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DayZ-Epoch/SQF/dayz_code/traps/functions/disarm.sqf
2016-02-27 22:31:43 -05:00

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_trap = _this select 0;
_trap animate ['LeftShutter', 1];
_trap animate ['RightShutter', 1];
_trap setVariable ["armed", false, true];
PVDZ_veh_Save = [_trap, "gear"];
publicVariableServer "PVDZ_veh_Save";
if (_trap in dayz_traps_active) then {
deleteVehicle (dayz_traps_trigger select (dayz_traps_active find _trap));
dayz_traps_trigger = dayz_traps_trigger - [dayz_traps_trigger select (dayz_traps_active find _trap)];
dayz_traps_active = dayz_traps_active - [_trap];
};