class PartGeneric: CA_Magazine { scope = 2; count = 1; type = 256; model = "\dayz_equip\models\genericparts.p3d"; picture = "\dayz_equip\textures\equip_genericparts_ca.paa"; displayName = $STR_EQUIP_NAME_SCRAP_METAL; descriptionShort = $STR_EQUIP_DESC_SCRAP_METAL; class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_213; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop","fire"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"ItemPole",1}}; input[] = {{"PartGeneric",2}}; }; class Crafting1 { text = $STR_CRAFTING_NAILS; script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop","fire"}; requiretools[] = {"ItemToolbox"}; output[] = {{"equip_nails",4}}; input[] = {{"PartGeneric",2}}; }; class Crafting2 { text = $STR_CRAFTING_CORRUGATEDSHEETS; script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop","fire"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"ItemMetalSheet",1}}; input[] = {{"PartGeneric",3}}; }; class Crafting3 { text = $STR_CRAFTING_METALSHEET; script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop","fire"}; requiretools[] = {"ItemToolbox","ItemCrowbar","ItemSledge"}; output[] = {{"equip_metal_sheet",1}}; input[] = {{"PartGeneric",2},{"ItemTankTrap",2}}; }; class Crafting4 { text = $STR_EPOCH_ACTION_METAL_DOORWAY; script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop","fire"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"door_frame_kit",1}}; input[] = {{"ItemPole",4},{"ItemTankTrap",4},{"PartGeneric",2}}; }; }; }; class ItemPole: CA_Magazine { scope = 2; count = 1; type = 256; displayName = $STR_EPOCH_METALPOLE; model = "\z\addons\dayz_epoch\models\pipe.p3d"; picture = "\z\addons\dayz_epoch\pictures\equip_pipe_CA.paa"; descriptionShort = $STR_EPOCH_METALPOLE_DESC; class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_218; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop","fire"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"ItemCorrugated",1}}; input[] = {{"ItemPole",2},{"ItemMetalSheet",2},{"PartWoodLumber",2}}; }; class Crafting1 { text = $STR_EPOCH_PLAYER_219; script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"rusty_gate_kit",1}}; input[] = {{"ItemPole",3},{"ItemTankTrap",1}}; }; class Crafting2 { text = $STR_EPOCH_PLAYER_220; script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"metal_panel_kit",1}}; input[] = {{"ItemPole",4},{"ItemTankTrap",4}}; }; class Crafting3 { text = $STR_EPOCH_ACTION_METAL_DOORWAY; script = ";['Crafting3','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop","fire"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"door_frame_kit",1}}; input[] = {{"ItemPole",4},{"ItemTankTrap",4},{"PartGeneric",2}}; }; class Crafting4 { text = $STR_EPOCH_ACTION_GLASS_FLOOR_QUARTER; script = ";['Crafting4','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"glass_floor_quarter_kit",1}}; input[] = {{"ItemPole",8},{"PartGlass",4}}; }; class Crafting5 { text = $STR_EPOCH_PLAYER_228_2; script = ";['Crafting5','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop","fire"}; requiretools[] = {"ItemToolbox","ItemCrowbar","ItemSledge"}; output[] = {{"metal_floor_quarter_kit",1}}; input[] = {{"ItemPole",4},{"equip_metal_sheet",4}}; }; class Crafting6 { text = $STR_EPOCH_ACTION_CRAFT_BARBED_GATE; script = ";['Crafting6','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox"}; output[] = {{"barbed_gate_kit",1}}; input[] = {{"ItemWire",1},{"ItemTankTrap",2},{"ItemPole",2}}; }; }; }; class ItemMetalSheet: CA_Magazine { scope = 2; count = 1; type = 256; displayName = $STR_BLD_name_ItemMetalSheet; //"Corrugated Sheet" picture = "\z\addons\dayz_buildings\equip\item_sheetmetal.paa"; model = "z\addons\dayz_buildings\models\sheet_metal.p3d"; descriptionShort = $STR_BLD_desc_ItemMetalSheet;//"Metal Sheeting" class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_218; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop","fire"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"ItemCorrugated",1}}; input[] = {{"ItemPole",2},{"ItemMetalSheet",2},{"PartWoodLumber",2}}; }; }; }; class equip_metal_sheet: CA_Magazine { scope = 2; count = 1; type = 256; displayName = $STR_ITEM_NAME_equip_metal_sheet; descriptionShort = $STR_ITEM_DESC_equip_metal_sheet; model = "\z\addons\dayz_communityassets\models\metal_sheet_clean.p3d"; picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_metal_sheet.paa"; class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_213_1; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop","fire"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"metal_pillar_kit",2}}; input[] = {{"ItemPole",2},{"equip_metal_sheet",4}}; }; class Crafting1 { text = $STR_EPOCH_PLAYER_228_2; script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop","fire"}; requiretools[] = {"ItemToolbox","ItemCrowbar","ItemSledge"}; output[] = {{"metal_floor_quarter_kit",1}}; input[] = {{"ItemPole",4},{"equip_metal_sheet",4}}; }; }; }; class equip_metal_sheet_rusted: CA_Magazine { scope = 2; count = 1; type = 256; displayName = $STR_ITEM_NAME_equip_metal_sheet_rusted; descriptionShort = $STR_ITEM_DESC_equip_metal_sheet_rusted; model = "\z\addons\dayz_communityassets\models\metal_sheet_rusted.p3d"; picture = "\z\addons\dayz_communityassets\CraftingPlaceholders\equip_metal_sheet_rusted.paa"; class ItemActions { class Crafting { text = $STR_CRAFTING_METALSHEET; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop","fire"}; requiretools[] = {"ItemToolbox","ItemSledge"}; output[] = {{"equip_metal_sheet",1}}; input[] = {{"equip_metal_sheet_rusted",1}}; }; }; }; class ItemRSJ: CA_Magazine { scope = 2; count = 1; type = 256; displayName = $STR_BLD_name_ItemRSJ;//"Steel Beam" picture = "\z\addons\dayz_buildings\equip\item_rsj.paa"; model = "z\addons\dayz_buildings\models\rsj.p3d"; descriptionShort = $STR_BLD_desc_ItemRSJ;//"Steel RSJ Support Beam" class ItemActions { class Crafting { text = $STR_EPOCH_ACTION_CRAFT_BRIDGE; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop","fire"}; requiretools[] = {"ItemToolbox","ItemCrowbar","ItemSledge"}; output[] = {{"metal_drawbridge_kit",1}}; input[] = {{"ItemRSJ",6},{"metal_floor_kit",2}}; }; class Crafting1 { text = $STR_EPOCH_PLAYER_265; // Craft Scrap Metal script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop","fire"}; requiretools[] = {"ItemToolbox","ItemSledge"}; output[] = {{"PartGeneric",6}}; input[] = {{"ItemRSJ",1}}; }; }; }; class equip_1inch_metal_pipe: CA_Magazine { scope = 2; count = 1; type = 256; displayName = $STR_ITEM_NAME_equip_1inch_metal_pipe; descriptionShort = $STR_ITEM_DESC_equip_1inch_metal_pipe; model = "\z\addons\dayz_communityassets\models\1in_pipe.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_1inch_metal_pipe_ca.paa"; class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_305; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"ItemScaffoldingKit",1}}; input[] = {{"equip_2inch_metal_pipe",4},{"equip_1inch_metal_pipe",2},{"PartWoodLumber",4}}; }; }; }; class equip_2inch_metal_pipe: CA_Magazine { scope = 2; count = 1; type = 256; displayName = $STR_ITEM_NAME_equip_2inch_metal_pipe; descriptionShort = $STR_ITEM_DESC_equip_2inch_metal_pipe; model = "\z\addons\dayz_communityassets\models\2in_pipe.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_2inch_metal_pipe.paa"; class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_305; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemCrowbar"}; output[] = {{"ItemScaffoldingKit",1}}; input[] = {{"equip_2inch_metal_pipe",4},{"equip_1inch_metal_pipe",2},{"PartWoodLumber",4}}; }; }; }; class equip_tent_poles: CA_Magazine { scope = 2; count = 1; type = 256; displayName = $STR_ITEM_NAME_equip_tent_poles; descriptionShort = $STR_ITEM_DESC_equip_tent_poles; model = "z\addons\dayz_communityassets\models\1m_pole_6.p3d"; picture = "\z\addons\dayz_communityassets\pictures\equip_1m_pole_6_ca.paa"; class ItemActions { class Crafting { text = $STR_EPOCH_PLAYER_190; script = ";['Crafting','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemKnife"}; output[] = {{"ItemTent",1}}; input[] = {{"ItemCanvas",2},{"equip_tent_poles",2}}; }; class Crafting1 { text = $STR_EPOCH_PLAYER_191; script = ";['Crafting1','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemKnife"}; output[] = {{"ItemDesertTent",1}}; input[] = {{"ItemCanvas",3},{"equip_tent_poles",2}}; }; class Crafting2 { text = $STR_EPOCH_PLAYER_192; script = ";['Crafting2','CfgMagazines', _id] spawn player_craftItem;"; neednearby[] = {"workshop"}; requiretools[] = {"ItemToolbox","ItemKnife"}; output[] = {{"ItemDomeTent",1}}; input[] = {{"ItemCanvas",3},{"equip_tent_poles",2}}; }; }; };