Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgTownGenerator/CfgChernarusPlus.hpp
2016-02-21 13:09:16 -05:00

37 lines
620 B
C++

//Example
class Balota {
type = "NameVillage";
position[] = {4528, 2465};
size = 547;
buildings = 50;
class Object0 {
type = "hiluxWreck";
position[] = {4427.69, 2487.55, 0};
direction = 294;
onFire = 0;
};
class Object1 {
type = "Rubbish2";
position[] = {4618.18, 2610.13, 0};
direction = 95;
onFire = 0;
};
class Object2 {
type = "Land_Misc_Rubble_EP1";
position[] = {4502.19, 2456.29, 0};
direction = 279;
onFire = 0;
};
class Object3 {
type = "UralWreck";
position[] = {4821.26, 2520.95, 0};
direction = 127;
onFire = 0;
};
};