Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Car/BTR90.hpp
A Man 4ba6fa326a Set missing side and faction for vehicles
This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
2021-06-26 11:25:17 +02:00

156 lines
3.9 KiB
C++

class BTR90;
class BTR90_DZ: BTR90 {
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_BTR90";
vehicleClass = "DayZ Epoch Vehicles";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
transportMaxMagazines = 100;
transportMaxWeapons = 20;
transportmaxbackpacks = 6;
supplyRadius = 1.8;
crewVulnerable = 1;
class Turrets; // External class reference
class MainTurret; // External class reference
};
class BTR90_DZE: BTR90_DZ {
displayName = "$STR_VEH_NAME_BTR90";
class Turrets: Turrets {
class MainTurret: MainTurret {
magazines[] = {};
};
};
class Upgrades {
ItemTankORP[] = {"BTR90_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankORP",1},{"PartEngine",6},{"PartGeneric",2},{"ItemScrews",2}}};
};
};
class BTR90_DZE1: BTR90_DZE {
displayName = "$STR_VEH_NAME_BTR90+";
original = "BTR90_DZE";
maxspeed = 120; // base 100
terrainCoef = 0.5; // base 1.5
turnCoef = 6; // base 4
class Upgrades {
ItemTankAVE[] = {"BTR90_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankAVE",1},{"equip_metal_sheet",8},{"ItemScrews",2}}};
};
};
class BTR90_DZE2: BTR90_DZE1 {
displayName = "$STR_VEH_NAME_BTR90++";
armor = 220; // base 150
damageResistance = 0.048; // base 0.02432
class Upgrades {
ItemTankLRK[] = {"BTR90_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BTR90_DZE3: BTR90_DZE2 {
displayName = "$STR_VEH_NAME_BTR90+++";
transportMaxWeapons = 40;
transportMaxMagazines = 200;
transportmaxbackpacks = 12;
class Upgrades {
ItemTankTNK[] = {"BTR90_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankTNK",1},{"PartFueltank",6},{"ItemFuelBarrel",4}}};
};
};
class BTR90_DZE4: BTR90_DZE3 {
displayName = "$STR_VEH_NAME_BTR90++++";
fuelCapacity = 550; // base 300
};
class BTR90_HQ;
class BTR90_HQ_DZ: BTR90_HQ {
side = 1;
faction = "USMC";
displayName = "$STR_VEH_NAME_BTR90_HQ";
vehicleClass = "DayZ Epoch Vehicles";
commanderCanSee = 2+16+32;
gunnerCanSee = 2+16+32;
driverCanSee = 2+16+32;
crew = "";
typicalCargo[] = {};
class TransportMagazines {};
class TransportWeapons {};
transportSoldier = 6;
enableGPS = 0;
transportMaxMagazines = 100;
transportMaxWeapons = 20;
transportmaxbackpacks = 6;
supplyRadius = 1.8;
crewVulnerable = 1;
class Turrets; // External class reference
class MainTurret; // External class reference
};
class BTR90_HQ_DZE: BTR90_HQ_DZ {
displayName = "$STR_VEH_NAME_BTR90_HQ";
class Turrets: Turrets {
class MainTurret: MainTurret {
magazines[] = {};
};
};
class Upgrades {
ItemTankORP[] = {"BTR90_HQ_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankORP",1},{"PartEngine",6},{"PartGeneric",2},{"ItemScrews",2}}};
};
};
class BTR90_HQ_DZE1: BTR90_HQ_DZE {
displayName = "$STR_VEH_NAME_BTR90_HQ+";
original = "BTR90_HQ_DZE";
maxspeed = 120; // base 100
terrainCoef = 0.5; // base 1.5
turnCoef = 6; // base 4
class Upgrades {
ItemTankAVE[] = {"BTR90_HQ_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankAVE",1},{"equip_metal_sheet",8},{"ItemScrews",2}}};
};
};
class BTR90_HQ_DZE2: BTR90_HQ_DZE1 {
displayName = "$STR_VEH_NAME_BTR90_HQ++";
armor = 220; // base 150
damageResistance = 0.048; // base 0.02432
class Upgrades {
ItemTankLRK[] = {"BTR90_HQ_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
};
};
class BTR90_HQ_DZE3: BTR90_HQ_DZE2 {
displayName = "$STR_VEH_NAME_BTR90_HQ+++";
transportMaxWeapons = 40;
transportMaxMagazines = 200;
transportmaxbackpacks = 12;
class Upgrades {
ItemTankTNK[] = {"BTR90_HQ_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTankTNK",1},{"PartFueltank",6},{"ItemFuelBarrel",4}}};
};
};
class BTR90_HQ_DZE4: BTR90_HQ_DZE3 {
displayName = "$STR_VEH_NAME_BTR90_HQ++++";
fuelCapacity = 550; // base 300
};