Files
DayZ-Epoch/Server Files/MPMissions/DayZ_Epoch_16.Panthera2/mission.sqm
armaWillRobinson 10003f4ebf update
2015-03-03 19:43:17 -08:00

617 lines
13 KiB
Plaintext

version=11;
class Mission
{
addOns[]=
{
"ibr_panthera2",
"ca_modules_animals",
"dayz_anim",
"dayz_code",
"dayz_communityassets",
"dayz_weapons",
"dayz_equip",
"dayz_epoch",
"dayz_vehicles",
"cacharacters_pmc",
"ca_modules_functions",
"warfarebuildings",
"ind_tank",
"camisc_e",
"glt_m300t",
"pook_h13",
"csj_gyroac",
"map_eu",
"jetskiyanahuiaddon",
"redryder"
};
addOnsAuto[]=
{
"dayz_weapons",
"ca_modules_functions",
"warfarebuildings",
"ibr_panthera2"
};
randomSeed=11171215;
class Intel
{
briefingName="DayZ Epoch Panthera";
briefingDescription="Panthera DayZ Epoch Private Server";
startWeather=0;
forecastWeather=0;
year=2008;
month=6;
day=1;
hour=12;
};
class Groups
{
items=2;
class Item0
{
side="WEST";
class Vehicles
{
items=100;
#define PLRDEF position[]={5134,1,-3091};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
class Item0{id=0;PLRDEF};
class Item1
{
position[]={5134,1,-3091};
azimut=0;
id=0;
side="WEST";
vehicle="Survivor1_DZ";
player="PLAYER COMMANDER";
leader=1;
rank="SERGEANT";
skill=0.6;
init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
};
class Item2{id=2;PLRDEF};
class Item3{id=3;PLRDEF};
class Item4{id=4;PLRDEF};
class Item5{id=5;PLRDEF};
class Item6{id=6;PLRDEF};
class Item7{id=7;PLRDEF};
class Item8{id=8;PLRDEF};
class Item9{id=9;PLRDEF};
class Item10{id=10;PLRDEF};
class Item11{id=11;PLRDEF};
class Item12{id=12;PLRDEF};
class Item13{id=13;PLRDEF};
class Item14{id=14;PLRDEF};
class Item15{id=15;PLRDEF};
class Item16{id=16;PLRDEF};
class Item17{id=17;PLRDEF};
class Item18{id=18;PLRDEF};
class Item19{id=19;PLRDEF};
class Item20{id=20;PLRDEF};
class Item21{id=21;PLRDEF};
class Item22{id=22;PLRDEF};
class Item23{id=23;PLRDEF};
class Item24{id=24;PLRDEF};
class Item25{id=25;PLRDEF};
class Item26{id=26;PLRDEF};
class Item27{id=27;PLRDEF};
class Item28{id=28;PLRDEF};
class Item29{id=29;PLRDEF};
class Item30{id=30;PLRDEF};
class Item31{id=31;PLRDEF};
class Item32{id=32;PLRDEF};
class Item33{id=33;PLRDEF};
class Item34{id=34;PLRDEF};
class Item35{id=35;PLRDEF};
class Item36{id=36;PLRDEF};
class Item37{id=37;PLRDEF};
class Item38{id=38;PLRDEF};
class Item39{id=39;PLRDEF};
class Item40{id=40;PLRDEF};
class Item41{id=41;PLRDEF};
class Item42{id=42;PLRDEF};
class Item43{id=43;PLRDEF};
class Item44{id=44;PLRDEF};
class Item45{id=45;PLRDEF};
class Item46{id=46;PLRDEF};
class Item47{id=47;PLRDEF};
class Item48{id=48;PLRDEF};
class Item49{id=49;PLRDEF};
class Item50{id=50;PLRDEF};
class Item51{id=51;PLRDEF};
class Item52{id=52;PLRDEF};
class Item53{id=53;PLRDEF};
class Item54{id=54;PLRDEF};
class Item55{id=55;PLRDEF};
class Item56{id=56;PLRDEF};
class Item57{id=57;PLRDEF};
class Item58{id=58;PLRDEF};
class Item59{id=59;PLRDEF};
class Item60{id=60;PLRDEF};
class Item61{id=61;PLRDEF};
class Item62{id=62;PLRDEF};
class Item63{id=63;PLRDEF};
class Item64{id=64;PLRDEF};
class Item65{id=65;PLRDEF};
class Item66{id=66;PLRDEF};
class Item67{id=67;PLRDEF};
class Item68{id=68;PLRDEF};
class Item69{id=69;PLRDEF};
class Item70{id=70;PLRDEF};
class Item71{id=71;PLRDEF};
class Item72{id=72;PLRDEF};
class Item73{id=73;PLRDEF};
class Item74{id=74;PLRDEF};
class Item75{id=75;PLRDEF};
class Item76{id=76;PLRDEF};
class Item77{id=77;PLRDEF};
class Item78{id=78;PLRDEF};
class Item79{id=79;PLRDEF};
class Item80{id=80;PLRDEF};
class Item81{id=81;PLRDEF};
class Item82{id=82;PLRDEF};
class Item83{id=83;PLRDEF};
class Item84{id=84;PLRDEF};
class Item85{id=85;PLRDEF};
class Item86{id=86;PLRDEF};
class Item87{id=87;PLRDEF};
class Item88{id=88;PLRDEF};
class Item89{id=89;PLRDEF};
class Item90{id=90;PLRDEF};
class Item91{id=91;PLRDEF};
class Item92{id=92;PLRDEF};
class Item93{id=93;PLRDEF};
class Item94{id=94;PLRDEF};
class Item95{id=95;PLRDEF};
class Item96{id=96;PLRDEF};
class Item97{id=97;PLRDEF};
class Item98{id=98;PLRDEF};
class Item99{id=99;PLRDEF};
};
};
class Item1
{
side="LOGIC";
class Vehicles
{
items=1;
class Item0
{
position[]={-144,0.5,2320};
id=50;
side="LOGIC";
vehicle="FunctionsManager";
leader=1;
lock="UNLOCKED";
skill=0.6;
};
};
};
};
class Markers
{
items=24;
class Item0
{
position[]={5192.2104,62.495663,4994.3667};
name="center";
type="Empty";
};
class Item1
{
position[]={5133.918,0.97550583,-3091.4561};
name="respawn_west";
type="Empty";
};
class Item2
{
position[]={1725.1771,1.9538603,5462.8374};
name="spawn0";
type="Empty";
};
class Item3
{
position[]={1639.7202,0.3570427,4349.8613};
name="spawn1";
type="Empty";
};
class Item4
{
position[]={5896.6621,4.0027261,1669.1687};
name="spawn2";
type="Empty";
};
class Item5
{
position[]={8744.7168,16.603386,2248.4143};
name="spawn3";
type="Empty";
};
class Item6
{
position[]={2453.7195,7.3370085,6910.5869};
name="spawn4";
type="Empty";
};
class Item7
{
position[]={3249.5935,6.3452759,2555.6763};
name="spawn5";
type="Empty";
};
class Item8
{
position[]={4114.5718,107.40243,3820.0657};
name="spawn6";
type="Empty";
};
class Item9
{
position[]={1876.0356,1.0129594,2839.7844};
name="spawn7";
type="Empty";
};
class Item10
{
position[]={7988.4478,1.5904597,6807.562};
name="spawn8";
type="Empty";
};
class Item11
{
position[]={8818.2432,9.79107,5908.5034};
name="spawn9";
type="Empty";
};
class Item12
{
position[]={6116.582,31.410233,3811.6714};
name="spawn10";
type="Empty";
};
class Item13
{
position[]={4763.8818,3.7238832,7484.0034};
name="AirVehiclesF";
text="AWOL's Airfield";
type="mil_dot";
colorName="ColorGreen";
};
class Item14
{
position[]={5232.6299,1.9700195,8228.4785};
name="WholesalerNorth";
text="North's Wholesaler";
type="mil_dot";
colorName="ColorBlack";
};
class Item15
{
position[]={9056.7129,9.2987309,4073.5034};
name="HeroVehicles";
text="Darren's Hero Vehicles";
type="mil_triangle";
colorName="ColorBlue";
};
class Item16
{
position[]={1891.7347,5.0501137,3611.1328};
name="NeutralAirVehicles";
text="Bandit Trader";
type="mil_dot";
colorName="ColorRed";
};
class Item17
{
position[]={3349.3503,1.0060816,2311.5425};
name="Boats";
text="Sams Boats";
type="mil_triangle";
colorName="ColorBlack";
};
class Item18
{
position[]={8687.3086,7.7843323,3137.5818};
name="NeutralTraders";
text="Trader City Selca";
type="mil_circle";
colorName="ColorBrown";
};
class Item19
{
position[]={4422.4429,21.508146,1629.3304};
name="NeutralTraderCity2";
text="Trader City Pikia";
type="mil_circle";
colorName="ColorBrown";
};
class Item20
{
position[]={7224.3823,8.2689209,727.15576};
name="WholesaleSouth";
text="South's Wholesaler";
type="mil_dot";
colorName="ColorBlack";
};
class Item21
{
position[]={4338.8359,101.17657,6317.54};
name="PlanicaTraders";
text="Trader City Planica";
type="mil_circle";
colorName="ColorBrown";
};
class Item22
{
position[]={2247.085,35.5191,9473.3262};
name="IslandVehiclePartsVendors";
text="Mello Vehicle/Parts Vendors";
type="mil_circle";
colorName="ColorBrown";
};
class Item23
{
position[]={3804.6707,-1.1429843,7656.6055};
name="Boat2";
text="North Boat Vendor";
type="mil_dot";
colorName="ColorBlack";
};
};
class Sensors
{
items=11;
class Item0
{
position[]={4419.9492,22.076105,1629.0402};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="TraderCity1";
expCond="(player distance TraderCity1) < 100; ";
expActiv="[""trader city Pikla"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Pikla"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item1
{
position[]={8688.6563,7.2285666,3129.0193};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="TraderCity2";
expCond="(player distance TraderCity2) < 100; ";
expActiv="[""trader city Selca"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Selca"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item2
{
position[]={9051.5801,9.2987309,4073.2256};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="HeroVendors";
expCond="(player distance HeroVendors) < 100; ";
expActiv="[""Hero Trader Camp"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Hero Trader Camp"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item3
{
position[]={7207.6226,6.7110448,735.10217};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="WholeSaler1";
expCond="(player distance WholeSaler1) < 100; ";
expActiv="[""South's Wholesale"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""South's Wholesale"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item4
{
position[]={1891.4895,4.9686322,3603.2834};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="BanditTrader";
expCond="(player distance BanditTrader) < 100; ";
expActiv="[""Bandit Camp"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Bandit Camp"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item5
{
position[]={4763.1572,3.6483271,7481.4204};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="AWOLsAirField";
expCond="(player distance AWOLsAirField) < 100; ";
expActiv="[""AWOLs Airfield"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""AWOLs Airfield"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item6
{
position[]={5228.0054,2.0105178,8230.0947};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="Wholesaler2";
expCond="(player distance Wholesaler2) < 100; ";
expActiv="[""West's Wholesale"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""West's Wholesale"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item7
{
position[]={3352.03,0.83347434,2302.2358};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="BoatVendor";
expCond="(player distance BoatVendor) < 100; ";
expActiv="[""Sams Boat Vendor"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Sams Boat Vendor"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item8
{
position[]={4338.6138,101.18414,6317.9023};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="PlanicaTraders";
expCond="(player distance PlanicaTraders) < 100; ";
expActiv="[""trader city Planica"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""trader city Planica"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item9
{
position[]={2243.9109,35.5191,9479.2207};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="MelloVehicleRepair";
expCond="(player distance MelloVehicleRepair) < 100; ";
expActiv="[""Mello"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""Mello"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
class Item10
{
position[]={3807.3525,0.86945671,7661.0386};
a=100;
b=100;
activationBy="WEST";
repeating=1;
interruptable=1;
age="UNKNOWN";
name="BOAT12";
expCond="(player distance BOAT12) < 100; ";
expActiv="[""North Boat Vendor"",true,""enter""] spawn player_traderCity;";
expDesactiv="[""North Boat Vendor"",true,""leave""] spawn player_traderCity;";
class Effects
{
};
};
};
};
class Intro
{
addOns[]=
{
"ibr_panthera2"
};
addOnsAuto[]=
{
"ibr_panthera2"
};
randomSeed=6913869;
class Intel
{
startWeather=0;
forecastWeather=0;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
class OutroWin
{
addOns[]=
{
"ibr_panthera2"
};
addOnsAuto[]=
{
"ibr_panthera2"
};
randomSeed=4081731;
class Intel
{
startWeather=0;
forecastWeather=0;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};
class OutroLoose
{
addOns[]=
{
"ibr_panthera2"
};
addOnsAuto[]=
{
"ibr_panthera2"
};
randomSeed=4975929;
class Intel
{
startWeather=0;
forecastWeather=0;
year=2008;
month=10;
day=11;
hour=9;
minute=20;
};
};