Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Magazines/Shotgun.hpp
2016-02-21 13:09:16 -05:00

123 lines
2.3 KiB
C++

/* Slugs */
class 8Rnd_B_Beneli_74Slug;
class 8Rnd_12Gauge_Slug : 8Rnd_B_Beneli_74Slug
{
model = "\z\addons\dayz_communityassets\models\greenshotgunslugs.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_greenshotgunslugs_ca.paa";
cartridgeName = "12Gauge_Slug";
class ItemActions
{
COMBINE_MAG
class ReloadMag
{
text = "Split into 4 x 2 rounds";
script = "spawn player_reloadMag;";
use[] = {"8Rnd_12Gauge_Slug"};
output[] =
{
"2Rnd_12Gauge_Slug",
"2Rnd_12Gauge_Slug",
"2Rnd_12Gauge_Slug",
"2Rnd_12Gauge_Slug"
};
};
};
};
class 2Rnd_12Gauge_Slug : 8Rnd_12Gauge_Slug
{
model = "\z\addons\dayz_communityassets\models\2shells_slugshot.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_2shells_slugshot_CA.paa";
displayName = $STR_MAG_NAME_8;
descriptionShort = $STR_MAG_DESC_8;
count = 2;
class ItemActions
{
COMBINE_MAG
class ReloadMag
{
text = $STR_MAG_COMBINE_1;
script = "spawn player_reloadMag;";
use[] =
{
"2Rnd_12Gauge_Slug",
"2Rnd_12Gauge_Slug",
"2Rnd_12Gauge_Slug",
"2Rnd_12Gauge_Slug"
};
output[] =
{
"8Rnd_12Gauge_Slug"
};
};
};
};
/* Buckshot */
class 8Rnd_B_Beneli_Pellets;
class 8Rnd_12Gauge_Buck : 8Rnd_B_Beneli_Pellets
{
model = "\z\addons\dayz_communityassets\models\redshotgunpellets.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_redshotgunpellets_ca.paa";
class ItemActions
{
COMBINE_MAG
class ReloadMag
{
text = "Split into 4 x 2 rounds";
script = "spawn player_reloadMag;";
use[] = {"8Rnd_12Gauge_Buck"};
output[] =
{
"2Rnd_12Gauge_Buck",
"2Rnd_12Gauge_Buck",
"2Rnd_12Gauge_Buck",
"2Rnd_12Gauge_Buck"
};
};
};
};
class 2Rnd_12Gauge_Buck : 8Rnd_12Gauge_Buck
{
model = "\z\addons\dayz_communityassets\models\2shells_slugshot.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_2shells_pellet_ca.paa";
displayName = $STR_MAG_NAME_9;
descriptionShort = $STR_MAG_DESC_9;
count = 2;
class ItemActions
{
COMBINE_MAG
class ReloadMag
{
text = $STR_MAG_COMBINE_1;
script = "spawn player_reloadMag;";
use[] =
{
"2Rnd_12Gauge_Buck",
"2Rnd_12Gauge_Buck",
"2Rnd_12Gauge_Buck",
"2Rnd_12Gauge_Buck"
};
output[] =
{
"8Rnd_12Gauge_Buck"
};
};
};
};