From 0a8cb1235347ebd8992e95c480625db199bd5f0c Mon Sep 17 00:00:00 2001 From: Skaronator Date: Sat, 25 Jan 2014 16:52:54 +0100 Subject: [PATCH] Update Changelog (Wondering, M107 and Rocket launcher?) --- CHANGE LOG 1.0.4.txt | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-) diff --git a/CHANGE LOG 1.0.4.txt b/CHANGE LOG 1.0.4.txt index 480cff97a..0de2b3cc9 100644 --- a/CHANGE LOG 1.0.4.txt +++ b/CHANGE LOG 1.0.4.txt @@ -1,14 +1,16 @@ [NEW] Napf Island with permission from #momo# now included by default. http://forums.bistudio.com/showthread.php?136469-Napf-Island-beta\ [NEW] Sauerland Map v1.7.00.1 with permission from falconsan now included by default. http://www.s6computer.de/ -[NEW] Modular building spawning now ahead on server start, vehicles spawning after it. @Skaronator @zabn [NEW] Optimized Server/Client Communication with PVS+PVC methods from DayZ Mod 1.8. @Skaronator +[NEW] Modular building spawning now ahead on server start, vehicles spawning after it. @Skaronator @zabn [NEW] Updated Hive Dll to latest from rajkosto and added custom child 396,397 call to update the datestamp of base objects. *See notes below! @Tansien @vbawol [NEW] Maintain Area should work now much better. The Server update the Object itself and doesnt remove and rebuild it anymore. @Skaronator [ADDED] Cars, small Trucks, and Boats now able to be lifting with Chinooks only. Lifted vehicle must be unlocked and unmanned. Enabled by default use DZE_HeliLift = false; in init.sqf to disable. @Zabn @vbawol [ADDED] 40% chance to payout a single gem on removal of mine ruins. @vbawol -[ADDED] New enterable building added for Chernarus and other maps. @Sequisha +[ADDED] M107_DZ to Military, MilitarySpecial, IndustrialMilitary and Helicrash loottable. @Sequisha +[ADDED] MAAWS (rocket launcher) to Helicrash loottable. @Sequisha +[ADDED] New enterable building added for Chernarus and other maps. @Sequisha [ADDED] Allow Admins To Customize Loot Spawn Timer using DZE_LootSpawnTimer via init.sqf. Default: 10 @SGanthony [ADDED] Provide option to have loot tables loaded from mission file. DZE_MissionLootTable = true will look for loot configs via missionConfigFile. @vbawol [ADDED] Added Craftable/Buildable Wood Crate Storage. Recipe 6 x PartWoodLumber = ItemWoodCrateKit. @Mochnant @@ -37,6 +39,7 @@ [FIXED] BattlEye kicks for some players on death. @Skaronator [CHANGED] Extended Trader logging and fix for sold itemnames @ctc.Sebi +[CHANGED] Balance Loottable. @Sequisha [CHANGED] Lowered Safe weapon storage count to 25, to address reports of more safe inventory issues after it was rasied to 50. @vbawol [CHANGED] Prices were reviewed and modified for many of the higher tiered weapons/ammo/vehicles/food. @dayz10k [CHANGED] All copper prices have been changed to 2 silver to buy, 1 silver to sell. @dayz10k