Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgWeapons/Tools/Saw.hpp
AirwavesMan 09c368b938 Add a few new items
Models made by @helion4
2020-06-28 22:40:16 +02:00

32 lines
796 B
C++

class Saw_DZE: ItemCore
{
scope = 2;
displayName = $STR_EQUIP_SAW;
descriptionShort = $STR_EQUIP_SAW_DESC;
picture = "\dayz_epoch_c\icons\tools\ItemSaw.paa";
model = "\z\addons\dayz_epoch_w\items\handsaw.p3d";
};
class SawBroken_DZE: ItemCore
{
scope = 2;
displayName = $STR_EQUIP_SAW_BROKEN;
descriptionShort = $STR_EQUIP_SAW_BROKEN_DESC;
picture = "\dayz_epoch_c\icons\tools\ItemSawBroken.paa";
model = "\z\addons\dayz_epoch_w\items\handsaw.p3d";
class ItemActions
{
class Repair
{
text = $STR_ACTIONS_FIX_SAW;
script = ";['Repair','CfgWeapons', _id] spawn player_craftItem;";
neednearby[] = {};
requiretools[] = {};
output[] = {};
outputweapons[] = {"Saw_DZE"};
input[] = {{"PartGeneric",1}};
inputweapons[] = {"SawBroken_DZE"};
};
};
};