mirror of
https://github.com/EpochModTeam/DayZ-Epoch.git
synced 2025-12-13 19:52:38 +03:00
617 lines
13 KiB
Plaintext
617 lines
13 KiB
Plaintext
version=11;
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class Mission
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{
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addOns[]=
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{
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"ibr_panthera2",
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"ca_modules_animals",
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"dayz_anim",
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"dayz_code",
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"dayz_communityassets",
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"dayz_weapons",
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"dayz_equip",
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"dayz_epoch",
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"dayz_vehicles",
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"cacharacters_pmc",
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"ca_modules_functions",
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"warfarebuildings",
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"ind_tank",
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"camisc_e",
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"glt_m300t",
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"pook_h13",
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"csj_gyroac",
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"map_eu",
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"jetskiyanahuiaddon",
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"redryder"
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};
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addOnsAuto[]=
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{
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"dayz_weapons",
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"ca_modules_functions",
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"warfarebuildings",
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"ibr_panthera2"
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};
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randomSeed=11171215;
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class Intel
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{
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briefingName="DayZ Epoch Panthera";
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briefingDescription="Panthera DayZ Epoch Private Server";
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startWeather=0;
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forecastWeather=0;
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year=2008;
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month=6;
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day=1;
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hour=12;
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};
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class Groups
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{
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items=2;
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class Item0
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{
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side="WEST";
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class Vehicles
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{
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items=100;
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#define PLRDEF position[]={5134,1,-3091};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG";
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class Item0{id=0;PLRDEF};
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class Item1
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{
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position[]={5134,1,-3091};
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azimut=0;
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id=0;
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side="WEST";
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vehicle="Survivor1_DZ";
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player="PLAYER COMMANDER";
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leader=1;
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rank="SERGEANT";
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skill=0.6;
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init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";
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};
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class Item2{id=2;PLRDEF};
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class Item3{id=3;PLRDEF};
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class Item4{id=4;PLRDEF};
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class Item5{id=5;PLRDEF};
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class Item6{id=6;PLRDEF};
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class Item7{id=7;PLRDEF};
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class Item8{id=8;PLRDEF};
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class Item9{id=9;PLRDEF};
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class Item10{id=10;PLRDEF};
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class Item11{id=11;PLRDEF};
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class Item12{id=12;PLRDEF};
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class Item13{id=13;PLRDEF};
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class Item14{id=14;PLRDEF};
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class Item15{id=15;PLRDEF};
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class Item16{id=16;PLRDEF};
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class Item17{id=17;PLRDEF};
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class Item18{id=18;PLRDEF};
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class Item19{id=19;PLRDEF};
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class Item20{id=20;PLRDEF};
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class Item21{id=21;PLRDEF};
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class Item22{id=22;PLRDEF};
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class Item23{id=23;PLRDEF};
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class Item24{id=24;PLRDEF};
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class Item25{id=25;PLRDEF};
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class Item26{id=26;PLRDEF};
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class Item27{id=27;PLRDEF};
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class Item28{id=28;PLRDEF};
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class Item29{id=29;PLRDEF};
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class Item30{id=30;PLRDEF};
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class Item31{id=31;PLRDEF};
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class Item32{id=32;PLRDEF};
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class Item33{id=33;PLRDEF};
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class Item34{id=34;PLRDEF};
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class Item35{id=35;PLRDEF};
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class Item36{id=36;PLRDEF};
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class Item37{id=37;PLRDEF};
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class Item38{id=38;PLRDEF};
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class Item39{id=39;PLRDEF};
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class Item40{id=40;PLRDEF};
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class Item41{id=41;PLRDEF};
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class Item42{id=42;PLRDEF};
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class Item43{id=43;PLRDEF};
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class Item44{id=44;PLRDEF};
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class Item45{id=45;PLRDEF};
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class Item46{id=46;PLRDEF};
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class Item47{id=47;PLRDEF};
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class Item48{id=48;PLRDEF};
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class Item49{id=49;PLRDEF};
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class Item50{id=50;PLRDEF};
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class Item51{id=51;PLRDEF};
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class Item52{id=52;PLRDEF};
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class Item53{id=53;PLRDEF};
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class Item54{id=54;PLRDEF};
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class Item55{id=55;PLRDEF};
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class Item56{id=56;PLRDEF};
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class Item57{id=57;PLRDEF};
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class Item58{id=58;PLRDEF};
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class Item59{id=59;PLRDEF};
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class Item60{id=60;PLRDEF};
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class Item61{id=61;PLRDEF};
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class Item62{id=62;PLRDEF};
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class Item63{id=63;PLRDEF};
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class Item64{id=64;PLRDEF};
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class Item65{id=65;PLRDEF};
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class Item66{id=66;PLRDEF};
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class Item67{id=67;PLRDEF};
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class Item68{id=68;PLRDEF};
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class Item69{id=69;PLRDEF};
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class Item70{id=70;PLRDEF};
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class Item71{id=71;PLRDEF};
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class Item72{id=72;PLRDEF};
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class Item73{id=73;PLRDEF};
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class Item74{id=74;PLRDEF};
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class Item75{id=75;PLRDEF};
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class Item76{id=76;PLRDEF};
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class Item77{id=77;PLRDEF};
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class Item78{id=78;PLRDEF};
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class Item79{id=79;PLRDEF};
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class Item80{id=80;PLRDEF};
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class Item81{id=81;PLRDEF};
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class Item82{id=82;PLRDEF};
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class Item83{id=83;PLRDEF};
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class Item84{id=84;PLRDEF};
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class Item85{id=85;PLRDEF};
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class Item86{id=86;PLRDEF};
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class Item87{id=87;PLRDEF};
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class Item88{id=88;PLRDEF};
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class Item89{id=89;PLRDEF};
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class Item90{id=90;PLRDEF};
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class Item91{id=91;PLRDEF};
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class Item92{id=92;PLRDEF};
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class Item93{id=93;PLRDEF};
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class Item94{id=94;PLRDEF};
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class Item95{id=95;PLRDEF};
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class Item96{id=96;PLRDEF};
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class Item97{id=97;PLRDEF};
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class Item98{id=98;PLRDEF};
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class Item99{id=99;PLRDEF};
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};
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};
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class Item1
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{
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side="LOGIC";
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class Vehicles
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{
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items=1;
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class Item0
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{
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position[]={-144,0.5,2320};
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id=50;
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side="LOGIC";
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vehicle="FunctionsManager";
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leader=1;
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lock="UNLOCKED";
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skill=0.6;
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};
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};
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};
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};
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class Markers
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{
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items=24;
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class Item0
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{
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position[]={5192.2104,62.495663,4994.3667};
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name="center";
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type="Empty";
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};
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class Item1
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{
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position[]={5133.918,0.97550583,-3091.4561};
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name="respawn_west";
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type="Empty";
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};
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class Item2
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{
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position[]={1725.1771,1.9538603,5462.8374};
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name="spawn0";
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type="Empty";
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};
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class Item3
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{
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position[]={1639.7202,0.3570427,4349.8613};
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name="spawn1";
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type="Empty";
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};
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class Item4
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{
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position[]={5896.6621,4.0027261,1669.1687};
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name="spawn2";
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type="Empty";
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};
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class Item5
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{
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position[]={8744.7168,16.603386,2248.4143};
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name="spawn3";
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type="Empty";
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};
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class Item6
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{
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position[]={2453.7195,7.3370085,6910.5869};
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name="spawn4";
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type="Empty";
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};
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class Item7
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{
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position[]={3249.5935,6.3452759,2555.6763};
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name="spawn5";
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type="Empty";
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};
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class Item8
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{
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position[]={4114.5718,107.40243,3820.0657};
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name="spawn6";
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type="Empty";
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};
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class Item9
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{
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position[]={1876.0356,1.0129594,2839.7844};
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name="spawn7";
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type="Empty";
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};
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class Item10
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{
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position[]={7988.4478,1.5904597,6807.562};
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name="spawn8";
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type="Empty";
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};
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class Item11
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{
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position[]={8818.2432,9.79107,5908.5034};
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name="spawn9";
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type="Empty";
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};
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class Item12
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{
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position[]={6116.582,31.410233,3811.6714};
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name="spawn10";
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type="Empty";
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};
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class Item13
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{
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position[]={4763.8818,3.7238832,7484.0034};
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name="AirVehiclesF";
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text="AWOL's Airfield";
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type="mil_dot";
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colorName="ColorGreen";
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};
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class Item14
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{
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position[]={5232.6299,1.9700195,8228.4785};
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name="WholesalerNorth";
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text="North's Wholesaler";
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item15
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{
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position[]={9056.7129,9.2987309,4073.5034};
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name="HeroVehicles";
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text="Darren's Hero Vehicles";
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type="mil_triangle";
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colorName="ColorBlue";
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};
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class Item16
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{
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position[]={1891.7347,5.0501137,3611.1328};
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name="NeutralAirVehicles";
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text="Bandit Trader";
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type="mil_dot";
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colorName="ColorRed";
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};
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class Item17
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{
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position[]={3349.3503,1.0060816,2311.5425};
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name="Boats";
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text="Sams Boats";
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type="mil_triangle";
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colorName="ColorBlack";
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};
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class Item18
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{
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position[]={8687.3086,7.7843323,3137.5818};
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name="NeutralTraders";
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text="Trader City Selca";
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type="mil_circle";
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colorName="ColorBrown";
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};
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class Item19
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{
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position[]={4422.4429,21.508146,1629.3304};
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name="NeutralTraderCity2";
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text="Trader City Pikia";
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type="mil_circle";
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colorName="ColorBrown";
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};
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class Item20
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{
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position[]={7224.3823,8.2689209,727.15576};
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name="WholesaleSouth";
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text="South's Wholesaler";
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type="mil_dot";
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colorName="ColorBlack";
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};
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class Item21
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{
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position[]={4338.8359,101.17657,6317.54};
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name="PlanicaTraders";
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text="Trader City Planica";
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type="mil_circle";
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colorName="ColorBrown";
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};
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class Item22
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{
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position[]={2247.085,35.5191,9473.3262};
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name="IslandVehiclePartsVendors";
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text="Mello Vehicle/Parts Vendors";
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type="mil_circle";
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colorName="ColorBrown";
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};
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class Item23
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{
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position[]={3804.6707,-1.1429843,7656.6055};
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name="Boat2";
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text="North Boat Vendor";
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type="mil_dot";
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colorName="ColorBlack";
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};
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};
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class Sensors
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{
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items=11;
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class Item0
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{
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position[]={4419.9492,22.076105,1629.0402};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="TraderCity1";
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expCond="(player distance TraderCity1) < 100; ";
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expActiv="[""trader city Pikla"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Pikla"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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};
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class Item1
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{
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position[]={8688.6563,7.2285666,3129.0193};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="TraderCity2";
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expCond="(player distance TraderCity2) < 100; ";
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expActiv="[""trader city Selca"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Selca"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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};
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class Item2
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{
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position[]={9051.5801,9.2987309,4073.2256};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="HeroVendors";
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expCond="(player distance HeroVendors) < 100; ";
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expActiv="[""Hero Trader Camp"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""Hero Trader Camp"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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};
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class Item3
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{
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position[]={7207.6226,6.7110448,735.10217};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="WholeSaler1";
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expCond="(player distance WholeSaler1) < 100; ";
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expActiv="[""South's Wholesale"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""South's Wholesale"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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};
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class Item4
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{
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position[]={1891.4895,4.9686322,3603.2834};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="BanditTrader";
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expCond="(player distance BanditTrader) < 100; ";
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expActiv="[""Bandit Camp"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""Bandit Camp"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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};
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class Item5
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{
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position[]={4763.1572,3.6483271,7481.4204};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="AWOLsAirField";
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expCond="(player distance AWOLsAirField) < 100; ";
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expActiv="[""AWOLs Airfield"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""AWOLs Airfield"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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};
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class Item6
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{
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position[]={5228.0054,2.0105178,8230.0947};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="Wholesaler2";
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expCond="(player distance Wholesaler2) < 100; ";
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expActiv="[""West's Wholesale"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""West's Wholesale"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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};
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class Item7
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{
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position[]={3352.03,0.83347434,2302.2358};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="BoatVendor";
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expCond="(player distance BoatVendor) < 100; ";
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expActiv="[""Sams Boat Vendor"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""Sams Boat Vendor"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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};
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class Item8
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{
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position[]={4338.6138,101.18414,6317.9023};
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a=100;
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b=100;
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activationBy="WEST";
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repeating=1;
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interruptable=1;
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age="UNKNOWN";
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name="PlanicaTraders";
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expCond="(player distance PlanicaTraders) < 100; ";
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expActiv="[""trader city Planica"",true,""enter""] spawn player_traderCity;";
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expDesactiv="[""trader city Planica"",true,""leave""] spawn player_traderCity;";
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class Effects
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{
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};
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};
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|
class Item9
|
|
{
|
|
position[]={2243.9109,35.5191,9479.2207};
|
|
a=100;
|
|
b=100;
|
|
activationBy="WEST";
|
|
repeating=1;
|
|
interruptable=1;
|
|
age="UNKNOWN";
|
|
name="MelloVehicleRepair";
|
|
expCond="(player distance MelloVehicleRepair) < 100; ";
|
|
expActiv="[""Mello"",true,""enter""] spawn player_traderCity;";
|
|
expDesactiv="[""Mello"",true,""leave""] spawn player_traderCity;";
|
|
class Effects
|
|
{
|
|
};
|
|
};
|
|
class Item10
|
|
{
|
|
position[]={3807.3525,0.86945671,7661.0386};
|
|
a=100;
|
|
b=100;
|
|
activationBy="WEST";
|
|
repeating=1;
|
|
interruptable=1;
|
|
age="UNKNOWN";
|
|
name="BOAT12";
|
|
expCond="(player distance BOAT12) < 100; ";
|
|
expActiv="[""North Boat Vendor"",true,""enter""] spawn player_traderCity;";
|
|
expDesactiv="[""North Boat Vendor"",true,""leave""] spawn player_traderCity;";
|
|
class Effects
|
|
{
|
|
};
|
|
};
|
|
};
|
|
};
|
|
class Intro
|
|
{
|
|
addOns[]=
|
|
{
|
|
"ibr_panthera2"
|
|
};
|
|
addOnsAuto[]=
|
|
{
|
|
"ibr_panthera2"
|
|
};
|
|
randomSeed=6913869;
|
|
class Intel
|
|
{
|
|
startWeather=0;
|
|
forecastWeather=0;
|
|
year=2008;
|
|
month=10;
|
|
day=11;
|
|
hour=9;
|
|
minute=20;
|
|
};
|
|
};
|
|
class OutroWin
|
|
{
|
|
addOns[]=
|
|
{
|
|
"ibr_panthera2"
|
|
};
|
|
addOnsAuto[]=
|
|
{
|
|
"ibr_panthera2"
|
|
};
|
|
randomSeed=4081731;
|
|
class Intel
|
|
{
|
|
startWeather=0;
|
|
forecastWeather=0;
|
|
year=2008;
|
|
month=10;
|
|
day=11;
|
|
hour=9;
|
|
minute=20;
|
|
};
|
|
};
|
|
class OutroLoose
|
|
{
|
|
addOns[]=
|
|
{
|
|
"ibr_panthera2"
|
|
};
|
|
addOnsAuto[]=
|
|
{
|
|
"ibr_panthera2"
|
|
};
|
|
randomSeed=4975929;
|
|
class Intel
|
|
{
|
|
startWeather=0;
|
|
forecastWeather=0;
|
|
year=2008;
|
|
month=10;
|
|
day=11;
|
|
hour=9;
|
|
minute=20;
|
|
};
|
|
};
|