Fixed a ton of errors

Made it look nicer as well, separated some lines and vars and values.
This commit is contained in:
Wargog
2014-08-27 14:48:54 -04:00
parent 6f58a882aa
commit 1c839f47fd

View File

@@ -17,7 +17,7 @@ class CfgPatches
class RedRyder class RedRyder
{ {
units[] = {}; units[] = {};
weapons[] = {RedRyder}; weapons[] = {"RedRyder"};
requiredVersion = 1.00000; requiredVersion = 1.00000;
}; };
}; };
@@ -26,21 +26,22 @@ class CfgModels
class Default{}; class Default{};
class Weapon: Default{}; class Weapon: Default{};
class RedRyder : Weapon{}; class RedRyder : Weapon{};
}; };
class CfgAmmo class CfgAmmo
{ {
class BulletBase; class BulletBase;
class 177_BB: BulletBase { class 177_BB: BulletBase {
model= z\addons\redryder\models\BB_Round.p3d; model = "z\addons\redryder\models\BB_Round.p3d";
simulation=shotShell; simulation = shotShell;
soundHit[]={,0,1}; soundHit[] = {0,1};
hit=3.7;indirectHit=0;indirectHitRange=0; hit = 3.7;
visibleFire=10; indirectHit = 0;
audibleFire=10; indirectHitRange = 0;
visibleFireTime=3; visibleFire = 10;
deflecting=5; audibleFire = 10;
visibleFireTime = 3;
deflecting = 5;
airFriction = -0.001064; airFriction = -0.001064;
fuseDistance = 0; fuseDistance = 0;
CraterEffects = ""; CraterEffects = "";
@@ -54,15 +55,15 @@ class CfgMagazines
class CA_Magazine; class CA_Magazine;
class 350Rnd_BB_Magazine: CA_Magazine { class 350Rnd_BB_Magazine: CA_Magazine {
scope = 2; scope = 2;
model= z\addons\redryder\models\bb_magazine.p3d; model = "z\addons\redryder\models\bb_magazine.p3d";
picture="z\addons\redryder\textures\bb_magazine_picture.paa"; picture = "z\addons\redryder\textures\bb_magazine_picture.paa";
displayName = 350 Count 177 Cal. BBs; displayName = "350 Count 177 Cal. BBs";
count=350; count = 350;
ammo = 177_BB; ammo = 177_BB;
initSpeed = 175; initSpeed = 175;
sound[]={"z\addons\redryder\M9SD_S1", db8, 1,60}; sound[] = {"z\addons\redryder\M9SD_S1", db+8, 1,60};
reloadMagazineSound[]={"Ca\sounds\Weapons\rifles\M1014-reload",db-40,1,20}; reloadMagazineSound[] = {"Ca\sounds\Weapons\rifles\M1014-reload", db-40, 1, 20};
descriptionShort = 350 Zink Coated .177, 4.5mm BBs; descriptionShort = "350 Zinc Coated .177, 4.5mm BBs";
}; };
}; };
class CfgWeapons class CfgWeapons
@@ -71,20 +72,22 @@ class CfgWeapons
class Rifle: Default {}; class Rifle: Default {};
class RedRyder: Rifle { class RedRyder: Rifle {
scope = 2; scope = 2;
model="z\addons\redryder\models\RedRyder.p3d"; model = "z\addons\redryder\models\RedRyder.p3d";
displayName = "RedRyder BB Gun"; displayName = "RedRyder BB Gun";
displayNameMagazine="BB"; displayNameMagazine = "BB";
magazines[]={"350Rnd_BB_Magazine"}; magazines[] = {"350Rnd_BB_Magazine"};
recoil = "recoil_single_pistol_2outof3"; recoil = "recoil_single_pistol_2outof3";
recoilProne = "recoil_single_pistol_prone_2outof3"; recoilProne = "recoil_single_pistol_prone_2outof3";
reloadTime=0.45; reloadTime = 0.45;
sound[]={"z\addons\redryder\RedRyder\M9SD_S1", db8, 1,60}; sound[] = {"z\addons\redryder\RedRyder\M9SD_S1", db8, 1,60};
dispersion=0.00045; dispersion = 0.00045;
minRange=0;minRangeProbab=0.30; minRange = 0;
midRange=39;midRangeProbab=0.7; minRangeProbab = 0.30;
maxRange=75;maxRangeProbab=0.05; midRange = 39;
picture="z\addons\redryder\textures\redryder_picture.paa"; midRangeProbab = 0.7;
handAnim[]={"OFP2_ManSkeleton","\Ca\weapons\data\Anim\M24.rtm"}; maxRange = 75;
maxRangeProbab = 0.05;
picture = "z\addons\redryder\textures\redryder_picture.paa";
handAnim[] = {"OFP2_ManSkeleton","\Ca\weapons\data\Anim\M24.rtm"};
}; };
}; };