Files
DayZ-Epoch/dayz_communityassets/textures/can_clean_super.rvmat
vbawol 3c9df28ead 0.981 + 1.7.6.1 CE
+ Increased raise horde distance to 65m.
+ decreased raise horde action timer to 7 seconds.
+ sync with 1.7.6.1 CE
2013-02-26 20:05:35 -06:00

78 lines
1.4 KiB
Plaintext

ambient[] = {1, 1, 1, 1};
diffuse[] = {0.501961, 0.501961, 0.501961, 1};
forcedDiffuse[] = {0, 0, 0, 0};
emmisive[] = {0, 0, 0, 1};
specular[] = {0.101961, 0.101961, 0.101961, 0.88};
specularPower = 450;
PixelShaderID = "Super";
VertexShaderID = "Super";
class Stage1
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,NOHQ)";
uvSource="tex";
class uvTransform
{
aside[]={1,0,0};
up[]={0,1,0};
dir[]={0,0,0};
pos[]={0,0,0};
};
};
class Stage2
{
texture = "#(argb,8,8,3)color(0.5,0.5,0.5,1,DT)";
uvSource = "tex";
class uvTransform {
aside[] = {10, 0, 0};
up[] = {0, 10, 0};
dir[] = {0, 0, 0};
pos[] = {0, 0, 0};
};
};
class Stage3
{
texture = "#(argb,8,8,3)color(0,0,0,0,MC)";
uvSource = "tex";
class uvTransform {
aside[] = {1, 0, 0};
up[] = {0, 1, 0};
dir[] = {0, 0, 0};
pos[] = {0, 0, 0};
};
};
class Stage4
{
texture="#(argb,8,8,3)color(0.5,0.5,0.5,1,AS)";
uvSource = "tex";
class uvTransform {
aside[] = {1, 0, 0};
up[] = {0, 1, 0};
dir[] = {0, 0, 0};
pos[] = {0, 0, 0};
};
};
class Stage5
{
texture="z\addons\dayz_communityassets\textures\can_mat_clean_smdi.paa";
uvSource = "tex";
class uvTransform {
aside[] = {1, 0, 0};
up[] = {0, 1, 0};
dir[] = {0, 0, 0};
pos[] = {0, 0, 0};
};
};
class Stage6 {
texture = "#(ai,64,128,1)fresnel(4.01,2.86)";
uvSource = "none";
};
class Stage7
{
texture = "ca\data\env_land_co.paa";
uvSource = "none";
};