Files
DayZ-Epoch/SQF/dayz_code/compile/vehicle_handleKilled.sqf
2013-10-07 10:56:47 +11:00

24 lines
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private["_unit","_hitPoints","_selection","_killer"];
_unit = _this select 0;
_killer = _this select 1;
_hitPoints = _unit call vehicle_getHitpoints;
{
_selection = getText (configFile >> "CfgVehicles" >> (typeof _unit) >> "HitPoints" >> _x >> "name");
_unit setVariable [_selection, 1, true];
} forEach _hitPoints;
//["PVDZE_veh_Update",[_unit, "damage"]] call callRpcProcedure;
if (isServer) then {
[_unit, "killed"] call server_updateObject;
} else {
PVDZE_veh_Update = [_unit, "killed"];
publicVariableServer "PVDZE_veh_Update";
};
_unit removeAllEventHandlers "HandleDamage";
_unit removeAllEventHandlers "Killed";
_unit removeAllEventHandlers "GetIn";
_unit removeAllEventHandlers "GetOut";