mirror of
https://github.com/dreamforceinc/wContainerSorter.git
synced 2025-12-13 11:42:34 +03:00
Moved to VS 2022.
This commit is contained in:
3
.gitignore
vendored
3
.gitignore
vendored
@@ -360,4 +360,5 @@ MigrationBackup/
|
||||
.ionide/
|
||||
|
||||
# Fody - auto-generated XML schema
|
||||
FodyWeavers.xsd
|
||||
FodyWeavers.xsd
|
||||
/wContainerSorter_Backup_2023-11-03-121529496.zip
|
||||
|
||||
@@ -5,77 +5,77 @@
|
||||
You can safely exclude this file from code repositories and use different
|
||||
user settings per machine.
|
||||
-->
|
||||
<MDKVersion>1.4.12</MDKVersion>
|
||||
<MDKVersion>1.4.14</MDKVersion>
|
||||
<MDKUseGameBinPath>no</MDKUseGameBinPath>
|
||||
<MDKGameBinPath>V:\Steam\SteamApps\common\SpaceEngineers\Bin64</MDKGameBinPath>
|
||||
<MDKInstallPath>c:\users\w0lf\appdata\local\microsoft\visualstudio\16.0_4163267d\extensions\3itxx5kv.f04</MDKInstallPath>
|
||||
<MDKInstallPath>c:\users\w0lf\appdata\local\microsoft\visualstudio\17.0_87597aad\extensions\o3n4w1bg.vmo</MDKInstallPath>
|
||||
<MDKOutputPath>C:\Users\W0LF\AppData\Roaming\SpaceEngineers\IngameScripts\local</MDKOutputPath>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="Sandbox.Common">
|
||||
<HintPath>$(MDKGameBinPath)\Sandbox.Common.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Sandbox.Game">
|
||||
<HintPath>$(MDKGameBinPath)\Sandbox.Game.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Sandbox.Graphics">
|
||||
<HintPath>$(MDKGameBinPath)\Sandbox.Graphics.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="SpaceEngineers.Game">
|
||||
<HintPath>$(MDKGameBinPath)\SpaceEngineers.Game.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="SpaceEngineers.ObjectBuilders">
|
||||
<HintPath>$(MDKGameBinPath)\SpaceEngineers.ObjectBuilders.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Audio">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Audio.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Game">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Game.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Input">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Input.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Library">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Library.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Math">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Math.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Render">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Render.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Render11">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Render11.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Scripting">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Scripting.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="MDKUtilities">
|
||||
<HintPath>$(MDKInstallPath)\MDKUtilities.dll</HintPath>
|
||||
<Private>true</Private>
|
||||
</Reference>
|
||||
<Reference Include="System.Collections.Immutable">
|
||||
<HintPath>$(MDKGameBinPath)\System.Collections.Immutable.dll</HintPath>
|
||||
<Private>false</Private>
|
||||
</Reference>
|
||||
<Reference Include="Sandbox.Common">
|
||||
<HintPath>$(MDKGameBinPath)\Sandbox.Common.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Sandbox.Game">
|
||||
<HintPath>$(MDKGameBinPath)\Sandbox.Game.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="Sandbox.Graphics">
|
||||
<HintPath>$(MDKGameBinPath)\Sandbox.Graphics.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="SpaceEngineers.Game">
|
||||
<HintPath>$(MDKGameBinPath)\SpaceEngineers.Game.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="SpaceEngineers.ObjectBuilders">
|
||||
<HintPath>$(MDKGameBinPath)\SpaceEngineers.ObjectBuilders.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Audio">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Audio.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Game">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Game.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Input">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Input.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Library">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Library.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Math">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Math.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Render">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Render.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Render11">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Render11.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="VRage.Scripting">
|
||||
<HintPath>$(MDKGameBinPath)\VRage.Scripting.dll</HintPath>
|
||||
<Private>False</Private>
|
||||
</Reference>
|
||||
<Reference Include="MDKUtilities">
|
||||
<HintPath>$(MDKInstallPath)\MDKUtilities.dll</HintPath>
|
||||
<Private>True</Private>
|
||||
</Reference>
|
||||
<Analyzer Include="$(MDKInstallPath)\Analyzers\MDKAnalyzer.dll" />
|
||||
</ItemGroup>
|
||||
</Project>
|
||||
@@ -8,7 +8,7 @@
|
||||
<OutputType>Exe</OutputType>
|
||||
<RootNamespace>IngameScript</RootNamespace>
|
||||
<AssemblyName>wContainerSorter</AssemblyName>
|
||||
<TargetFrameworkVersion>v4.6.1</TargetFrameworkVersion>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
<FileAlignment>512</FileAlignment>
|
||||
<AutoGenerateBindingRedirects>true</AutoGenerateBindingRedirects>
|
||||
<TargetFrameworkProfile />
|
||||
@@ -24,6 +24,9 @@
|
||||
<Prefer32Bit>true</Prefer32Bit>
|
||||
<LangVersion>6</LangVersion>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup>
|
||||
<TargetFrameworkVersion>v4.8</TargetFrameworkVersion>
|
||||
</PropertyGroup>
|
||||
<ItemGroup>
|
||||
<Reference Include="netstandard" />
|
||||
<Reference Include="System" />
|
||||
|
||||
Reference in New Issue
Block a user