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Merge pull request #1744 from oiad/master
Advanced trading buyable list changes
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@@ -1,27 +1,36 @@
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private ["_index","_count","_type","_name","_weapons"];
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private ["_index","_count","_type","_name","_weapons","_typeOf"];
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#include "defines.hpp"
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_weapons = weapons player;
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_weapons set [count _weapons,dayz_onBack];
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_typeOf = typeOf (unitBackPack player);
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_count = 0;
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{
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_index = lbAdd [Z_AT_BUYABLELIST, _x select 3];
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lbSetPicture [Z_AT_BUYABLELIST, _index, _x select 4 ];
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_name = _x select 0;
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_type = _x select 1;
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if (_type == "trade_any_vehicle") then {
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_count = { local _x } count (nearestObjects [(getPosATL player), [_name], Z_VehicleDistance]);
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if (_type in ["trade_any_vehicle", "trade_any_vehicle_free", "trade_any_vehicle_old", "trade_any_bicycle", "trade_any_bicycle_old", "trade_any_boat", "trade_any_boat_old"]) then {
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_count = { local _x } count (nearestObjects [(getPosATL player), [_name], Z_VehicleDistance]);
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};
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if (_type == "trade_items") then {
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{
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if (isText(configFile >> "CfgWeapons" >> _x >> "Attachments" >> _name) or _name in getArray (configFile >> "CfgWeapons" >> _x >> "magazines")) then {
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lbSetColor [Z_AT_BUYABLELIST, _index, [.0,.6,.9,1]];
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};
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} count _weapons;
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_count = {_x == _name} count magazines player;
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};
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if (_type == "trade_weapons") then {
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_weapons = weapons player;
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_weapons set [count _weapons,dayz_onBack];
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_count = {_x == _name} count _weapons;
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};
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if (_type == "trade_backpacks") then {
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if (_name == typeOf (unitBackPack player)) then { _count = 1; }
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if (_name == _typeOf) then { _count = 1; }
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};
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_index = lbAdd [Z_AT_BUYABLELIST, _x select 3];
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lbSetPicture [Z_AT_BUYABLELIST, _index, _x select 4 ];
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if (_count > 0) then {
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lbSetColor [Z_AT_BUYABLELIST, _index, [0, 1, 0, 1]];
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};
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