mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
This is a fairly known issue. One player can fly a uh1y and switch between gunners seats and pilot seat. This makes a seconds player to fly with obsolete. This commit fixes that issue. Pilots can no longer switch to the gunner seats but the gunners have the option to switch to the pilot seats if it is needed. DZ helicopters remain unchanged.
308 lines
8.1 KiB
C++
308 lines
8.1 KiB
C++
class UH1_Base: Helicopter {
|
|
class Turrets: Turrets {
|
|
class MainTurret: MainTurret {
|
|
class ViewOptics: ViewOptics {};
|
|
class Turrets: Turrets {};
|
|
};
|
|
class RightDoorGun: MainTurret {
|
|
class Turrets: Turrets {};
|
|
};
|
|
class CoPilotObs: MainTurret {
|
|
class Turrets: Turrets {};
|
|
};
|
|
};
|
|
};
|
|
class UH1Y_DZ: UH1_Base {
|
|
scope = 2;
|
|
displayname = "$STR_VEH_NAME_UH1Y";
|
|
vehicleClass = "DayZ Epoch Vehicles";
|
|
crew = "";
|
|
typicalCargo[] = {};
|
|
class TransportMagazines{};
|
|
class TransportWeapons{};
|
|
commanderCanSee = 2+16+32;
|
|
gunnerCanSee = 2+16+32;
|
|
driverCanSee = 2+16+32;
|
|
transportMaxWeapons = 10;
|
|
transportMaxMagazines = 30;
|
|
transportmaxbackpacks = 4;
|
|
weapons[] = {"CMFlareLauncher"};
|
|
magazines[] = {"120Rnd_CMFlareMagazine"};
|
|
fuelCapacity = 1333;
|
|
radartype = 0;
|
|
supplyRadius = 2.6;
|
|
|
|
class Turrets: Turrets
|
|
{
|
|
class MainTurret: MainTurret
|
|
{
|
|
//gunnerOpticsModel = "\ca\Weapons\optika_empty";
|
|
magazines[] = {"2000Rnd_762x51_M134"};
|
|
};
|
|
class RightDoorGun: RightDoorGun
|
|
{
|
|
//gunnerOpticsModel = "\ca\Weapons\optika_empty";
|
|
visionMode[] = {"Normal","NVG"};
|
|
magazines[] = {"2000Rnd_762x51_M134"};
|
|
};
|
|
class CoPilotObs: CoPilotObs
|
|
{
|
|
class OpticsIn
|
|
{
|
|
class Wide
|
|
{
|
|
opticsDisplayName = "W";
|
|
initAngleX = 0;
|
|
minAngleX = -30;
|
|
maxAngleX = 30;
|
|
initAngleY = 0;
|
|
minAngleY = -100;
|
|
maxAngleY = 100;
|
|
initFov = 0.466;
|
|
minFov = 0.466;
|
|
maxFov = 0.466;
|
|
visionMode[] = {"Normal","NVG"};
|
|
thermalMode[] = {};
|
|
gunnerOpticsModel = "\ca\weapons\optika_SOFLAM";
|
|
};
|
|
class Medium: Wide
|
|
{
|
|
opticsDisplayName = "M";
|
|
initFov = 0.093;
|
|
minFov = 0.093;
|
|
maxFov = 0.093;
|
|
gunnerOpticsModel = "\ca\weapons\optika_SOFLAM";
|
|
};
|
|
class Narrow: Wide
|
|
{
|
|
opticsDisplayName = "N";
|
|
gunnerOpticsModel = "\ca\weapons\optika_SOFLAM";
|
|
initFov = 0.029;
|
|
minFov = 0.029;
|
|
maxFov = 0.029;
|
|
};
|
|
};
|
|
};
|
|
};
|
|
|
|
class EventHandlers: DefaultEventhandlers
|
|
{
|
|
fired = "_this call BIS_Effects_EH_Fired;";
|
|
killed = "_this call BIS_Effects_EH_Killed;";
|
|
engine = "if (_this select 1) then {(_this select 0) animate ['mainrotor_folded',1]; (_this select 0) animate ['mainrotor_unfolded',0];} else {_this select 0 setVariable ['engineOffTime',diag_tickTime,false];};"; //Unfold
|
|
};
|
|
class UserActions {
|
|
class HUDoff {
|
|
displayName = $STR_AM_HUDON;
|
|
displayNameDefault = $STR_AM_HUDON;
|
|
priority = 0;
|
|
position = "zamerny";
|
|
showWindow = 0;
|
|
radius = 1;
|
|
onlyForPlayer = 1;
|
|
condition = "(player==driver this)and(this animationphase ""HUDAction"" !=1)";
|
|
statement = "this animate [""HUDAction"",1];this animate [""HUDAction_1"",1]";
|
|
};
|
|
class HUDon {
|
|
displayName = $STR_AM_HUDOFF;
|
|
displayNameDefault = $STR_AM_HUDOFF;
|
|
priority = 0;
|
|
position = "zamerny";
|
|
showWindow = 0;
|
|
radius = 1;
|
|
onlyForPlayer = 1;
|
|
condition = "(player==driver this)and(this animationphase ""HUDAction"" !=0)";
|
|
statement = "this animate [""HUDAction"",0];this animate [""HUDAction_1"",0]";
|
|
};
|
|
class Fold {
|
|
displayName = $STR_AM_PACK;
|
|
displayNameDefault = $STR_AM_PACK;
|
|
priority = 0;
|
|
position = "zamerny";
|
|
showWindow = 0;
|
|
radius = 1;
|
|
onlyForPlayer = 1;
|
|
condition = "!isEngineOn this && {player == driver this} && {this animationPhase 'mainrotor_unfolded' == 0} && {diag_tickTime - (this getVariable ['engineOffTime',0]) > 20}";
|
|
statement = "this animate ['mainrotor_folded',0]; this animate ['mainrotor_unfolded',1];";
|
|
};
|
|
class Unfold {
|
|
displayName = $STR_AM_UNPACK;
|
|
displayNameDefault = $STR_AM_UNPACK;
|
|
priority = 0;
|
|
position = "zamerny";
|
|
showWindow = 0;
|
|
radius = 1;
|
|
onlyForPlayer = 1;
|
|
condition = "!isEngineOn this && {player == driver this} && {this animationPhase 'mainrotor_unfolded' == 1}";
|
|
statement = "this animate ['mainrotor_folded',1]; this animate ['mainrotor_unfolded',0];";
|
|
};
|
|
};
|
|
};
|
|
class UH1Y_DZE: UH1Y_DZ {
|
|
cargoCompartments[] = {"Compartment1","Compartment2","Compartment3"};
|
|
enableManualFire = 0;
|
|
class Turrets : Turrets {
|
|
class MainTurret: MainTurret
|
|
{
|
|
//gunnerOpticsModel = "\ca\Weapons\optika_empty";
|
|
magazines[] = {};
|
|
gunnerCompartments = "Compartment3";
|
|
};
|
|
class RightDoorGun: RightDoorGun
|
|
{
|
|
//gunnerOpticsModel = "\ca\Weapons\optika_empty";
|
|
visionMode[] = {"Normal","NVG"};
|
|
magazines[] = {};
|
|
gunnerCompartments = "Compartment3";
|
|
};
|
|
class CoPilotObs: CoPilotObs
|
|
{
|
|
class OpticsIn
|
|
{
|
|
class Wide
|
|
{
|
|
opticsDisplayName = "W";
|
|
initAngleX = 0;
|
|
minAngleX = -30;
|
|
maxAngleX = 30;
|
|
initAngleY = 0;
|
|
minAngleY = -100;
|
|
maxAngleY = 100;
|
|
initFov = 0.466;
|
|
minFov = 0.466;
|
|
maxFov = 0.466;
|
|
visionMode[] = {"Normal","NVG"};
|
|
thermalMode[] = {};
|
|
gunnerOpticsModel = "\ca\weapons\optika_SOFLAM";
|
|
};
|
|
class Medium: Wide
|
|
{
|
|
opticsDisplayName = "M";
|
|
initFov = 0.093;
|
|
minFov = 0.093;
|
|
maxFov = 0.093;
|
|
gunnerOpticsModel = "\ca\weapons\optika_SOFLAM";
|
|
};
|
|
class Narrow: Wide
|
|
{
|
|
opticsDisplayName = "N";
|
|
gunnerOpticsModel = "\ca\weapons\optika_SOFLAM";
|
|
initFov = 0.029;
|
|
minFov = 0.029;
|
|
maxFov = 0.029;
|
|
};
|
|
};
|
|
};
|
|
};
|
|
|
|
class Upgrades
|
|
{
|
|
ItemHeliAVE[] = {"UH1Y_DZE1",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliAVE",1},{"equip_metal_sheet",5},{"ItemScrews",1},{"ItemTinBar",1},{"equip_scrapelectronics",2},{"equip_floppywire",2}}};
|
|
};
|
|
};
|
|
|
|
class UH1Y_DZE1: UH1Y_DZE
|
|
{
|
|
displayName = "$STR_VEH_NAME_UH1Y+";
|
|
original = "UH1Y_DZE";
|
|
armor = 70;
|
|
damageResistance = 0.02078;
|
|
|
|
class Upgrades
|
|
{
|
|
ItemHeliLRK[] = {"UH1Y_DZE2",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliLRK",1},{"PartGeneric",2},{"ItemScrews",1},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemTinBar",1},{"equip_scrapelectronics",2},{"equip_floppywire",2}}};
|
|
};
|
|
};
|
|
|
|
class UH1Y_DZE2: UH1Y_DZE1
|
|
{
|
|
displayName = "$STR_VEH_NAME_UH1Y++";
|
|
transportMaxWeapons = 20;
|
|
transportMaxMagazines = 60;
|
|
transportmaxbackpacks = 8;
|
|
|
|
class Upgrades
|
|
{
|
|
ItemHeliTNK[] = {"UH1Y_DZE3",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliTNK",1},{"PartFueltank",2},{"PartGeneric",2},{"ItemFuelBarrel",1},{"ItemTinBar",1},{"equip_scrapelectronics",1},{"equip_floppywire",1}}};
|
|
};
|
|
};
|
|
|
|
class UH1Y_DZE3: UH1Y_DZE2
|
|
{
|
|
displayName = "$STR_VEH_NAME_UH1Y+++";
|
|
fuelCapacity = 3000;
|
|
};
|
|
|
|
class UH1Y_M240_DZ: UH1Y_DZ {
|
|
displayname = "$STR_VEH_NAME_UH1Y_M240";
|
|
|
|
class Turrets: Turrets
|
|
{
|
|
class MainTurret: MainTurret
|
|
{
|
|
weapons[] = {"M240BC_veh"};
|
|
magazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240"};
|
|
};
|
|
class RightDoorGun: RightDoorGun
|
|
{
|
|
weapons[] = {"M240BC_veh"};
|
|
magazines[] = {"100Rnd_762x51_M240","100Rnd_762x51_M240","100Rnd_762x51_M240"};
|
|
};
|
|
};
|
|
};
|
|
class UH1Y_M240_DZE: UH1Y_DZE {
|
|
displayname = "$STR_VEH_NAME_UH1Y_M240";
|
|
|
|
class Turrets : Turrets
|
|
{
|
|
class MainTurret: MainTurret
|
|
{
|
|
weapons[] = {"M240BC_veh"};
|
|
magazines[] = {};
|
|
};
|
|
class RightDoorGun: RightDoorGun
|
|
{
|
|
weapons[] = {"M240BC_veh"};
|
|
magazines[] = {};
|
|
};
|
|
|
|
};
|
|
|
|
class Upgrades
|
|
{
|
|
ItemHeliAVE[] = {"UH1Y_M240_DZE1",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliAVE",1},{"equip_metal_sheet",5},{"ItemScrews",1},{"ItemTinBar",1},{"equip_scrapelectronics",2},{"equip_floppywire",2}}};
|
|
};
|
|
};
|
|
|
|
class UH1Y_M240_DZE1: UH1Y_M240_DZE
|
|
{
|
|
displayName = "$STR_VEH_NAME_UH1Y_M240+";
|
|
original = "UH1Y_M240_DZE";
|
|
armor = 70;
|
|
damageResistance = 0.02078;
|
|
|
|
class Upgrades
|
|
{
|
|
ItemHeliLRK[] = {"UH1Y_M240_DZE2",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliLRK",1},{"PartGeneric",2},{"ItemScrews",1},{"ItemWoodCrateKit",1},{"ItemGunRackKit",1},{"ItemTinBar",1},{"equip_scrapelectronics",2},{"equip_floppywire",2}}};
|
|
};
|
|
};
|
|
|
|
class UH1Y_M240_DZE2: UH1Y_M240_DZE1
|
|
{
|
|
displayName = "$STR_VEH_NAME_UH1Y_M240++";
|
|
transportMaxWeapons = 20;
|
|
transportMaxMagazines = 60;
|
|
transportmaxbackpacks = 8;
|
|
|
|
class Upgrades
|
|
{
|
|
ItemHeliTNK[] = {"UH1Y_M240_DZE3",{"ItemToolbox","ItemSolder_DZE"},{},{{"ItemHeliTNK",1},{"PartFueltank",2},{"PartGeneric",2},{"ItemFuelBarrel",1},{"ItemTinBar",1},{"equip_scrapelectronics",1},{"equip_floppywire",1}}};
|
|
};
|
|
};
|
|
|
|
class UH1Y_M240_DZE3: UH1Y_M240_DZE2
|
|
{
|
|
displayName = "$STR_VEH_NAME_UH1Y_M240+++";
|
|
fuelCapacity = 3000;
|
|
};
|