Files
DayZ-Epoch/dayz_code/actions/trade_items_wo_db.sqf
vbawol fa5a0902f9 0.97
+ Fixed detection of vehicles in vehicle sell menu
+ Added trade in progress checks to all traders.
+ set pos after direction on deployables when placed.
+ Server side set pos after direction when spawning anything.
2013-02-19 08:02:18 -06:00

81 lines
2.1 KiB
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private["_activatingPlayer","_part_out","_part_in","_qty_out","_qty_in","_buy_o_sell","_textPartIn","_textPartOut","_traderID","_counter","_failed","_qty","_isOk","_needed"];
// [part_out,part_in, qty_out, qty_in,];
if(TradeInprogress) exitWith { cutText ["Trade already in progress." , "PLAIN DOWN"]; };
TradeInprogress = true;
//_activatingPlayer = _this select 1;
_part_out = (_this select 3) select 0;
_part_in = (_this select 3) select 1;
_qty_out = (_this select 3) select 2;
_qty_in = (_this select 3) select 3;
_buy_o_sell = (_this select 3) select 4;
_textPartIn = (_this select 3) select 5;
_textPartOut = (_this select 3) select 6;
//_traderID = (_this select 3) select 7;
_counter = 0;
_success = false;
_failed = false;
_total_in = 0;
_total_out = 0;
_qty = {_x == _part_in} count magazines player;
// find total number of possible trades
_total_trades = floor (_qty / _qty_in);
if (_qty >= _qty_in) then {
// trade all items
for "_x" from 1 to _total_trades do {
// Take currency
for "_x" from 1 to _qty_in do {
player removeMagazine _part_in;
};
// check for space if buying and do not check if selling
for "_x" from 1 to _qty_out do {
if(_buy_o_sell == "buy") then {
_isOk = [player,_part_out] call BIS_fnc_invAdd;
if (!_isOk) exitWith { _failed = true; };
_counter = _counter + 1;
} else {
player addMagazine _part_out;
};
};
// revert trade since it failed
if(_failed) then {
// add back currency
for "_x" from 1 to _qty_in do {
player addMagazine _part_in;
};
// remove partial trade
for "_x" from 1 to _counter do {
player removeMagazine _part_out;
};
cutText [localize "STR_DAYZ_CODE_2", "PLAIN DOWN"];
} else {
_total_in = _total_in + _qty_in;
_total_out = _total_out + _qty_out;
_success = true;
};
};
if(_success) then {
cutText [format[("Traded %1 %2 for %3 %4"),_total_in,_textPartIn,_total_out,_textPartOut], "PLAIN DOWN"];
};
} else {
_needed = _qty_in - _qty;
cutText [format[("Need %1 More %2"),_needed,_textPartIn] , "PLAIN DOWN"];
};
TradeInprogress = false;