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https://github.com/EpochModTeam/DayZ-Epoch.git
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31 lines
818 B
C++
31 lines
818 B
C++
class MetalFloor_DZ: ModularItems {
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scope = 2;
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offset[] = {0,4,0};
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model = "\z\addons\dayz_epoch\models\metal_floor.p3d";
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armor = 3000;
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displayName = $STR_EPOCH_METALFLOOR;
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GhostPreview = "MetalFloor_Preview_DZ";
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class DestructionEffects : DestructionEffects {
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class Ruin1 {
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simulation = "ruin";
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type = "\z\addons\dayz_epoch\models\wreck_metal_floor.p3d";
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position = "";
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intensity = 1;
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interval = 1;
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lifeTime = 1;
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};
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};
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};
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class DoorFrame_DZ: ModularItems {
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scope = 2;
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offset[] = {0,1.5,0};
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armor = 1200;
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model = "\z\addons\dayz_epoch\models\Steel_door_frame_single.p3d";
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displayName = $STR_EPOCH_DOORWAY;
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GhostPreview = "DoorFrame_Preview_DZ";
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maintainBuilding[] = {{"PartGeneric",1}};
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upgradeBuilding[] = {"Door_DZ",{"ItemToolbox"},{{"ItemPole",1},{"ItemTankTrap",1}}};
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};
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