_messTimer","_display","_control","_combatdisplay","_combatcontrol","_timeleft","_inVehicle","_tempPos","_lastUpdate","_foodVal","_thirstVal","_lowBlood","_startcombattimer","_combattimeout","_myPos","_lastPos","_debug","_saveTime","_maxDistanceTravel","_maxDistanceDebug","_maxDistanceZeroPos","_maxDistancePlayer","_maxDistanceVehicle","_isPZombie"];
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disableSerialization;
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_timeOut = 0;
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_messTimer = 0;
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