Files
DayZ-Epoch/SQF/dayz_code/Configs/CfgMagazines/Clothing/EpochSkins.hpp
A Man b1e77a3993 Remove gsc_cloth_loner_head_DZ and skin due model issues
Server admins should remove this skin as soon as possible if it got added.
2021-05-12 09:39:06 +02:00

1882 lines
55 KiB
C++

class Skin_Survivor2_DZ : SkinBase {
scope = 2;
displayName = $STR_EQUIP_NAME_CIV;
descriptionShort = $STR_EQUIP_DESC_CIV;
sex = "male";
playerModel = "Survivor2_DZ";
};
class Skin_Camo1_DZ : SkinBase {
scope = 2;
displayName = $STR_EQUIP_NAME_CAMO;
descriptionShort = $STR_EQUIP_DESC_CAMO;
sex = "male";
playerModel = "Camo1_DZ";
};
class Skin_Rocket_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_OFFICERSUIT;
descriptionShort = $STR_EPOCH_SKINS_OFFICERSUIT;
sex = "male";
playerModel = "Rocket_DZ";
};
class Skin_Soldier1_DZ : SkinBase {
scope = 2;
displayName = $STR_EQUIP_NAME_SOLDIER;
descriptionShort = $STR_EQUIP_DESC_SOLDIER;
sex = "male";
playerModel = "Soldier1_DZ";
};
class Skin_Sniper1_DZ : SkinBase {
scope = 2;
displayName = $STR_EQUIP_NAME_GHILLIE;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "Sniper1_DZ";
};
class Skin_RU_Policeman_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_POLICE_OFFICER1;
descriptionShort = $STR_EPOCH_SKINS_POLICE_DESC;
sex = "male";
playerModel = "RU_Policeman_DZ";
};
class Skin_RU_Policeman2_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_POLICE_OFFICER2;
descriptionShort = $STR_EPOCH_SKINS_POLICE_DESC;
sex = "male";
playerModel = "RU_Policeman2_DZ";
};
class Skin_Pilot_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_ETHAN;
descriptionShort = $STR_EPOCH_SKINS_ETHAN_DESC;
sex = "male";
playerModel = "Pilot_EP1_DZ";
};
class Skin_Haris_Press_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_HARRY;
descriptionShort = $STR_EPOCH_SKINS_HARRY_DESC;
sex = "male";
playerModel = "Haris_Press_EP1_DZ";
};
class Skin_Ins_Soldier_GL_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_TERRORISTUNIFORM;
descriptionShort = $STR_EPOCH_SKINS_TERRORISTUNIFORM;
sex = "male";
playerModel = "Ins_Soldier_GL_DZ";
};
class Skin_GUE_Commander_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_REBELUNIFORM;
descriptionShort = $STR_EPOCH_SKINS_REBELUNIFORM;
sex = "male";
playerModel = "GUE_Commander_DZ";
};
class Skin_Functionary1_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_DONALD;
descriptionShort = $STR_EPOCH_SKINS_DONALD_DESC;
sex = "male";
playerModel = "Functionary1_EP1_DZ";
};
class Skin_Priest_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_JAMES;
descriptionShort = $STR_EPOCH_SKINS_JAMES_DESC;
sex = "male";
playerModel = "Priest_DZ";
};
class Skin_Rocker1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_DUANE;
descriptionShort = $STR_EPOCH_SKINS_DUANE_DESC;
sex = "male";
playerModel = "Rocker1_DZ";
};
class Skin_Rocker2_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_ROD;
descriptionShort = $STR_EPOCH_SKINS_ROD_DESC;
sex = "male";
playerModel = "Rocker2_DZ";
};
class Skin_Rocker3_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_VAN;
descriptionShort = $STR_EPOCH_SKINS_VAN_DESC;
sex = "male";
playerModel = "Rocker3_DZ";
};
class Skin_Rocker4_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BRUCE;
descriptionShort = $STR_EPOCH_SKINS_BRUCE_DESC;
sex = "male";
playerModel = "Rocker4_DZ";
};
class Skin_Bandit1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BANDITOUTFIT1;
descriptionShort = $STR_EPOCH_SKINS_BANDITOUTFIT1;
sex = "male";
playerModel = "Bandit1_DZ";
};
class Skin_Bandit2_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BANDITCAMO;
descriptionShort = $STR_EPOCH_SKINS_BANDITCAMO_DESC;
sex = "male";
playerModel = "Bandit2_DZ";
};
class Skin_Bandit3_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BANDITOUTFIT2;
descriptionShort = $STR_EPOCH_SKINS_BANDITOUTFIT2;
sex = "male";
playerModel = "Bandit3_DZ";
};
class Skin_Bandit4_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BANDITOUTFIT3;
descriptionShort = $STR_EPOCH_SKINS_BANDITOUTFIT3;
sex = "male";
playerModel = "Bandit4_DZ";
};
class Skin_Bandit5_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BANDITOUTFIT4;
descriptionShort = $STR_EPOCH_SKINS_BANDITOUTFIT4;
sex = "male";
playerModel = "Bandit5_DZ";
};
class Skin_GUE_Soldier_MG_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BANDITGUNNER;
descriptionShort = $STR_EPOCH_SKINS_BANDITGUNNER_DESC;
sex = "male";
playerModel = "GUE_Soldier_MG_DZ";
};
class Skin_GUE_Soldier_Sniper_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BANDITSNIPER;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GUE_Soldier_Sniper_DZ";
};
class Skin_GUE_Soldier_Crew_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BANDITBAKLAVA;
descriptionShort = $STR_EPOCH_SKINS_BANDITBAKLAVA_DESC;
sex = "male";
playerModel = "GUE_Soldier_Crew_DZ";
};
class Skin_GUE_Soldier_CO_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BANDITMASK;
descriptionShort = $STR_EPOCH_SKINS_BANDITMASK_DESC;
sex = "male";
playerModel = "GUE_Soldier_CO_DZ";
};
class Skin_GUE_Soldier_2_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BANDITHAT;
descriptionShort = $STR_EPOCH_SKINS_BANDITHAT_DESC;
sex = "male";
playerModel = "GUE_Soldier_2_DZ";
};
class Skin_BanditW1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BANDITANNIE;
descriptionShort = $STR_EPOCH_SKINS_BANDITANNIE_DESC;
sex = "female";
playerModel = "BanditW1_DZ";
};
class Skin_BanditW2_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BANDITJANE;
descriptionShort = $STR_EPOCH_SKINS_BANDITJANE_DESC;
sex = "female";
playerModel = "BanditW2_DZ";
};
class Skin_SurvivorW3_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_JANE;
descriptionShort = $STR_EPOCH_SKINS_JANE_DESC;
sex = "female";
playerModel = "SurvivorW3_DZ";
};
class Skin_SurvivorW2_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_ANNIE;
descriptionShort = $STR_EPOCH_SKINS_ANNIE_DESC;
sex = "female";
playerModel = "SurvivorW2_DZ";
};
class Skin_SurvivorWpink_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_MELLY;
descriptionShort = $STR_EPOCH_SKINS_MELLY_DESC;
sex = "female";
playerModel = "SurvivorWpink_DZ";
};
class Skin_SurvivorWcombat_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_ALEJANDRIA;
descriptionShort = $STR_EPOCH_SKINS_ALEJANDRIA_DESC;
sex = "female";
playerModel = "SurvivorWcombat_DZ";
};
class Skin_SurvivorWwinter_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_ANGELINA;
descriptionShort = $STR_EPOCH_SKINS_ANGELINA_DESC;
sex = "female";
playerModel = "SurvivorWwinter_DZ";
};
class Skin_SurvivorWdesert_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_SAVANNAH;
descriptionShort = $STR_EPOCH_SKINS_SAVANNAH_DESC;
sex = "female";
playerModel = "SurvivorWdesert_DZ";
};
class Skin_SurvivorWurban_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_SOPHIA;
descriptionShort = $STR_EPOCH_SKINS_SOPHIA_DESC;
sex = "female";
playerModel = "SurvivorWurban_DZ";
};
class Skin_TK_INS_Warlord_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_TAKISTANIWARLORD;
descriptionShort = $STR_EPOCH_SKINS_TAKISTANIWARLORD;
sex = "male";
playerModel = "TK_INS_Warlord_EP1_DZ";
};
class Skin_TK_INS_Soldier_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_TAKISTANISOLDIER1;
descriptionShort = $STR_EPOCH_SKINS_TAKISTANISOLDIER1;
sex = "male";
playerModel = "TK_INS_Soldier_EP1_DZ";
};
class Skin_TK_INS_Soldier_EP2_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_TAKISTANISOLDIER2;
descriptionShort = $STR_EPOCH_SKINS_TAKISTANISOLDIER2;
sex = "male";
playerModel = "TK_INS_Soldier_EP2_DZ";
};
class Skin_TK_INS_Soldier_EP3_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_TAKISTANISOLDIER3;
descriptionShort = $STR_EPOCH_SKINS_TAKISTANISOLDIER3;
sex = "male";
playerModel = "TK_INS_Soldier_EP3_DZ";
};
class Skin_CZ_Special_Forces_GL_DES_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_SPECIALFORCES;
descriptionShort = $STR_EPOCH_SKINS_SPECIALFORCES;
sex = "male";
playerModel = "CZ_Special_Forces_GL_DES_EP1_DZ";
};
class Skin_Drake_Light_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_DESERTCAMO;
descriptionShort = $STR_EPOCH_SKINS_DESERTCAMO;
sex = "male";
playerModel = "Drake_Light_DZ";
};
class Skin_Soldier_Bodyguard_AA12_PMC_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BODYGUARD;
descriptionShort = $STR_EPOCH_SKINS_BODYGUARD;
sex = "male";
playerModel = "Soldier_Bodyguard_AA12_PMC_DZ";
};
class Skin_FR_OHara_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_JUNGLECAMO;
descriptionShort = $STR_EPOCH_SKINS_JUNGLECAMO;
sex = "male";
playerModel = "FR_OHara_DZ";
};
class Skin_FR_Rodriguez_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_GUNNEROUTFIT;
descriptionShort = $STR_EPOCH_SKINS_GUNNEROUTFIT;
sex = "male";
playerModel = "FR_Rodriguez_DZ";
};
class Skin_CZ_Soldier_Sniper_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_DESERTGHILLIE;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "CZ_Soldier_Sniper_EP1_DZ";
};
class Skin_Graves_Light_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_URBANCAMO;
descriptionShort = $STR_EPOCH_SKINS_URBANCAMO;
sex = "male";
playerModel = "Graves_Light_DZ";
};
class Skin_Soldier_Sniper_PMC_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_HERO;
descriptionShort = $STR_EPOCH_SKINS_HERO;
sex = "male";
playerModel = "Soldier_Sniper_PMC_DZ";
};
class Skin_Soldier_TL_PMC_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_TEAMLEADER;
descriptionShort = $STR_EPOCH_SKINS_TEAMLEADER;
sex = "male";
playerModel = "Soldier_TL_PMC_DZ";
};
class Skin_TK_Special_Forces_MG_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_SMUGGLER;
descriptionShort = $STR_EPOCH_SKINS_SMUGGLER;
sex = "male";
playerModel = "TK_Special_Forces_MG_EP1_DZ";
};
class Skin_TK_Soldier_Sniper_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_DESERTSNIPER;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "TK_Soldier_Sniper_EP1_DZ";
};
class Skin_TK_Commander_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_GENERAL;
descriptionShort = $STR_GENERAL;
sex = "male";
playerModel = "TK_Commander_EP1_DZ";
};
class Skin_RU_Soldier_Crew_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_CREWMAN;
descriptionShort = $STR_EPOCH_SKINS_CREWMAN;
sex = "male";
playerModel = "RU_Soldier_Crew_DZ";
};
class Skin_INS_Lopotev_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BOSS;
descriptionShort = $STR_EPOCH_SKINS_BOSS_DESC;
sex = "male";
playerModel = "INS_Lopotev_DZ";
};
class Skin_INS_Soldier_AR_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_COOPER;
descriptionShort = $STR_EPOCH_SKINS_COOPER;
sex = "male";
playerModel = "INS_Soldier_AR_DZ";
};
class Skin_INS_Soldier_CO_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_TRAVIS;
descriptionShort = $STR_EPOCH_SKINS_TRAVIS;
sex = "male";
playerModel = "INS_Soldier_CO_DZ";
};
class Skin_INS_Bardak_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_PAULO;
descriptionShort = $STR_EPOCH_SKINS_PAULO;
sex = "male";
playerModel = "INS_Bardak_DZ";
};
class Skin_INS_Worker2_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_STEVE;
descriptionShort = $STR_EPOCH_SKINS_STEVE;
sex = "male";
playerModel = "INS_Worker2_DZ";
};
class Skin_USMC_Soldier_Officer_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_USMCOFFICER;
descriptionShort = $STR_EPOCH_SKINS_USMCOFFICER;
sex = "male";
playerModel = "USMC_Soldier_Officer_DZ";
};
class Skin_USMC_Soldier_MG_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_USMCSOLDIER;
descriptionShort = $STR_EPOCH_SKINS_USMCSOLDIER;
sex = "male";
playerModel = "USMC_Soldier_MG_DZ";
};
class Skin_USMC_Soldier_Pilot_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_USMCPILOT;
descriptionShort = $STR_EPOCH_SKINS_USMCPILOT;
sex = "male";
playerModel = "USMC_Soldier_Pilot_DZ";
};
class Skin_FR_TL_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_CAMOTEAMLEADER;
descriptionShort = $STR_EPOCH_SKINS_CAMOTEAMLEADER;
sex = "male";
playerModel = "FR_TL_DZ";
};
class Skin_FR_R_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_CAMORECON;
descriptionShort = $STR_EPOCH_SKINS_CAMORECON;
sex = "male";
playerModel = "FR_R_DZ";
};
class Skin_FR_Marksman_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_CAMOMARKSMAN;
descriptionShort = $STR_EPOCH_SKINS_CAMOMARKSMAN;
sex = "male";
playerModel = "FR_Marksman_DZ";
};
class Skin_FR_Assault_R_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_CAMOASSAULT;
descriptionShort = $STR_EPOCH_SKINS_CAMOASSAULT;
sex = "male";
playerModel = "FR_Assault_R_DZ";
};
class Skin_RU_Soldier_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_RUSOLDIER;
descriptionShort = $STR_EPOCH_SKINS_RUSOLDIER;
sex = "male";
playerModel = "RU_Soldier_DZ";
};
class Skin_RU_Soldier_Officer_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_RUOFFICER;
descriptionShort = $STR_EPOCH_SKINS_RUOFFICER;
sex = "male";
playerModel = "RU_Soldier_Officer_DZ";
};
class Skin_RUS_Soldier1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_RUCAMO;
descriptionShort = $STR_EPOCH_SKINS_RUCAMO;
sex = "male";
playerModel = "RUS_Soldier1_DZ";
};
class Skin_RUS_Commander_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_RUCOMMANDER;
descriptionShort = $STR_EPOCH_SKINS_RUCOMMANDER;
sex = "male";
playerModel = "RUS_Commander_DZ";
};
class Skin_MVD_Soldier_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_MVDSOLDIER;
descriptionShort = $STR_EPOCH_SKINS_MVDSOLDIER;
sex = "male";
playerModel = "MVD_Soldier_DZ";
};
class Skin_Ins_Soldier_2_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_TERRORISTCAMO;
descriptionShort = $STR_EPOCH_SKINS_TERRORISTCAMO;
sex = "male";
playerModel = "Ins_Soldier_2_DZ";
};
class Skin_Ins_Commander_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_INSCOMMANDER;
descriptionShort = $STR_EPOCH_SKINS_INSCOMMANDER;
sex = "male";
playerModel = "Ins_Commander_DZ";
};
class Skin_Ins_Soldier_Crew_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_INSCREWMAN;
descriptionShort = $STR_EPOCH_SKINS_INSCREWMAN;
sex = "male";
playerModel = "Ins_Soldier_Crew_DZ";
};
class Skin_CDF_Soldier_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_CDFSOLDIER;
descriptionShort = $STR_EPOCH_SKINS_CDFSOLDIER;
sex = "male";
playerModel = "CDF_Soldier_DZ";
};
class Skin_Assistant_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_ASSISTANT;
descriptionShort = $STR_EPOCH_SKINS_ASSISTANT;
sex = "male";
playerModel = "Assistant_DZ";
};
class Skin_Doctor_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_DOCTOR;
descriptionShort = $STR_EPOCH_SKINS_DOCTOR_DESC;
sex = "male";
playerModel = "Doctor_DZ";
};
class Skin_Worker1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_WORKER1;
descriptionShort = $STR_EPOCH_SKINS_WORKER_DESC;
sex = "male";
playerModel = "Worker1_DZ";
};
class Skin_Worker3_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_WORKER2;
descriptionShort = $STR_EPOCH_SKINS_WORKER_DESC;
sex = "male";
playerModel = "Worker3_DZ";
};
class Skin_Worker4_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_WORKER3;
descriptionShort = $STR_EPOCH_SKINS_WORKER_DESC;
sex = "male";
playerModel = "Worker4_DZ";
};
class Skin_TK_CIV_Takistani01_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_TKCITIZEN1;
descriptionShort = $STR_EPOCH_SKINS_TKCITIZEN1;
sex = "male";
playerModel = "TK_CIV_Takistani01_EP1_DZ";
};
class Skin_TK_CIV_Takistani03_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_TKCITIZEN2;
descriptionShort = $STR_EPOCH_SKINS_TKCITIZEN2;
sex = "male";
playerModel = "TK_CIV_Takistani03_EP1_DZ";
};
class Skin_TK_CIV_Takistani04_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_TKCITIZEN3;
descriptionShort = $STR_EPOCH_SKINS_TKCITIZEN3;
sex = "male";
playerModel = "TK_CIV_Takistani04_EP1_DZ";
};
class Skin_TK_CIV_Takistani06_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_TKCITIZEN4;
descriptionShort = $STR_EPOCH_SKINS_TKCITIZEN4;
sex = "male";
playerModel = "TK_CIV_Takistani06_EP1_DZ";
};
class Skin_TK_INS_Soldier_AR_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_TKSOLDIER;
descriptionShort = $STR_EPOCH_SKINS_TKSOLDIER;
sex = "male";
playerModel = "TK_INS_Soldier_AR_EP1_DZ";
};
class Skin_TK_GUE_Soldier_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_TKGUESOLDIER;
descriptionShort = $STR_EPOCH_SKINS_TKGUESOLDIER;
sex = "male";
playerModel = "TK_GUE_Soldier_EP1_DZ";
};
class Skin_CZ_Soldier_SL_DES_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_CZSOLDIER;
descriptionShort = $STR_EPOCH_SKINS_CZSOLDIER;
sex = "male";
playerModel = "CZ_Soldier_SL_DES_EP1_DZ";
};
class Skin_US_Soldier_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_USSOLDIER;
descriptionShort = $STR_EPOCH_SKINS_USSOLDIER;
sex = "male";
playerModel = "US_Soldier_EP1_DZ";
};
class Skin_UN_CDF_Soldier_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_UNSOLDIER;
descriptionShort = $STR_EPOCH_SKINS_UNSOLDIER;
sex = "male";
playerModel = "UN_CDF_Soldier_EP1_DZ";
};
class Skin_UN_CDF_Soldier_Guard_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_UNCOMMANDER;
descriptionShort = $STR_EPOCH_SKINS_UNCOMMANDER;
sex = "male";
playerModel = "UN_CDF_Soldier_Guard_EP1_DZ";
};
class Skin_GER_Soldier_TL_EP1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_GERRECON;
descriptionShort = $STR_EPOCH_SKINS_GERRECON;
sex = "male";
playerModel = "GER_Soldier_TL_EP1_DZ";
};
class Skin_BAF_Soldier_Officer_MTP_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BAFOFFICER;
descriptionShort = $STR_EPOCH_SKINS_BAFOFFICER;
sex = "male";
playerModel = "BAF_Soldier_Officer_MTP_DZ";
};
class Skin_BAF_Soldier_N_MTP_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BAFSOLDIER;
descriptionShort = $STR_EPOCH_SKINS_BAFSOLDIER;
sex = "male";
playerModel = "BAF_Soldier_N_MTP_DZ";
};
class Skin_FR_Sapper_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_FRSAPPER;
descriptionShort = $STR_EPOCH_SKINS_FRSAPPER;
sex = "male";
playerModel = "FR_Sapper_DZ";
};
//Namalsk Skins
class Skin_CamoWinter1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_CAMOWINTER;
descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_DESC;
sex = "male";
playerModel = "CamoWinter1_DZ";
};
class Skin_CamoWinter2_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_CAMOWINTERW;
descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_DESC;
sex = "male";
playerModel = "CamoWinter2_DZ";
};
class Skin_SniperWinter_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_SNIPER1W;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "SniperWinter_DZ";
};
class Skin_Nac_Soldier_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_NACSOLDIER;
descriptionShort = $STR_DZE_EQUIP_NACSOLDIER_DESC;
sex = "male";
playerModel = "Nac_Soldier_DZ";
};
class Skin_Tamika_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_TAMIKA;
descriptionShort = $STR_EPOCH_SKINS_TAMIKA;
sex = "female";
playerModel = "Tamika_DZ";
};
//Stalker Skins
class Skin_gsc_military_helmet_wdl_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_WDL_MIL_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
sex = "male";
playerModel = "gsc_military_helmet_wdl_DZ";
};
class Skin_gsc_military_head_wdl_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_WDL_MIL_HEAD_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
sex = "male";
playerModel = "gsc_military_head_wdl_DZ";
};
class Skin_gsc_military_helmet_grey_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_URB_MIL_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
sex = "male";
playerModel = "gsc_military_helmet_grey_DZ";
};
class Skin_gsc_military_head_grey_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_URB_MIL_HEAD_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
sex = "male";
playerModel = "gsc_military_head_grey_DZ";
};
class Skin_gsc_scientist1_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST1_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_DESC;
sex = "male";
playerModel = "gsc_scientist1_DZ";
};
class Skin_gsc_scientist1_head_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST1_HEAD_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_DESC;
sex = "male";
playerModel = "gsc_scientist1_head_DZ";
};
class Skin_gsc_scientist2_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST2_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_DESC;
sex = "male";
playerModel = "gsc_scientist2_DZ";
};
class Skin_gsc_scientist2_head_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST2_HEAD_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_DESC;
sex = "male";
playerModel = "gsc_scientist2_head_DZ";
};
class Skin_gsc_eco_stalker_mask_neutral_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_LONER_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
sex = "male";
playerModel = "gsc_eco_stalker_mask_neutral_DZ";
};
class Skin_gsc_eco_stalker_head_neutral_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_LONER_HEAD_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
sex = "male";
playerModel = "gsc_eco_stalker_head_neutral_DZ";
};
class Skin_gsc_eco_stalker_mask_fred_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_FREEDOM_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
sex = "male";
playerModel = "gsc_eco_stalker_mask_fred_DZ";
};
class Skin_gsc_eco_stalker_head_fred_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_FREEDOM_HEAD_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
sex = "male";
playerModel = "gsc_eco_stalker_head_fred_DZ";
};
class Skin_gsc_eco_stalker_mask_duty_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_DUTY_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
sex = "male";
playerModel = "gsc_eco_stalker_mask_duty_DZ";
};
class Skin_gsc_eco_stalker_head_duty_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_DUTY_HEAD_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
sex = "male";
playerModel = "gsc_eco_stalker_head_duty_DZ";
};
class Skin_gsc_eco_stalker_mask_camo_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_MONOLITH_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
sex = "male";
playerModel = "gsc_eco_stalker_mask_camo_DZ";
};
class Skin_gsc_eco_stalker_head_camo_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_MONOLITH_HEAD_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_DESC;
sex = "male";
playerModel = "gsc_eco_stalker_head_camo_DZ";
};
//New ghillies skins
class Skin_GhillieFull_Desert01_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_1_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Desert01_DZ";
};
class Skin_GhillieFull_Desert02_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_2_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Desert02_DZ";
};
class Skin_GhillieFull_Desert03_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_3_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Desert03_DZ";
};
class Skin_GhillieFull_Desert04_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_4_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Desert04_DZ";
};
class Skin_GhillieFull_Desert05_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_5_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Desert05_DZ";
};
class Skin_GhillieFull_Desert06_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_6_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Desert06_DZ";
};
class Skin_GhillieFull_Desert07_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_7_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Desert07_DZ";
};
class Skin_GhillieFull_Desert08_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_8_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Desert08_DZ";
};
class Skin_GhillieFull_Snow01_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_1_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Snow01_DZ";
};
class Skin_GhillieFull_Snow02_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_2_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Snow02_DZ";
};
class Skin_GhillieFull_Snow03_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_3_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Snow03_DZ";
};
class Skin_GhillieFull_Snow04_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_4_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Snow04_DZ";
};
class Skin_GhillieFull_Snow05_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_5_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Snow05_DZ";
};
class Skin_GhillieFull_Urban01_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_URB_1_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Urban01_DZ";
};
class Skin_GhillieFull_Wood01_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_1_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood01_DZ";
};
class Skin_GhillieFull_Wood02_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_2_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood02_DZ";
};
class Skin_GhillieFull_Wood03_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_3_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood03_DZ";
};
class Skin_GhillieFull_Wood04_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_4_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood04_DZ";
};
class Skin_GhillieFull_Wood05_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_5_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood05_DZ";
};
class Skin_GhillieFull_Wood06_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_6_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood06_DZ";
};
class Skin_GhillieFull_Wood07_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_7_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood07_DZ";
};
class Skin_GhillieFull_Wood08_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_8_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood08_DZ";
};
class Skin_GhillieFull_Wood09_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_9_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood09_DZ";
};
class Skin_GhillieFull_Wood10_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_10_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood10_DZ";
};
class Skin_GhillieFull_Wood11_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_11_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood11_DZ";
};
class Skin_GhillieFull_Wood12_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_12_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood12_DZ";
};
class Skin_GhillieFull_Wood13_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_13_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood13_DZ";
};
class Skin_GhillieFull_Wood14_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_14_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood14_DZ";
};
class Skin_GhillieFull_Wood15_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_15_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood15_DZ";
};
class Skin_GhillieFull_Wood16_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_16_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "GhillieFull_Wood16_DZ";
};
class Skin_GER_Soldier_EP1_des_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GER_SOLDIER_DES_NAME;
descriptionShort = $STR_DZE_EQUIP_GER_SOLDIER_DES_DESC;
sex = "male";
playerModel = "GER_Soldier_EP1_des_DZ";
};
class Skin_GER_Soldier_TL_EP1_des_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GER_TL_DES_NAME;
descriptionShort = $STR_DZE_EQUIP_GER_TL_DES_DESC;
sex = "male";
playerModel = "GER_Soldier_TL_EP1_des_DZ";
};
class Skin_GER_Soldier_EP1_wdl_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GER_Soldier_WDL_NAME;
descriptionShort = $STR_DZE_EQUIP_GER_Soldier_WDL_DESC;
sex = "male";
playerModel = "GER_Soldier_EP1_wdl_DZ";
};
class Skin_GER_Soldier_TL_EP1_wdl_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GER_TL_WDL_NAME;
descriptionShort = $STR_DZE_EQUIP_GER_TL_WDL_DESC;
sex = "male";
playerModel = "GER_Soldier_TL_EP1_wdl_DZ";
};
//New ice apo skins
class Skin_Apo_Rifleman_01_DZ : SkinBase
{
scope = 2;
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_1_NAME;
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
sex = "male";
playerModel = "Apo_Rifleman_01_DZ";
};
class Skin_Apo_Rifleman_02_DZ : SkinBase
{
scope = 2;
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_2_NAME;
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
sex = "male";
playerModel = "Apo_Rifleman_02_DZ";
};
class Skin_Apo_Rifleman_03_DZ : SkinBase
{
scope = 2;
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_3_NAME;
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
sex = "male";
playerModel = "Apo_Rifleman_03_DZ";
};
class Skin_Apo_Rifleman_04_DZ : SkinBase
{
scope = 2;
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_4_NAME;
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
sex = "male";
playerModel = "Apo_Rifleman_04_DZ";
};
class Skin_Apo_Rifleman_05_DZ : SkinBase
{
scope = 2;
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_5_NAME;
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
sex = "male";
playerModel = "Apo_Rifleman_05_DZ";
};
class Skin_Apo_Rifleman_06_DZ : SkinBase
{
scope = 2;
displayName = $STR_DZE_EQUIP_APO_RIFLEMAN_6_NAME;
descriptionShort = $STR_DZE_EQUIP_APO_RIFLEMAN_DESC;
sex = "male";
playerModel = "Apo_Rifleman_06_DZ";
};
//New sg_gru skins
class Skin_SG_GRU_TL_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_SG_GRU_DT_TL_NAME;
descriptionShort = $STR_DZE_EQUIP_SG_GRU_SPEZNAZ_DESC;
sex = "male";
playerModel = "SG_GRU_TL_DZ";
};
class Skin_SG_GRU_Scout_DZ : Skin_SG_GRU_TL_DZ {
displayName = $STR_DZE_EQUIP_SG_GRU_DT_SCOUT_NAME;
playerModel = "SG_GRU_Scout_DZ";
};
class Skin_SG_GRU_Sniper_DZ : Skin_SG_GRU_TL_DZ {
displayName = $STR_DZE_EQUIP_SG_GRU_DT_SNIPER_NAME;
playerModel = "SG_GRU_Sniper_DZ";
};
class Skin_SG_GRU_Spotter_DZ : Skin_SG_GRU_TL_DZ {
displayName = $STR_DZE_EQUIP_SG_GRU_DT_SPOTTER_NAME;
playerModel = "SG_GRU_Spotter_DZ";
};
class Skin_SG_GRU_TL_W_DZ : Skin_SG_GRU_TL_DZ {
displayName = $STR_DZE_EQUIP_SG_GRU_TL_W_NAME;
playerModel = "SG_GRU_TL_W_DZ";
};
class Skin_SG_GRU_Scout_W_DZ : Skin_SG_GRU_TL_DZ {
displayName = $STR_DZE_EQUIP_SG_GRU_FLT_SCOUT_NAME;
playerModel = "SG_GRU_Scout_W_DZ";
};
class Skin_SG_GRU_Assaultman_W_DZ : Skin_SG_GRU_TL_DZ {
displayName = $STR_DZE_EQUIP_SG_GRU_FLT_RIFLEMAN_NAME;
playerModel = "SG_GRU_Assaultman_W_DZ";
};
class Skin_SG_GRU_Medic_W_DZ : Skin_SG_GRU_TL_DZ {
displayName = $STR_DZE_EQUIP_SG_GRU_WDL_MEDIC_NAME;
playerModel = "SG_GRU_Medic_W_DZ";
};
class Skin_SG_GRU_TL_D_DZ : Skin_SG_GRU_TL_DZ {
displayName = $STR_DZE_EQUIP_SG_GRU_WDL_TL_NAME;
playerModel = "SG_GRU_TL_D_DZ";
};
class Skin_SG_GRU_Scout_D_DZ : Skin_SG_GRU_TL_DZ {
displayName = $STR_DZE_EQUIP_SG_GRU_WDL_SCOUT_NAME;
playerModel = "SG_GRU_Scout_D_DZ";
};
class Skin_SG_GRU_Marksman_D_DZ : Skin_SG_GRU_TL_DZ {
displayName = $STR_DZE_EQUIP_SG_GRU_WDL_MARKSMAN_NAME;
playerModel = "SG_GRU_Marksman_D_DZ";
};
class Skin_SG_GRU_Operator_D_DZ : Skin_SG_GRU_TL_DZ {
displayName = $STR_DZE_EQUIP_SG_GRU_WDL_OPERATOR_NAME;
playerModel = "SG_GRU_Operator_D_DZ";
};
class Skin_SG_GRU_MG_D_DZ : Skin_SG_GRU_TL_DZ {
displayName = $STR_DZE_EQUIP_SG_GRU_WDL_MGSOLDIER_NAME;
playerModel = "SG_GRU_MG_D_DZ";
};
//ACR Skins
class Skin_CZ_Soldier805_DES_ACR_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_ACR_DES_SOLDIER_NAME;
descriptionShort = $STR_DZE_EQUIP_ACR_DES_SOLDIER_NAME;
sex = "male";
playerModel = "CZ_Soldier805_DES_ACR_DZ";
};
class Skin_CZ_Soldier_805_Wdl_ACR_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_ACR_WDL_SOLDIER_NAME;
descriptionShort = $STR_DZE_EQUIP_ACR_WDL_SOLDIER_NAME;
sex = "male";
playerModel = "CZ_Soldier_805_Wdl_ACR_DZ";
};
class Skin_CZ_Soldier_Crew_Dst_ACR_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_ACR_CREW_NAME;
descriptionShort = $STR_DZE_EQUIP_ACR_CREW_NAME;
sex = "male";
playerModel = "CZ_Soldier_Crew_Dst_ACR_DZ";
};
class Skin_CZ_Soldier_Officer_Wdl_ACR_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_ACR_OFFICER_NAME;
descriptionShort = $STR_DZE_EQUIP_ACR_OFFICER_NAME;
sex = "male";
playerModel = "CZ_Soldier_Officer_Wdl_ACR_DZ";
};
class Skin_CZ_Soldier_Recon_Wdl_ACR_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_ACR_SPFORCE_NAME;
descriptionShort = $STR_DZE_EQUIP_ACR_SPFORCE_NAME;
sex = "male";
playerModel = "CZ_Soldier_Recon_Wdl_ACR_DZ";
};
class Skin_CZ_Soldier_Spec1_Wdl_ACR_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_ACR_RECON_NAME;
descriptionShort = $STR_DZE_EQUIP_ACR_RECON_NAME;
sex = "male";
playerModel = "CZ_Soldier_Spec1_Wdl_ACR_DZ";
};
class Skin_CZ_Soldier_Spec2_Wdl_ACR_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_ACR_SAPPER_NAME;
descriptionShort = $STR_DZE_EQUIP_ACR_SAPPER_NAME;
sex = "male";
playerModel = "CZ_Soldier_Spec2_Wdl_ACR_DZ";
};
class Skin_CZ_Soldier_Spec3_Wdl_ACR_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_ACR_ASSAULT_NAME;
descriptionShort = $STR_DZE_EQUIP_ACR_ASSAULT_NAME;
sex = "male";
playerModel = "CZ_Soldier_Spec3_Wdl_ACR_DZ";
};
class Skin_CZ_Soldier_Spec_Demo_Dst_ACR_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_ACR_HEAVYSOLDIER_NAME;
descriptionShort = $STR_DZE_EQUIP_ACR_HEAVYSOLDIER_NAME;
sex = "male";
playerModel = "CZ_Soldier_Spec_Demo_Dst_ACR_DZ";
};
class Skin_CZ_Soldier_Sniper_ACR_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_ACR_GHILLIE_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE;
sex = "male";
playerModel = "CZ_Soldier_Sniper_ACR_DZ";
};
class Skin_CZ_Soldier_Light_Wdl_ACR_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_ACR_LIGHT_SOLDIER_NAME;
descriptionShort = $STR_DZE_EQUIP_ACR_LIGHT_SOLDIER_NAME;
sex = "male";
playerModel = "CZ_Soldier_Light_Wdl_ACR_DZ";
};
class Skin_Firefighter1_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_FIREFIGHTER1_NAME;
descriptionShort = $STR_DZE_SKIN_FIREFIGHTER1_NAME;
sex = "male";
playerModel = "Firefighter1_DZ";
};
class Skin_Firefighter2_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_FIREFIGHTER2_NAME;
descriptionShort = $STR_DZE_SKIN_FIREFIGHTER2_NAME;
sex = "male";
playerModel = "Firefighter2_DZ";
};
class Skin_Firefighter3_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_FIREFIGHTER3_NAME;
descriptionShort = $STR_DZE_SKIN_FIREFIGHTER3_NAME;
sex = "male";
playerModel = "Firefighter3_DZ";
};
class Skin_Firefighter4_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_FIREFIGHTER4_NAME;
descriptionShort = $STR_DZE_SKIN_FIREFIGHTER4_NAME;
sex = "male";
playerModel = "Firefighter4_DZ";
};
class Skin_Firefighter5_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_FIREFIGHTER5_NAME;
descriptionShort = $STR_DZE_SKIN_FIREFIGHTER5_NAME;
sex = "male";
playerModel = "Firefighter5_DZ";
};
class Skin_Firefighter_Officer1_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_FIREFIGHTER_OFFICER1_NAME;
descriptionShort = $STR_DZE_SKIN_FIREFIGHTER_OFFICER1_NAME;
sex = "male";
playerModel = "Firefighter_Officer1_DZ";
};
class Skin_Firefighter_Officer2_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_FIREFIGHTER_OFFICER2_NAME;
descriptionShort = $STR_DZE_SKIN_FIREFIGHTER_OFFICER2_NAME;
sex = "male";
playerModel = "Firefighter_Officer2_DZ";
};
class Skin_Postman1_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_POSTMAN1_NAME;
descriptionShort = $STR_DZE_SKIN_POSTMAN1_NAME;
sex = "male";
playerModel = "Postman1_DZ";
};
class Skin_Postman2_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_POSTMAN2_NAME;
descriptionShort = $STR_DZE_SKIN_POSTMAN2_NAME;
sex = "male";
playerModel = "Postman2_DZ";
};
class Skin_Postman3_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_POSTMAN3_NAME;
descriptionShort = $STR_DZE_SKIN_POSTMAN3_NAME;
sex = "male";
playerModel = "Postman3_DZ";
};
class Skin_Postman4_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_POSTMAN4_NAME;
descriptionShort = $STR_DZE_SKIN_POSTMAN4_NAME;
sex = "male";
playerModel = "Postman4_DZ";
};
class Skin_SchoolTeacher_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_TEACHER_NAME;
descriptionShort = $STR_DZE_SKIN_TEACHER_NAME;
sex = "male";
playerModel = "SchoolTeacher_DZ";
};
class Skin_Gardener_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_GARDENER_NAME;
descriptionShort = $STR_DZE_SKIN_GARDENER_NAME;
sex = "male";
playerModel = "Gardener_DZ";
};
class Skin_Hunter_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_HUNTER_NAME;
descriptionShort = $STR_DZE_SKIN_HUNTER_NAME;
sex = "male";
playerModel = "Hunter_DZ";
};
class Skin_Civilian1_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_CIVILIAN1_NAME;
descriptionShort = $STR_DZE_SKIN_CIVILIAN1_NAME;
sex = "male";
playerModel = "Civilian1_DZ";
};
class Skin_Civilian2_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_CIVILIAN2_NAME;
descriptionShort = $STR_DZE_SKIN_CIVILIAN2_NAME;
sex = "male";
playerModel = "Civilian2_DZ";
};
class Skin_Civilian3_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_CIVILIAN3_NAME;
descriptionShort = $STR_DZE_SKIN_CIVILIAN3_NAME;
sex = "male";
playerModel = "Civilian3_DZ";
};
class Skin_Civilian4_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_CIVILIAN4_NAME;
descriptionShort = $STR_DZE_SKIN_CIVILIAN4_NAME;
sex = "male";
playerModel = "Civilian4_DZ";
};
class Skin_Civilian5_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_CIVILIAN5_NAME;
descriptionShort = $STR_DZE_SKIN_CIVILIAN5_NAME;
sex = "male";
playerModel = "Civilian5_DZ";
};
class Skin_Civilian6_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_CIVILIAN6_NAME;
descriptionShort = $STR_DZE_SKIN_CIVILIAN6_NAME;
sex = "male";
playerModel = "Civilian6_DZ";
};
class Skin_Civilian7_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_CIVILIAN7_NAME;
descriptionShort = $STR_DZE_SKIN_CIVILIAN7_NAME;
sex = "male";
playerModel = "Civilian7_DZ";
};
class Skin_Civilian8_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_CIVILIAN8_NAME;
descriptionShort = $STR_DZE_SKIN_CIVILIAN8_NAME;
sex = "male";
playerModel = "Civilian8_DZ";
};
class Skin_Civilian9_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_CIVILIAN9_NAME;
descriptionShort = $STR_DZE_SKIN_CIVILIAN9_NAME;
sex = "male";
playerModel = "Civilian9_DZ";
};
class Skin_Civilian10_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_CIVILIAN10_NAME;
descriptionShort = $STR_DZE_SKIN_CIVILIAN10_NAME;
sex = "male";
playerModel = "Civilian10_DZ";
};
class Skin_Civilian11_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_CIVILIAN11_NAME;
descriptionShort = $STR_DZE_SKIN_CIVILIAN11_NAME;
sex = "male";
playerModel = "Civilian11_DZ";
};
class Skin_Civilian12_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_CIVILIAN12_NAME;
descriptionShort = $STR_DZE_SKIN_CIVILIAN12_NAME;
sex = "male";
playerModel = "Civilian12_DZ";
};
class Skin_Civilian13_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_CIVILIAN13_NAME;
descriptionShort = $STR_DZE_SKIN_CIVILIAN13_NAME;
sex = "male";
playerModel = "Civilian13_DZ";
};
class Skin_Civilian14_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_CIVILIAN14_NAME;
descriptionShort = $STR_DZE_SKIN_CIVILIAN14_NAME;
sex = "male";
playerModel = "Civilian14_DZ";
};
class Skin_Prisoner1_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_PRISONER1_NAME;
descriptionShort = $STR_DZE_SKIN_PRISONER1_NAME;
sex = "male";
playerModel = "Prisoner1_DZ";
};
class Skin_Prisoner2_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_PRISONER2_NAME;
descriptionShort = $STR_DZE_SKIN_PRISONER2_NAME;
sex = "male";
playerModel = "Prisoner2_DZ";
};
class Skin_Prisoner3_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_PRISONER3_NAME;
descriptionShort = $STR_DZE_SKIN_PRISONER3_NAME;
sex = "male";
playerModel = "Prisoner3_DZ";
};
class Skin_Reporter_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_REPORTER_NAME;
descriptionShort = $STR_DZE_SKIN_REPORTER_NAME;
sex = "male";
playerModel = "Reporter_DZ";
};
class Skin_MafiaBoss_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_MAFIABOSS_NAME;
descriptionShort = $STR_DZE_SKIN_MAFIABOSS_NAME;
sex = "male";
playerModel = "MafiaBoss_DZ";
};
class Skin_Dealer_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_DRUGDEALER_NAME;
descriptionShort = $STR_DZE_SKIN_DRUGDEALER_NAME;
sex = "male";
playerModel = "Dealer_DZ";
};
class Skin_BusinessMan_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_SKIN_BUSINESSMAN_NAME;
descriptionShort = $STR_DZE_SKIN_BUSINESSMAN_NAME;
sex = "male";
playerModel = "BusinessMan_DZ";
};
// Female ghillies
class Skin_SniperW_DZ : SkinBase {
scope = 2;
displayName = $STR_EQUIP_NAME_GHILLIE;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "SniperW_DZ";
};
class Skin_Sniper1W_DZ : SkinBase {
scope = 2;
displayName = $STR_EQUIP_NAME_GHILLIE;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "Sniper1W_DZ";
};
class Skin_SniperBanditW_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_BANDITSNIPER;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "SniperBanditW_DZ";
};
class Skin_CZ_Soldier_Sniper_EP1W_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_DESERTGHILLIE;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "CZ_Soldier_Sniper_EP1W_DZ";
};
class Skin_SniperWinterW_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_SNIPER1W;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "SniperWinterW_DZ";
};
class Skin_TK_Soldier_Sniper_EP1W_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_DESERTSNIPER;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "TK_Soldier_Sniper_EP1W_DZ";
};
class Skin_CZ_Soldier_Sniper_ACRW_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_ACR_GHILLIE_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "CZ_Soldier_Sniper_ACRW_DZ";
};
class Skin_GhillieFull_Desert01W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_1_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Desert01W_DZ";
};
class Skin_GhillieFull_Desert02W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_2_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Desert02W_DZ";
};
class Skin_GhillieFull_Desert03W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_3_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Desert03W_DZ";
};
class Skin_GhillieFull_Desert04W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_4_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Desert04W_DZ";
};
class Skin_GhillieFull_Desert05W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_5_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Desert05W_DZ";
};
class Skin_GhillieFull_Desert06W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_6_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Desert06W_DZ";
};
class Skin_GhillieFull_Desert07W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_7_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Desert07W_DZ";
};
class Skin_GhillieFull_Desert08W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_DES_8_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Desert08W_DZ";
};
class Skin_GhillieFull_Snow01W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_1_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Snow01W_DZ";
};
class Skin_GhillieFull_Snow02W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_2_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Snow02W_DZ";
};
class Skin_GhillieFull_Snow03W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_3_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Snow03W_DZ";
};
class Skin_GhillieFull_Snow04W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_4_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Snow04W_DZ";
};
class Skin_GhillieFull_Snow05W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_SNOW_5_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Snow05W_DZ";
};
class Skin_GhillieFull_Urban01W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_URB_1_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Urban01W_DZ";
};
class Skin_GhillieFull_Wood01W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_1_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood01W_DZ";
};
class Skin_GhillieFull_Wood02W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_2_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood02W_DZ";
};
class Skin_GhillieFull_Wood03W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_3_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood03W_DZ";
};
class Skin_GhillieFull_Wood04W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_4_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood04W_DZ";
};
class Skin_GhillieFull_Wood05W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_5_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood05W_DZ";
};
class Skin_GhillieFull_Wood06W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_6_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood06W_DZ";
};
class Skin_GhillieFull_Wood07W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_7_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood07W_DZ";
};
class Skin_GhillieFull_Wood08W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_8_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood08W_DZ";
};
class Skin_GhillieFull_Wood09W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_9_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood09W_DZ";
};
class Skin_GhillieFull_Wood10W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_10_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood10W_DZ";
};
class Skin_GhillieFull_Wood11W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_11_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood11W_DZ";
};
class Skin_GhillieFull_Wood12W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_12_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood12W_DZ";
};
class Skin_GhillieFull_Wood13W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_13_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood13W_DZ";
};
class Skin_GhillieFull_Wood14W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_14_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood14W_DZ";
};
class Skin_GhillieFull_Wood15W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_15_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood15W_DZ";
};
class Skin_GhillieFull_Wood16W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_GHILLIE_WDL_16_NAME;
descriptionShort = $STR_EQUIP_DESC_GHILLIE_FEMALE;
sex = "female";
playerModel = "GhillieFull_Wood16W_DZ";
};
// Female stalker skins
class Skin_gsc_military_helmet_wdlW_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_WDL_MIL_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC;
sex = "female";
playerModel = "gsc_military_helmet_wdlW_DZ";
};
class Skin_gsc_military_helmet_greyW_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_URB_MIL_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC;
sex = "female";
playerModel = "gsc_military_helmet_greyW_DZ";
};
class Skin_gsc_scientist1W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST1_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_FEMALE_DESC;
sex = "female";
playerModel = "gsc_scientist1W_DZ";
};
class Skin_gsc_scientist2W_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_SCIENTIST2_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_SCIENTIST_FEMALE_DESC;
sex = "female";
playerModel = "gsc_scientist2W_DZ";
};
class Skin_gsc_eco_stalker_mask_neutralW_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_LONER_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC;
sex = "female";
playerModel = "gsc_eco_stalker_mask_neutralW_DZ";
};
class Skin_gsc_eco_stalker_mask_fredW_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_FREEDOM_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC;
sex = "female";
playerModel = "gsc_eco_stalker_mask_fredW_DZ";
};
class Skin_gsc_eco_stalker_mask_dutyW_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_DUTY_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC;
sex = "female";
playerModel = "gsc_eco_stalker_mask_dutyW_DZ";
};
class Skin_gsc_eco_stalker_mask_camoW_DZ : SkinBase {
scope = 2;
displayName = $STR_DZE_EQUIP_STALKER_MONOLITH_MASK_NAME;
descriptionShort = $STR_DZE_EQUIP_STALKER_FEMALE_DESC;
sex = "female";
playerModel = "gsc_eco_stalker_mask_camoW_DZ";
};
class Skin_Nac_SoldierW_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_NACSOLDIER;
descriptionShort = $STR_DZE_EQUIP_NACSOLDIER_FEMALE_DESC;
sex = "female";
playerModel = "Nac_SoldierW_DZ";
};
class Skin_CamoWinter1W_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_CAMOWINTER;
descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_FEMALE_DESC;
sex = "female";
playerModel = "CamoWinter1W_DZ";
};
class Skin_CamoWinter2W_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_CAMOWINTERW;
descriptionShort = $STR_DZE_EQUIP_CAMOWINTER_FEMALE_DESC;
sex = "female";
playerModel = "CamoWinter2W_DZ";
};
class Skin_DoctorW_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_DOCTOR;
descriptionShort = $STR_EPOCH_SKINS_DOCTOR_FEMALE_DESC;
sex = "female";
playerModel = "DoctorW_DZ";
};
class Skin_WorkerW_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_WORKER;
descriptionShort = $STR_EPOCH_SKINS_WORKER_FEMALE_DESC;
sex = "female";
playerModel = "WorkerW_DZ";
};
class Skin_PolicemanW_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_POLICE_OFFICER;
descriptionShort = $STR_EPOCH_SKINS_POLICE_FEMALE_DESC;
sex = "female";
playerModel = "PolicemanW_DZ";
};
class Skin_PriestW_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_JULIA;
descriptionShort = $STR_EPOCH_SKINS_JULIA_DESC;
sex = "female";
playerModel = "PriestW_DZ";
};
class Skin_HookerW1_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_CHANTAL;
descriptionShort = $STR_EPOCH_SKINS_CHANTAL_DESC;
sex = "female";
playerModel = "HookerW1_DZ";
};
class Skin_HookerW2_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_GINA;
descriptionShort = $STR_EPOCH_SKINS_GINA_DESC;
sex = "female";
playerModel = "HookerW2_DZ";
};
class Skin_HookerW3_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_SALLY;
descriptionShort = $STR_EPOCH_SKINS_SALLY_DESC;
sex = "female";
playerModel = "HookerW3_DZ";
};
class Skin_HookerW4_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_ANGEL;
descriptionShort = $STR_EPOCH_SKINS_ANGEL_DESC;
sex = "female";
playerModel = "HookerW4_DZ";
};
class Skin_HookerW5_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_KANDY;
descriptionShort = $STR_EPOCH_SKINS_KANDY_DESC;
sex = "female";
playerModel = "HookerW5_DZ";
};
class Skin_OperatorW_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_URSULA;
descriptionShort = $STR_EPOCH_SKINS_URSULA;
sex = "female";
playerModel = "OperatorW_DZ";
};
class Skin_GunnerW_DZ: SkinBase {
scope = 2;
displayName = $STR_EPOCH_SKINS_ANN;
descriptionShort = $STR_EPOCH_SKINS_ANN;
sex = "female";
playerModel = "GunnerW_DZ";
};