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DayZ-Epoch/SQF/dayz_code/actions/player_flipvehicle.sqf
A Man 096fc13150 Adding backpack support for zombies (#2033)
* Adding backpack support for zombies

* Adding backpack support for zombies

* Update CHANGE LOG 1.0.6.3.txt

* Fix jumping vehicles after fliping

* Update CHANGE LOG 1.0.6.3.txt
2019-09-16 11:38:38 +12:00

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private ["_nearPlayers","_object","_pos"];
_object = _this select 3;
_nearPlayers = {(isPlayer _x && _x != player)} count (player nearEntities ["CAManBase",8]);
if (!(_object isKindOf "ATV_Base_EP1") && _nearPlayers < 1) exitWith {
localize "STR_EPOCH_NEED_HELP" call dayz_rollingMessages;
};
//Kneel Down
player playMove "amovpknlmstpslowwrfldnon_amovpercmstpsraswrfldnon";
waitUntil { animationState player != "amovpknlmstpslowwrfldnon_amovpercmstpsraswrfldnon"};
_pos = getposATL _object;
_object setVectorUp [0,0,1];
_object setposATL _pos;
// Alert Zombies
[player,20,true,(getPosATL player)] call player_alertZombies;
// Added Nutrition-Factor for work
["Working",0,[20,40,15,0]] call dayz_NutritionSystem;