Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Items/Metal.hpp
2021-12-23 19:08:16 +01:00

341 lines
10 KiB
C++

class PartGeneric: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
model = "\dayz_equip\models\genericparts.p3d";
picture = "\dayz_equip\textures\equip_genericparts_ca.paa";
displayName = $STR_EQUIP_NAME_SCRAP_METAL;
descriptionShort = $STR_EQUIP_DESC_SCRAP_METAL;
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_213;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop","fire"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"ItemPole",1}};
input[] = {{"PartGeneric",2}};
};
class Crafting1
{
text = $STR_CRAFTING_NAILS;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop","fire"};
requiretools[] = {"ItemToolbox"};
output[] = {{"equip_nails",4}};
input[] = {{"PartGeneric",2}};
};
class Crafting2
{
text = $STR_CRAFTING_CORRUGATEDSHEETS;
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop","fire"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"ItemMetalSheet",1}};
input[] = {{"PartGeneric",3}};
};
class Crafting3
{
text = $STR_CRAFTING_METALSHEET;
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop","fire"};
requiretools[] = {"ItemToolbox","ItemCrowbar","ItemSledge"};
output[] = {{"equip_metal_sheet",1}};
input[] = {{"PartGeneric",2},{"ItemTankTrap",2}};
};
class Crafting4
{
text = $STR_EPOCH_ACTION_METAL_DOORWAY;
script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop","fire"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"door_frame_kit",1}};
input[] = {{"ItemPole",4},{"ItemTankTrap",4},{"PartGeneric",2}};
};
};
};
class ItemPole: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_EPOCH_METALPOLE;
model = "\z\addons\dayz_epoch\models\pipe.p3d";
picture = "\z\addons\dayz_epoch\pictures\equip_pipe_CA.paa";
descriptionShort = $STR_EPOCH_METALPOLE_DESC;
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_218;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop","fire"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"ItemCorrugated",1}};
input[] = {{"ItemPole",2},{"ItemMetalSheet",2},{"PartWoodLumber",2}};
};
class Crafting1
{
text = $STR_EPOCH_PLAYER_219;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"rusty_gate_kit",1}};
input[] = {{"ItemPole",3},{"ItemTankTrap",1}};
};
class Crafting2
{
text = $STR_EPOCH_PLAYER_220;
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"metal_panel_kit",1}};
input[] = {{"ItemPole",4},{"ItemTankTrap",4}};
};
class Crafting3
{
text = $STR_EPOCH_ACTION_METAL_DOORWAY;
script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop","fire"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"door_frame_kit",1}};
input[] = {{"ItemPole",4},{"ItemTankTrap",4},{"PartGeneric",2}};
};
class Crafting4
{
text = $STR_EPOCH_ACTION_GLASS_FLOOR_QUARTER;
script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"glass_floor_quarter_kit",1}};
input[] = {{"ItemPole",8},{"PartGlass",4}};
};
class Crafting5
{
text = $STR_EPOCH_PLAYER_228_2;
script = ";['Crafting5','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop","fire"};
requiretools[] = {"ItemToolbox","ItemCrowbar","ItemSledge"};
output[] = {{"metal_floor_quarter_kit",1}};
input[] = {{"ItemPole",4},{"equip_metal_sheet",4}};
};
class Crafting6
{
text = $STR_EPOCH_ACTION_CRAFT_BARBED_GATE;
script = ";['Crafting6','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox"};
output[] = {{"barbed_gate_kit",1}};
input[] = {{"ItemWire",1},{"ItemTankTrap",2},{"ItemPole",2}};
};
};
};
class ItemMetalSheet: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_BLD_name_ItemMetalSheet; //"Corrugated Sheet"
picture = "\z\addons\dayz_buildings\equip\item_sheetmetal.paa";
model = "z\addons\dayz_buildings\models\sheet_metal.p3d";
descriptionShort = $STR_BLD_desc_ItemMetalSheet;//"Metal Sheeting"
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_218;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop","fire"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"ItemCorrugated",1}};
input[] = {{"ItemPole",2},{"ItemMetalSheet",2},{"PartWoodLumber",2}};
};
};
};
class equip_metal_sheet: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_ITEM_NAME_equip_metal_sheet;
descriptionShort = $STR_ITEM_DESC_equip_metal_sheet;
model = "\z\addons\dayz_communityassets\models\metal_sheet_clean.p3d";
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_metal_sheet.paa";
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_213_1;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop","fire"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"metal_pillar_kit",2}};
input[] = {{"ItemPole",2},{"equip_metal_sheet",4}};
};
class Crafting1
{
text = $STR_EPOCH_PLAYER_228_2;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop","fire"};
requiretools[] = {"ItemToolbox","ItemCrowbar","ItemSledge"};
output[] = {{"metal_floor_quarter_kit",1}};
input[] = {{"ItemPole",4},{"equip_metal_sheet",4}};
};
};
};
class equip_metal_sheet_rusted: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_ITEM_NAME_equip_metal_sheet_rusted;
descriptionShort = $STR_ITEM_DESC_equip_metal_sheet_rusted;
model = "\z\addons\dayz_communityassets\models\metal_sheet_rusted.p3d";
picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_metal_sheet_rusted.paa";
class ItemActions
{
class Crafting
{
text = $STR_CRAFTING_METALSHEET;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop","fire"};
requiretools[] = {"ItemToolbox","ItemSledge"};
output[] = {{"equip_metal_sheet",1}};
input[] = {{"equip_metal_sheet_rusted",1}};
};
};
};
class ItemRSJ: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_BLD_name_ItemRSJ;//"Steel Beam"
picture = "\z\addons\dayz_buildings\equip\item_rsj.paa";
model = "z\addons\dayz_buildings\models\rsj.p3d";
descriptionShort = $STR_BLD_desc_ItemRSJ;//"Steel RSJ Support Beam"
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_ACTION_CRAFT_BRIDGE;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop","fire"};
requiretools[] = {"ItemToolbox","ItemCrowbar","ItemSledge"};
output[] = {{"metal_drawbridge_kit",1}};
input[] = {{"ItemRSJ",6},{"metal_floor_kit",2}};
};
class Crafting1
{
text = $STR_EPOCH_PLAYER_265; // Craft Scrap Metal
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop","fire"};
requiretools[] = {"ItemToolbox","ItemSledge"};
output[] = {{"PartGeneric",6}};
input[] = {{"ItemRSJ",1}};
};
};
};
class equip_1inch_metal_pipe: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_ITEM_NAME_equip_1inch_metal_pipe;
descriptionShort = $STR_ITEM_DESC_equip_1inch_metal_pipe;
model = "\z\addons\dayz_communityassets\models\1in_pipe.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_1inch_metal_pipe_ca.paa";
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_305;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"ItemScaffoldingKit",1}};
input[] = {{"equip_2inch_metal_pipe",4},{"equip_1inch_metal_pipe",2},{"PartWoodLumber",4}};
};
};
};
class equip_2inch_metal_pipe: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_ITEM_NAME_equip_2inch_metal_pipe;
descriptionShort = $STR_ITEM_DESC_equip_2inch_metal_pipe;
model = "\z\addons\dayz_communityassets\models\2in_pipe.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_2inch_metal_pipe.paa";
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_305;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemCrowbar"};
output[] = {{"ItemScaffoldingKit",1}};
input[] = {{"equip_2inch_metal_pipe",4},{"equip_1inch_metal_pipe",2},{"PartWoodLumber",4}};
};
};
};
class equip_tent_poles: CA_Magazine
{
scope = 2;
count = 1;
type = 256;
displayName = $STR_ITEM_NAME_equip_tent_poles;
descriptionShort = $STR_ITEM_DESC_equip_tent_poles;
model = "z\addons\dayz_communityassets\models\1m_pole_6.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_1m_pole_6_ca.paa";
class ItemActions
{
class Crafting
{
text = $STR_EPOCH_PLAYER_190;
script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemTent",1}};
input[] = {{"ItemCanvas",2},{"equip_tent_poles",2}};
};
class Crafting1
{
text = $STR_EPOCH_PLAYER_191;
script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemDesertTent",1}};
input[] = {{"ItemCanvas",3},{"equip_tent_poles",2}};
};
class Crafting2
{
text = $STR_EPOCH_PLAYER_192;
script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;";
neednearby[] = {"workshop"};
requiretools[] = {"ItemToolbox","ItemKnife"};
output[] = {{"ItemDomeTent",1}};
input[] = {{"ItemCanvas",3},{"equip_tent_poles",2}};
};
};
};