Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Plane/Cessna_DZ.hpp
A Man 4ba6fa326a Set missing side and faction for vehicles
This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
2021-06-26 11:25:17 +02:00

156 lines
3.9 KiB
C++

class GNT_C185C;
class GNT_C185C_DZ: GNT_C185C
{
displayname = $STR_VEH_NAME_CESSNA_WHITE;
vehicleClass = "DayZ Epoch Vehicles";
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
gunnerHasFlares = false;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
fuelCapacity = 700;
transportMaxWeapons = 7;
transportMaxMagazines = 25;
transportmaxbackpacks = 2;
soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
};
class GNT_C185R;
class GNT_C185R_DZ: GNT_C185R
{
displayname = $STR_VEH_NAME_CESSNA_YELLOW;
vehicleClass = "DayZ Epoch Vehicles";
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
gunnerHasFlares = false;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
fuelCapacity = 700;
transportMaxWeapons = 7;
transportMaxMagazines = 25;
transportmaxbackpacks = 2;
soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
};
class GNT_C185;
class GNT_C185_DZ: GNT_C185
{
displayname = $STR_VEH_NAME_CESSNA_ORANGE;
vehicleClass = "DayZ Epoch Vehicles";
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
gunnerHasFlares = false;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
fuelCapacity = 700;
transportMaxWeapons = 7;
transportMaxMagazines = 25;
transportmaxbackpacks = 2;
soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
};
class GNT_C185U;
class GNT_C185U_DZ: GNT_C185U
{
displayname = $STR_VEH_NAME_CESSNA_CAMO;
vehicleClass = "DayZ Epoch Vehicles";
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
gunnerHasFlares = false;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
fuelCapacity = 700;
transportMaxWeapons = 7;
transportMaxMagazines = 25;
transportmaxbackpacks = 2;
soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
};
class GNT_C185T;
class GNT_C185T_DZ: GNT_C185T
{
displayname = $STR_VEH_NAME_CESSNA_ROCKETS;
vehicleClass = "DayZ Epoch Vehicles";
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
gunnerHasFlares = false;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
fuelCapacity = 700;
transportMaxWeapons = 7;
transportMaxMagazines = 25;
transportmaxbackpacks = 2;
soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
weapons[] = {"FFARLauncher_12"};
magazines[] = {"12Rnd_FFAR"};
};
class GNT_C185T_DZE: GNT_C185T_DZ
{
magazines[] = {};
};
class GNT_C185T_TwinM60_DZ: GNT_C185T_DZ
{
displayname = $STR_VEH_NAME_CESSNA_M60;
weapons[] = {"pook_M60_dual_DZ"};
magazines[] = {"pook_1300Rnd_762x51_M60"};
};
class GNT_C185T_TwinM60_DZE: GNT_C185T_TwinM60_DZ
{
magazines[] = {};
};
class GNT_C185F;
class GNT_C185F_DZ: GNT_C185F
{
displayname = $STR_VEH_NAME_CESSNA_AMPHIBIAN;
vehicleClass = "DayZ Epoch Vehicles";
side = 1;
faction = "USMC";
crew = "";
typicalCargo[] = {};
class TransportMagazines{};
class TransportWeapons{};
gunnerHasFlares = false;
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
fuelCapacity = 700;
transportMaxWeapons = 7;
transportMaxMagazines = 25;
transportmaxbackpacks = 2;
soundEngine[]= {"\GNT_C185\engine.wav",5.6234102,1,1000};
class Eventhandlers: DefaultEventhandlers
{
init = "_sxr = _this execvm ""\GNT_C185\scr\C185Init.sqf"";_scr = _this execVM ""\ca\Data\ParticleEffects\SCRIPTS\init.sqf"";";
engine = "_this execVM ""\GNT_C185\scr\C185_Exhaust.sqf"";[_this select 0] execvm ""\GNT_C185\scr\G_CheckEngine.sqf"";";
};
};