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Fix running corpses
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@@ -103,6 +103,12 @@ if (!local _source && isPlayer _source) then {
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r_player_unconscious = false;
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r_player_cardiac = false;
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dayz_autoRun = false;
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if (player == vehicle player) then { //fix running corpses
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[nil, player, rSWITCHMOVE, ""] call RE;
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player SWITCHMOVE "";
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PVDZ_plr_SwitchMove = [player,""];
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publicVariableServer "PVDZ_plr_SwitchMove";
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};
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terminate dayz_musicH;
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terminate dayz_slowCheck;
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