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https://github.com/EpochModTeam/DayZ-Epoch.git
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The buying list now acts like a shopping cart. It is no longer cleared when switching between categories or containers. Closing the dialog or switching to sell mode still clears it. Also fixed: - Filter button in sell mode - Bug where filtering sellable list readded items already moved to selling list - Visual price display not clearing when remove all button is used on buying list - Gear container picture showing rank instead of portrait in buy mode - Dialog is no longer closed when trying to sell zero items - LbCurSel is now reset when the buyable list is cleared - Category is no longer opened onLbSelChanged. Instead you need to double click or use the "View" button, so the arrow keys can be used for selecting too.
28 lines
858 B
Plaintext
28 lines
858 B
Plaintext
/**
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* call Z_getBackpackItems
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*
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* Gets all your items stored in your gear and innitiates the selling list.
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**/
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private ["_mags","_weaps","_skin","_formattedText","_bag","_bags"];
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#include "defines.hpp"
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call Z_clearLists;
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Z_SellArray = [];
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Z_SellableArray = [];
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_mags = magazines player;
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_weaps = weapons player;
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_bag = unitBackpack player;
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_bags = if (isNull _bag) then {[]} else {[typeOf _bag]};
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_skin = typeOf player;
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_pic = getText (configFile >> 'CfgVehicles' >> _skin >> 'portrait');
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_formattedText = format [
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"<t size='1' align='center' color='#ffffff'>%2</t><br />" +
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"<img image='%1' size='3' align='center'/><br />"
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, _pic, localize "STR_UI_GEAR"
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];
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(findDisplay Z_AT_DIALOGWINDOW displayCtrl Z_AT_CONTAINERINFO) ctrlSetStructuredText parseText _formattedText;
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[_weaps,_mags,localize "STR_EPOCH_YOUR_GEAR",_bags] call Z_checkArrayInConfig;
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