Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgVehicles/Boat/smallboat.hpp
2016-02-21 13:09:16 -05:00

102 lines
3.0 KiB
C++

class Smallboat_1: Ship
{
displayName = "$STR_DN_SMALLBOATA";
crew = "Worker1";
typicalCargo[] = {"Worker1"};
class Library
{
libTextDesc = "$STR_LIB_SMALLBOAT";
};
side = 3;
faction = "CIV";
model = "\CA\water2\small_boat\smallboat_1";
picture = "\ca\water2\data\ui\picture_smallboat_CA.paa";
Icon = "\Ca\water2\Data\UI\icon_smallboat_ca.paa";
mapSize = 5;
driverAction = "SB_Driver";
cargoAction[] = {"SB_Cargo"};
cargoIsCoDriver[] = {0};
ejectDeadCargo = 1;
ejectDeadDriver = 0;
maxSpeed = 29;
transportSoldier = 5;
cost = 10000;
armor = 10;
damageResistance = 0.00882;
class Turrets{};
vehicleClass = "Ship";
scope = 2;
accuracy = 0.5;
soundEnviron[] = {"",0.0056234132,1.0};
class SoundEvents{};
soundEngineOnInt[] = {"\ca\sounds\Vehicles\Water\SMALL_BOAT\ext-slowboat-engine-start-03",0.17782794,1.0,200};
soundEngineOnExt[] = {"\ca\sounds\Vehicles\Water\SMALL_BOAT\ext-slowboat-engine-start-03",0.17782794,1.0,200};
soundEngineOffInt[] = {"ca\sounds\vehicles\Water\SMALL_BOAT\ext-slowboat-engine-stop-03",0.17782794,1.0,200};
soundEngineOffExt[] = {"ca\sounds\vehicles\Water\SMALL_BOAT\ext-slowboat-engine-stop-03",0.17782794,1.0,200};
class Sounds
{
class Engine
{
sound[] = {"ca\sounds\vehicles\water\small_boat\ext-slowboat-engine-low-04",1.0,1.0,350};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "engineOn*(rpm factor[0.5, 0.1])";
};
class EngineHighOut
{
sound[] = {"ca\sounds\vehicles\water\small_boat\ext-slowboat-engine-hi-03",1.0,1.0,400};
frequency = "(randomizer*0.05+0.95)*rpm";
volume = "engineOn*(rpm factor[0.35, 1.5])";
};
class IdleOut
{
sound[] = {"ca\sounds\vehicles\water\small_boat\ext-slowboat-engine-idle-04",0.1,1.0,150};
frequency = "1";
volume = "engineOn*(rpm factor[0.3, 0])";
};
class WaternoiseOutW0
{
sound[] = {"ca\sounds\vehicles\water\water_sfx\ext-water-noise-nospeed",0.25118864,1.0,100};
frequency = "1";
volume = "((speed factor[0, 8]) min (speed factor[8, 0]))";
};
class WaternoiseOutW1
{
sound[] = {"ca\sounds\vehicles\water\water_sfx\ext-boat-lospd-noise-02",0.31622776,1.0,100};
frequency = "1";
volume = "((speed factor[2, 12]) min (speed factor[12, 2]))";
};
class WaternoiseOutW2
{
sound[] = {"ca\sounds\vehicles\water\water_sfx\ext-boat-hispd-noise-02",0.39810717,1.0,100};
frequency = "1";
volume = "((speed factor[9, 18.7]) min (speed factor[18.7, 9]))";
};
};
supplyRadius = 3;
textSingular = "Ship";
textPlural = "Ships";
class Exhausts
{
class Exhaust1
{
position = "vyfuk start";
direction = "vyfuk konec";
effect = "ExhaustsEffect";
};
};
class Reflectors{};
class Damage
{
tex[] = {};
mat[] = {"ca\water2\small_boat\data\smallboat_001.rvmat","ca\water2\small_boat\data\smallboat_damage.rvmat","ca\water2\small_boat\data\smallboat_destruct.rvmat"};
};
extCameraPosition[] = {0,4.0,-14.0};
};
class smallboat_2: Smallboat_1
{
displayName = "$STR_DN_SMALLBOATB";
model = "\CA\water2\small_boat\smallboat_2";
};