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https://github.com/EpochModTeam/DayZ-Epoch.git
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* Add logging failed safe/lockbox and door lock/unlock/failed code attempts This adds logging for both safes and lockboxes for failed code attempts. Also adds logging for locking, unlocking and failed code attempts for doors. "salival (playerUID) FAILED unlocking LockBox with code: Red11 (actual: Red57) @110069 [11044.4,8438.32,0.652]" "salival (playerUID) UNLOCKED LockBox with code: Green22 @110069 [11040.6,8438.91,0.834]" "salival (playerUID) PACKED LockBox with code: Green22 @110069 [11040.6,8438.91,0.834]" "salival (playerUID) UNLOCKED CinderWallDoorSmallLocked_DZ with code: 559 @110069 [11015.4,8458.74,5.272]" "salival (playerUID) LOCKED CinderWallDoorSmallLocked_DZ with code: 559 @110069 [11015.4,8458.74,5.272]" "salival (playerUID) FAILED unlocking CinderWallDoorSmallLocked_DZ with code: EYESCAN (actual: 559) @110069 [11015.4,8458.74,5.272]" "salival (playerUID) FAILED unlocking CinderWallDoorSmallLocked_DZ with code: 100 (actual: 559) @110069 [11015.4,8458.74,5.272]" "salival (playerUID) UNLOCKED CinderWallDoorSmallLocked_DZ with code: 559 @110069 [11015.4,8458.74,5.272]" "salival (playerUID) LOCKED CinderWallDoorSmallLocked_DZ with code: 559 @110069 [11015.4,8458.74,5.272]" * Revert wrong hinge type * Remove unused DZE_Lock_Door * Rework * Remove redundant code, Make single currency costs use BIS_fnc_numberText * Rework * Add changelog line
52 lines
1.6 KiB
Plaintext
52 lines
1.6 KiB
Plaintext
private ["_player","_playerUID","_name","_traderid","_buyorsell","_data","_result","_key","_outcome","_clientID","_price","_quantity","_container","_return","_classname","_traderCity","_currency","_message"];
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_player = _this select 0;
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_traderID = _this select 1;
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_buyorsell = _this select 2; //0 > Buy // 1 > Sell
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_classname = _this select 3;
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_traderCity = _this select 4;
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_currency = _this select 5;
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_price = _this select 6;
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_clientID = owner _player;
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_playerUID = getPlayerUID _player;
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_name = if (alive _player) then {name _player} else {"Dead Player"};
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if (count _this > 7) then {
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_quantity = _this select 7;
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_container = _this select 8;
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_return = false;
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} else {
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_quantity = 1;
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_container = "gear";
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_return = true;
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};
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if (typeName _currency == "STRING") then {_price = format ["%1 %2",_price,_currency];};
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if (_buyorsell == 0) then { // Buy
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_message = format["%1: %2 (%3) purchased %4x %5 into %6 at %7 for %8",localize "STR_EPOCH_PLAYER_289",_name,_playerUID,_quantity,_classname,_container,_traderCity,_price];
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} else { // Sell
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_message = format["%1: %2 (%3) sold %4x %5 from %6 at %7 for %8",localize "STR_EPOCH_PLAYER_289",_name,_playerUID,_quantity,_classname,_container,_traderCity,_price];
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};
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diag_log _message;
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if (DZE_ConfigTrader) then {
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_outcome = "PASS";
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} else {
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//Send request
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_key = format["CHILD:398:%1:%2:",_traderID,_buyorsell];
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_data = "HiveEXT" callExtension _key;
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_result = call compile format ["%1",_data];
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// diag_log ("TRADE: RES: "+ str(_result));
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_outcome = _result select 0;
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};
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if (_return) then {
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dayzTradeResult = _outcome;
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if (!isNull _player) then {
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_clientID publicVariableClient "dayzTradeResult";
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};
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};
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