Files
DayZ-Epoch/SQF/dayz_code/Configs/RscDisplay/RscLobby.hpp
ebaydayz 0d2f96b299 Revert lobby and player list background colors to A2OA default
Partial reverts of my changes in 6732e5c and e0c0669

It requires too many changes to make the whole A2OA UI match.
2017-01-17 16:00:49 -05:00

220 lines
5.5 KiB
C++

class RscDisplayMultiplayerSetup: RscStandardDisplay
{
west = "ca\ui\data\flag_none_ca.paa";
east = "ca\ui\data\flag_none_ca.paa";
guer = "ca\ui\data\flag_none_ca.paa";
civl = "ca\ui\data\flag_none_ca.paa";
none = "ca\ui\data\flag_none_ca.paa";
westUnlocked = "ca\ui\data\flag_none_ca.paa";
westLocked = "ca\ui\data\flag_none_ca.paa";
eastUnlocked = "ca\ui\data\flag_none_ca.paa";
eastLocked = "ca\ui\data\flag_none_ca.paa";
guerUnlocked = "ca\ui\data\flag_none_ca.paa";
guerLocked = "ca\ui\data\flag_none_ca.paa";
civlUnlocked = "ca\ui\data\flag_none_ca.paa";
civlLocked = "ca\ui\data\flag_none_ca.paa";
colorNotAssigned[] = {0, 1, 0, 1};
colorAssigned[] = {0, 1, 0, 1};
colorConfirmed[] = {0, 1, 0, 1};
onload = "with uiNameSpace do{RscDisplayMultiplayerSetup=_this select 0}; [_this] execVM 'z\addons\dayz_code\init\lobbyAutoJoin.sqf'"; //#70
onMouseHolding = "with uiNameSpace do { switch (1 == 1) do { case(isNil 'RscDMSLoad'): { RscDMSLoad = diag_tickTime; }; case(RscDMSLoad == -1): {}; case(RscDMSLoad == -2): {}; case(diag_tickTime - RscDMSLoad > 7): { RscDMSLoad = diag_tickTime; }; case(diag_tickTime - RscDMSLoad > 5): { }; }; };";
/*
with uiNameSpace do
{
switch (1 == 1) do
{
case(isNil 'RscDMSLoad'): { RscDMSLoad = diag_tickTime; };
case(RscDMSLoad == -1): {};
case(RscDMSLoad == -2): {};
case(diag_tickTime - RscDMSLoad > 7): { RscDMSLoad = diag_tickTime; };
case(diag_tickTime - RscDMSLoad > 5): { ctrlActivate ((_this select 0) displayCtrl 1); RscDMSLoad = -1; };
};
};
*/
onButtonClick = "with uiNameSpace do{RscDMSLoad=-1};false";
onButtonDblClick = "with uiNameSpace do{RscDMSLoad=-1};false";
onKeyDown = "with uiNameSpace do{RscDMSLoad=-1};false";
class controlsbackground
{
class dayz_black: RscText
{
idc=1017;
colorBackground[] = {0,0,0,1};
x = "SafeZoneX";
y = "SafeZoneY";
w = "SafeZoneW";
h = "SafeZoneH";
};
class MP_roles_TitleBorder: RscText
{
idc=1008;
};
class TextBack: RscText
{
idc=1009;
};
class TextBorder: RscText
{
idc=1010;
};
class SidesBack: RscText
{
idc=1011;
y = "(120/100) * SafeZoneH + SafeZoneY";
};
class SidesBorder: RscText
{
idc=1012;
y = "(120/100) * SafeZoneH + SafeZoneY";
};
class ValueRolesBack: RscText
{
idc=1013;
y = "(120/100) * SafeZoneH + SafeZoneY";
};
class ValueRolesBorder: RscText
{
idc=1014;
y = "(120/100) * SafeZoneH + SafeZoneY";
};
class ValuePoolBack: RscText
{
idc=1015;
y = "(120/100) * SafeZoneH + SafeZoneY";
};
class ValuePoolBorder: RscText
{
idc=1016;
y = "(120/100) * SafeZoneH + SafeZoneY";
};
};
class controls
{
class CA_MP_roles_Title : CA_Title {
idc = 1001;
style = 2;
x = "(02/100) * SafeZoneW + SafeZoneX";
y = "(02/100) * SafeZoneH + SafeZoneY";
w = "(96/100) * SafeZoneW";
h = "(06/100) * SafeZoneH";
colorBackground[] = {49/255, 36/255, 25/255, 173/255};
text = $STR_UI_LOBBY;
};
class TextIsland: RscText
{
idc = 1003;
y = "(109.5/100) * SafeZoneH + SafeZoneY"; //hide
};
class ValueIsland: RscText
{
idc = 102;
y = "(109.5/100) * SafeZoneH + SafeZoneY"; //hide
};
class TextSide: RscText
{
idc = 1005;
y = "(116.5/100) * SafeZoneH + SafeZoneY"; //hide
};
class TextRoles: RscText
{
idc = 1007; // new, idc was missed by BI
y = "(116.5/100) * SafeZoneH + SafeZoneY"; // hide
};
class CA_B_West: RscActiveText
{
idc = 104;
y = "(121/100) * SafeZoneH + SafeZoneY"; //hide
};
class CA_B_East: CA_B_West
{
idc = 105;
y = "(131/100) * SafeZoneH + SafeZoneY"; //hide
};
class CA_B_Guerrila: CA_B_West
{
idc = 106;
y = "(141/100) * SafeZoneH + SafeZoneY"; //hide
};
class CA_B_Civilian: CA_B_West
{
idc = 107;
y = "(151/100) * SafeZoneH + SafeZoneY"; //hide
};
class CA_ValueRoles: RscIGUIListBox
{
idc = 109;
style = 16;
y = "(120.5/100) * SafeZoneH + SafeZoneY"; //hide
};
class TextPool: RscText
{
idc = 1006;
x = "(2/100) * SafeZoneW + SafeZoneX"; // to left
w = "(96/100) * SafeZoneW"; //wide (was: 38/100)
text = "";
};
class CA_ValuePool: RscIGUIListBox
{
idc = 114;
text = $STR_MP_PLAYERS;
x = "(2/100) * SafeZoneW + SafeZoneX"; // to left
w = "(96/100) * SafeZoneW"; // wide
};
class CA_ButtonContinue : RscShortcutButton {
idc = 1;
default = 1;
shortcuts[] = {0x00050000 + 0, 28, 57, 156};
x = "(83/100) * SafeZoneW + SafeZoneX";
y = "(93/100) * SafeZoneH + SafeZoneY";
text = $STR_DISP_OK;
onButtonClick = "((findDisplay 70) displayCtrl 300) ctrlShow false;";
};
class CA_ButtonCancel : RscShortcutButton {
idc = 2;
default = 0;
shortcuts[] = {0x00050000 + 1};
x = "(68/100) * SafeZoneW + SafeZoneX";
y = "(93/100) * SafeZoneH + SafeZoneY";
w = 0.203825;
text = $STR_DISP_BACK;
onButtonClick = "with uiNameSpace do {RscDMSLoad=nil;};"; // autologon at logon on next server
};
class Y_GamerCard: RscActiveText
{
idc = 125;
text = "Gamer card";
x = 0.25;
y = 0.9;
w = 0.15;
};
class PartyGUI: RscActiveText
{
idc = 126;
text = "Show party";
x = 0.4;
y = 0.9;
w = 0.15;
};
class AssignRole: RscActiveText
{
idc = 127;
text = "Assign role";
x = 0.55;
y = 0.9;
w = 0.15;
};
class infoText: RscText
{
idc = 300;
x = 0.224 * safezoneW + safezoneX;
y = 0.94 * safezoneH + safezoneY;
w = 0.333 * safezoneW;
h = 0.045 * safezoneH;
sizeEx = 0.03;
colorText[] = {0,0,0,0};
colorBackground[] = {0,0,0,0};
};
};
};