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https://gitflic.ru/project/w0lf/bulls-and-cows-cpp.git
synced 2026-03-29 00:12:46 +03:00
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9 Commits
| Author | SHA1 | Date | |
|---|---|---|---|
| 5a4fa61ed2 | |||
| 8197a64803 | |||
| e75d82e896 | |||
| 7669dff7a6 | |||
| 7edca0b5e6 | |||
| 340924213a | |||
| 3833461e90 | |||
| 3e22bb1dc1 | |||
| 324510173a |
@@ -1,14 +1,10 @@
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// CGame.cpp
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// Bulls and Cows the game
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// CGame.cpp
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//
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#include "CGame.h"
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#include <string>
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#include <random>
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#include <cwctype>
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#include <iostream>
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void CGame::Init(int digits)
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void CGame::Init()
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{
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m_ucDigits = digits;
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m_fGameIsEnd = false;
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m_ucBulls = 0;
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m_ucCows = 0;
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@@ -39,6 +35,7 @@ void CGame::Init(int digits)
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void CGame::Start()
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{
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CStep step;
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int ret = 0;
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while (!m_fGameIsEnd)
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@@ -46,38 +43,10 @@ void CGame::Start()
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do
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{
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PrintGameHeader();
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ShowGuessedNumber(false);
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ShowGuessedNumber(IS_SHOW);
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PrintSteps();
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ret = GetNumber(step);
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switch (ret)
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{
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case -1:
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{
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return;
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break;
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}
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case -2:
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{
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m_sLastError = L"Вы должны ввести " + std::to_wstring(m_ucDigits) + L"-значное число!";
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break;
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}
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case -3:
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{
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m_sLastError = L"Вы должны ввести число!";
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break;
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}
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case -4:
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{
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m_sLastError = L"Цифры в числе не должны повторяться!";
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break;
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}
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default:
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{
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m_sLastError = L"";
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break;
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}
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}
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} while (ret < 0);
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} while (!GetNumber(step));
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m_uStepCounter++;
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}
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@@ -87,6 +56,40 @@ void CGame::Start()
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PrintGameFooter();
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}
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bool CGame::GetNumber(CStep step)
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{
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std::wcout << L"\t\t\t\t\t" << m_sLastError << L"\r";
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std::wcout << L"=>\t";
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CUserInput userInput(m_ucDigits);
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if (userInput.Get())
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{
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for (unsigned i = 0; i < userInput.m_vUserInput.size(); i++)
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{
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if (IsEqual(userInput.m_vUserInput, userInput.m_vUserInput.at(i), i))
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{
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m_sLastError = L"Цифры в числе не должны повторяться!";
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return false;
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}
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}
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}
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else
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{
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m_sLastError = L"Вы должны ввести " + std::to_wstring(m_ucDigits) + L"-значное число!";
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return false;
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}
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step.StoreStepNumber(userInput.m_vUserInput);
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step.CheckForAnimals(m_uGuessedNumber, m_ucDigits);
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m_Steps.push_back(step);
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if (step.GetStepAnimals().first == m_ucDigits) m_fGameIsEnd = true;
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m_sLastError = L"";
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return true;
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}
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void CGame::ShowGuessedNumber(bool show)
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{
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std::wcout << '\t';
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@@ -106,9 +109,8 @@ void CGame::ShowGuessedNumber(bool show)
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void CGame::PrintGameHeader()
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{
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std::system("cls");
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std::wcout << L"Быки и Коровы. Версия " << VERSION << std::endl;
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std::wcout << L"Copyright (c) 2023 by W0LF aka 'dreamforce'" << std::endl;
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std::wcout << std::endl;
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std::wcout << L"Быки и Коровы." << ' ' << L"Версия" << ' ' << VERSION << std::endl;
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std::wcout << L"Copyright (c) 2023 by W0LF aka 'dreamforce'" << "\n\n" << std::endl;
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}
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void CGame::PrintGameFooter()
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@@ -132,40 +134,35 @@ void CGame::PrintSteps()
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}
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}
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int CGame::GetNumber(CStep step)
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CGame::CGame()
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{
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std::vector<int> digits;
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std::wstring sNumber;
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wchar_t c;
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CUserInput userInput(1);
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std::wcout << L"\t\t\t\t\t" << m_sLastError << L"\r";
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std::wcout << L"=>\t";
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std::wcin >> sNumber;
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if (sNumber == L"Q" || sNumber == L"q") return -1;
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if (sNumber.length() != m_ucDigits) return -2;
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bool ok = false;
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for (int i = 0; i < sNumber.length(); i++)
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do
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{
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c = sNumber[i];
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int r = std::iswdigit(c);
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if (!(bool)r)
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PrintGameHeader();
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std::wcout << L"Введите количество цифр в числе (от 3 до 5).\n";
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std::wcout << L"Чем больше цифр - тем сложнее. Обычно 4.\n\n";
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std::wcout << L"=> ";
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if (userInput.Get())
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{
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return -3;
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}
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else
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{
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if (IsEqual(sNumber, c, i))
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if ((userInput.m_vUserInput.at(0) >= 3) && (userInput.m_vUserInput.at(0) <= 5))
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{
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return -4;
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m_ucDigits = userInput.m_vUserInput.at(0);
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ok = true;
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}
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else
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{
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userInput.m_vUserInput.clear();
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}
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digits.push_back(((int)c) - 48); // Convert from char 'n' to number n
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}
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}
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step.StoreStepNumber(digits);
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step.CheckForAnimals(m_uGuessedNumber, m_ucDigits);
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m_Steps.push_back(step);
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if (step.GetStepAnimals().first == 4) m_fGameIsEnd = true;
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return 0;
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} while (!ok);
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}
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CGame::~CGame()
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{
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delete[] m_uGuessedNumber;
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}
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@@ -1,15 +1,15 @@
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// Bulls and Cows the game
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// CGame.h
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//
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#pragma once
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#include "headers.h"
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#include "CUserInput.h"
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#include "CStep.h"
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#include <string>
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#define VERSION 0.2
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class CGame
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{
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private:
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int m_ucDigits;
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int m_ucDigits = 4; // Number of digits into the guessed number
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int m_ucBulls;
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int m_ucCows;
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bool m_fGameIsEnd;
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@@ -18,36 +18,30 @@ private:
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std::wstring m_sLastError;
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std::vector<CStep> m_Steps;
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bool GetNumber(CStep);
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void ShowGuessedNumber(bool);
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void PrintGameHeader();
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void PrintGameFooter();
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void PrintSteps();
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template<typename T, typename N>
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bool IsEqual(const T, const N, int);
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int GetNumber(CStep);
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void ShowGuessedNumber(bool);
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void PrintGameHeader();
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void PrintGameFooter();
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void PrintSteps();
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public:
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void Init(int);
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void Init();
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void Start();
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CGame();
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~CGame();
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};
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template<typename T, typename N>
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bool CGame::IsEqual(const T number, const N digit, int i)
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{
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i--;
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bool result = false;
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while (i >= 0)
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while ((--i) >= 0)
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{
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if (digit == number[i]) result = true;
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i--;
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}
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return result;
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}
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@@ -1,3 +1,4 @@
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// Bulls and Cows the game
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// CStep.cpp
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//
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#include "CStep.h"
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@@ -1,7 +1,8 @@
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// Bulls and Cows the game
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// CStep.h
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//
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#pragma once
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#include <vector>
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#include "headers.h"
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class CStep
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{
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36
bulls-and-cows-cpp/CUserInput.cpp
Normal file
36
bulls-and-cows-cpp/CUserInput.cpp
Normal file
@@ -0,0 +1,36 @@
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// Bulls and Cows the game
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// CUserInput.cpp
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//
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#include "CUserInput.h"
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CUserInput::CUserInput(int nNumOfDigits)
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{
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m_nNumOfExpectedDigits = nNumOfDigits;
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}
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bool CUserInput::Get()
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{
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std::wstring sDigits;
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wchar_t cDigit;
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int nDigit;
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std::getline(std::wcin, sDigits);
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if (sDigits.length() != m_nNumOfExpectedDigits)
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{
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return false;
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}
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for (unsigned i = 0; i < m_nNumOfExpectedDigits; i++)
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{
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cDigit = sDigits.at(i);
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if (!(bool)std::iswdigit(cDigit))
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{
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m_vUserInput.clear();
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return false;
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}
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nDigit = ((int)cDigit) - 48;
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m_vUserInput.push_back(nDigit);
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}
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return true;
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}
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15
bulls-and-cows-cpp/CUserInput.h
Normal file
15
bulls-and-cows-cpp/CUserInput.h
Normal file
@@ -0,0 +1,15 @@
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// Bulls and Cows the game
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// CUserInput.h
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//
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#pragma once
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#include "headers.h"
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class CUserInput
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{
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public:
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int m_nNumOfExpectedDigits;
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std::vector<int> m_vUserInput;
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CUserInput(int nNumOfExpectedDigits);
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bool Get();
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};
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@@ -81,6 +81,7 @@
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<Link>
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<SubSystem>Console</SubSystem>
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<GenerateDebugInformation>true</GenerateDebugInformation>
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<RandomizedBaseAddress>false</RandomizedBaseAddress>
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</Link>
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</ItemDefinitionGroup>
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<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
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@@ -133,11 +134,15 @@
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<ClCompile Include="bulls-and-cows.cpp" />
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<ClCompile Include="CGame.cpp" />
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<ClCompile Include="CStep.cpp" />
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<ClCompile Include="CUserInput.cpp" />
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="..\..\..\MyFunctions\SetUserLocale.h" />
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<ClInclude Include="CGame.h" />
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<ClInclude Include="CStep.h" />
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<ClInclude Include="CUserInput.h" />
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<ClInclude Include="defines.h" />
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<ClInclude Include="headers.h" />
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</ItemGroup>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
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<ImportGroup Label="ExtensionTargets">
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@@ -27,6 +27,9 @@
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<ClCompile Include="CStep.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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<ClCompile Include="CUserInput.cpp">
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<Filter>Source Files</Filter>
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</ClCompile>
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</ItemGroup>
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<ItemGroup>
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<ClInclude Include="CGame.h">
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@@ -38,5 +41,14 @@
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<ClInclude Include="CStep.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="CUserInput.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="defines.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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<ClInclude Include="headers.h">
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<Filter>Header Files</Filter>
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</ClInclude>
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</ItemGroup>
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</Project>
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@@ -1,17 +1,16 @@
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// Bulls and Cows the game
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// bulls-and-cows.cpp
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//
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#include <Windows.h>
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#include "headers.h"
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#include "..\..\..\MyFunctions\SetUserLocale.h"
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#include "CGame.h"
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//#include <iostream>
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int wmain(int argc, wchar_t* argv[])
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{
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if (!SetUserLocale()) return 1;
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CGame game;
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game.Init(4);
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game.Init();
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game.Start();
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return 0;
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11
bulls-and-cows-cpp/defines.h
Normal file
11
bulls-and-cows-cpp/defines.h
Normal file
@@ -0,0 +1,11 @@
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// Bulls and Cows the game
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// defines.h
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//
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#pragma once
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#define VERSION 0.4
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#ifdef _DEBUG
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#define IS_SHOW true
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#else
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#define IS_SHOW false
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#endif
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12
bulls-and-cows-cpp/headers.h
Normal file
12
bulls-and-cows-cpp/headers.h
Normal file
@@ -0,0 +1,12 @@
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// Bulls and Cows the game
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// headers.h
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//
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#pragma once
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#include <Windows.h>
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#include <iostream>
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#include <random>
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#include <string>
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#include <vector>
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#include <cwctype>
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#include "defines.h"
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