Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/CfgMagazines.hpp
A Man 915cf72df3 Adding dayz mod waterbottles
This commit adds the waterbottles from DayZ Mod. The icons were made by @DeVloek. The waterbottles are fully functional with all actions. To boil a plastic waterbottle you need an empty trash can.

Dogs could not be watered with other waterbottle than the ItemWaterbottle itself. This is fixed now. Also fix missing reset action from hide body.
2019-10-29 15:23:30 +01:00

82 lines
1.7 KiB
C++

class CfgMagazines
{
//External references
class CA_Magazine;
class HandGrenade;
class TimeBomb;
class CA_LauncherMagazine;
//Weapon magazines
#include "Magazines\Magazines.hpp"
//Trash
#include "Trash\Trash.hpp"
//Vehicle parts
#include "VehicleParts.hpp"
//Chemlight and Roadflare
#include "Throwable.hpp"
//Clothing
#include "Clothing\Clothing.hpp"
//Medical
#include "Medical\Medical.hpp"
//Miscellaneous
#include "Items\Items.hpp"
//Attachments
#include "Attachments\Attachments.hpp"
//Crafting materials
#include "Crafting\Crafting.hpp"
//Consumables: food, drinks etc.
#include "Consumables\Consumables.hpp"
/*class 5Rnd_86x70_L115A1: CA_Magazine //.338 Lapua Magnum
{
scope = 2;
displayName = $STR_BAF_CFGMAGAZINES_5RND_86X70_L115A10;
descriptionShort = $STR_BAF_CFGMAGAZINES_5RND_86X70_L115A10_0;
ammo=B_86x70_Ball_noTracer;
count=5;
initSpeed = 936; //TODO
picture="\CA\weapons_BAF\data\UI\M_lrr_CA.paa";
// descriptionShort = $STR_DSS_10RND_M107; TODO
};*/
//EPOCH ADDITIONS
#include "VehicleAmmo.hpp"
// Gems
#include "DZE\Gems.hpp"
#include "DZE\Ores.hpp"
// Items
#include "DZE\Items.hpp"
#include "DZE\Bulk.hpp"
// Currency
#include "DZE\Currency\Briefcase.hpp"
#include "DZE\Currency\GoldBar.hpp"
#include "DZE\Currency\SilverBar.hpp"
#include "DZE\Currency\CopperBar.hpp"
//#include "DZE\Currency\BronzeBar.hpp" //The Bronze Bar has no model
#include "DZE\Currency\AluminumBar.hpp"
#include "DZE\Currency\TinBar.hpp"
#include "DZE\ItemWaterbottle.hpp"
#include "DZE\PlasticWaterbottle.hpp"
#include "Planting.hpp"
// Building Stuff
#include "DZE\ModularBuilding.hpp"
#include "DZE\Misc.hpp"
// Consumables
#include "DZE\Food.hpp"
#include "DZE\ItemSoda.hpp"
};