mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-14 20:13:13 +03:00
This sets the missing side and faction to every vehicle. Thx to iben for explaining. Also set every epoch vehicle to side west and faction USMC to avoid AI problems. As far as Ive tested there are no problems with these settings. This needs some more testing with AI helicopters. Non militarized servers are not affected by this change at all.
406 lines
12 KiB
C++
406 lines
12 KiB
C++
class V3S_Base : Truck
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{
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class Reflectors
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{
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class Left
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{
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angle = 120;
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};
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class Right
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{
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angle = 120;
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};
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};
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};
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class V3S_Civ;
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class V3S_Civ_DZE : V3S_Civ {
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displayname = "$STR_VEH_NAME_V3S_CAMO_OPEN";
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vehicleClass = "DayZ Epoch Vehicles";
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picture = "\CA\wheeled_e\data\UI\Picture_V3S_open_CA.paa";
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crew = "";
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side = 1;
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faction = "USMC";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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supplyRadius = 2.6;
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class Upgrades {
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ItemTruckORP[] = {"V3S_Civ_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckORP",1},{"PartEngine",2},{"PartWheel",6},{"ItemScrews",2}}};
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};
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};
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class V3S_Civ_DZE1: V3S_Civ_DZE {
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displayname = "$STR_VEH_NAME_V3S_CAMO_OPEN+";
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original = "V3S_Civ_DZE";
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maxspeed = 100; //base 80
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terrainCoef = 1.8; // base 2.5
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turnCoef = 5; // base 3.7
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class Upgrades {
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ItemTruckAVE[] = {"V3S_Civ_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckAVE",1},{"PartGeneric",2},{"equip_metal_sheet",5},{"ItemScrews",4}}};
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};
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};
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class V3S_Civ_DZE2: V3S_Civ_DZE1 {
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displayname = "$STR_VEH_NAME_V3S_CAMO_OPEN++";
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armor = 80; //base 40
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damageResistance = 0.0255; // base 0.00231
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class Upgrades {
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ItemTruckLRK[] = {"V3S_Civ_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class V3S_Civ_DZE3: V3S_Civ_DZE2 {
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displayname = "$STR_VEH_NAME_V3S_CAMO_OPEN+++";
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transportMaxWeapons = 100;
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transportMaxMagazines = 400;
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transportmaxbackpacks = 16;
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class Upgrades {
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ItemTruckTNK[] = {"V3S_Civ_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckTNK",1},{"PartGeneric",4},{"PartFueltank",3},{"ItemFuelBarrel",2}}};
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};
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};
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class V3S_Civ_DZE4: V3S_Civ_DZE3 {
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displayname = "$STR_VEH_NAME_V3S_CAMO_OPEN++++";
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fuelCapacity = 615;
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};
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class V3S_Open_TK_CIV_EP1;
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class V3S_Open_TK_CIV_EP1_DZE: V3S_Open_TK_CIV_EP1 {
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side = 1;
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faction = "USMC";
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displayname = "$STR_VEH_NAME_V3S_CIVIL_OPEN";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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supplyRadius = 2.6;
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class Upgrades {
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ItemTruckORP[] = {"V3S_Open_TK_CIV_EP1_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckORP",1},{"PartEngine",2},{"PartWheel",6},{"ItemScrews",2}}};
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};
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};
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class V3S_Open_TK_CIV_EP1_DZE1: V3S_Open_TK_CIV_EP1_DZE {
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displayname = "$STR_VEH_NAME_V3S_CIVIL_OPEN+";
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original = "V3S_Open_TK_CIV_EP1_DZE";
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maxspeed = 100; //base 80
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terrainCoef = 1.8; // base 2.5
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turnCoef = 5; // base 3.7
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class Upgrades {
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ItemTruckAVE[] = {"V3S_Open_TK_CIV_EP1_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckAVE",1},{"PartGeneric",2},{"equip_metal_sheet",5},{"ItemScrews",4}}};
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};
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};
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class V3S_Open_TK_CIV_EP1_DZE2: V3S_Open_TK_CIV_EP1_DZE1 {
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displayname = "$STR_VEH_NAME_V3S_CIVIL_OPEN++";
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armor = 80; //base 40
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damageResistance = 0.0255; // base 0.00231
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class Upgrades {
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ItemTruckLRK[] = {"V3S_Open_TK_CIV_EP1_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class V3S_Open_TK_CIV_EP1_DZE3: V3S_Open_TK_CIV_EP1_DZE2 {
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displayname = "$STR_VEH_NAME_V3S_CIVIL_OPEN+++";
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transportMaxWeapons = 100;
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transportMaxMagazines = 400;
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transportmaxbackpacks = 16;
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class Upgrades {
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ItemTruckTNK[] = {"V3S_Open_TK_CIV_EP1_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckTNK",1},{"PartGeneric",4},{"PartFueltank",3},{"ItemFuelBarrel",2}}};
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};
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};
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class V3S_Open_TK_CIV_EP1_DZE4: V3S_Open_TK_CIV_EP1_DZE3 {
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displayname = "$STR_VEH_NAME_V3S_CIVIL_OPEN++++";
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fuelCapacity = 615;
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};
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class V3S_Open_TK_EP1;
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class V3S_Open_TK_EP1_DZE: V3S_Open_TK_EP1 {
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side = 1;
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faction = "USMC";
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displayname = "$STR_VEH_NAME_V3S_CAMO_OPEN";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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supplyRadius = 2.6;
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class Upgrades {
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ItemTruckORP[] = {"V3S_Open_TK_EP1_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckORP",1},{"PartEngine",2},{"PartWheel",6},{"ItemScrews",2}}};
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};
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};
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class V3S_Open_TK_EP1_DZE1: V3S_Open_TK_EP1_DZE {
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displayname = "$STR_VEH_NAME_V3S_CAMO_OPEN+";
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original = "V3S_Open_TK_EP1_DZE";
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maxspeed = 100; //base 80
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terrainCoef = 1.8; // base 2.5
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turnCoef = 5; // base 3.7
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class Upgrades {
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ItemTruckAVE[] = {"V3S_Open_TK_EP1_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckAVE",1},{"PartGeneric",2},{"equip_metal_sheet",5},{"ItemScrews",4}}};
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};
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};
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class V3S_Open_TK_EP1_DZE2: V3S_Open_TK_EP1_DZE1 {
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displayname = "$STR_VEH_NAME_V3S_CAMO_OPEN++";
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armor = 80; //base 40
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damageResistance = 0.0255; // base 0.00231
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class Upgrades {
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ItemTruckLRK[] = {"V3S_Open_TK_EP1_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class V3S_Open_TK_EP1_DZE3: V3S_Open_TK_EP1_DZE2 {
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displayname = "$STR_VEH_NAME_V3S_CAMO_OPEN+++";
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transportMaxWeapons = 100;
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transportMaxMagazines = 400;
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transportmaxbackpacks = 16;
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class Upgrades {
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ItemTruckTNK[] = {"V3S_Open_TK_EP1_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckTNK",1},{"PartGeneric",4},{"PartFueltank",3},{"ItemFuelBarrel",2}}};
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};
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};
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class V3S_Open_TK_EP1_DZE4: V3S_Open_TK_EP1_DZE3 {
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displayname = "$STR_VEH_NAME_V3S_CAMO_OPEN++++";
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fuelCapacity = 615;
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};
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class V3S_TK_EP1;
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class V3S_TK_EP1_DZE: V3S_TK_EP1 {
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side = 1;
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faction = "USMC";
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displayname = "$STR_VEH_NAME_V3S_WHITE";
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vehicleClass = "DayZ Epoch Vehicles";
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crew = "";
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typicalCargo[] = {};
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class TransportMagazines {};
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class TransportWeapons {};
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supplyRadius = 2.6;
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class Upgrades {
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ItemTruckORP[] = {"V3S_TK_EP1_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckORP",1},{"PartEngine",2},{"PartWheel",6},{"ItemScrews",2}}};
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};
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};
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class V3S_TK_EP1_DZE1: V3S_TK_EP1_DZE {
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displayname = "$STR_VEH_NAME_V3S_WHITE+";
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original = "V3S_TK_EP1_DZE";
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maxspeed = 100; //base 80
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terrainCoef = 1.8; // base 2.5
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turnCoef = 5; // base 3.7
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class Upgrades {
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ItemTruckAVE[] = {"V3S_TK_EP1_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckAVE",1},{"PartGeneric",2},{"equip_metal_sheet",5},{"ItemScrews",4}}};
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};
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};
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class V3S_TK_EP1_DZE2: V3S_TK_EP1_DZE1 {
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displayname = "$STR_VEH_NAME_V3S_WHITE++";
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armor = 80; //base 40
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damageResistance = 0.0255; // base 0.00231
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class Upgrades {
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ItemTruckLRK[] = {"V3S_TK_EP1_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class V3S_TK_EP1_DZE3: V3S_TK_EP1_DZE2 {
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displayname = "$STR_VEH_NAME_V3S_WHITE+++";
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transportMaxWeapons = 100;
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transportMaxMagazines = 400;
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transportmaxbackpacks = 16;
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class Upgrades {
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ItemTruckTNK[] = {"V3S_TK_EP1_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckTNK",1},{"PartGeneric",4},{"PartFueltank",3},{"ItemFuelBarrel",2}}};
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};
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};
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class V3S_TK_EP1_DZE4: V3S_TK_EP1_DZE3 {
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displayname = "$STR_VEH_NAME_V3S_WHITE++++";
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fuelCapacity = 615;
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};
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class V3S_Refuel_TK_GUE_EP1;
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class V3S_Refuel_TK_GUE_EP1_DZ: V3S_Refuel_TK_GUE_EP1 {
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displayname = "$STR_VEH_NAME_V3S_FUEL";
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vehicleClass = "DayZ Epoch Vehicles";
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side = 1;
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faction = "USMC";
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crew = "";
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typicalCargo[] = {};
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transportMaxWeapons = 10;
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transportMaxMagazines = 50;
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transportmaxbackpacks = 5;
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class TransportMagazines{};
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class TransportWeapons{};
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supplyRadius = 2.6;
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transportFuel = 0; //Required to disable A2 built in auto refuel for fuel trucks
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fuelCapacity = 10000;
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class Upgrades {
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ItemTruckORP[] = {"V3S_Refuel_TK_GUE_EP1_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckORP",1},{"PartEngine",2},{"PartWheel",6},{"ItemScrews",2}}};
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};
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};
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class V3S_Refuel_TK_GUE_EP1_DZE1: V3S_Refuel_TK_GUE_EP1_DZ {
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displayname = "$STR_VEH_NAME_V3S_FUEL+";
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original = "V3S_Refuel_TK_GUE_EP1_DZ";
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maxspeed = 100; //base 80
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terrainCoef = 1.8; // base 2.0
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turnCoef = 5; // base 3.7
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class Upgrades {
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ItemTruckAVE[] = {"V3S_Refuel_TK_GUE_EP1_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckAVE",1},{"PartGeneric",2},{"equip_metal_sheet",5},{"ItemScrews",4}}};
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};
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};
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class V3S_Refuel_TK_GUE_EP1_DZE2: V3S_Refuel_TK_GUE_EP1_DZE1 {
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displayname = "$STR_VEH_NAME_V3S_FUEL++";
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armor = 80; //base 40
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damageResistance = 0.0255; // base 0.00231
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class Upgrades {
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ItemTruckLRK[] = {"V3S_Refuel_TK_GUE_EP1_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class V3S_Refuel_TK_GUE_EP1_DZE3: V3S_Refuel_TK_GUE_EP1_DZE2 {
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displayname = "$STR_VEH_NAME_V3S_FUEL+++";
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transportMaxWeapons = 20;
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transportMaxMagazines = 100;
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transportmaxbackpacks = 10;
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class Upgrades {
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ItemTruckTNK[] = {"V3S_Refuel_TK_GUE_EP1_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckTNK",1},{"PartGeneric",2},{"PartFueltank",2},{"ItemFuelBarrel",6}}};
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};
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};
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class V3S_Refuel_TK_GUE_EP1_DZE4: V3S_Refuel_TK_GUE_EP1_DZE3 {
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displayname = "$STR_VEH_NAME_V3S_FUEL++++";
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fuelCapacity = 20000;
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};
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class V3S_Reammo_TK_GUE_EP1;
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class V3S_RA_TK_GUE_EP1_DZE: V3S_Reammo_TK_GUE_EP1 {
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side = 1;
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faction = "USMC";
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crew = "";
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typicalCargo[] = {};
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displayname = "$STR_VEH_NAME_V3S_ARMORED";
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vehicleClass = "DayZ Epoch Vehicles";
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class TransportMagazines {};
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class TransportWeapons {};
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transportAmmo = 0;
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supplyRadius = 2.6;
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armor = 120; //base 40
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damageResistance = 0.0555; // base 0.00231
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class Upgrades {
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ItemTruckORP[] = {"V3S_RA_TK_GUE_EP1_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckORP",1},{"PartEngine",2},{"PartWheel",6},{"ItemScrews",2}}};
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};
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};
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class V3S_RA_TK_GUE_EP1_DZE1: V3S_RA_TK_GUE_EP1_DZE {
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displayname = "$STR_VEH_NAME_V3S_ARMORED+";
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original = "V3S_RA_TK_GUE_EP1_DZE";
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maxspeed = 100; //base 80
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terrainCoef = 1.8; // base 2.5
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turnCoef = 5; // base 3.7
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class Upgrades {
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ItemTruckAVE[] = {"V3S_RA_TK_GUE_EP1_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckAVE",1},{"equip_metal_sheet",8},{"ItemScrews",3}}};
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};
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};
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class V3S_RA_TK_GUE_EP1_DZE2: V3S_RA_TK_GUE_EP1_DZE1 {
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displayname = "$STR_VEH_NAME_V3S_ARMORED++";
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armor = 180; //base 120
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damageResistance = 0.0855; // base 0.0555
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class Upgrades {
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ItemTruckLRK[] = {"V3S_RA_TK_GUE_EP1_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class V3S_RA_TK_GUE_EP1_DZE3: V3S_RA_TK_GUE_EP1_DZE2 {
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displayname = "$STR_VEH_NAME_V3S_ARMORED+++";
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transportMaxWeapons = 100;
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transportMaxMagazines = 400;
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transportmaxbackpacks = 16;
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class Upgrades {
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ItemTruckTNK[] = {"V3S_RA_TK_GUE_EP1_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckTNK",1},{"PartGeneric",4},{"PartFueltank",3},{"ItemFuelBarrel",2}}};
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};
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};
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class V3S_RA_TK_GUE_EP1_DZE4: V3S_RA_TK_GUE_EP1_DZE3 {
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displayname = "$STR_VEH_NAME_V3S_ARMORED++++";
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fuelCapacity = 615;
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};
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class V3S_Camper_DZE : V3S_RA_TK_GUE_EP1_DZE {
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vehicleClass = "DayZ Epoch Vehicles";
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model = "\z\addons\dayz_epoch_v\vehicles\V3S\dze_v3s_noback";
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picture = "\CA\wheeled_e\data\UI\Picture_V3S_open_CA.paa";
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displayname = "$STR_VEH_NAME_V3S_CAMPER";
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armor = 40;
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damageResistance = 0.00231;
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transportsoldier = 1;
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transportMaxWeapons = 10;
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transportMaxMagazines = 50;
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transportmaxbackpacks = 6;
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class Upgrades {
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ItemTruckORP[] = {"V3S_Camper_DZE1",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckORP",1},{"PartEngine",2},{"PartWheel",6},{"ItemScrews",2}}};
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};
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};
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class V3S_Camper_DZE1: V3S_Camper_DZE {
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displayname = "$STR_VEH_NAME_V3S_CAMPER+";
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original = "V3S_Camper_DZE";
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maxspeed = 100; //base 80
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terrainCoef = 1.8; // base 2.5
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turnCoef = 5; // base 3.7
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class Upgrades {
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ItemTruckAVE[] = {"V3S_Camper_DZE2",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckAVE",1},{"PartGeneric",2},{"equip_metal_sheet",5},{"ItemScrews",4}}};
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};
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};
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class V3S_Camper_DZE2: V3S_Camper_DZE1 {
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displayname = "$STR_VEH_NAME_V3S_CAMPER++";
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armor = 80; //base 40
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damageResistance = 0.0255; // base 0.00231
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class Upgrades {
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ItemTruckLRK[] = {"V3S_Camper_DZE3",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckLRK",1},{"PartGeneric",4},{"ItemWoodCrateKit",2},{"ItemGunRackKit",2},{"ItemScrews",2}}};
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};
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};
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class V3S_Camper_DZE3: V3S_Camper_DZE2 {
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displayname = "$STR_VEH_NAME_V3S_CAMPER+++";
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transportMaxWeapons = 20;
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transportMaxMagazines = 100;
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transportmaxbackpacks = 12;
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class Upgrades {
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ItemTruckTNK[] = {"V3S_Camper_DZE4",{"ItemToolbox","ItemCrowbar"},{},{{"ItemTruckTNK",1},{"PartGeneric",4},{"PartFueltank",3},{"ItemFuelBarrel",2}}};
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};
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};
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class V3S_Camper_DZE4: V3S_Camper_DZE3 {
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displayname = "$STR_VEH_NAME_V3S_CAMPER++++";
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fuelCapacity = 615;
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};
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