mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-15 04:23:13 +03:00
+ [CHANGED] Can now fill empty fuel barrels on standard fuel tanks. + [CHANGED] Increased range of crafting from 2m to 3m + [FIXED] Removed repair action from tow truck with VIL_asistvan_DZE + [ADDED] Tow truck VIL_asistvan_DZE can tow vehicles that fit within the bounding box of the model. + [ADDED] Ability for fuel trucks to fill nearby vehicles 30m when engine is running. + [CHANGED] Reworked Epoch events scheduler and made it more accurate. + [REMOVED] Road debris no longer spawn loot, helps with performance and we have added extra loot positions in the world. + and more
46 lines
831 B
C++
46 lines
831 B
C++
class MeleeHatchet: MeleeWeapon
|
|
{
|
|
scope=2;
|
|
melee= "true";
|
|
autoreload=1;
|
|
magazineReloadTime=0;
|
|
model="\dayz_weapons\models\Hatchet_weaponized";
|
|
picture="\dayz_equip\textures\equip_hatchet_CA.paa";
|
|
displayName="$STR_EQUIP_NAME_41";
|
|
droppeditem= "ItemHatchet";
|
|
magazines[]=
|
|
{
|
|
"Hatchet_Swing"
|
|
};
|
|
handAnim[]=
|
|
{
|
|
"OFP2_ManSkeleton",
|
|
"\dayz_weapons\anim\melee_hatchet_holding.rtm"
|
|
};
|
|
class ItemActions
|
|
{
|
|
class Use
|
|
{
|
|
text="$STR_ACTIONS_CHOPWOOD";
|
|
script="spawn player_chopWood;";
|
|
};
|
|
class Toolbelt
|
|
{
|
|
text="Add to Toolbelt";
|
|
script="spawn player_addToolbelt;";
|
|
use[]=
|
|
{
|
|
"MeleeHatchet"
|
|
};
|
|
output[]=
|
|
{
|
|
"ItemHatchet"
|
|
};
|
|
};
|
|
};
|
|
class Library
|
|
{
|
|
libTextDesc="$STR_EQUIP_DESC_41";
|
|
};
|
|
descriptionShort="$STR_EQUIP_DESC_41";
|
|
}; |