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https://github.com/EpochModTeam/DayZ-Epoch.git
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19 lines
455 B
Plaintext
19 lines
455 B
Plaintext
_dog = _this select 0;
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_dog playActionNow "GestureBark";
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[_dog,"dog_bark",0,false] call dayz_zombieSpeak;
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/*
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_anim = animationState _dog;
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_sitDown = false;
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if(_anim == "Dog_SitDown") then {
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[objNull, _dog, rSwitchMove,"Dog_SitUp"] call RE;
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sleep 1;
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_sitDown = true;
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};
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[objNull, _dog, rSwitchMove,"Dog_StopV2"] call RE;
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if (_sitDown) then {
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waitUntil{(animationState _dog) != "Dog_StopV2"};
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[objNull, _dog, rSwitchMove,"Dog_SitDown"] call RE;
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};
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*/ |