version=11; class Mission { addOns[]= { "ibr_panthera2", "ca_modules_animals", "dayz_anim", "dayz_code", "dayz_communityassets", "dayz_weapons", "dayz_equip", "dayz_epoch", "dayz_vehicles", "cacharacters_pmc", "ca_modules_functions", "warfarebuildings", "ind_tank", "camisc_e", "glt_m300t", "pook_h13", "csj_gyroac", "map_eu", "jetskiyanahuiaddon", "redryder" }; addOnsAuto[]= { "dayz_weapons", "ca_modules_functions", "warfarebuildings", "ibr_panthera2" }; randomSeed=11171215; class Intel { briefingName="DayZ Epoch Panthera"; briefingDescription="Panthera DayZ Epoch Private Server"; startWeather=0; forecastWeather=0; year=2008; month=6; day=1; hour=12; }; class Groups { items=2; class Item0 { side="WEST"; class Vehicles { items=100; #define PLRDEF position[]={5134,1,-3091};azimut=0;side="WEST";vehicle="Survivor1_DZ";skill=0.6;init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';";player="PLAY CDG"; class Item0{id=0;PLRDEF}; class Item1 { position[]={5134,1,-3091}; azimut=0; id=0; side="WEST"; vehicle="Survivor1_DZ"; player="PLAYER COMMANDER"; leader=1; rank="SERGEANT"; skill=0.6; init="this enableSimulation false;this allowDammage false;this disableAI 'FSM';this disableAI 'ANIM';this disableAI 'MOVE';"; }; class Item2{id=2;PLRDEF}; class Item3{id=3;PLRDEF}; class Item4{id=4;PLRDEF}; class Item5{id=5;PLRDEF}; class Item6{id=6;PLRDEF}; class Item7{id=7;PLRDEF}; class Item8{id=8;PLRDEF}; class Item9{id=9;PLRDEF}; class Item10{id=10;PLRDEF}; class Item11{id=11;PLRDEF}; class Item12{id=12;PLRDEF}; class Item13{id=13;PLRDEF}; class Item14{id=14;PLRDEF}; class Item15{id=15;PLRDEF}; class Item16{id=16;PLRDEF}; class Item17{id=17;PLRDEF}; class Item18{id=18;PLRDEF}; class Item19{id=19;PLRDEF}; class Item20{id=20;PLRDEF}; class Item21{id=21;PLRDEF}; class Item22{id=22;PLRDEF}; class Item23{id=23;PLRDEF}; class Item24{id=24;PLRDEF}; class Item25{id=25;PLRDEF}; class Item26{id=26;PLRDEF}; class Item27{id=27;PLRDEF}; class Item28{id=28;PLRDEF}; class Item29{id=29;PLRDEF}; class Item30{id=30;PLRDEF}; class Item31{id=31;PLRDEF}; class Item32{id=32;PLRDEF}; class Item33{id=33;PLRDEF}; class Item34{id=34;PLRDEF}; class Item35{id=35;PLRDEF}; class Item36{id=36;PLRDEF}; class Item37{id=37;PLRDEF}; class Item38{id=38;PLRDEF}; class Item39{id=39;PLRDEF}; class Item40{id=40;PLRDEF}; class Item41{id=41;PLRDEF}; class Item42{id=42;PLRDEF}; class Item43{id=43;PLRDEF}; class Item44{id=44;PLRDEF}; class Item45{id=45;PLRDEF}; class Item46{id=46;PLRDEF}; class Item47{id=47;PLRDEF}; class Item48{id=48;PLRDEF}; class Item49{id=49;PLRDEF}; class Item50{id=50;PLRDEF}; class Item51{id=51;PLRDEF}; class Item52{id=52;PLRDEF}; class Item53{id=53;PLRDEF}; class Item54{id=54;PLRDEF}; class Item55{id=55;PLRDEF}; class Item56{id=56;PLRDEF}; class Item57{id=57;PLRDEF}; class Item58{id=58;PLRDEF}; class Item59{id=59;PLRDEF}; class Item60{id=60;PLRDEF}; class Item61{id=61;PLRDEF}; class Item62{id=62;PLRDEF}; class Item63{id=63;PLRDEF}; class Item64{id=64;PLRDEF}; class Item65{id=65;PLRDEF}; class Item66{id=66;PLRDEF}; class Item67{id=67;PLRDEF}; class Item68{id=68;PLRDEF}; class Item69{id=69;PLRDEF}; class Item70{id=70;PLRDEF}; class Item71{id=71;PLRDEF}; class Item72{id=72;PLRDEF}; class Item73{id=73;PLRDEF}; class Item74{id=74;PLRDEF}; class Item75{id=75;PLRDEF}; class Item76{id=76;PLRDEF}; class Item77{id=77;PLRDEF}; class Item78{id=78;PLRDEF}; class Item79{id=79;PLRDEF}; class Item80{id=80;PLRDEF}; class Item81{id=81;PLRDEF}; class Item82{id=82;PLRDEF}; class Item83{id=83;PLRDEF}; class Item84{id=84;PLRDEF}; class Item85{id=85;PLRDEF}; class Item86{id=86;PLRDEF}; class Item87{id=87;PLRDEF}; class Item88{id=88;PLRDEF}; class Item89{id=89;PLRDEF}; class Item90{id=90;PLRDEF}; class Item91{id=91;PLRDEF}; class Item92{id=92;PLRDEF}; class Item93{id=93;PLRDEF}; class Item94{id=94;PLRDEF}; class Item95{id=95;PLRDEF}; class Item96{id=96;PLRDEF}; class Item97{id=97;PLRDEF}; class Item98{id=98;PLRDEF}; class Item99{id=99;PLRDEF}; }; }; class Item1 { side="LOGIC"; class Vehicles { items=1; class Item0 { position[]={-144,0.5,2320}; id=50; side="LOGIC"; vehicle="FunctionsManager"; leader=1; lock="UNLOCKED"; skill=0.6; }; }; }; }; class Markers { items=24; class Item0 { position[]={5192.2104,62.495663,4994.3667}; name="center"; type="Empty"; }; class Item1 { position[]={5133.918,0.97550583,-3091.4561}; name="respawn_west"; type="Empty"; }; class Item2 { position[]={1725.1771,1.9538603,5462.8374}; name="spawn0"; type="Empty"; }; class Item3 { position[]={1639.7202,0.3570427,4349.8613}; name="spawn1"; type="Empty"; }; class Item4 { position[]={5896.6621,4.0027261,1669.1687}; name="spawn2"; type="Empty"; }; class Item5 { position[]={8744.7168,16.603386,2248.4143}; name="spawn3"; type="Empty"; }; class Item6 { position[]={2453.7195,7.3370085,6910.5869}; name="spawn4"; type="Empty"; }; class Item7 { position[]={3249.5935,6.3452759,2555.6763}; name="spawn5"; type="Empty"; }; class Item8 { position[]={4114.5718,107.40243,3820.0657}; name="spawn6"; type="Empty"; }; class Item9 { position[]={1876.0356,1.0129594,2839.7844}; name="spawn7"; type="Empty"; }; class Item10 { position[]={7988.4478,1.5904597,6807.562}; name="spawn8"; type="Empty"; }; class Item11 { position[]={8818.2432,9.79107,5908.5034}; name="spawn9"; type="Empty"; }; class Item12 { position[]={6116.582,31.410233,3811.6714}; name="spawn10"; type="Empty"; }; class Item13 { position[]={4763.8818,3.7238832,7484.0034}; name="AirVehiclesF"; text="AWOL's Airfield"; type="mil_dot"; colorName="ColorGreen"; }; class Item14 { position[]={5232.6299,1.9700195,8228.4785}; name="WholesalerNorth"; text="North's Wholesaler"; type="mil_dot"; colorName="ColorBlack"; }; class Item15 { position[]={9056.7129,9.2987309,4073.5034}; name="HeroVehicles"; text="Darren's Hero Vehicles"; type="mil_triangle"; colorName="ColorBlue"; }; class Item16 { position[]={1891.7347,5.0501137,3611.1328}; name="NeutralAirVehicles"; text="Bandit Trader"; type="mil_dot"; colorName="ColorRed"; }; class Item17 { position[]={3349.3503,1.0060816,2311.5425}; name="Boats"; text="Sams Boats"; type="mil_triangle"; colorName="ColorBlack"; }; class Item18 { position[]={8687.3086,7.7843323,3137.5818}; name="NeutralTraders"; text="Trader City Selca"; type="mil_circle"; colorName="ColorBrown"; }; class Item19 { position[]={4422.4429,21.508146,1629.3304}; name="NeutralTraderCity2"; text="Trader City Pikia"; type="mil_circle"; colorName="ColorBrown"; }; class Item20 { position[]={7224.3823,8.2689209,727.15576}; name="WholesaleSouth"; text="South's Wholesaler"; type="mil_dot"; colorName="ColorBlack"; }; class Item21 { position[]={4338.8359,101.17657,6317.54}; name="PlanicaTraders"; text="Trader City Planica"; type="mil_circle"; colorName="ColorBrown"; }; class Item22 { position[]={2247.085,35.5191,9473.3262}; name="IslandVehiclePartsVendors"; text="Mello Vehicle/Parts Vendors"; type="mil_circle"; colorName="ColorBrown"; }; class Item23 { position[]={3804.6707,-1.1429843,7656.6055}; name="Boat2"; text="North Boat Vendor"; type="mil_dot"; colorName="ColorBlack"; }; }; class Sensors { items=11; class Item0 { position[]={4419.9492,22.076105,1629.0402}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="TraderCity1"; expCond="(player distance TraderCity1) < 100; "; expActiv="[""trader city Pikla"",true,""enter""] spawn player_traderCity;"; expDesactiv="[""trader city Pikla"",true,""leave""] spawn player_traderCity;"; class Effects { }; }; class Item1 { position[]={8688.6563,7.2285666,3129.0193}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="TraderCity2"; expCond="(player distance TraderCity2) < 100; "; expActiv="[""trader city Selca"",true,""enter""] spawn player_traderCity;"; expDesactiv="[""trader city Selca"",true,""leave""] spawn player_traderCity;"; class Effects { }; }; class Item2 { position[]={9051.5801,9.2987309,4073.2256}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="HeroVendors"; expCond="(player distance HeroVendors) < 100; "; expActiv="[""Hero Trader Camp"",true,""enter""] spawn player_traderCity;"; expDesactiv="[""Hero Trader Camp"",true,""leave""] spawn player_traderCity;"; class Effects { }; }; class Item3 { position[]={7207.6226,6.7110448,735.10217}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="WholeSaler1"; expCond="(player distance WholeSaler1) < 100; "; expActiv="[""South's Wholesale"",true,""enter""] spawn player_traderCity;"; expDesactiv="[""South's Wholesale"",true,""leave""] spawn player_traderCity;"; class Effects { }; }; class Item4 { position[]={1891.4895,4.9686322,3603.2834}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="BanditTrader"; expCond="(player distance BanditTrader) < 100; "; expActiv="[""Bandit Camp"",true,""enter""] spawn player_traderCity;"; expDesactiv="[""Bandit Camp"",true,""leave""] spawn player_traderCity;"; class Effects { }; }; class Item5 { position[]={4763.1572,3.6483271,7481.4204}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="AWOLsAirField"; expCond="(player distance AWOLsAirField) < 100; "; expActiv="[""AWOLs Airfield"",true,""enter""] spawn player_traderCity;"; expDesactiv="[""AWOLs Airfield"",true,""leave""] spawn player_traderCity;"; class Effects { }; }; class Item6 { position[]={5228.0054,2.0105178,8230.0947}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="Wholesaler2"; expCond="(player distance Wholesaler2) < 100; "; expActiv="[""West's Wholesale"",true,""enter""] spawn player_traderCity;"; expDesactiv="[""West's Wholesale"",true,""leave""] spawn player_traderCity;"; class Effects { }; }; class Item7 { position[]={3352.03,0.83347434,2302.2358}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="BoatVendor"; expCond="(player distance BoatVendor) < 100; "; expActiv="[""Sams Boat Vendor"",true,""enter""] spawn player_traderCity;"; expDesactiv="[""Sams Boat Vendor"",true,""leave""] spawn player_traderCity;"; class Effects { }; }; class Item8 { position[]={4338.6138,101.18414,6317.9023}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="PlanicaTraders"; expCond="(player distance PlanicaTraders) < 100; "; expActiv="[""trader city Planica"",true,""enter""] spawn player_traderCity;"; expDesactiv="[""trader city Planica"",true,""leave""] spawn player_traderCity;"; class Effects { }; }; class Item9 { position[]={2243.9109,35.5191,9479.2207}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="MelloVehicleRepair"; expCond="(player distance MelloVehicleRepair) < 100; "; expActiv="[""Mello"",true,""enter""] spawn player_traderCity;"; expDesactiv="[""Mello"",true,""leave""] spawn player_traderCity;"; class Effects { }; }; class Item10 { position[]={3807.3525,0.86945671,7661.0386}; a=100; b=100; activationBy="WEST"; repeating=1; interruptable=1; age="UNKNOWN"; name="BOAT12"; expCond="(player distance BOAT12) < 100; "; expActiv="[""North Boat Vendor"",true,""enter""] spawn player_traderCity;"; expDesactiv="[""North Boat Vendor"",true,""leave""] spawn player_traderCity;"; class Effects { }; }; }; }; class Intro { addOns[]= { "ibr_panthera2" }; addOnsAuto[]= { "ibr_panthera2" }; randomSeed=6913869; class Intel { startWeather=0; forecastWeather=0; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroWin { addOns[]= { "ibr_panthera2" }; addOnsAuto[]= { "ibr_panthera2" }; randomSeed=4081731; class Intel { startWeather=0; forecastWeather=0; year=2008; month=10; day=11; hour=9; minute=20; }; }; class OutroLoose { addOns[]= { "ibr_panthera2" }; addOnsAuto[]= { "ibr_panthera2" }; randomSeed=4975929; class Intel { startWeather=0; forecastWeather=0; year=2008; month=10; day=11; hour=9; minute=20; }; };