Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Items/Fuel.hpp
2016-02-21 13:09:16 -05:00

53 lines
1.3 KiB
C++

class ItemJerrycanEmpty : CA_Magazine
{
scope = public;
count = 1;
type = WeaponSlotItem * 2;
model = "\dayz_equip\models\jerrycan.p3d";
picture = "\dayz_equip\textures\equip_jerrycan_e_ca.paa";
displayName = $STR_ITEM_NAME_JERRYCAN_EMPTY;
descriptionShort = $STR_ITEM_DESC_JERRYCAN_EMPTY;
fuelQuantity = 0;
fullcan = "ItemJerrycan";
};
class ItemJerrycan : ItemJerrycanEmpty
{
picture = "\dayz_equip\textures\equip_jerrycan_ca.paa";
displayName = $STR_ITEM_NAME_JERRYCAN;
descriptionShort = $STR_ITEM_DESC_JERRYCAN;
fuelQuantity = 20;
emptycan = "ItemJerrycanEmpty";
//used for tent burning
fireIntensity = 6;
};
class ItemFuelcanEmpty : ItemJerrycanEmpty
{
type = WeaponSlotItem;
model = "z\addons\dayz_communityassets\models\fuelcan.p3d";
picture = "\z\addons\dayz_communityassets\pictures\equip_fuelcan_empty_CA.paa";
displayName = $STR_ITEM_NAME_FUELCAN_EMPTY;
descriptionShort = $STR_ITEM_DESC_FUELCAN_EMPTY;
fuelQuantity = 0;
fullcan = "ItemFuelcan";
};
class ItemFuelcan : ItemFuelcanEmpty
{
picture = "\z\addons\dayz_communityassets\pictures\equip_fuelcan_CA.paa";
displayName = $STR_ITEM_NAME_FUELCAN;
descriptionShort = $STR_ITEM_DESC_FUELCAN;
fuelQuantity = 5;
emptycan = "ItemFuelcanEmpty";
//used for tent burning
fireIntensity = 4;
};