Files
DayZ-Epoch/SQF/dayz_code/medical/painkiller.sqf
A Man a69948d546 Add new sounds for some actions
- Attach and detach weapon attachments has a sounds now.
- Take painkillers and antbiotics has a sounds.
- Apply a bandage has 2 more sounds now.
2020-05-31 15:02:53 +02:00

48 lines
1.2 KiB
Plaintext

private ["_unit","_medsUsed"];
if (count _this > 2) then {
_unit = (_this select 3) select 0;
_medsUsed = nil;
} else {
_unit = _this select 0;
_medsUsed = _this select 1;
};
if (isNil "_medsUsed") then {
{
if (_x in magazines player) exitWith {
// Set painkillers if not defined (used when giving to somebody)
_medsUsed = _x;
};
} count ["ItemPainkiller","ItemPainkiller1","ItemPainkiller2","ItemPainkiller3","ItemPainkiller4","ItemPainkiller5","ItemPainkiller6"];
};
if !(isNil "_medsUsed") then {
//Remove one table from the box.
[_medsUsed,"medical"] call dayz_reduceItems;
call fnc_usec_medic_removeActions;
r_action = false;
if (vehicle player == player) then {
//not in a vehicle
player playActionNow "Gear";
};
[player,"pills",0,false] call dayz_zombieSpeak;
if (_unit == player) then {
//Self Healing
[player,player] call player_medPainkiller;
localize "str_actions_medical_painkillers_self" call dayz_rollingMessages;
} else {
// Heal another player
PVDZ_send = [_unit,"Painkiller",[_unit,player]];
publicVariableServer "PVDZ_send";
// Give humanity
20 call player_humanityChange;
format [localize "str_actions_medical_painkillers_give",(name _unit)] call dayz_rollingMessages;
};
};