mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
34 lines
938 B
Plaintext
34 lines
938 B
Plaintext
private ["_vehicle","_removed"];
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_vehicle = _this select 3;
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if (DZE_ActionInProgress) exitWith {cutText [localize "str_epoch_player_32","PLAIN DOWN"];};
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DZE_ActionInProgress = true;
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{player removeAction _x} count s_player_lockunlock;s_player_lockunlock = [];
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s_player_lockUnlock_crtl = 1;
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{DZE_myVehicle removeAction _x} count s_player_lockUnlockInside;s_player_lockUnlockInside = [];
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s_player_lockUnlockInside_ctrl = -1;
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_removed = ([player,"ItemHotwireKit",1] call BIS_fnc_invRemove);
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if (_removed == 1) then {
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if((random 10) <= 7.5) then {
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PVDZE_veh_Lock = [_vehicle,false];
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if(player distance _vehicle < 10) then {
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if (local _vehicle) then {
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PVDZE_veh_Lock spawn local_lockUnlock
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} else {
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publicVariable "PVDZE_veh_Lock";
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};
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};
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} else {
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cutText [localize "str_epoch_player_33","PLAIN DOWN"];
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};
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};
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s_player_lockUnlock_crtl = -1;
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s_player_lockUnlockInside_ctrl = -1;
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DZE_ActionInProgress = false; |