Files
DayZ-Epoch/dayz/config.cpp
2013-01-21 11:33:58 -06:00

45768 lines
2.0 MiB

////////////////////////////////////////////////////////////////////
//DeRap: Produced from mikero's Dos Tools Dll version 3.97
//http://dev-heaven.net/projects/list_files/mikero-pbodll
////////////////////////////////////////////////////////////////////
#define _ARMA_
//Class dayz : config.bin{
class CfgPatches
{
class dayz
{
units[] = {};
weapons[] = {};
requiredVersion = 0.1;
requiredAddons[] = {};
};
};
class CfgVehicleClasses
{
class zombie
{
displayName = "Zombie";
};
};
class RscPicture;
class RscTitles
{
titles[] = {"DeathScreen","TitleScreen","RscTitleStructuredText"};
class DeathScreen
{
idd = -1;
movingEnable = "false";
duration = 120;
fadein = 0;
name = "DeathScreen";
controls[] = {"DeathScreen"};
class DeathScreen: RscPicture
{
x = "0.00001 * safezoneW + safezoneX";
y = "0.00001 * safezoneH + safezoneY";
w = "1 * safezoneW";
h = "1 * safezoneH";
text = "\dayz\ui\screen_death_ca.paa";
};
};
class TitleScreen
{
idd = -1;
movingEnable = "false";
duration = 120;
fadein = 0;
name = "TitleScreen";
controls[] = {"TitleScreen"};
class TitleScreen: RscPicture
{
x = "0.00001 * safezoneW + safezoneX";
y = "0.00001 * safezoneH + safezoneY";
w = "1 * safezoneW";
h = "1 * safezoneH";
text = "\dayz\ui\screen_title_ca.paa";
};
};
};
class RscStandardDisplay;
class DayZMontage: RscStandardDisplay
{
idd = 50666;
movingenable = 0;
class Controls
{
class pic01: RscPicture
{
idc = 1001;
x = "0.17 * safezoneW + safezoneX";
y = "0.17 * safezoneH + safezoneY";
w = "0.65 * safezoneW";
h = "0.65 * safezoneH";
colorText[] = {0,0,0,0};
text = "\dayz\ui\intro\screen_01_ca.paa";
};
class pic02: pic01
{
idc = 1002;
text = "\dayz\ui\intro\screen_02_ca.paa";
};
class pic03: pic01
{
idc = 1003;
text = "\dayz\ui\intro\screen_04_ca.paa";
};
class pic04: pic01
{
idc = 1004;
text = "\dayz\ui\intro\screen_03_ca.paa";
};
class pic05: pic01
{
idc = 1005;
text = "\dayz\ui\intro\screen_05_ca.paa";
};
class pic06: pic01
{
idc = 1006;
text = "\dayz\ui\intro\screen_06_ca.paa";
};
class pic07: pic01
{
idc = 1007;
text = "\dayz\ui\intro\screen_07_ca.paa";
};
class pic08: pic01
{
idc = 1008;
text = "\dayz\ui\intro\screen_08_ca.paa";
};
class pic09: pic01
{
idc = 1009;
text = "\dayz\ui\intro\screen_09_ca.paa";
};
class pic10: pic01
{
idc = 1010;
text = "\dayz\ui\intro\screen_10_ca.paa";
};
class pic11: pic01
{
idc = 1011;
text = "\dayz\ui\intro\screen_11_ca.paa";
};
class pic12: pic01
{
idc = 1012;
text = "\dayz\ui\intro\screen_12_ca.paa";
};
class pic13: pic01
{
idc = 1013;
text = "\dayz\ui\intro\screen_13_ca.paa";
};
};
};
class CfgMovesBasic
{
access = 1;
skeletonName = "";
collisionVertexPattern[] = {"1a","2a","3a","4a","5a","6a","7a","8a","9a","10a","11a","12a","13a","14a","15a","16a","17a","18a","19a","20a","21a","22a","23a","24a","25a","26a","27a","28a","29a","30a","31a","32a","33a","34a","1c","2c","3c","4c","5c","6c","7c","8c"};
collisionGeomCompPattern[] = {1,3};
class Default
{
access = 3;
actions = "NoActions";
file = "";
looped = "true";
speed = 0.5;
disableWeapons = "false";
enableOptics = "true";
disableWeaponsLong = "false";
showWeaponAim = "true";
enableMissile = "false";
enableBinocular = "false";
showItemInHand = "false";
showItemInRightHand = "false";
showHandGun = "false";
onLandBeg = "false";
onLandEnd = "false";
onLadder = "false";
canPullTrigger = "true";
duty = -0.5;
visibleSize = 0.75012;
aimPrecision = 1;
relSpeedMin = 1;
relSpeedMax = 1;
soundEnabled = "true";
soundOverride = "";
soundEdge[] = {0.5,1};
terminal = "false";
limitGunMovement = "true";
variantsPlayer[] = {};
variantsAI[] = {""};
equivalentTo = "";
connectAs = "";
variantAfter[] = {5,10,20};
connectFrom[] = {};
connectTo[] = {};
interpolateWith[] = {};
interpolateTo[] = {};
interpolateFrom[] = {};
aiming = "aimingDefault";
aimingBody = "aimingUpDefault";
leaning = "leaningDefault";
legs = "legsDefault";
head = "headDefault";
leaningFactorBeg = 0;
leaningFactorEnd = 0;
leaningFactorZeroPoint = -1;
interpolationSpeed = 6;
interpolationRestart = "false";
enableDirectControl = 1;
headBobMode = 0;
headBobStrength = 0;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wrfl.p3d";
hasCollShapeSafe = "false";
collisionShapeSafe = "";
boundingSphere = "true";
enableAutoActions = "false";
leftHandIKBeg = "false";
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKEnd = "false";
leftHandIKCurve[] = {};
rightHandIKCurve[] = {};
weaponIK = 0;
preload = "false";
walkcycles = 1;
forceAim = 0;
};
class HealBase: Default
{
disableWeapons = "true";
disableWeaponsLong = "true";
enableOptics = "false";
showWeaponAim = "false";
canPullTrigger = "false";
duty = 0.2;
limitGunMovement = "false";
aiming = "empty";
aimingBody = "empty";
actions = "HealActionBase";
looped = "false";
};
class HealBaseRfl: HealBase
{
actions = "HealActionBase";
looped = "false";
};
class StandBase: Default
{
aiming = "aimingDefault";
aimingBody = "aimingUpDefault";
disableWeapons = "true";
leaningFactorBeg = 1;
leaningFactorEnd = 1;
headBobMode = 2;
headBobStrength = 0.20398;
};
class DefaultDie: Default
{
aiming = "aimingNo";
aimingBody = "aimingNo";
legs = "legsNo";
head = "headNo";
disableWeapons = "true";
interpolationRestart = "true";
soundEdge[] = {0.45};
boundingSphere = 1.5;
enableDirectControl = 0;
showWeaponAim = "false";
canPullTrigger = "false";
headBobMode = 1;
headBobStrength = -1;
};
class ManActions
{
SceneCommanderTalk = "UnaErcVelitelProslov2";
SceneSleepC = "AidlPpneMstpSnonWnonDnon_SleepC_sleep";
SceneSleepB = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1";
SceneSleepA = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS";
SceneSitUnarm_R = "sitUnarm_R_idleLoop";
SceneSitUnarm_L = "sitUnarm_L_idleLoop";
SceneSitRfl_L = "sitRfl_L_BidleLoop";
SceneSitRfl_R = "sitRfl_R_BidleLoop";
ScenePoslechVelitele = "UnaErcPoslechVelitele1";
dooraction = "amovpercmwlksnonwnondf";
GestureLegPush = "";
agonyStart = "AinjPpneMstpSnonWnonDnon";
agonyStop = "AmovPpneMstpSnonWnonDnon";
medicStop = "AinvPknlMstpSnonWnonDnon_medicEnd";
medicStart = "AinvPknlMstpSnonWnonDnon_medic0S";
medicStartRightSide = "AinvPknlMstpSnonWnonDr_medic0S";
GestureAgonyCargo = "";
grabCarry = "";
grabCarried = "";
grabDrag = "AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2";
grabDragged = "AinjPpneMstpSnonWrflDb_grab";
carriedStill = "AinjPfalMstpSnonWrflDnon_carried_still";
released = "";
releasedBad = "";
Stop = "";
StopRelaxed = "";
TurnL = "";
TurnR = "";
TurnLRelaxed = "";
TurnRRelaxed = "";
ReloadMagazine = "";
ReloadMGun = "";
ReloadAT = "";
ReloadMortar = "";
ThrowGrenade = "";
WalkF = "";
WalkLF = "";
WalkRF = "";
WalkL = "";
WalkR = "";
WalkLB = "";
WalkRB = "";
WalkB = "";
SlowF = "";
SlowLF = "";
SlowRF = "";
SlowL = "";
SlowR = "";
SlowLB = "";
SlowRB = "";
SlowB = "";
FastF = "";
FastLF = "";
FastRF = "";
FastL = "";
FastR = "";
FastLB = "";
FastRB = "";
FastB = "";
EvasiveForward = "";
EvasiveLeft = "";
EvasiveRight = "";
EvasiveBack = "";
StartSwim = "";
StopSwim = "";
Down = "";
Up = "";
PlayerStand = "";
PlayerCrouch = "";
PlayerProne = "";
Lying = "";
Stand = "";
Combat = "";
Crouch = "";
CanNotMove = "";
Civil = "";
CivilLying = "";
FireNotPossible = "";
Die = "";
WeaponOn = "";
WeaponOff = "";
Default = "";
JumpOff = "";
StrokeFist = "";
StrokeGun = "";
SitDown = "";
Salute = "";
saluteOff = "";
GetOver = "";
Diary = "";
Surrender = "";
Gear = "";
BinocOn = "";
BinocOff = "";
PutDown = "";
PutDownEnd = "";
Medic = "";
Treated = "";
LadderOnDown = "";
LadderOnUp = "";
LadderOff = "";
LadderOffTop = "";
LadderOffBottom = "";
GetInLow = "";
GetInMedium = "";
GetInHigh = "";
GetOutLow = "";
GetOutMedium = "";
GetOutHigh = "";
TakeFlag = "";
HandGunOn = "";
gestureAttack = "";
gestureGo = "";
gestureGoB = "";
gestureFreeze = "";
gesturePoint = "";
gestureCeaseFire = "";
gestureCover = "";
gestureUp = "";
gestureNo = "";
gestureYes = "";
gestureFollow = "";
gestureAdvance = "";
gestureHi = "";
gestureHiB = "";
gestureHiC = "";
gestureNod = "";
GestureSpasm0 = "";
GestureSpasm1 = "";
GestureSpasm2 = "";
GestureSpasm3 = "";
GestureSpasm4 = "";
GestureSpasm5 = "";
GestureSpasm6 = "";
GestureSpasm0weak = "";
GestureSpasm1weak = "";
GestureSpasm2weak = "";
GestureSpasm3weak = "";
GestureSpasm4weak = "";
GestureSpasm5weak = "";
GestureSpasm6weak = "";
healedStart = "";
healedStop = "";
TestDriver = "BasicDriver";
TestDriverOut = "BasicDriverOut";
TestGunner = "BasicSittingGunner";
};
class Actions
{
class NoActions: ManActions
{
GestureLegPush[] = {"GestureLegPush","Gesture"};
GestureNod[] = {"GestureNod","Gesture"};
GestureAgonyCargo[] = {"GestureAgonyCargo","Gesture"};
access = 3;
ladderOnDown = "LadderCivilOn";
ladderOnUp = "LadderCivilOn";
turnSpeed = 1;
upDegree = -1;
limitFast = 5;
leanRRot = 0;
leanRShift = 0;
leanLRot = 0;
leanLShift = 0;
useFastMove = 0;
GestureSpasm0[] = {"GestureSpasm0","Gesture"};
GestureSpasm1[] = {"GestureSpasm1","Gesture"};
GestureSpasm2[] = {"GestureSpasm2","Gesture"};
GestureSpasm3[] = {"GestureSpasm3","Gesture"};
GestureSpasm4[] = {"GestureSpasm4","Gesture"};
GestureSpasm5[] = {"GestureSpasm5","Gesture"};
GestureSpasm6[] = {"GestureSpasm6","Gesture"};
GestureSpasm0weak[] = {"GestureSpasm0weak","Gesture"};
GestureSpasm1weak[] = {"GestureSpasm1weak","Gesture"};
GestureSpasm2weak[] = {"GestureSpasm2weak","Gesture"};
GestureSpasm3weak[] = {"GestureSpasm3weak","Gesture"};
GestureSpasm4weak[] = {"GestureSpasm4weak","Gesture"};
GestureSpasm5weak[] = {"GestureSpasm5weak","Gesture"};
GestureSpasm6weak[] = {"GestureSpasm6weak","Gesture"};
grabCarried = "AinjPfalMstpSnonWrflDnon_carried_Up";
};
class DeadActions: NoActions
{
upDegree = "ManPosDead";
LadderOnDown = "";
LadderOnUp = "";
TestDriver = "";
TestDriverOut = "";
TestGunner = "";
};
class CargoActions: NoActions
{
die = "DeadState";
};
class RifleBaseLowStandActions: NoActions
{
stop = "AmovPercMstpSlowWrflDnon";
default = "AmovPercMstpSlowWrflDnon";
StopRelaxed = "AidlPercMstpSlowWrflDnon0S";
turnL = "AmovPercMstpSlowWrflDnon_turnL";
turnR = "AmovPercMstpSlowWrflDnon_turnR";
turnLRelaxed = "AmovPercMstpSlowWrflDnon_turnL";
turnRRelaxed = "AmovPercMstpSlowWrflDnon_turnR";
reloadMagazine[] = {"WeaponMagazineReloadStand","Gesture"};
gestureAttack[] = {"GestureAttackStand","Gesture"};
gestureGo[] = {"GestureGoStand","Gesture"};
gestureGoB[] = {"GestureGoBStand","Gesture"};
gestureFreeze[] = {"GestureFreezeStand","Gesture"};
gesturePoint[] = {"GesturePointStand","Gesture"};
gestureCeaseFire[] = {"GestureCeaseFire","Gesture"};
gestureCover[] = {"GestureCover","Gesture"};
gestureUp[] = {"GestureUp","Gesture"};
gestureNo[] = {"GestureNo","Gesture"};
gestureYes[] = {"GestureYes","Gesture"};
gestureFollow[] = {"GestureFollow","Gesture"};
gestureAdvance[] = {"GestureAdvance","Gesture"};
gestureHi[] = {"GestureHi","Gesture"};
gestureHiB[] = {"GestureHiB","Gesture"};
gestureHiC[] = {"GestureHiC","Gesture"};
gestureNod[] = {"GestureNod","Gesture"};
reloadMGun = "AmovPercMstpSlowWrflDnon";
reloadMortar = "AmovPercMstpSlowWrflDnon";
throwGrenade = "AwopPercMstpSgthWrflDnon_Throw1";
walkF = "AmovPercMwlkSlowWrflDf";
walkLF = "AmovPercMwlkSlowWrflDfl";
walkRF = "AmovPercMwlkSlowWrflDfr";
walkL = "AmovPercMwlkSlowWrflDl";
walkR = "AmovPercMwlkSlowWrflDr";
walkLB = "AmovPercMwlkSlowWrflDbl";
walkRB = "AmovPercMwlkSlowWrflDbr";
walkB = "AmovPercMwlkSlowWrflDb";
slowF = "AmovPercMrunSlowWrflDf";
slowLF = "AmovPercMrunSlowWrflDfl";
slowRF = "AmovPercMrunSlowWrflDfr";
slowL = "AmovPercMrunSlowWrflDl";
slowR = "AmovPercMrunSlowWrflDr";
slowLB = "AmovPercMrunSlowWrflDbl";
slowRB = "AmovPercMrunSlowWrflDbr";
slowB = "AmovPercMrunSlowWrflDb";
fastF = "AmovPercMevaSlowWrflDf";
fastLF = "AmovPercMevaSlowWrflDfl";
fastRF = "AmovPercMevaSlowWrflDfr";
fastL = "AmovPercMrunSlowWrflDl";
fastR = "AmovPercMrunSlowWrflDr";
fastLB = "AmovPercMrunSlowWrflDbl";
fastRB = "AmovPercMrunSlowWrflDbr";
fastB = "AmovPercMrunSlowWrflDb";
EvasiveForward = "AmovPercMevaSlowWrflDf";
EvasiveLeft = "AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl";
EvasiveRight = "AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr";
EvasiveBack = "AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb";
down = "AmovPpneMstpSrasWrflDnon";
up = "AmovPknlMstpSlowWrflDnon";
die = "AdthPercMstpSlowWrflDnon_r05";
weaponOn = "AmovPknlMstpSrasWlnrDnon";
weaponOff = "AmovPercMstpSrasWrflDnon";
binocOn = "AwopPercMstpSoptWbinDnon_rfl";
binocOff = "AmovPercMstpSrasWrflDnon";
handGunOn = "AmovPercMstpSrasWpstDnon";
takeFlag = "AinvPknlMstpSlayWrflDnon";
putDown = "AinvPknlMstpSlayWrflDnon";
medic = "AinvPknlMstpSlayWrflDnon_medic";
treated = "AinvPknlMstpSlayWrflDnon_healed";
PlayerStand = "AmovPercMstpSlowWrflDnon";
PlayerCrouch = "AmovPknlMstpSlowWrflDnon";
PlayerProne = "AmovPpneMstpSrasWrflDnon";
Combat = "AmovPercMstpSrasWrflDnon";
Lying = "AmovPpneMstpSrasWrflDnon";
Stand = "AmovPercMstpSlowWrflDnon";
Crouch = "AmovPknlMstpSlowWrflDnon";
CanNotMove = "AmovPercMstpSrasWrflDnon";
Civil = "AmovPercMstpSnonWnonDnon";
CivilLying = "AmovPpneMstpSnonWnonDnon";
FireNotPossible = "AmovPercMstpSrasWrflDnon";
ladderOnDown = "LadderRifleOn";
ladderOnUp = "LadderRifleOn";
strokeFist = "";
strokeGun = "AmovPercMstpSrasWrflDnon";
GetInLow = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow";
GetInMedium = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium";
GetInHigh = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh";
GetOutLow = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow";
GetOutMedium = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutMedium";
GetOutHigh = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutHigh";
sitDown = "AmovPsitMstpSlowWrflDnon";
getOver = "AovrPercMstpSlowWrflDf";
salute = "AmovPercMstpSlowWrflDnon_salute";
turnSpeed = 8;
limitFast = 5.5;
leanRRot = 0.5;
leanRShift = 0.01;
leanLRot = 0.5;
leanLShift = 0.01;
startSwim = "AswmPercMrunSnonWnonDf";
upDegree = "ManPosStand";
medicStop = "AinvPknlMstpSnonWrflDnon_medicEnd";
medicStart = "AinvPknlMstpSnonWrflDnon_medic0S";
medicStartRightSide = "AinvPknlMstpSnonWrflDr_medic0S";
healedStop = "AinjPpneMstpSnonWrflDnon";
healedStart = "AinjPpneMstpSnonWrflDnon_injuredHealed";
agonyStart = "AinjPpneMstpSnonWrflDnon";
agonyStop = "AmovPpneMstpSrasWrflDnon";
Diary = "AmovPknlMstpSlowWrflDnon";
Surrender = "AmovPercMstpSsurWnonDnon";
Gear = "AmovPercMstpSlowWrflDnon_gear";
saluteOff = "AmovPercMstpSlowWrflDnon";
};
class RifleLowStandActions: RifleBaseLowStandActions
{
PlayerStand = "";
Diary = "AmovPercMstpSlowWrflDnon_diary";
Gear = "AmovPercMstpSlowWrflDnon_gear";
Stop = "AidlPercMstpSlowWrflDnon_player_0S";
Die = "AdthPercMstpSlowWrflDnon_r05";
};
class RifleLowStandActions_gear: RifleLowStandActions
{
Stop = "AmovPercMstpSlowWrflDnon_gear";
StopRelaxed = "AmovPercMstpSlowWrflDnon_gear";
Default = "AmovPercMstpSlowWrflDnon_gear";
PlayerStand = "AmovPercMstpSlowWrflDnon";
Civil = "AmovPercMstpSnonWnonDnon_gear";
HandGunOn = "AmovPercMstpSrasWpstDnon_gear";
};
class RifleLowStandActions_diary: RifleLowStandActions_gear
{
Stop = "AmovPercMstpSlowWrflDnon_diary";
StopRelaxed = "AmovPercMstpSlowWrflDnon_diary";
Default = "AmovPercMstpSlowWrflDnon_diary";
};
class RifleLowStandActionsWlkF: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMwlkSlowWrflDf";
Up = "AmovPknlMwlkSlowWrflDf";
ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
};
class RifleLowStandActionsRunF: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMrunSlowWrflDf";
Up = "AmovPknlMrunSlowWrflDf";
ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
Die = "AdthPercMstpSlowWrflDnon_r05";
};
class RifleLowStandActionsWlkFL: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMwlkSlowWrflDfl";
Up = "AmovPknlMwlkSlowWrflDfl";
ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
};
class RifleLowStandActionsRunFL: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMrunSlowWrflDfl";
Up = "AmovPknlMrunSlowWrflDfl";
ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
};
class RifleLowStandActionsWlkL: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMwlkSlowWrflDl";
Up = "AmovPknlMwlkSlowWrflDl";
};
class RifleLowStandActionsRunL: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMrunSlowWrflDl";
Up = "AmovPknlMrunSlowWrflDl";
};
class RifleLowStandActionsWlkBL: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMwlkSlowWrflDbl";
Up = "AmovPknlMwlkSlowWrflDbl";
};
class RifleLowStandActionsRunBL: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMrunSlowWrflDbl";
Up = "AmovPknlMrunSlowWrflDbl";
};
class RifleLowStandActionsWlkB: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMwlkSlowWrflDb";
Up = "AmovPknlMwlkSlowWrflDb";
};
class RifleLowStandActionsRunB: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMrunSlowWrflDb";
Up = "AmovPknlMrunSlowWrflDb";
};
class RifleLowStandActionsWlkBR: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMwlkSlowWrflDbr";
Up = "AmovPknlMwlkSlowWrflDbr";
};
class RifleLowStandActionsRunBR: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMrunSlowWrflDbr";
Up = "AmovPknlMrunSlowWrflDbr";
};
class RifleLowStandActionsWlkR: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMwlkSlowWrflDr";
Up = "AmovPknlMwlkSlowWrflDr";
};
class RifleLowStandActionsRunR: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMrunSlowWrflDr";
Up = "AmovPknlMrunSlowWrflDr";
};
class RifleLowStandActionsWlkFR: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMwlkSlowWrflDfr";
Up = "AmovPknlMwlkSlowWrflDfr";
ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
};
class RifleLowStandActionsRunFR: RifleLowStandActions
{
PlayerCrouch = "AmovPknlMrunSlowWrflDfr";
Up = "AmovPknlMrunSlowWrflDfr";
ThrowGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
};
class RifleStandLowEvasiveActions: RifleLowStandActions
{
fastF = "AmovPercMevaSlowWrflDf";
fastLF = "AmovPercMevaSlowWrflDfl";
fastRF = "AmovPercMevaSlowWrflDfr";
throwGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
salute = "";
sitDown = "";
limitFast = 5.5;
Die = "AdthPercMrunSlowWrflDf_A1short";
};
class RifleLowStandActions_talkCalm: RifleLowStandActions
{
Stop = "AidlPercSlowWrflDnon_talkCalm";
StopRelaxed = "AidlPercSlowWrflDnon_talkCalm";
Default = "AidlPercSlowWrflDnon_talkCalm";
};
class RifleLowStandActions_talking01: RifleLowStandActions
{
Stop = "ActsPercMstpSnonWnonDnon_talking01a";
StopRelaxed = "ActsPercMstpSnonWnonDnon_talking01a";
Default = "ActsPercMstpSnonWnonDnon_talking01a";
};
class RifleLowStandActions_listening01: RifleLowStandActions
{
Stop = "AidlPercSlowWrflDnon_talkListeningS";
StopRelaxed = "AidlPercSlowWrflDnon_talkListeningS";
Default = "AidlPercSlowWrflDnon_talkListeningS";
Salute = "";
saluteOff = "";
};
class RifleLowStandActions_genericStani: RifleLowStandActions
{
Salute = "";
Default = "c4coming2cdf_genericstani";
Stop = "c4coming2cdf_genericstani";
StopRelaxed = "c4coming2cdf_genericstani";
Stand = "c4coming2cdf_genericstani";
saluteOff = "c4coming2cdf_genericstani";
};
class RifleLowStandActions_evasiveActions: RifleLowStandActions
{
Die = "AdthPercMrunSlowWrflDf_6";
};
class RifleBaseStandActions: RifleBaseLowStandActions
{
stop = "AmovPercMstpSrasWrflDnon";
default = "AmovPercMstpSrasWrflDnon";
StopRelaxed = "AidlPercMstpSrasWrflDnon0S";
turnL = "AmovPercMstpSrasWrflDnon_turnL";
turnR = "AmovPercMstpSrasWrflDnon_turnR";
turnLRelaxed = "AidlPercMstpSrasWrflDnon_turnL";
turnRRelaxed = "AidlPercMstpSrasWrflDnon_turnR";
reloadMagazine[] = {"WeaponMagazineReloadStand","Gesture"};
gestureAttack[] = {"GestureAttackStand","Gesture"};
reloadMGun = "AmovPercMstpSrasWrflDnon";
reloadMortar = "AmovPercMstpSrasWrflDnon";
throwGrenade = "AwopPercMstpSgthWrflDnon_Throw2";
walkF = "AmovPercMwlkSrasWrflDf";
walkLF = "AmovPercMwlkSrasWrflDfl";
walkRF = "AmovPercMwlkSrasWrflDfr";
walkL = "AmovPercMwlkSrasWrflDl";
walkR = "AmovPercMwlkSrasWrflDr";
walkLB = "AmovPercMwlkSrasWrflDbl";
walkRB = "AmovPercMwlkSrasWrflDbr";
walkB = "AmovPercMwlkSrasWrflDb";
slowF = "AmovPercMrunSrasWrflDf";
slowLF = "AmovPercMrunSrasWrflDfl";
slowRF = "AmovPercMrunSrasWrflDfr";
slowL = "AmovPercMrunSrasWrflDl";
slowR = "AmovPercMrunSrasWrflDr";
slowLB = "AmovPercMrunSrasWrflDbl";
slowRB = "AmovPercMrunSrasWrflDbr";
slowB = "AmovPercMrunSrasWrflDb";
fastF = "AmovPercMevaSrasWrflDf";
fastLF = "AmovPercMevaSrasWrflDfl";
fastRF = "AmovPercMevaSrasWrflDfr";
fastL = "AmovPercMrunSrasWrflDl";
fastR = "AmovPercMrunSrasWrflDr";
fastLB = "AmovPercMrunSrasWrflDbl";
fastRB = "AmovPercMrunSrasWrflDbr";
fastB = "AmovPercMrunSrasWrflDb";
EvasiveLeft = "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl";
EvasiveRight = "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr";
EvasiveBack = "AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb";
down = "AmovPpneMstpSrasWrflDnon";
up = "AmovPknlMstpSrasWrflDnon";
sitDown = "AmovPsitMstpSrasWrflDnon";
getOver = "AovrPercMstpSrasWrflDf";
salute = "AmovPercMstpSrasWrflDnon_salute";
PlayerStand = "AmovPercMstpSrasWrflDnon";
upDegree = "ManPosCombat";
PlayerCrouch = "AmovPknlMstpSrasWrflDnon";
Combat = "AmovPercMstpSrasWrflDnon";
FireNotPossible = "AmovPercMstpSrasWrflDnon";
WeaponOn = "amovpercmstpsraswlnrdnon";
Crouch = "AmovPknlMstpSrasWrflDnon";
CanNotMove = "AmovPercMstpSlowWrflDnon";
EvasiveForward = "AmovPercMevaSrasWrflDf";
saluteOff = "AmovPercMstpSrasWrflDnon";
};
class RifleStandActions: RifleBaseStandActions
{
PlayerStand = "";
Die = "AdthPercMstpSrasWrflDnon_r05";
TurnR = "AmovPercMstpSrasWrflDnon_turnR";
TurnL = "AmovPercMstpSrasWrflDnon_turnL";
Diary = "AmovPercMstpSrasWrflDnon_diary";
Gear = "AmovPercMstpSrasWrflDnon_gear";
Stop = "AidlPercMstpSrasWrflDnon_aiming0S";
};
class RifleStandActions_genericStani: RifleStandActions
{
Default = "c4coming2cdf_genericstani";
Stop = "c4coming2cdf_genericstani";
StopRelaxed = "c4coming2cdf_genericstani";
Salute = "";
};
class RifleLowStandActions_beatingDoctor: RifleStandActions
{
Stop = "CtsDoktor_Vojak_vyslechStand2unaerc";
StopRelaxed = "CtsDoktor_Vojak_vyslechStand2unaerc";
Default = "CtsDoktor_Vojak_vyslechStand2unaerc";
Salute = "";
Die = "AdthPercMstpSlowWrf_beating";
};
class RifleStandActions_gear: RifleStandActions
{
Stop = "AmovPercMstpSrasWrflDnon_gear";
StopRelaxed = "AmovPercMstpSrasWrflDnon_gear";
Default = "AmovPercMstpSrasWrflDnon_gear";
PlayerStand = "AmovPercMstpSrasWrflDnon";
Civil = "AmovPercMstpSnonWnonDnon_gear";
HandGunOn = "AmovPercMstpSrasWpstDnon_gear";
};
class RifleStandActions_diary: RifleStandActions_gear
{
Stop = "AmovPercMstpSrasWrflDnon_diary";
StopRelaxed = "AmovPercMstpSrasWrflDnon_diary";
Default = "AmovPercMstpSrasWrflDnon_diary";
};
class RifleStandActions_Idle: RifleStandActions
{
updegree = "manposcombat";
Stop = "AmovPercMstpSrasWrflDnon";
StopRelaxed = "AidlPercMstpSrasWrflDnon0S";
Default = "AmovPercMstpSrasWrflDnon";
Die = "AdthPercMstpSlowWrflDnon_r05";
saluteOff = "AidlPercMstpSrasWrflDnon0S";
WalkF = "AidlPercMwlkSrasWrflDf";
SlowF = "AidlPercMrunSrasWrflDf";
FastF = "AidlPercMevaSrasWrflDf";
Salute = "AidlPercMstpSrasWrflDnon_Salute";
WalkB = "AidlPercMwlkSrasWrflDb";
};
class RifleStandEvasiveActions_Idle: RifleStandActions_Idle
{
Die = "AdthPercMrunSlowWrflDf_A1short";
};
class RifleStandSaluteActions_Idle: RifleStandActions_Idle
{
StopRelaxed = "AidlPercMstpSrasWrflDnon_Salute";
Stop = "AidlPercMstpSrasWrflDnon_Salute";
Default = "AidlPercMstpSrasWrflDnon_Salute";
saluteOff = "AidlPercMstpSrasWrflDnon0S";
Salute = "AidlPercMstpSrasWrflDnon0S";
SitDown = "";
};
class RifleStandActionsRunF: RifleStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWrflDf";
Up = "AmovPknlMrunSrasWrflDf";
ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
};
class RifleStandActionsWlkF: RifleStandActions
{
PlayerCrouch = "AmovPknlMwlkSrasWrflDf";
Up = "AmovPknlMwlkSrasWrflDf";
ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
};
class RifleStandActionsRunFL: RifleStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWrflDfl";
Up = "AmovPknlMrunSrasWrflDfl";
ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
};
class RifleStandActionsWlkFL: RifleStandActions
{
PlayerCrouch = "AmovPknlMwlkSrasWrflDfl";
Up = "AmovPknlMwlkSrasWrflDfl";
ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
};
class RifleStandActionsRunL: RifleStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWrflDl";
Up = "AmovPknlMrunSrasWrflDl";
};
class RifleStandActionsWlkL: RifleStandActions
{
PlayerCrouch = "AmovPknlMwlkSrasWrflDl";
Up = "AmovPknlMwlkSrasWrflDl";
};
class RifleStandActionsRunBL: RifleStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWrflDbl";
Up = "AmovPknlMrunSrasWrflDbl";
};
class RifleStandActionsWlkBL: RifleStandActions
{
PlayerCrouch = "AmovPknlMwlkSrasWrflDbl";
Up = "AmovPknlMwlkSrasWrflDbl";
};
class RifleStandActionsRunB: RifleStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWrflDb";
Up = "AmovPknlMrunSrasWrflDb";
};
class RifleStandActionsWlkB: RifleStandActions
{
PlayerCrouch = "AmovPknlMwlkSrasWrflDb";
Up = "AmovPknlMwlkSrasWrflDb";
};
class RifleStandActionsRunBR: RifleStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWrflDbr";
Up = "AmovPknlMrunSrasWrflDbr";
};
class RifleStandActionsWlkBR: RifleStandActions
{
PlayerCrouch = "AmovPknlMwlkSrasWrflDbr";
Up = "AmovPknlMwlkSrasWrflDbr";
};
class RifleStandActionsRunR: RifleStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWrflDr";
Up = "AmovPknlMrunSrasWrflDr";
};
class RifleStandActionsWlkR: RifleStandActions
{
PlayerCrouch = "AmovPknlMwlkSrasWrflDr";
Up = "AmovPknlMwlkSrasWrflDr";
};
class RifleStandActionsRunFR: RifleStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWrflDfr";
Up = "AmovPknlMrunSrasWrflDfr";
ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
};
class RifleStandActionsWlkFR: RifleStandActions
{
PlayerCrouch = "AmovPknlMwlkSrasWrflDfr";
Up = "AmovPknlMwlkSrasWrflDfr";
ThrowGrenade = "AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
};
class RifleStandEvasiveActions: RifleStandActions
{
fastF = "AmovPercMevaSrasWrflDf";
fastLF = "AmovPercMevaSrasWrflDfl";
fastRF = "AmovPercMevaSrasWrflDfr";
throwGrenade = "AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
salute = "";
sitDown = "";
limitFast = 5.5;
Die = "AdthPercMrunSlowWrflDf_A1short";
PlayerCrouch = "AmovPknlMevaSrasWrflDf";
Down = "AmovPpneMstpSrasWrflDnon";
Up = "AmovPknlMevaSrasWrflDf";
};
class RifleKneelEvasiveActions: RifleStandEvasiveActions
{
upDegree = "ManPosCrouch";
FastF = "AmovPknlMevaSrasWrflDf";
FastLF = "AmovPknlMevaSrasWrflDfl";
FastRF = "AmovPknlMevaSrasWrflDfr";
WalkF = "AmovPknlMwlkSrasWrflDf";
WalkLF = "AmovPknlMwlkSrasWrflDfl";
WalkRF = "AmovPknlMwlkSrasWrflDfr";
WalkL = "AmovPknlMwlkSrasWrflDl";
WalkR = "AmovPknlMwlkSrasWrflDr";
WalkLB = "AmovPknlMwlkSrasWrflDbl";
WalkRB = "AmovPknlMwlkSrasWrflDbr";
WalkB = "AmovPknlMwlkSrasWrflDb";
Up = "AmovPercMevaSrasWrflDf";
PlayerCrouch = "";
PlayerStand = "AmovPercMevaSrasWrflDf";
};
class RifleLowStandSaluteActions: RifleBaseLowStandActions
{
stop = "AmovPercMstpSlowWrflDnon_Salute";
StopRelaxed = "AmovPercMstpSlowWrflDnon_Salute";
default = "AmovPercMstpSlowWrflDnon_Salute";
salute = "AmovPercMstpSlowWrflDnon";
sitDown = "";
};
class RifleStandSaluteActions: RifleBaseStandActions
{
stop = "AmovPercMstpSrasWrflDnon_Salute";
StopRelaxed = "AmovPercMstpSrasWrflDnon_Salute";
default = "AmovPercMstpSrasWrflDnon_Salute";
salute = "AmovPercMstpSrasWrflDnon";
sitDown = "";
};
class RifleLowSitActions: RifleBaseLowStandActions
{
turnL = "";
turnR = "";
stop = "AmovPsitMstpSlowWrflDnon";
StopRelaxed = "AmovPsitMstpSlowWrflDnon";
default = "AmovPsitMstpSlowWrflDnon";
strokeFist = "";
sitDown = "AmovPercMstpSlowWrflDnon";
die = "AdthPsitMstpSlowWrflDnon";
Gear = "";
Diary = "";
GetOver = "";
};
class RifleSitActions: RifleBaseStandActions
{
turnSpeed = 0;
turnL = "";
turnR = "";
stop = "AmovPsitMstpSrasWrflDnon";
StopRelaxed = "AmovPsitMstpSrasWrflDnon";
default = "AmovPsitMstpSrasWrflDnon";
strokeFist = "";
sitDown = "AmovPercMstpSrasWrflDnon";
die = "AdthPsitMstpSlowWrflDnon";
Gear = "";
Diary = "";
GetOver = "";
};
class RifleSitActionTest: RifleSitActions
{
Stop = "sitRfl_R_BidleLoopTest";
StopRelaxed = "sitRfl_R_BidleLoopTest";
Default = "sitRfl_R_BidleLoopTest";
};
class RifleSitActions_BidleLoop: RifleSitActions{};
class RifleSitActions_BidleLoopB: RifleSitActions
{
Stop = "sitRfl_R_BidleLoop";
StopRelaxed = "sitRfl_R_BidleLoop";
Default = "sitRfl_R_BidleLoop";
};
class RifleSitAction_talkLong: RifleSitActions
{
Stop = "sitRfl_L_talkLong";
StopRelaxed = "sitRfl_L_talkLong";
Default = "sitRfl_L_talkLong";
};
class sitTableRfl_listening: RifleSitActions
{
Stop = "sitTableRfl_listening";
StopRelaxed = "sitTableRfl_listening";
Default = "sitTableRfl_listening";
};
class RidleSitActions_Table_readingPointing: RifleSitActions
{
Stop = "sitTableRfl_readingPointing";
StopRelaxed = "sitTableRfl_readingPointing";
Default = "sitTableRfl_readingPointing";
};
class RifleSitActions_Table_talking: RifleSitActions
{
Stop = "sitTableRfl_talking";
StopRelaxed = "sitTableRfl_talking";
Default = "sitTableRfl_talking";
};
class RifleSittingSleeping02Actions: RifleSitActions
{
stop = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02";
StopRelaxed = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02";
default = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02";
die = "DeadState";
};
class RifleSittingSleeping01Actions: RifleSitActions
{
stop = "ActsPsitMstpSnonWrflDnon_varSittingSleeping01";
StopRelaxed = "ActsPsitMstpSnonWrflDnon_varSittingSleeping01";
default = "ActsPsitMstpSnonWrflDnon_varSittingSleeping01";
die = "DeadState";
};
class RifleSittingOnTheWallActions: RifleBaseStandActions
{
turnL = "";
turnR = "";
stop = "ActsPsitMstpSnonWnonDnon_varSittingOnTheWall";
StopRelaxed = "ActsPsitMstpSnonWnonDnon_varSittingOnTheWall";
default = "ActsPsitMstpSnonWnonDnon_varSittingOnTheWall";
die = "DeadState";
};
class RifleSittingDrinking02Actions: RifleBaseStandActions
{
turnL = "";
turnR = "";
stop = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02";
StopRelaxed = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02";
default = "ActsPsitMstpSnonWrflDnon_varSittingSleeping02";
die = "DeadState";
};
class RifleSittingDrinkingActions: RifleBaseStandActions
{
turnL = "";
turnR = "";
stop = "ActsPsitMstpSnonWrflDnon_varSittingDrinking";
StopRelaxed = "ActsPsitMstpSnonWrflDnon_varSittingDrinking";
default = "ActsPsitMstpSnonWrflDnon_varSittingDrinking";
die = "DeadState";
};
class RifleSittingDrinking03Actions: RifleBaseStandActions
{
turnL = "";
turnR = "";
stop = "ActsPsitMstpSnonWrflDnon_varSittingDrinking";
StopRelaxed = "ActsPsitMstpSnonWrflDnon_varSittingDrinking";
default = "ActsPsitMstpSnonWrflDnon_varSittingDrinking";
die = "DeadState";
};
class RifleStayLeantActions: RifleBaseStandActions
{
turnL = "";
turnR = "";
stop = "ActsPercMstpSnonWnonDnon_varStayLeant";
StopRelaxed = "ActsPercMstpSnonWnonDnon_varStayLeant";
default = "ActsPercMstpSnonWnonDnon_varStayLeant";
die = "DeadState";
};
class RifleStandTakeActions: RifleBaseLowStandActions
{
stop = "AinvPknlMstpSlayWrflDnon";
StopRelaxed = "AinvPknlMstpSlayWrflDnon";
default = "AmovPknlMstpSrasWrflDnon";
salute = "";
sitDown = "";
die = "AdthPknlMstpSlayWrflDnon_inventory";
PutDown = "AmovPknlMstpSrasWrflDnon";
};
class RifleKneelActions: RifleBaseStandActions
{
stop = "AmovPknlMstpSrasWrflDnon";
default = "AmovPknlMstpSrasWrflDnon";
stopRelaxed = "AidlPknlMstpSlowWrflDnon0S";
turnL = "AmovPknlMstpSrasWrflDnon_turnL";
turnR = "AmovPknlMstpSrasWrflDnon_turnR";
turnLRelaxed = "AmovPknlMstpSrasWrflDnon_turnL";
turnRRelaxed = "AmovPknlMstpSrasWrflDnon_turnR";
reloadMagazine[] = {"WeaponMagazineReloadStand","Gesture"};
reloadMGun = "AmovPknlMstpSrasWrflDnon";
reloadMortar = "AmovPknlMstpSrasWrflDnon";
throwGrenade = "AwopPknlMstpSgthWrflDnon_Throw";
walkF = "AmovPknlMwlkSrasWrflDf";
walkLF = "AmovPknlMwlkSrasWrflDfl";
walkRF = "AmovPknlMwlkSrasWrflDfr";
walkL = "AmovPknlMwlkSrasWrflDl";
walkR = "AmovPknlMwlkSrasWrflDr";
walkLB = "AmovPknlMwlkSrasWrflDbl";
walkRB = "AmovPknlMwlkSrasWrflDbr";
walkB = "AmovPknlMwlkSrasWrflDb";
slowF = "AmovPknlMrunSrasWrflDf";
slowLF = "AmovPknlMrunSrasWrflDfl";
slowRF = "AmovPknlMrunSrasWrflDfr";
slowL = "AmovPknlMrunSrasWrflDl";
slowR = "AmovPknlMrunSrasWrflDr";
slowLB = "AmovPknlMrunSrasWrflDbl";
slowRB = "AmovPknlMrunSrasWrflDbr";
slowB = "AmovPknlMrunSrasWrflDb";
fastF = "AmovPknlMevaSrasWrflDf";
fastLF = "AmovPknlMevaSrasWrflDfl";
fastRF = "AmovPknlMevaSrasWrflDfr";
fastL = "AmovPknlMrunSrasWrflDl";
fastR = "AmovPknlMrunSrasWrflDr";
fastLB = "AmovPknlMrunSrasWrflDbl";
fastRB = "AmovPknlMrunSrasWrflDbr";
fastB = "AmovPknlMrunSrasWrflDb";
EvasiveLeft = "AmovPknlMevaSrasWrflDfl";
EvasiveRight = "AmovPknlMevaSrasWrflDfr";
EvasiveBack = "AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb";
down = "AmovPpneMstpSrasWrflDnon";
up = "AmovPercMstpSrasWrflDnon";
die = "AdthPknlMstpSrasWrflDnon_1";
weaponOn = "AmovPknlMstpSrasWlnrDnon";
weaponOff = "AmovPknlMstpSrasWrflDnon";
binocOn = "AwopPknlMstpSoptWbinDnon_rfl";
binocOff = "AmovPknlMstpSrasWrflDnon";
handGunOn = "AmovPknlMstpSrasWpstDnon";
takeFlag = "AinvPknlMstpSlayWrflDnon_1";
putDown = "AinvPknlMstpSlayWrflDnon_1";
treated = "AinvPknlMstpSlayWrflDnon_healed";
Combat = "AmovPercMstpSrasWrflDnon";
Lying = "AmovPpneMstpSrasWrflDnon";
Stand = "AmovPknlMstpSlowWrflDnon";
Crouch = "AmovPknlMstpSrasWrflDnon";
CanNotMove = "AmovPknlMstpSrasWrflDnon";
Civil = "AmovPercMstpSnonWnonDnon";
CivilLying = "AmovPpneMstpSnonWnonDnon";
FireNotPossible = "AmovPknlMstpSrasWrflDnon";
strokeFist = "";
strokeGun = "AmovPknlMstpSrasWrflDnon";
salute = "";
turnSpeed = 6;
limitFast = 5.5;
upDegree = "ManPosCrouch";
PlayerCrouch = "";
EvasiveForward = "AmovPknlMevaSrasWrflDf";
Diary = "AmovPknlMstpSrasWrflDnon_diary";
Gear = "AmovPknlMstpSrasWrflDnon_gear";
};
class RifleKneelActions_gear: RifleKneelActions
{
Stop = "AmovPknlMstpSrasWrflDnon_gear";
StopRelaxed = "AmovPknlMstpSrasWrflDnon_gear";
Default = "AmovPknlMstpSrasWrflDnon_gear";
PlayerCrouch = "AmovPknlMstpSrasWrflDnon";
Civil = "AmovPknlMstpSnonWnonDnon_gear";
HandGunOn = "AmovPknlMstpSrasWpstDnon_gear";
};
class RifleKneelActions_diary: RifleKneelActions_gear
{
Stop = "AmovPknlMstpSrasWrflDnon_diary";
StopRelaxed = "AmovPknlMstpSrasWrflDnon_diary";
Default = "AmovPknlMstpSrasWrflDnon_diary";
};
class RifleKneelLowActions: RifleKneelActions
{
Stop = "AidlPknlMstpSlowWrflDnon_player_0S";
StopRelaxed = "AidlPknlMstpSlowWrflDnon0S";
Default = "AmovPknlMstpSlowWrflDnon";
TurnL = "AmovPknlMstpSlowWrflDnon_turnL";
TurnR = "AmovPknlMstpSlowWrflDnon_turnR";
TurnLRelaxed = "AmovPknlMstpSlowWrflDnon_turnL";
TurnRRelaxed = "AmovPknlMstpSlowWrflDnon_turnR";
WalkF = "AmovPknlMwlkSlowWrflDf";
WalkLF = "AmovPknlMwlkSlowWrflDfl";
WalkRF = "AmovPknlMwlkSlowWrflDfr";
WalkL = "AmovPknlMwlkSlowWrflDl";
WalkR = "AmovPknlMwlkSlowWrflDr";
WalkLB = "AmovPknlMwlkSlowWrflDbl";
WalkRB = "AmovPknlMwlkSlowWrflDbr";
WalkB = "AmovPknlMwlkSlowWrflDb";
Up = "AmovPercMstpSlowWrflDnon";
PlayerStand = "AmovPercMstpSlowWrflDnon";
Stand = "AmovPercMstpSlowWrflDnon";
Crouch = "AmovPknlMstpSrasWrflDnon";
CanNotMove = "AmovPknlMstpSlowWrflDnon";
FireNotPossible = "AmovPknlMstpSrasWrflDnon";
WeaponOff = "AmovPknlMstpSlowWrflDnon";
PlayerCrouch = "";
SlowF = "AmovPknlMrunSlowWrflDf";
SlowLF = "AmovPknlMrunSlowWrflDfl";
SlowRF = "AmovPknlMrunSlowWrflDfr";
SlowL = "AmovPknlMrunSlowWrflDl";
SlowR = "AmovPknlMrunSlowWrflDr";
SlowLB = "AmovPknlMrunSlowWrflDbl";
SlowRB = "AmovPknlMrunSlowWrflDbr";
SlowB = "AmovPknlMrunSlowWrflDb";
FastL = "AmovPknlMrunSlowWrflDl";
FastR = "AmovPknlMrunSlowWrflDr";
FastLB = "AmovPknlMrunSlowWrflDbl";
FastRB = "AmovPknlMrunSlowWrflDbr";
FastB = "AmovPknlMrunSlowWrflDb";
FastF = "AmovPknlMevaSrasWrflDf";
FastLF = "AmovPknlMevaSrasWrflDfl";
FastRF = "AmovPknlMevaSrasWrflDfr";
EvasiveForward = "AmovPknlMevaSrasWrflDf";
EvasiveLeft = "AmovPknlMevaSrasWrflDfl";
EvasiveRight = "AmovPknlMevaSrasWrflDfr";
Diary = "AmovPknlMstpSlowWrflDnon_diary";
Gear = "AmovPknlMstpSlowWrflDnon_gear";
GetOver = "AovrPercMstpSlowWrflDf";
};
class RifleKneelLowActions_gear: RifleKneelLowActions
{
Stop = "AmovPknlMstpSlowWrflDnon_gear";
StopRelaxed = "AmovPknlMstpSlowWrflDnon_gear";
Default = "AmovPknlMstpSlowWrflDnon_gear";
PlayerCrouch = "AmovPknlMstpSlowWrflDnon";
Civil = "AmovPknlMstpSnonWnonDnon_gear";
HandGunOn = "AmovPknlMstpSrasWpstDnon_gear";
};
class RifleKneelLowActions_diary: RifleKneelLowActions_gear
{
Stop = "AmovPknlMstpSlowWrflDnon_diary";
StopRelaxed = "AmovPknlMstpSlowWrflDnon_diary";
Default = "AmovPknlMstpSlowWrflDnon_diary";
};
class RifleKneelLowActionsRunF: RifleKneelLowActions
{
PlayerStand = "AmovPercMrunSlowWrflDf";
Up = "AmovPercMrunSlowWrflDf";
};
class RifleKneelLowActionsWlkF: RifleKneelLowActions
{
PlayerStand = "AmovPercMwlkSlowWrflDf";
Up = "AmovPercMwlkSlowWrflDf";
};
class RifleKneelLowActionsRunFL: RifleKneelLowActions
{
PlayerStand = "AmovPercMrunSlowWrflDfl";
Up = "AmovPercMrunSlowWrflDfl";
};
class RifleKneelLowActionsWlkFL: RifleKneelLowActions
{
PlayerStand = "AmovPercMwlkSlowWrflDfl";
Up = "AmovPercMwlkSlowWrflDfl";
};
class RifleKneelLowActionsRunL: RifleKneelLowActions
{
PlayerStand = "AmovPercMrunSlowWrflDl";
Up = "AmovPercMrunSlowWrflDl";
};
class RifleKneelLowActionsWlkL: RifleKneelLowActions
{
PlayerStand = "AmovPercMwlkSlowWrflDl";
Up = "AmovPercMwlkSlowWrflDl";
};
class RifleKneelLowActionsRunBL: RifleKneelLowActions
{
PlayerStand = "AmovPercMrunSlowWrflDbl";
Up = "AmovPercMrunSlowWrflDbl";
};
class RifleKneelLowActionsWlkBL: RifleKneelLowActions
{
PlayerStand = "AmovPercMwlkSlowWrflDbl";
Up = "AmovPercMwlkSlowWrflDbl";
};
class RifleKneelLowActionsRunB: RifleKneelLowActions
{
PlayerStand = "AmovPercMrunSlowWrflDb";
Up = "AmovPercMrunSlowWrflDb";
};
class RifleKneelLowActionsWlkB: RifleKneelLowActions
{
PlayerStand = "AmovPercMwlkSlowWrflDb";
Up = "AmovPercMwlkSlowWrflDb";
};
class RifleKneelLowActionsRunBR: RifleKneelLowActions
{
PlayerStand = "AmovPercMrunSlowWrflDbr";
Up = "AmovPercMrunSlowWrflDbr";
};
class RifleKneelLowActionsWlkBR: RifleKneelLowActions
{
PlayerStand = "AmovPercMwlkSlowWrflDbr";
Up = "AmovPercMwlkSlowWrflDbr";
};
class RifleKneelLowActionsRunR: RifleKneelLowActions
{
PlayerStand = "AmovPercMrunSlowWrflDr";
Up = "AmovPercMrunSlowWrflDr";
};
class RifleKneelLowActionsWlkR: RifleKneelLowActions
{
PlayerStand = "AmovPercMwlkSlowWrflDr";
Up = "AmovPercMwlkSlowWrflDr";
};
class RifleKneelLowActionsRunFR: RifleKneelLowActions
{
PlayerStand = "AmovPercMrunSlowWrflDfr";
Up = "AmovPercMrunSlowWrflDfr";
};
class RifleKneelLowActionsWlkFR: RifleKneelLowActions
{
PlayerStand = "AmovPercMwlkSlowWrflDfr";
Up = "AmovPercMwlkSlowWrflDfr";
};
class RifleKneelTakeActions: RifleKneelActions
{
stop = "AinvPknlMstpSlayWrflDnon_1";
StopRelaxed = "AinvPknlMstpSlayWrflDnon_1";
default = "AinvPknlMstpSlayWrflDnon_1";
salute = "";
sitDown = "";
die = "AdthPknlMstpSlayWrflDnon_inventory";
PlayerCrouch = "AmovPknlMstpSrasWrflDnon";
};
class RifleProneActions: RifleBaseStandActions
{
gestureAttack[] = {"GestureAttackProne","Gesture"};
gestureGo[] = {"GestureGoBProne","Gesture"};
gestureGoB[] = {"GestureGoBProne","Gesture"};
gestureFreeze[] = {"GestureFreezeProne","Gesture"};
gesturePoint[] = {"","Gesture"};
gestureCeaseFire[] = {"","Gesture"};
gestureCover[] = {"","Gesture"};
gestureUp[] = {"GestureGoBProne","Gesture"};
gestureNo[] = {"","Gesture"};
gestureYes[] = {"","Gesture"};
gestureFollow[] = {"","Gesture"};
gestureAdvance[] = {"GestureAdvanceProne","Gesture"};
stop = "AmovPpneMstpSrasWrflDnon";
default = "AmovPpneMstpSrasWrflDnon";
stopRelaxed = "AidlPpneMstpSrasWrflDnon01";
turnL = "AmovPpneMstpSrasWrflDnon_turnL";
turnR = "AmovPpneMstpSrasWrflDnon_turnR";
turnLRelaxed = "AmovPpneMstpSrasWrflDnon_turnL";
turnRRelaxed = "AmovPpneMstpSrasWrflDnon_turnR";
reloadMagazine = "WeaponMagazineReloadProne";
reloadMGun = "AmovPpneMstpSrasWrflDnon";
reloadMortar = "AmovPpneMstpSrasWrflDnon";
throwGrenade = "AwopPpneMstpSgthWrflDnon_Throw";
walkF = "AmovPpneMrunSlowWrflDf";
walkLF = "AmovPpneMrunSlowWrflDfl";
walkRF = "AmovPpneMrunSlowWrflDfr";
walkL = "AmovPpneMrunSlowWrflDl";
walkR = "AmovPpneMrunSlowWrflDr";
walkLB = "AmovPpneMrunSlowWrflDbl";
walkRB = "AmovPpneMrunSlowWrflDbr";
walkB = "AmovPpneMrunSlowWrflDb";
slowF = "AmovPpneMsprSlowWrflDf";
slowLF = "AmovPpneMsprSlowWrflDfl";
slowRF = "AmovPpneMsprSlowWrflDfr";
slowL = "AmovPpneMsprSlowWrflDl";
slowR = "AmovPpneMsprSlowWrflDr";
slowLB = "AmovPpneMsprSlowWrflDbl";
slowRB = "AmovPpneMsprSlowWrflDbr";
slowB = "AmovPpneMsprSlowWrflDb";
fastF = "AmovPpneMsprSlowWrflDf";
fastLF = "AmovPpneMsprSlowWrflDfl";
fastRF = "AmovPpneMsprSlowWrflDfr";
fastL = "AmovPpneMsprSlowWrflDl";
fastR = "AmovPpneMsprSlowWrflDr";
fastLB = "AmovPpneMsprSlowWrflDbl";
fastRB = "AmovPpneMsprSlowWrflDbr";
fastB = "AmovPpneMsprSlowWrflDb";
EvasiveLeft = "AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl";
EvasiveRight = "AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr";
down = "AmovPercMstpSrasWrflDnon";
up = "AmovPknlMstpSrasWrflDnon";
die = "AdthPpneMstpSrasWrflDnon_1";
weaponOn = "AmovPknlMstpSrasWlnrDnon";
weaponOff = "AmovPpneMstpSrasWrflDnon";
binocOn = "AwopPpneMstpSoptWbinDnon_rfl";
binocOff = "AmovPpneMstpSrasWrflDnon";
handGunOn = "AmovPpneMstpSrasWpstDnon";
takeFlag = "AmovPpneMstpSrasWrflDnon";
putDown = "AmovPpneMstpSrasWrflDnon";
treated = "AmovPpneMstpSrasWrflDnon_healed";
Combat = "AmovPercMstpSrasWrflDnon";
Lying = "AmovPpneMstpSrasWrflDnon";
Stand = "AmovPercMstpSlowWrflDnon";
Crouch = "AmovPknlMstpSrasWrflDnon";
CanNotMove = "AmovPpneMstpSrasWrflDnon";
Civil = "AmovPercMstpSnonWnonDnon";
CivilLying = "AmovPpneMstpSnonWnonDnon";
FireNotPossible = "AmovPpneMstpSrasWrflDnon";
strokeFist = "";
strokeGun = "AmovPpneMstpSrasWrflDnon";
sitDown = "";
salute = "";
turnSpeed = 4;
limitFast = 5.5;
leanRRot = 0;
leanRShift = 0;
leanLRot = 0;
leanLShift = 0;
upDegree = "ManPosLying";
diary = "";
EvasiveForward = "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf";
PlayerProne = "";
Gear = "";
GetOver = "";
};
class RifleProneActionsRunF: RifleProneActions
{
PlayerStand = "AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf";
};
class PistolStandActions: NoActions
{
gestureAttack[] = {"GestureAttackStand","Gesture"};
gestureGo[] = {"GestureGoStand","Gesture"};
gestureGoB[] = {"GestureGoBStand","Gesture"};
gestureFreeze[] = {"GestureFreezeStand","Gesture"};
gesturePoint[] = {"GesturePointStand","Gesture"};
gestureCeaseFire[] = {"GestureCeaseFire","Gesture"};
gestureCover[] = {"GestureCover","Gesture"};
gestureUp[] = {"GestureUp","Gesture"};
gestureNo[] = {"GestureNo","Gesture"};
gestureYes[] = {"GestureYes","Gesture"};
gestureFollow[] = {"GestureFollow","Gesture"};
gestureAdvance[] = {"GestureAdvance","Gesture"};
gestureHi[] = {"GestureHi","Gesture"};
gestureHiB[] = {"GestureHiB","Gesture"};
gestureHiC[] = {"GestureHiC","Gesture"};
stop = "AidlPercMstpSrasWpstDnon_player_0S";
default = "AmovPercMstpSrasWpstDnon";
stopRelaxed = "AidlPercMstpSrasWpstDnon0S";
turnL = "AmovPercMstpSrasWpstDnon_turnL";
turnR = "AmovPercMstpSrasWpstDnon_turnR";
turnLRelaxed = "AmovPercMstpSrasWpstDnon_turnL";
turnRRelaxed = "AmovPercMstpSrasWpstDnon_turnR";
reloadMagazine[] = {"PistolMagazineReloadStand","Gesture"};
reloadMGun = "AmovPercMstpSrasWpstDnon";
reloadMortar = "AmovPercMstpSrasWpstDnon";
throwGrenade = "AwopPercMstpSgthWpstDnon_Part3";
walkF = "AmovPercMwlkSrasWpstDf";
walkLF = "AmovPercMwlkSrasWpstDfl";
walkRF = "AmovPercMwlkSrasWpstDfr";
walkL = "AmovPercMwlkSrasWpstDl";
walkR = "AmovPercMwlkSrasWpstDr";
walkLB = "AmovPercMwlkSrasWpstDbl";
walkRB = "AmovPercMwlkSrasWpstDbr";
walkB = "AmovPercMwlkSrasWpstDb";
slowF = "AmovPercMrunSrasWpstDf";
slowLF = "AmovPercMrunSrasWpstDfl";
slowRF = "AmovPercMrunSrasWpstDfr";
slowL = "AmovPercMrunSrasWpstDl";
slowR = "AmovPercMrunSrasWpstDr";
slowLB = "AmovPercMrunSrasWpstDbl";
slowRB = "AmovPercMrunSrasWpstDbr";
slowB = "AmovPercMrunSrasWpstDb";
fastF = "AmovPercMevaSrasWpstDf";
fastLF = "AmovPercMevaSrasWpstDfl";
fastRF = "AmovPercMevaSrasWpstDfr";
fastL = "AmovPercMrunSrasWpstDl";
fastR = "AmovPercMrunSrasWpstDr";
fastLB = "AmovPercMrunSrasWpstDbl";
fastRB = "AmovPercMrunSrasWpstDbr";
fastB = "AmovPercMrunSrasWpstDb";
down = "AmovPpneMstpSrasWpstDnon";
up = "AmovPknlMstpSrasWpstDnon";
PlayerStand = "";
PlayerCrouch = "AmovPknlMstpSrasWpstDnon";
PlayerProne = "AmovPpneMstpSrasWpstDnon";
EvasiveForward = "AmovPercMevaSrasWpstDf";
die = "AdthPercMstpSrasWpstDnon_1";
weaponOn = "AmovPercMstpSrasWlnrDnon";
weaponOff = "AmovPercMstpSrasWpstDnon";
binocOn = "AwopPercMstpSoptWbinDnon_pst";
binocOff = "AmovPercMstpSrasWpstDnon";
handGunOn = "AmovPercMstpSrasWrflDnon";
takeFlag = "AinvPknlMstpSnonWnonDnon_1";
putDown = "AinvPknlMstpSnonWnonDnon_1";
medic = "AinvPknlMstpSnonWnonDnon_medic_1";
treated = "AinvPknlMstpSnonWnonDnon_healed_1";
Combat = "AmovPercMstpSrasWrflDnon";
Lying = "AmovPpneMstpSrasWpstDnon";
Stand = "AmovPercMstpSlowWpstDnon";
Crouch = "AmovPknlMstpSrasWpstDnon";
CanNotMove = "AmovPercMstpSrasWpstDnon";
Civil = "AmovPercMstpSnonWnonDnon";
CivilLying = "AmovPpneMstpSnonWnonDnon";
FireNotPossible = "AmovPercMstpSrasWpstDnon";
strokeFist = "";
strokeGun = "AmovPercMstpSrasWpstDnon";
GetInLow = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow";
GetInMedium = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium";
GetInHigh = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh";
GetOutLow = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow";
GetOutMedium = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutMedium";
GetOutHigh = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutHigh";
startSwim = "AswmPercMrunSnonWnonDf";
sitDown = "AmovPsitMstpSnonWpstDnon_ground";
getOver = "AovrPercMstpSrasWpstDf";
salute = "AmovPercMstpSrasWpstDnon_salute";
leanRRot = 0.5;
leanRShift = 0.01;
leanLRot = 0.5;
leanLShift = 0.01;
turnSpeed = 8;
limitFast = 5.5;
upDegree = "ManPosHandGunStand";
EvasiveLeft = "AmovPercMevaSrasWpstDfl";
EvasiveRight = "AmovPercMevaSrasWpstDfr";
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
diary = "AmovPknlMstpSrasWpstDnon";
Surrender = "AmovPercMstpSsurWnonDnon";
saluteOff = "AmovPercMstpSrasWpstDnon";
Gear = "AmovPercMstpSrasWpstDnon_gear";
};
class PistolStandActions_gear: PistolStandActions
{
Stop = "AmovPercMstpSrasWpstDnon_gear";
StopRelaxed = "AmovPercMstpSrasWpstDnon_gear";
Default = "AmovPercMstpSrasWpstDnon_gear";
PlayerStand = "AmovPercMstpSrasWpstDnon";
Civil = "AmovPercMstpSnonWnonDnon_gear";
HandGunOn = "AmovPercMstpSrasWrflDnon_gear";
};
class PistolStandActionsRunF: PistolStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWpstDf";
Up = "AmovPknlMrunSrasWpstDf";
Crouch = "AmovPknlMrunSrasWpstDf";
};
class PistolStandActionsRunFL: PistolStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWpstDfl";
Up = "AmovPknlMrunSrasWpstDfl";
Crouch = "AmovPknlMrunSrasWpstDfl";
};
class PistolStandActionsRunL: PistolStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWpstDl";
Up = "AmovPknlMrunSrasWpstDl";
Crouch = "AmovPknlMrunSrasWpstDl";
};
class PistolStandActionsRunBL: PistolStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWpstDbl";
Up = "AmovPknlMrunSrasWpstDbl";
Crouch = "AmovPknlMrunSrasWpstDbl";
};
class PistolStandActionsRunB: PistolStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWpstDb";
Up = "AmovPknlMrunSrasWpstDb";
Crouch = "AmovPknlMrunSrasWpstDb";
};
class PistolStandActionsRunBR: PistolStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWpstDbr";
Up = "AmovPknlMrunSrasWpstDbr";
Crouch = "AmovPknlMrunSrasWpstDbr";
};
class PistolStandActionsRunR: PistolStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWpstDr";
Up = "AmovPknlMrunSrasWpstDr";
Crouch = "AmovPknlMrunSrasWpstDr";
};
class PistolStandActionsRunFR: PistolStandActions
{
PlayerCrouch = "AmovPknlMrunSrasWpstDfr";
Up = "AmovPknlMrunSrasWpstDfr";
Crouch = "AmovPknlMrunSrasWpstDfr";
};
class PistolStandActionsWlkF: PistolStandActionsRunF
{
PlayerCrouch = "AmovPknlMwlkSrasWpstDf";
Up = "AmovPknlMwlkSrasWpstDf";
Crouch = "AmovPknlMwlkSrasWpstDf";
};
class PistolStandActionsWlkFL: PistolStandActionsRunF
{
PlayerCrouch = "AmovPknlMwlkSrasWpstDfl";
Up = "AmovPknlMwlkSrasWpstDfl";
Crouch = "AmovPknlMwlkSrasWpstDfl";
};
class PistolStandActionsWlkL: PistolStandActionsRunF
{
PlayerCrouch = "AmovPknlMwlkSrasWpstDl";
Up = "AmovPknlMwlkSrasWpstDl";
Crouch = "AmovPknlMwlkSrasWpstDl";
};
class PistolStandActionsWlkBL: PistolStandActionsRunF
{
PlayerCrouch = "AmovPknlMwlkSrasWpstDbl";
Up = "AmovPknlMwlkSrasWpstDbl";
Crouch = "AmovPknlMwlkSrasWpstDbl";
};
class PistolStandActionsWlkB: PistolStandActionsRunF
{
PlayerCrouch = "AmovPknlMwlkSrasWpstDb";
Up = "AmovPknlMwlkSrasWpstDb";
Crouch = "AmovPknlMwlkSrasWpstDb";
};
class PistolStandActionsWlkBR: PistolStandActionsRunF
{
PlayerCrouch = "AmovPknlMwlkSrasWpstDbr";
Up = "AmovPknlMwlkSrasWpstDbr";
Crouch = "AmovPknlMwlkSrasWpstDbr";
};
class PistolStandActionsWlkR: PistolStandActionsRunF
{
PlayerCrouch = "AmovPknlMwlkSrasWpstDr";
Up = "AmovPknlMwlkSrasWpstDr";
Crouch = "AmovPknlMwlkSrasWpstDr";
};
class PistolStandActionsWlkFR: PistolStandActionsRunF
{
PlayerCrouch = "AmovPknlMwlkSrasWpstDfr";
Up = "AmovPknlMwlkSrasWpstDfr";
Crouch = "AmovPknlMwlkSrasWpstDfr";
};
class PistolLowStandActions: PistolStandActions
{
upDegree = "ManPosStand";
Stop = "AidlPercMstpSlowWpstDnon_player_0S";
Default = "AmovPercMstpSlowWpstDnon";
WalkF = "AmovPercMwlkSlowWpstDf";
WalkLF = "AmovPercMwlkSlowWpstDfl";
WalkRF = "AmovPercMwlkSlowWpstDfr";
WalkL = "AmovPercMwlkSlowWpstDl";
WalkR = "AmovPercMwlkSlowWpstDr";
WalkLB = "AmovPercMwlkSlowWpstDbl";
WalkRB = "AmovPercMwlkSlowWpstDbr";
WalkB = "AmovPercMwlkSlowWpstDb";
SlowF = "AmovPercMrunSlowWpstDf";
SlowLF = "AmovPercMrunSlowWpstDfl";
SlowRF = "AmovPercMrunSlowWpstDfr";
SlowL = "AmovPercMrunSlowWpstDl";
SlowR = "AmovPercMrunSlowWpstDr";
SlowLB = "AmovPercMrunSlowWpstDbl";
SlowRB = "AmovPercMrunSlowWpstDbr";
SlowB = "AmovPercMrunSlowWpstDb";
FastF = "AmovPercMevaSlowWpstDf";
FastLF = "AmovPercMevaSlowWpstDfl";
FastRF = "AmovPercMevaSlowWpstDfr";
FastL = "AmovPercMrunSlowWpstDl";
FastR = "AmovPercMrunSlowWpstDr";
FastLB = "AmovPercMrunSlowWpstDbl";
FastRB = "AmovPercMrunSlowWpstDbr";
FastB = "AmovPercMrunSlowWpstDb";
EvasiveForward = "AmovPercMevaSlowWpstDf";
EvasiveLeft = "AmovPercMevaSlowWpstDfl";
EvasiveRight = "AmovPercMevaSlowWpstDfr";
GetOver = "AovrPercMstpSlowWpstDf";
};
class PistolStandEvasiveActions: PistolStandActions
{
fastF = "AmovPercMevaSrasWpstDf";
fastLF = "AmovPercMevaSrasWpstDfl";
fastRF = "AmovPercMevaSrasWpstDfr";
salute = "";
limitFast = 5.5;
};
class PistolRunFActions: PistolStandActions
{
die = "AdthPercMstpSrasWpstDf_2";
throwGrenade = "AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow";
};
class PistolWalkFActions: PistolStandActions
{
die = "AdthPercMstpSrasWpstDf_2";
throwGrenade = "AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow";
};
class PistolStandSaluteActions: PistolStandActions
{
stop = "AmovPercMstpSrasWpstDnon_Salute";
stopRelaxed = "AmovPercMstpSrasWpstDnon_Salute";
default = "AmovPercMstpSrasWpstDnon_Salute";
salute = "AmovPercMstpSrasWpstDnon";
};
class PistolStandTakeActions: PistolStandActions
{
stop = "AinvPknlMstpSnonWnonDnon_1";
StopRelaxed = "AinvPknlMstpSnonWnonDnon_1";
default = "AinvPknlMstpSnonWnonDnon_1";
salute = "";
sitDown = "";
die = "AdthPknlMstpSnonWnonDnon_inventory";
};
class PistolSitActions: PistolStandActions
{
turnL = "";
turnR = "";
stop = "AmovPsitMstpSnonWpstDnon_ground";
StopRelaxed = "AmovPsitMstpSnonWpstDnon_ground";
default = "AmovPsitMstpSnonWpstDnon_ground";
strokeFist = "";
sitDown = "AmovPercMstpSrasWpstDnon";
die = "AdthPsitMstpSlowWrflDnon";
Diary = "";
GetOver = "";
};
class PistolKneelActions: PistolStandActions
{
stop = "AidlPknlMstpSrasWpstDnon_player_0S";
default = "AmovPknlMstpSrasWpstDnon";
stopRelaxed = "AidlPknlMstpSrasWpstDnon0S";
turnL = "AmovPknlMstpSrasWpstDnon_turnL";
turnR = "AmovPknlMstpSrasWpstDnon_turnR";
turnLRelaxed = "AmovPknlMstpSrasWpstDnon_turnL";
turnRRelaxed = "AmovPknlMstpSrasWpstDnon_turnR";
reloadMagazine[] = {"PistolMagazineReloadKneel","Gesture"};
reloadMGun = "AmovPknlMstpSrasWpstDnon";
reloadMortar = "AmovPknlMstpSrasWpstDnon";
throwGrenade = "AwopPknlMstpSgthWpstDnon_Part3";
walkF = "AmovPknlMwlkSrasWpstDf";
walkLF = "AmovPknlMwlkSrasWpstDfl";
walkRF = "AmovPknlMwlkSrasWpstDfr";
walkL = "AmovPknlMwlkSrasWpstDl";
walkR = "AmovPknlMwlkSrasWpstDr";
walkLB = "AmovPknlMwlkSrasWpstDbl";
walkRB = "AmovPknlMwlkSrasWpstDbr";
walkB = "AmovPknlMwlkSrasWpstDb";
slowF = "AmovPknlMrunSrasWpstDf";
slowLF = "AmovPknlMrunSrasWpstDfl";
slowRF = "AmovPknlMrunSrasWpstDfr";
slowL = "AmovPknlMrunSrasWpstDl";
slowR = "AmovPknlMrunSrasWpstDr";
slowLB = "AmovPknlMrunSrasWpstDbl";
slowRB = "AmovPknlMrunSrasWpstDbr";
slowB = "AmovPknlMrunSrasWpstDb";
fastF = "AmovPercMevaSrasWpstDf";
fastLF = "AmovPercMevaSrasWpstDfl";
fastRF = "AmovPercMevaSrasWpstDfr";
fastL = "AmovPknlMrunSrasWpstDl";
fastR = "AmovPknlMrunSrasWpstDr";
fastLB = "AmovPknlMrunSrasWpstDbl";
fastRB = "AmovPknlMrunSrasWpstDbr";
fastB = "AmovPknlMrunSrasWpstDb";
down = "AmovPpneMstpSrasWpstDnon";
up = "AmovPercMstpSrasWpstDnon";
PlayerStand = "AmovPercMstpSrasWpstDnon";
PlayerCrouch = "";
PlayerProne = "AmovPpneMstpSrasWpstDnon";
die = "AdthPknlMstpSrasWpstDnon_1";
weaponOn = "AmovPknlMstpSrasWlnrDnon";
weaponOff = "AmovPknlMstpSrasWpstDnon";
binocOn = "AwopPknlMstpSoptWbinDnon_pst";
binocOff = "AmovPknlMstpSrasWpstDnon";
handGunOn = "AmovPknlMstpSrasWrflDnon";
takeFlag = "AinvPknlMstpSnonWnonDnon_2";
putDown = "AinvPknlMstpSnonWnonDnon_2";
Combat = "AmovPercMstpSrasWrflDnon";
Lying = "AmovPpneMstpSrasWpstDnon";
Stand = "AmovPercMstpSlowWrflDnon";
Crouch = "AmovPknlMstpSrasWpstDnon";
Civil = "AmovPknlMstpSnonWnonDnon";
CivilLying = "AmovPpneMstpSnonWnonDnon";
CanNotMove = "AmovPknlMstpSrasWpstDnon";
FireNotPossible = "AmovPknlMstpSrasWpstDnon";
strokeFist = "";
strokeGun = "AmovPknlMstpSrasWpstDnon";
sitDown = "";
salute = "";
turnSpeed = 6;
limitFast = 5.5;
upDegree = "ManPosHandGunCrouch";
Gear = "AmovPknlMstpSrasWpstDnon_gear";
};
class PistolKneelActions_gear: PistolKneelActions
{
Stop = "AmovPknlMstpSrasWpstDnon_gear";
StopRelaxed = "AmovPknlMstpSrasWpstDnon_gear";
Default = "AmovPknlMstpSrasWpstDnon_gear";
PlayerCrouch = "AmovPknlMstpSrasWpstDnon";
HandGunOn = "AmovPknlMstpSrasWrflDnon_gear";
Civil = "AmovPknlMstpSnonWnonDnon_gear";
};
class PistolKneelActionsRunF: PistolKneelActions
{
PlayerStand = "AmovPercMrunSrasWpstDf";
Up = "AmovPercMrunSrasWpstDf";
};
class PistolKneelActionsRunFL: PistolKneelActions
{
PlayerStand = "AmovPercMrunSrasWpstDfl";
Up = "AmovPercMrunSrasWpstDfl";
};
class PistolKneelActionsRunL: PistolKneelActions
{
PlayerStand = "AmovPercMrunSrasWpstDl";
Up = "AmovPercMrunSrasWpstDl";
};
class PistolKneelActionsRunBL: PistolKneelActions
{
PlayerStand = "AmovPercMrunSrasWpstDbl";
Up = "AmovPercMrunSrasWpstDbl";
};
class PistolKneelActionsRunB: PistolKneelActions
{
PlayerStand = "AmovPercMrunSrasWpstDb";
Up = "AmovPercMrunSrasWpstDb";
};
class PistolKneelActionsRunBR: PistolKneelActions
{
PlayerStand = "AmovPercMrunSrasWpstDbr";
Up = "AmovPercMrunSrasWpstDbr";
};
class PistolKneelActionsRunR: PistolKneelActions
{
PlayerStand = "AmovPercMrunSrasWpstDr";
Up = "AmovPercMrunSrasWpstDr";
};
class PistolKneelActionsRunFr: PistolKneelActions
{
PlayerStand = "AmovPercMrunSrasWpstDfr";
Up = "AmovPercMrunSrasWpstDfr";
};
class PistolKneelActionsWlkF: PistolKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSrasWpstDf";
Up = "AmovPercMwlkSrasWpstDf";
};
class PistolKneelActionsWlkFL: PistolKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSrasWpstDfl";
Up = "AmovPercMwlkSrasWpstDfl";
};
class PistolKneelActionsWlkL: PistolKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSrasWpstDl";
Up = "AmovPercMwlkSrasWpstDl";
};
class PistolKneelActionsWlkBL: PistolKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSrasWpstDbl";
Up = "AmovPercMwlkSrasWpstDbl";
};
class PistolKneelActionsWlkB: PistolKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSrasWpstDb";
Up = "AmovPercMwlkSrasWpstDb";
};
class PistolKneelActionsWlkBR: PistolKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSrasWpstDbr";
Up = "AmovPercMwlkSrasWpstDbr";
};
class PistolKneelActionsWlkR: PistolKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSrasWpstDr";
Up = "AmovPercMwlkSrasWpstDr";
};
class PistolKneelActionsWlkFR: PistolKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSrasWpstDfr";
Up = "AmovPercMwlkSrasWpstDfr";
};
class PistolLowKneelActions: PistolKneelActions
{
Stop = "AmovPknlMstpSlowWpstDnon";
WalkF = "AmovPknlMwlkSlowWpstDf";
WalkLF = "AmovPknlMwlkSlowWpstDfl";
WalkRF = "AmovPknlMwlkSlowWpstDfr";
WalkL = "AmovPknlMwlkSlowWpstDl";
WalkR = "AmovPknlMwlkSlowWpstDr";
WalkLB = "AmovPknlMwlkSlowWpstDbl";
WalkRB = "AmovPknlMwlkSlowWpstDbr";
WalkB = "AmovPknlMwlkSlowWpstDb";
SlowF = "AmovPknlMrunSlowWpstDf";
SlowLF = "AmovPknlMrunSlowWpstDfl";
SlowRF = "AmovPknlMrunSlowWpstDfr";
SlowL = "AmovPknlMrunSlowWpstDl";
SlowR = "AmovPknlMrunSlowWpstDr";
SlowLB = "AmovPknlMrunSlowWpstDbl";
SlowRB = "AmovPknlMrunSlowWpstDbr";
SlowB = "AmovPknlMrunSlowWpstDb";
FastL = "AmovPknlMrunSlowWpstDl";
FastR = "AmovPknlMrunSlowWpstDr";
FastLB = "AmovPknlMrunSlowWpstDbl";
FastRB = "AmovPknlMrunSlowWpstDbr";
FastB = "AmovPknlMrunSlowWpstDb";
};
class PistolKneelTakeActions: PistolKneelActions
{
stop = "AinvPknlMstpSnonWnonDnon_2";
StopRelaxed = "AinvPknlMstpSnonWnonDnon_2";
default = "AinvPknlMstpSnonWnonDnon_2";
salute = "";
sitDown = "";
die = "AdthPknlMstpSnonWnonDnon_inventory";
};
class PistolProneActions: PistolStandActions
{
gestureAttack[] = {"GestureAttackProne","Gesture"};
gestureGo[] = {"GestureGoBProne","Gesture"};
gestureGoB[] = {"GestureGoBProne","Gesture"};
gestureFreeze[] = {"GestureFreezeProne","Gesture"};
gesturePoint[] = {"","Gesture"};
gestureCeaseFire[] = {"","Gesture"};
gestureCover[] = {"","Gesture"};
gestureUp[] = {"GestureGoBProne","Gesture"};
gestureNo[] = {"","Gesture"};
gestureYes[] = {"","Gesture"};
gestureFollow[] = {"","Gesture"};
gestureAdvance[] = {"GestureAdvanceProne","Gesture"};
stop = "AmovPpneMstpSrasWpstDnon";
default = "AmovPpneMstpSrasWpstDnon";
stopRelaxed = "AidlPpneMstpSrasWpstDnon01";
turnL = "AmovPpneMstpSrasWpstDnon_turnL";
turnR = "AmovPpneMstpSrasWpstDnon_turnR";
turnLRelaxed = "AmovPpneMstpSrasWpstDnon_turnL";
turnRRelaxed = "AmovPpneMstpSrasWpstDnon_turnR";
reloadMagazine = "PistolMagazineReloadProne";
reloadMGun = "AmovPpneMstpSrasWpstDnon";
reloadMortar = "AmovPpneMstpSrasWpstDnon";
throwGrenade = "AwopPpneMstpSgthWpstDnon_Part3";
walkF = "AmovPpneMrunSlowWpstDf";
walkLF = "AmovPpneMrunSlowWpstDfl";
walkRF = "AmovPpneMrunSlowWpstDfr";
walkL = "AmovPpneMrunSlowWpstDl";
walkR = "AmovPpneMrunSlowWpstDr";
walkLB = "AmovPpneMrunSlowWpstDbl";
walkRB = "AmovPpneMrunSlowWpstDbr";
walkB = "AmovPpneMrunSlowWpstDb";
slowF = "AmovPpneMrunSlowWpstDf";
slowLF = "AmovPpneMrunSlowWpstDfl";
slowRF = "AmovPpneMrunSlowWpstDfr";
slowL = "AmovPpneMrunSlowWpstDl";
slowR = "AmovPpneMrunSlowWpstDr";
slowLB = "AmovPpneMrunSlowWpstDbl";
slowRB = "AmovPpneMrunSlowWpstDbr";
slowB = "AmovPpneMrunSlowWpstDb";
fastF = "AmovPpneMrunSlowWpstDf";
fastLF = "AmovPercMrunSrasWpstDfl";
fastRF = "AmovPercMrunSrasWpstDfr";
fastL = "AmovPpneMrunSlowWpstDl";
fastR = "AmovPpneMrunSlowWpstDr";
fastLB = "AmovPpneMrunSlowWpstDbl";
fastRB = "AmovPpneMrunSlowWpstDbr";
fastB = "AmovPpneMrunSlowWpstDb";
EvasiveLeft = "AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl";
EvasiveRight = "AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr";
down = "AmovPercMstpSrasWpstDnon";
up = "AmovPknlMstpSrasWpstDnon";
PlayerStand = "AmovPercMstpSrasWpstDnon";
PlayerCrouch = "AmovPknlMstpSrasWpstDnon";
PlayerProne = "AmovPpneMstpSrasWpstDnon";
die = "AdthPpneMstpSrasWpstDnon_1";
weaponOn = "AmovPknlMstpSrasWlnrDnon";
weaponOff = "AmovPpneMstpSrasWpstDnon";
binocOn = "AwopPpneMstpSoptWbinDnon_pst";
binocOff = "AmovPpneMstpSrasWpstDnon";
handGunOn = "AmovPpneMstpSrasWrflDnon";
takeFlag = "AmovPpneMstpSrasWpstDnon";
putDown = "AmovPpneMstpSrasWpstDnon";
treated = "AmovPpneMstpSrasWpstDnon_healed";
Combat = "AmovPercMstpSrasWrflDnon";
Lying = "AmovPpneMstpSrasWpstDnon";
Stand = "AmovPercMstpSlowWrflDnon";
Crouch = "AmovPknlMstpSrasWpstDnon";
CanNotMove = "AmovPpneMstpSrasWpstDnon";
Civil = "AmovPercMstpSnonWnonDnon";
CivilLying = "AmovPpneMstpSnonWnonDnon";
FireNotPossible = "AmovPpneMstpSrasWpstDnon";
strokeFist = "";
strokeGun = "AmovPpneMstpSrasWpstDnon";
sitDown = "";
salute = "";
turnSpeed = 4;
limitFast = 5.5;
leanRRot = 0;
leanRShift = 0;
leanLRot = 0;
leanLShift = 0;
upDegree = "ManPosHandGunLying";
diary = "";
GetOver = "";
};
class CivilStandActions: NoActions
{
gestureHi[] = {"GestureHi","Gesture"};
gestureHiB[] = {"GestureHiB","Gesture"};
gestureHiC[] = {"GestureHiC","Gesture"};
gestureNod[] = {"GestureNod","Gesture"};
stop = "AidlPercMstpSnonWnonDnon_player";
default = "AmovPercMstpSnonWnonDnon";
stopRelaxed = "AidlPercMstpSnonWnonDnon";
turnL = "AmovPercMstpSnonWnonDnon_turnL";
turnR = "AmovPercMstpSnonWnonDnon_turnR";
turnLRelaxed = "AmovPercMstpSnonWnonDnon_turnL";
turnRRelaxed = "AmovPercMstpSnonWnonDnon_turnR";
reloadMagazine = "AmovPercMstpSnonWnonDnon";
reloadMGun = "AmovPercMstpSnonWnonDnon";
reloadMortar = "AmovPercMstpSnonWnonDnon";
throwGrenade = "AwopPercMstpSgthWnonDnon_throw";
walkF = "AmovPercMwlkSnonWnonDf";
walkLF = "AmovPercMwlkSnonWnonDfl";
walkRF = "AmovPercMwlkSnonWnonDfr";
walkL = "AmovPercMwlkSnonWnonDl";
walkR = "AmovPercMwlkSnonWnonDr";
walkLB = "AmovPercMwlkSnonWnonDbl";
walkRB = "AmovPercMwlkSnonWnonDbr";
walkB = "AmovPercMwlkSnonWnonDb";
slowF = "AmovPercMrunSnonWnonDf";
slowLF = "AmovPercMrunSnonWnonDfl";
slowRF = "AmovPercMrunSnonWnonDfr";
slowL = "AmovPercMrunSnonWnonDl";
slowR = "AmovPercMrunSnonWnonDr";
slowLB = "AmovPercMrunSnonWnonDbl";
slowRB = "AmovPercMrunSnonWnonDbr";
slowB = "AmovPercMrunSnonWnonDb";
fastF = "AmovPercMevaSnonWnonDf";
fastLF = "AmovPercMevaSnonWnonDfl";
fastRF = "AmovPercMevaSnonWnonDfr";
fastL = "AmovPercMrunSnonWnonDl";
fastR = "AmovPercMrunSnonWnonDr";
fastLB = "AmovPercMrunSnonWnonDbl";
fastRB = "AmovPercMrunSnonWnonDbr";
fastB = "AmovPercMrunSnonWnonDb";
EvasiveForward = "AmovPercMevaSnonWnonDf";
down = "AmovPpneMstpSnonWnonDnon";
up = "AmovPknlMstpSnonWnonDnon";
die = "AdthPercMstpSnonWnonDnon_1";
weaponOn = "AmovPercMstpSrasWlnrDnon";
weaponOff = "AmovPercMstpSnonWnonDnon";
binocOn = "AwopPercMstpSoptWbinDnon_non";
binocOff = "AmovPercMstpSnonWnonDnon";
handGunOn = "AmovPercMstpSrasWpstDnon";
takeFlag = "AinvPknlMstpSnonWnonDnon_3";
putDown = "AinvPknlMstpSnonWnonDnon_3";
medic = "AinvPknlMstpSnonWnonDnon_medic_2";
treated = "AinvPknlMstpSnonWnonDnon_healed_2";
PlayerStand = "";
PlayerCrouch = "AmovPknlMstpSnonWnonDnon";
PlayerProne = "AmovPpneMstpSnonWnonDnon";
Combat = "AmovPercMstpSrasWrflDnon";
Lying = "AmovPpneMstpSnonWnonDnon";
Stand = "AmovPercMstpSnonWnonDnon";
Crouch = "AmovPknlMstpSnonWnonDnon";
CanNotMove = "AmovPercMstpSnonWnonDnon";
Civil = "AmovPercMstpSnonWnonDnon";
CivilLying = "AmovPpneMstpSnonWnonDnon";
FireNotPossible = "AmovPercMstpSnonWnonDnon";
strokeFist = "";
strokeGun = "AmovPercMstpSnonWnonDnon";
GetInLow = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow";
GetInMedium = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium";
GetInHigh = "AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh";
GetOutLow = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow";
GetOutMedium = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutMedium";
GetOutHigh = "AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutHigh";
startSwim = "AswmPercMrunSnonWnonDf";
sitDown = "AmovPsitMstpSnonWnonDnon_ground";
getOver = "AovrPercMstpSnonWnonDf";
salute = "AmovPercMstpSnonWnonDnon_salute";
turnSpeed = 8;
limitFast = 4;
leanRRot = 0.57;
leanRShift = 0.1;
leanLRot = 0.57;
leanLShift = 0.07;
upDegree = "ManPosNoWeapon";
EvasiveLeft = "AmovPercMevaSnonWnonDfl";
EvasiveRight = "AmovPercMevaSnonWnonDfr";
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
diary = "AmovPercMstpSnonWnonDnon";
Surrender = "AmovPercMstpSsurWnonDnon";
saluteOff = "AmovPercMstpSnonWnonDnon";
};
class CivilStandActions_noCollision: CivilStandActions
{
Stop = "AmovPercMstpSnonWnonDnon_nocollision";
StopRelaxed = "AmovPercMstpSnonWnonDnon_nocollision";
Default = "AmovPercMstpSnonWnonDnon_nocollision";
};
class CivilStandActions_CommanderTalk: CivilStandActions
{
Default = "UnaErcVelitelProslov2";
Stop = "UnaErcVelitelProslov2";
StopRelaxed = "UnaErcVelitelProslov2";
SceneCommanderTalk = "UnaErcVelitelProslov2";
};
class CivilStandActions_Doktor_idleni0: CivilStandActions
{
Stop = "CtsDoktor_Doktor_idleni0";
StopRelaxed = "CtsDoktor_Doktor_idleni0";
Default = "CtsDoktor_Doktor_idleni0";
Civil = "CtsDoktor_Doktor_idleni0";
Die = "CtsDoktor_Doktor_death";
};
class CivilStandActions_idleni1: CivilStandActions
{
Stop = "CtsPercMstpSnonWnonDnon_idleLoop";
StopRelaxed = "CtsPercMstpSnonWnonDnon_idleLoop";
Default = "CtsPercMstpSnonWnonDnon_idleLoop";
};
class CivilStandAction_OprenOZabradli: CivilStandActions
{
Default = "Csdr_LHD_oprenOzabradli118cm_A";
Stop = "Csdr_LHD_oprenOzabradli118cm_A";
StopRelaxed = "Csdr_LHD_oprenOzabradli118cm_A";
};
class CivilStandActions_CommanderListen: CivilStandActions
{
Stop = "UnaErcPoslechVelitele1";
StopRelaxed = "UnaErcPoslechVelitele1";
Default = "UnaErcPoslechVelitele1";
Stand = "UnaErcPoslechVelitele1";
CanNotMove = "UnaErcPoslechVelitele1";
PlayerStand = "UnaErcPoslechVelitele1";
Up = "UnaErcPoslechVelitele1";
};
class CivilStandActions_talkHeated: CivilStandActions
{
Die = "AdthPercMstpSlowWrflDnon_1";
};
class CivilStandActions_assembling: CivilStandActions
{
Stop = "ActsPercSnonWnonDnon_assembling";
StopRelaxed = "ActsPercSnonWnonDnon_assembling";
Default = "ActsPercSnonWnonDnon_assembling";
};
class CivilStandActions_talking01: CivilStandActions
{
Stop = "ActsPercMstpSnonWnonDnon_talking01";
StopRelaxed = "ActsPercMstpSnonWnonDnon_talking01";
Default = "ActsPercMstpSnonWnonDnon_talking01";
Stand = "ActsPercMstpSnonWnonDnon_talking01";
};
class CivilStandActions_talkingA: CivilStandActions
{
Stop = "AidlPercSnonWnonDnon_talkAS";
StopRelaxed = "AidlPercSnonWnonDnon_talkAS";
Default = "AidlPercSnonWnonDnon_talkAS";
saluteOff = "";
Salute = "";
};
class CivilStandActions_talkingB: CivilStandActions
{
Stop = "AidlPercSnonWnonDnon_talkBS";
StopRelaxed = "AidlPercSnonWnonDnon_talkBS";
Default = "AidlPercSnonWnonDnon_talkBS";
Salute = "";
saluteOff = "";
};
class CivilStandActions_talking02: CivilStandActions_talking01
{
Stop = "ActsPercMstpSnonWnonDnon_talking02";
StopRelaxed = "ActsPercMstpSnonWnonDnon_talking02";
Default = "ActsPercMstpSnonWnonDnon_talking02";
};
class CivilStandActions_talking03: CivilStandActions_talking01
{
Stop = "ActsPercMstpSnonWnonDnon_talking03";
StopRelaxed = "ActsPercMstpSnonWnonDnon_talking03";
Default = "ActsPercMstpSnonWnonDnon_talking03";
};
class CivilStandActions_talking04: CivilStandActions_talking01
{
StopRelaxed = "ActsPercMstpSnonWnonDnon_talking04";
Stop = "ActsPercMstpSnonWnonDnon_talking04";
Default = "ActsPercMstpSnonWnonDnon_talking04";
};
class CivilStandAction_c0briefing_shaftoe: CivilStandActions
{
Stop = "shaftoe_c0briefing_otazky_loop";
StopRelaxed = "shaftoe_c0briefing_otazky_loop";
Default = "shaftoe_c0briefing_otazky_loop";
};
class CIvilStandActions_c0briefing_miles: CivilStandActions
{
Stop = "miles_c0briefing_otazky_loop";
StopRelaxed = "miles_c0briefing_otazky_loop";
Default = "miles_c0briefing_otazky_loop";
};
class CivilStandActions_c0briefing_promitac: CivilStandActions
{
Stop = "promitac_c0briefing_otazky_loop";
StopRelaxed = "promitac_c0briefing_otazky_loop";
Default = "promitac_c0briefing_otazky_loop";
};
class CivilStandActions_poslouchani: CivilStandActions
{
Stop = "AmovPercMstpSnonWnonDnon_zevl";
StopRelaxed = "AmovPercMstpSnonWnonDnon_zevl";
Default = "AmovPercMstpSnonWnonDnon_zevl";
};
class CivilStandActions_poslouchaniRuceVBok: CivilStandActions
{
Stop = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok";
StopRelaxed = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok";
Default = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok";
};
class CivilStandActions_poslouchaniRuceVSobe: CivilStandActions
{
Stop = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev";
StopRelaxed = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev";
Default = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev";
};
class CivilStandActions_poslouchaniRukaVtvar45st: CivilStandActions
{
Stop = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st";
StopRelaxed = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st";
Default = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st";
};
class CivilStandActions_poslouchaniRuceZaZady: CivilStandActions
{
Stop = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady";
StopRelaxed = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady";
Default = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady";
};
class CivilStandActions_poslouchaniRuceVbokA: CivilStandActions
{
Stop = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA";
StopRelaxed = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA";
Default = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA";
};
class CivilStandActions_crowdcheers: CivilStandActions
{
Stop = "c7a_bravoTOerc_idle";
StopRelaxed = "c7a_bravoTOerc_idle";
Salute = "";
saluteOff = "";
Default = "c7a_bravoTOerc_idle";
};
class CivilStandActions_crowdcheerspotlesk: CivilStandActions
{
Stop = "c7a_bravoTleskani_idle";
StopRelaxed = "c7a_bravoTleskani_idle";
Default = "c7a_bravoTleskani_idle";
Salute = "";
};
class CivilStandActions_crowdcheerssalute: CivilStandActions
{
Stop = "c7a_bravo_dovadeni6_idle";
StopRelaxed = "c7a_bravo_dovadeni6_idle";
Default = "c7a_bravo_dovadeni6_idle";
Salute = "";
};
class CivilStandActions_noSalute: CivilStandActions
{
Salute = "";
};
class CivilStandActions_dovadeni2: CivilStandActions
{
Stop = "c7a_bravo_dovadeni2";
StopRelaxed = "c7a_bravo_dovadeni2";
Default = "c7a_bravo_dovadeni2";
Salute = "";
};
class CivilStandActions_dovadeni3: CivilStandActions_dovadeni2
{
Stop = "c7a_bravo_dovadeni3";
StopRelaxed = "c7a_bravo_dovadeni3";
Default = "c7a_bravo_dovadeni3";
};
class CivilStandActions_dovadeni4: CivilStandActions_dovadeni2
{
Stop = "c7a_bravo_dovadeni4";
StopRelaxed = "c7a_bravo_dovadeni4";
Default = "c7a_bravo_dovadeni4";
};
class CivilStandActions_dovadeni5: CivilStandActions_dovadeni2
{
Stop = "c7a_bravo_dovadeni5";
StopRelaxed = "c7a_bravo_dovadeni5";
Default = "c7a_bravo_dovadeni5";
};
class CivilStandActions_dovadeni7: CivilStandActions_dovadeni2
{
Stop = "c7a_bravo_dovadeni7";
StopRelaxed = "c7a_bravo_dovadeni7";
Default = "c7a_bravo_dovadeni7";
};
class CivilStandActions_dovadeni1: CivilStandActions_dovadeni2
{
Stop = "c7a_bravo_dovadeni1";
StopRelaxed = "c7a_bravo_dovadeni1";
Default = "c7a_bravo_dovadeni1";
};
class CivilStandActions_TowingTractorSupport: CivilStandActions
{
Stop = "TowingTractorSupport";
StopRelaxed = "TowingTractorSupport";
saluteOff = "";
Salute = "";
Default = "TowingTractorSupport";
};
class CivilStandActions_RepairingErc: CivilStandActions
{
Stop = "RepairingErc";
StopRelaxed = "RepairingErc";
Default = "RepairingErc";
Salute = "";
saluteOff = "";
};
class CivilStandActions_LHD_hiDeck: CivilStandActions
{
Stop = "LHD_hiDeck";
StopRelaxed = "LHD_hiDeck";
Default = "LHD_hiDeck";
Salute = "";
saluteOff = "";
};
class CivilStandActions_LHD_krajPaluby: CivilStandActions
{
Stop = "LHD_krajPaluby";
StopRelaxed = "LHD_krajPaluby";
Default = "LHD_krajPaluby";
Salute = "";
saluteOff = "";
};
class CivilStandActions_LHD_midDeck: CivilStandActions
{
Stop = "LHD_midDeck";
StopRelaxed = "LHD_midDeck";
Default = "LHD_midDeck";
saluteOff = "";
Salute = "";
};
class CivilStandActions_AmovPercMstpSnonWnonDnon_initLoop: CivilStandActions
{
Stop = "AmovPercMstpSnonWnonDnon_initLoop";
StopRelaxed = "AmovPercMstpSnonWnonDnon_initLoop";
Default = "AmovPercMstpSnonWnonDnon_initLoop";
saluteOff = "";
Salute = "";
};
class CivilStandActions_kliky: CivilStandActions_AmovPercMstpSnonWnonDnon_initLoop
{
Die = "AdthPpneMstpSnonWnonDnon";
};
class CivilStandActions_AlexLoopIngame: CivilStandActions
{
Stop = "c5efe_AlexLoopIngame";
StopRelaxed = "c5efe_AlexLoopIngame";
Default = "c5efe_AlexLoopIngame";
Die = "c5efe_AlexDeath";
};
class CivilStandActions_honza: CivilStandActions
{
Stop = "C5efe_honzaLoop";
StopRelaxed = "C5efe_honzaLoop";
Default = "C5efe_honzaLoop";
};
class CivilStandActions_alex: CivilStandActions
{
Stop = "C5efe_alexLoopIngame";
StopRelaxed = "C5efe_alexLoopIngame";
Default = "C5efe_alexLoopIngame";
};
class CivilStandActions_michal: CivilStandActions
{
Stop = "c5efe_MichalLoop";
StopRelaxed = "c5efe_MichalLoop";
Default = "c5efe_MichalLoop";
};
class CivilStandActions_zbyshek: CivilStandActions
{
Stop = "c5efe_ZbyshekLoop";
StopRelaxed = "c5efe_ZbyshekLoop";
Default = "c5efe_ZbyshekLoop";
};
class Action_AnimViewControl: CivilStandActions
{
Stop = "AnimViewControl";
StopRelaxed = "AnimViewControl";
Stand = "AnimViewControl";
Default = "AnimViewControl";
};
class CivilRunActions: CivilStandActions
{
throwGrenade = "AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow";
salute = "";
die = "CzmbAdthPercMrunSnonWnonDf";
};
class CivilRunActionsF: CivilRunActions
{
Crouch = "AmovPknlMrunSnonWnonDf";
PlayerCrouch = "AmovPknlMrunSnonWnonDf";
Up = "AmovPknlMrunSnonWnonDf";
};
class CivilRunActionsFL: CivilRunActions
{
Crouch = "AmovPknlMrunSnonWnonDfl";
PlayerCrouch = "AmovPknlMrunSnonWnonDfl";
Up = "AmovPknlMrunSnonWnonDfl";
};
class CivilRunActionsL: CivilRunActions
{
Crouch = "AmovPknlMrunSnonWnonDl";
PlayerCrouch = "AmovPknlMrunSnonWnonDl";
Up = "AmovPknlMrunSnonWnonDl";
};
class CivilRunActionsBL: CivilRunActions
{
Crouch = "AmovPknlMrunSnonWnonDbl";
PlayerCrouch = "AmovPknlMrunSnonWnonDbl";
Up = "AmovPknlMrunSnonWnonDbl";
};
class CivilRunActionsB: CivilRunActions
{
Crouch = "AmovPknlMrunSnonWnonDb";
PlayerCrouch = "AmovPknlMrunSnonWnonDb";
Up = "AmovPknlMrunSnonWnonDb";
};
class CivilRunActionsBR: CivilRunActions
{
Crouch = "AmovPknlMrunSnonWnonDbr";
PlayerCrouch = "AmovPknlMrunSnonWnonDbr";
Up = "AmovPknlMrunSnonWnonDbr";
};
class CivilRunActionsR: CivilRunActions
{
Crouch = "AmovPknlMrunSnonWnonDr";
PlayerCrouch = "AmovPknlMrunSnonWnonDr";
Up = "AmovPknlMrunSnonWnonDr";
};
class CivilRunActionsFR: CivilRunActions
{
Crouch = "AmovPknlMrunSnonWnonDfr";
PlayerCrouch = "AmovPknlMrunSnonWnonDfr";
Up = "AmovPknlMrunSnonWnonDfr";
};
class CivilWlkActionsF: CivilRunActionsF
{
PlayerCrouch = "AmovPknlMwlkSnonWnonDf";
Crouch = "AmovPknlMwlkSnonWnonDf";
Up = "AmovPknlMwlkSnonWnonDf";
Die = "ZombieWalkingDeath";
};
class CivilWlkActionsFL: CivilWlkActionsF
{
PlayerCrouch = "AmovPknlMwlkSnonWnonDfl";
Crouch = "AmovPknlMwlkSnonWnonDfl";
Up = "AmovPknlMwlkSnonWnonDfl";
};
class CivilWlkActionsL: CivilWlkActionsF
{
Crouch = "AmovPknlMwlkSnonWnonDl";
PlayerCrouch = "AmovPknlMwlkSnonWnonDl";
Up = "AmovPknlMwlkSnonWnonDl";
};
class CivilWlkActionsBL: CivilWlkActionsF
{
Crouch = "AmovPknlMwlkSnonWnonDbl";
PlayerCrouch = "AmovPknlMwlkSnonWnonDbl";
Up = "AmovPknlMwlkSnonWnonDbl";
};
class CivilWlkActionsB: CivilWlkActionsF
{
Crouch = "AmovPknlMwlkSnonWnonDb";
PlayerCrouch = "AmovPknlMwlkSnonWnonDb";
Up = "AmovPknlMwlkSnonWnonDb";
};
class CivilWlkActionsBR: CivilWlkActionsF
{
Crouch = "AmovPknlMwlkSnonWnonDbr";
PlayerCrouch = "AmovPknlMwlkSnonWnonDbr";
Up = "AmovPknlMwlkSnonWnonDbr";
};
class CivilWlkActionsR: CivilWlkActionsF
{
Crouch = "AmovPknlMwlkSnonWnonDr";
PlayerCrouch = "AmovPknlMwlkSnonWnonDr";
Up = "AmovPknlMwlkSnonWnonDr";
};
class CivilWlkActionsFR: CivilWlkActionsF
{
Crouch = "AmovPknlMwlkSnonWnonDfr";
PlayerCrouch = "AmovPknlMwlkSnonWnonDfr";
Up = "AmovPknlMwlkSnonWnonDfr";
};
class CivilStandActions_NikitinDead: CivilStandActions
{
toAgony = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead";
Stop = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead";
StopRelaxed = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead";
Lying = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead";
CanNotMove = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead";
Die = "AdthPercMstpSrasWrflDnon_NikitinDead2";
Default = "ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead";
};
class CivilEvasiveActions: CivilStandActions
{
fastF = "AmovPercMevaSnonWnonDf";
fastLF = "AmovPercMevaSnonWnonDfl";
fastRF = "AmovPercMevaSnonWnonDfr";
throwGrenade = "AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow";
salute = "";
limitFast = 5.5;
};
class CivilStandSaluteActions: CivilStandActions
{
stop = "AmovPercMstpSnonWnonDnon_Salute";
stopRelaxed = "AmovPercMstpSnonWnonDnon_Salute";
default = "AmovPercMstpSnonWnonDnon_Salute";
salute = "AmovPercMstpSnonWnonDnon";
};
class CivilStandTakeActions: CivilStandActions
{
stop = "AinvPknlMstpSnonWnonDnon_3";
StopRelaxed = "AinvPknlMstpSnonWnonDnon_3";
default = "AinvPknlMstpSnonWnonDnon_3";
salute = "";
sitDown = "";
die = "AdthPknlMstpSnonWnonDnon_inventory";
};
class CivilSitActions: CivilStandActions
{
turnL = "";
turnR = "";
stop = "AmovPsitMstpSnonWnonDnon_ground";
StopRelaxed = "AmovPsitMstpSnonWnonDnon_ground";
default = "AmovPsitMstpSnonWnonDnon_ground";
strokeFist = "";
sitDown = "AmovPercMstpSnonWnonDnon";
die = "AdthPsitMstpSlowWrflDnon";
Diary = "";
GetOver = "";
};
class CivilSitActions_beatingDoctor: CivilSitActions
{
Stop = "CtsDoktor_Doktor_uder3";
StopRelaxed = "CtsDoktor_Doktor_uder3";
Default = "CtsDoktor_Doktor_uder3";
Die = "CtsDoktor_Doktor_death";
};
class CivilSitActions_idleLoop: CivilSitActions
{
Stop = "sitUnarm_L_idleLoop";
StopRelaxed = "sitUnarm_L_idleLoop";
Default = "sitUnarm_L_idleLoop";
Die = "adthpsitmstpsnonwnondnon_forgoten";
};
class CivilSitActions_idleLoop_Pallets1: CivilSitActions_idleLoop
{
Default = "sitUnarm_L_idleLoop_onFoiledPallets";
Stop = "sitUnarm_L_idleLoop_onFoiledPallets";
StopRelaxed = "sitUnarm_L_idleLoop_onFoiledPallets";
};
class CivilSitActions_idleLoop_Pallets2: CivilSitActions_idleLoop
{
Default = "sitUnarm_L_idleLoop_onFoiledPallets2";
Stop = "sitUnarm_L_idleLoop_onFoiledPallets2";
StopRelaxed = "sitUnarm_L_idleLoop_onFoiledPallets2";
};
class CivilSitActions_idleLoop_UH1Y: CivilSitActions_idleLoop
{
Default = "sitUnarm_L_idleLoop_inUH1Y";
Stop = "sitUnarm_L_idleLoop_inUH1Y";
StopRelaxed = "sitUnarm_L_idleLoop_inUH1Y";
};
class CivilSitActions_idleLoop_TTractor: CivilSitActions
{
Stop = "sitTableRfl_listening_onTTractor";
StopRelaxed = "sitTableRfl_listening_onTTractor";
Default = "sitTableRfl_listening_onTTractor";
};
class CivilSitActions_idleLoopR: CivilSitActions
{
Stop = "sitUnarm_R_idleLoop";
StopRelaxed = "sitUnarm_R_idleLoop";
Default = "sitUnarm_R_idleLoop";
Die = "adthpsitmstpsnonwnondnon_forgoten";
};
class CivilSitActions_UnarmSitTable: CivilSitActions
{
Stop = "sitTableUnarm_talkingListening";
StopRelaxed = "sitTableUnarm_talkingListening";
Default = "sitTableUnarm_talkingListening";
};
class CivilSitActions_UnarmSitTableTTractor: CivilSitActions
{
Stop = "sitTableUnarm_talkingListening_TowingTractor";
StopRelaxed = "sitTableUnarm_talkingListening_TowingTractor";
Default = "sitTableUnarm_talkingListening_TowingTractor";
};
class CivilSitActions_c0Briefing_cooper: CivilSitActions
{
Stop = "cooper_c0Briefing_loop";
StopRelaxed = "cooper_c0Briefing_loop";
Default = "cooper_c0Briefing_loop";
WalkF = "cooper_c0Briefing_loop";
WalkLF = "cooper_c0Briefing_loop";
SlowF = "cooper_c0Briefing_loop";
EvasiveForward = "cooper_c0Briefing_loop";
WalkRF = "cooper_c0Briefing_loop";
SlowRF = "cooper_c0Briefing_loop";
SlowLF = "cooper_c0Briefing_loop";
FastF = "cooper_c0Briefing_loop";
FastLF = "cooper_c0Briefing_loop";
FastRF = "cooper_c0Briefing_loop";
Up = "cooper_c0Briefing_loop";
Down = "cooper_c0Briefing_loop";
PlayerStand = "cooper_c0Briefing_loop";
PlayerCrouch = "cooper_c0Briefing_loop";
PlayerProne = "cooper_c0Briefing_loop";
Stand = "cooper_c0Briefing_loop";
Salute = "cooper_c0Briefing_loop";
saluteOff = "cooper_c0Briefing_loop";
GetOver = "cooper_c0Briefing_loop";
};
class CivilSitActions_c0Briefing_ohara: CivilSitActions
{
Stop = "ohara_c0briefing_loop";
StopRelaxed = "ohara_c0briefing_loop";
Default = "ohara_c0briefing_loop";
};
class CivilSitActions_c0Briefing_rodriguez: CivilSitActions
{
Stop = "rodriguez_c0briefing_loop";
StopRelaxed = "rodriguez_c0briefing_loop";
Default = "rodriguez_c0briefing_loop";
};
class CivilSitActions_c0Briefing_sykes: CivilSitActions
{
Stop = "sykes_c0briefing_loop";
StopRelaxed = "sykes_c0briefing_loop";
Default = "sykes_c0briefing_loop";
};
class CivilSitActions_c0briefing_shaftoe_odpovedel: CivilSitActions
{
Stop = "shaftoe_c0briefing_odpovedel_loop";
StopRelaxed = "shaftoe_c0briefing_odpovedel_loop";
Default = "shaftoe_c0briefing_odpovedel_loop";
};
class CivilSitActions_c0briefing_miles_odpovedel: CivilSitActions
{
Stop = "miles_c0briefing_odpovedel_loop";
StopRelaxed = "miles_c0briefing_odpovedel_loop";
Default = "miles_c0briefing_odpovedel_loop";
};
class CivilSitActions_c0briefing_promitac_odpovedel: CivilSitActions
{
Stop = "promitac_c0briefing_odpovedel_loop";
StopRelaxed = "promitac_c0briefing_odpovedel_loop";
Default = "promitac_c0briefing_odpovedel_loop";
};
class CivilSitActions_SitInHigh: CivilSitActions
{
Stop = "SitInHigh";
StopRelaxed = "SitInHigh";
Default = "SitInHigh";
Salute = "";
saluteOff = "";
};
class CivilSitActions_CivilSitting: CivilSitActions
{
Stop = "CivilSitting";
StopRelaxed = "CivilSitting";
Default = "CivilSitting";
Salute = "";
saluteOff = "";
SitDown = "";
Die = "c1galkina_svazanyMuzDeath";
};
class CivilSitActions_HonzaLoop: CivilSitActions
{
Stop = "c5efe_HonzaLoop";
StopRelaxed = "c5efe_HonzaLoop";
Default = "c5efe_HonzaLoop";
Die = "c5efe_HonzaDeath";
};
class CivilSitActions_MichalLoop: CivilSitActions
{
Default = "c5efe_MichalLoop";
Stop = "c5efe_MichalLoop";
StopRelaxed = "c5efe_MichalLoop";
Die = "c5efe_MichalDeath";
};
class CivilSitActions_ZbyshekLoop: CivilSitActions
{
Stop = "c5efe_ZbyshekLoop";
StopRelaxed = "c5efe_ZbyshekLoop";
Default = "c5efe_ZbyshekLoop";
Die = "c5efe_ZbyshekDeath";
};
class CivilStandSurrenderActions: CivilStandActions
{
turnL = "";
turnR = "";
stop = "AmovPercMstpSsurWnonDnon";
StopRelaxed = "AmovPercMstpSsurWnonDnon";
default = "AmovPercMstpSsurWnonDnon";
};
class CivilKneelActions: CivilStandActions
{
stop = "AidlPknlMstpSnonWnonDnon_player";
default = "AmovPknlMstpSnonWnonDnon";
stopRelaxed = "AidlPknlMstpSnonWnonDnon";
turnL = "AmovPknlMstpSnonWnonDnon_turnL";
turnR = "AmovPknlMstpSnonWnonDnon_turnR";
turnLRelaxed = "AmovPknlMstpSnonWnonDnon_turnL";
turnRRelaxed = "AmovPknlMstpSnonWnonDnon_turnR";
reloadMagazine = "AmovPknlMstpSnonWnonDnon";
reloadMGun = "AmovPknlMstpSnonWnonDnon";
walkF = "AmovPknlMwlkSnonWnonDf";
walkLF = "AmovPknlMwlkSnonWnonDfl";
walkRF = "AmovPknlMwlkSnonWnonDfr";
walkL = "AmovPknlMwlkSnonWnonDl";
walkR = "AmovPknlMwlkSnonWnonDr";
walkLB = "AmovPknlMwlkSnonWnonDbl";
walkRB = "AmovPknlMwlkSnonWnonDbr";
walkB = "AmovPknlMwlkSnonWnonDb";
slowF = "AmovPknlMrunSnonWnonDf";
slowLF = "AmovPknlMrunSnonWnonDfl";
slowRF = "AmovPknlMrunSnonWnonDfr";
slowL = "AmovPknlMrunSnonWnonDl";
slowR = "AmovPknlMrunSnonWnonDr";
slowLB = "AmovPknlMrunSnonWnonDbl";
slowRB = "AmovPknlMrunSnonWnonDbr";
slowB = "AmovPknlMrunSnonWnonDb";
fastF = "AmovPercMevaSnonWnonDf";
fastLF = "AmovPercMevaSnonWnonDfl";
fastRF = "AmovPercMevaSnonWnonDfr";
fastL = "AmovPknlMrunSnonWnonDl";
fastR = "AmovPknlMrunSnonWnonDr";
fastLB = "AmovPknlMrunSnonWnonDbl";
fastRB = "AmovPknlMrunSnonWnonDbr";
fastB = "AmovPknlMrunSnonWnonDb";
down = "AmovPpneMstpSnonWnonDnon";
up = "AmovPercMstpSnonWnonDnon";
die = "AdthPknlMstpSnonWnonDnon_1";
weaponOn = "AmovPknlMstpSrasWlnrDnon";
weaponOff = "AmovPknlMstpSnonWnonDnon";
binocOn = "AwopPercMstpSoptWbinDnon_non";
binocOff = "AmovPknlMstpSnonWnonDnon";
handGunOn = "AmovPknlMstpSrasWpstDnon";
takeFlag = "AinvPknlMstpSnonWnonDnon_4";
putDown = "AinvPknlMstpSnonWnonDnon_4";
Combat = "AmovPknlMstpSrasWrflDnon";
Lying = "AmovPpneMstpSnonWnonDnon";
Stand = "AmovPercMstpSlowWrflDnon";
Crouch = "AmovPknlMstpSnonWnonDnon";
CanNotMove = "AmovPknlMstpSnonWnonDnon";
Civil = "AmovPercMstpSnonWnonDnon";
CivilLying = "AmovPpneMstpSnonWnonDnon";
FireNotPossible = "AmovPknlMstpSnonWnonDnon";
strokeFist = "";
strokeGun = "AmovPknlMstpSnonWnonDnon";
sitDown = "";
salute = "";
turnSpeed = 6;
limitFast = 5.5;
PlayerCrouch = "";
PlayerStand = "AmovPercMstpSnonWnonDnon";
ReloadAT = "AmovPknlMstpSnonWnonDnon";
ReloadMortar = "AmovPknlMstpSnonWnonDnon";
};
class CivilKneelActions_gear: CivilKneelActions
{
Stop = "AmovPknlMstpSnonWnonDnon_gear";
StopRelaxed = "AmovPknlMstpSnonWnonDnon_gear";
Default = "AmovPknlMstpSnonWnonDnon_gear";
PlayerCrouch = "AmovPknlMstpSnonWnonDnon";
Civil = "AmovPknlMstpSnonWnonDnon_gear";
};
class CivilKneelActionsRunF: CivilKneelActions
{
PlayerStand = "AmovPercMrunSnonWnonDf";
Stand = "AmovPercMrunSnonWnonDf";
Up = "AmovPercMrunSnonWnonDf";
};
class CivilKneelActionsRunFl: CivilKneelActions
{
PlayerStand = "AmovPercMrunSnonWnonDfl";
Stand = "AmovPercMrunSnonWnonDfl";
Up = "AmovPercMrunSnonWnonDfl";
};
class CivilKneelActionsRunL: CivilKneelActions
{
PlayerStand = "AmovPercMrunSnonWnonDl";
Stand = "AmovPercMrunSnonWnonDl";
Up = "AmovPercMrunSnonWnonDl";
};
class CivilKneelActionsRunBL: CivilKneelActions
{
PlayerStand = "AmovPercMrunSnonWnonDbl";
Stand = "AmovPercMrunSnonWnonDbl";
Up = "AmovPercMrunSnonWnonDbl";
};
class CivilKneelActionsRunB: CivilKneelActions
{
PlayerStand = "AmovPercMrunSnonWnonDb";
Stand = "AmovPercMrunSnonWnonDb";
Up = "AmovPercMrunSnonWnonDb";
};
class CivilKneelActionsRunBR: CivilKneelActions
{
PlayerStand = "AmovPercMrunSnonWnonDbr";
Stand = "AmovPercMrunSnonWnonDbr";
Up = "AmovPercMrunSnonWnonDbr";
};
class CivilKneelActionsRunR: CivilKneelActions
{
PlayerStand = "AmovPercMrunSnonWnonDr";
Stand = "AmovPercMrunSnonWnonDr";
Up = "AmovPercMrunSnonWnonDr";
};
class CivilKneelActionsRunFR: CivilKneelActions
{
PlayerStand = "AmovPercMrunSnonWnonDfr";
Stand = "AmovPercMrunSnonWnonDfr";
Up = "AmovPercMrunSnonWnonDfr";
};
class CivilKneelActionsWlkF: CivilKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSnonWnonDf";
Stand = "AmovPercMwlkSnonWnonDf";
Up = "AmovPercMwlkSnonWnonDf";
};
class CivilKneelActionsWlkFL: CivilKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSnonWnonDfl";
Stand = "AmovPercMwlkSnonWnonDfl";
Up = "AmovPercMwlkSnonWnonDfl";
};
class CivilKneelActionsWlkL: CivilKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSnonWnonDl";
Stand = "AmovPercMwlkSnonWnonDl";
Up = "AmovPercMwlkSnonWnonDl";
};
class CivilKneelActionsWlkBL: CivilKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSnonWnonDbl";
Stand = "AmovPercMwlkSnonWnonDbl";
Up = "AmovPercMwlkSnonWnonDbl";
};
class CivilKneelActionsWlkB: CivilKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSnonWnonDb";
Stand = "AmovPercMwlkSnonWnonDb";
Up = "AmovPercMwlkSnonWnonDb";
};
class CivilKneelActionsWlkBR: CivilKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSnonWnonDbr";
Stand = "AmovPercMwlkSnonWnonDbr";
Up = "AmovPercMwlkSnonWnonDbr";
};
class CivilKneelActionsWlkR: CivilKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSnonWnonDr";
Stand = "AmovPercMwlkSnonWnonDr";
Up = "AmovPercMwlkSnonWnonDr";
};
class CivilKneelActionsWlkFR: CivilKneelActionsRunF
{
PlayerStand = "AmovPercMwlkSnonWnonDfr";
Stand = "AmovPercMwlkSnonWnonDfr";
Up = "AmovPercMwlkSnonWnonDfr";
};
class CivilKneelActions_fixing: CivilKneelActions
{
Stop = "ActsPercSnonWnonDnon_carFixing2";
StopRelaxed = "ActsPercSnonWnonDnon_carFixing2";
Default = "ActsPercSnonWnonDnon_carFixing2";
};
class CivilKneelTakeActions: CivilKneelActions
{
stop = "AinvPknlMstpSnonWnonDnon_4";
StopRelaxed = "AinvPknlMstpSnonWnonDnon_4";
default = "AinvPknlMstpSnonWnonDnon_4";
salute = "";
sitDown = "";
die = "AdthPknlMstpSnonWnonDnon_inventory";
};
class CivilKneelActions_RepairingKneel: CivilKneelActions
{
Stop = "RepairingKneel";
StopRelaxed = "RepairingKneel";
Default = "RepairingKneel";
Salute = "";
saluteOff = "";
};
class CivilKneelActions_crowdCheers: CivilKneelActions
{
Stop = "c7a_bravoKnl_idle";
StopRelaxed = "c7a_bravoKnl_idle";
Default = "c7a_bravoKnl_idle";
};
class CivilProneActions: CivilStandActions
{
stop = "AmovPpneMstpSnonWnonDnon";
default = "AmovPpneMstpSnonWnonDnon";
stopRelaxed = "AidlPpneMstpSnonWnonDnon01";
turnL = "AmovPpneMstpSnonWnonDnon_turnL";
turnR = "AmovPpneMstpSnonWnonDnon_turnR";
turnLRelaxed = "AmovPpneMstpSnonWnonDnon_turnL";
turnRRelaxed = "AmovPpneMstpSnonWnonDnon_turnR";
reloadMagazine = "AmovPpneMstpSnonWnonDnon";
reloadMGun = "AmovPpneMstpSnonWnonDnon";
reloadMortar = "AmovPpneMstpSnonWnonDnon";
throwGrenade = "AwopPpneMstpSgthWnonDnon_throw";
walkF = "AmovPpneMrunSnonWnonDf";
walkLF = "AmovPpneMrunSnonWnonDfl";
walkRF = "AmovPpneMrunSnonWnonDfr";
walkL = "AmovPpneMrunSnonWnonDl";
walkR = "AmovPpneMrunSnonWnonDr";
walkLB = "AmovPpneMrunSnonWnonDbl";
walkRB = "AmovPpneMrunSnonWnonDbr";
walkB = "AmovPpneMrunSnonWnonDb";
slowF = "AmovPpneMrunSnonWnonDf";
slowLF = "AmovPpneMrunSnonWnonDfl";
slowRF = "AmovPpneMrunSnonWnonDfr";
slowL = "AmovPpneMrunSnonWnonDl";
slowR = "AmovPpneMrunSnonWnonDr";
slowLB = "AmovPpneMrunSnonWnonDbl";
slowRB = "AmovPpneMrunSnonWnonDbr";
slowB = "AmovPpneMrunSnonWnonDb";
fastF = "AmovPpneMrunSnonWnonDf";
fastLF = "AmovPpneMrunSnonWnonDfl";
fastRF = "AmovPpneMrunSnonWnonDfr";
fastL = "AmovPpneMrunSnonWnonDl";
fastR = "AmovPpneMrunSnonWnonDr";
fastLB = "AmovPpneMrunSnonWnonDbl";
fastRB = "AmovPpneMrunSnonWnonDbr";
fastB = "AmovPpneMrunSnonWnonDb";
EvasiveLeft = "AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl";
EvasiveRight = "AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr";
down = "AmovPercMstpSnonWnonDnon";
up = "AmovPknlMstpSnonWnonDnon";
die = "AdthPpneMstpSnonWnonDnon";
weaponOn = "AmovPknlMstpSrasWlnrDnon";
weaponOff = "AmovPpneMstpSnonWnonDnon";
binocOn = "AwopPpneMstpSoptWbinDnon_non";
binocOff = "AmovPpneMstpSnonWnonDnon";
handGunOn = "AmovPpneMstpSrasWpstDnon";
takeFlag = "AmovPpneMstpSnonWnonDnon";
putDown = "AmovPpneMstpSnonWnonDnon";
treated = "AmovPpneMstpSnonWnonDnon_healed";
Combat = "AmovPercMstpSrasWrflDnon";
Lying = "AmovPpneMstpSrasWrflDnon";
Stand = "AmovPercMstpSnonWnonDnon";
Crouch = "AmovPpneMstpSnonWnonDnon";
CanNotMove = "AmovPpneMstpSnonWnonDnon";
Civil = "AmovPercMstpSnonWnonDnon";
CivilLying = "AmovPpneMstpSnonWnonDnon";
FireNotPossible = "AmovPpneMstpSnonWnonDnon";
strokeFist = "";
strokeGun = "AmovPpneMstpSnonWnonDnon";
sitDown = "";
salute = "";
turnSpeed = 4;
limitFast = 5.5;
leanRRot = 0;
leanRShift = 0;
leanLRot = 0;
leanLShift = 0;
upDegree = "ManPosLyingNoWeapon";
diary = "";
EvasiveForward = "AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2";
GetOver = "";
PlayerStand = "AmovPercMstpSnonWnonDnon";
};
class CivilProneActions_fixing: CivilProneActions
{
Stop = "ActsPercSnonWnonDnon_carFixing";
StopRelaxed = "ActsPercSnonWnonDnon_carFixing";
Default = "ActsPercSnonWnonDnon_carFixing";
};
class LauncherKneelActions: NoActions
{
leanRRot = 0.5;
leanRShift = 0.01;
leanLRot = 0.5;
leanLShift = 0.01;
stop = "AmovPknlMstpSrasWlnrDnon";
default = "AmovPknlMstpSrasWlnrDnon";
weaponOn = "AmovPknlMstpSrasWlnrDnon";
weaponOff = "AmovPknlMstpSrasWrflDnon";
binocOn = "AwopPknlMstpSoptWbinDnon_lnr";
binocOff = "AmovPknlMstpSrasWlnrDnon";
handGunOn = "AmovPknlMstpSrasWpstDnon";
down = "AmovPpneMstpSnonWnonDnon";
reloadMagazine[] = {"LauncherMagazineReloadStand","gesture"};
reloadAT[] = {"LauncherMagazineReloadStand","Gesture"};
up = "AmovPercMstpSnonWnonDnon";
PlayerStand = "AmovPercMstpSnonWnonDnon";
PlayerCrouch = "AmovPknlMstpSrasWlnrDnon";
PlayerProne = "AmovPpneMstpSnonWnonDnon";
Combat = "AmovPercMstpSrasWrflDnon";
Lying = "AmovPpneMstpSrasWrflDnon";
Stand = "AmovPercMstpSlowWrflDnon";
Crouch = "AmovPknlMstpSrasWrflDnon";
die = "AdthPknlMwlkSrasWlnrDf_1";
Civil = "AmovPercMstpSnonWnonDnon";
CivilLying = "AmovPpneMstpSnonWnonDnon";
walkF = "AmovPknlMwlkSrasWlnrDf";
walkLF = "AmovPknlMwlkSrasWlnrDfl";
walkRF = "AmovPknlMwlkSrasWlnrDfr";
walkL = "AmovPknlMwlkSrasWlnrDl";
walkR = "AmovPknlMwlkSrasWlnrDr";
walkLB = "AmovPknlMwlkSrasWlnrDbl";
walkRB = "AmovPknlMwlkSrasWlnrDbr";
walkB = "AmovPknlMwlkSrasWlnrDb";
slowF = "AmovPknlMrunSrasWlnrDf";
slowLF = "AmovPknlMrunSrasWlnrDfl";
slowRF = "AmovPknlMrunSrasWlnrDfr";
slowL = "AmovPknlMrunSrasWlnrDl";
slowR = "AmovPknlMrunSrasWlnrDr";
slowLB = "AmovPknlMrunSrasWlnrDbl";
slowRB = "AmovPknlMrunSrasWlnrDbr";
slowB = "AmovPknlMrunSrasWlnrDb";
fastF = "AmovPercMevaSlowWlnrDf";
fastLF = "AmovPercMevaSlowWlnrDfl";
fastRF = "AmovPercMevaSlowWlnrDfr";
fastL = "AmovPknlMrunSrasWlnrDl";
fastR = "AmovPknlMrunSrasWlnrDr";
fastLB = "AmovPknlMrunSrasWlnrDbl";
fastRB = "AmovPknlMrunSrasWlnrDbr";
fastB = "AmovPknlMrunSrasWlnrDb";
EvasiveForward = "AmovPercMevaSlowWlnrDf";
turnL = "AmovPknlMstpSrasWlnrDnon_turnL";
turnR = "AmovPknlMstpSrasWlnrDnon_turnR";
turnLRelaxed = "AmovPknlMstpSrasWlnrDnon_turnL";
turnRRelaxed = "AmovPknlMstpSrasWlnrDnon_turnR";
getInCar = "AmovPknlMstpSrasWrflDnon";
getOutCar = "AmovPknlMstpSrasWrflDnon";
getInTank = "AmovPknlMstpSrasWrflDnon";
getOutTank = "AmovPknlMstpSrasWrflDnon";
upDegree = "ManPosWeapon";
treated = "AinvPknlMstpSnonWnonDnon_healed_2";
turnSpeed = 6;
StartSwim = "AswmPercMrunSnonWnonDf";
EvasiveLeft = "AmovPercMevaSlowWlnrDfl";
EvasiveRight = "AmovPercMevaSlowWlnrDfr";
diary = "AmovPknlMstpSrasWlnrDnon";
Surrender = "AmovPercMstpSsurWnonDnon";
PutDown = "AinvPknlMstpSnonWnonDnon_2";
Medic = "AinvPknlMstpSnonWnonDnon_medic_2";
};
class CivilProneActions_sleep: CivilStandActions
{
Stop = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS";
StopRelaxed = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS";
Default = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS";
Die = "AidlPpneMstpSnonWnonDnon_SleepA_death";
};
class CivilProneActions_sleepB: CivilProneActions
{
Stop = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1";
StopRelaxed = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1";
Default = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1";
};
class CivilProneActions_talk01: CivilProneActions
{
Stop = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
StopRelaxed = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
Default = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
Die = "AidlPpneMstpSnonWnonDnon_SleepC_death";
Down = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
Up = "";
saluteOff = "";
Stand = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
Civil = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
};
class LauncherKneelStpActions: LauncherKneelActions
{
die = "AdthPknlMstpSrasWlnrDnon_1";
Up = "amovpercmstpsraswlnrdnon";
PlayerStand = "amovpercmstpsraswlnrdnon";
Stand = "amovpercmstpsraswlnrdnon";
Combat = "AmovPercMstpSrasWlnrDnon";
Crouch = "AmovPknlMstpSrasWlnrDnon";
StopRelaxed = "AidlPknlMstpSrasWlnrDnon0S";
diary = "AmovPknlMstpSrasWlnrDnon";
PlayerCrouch = "";
Stop = "AidlPknlMstpSrasWlnrDnon_player_0S";
};
class LauncherKneelStpActionsRunF: LauncherKneelStpActions
{
PlayerStand = "amovpercmrunsraswlnrdf";
Stand = "amovpercmrunsraswlnrdf";
Up = "amovpercmrunsraswlnrdf";
};
class LauncherKneelStpActionsRunFL: LauncherKneelStpActionsRunF
{
Up = "amovpercmrunsraswlnrdfl";
PlayerStand = "amovpercmrunsraswlnrdfl";
Stand = "amovpercmrunsraswlnrdfl";
};
class LauncherKneelStpActionsRunL: LauncherKneelStpActionsRunF
{
Up = "amovpercmrunsraswlnrdl";
PlayerStand = "amovpercmrunsraswlnrdl";
Stand = "amovpercmrunsraswlnrdl";
};
class LauncherKneelStpActionsRunBL: LauncherKneelStpActionsRunF
{
PlayerStand = "amovpercmrunsraswlnrdbl";
Up = "amovpercmrunsraswlnrdbl";
Stand = "amovpercmrunsraswlnrdbl";
};
class LauncherKneelStpActionsRunB: LauncherKneelStpActionsRunF
{
PlayerStand = "amovpercmrunsraswlnrdb";
Up = "amovpercmrunsraswlnrdb";
Stand = "amovpercmrunsraswlnrdb";
};
class LauncherKneelStpActionsRunBR: LauncherKneelStpActionsRunF
{
Stand = "amovpercmrunsraswlnrdbr";
PlayerStand = "amovpercmrunsraswlnrdbr";
Up = "amovpercmrunsraswlnrdbr";
};
class LauncherKneelStpActionsRunR: LauncherKneelStpActionsRunF
{
Up = "amovpercmrunsraswlnrdr";
PlayerStand = "amovpercmrunsraswlnrdr";
Stand = "amovpercmrunsraswlnrdr";
};
class LauncherKneelStpActionsRunFR: LauncherKneelStpActionsRunF
{
PlayerStand = "amovpercmrunsraswlnrdfr";
Up = "amovpercmrunsraswlnrdfr";
Stand = "amovpercmrunsraswlnrdfr";
};
class LauncherKneelActionsWlkF: LauncherKneelStpActions
{
PlayerStand = "amovpercmwlksraswlnrdf";
Stand = "amovpercmwlksraswlnrdf";
Up = "amovpercmwlksraswlnrdf";
};
class LauncherKneelActionsWlkFL: LauncherKneelActionsWlkF
{
PlayerStand = "amovpercmwlksraswlnrdfl";
Up = "amovpercmwlksraswlnrdfl";
Stand = "amovpercmwlksraswlnrdfl";
};
class LauncherKneelActionsWlkL: LauncherKneelActionsWlkF
{
Stand = "amovpercmwlksraswlnrdl";
PlayerStand = "amovpercmwlksraswlnrdl";
Up = "amovpercmwlksraswlnrdl";
};
class LauncherKneelActionsWlkBL: LauncherKneelActionsWlkF
{
PlayerStand = "amovpercmwlksraswlnrdbl";
Up = "amovpercmwlksraswlnrdbl";
Stand = "amovpercmwlksraswlnrdbl";
};
class LauncherKneelActionsWlkB: LauncherKneelActionsWlkF
{
PlayerStand = "amovpercmwlksraswlnrdb";
Up = "amovpercmwlksraswlnrdb";
Stand = "amovpercmwlksraswlnrdb";
};
class LauncherKneelActionsWlkBR: LauncherKneelActionsWlkF
{
Stand = "amovpercmwlksraswlnrdbr";
PlayerStand = "amovpercmwlksraswlnrdbr";
Up = "amovpercmwlksraswlnrdbr";
};
class LauncherKneelActionsWlkR: LauncherKneelActionsWlkF
{
Stand = "amovpercmwlksraswlnrdr";
PlayerStand = "amovpercmwlksraswlnrdr";
Up = "amovpercmwlksraswlnrdr";
};
class LauncherKneelActionsWlkFR: LauncherKneelActionsWlkF
{
PlayerStand = "amovpercmwlksraswlnrdfr";
Up = "amovpercmwlksraswlnrdfr";
Stand = "amovpercmwlksraswlnrdfr";
};
class LauncherKneelRunFActions: LauncherKneelStpActions
{
Die = "AdthPercMrunSlowWlnrDf_1";
};
class LauncherKneelRunBActions: LauncherKneelRunFActions
{
Die = "AdthPercMrunSlowWlnrDb_1";
};
class LauncherStandStpActions: LauncherKneelActions
{
die = "DeadState";
PlayerStand = "";
PlayerCrouch = "AmovPknlMstpSrasWlnrDnon";
StopRelaxed = "AidlPercMstpSrasWlnrDnon_S0";
Default = "AmovPercMstpSrasWlnrDnon";
Combat = "AmovPercMstpSrasWlnrDnon";
Stand = "AmovPercMstpSrasWlnrDnon";
Up = "AmovPknlMstpSrasWlnrDnon";
TurnL = "amovpercmstpsraswlnrdnon_turnl";
TurnLRelaxed = "amovpercmstpsraswlnrdnon_turnl";
TurnR = "amovpercmstpSraswlnrdnon_turnr";
TurnRRelaxed = "amovpercmstpSraswlnrdnon_turnr";
Stop = "AidlPercMstpSrasWlnrDnon_player_S0";
WalkB = "AmovPercMwlkSrasWlnrDb";
WalkRB = "AmovPercMwlkSrasWlnrDbr";
WalkLB = "AmovPercMwlkSrasWlnrDbl";
WalkR = "AmovPercMwlkSrasWlnrDr";
WalkL = "AmovPercMwlkSrasWlnrDl";
WalkRF = "AmovPercMwlkSrasWlnrDfr";
WalkLF = "AmovPercMwlkSrasWlnrDfl";
WalkF = "AmovPercMwlkSrasWlnrDf";
WeaponOff = "AmovPercMstpSrasWrflDnon";
WeaponOn = "AmovPercMstpSrasWlnrDnon";
BinocOff = "AmovPercMstpSrasWlnrDnon";
Crouch = "AmovPknlMstpSrasWlnrDnon";
EvasiveLeft = "AmovPercMrunSrasWlnrDfl";
EvasiveRight = "AmovPercMrunSrasWlnrDfr";
BinocOn = "AwopPercMstpSoptWbinDnon_lnr";
HandGunOn = "AmovPercMstpSrasWpstDnon";
SlowF = "AmovPercMrunSrasWlnrDf";
SlowLF = "AmovPercMrunSrasWlnrDfl";
SlowRF = "AmovPercMrunSrasWlnrDfr";
SlowL = "AmovPercMrunSrasWlnrDl";
SlowR = "AmovPercMrunSrasWlnrDr";
SlowLB = "AmovPercMrunSrasWlnrDbl";
SlowRB = "AmovPercMrunSrasWlnrDbr";
SlowB = "AmovPercMrunSrasWlnrDb";
FastF = "AmovPercMrunSrasWlnrDf";
FastLF = "AmovPercMrunSrasWlnrDfl";
FastRF = "AmovPercMrunSrasWlnrDfr";
FastL = "AmovPercMrunSrasWlnrDl";
FastR = "AmovPercMrunSrasWlnrDr";
FastLB = "AmovPercMrunSrasWlnrDbl";
FastRB = "AmovPercMrunSrasWlnrDr";
FastB = "AmovPercMrunSrasWlnrDb";
GetOver = "AovrPercMstpSrasWlnrDf";
EvasiveForward = "AmovPercMrunSrasWlnrDf";
};
class LauncherStandStpActionsRunF: LauncherStandStpActions
{
Crouch = "AmovPknlMrunSrasWlnrDf";
PlayerCrouch = "AmovPknlMrunSrasWlnrDf";
Up = "AmovPknlMrunSrasWlnrDf";
};
class LauncherStandStpActionsRunFL: LauncherStandStpActionsRunF
{
PlayerCrouch = "AmovPknlMrunSrasWlnrDfl";
Up = "AmovPknlMrunSrasWlnrDfl";
Crouch = "AmovPknlMrunSrasWlnrDfl";
};
class LauncherStandStpActionsRunL: LauncherStandStpActionsRunF
{
PlayerCrouch = "AmovPknlMrunSrasWlnrDl";
Up = "AmovPknlMrunSrasWlnrDl";
Crouch = "AmovPknlMrunSrasWlnrDl";
};
class LauncherStandStpActionsRunBL: LauncherStandStpActionsRunF
{
PlayerCrouch = "AmovPknlMrunSrasWlnrDbl";
Up = "AmovPknlMrunSrasWlnrDbl";
Crouch = "AmovPknlMrunSrasWlnrDbl";
};
class LauncherStandStpActionsRunB: LauncherStandStpActionsRunF
{
Up = "AmovPknlMrunSrasWlnrDb";
PlayerCrouch = "AmovPknlMrunSrasWlnrDb";
Crouch = "AmovPknlMrunSrasWlnrDb";
};
class LauncherStandStpActionsRunBR: LauncherStandStpActionsRunF
{
Up = "AmovPknlMrunSrasWlnrDbr";
PlayerCrouch = "AmovPknlMrunSrasWlnrDbr";
Crouch = "AmovPknlMrunSrasWlnrDbr";
};
class LauncherStandStpActionsRunR: LauncherStandStpActionsRunF
{
Crouch = "AmovPknlMrunSrasWlnrDr";
PlayerCrouch = "AmovPknlMrunSrasWlnrDr";
Up = "AmovPknlMrunSrasWlnrDr";
};
class LauncherStandStpActionsRunFR: LauncherStandStpActionsRunF
{
PlayerCrouch = "AmovPknlMrunSrasWlnrDfr";
Up = "AmovPknlMrunSrasWlnrDfr";
Crouch = "AmovPknlMrunSrasWlnrDfr";
};
class LauncherStandStpActionsWlkF: LauncherStandStpActions
{
PlayerCrouch = "AmovPknlMwlkSrasWlnrDf";
Crouch = "AmovPknlMwlkSrasWlnrDf";
Up = "AmovPknlMwlkSrasWlnrDf";
};
class LauncherStandStpActionsWlkFL: LauncherStandStpActionsWlkF
{
Up = "AmovPknlMwlkSrasWlnrDfl";
PlayerCrouch = "AmovPknlMwlkSrasWlnrDfl";
Crouch = "AmovPknlMwlkSrasWlnrDfl";
};
class LauncherStandStpActionsWlkL: LauncherStandStpActionsWlkF
{
Up = "AmovPknlMwlkSrasWlnrDl";
PlayerCrouch = "AmovPknlMwlkSrasWlnrDl";
Crouch = "AmovPknlMwlkSrasWlnrDl";
};
class LauncherStandStpActionsWlkBL: LauncherStandStpActionsWlkF
{
Crouch = "AmovPknlMwlkSrasWlnrDbl";
PlayerCrouch = "AmovPknlMwlkSrasWlnrDbl";
Up = "AmovPknlMwlkSrasWlnrDbl";
};
class LauncherStandStpActionsWlkB: LauncherStandStpActionsWlkF
{
Crouch = "AmovPknlMwlkSrasWlnrDb";
PlayerCrouch = "AmovPknlMwlkSrasWlnrDb";
Up = "AmovPknlMwlkSrasWlnrDb";
};
class LauncherStandStpActionsWlkBR: LauncherStandStpActionsWlkF
{
Crouch = "AmovPknlMwlkSrasWlnrDbr";
PlayerCrouch = "AmovPknlMwlkSrasWlnrDbr";
Up = "AmovPknlMwlkSrasWlnrDbr";
};
class LauncherStandStpActionsWlkR: LauncherStandStpActionsWlkF
{
PlayerCrouch = "AmovPknlMwlkSrasWlnrDr";
Up = "AmovPknlMwlkSrasWlnrDr";
Crouch = "AmovPknlMwlkSrasWlnrDr";
};
class LauncherStandStpActionsWlkFR: LauncherStandStpActionsWlkF
{
Crouch = "AmovPknlMwlkSrasWlnrDfr";
PlayerCrouch = "AmovPknlMwlkSrasWlnrDfr";
Up = "AmovPknlMwlkSrasWlnrDfr";
};
class BinocStandLnrActions: LauncherStandStpActions
{
upDegree = "ManPosBinocStand";
Stop = "AwopPercMstpSoptWbinDnon_lnr";
StopRelaxed = "AwopPercMstpSoptWbinDnon_lnr";
Default = "AwopPercMstpSoptWbinDnon_lnr";
BinocOff = "amovpercmstpsraswlnrdnon";
PlayerCrouch = "AwopPknlMstpSoptWbinDnon_lnr";
TurnL = "AwoppercMstpSoptWbinDnon_lnr_turnL";
TurnR = "AwoppercMstpSoptWbinDnon_lnr_turnR";
TurnLRelaxed = "AwoppercMstpSoptWbinDnon_lnr_turnL";
TurnRRelaxed = "AwoppercMstpSoptWbinDnon_lnr_turnR";
WalkF = "AmovpercMwlkSoptWbinDf_lnr";
WalkLF = "AmovpercMwlkSoptWbinDfl_lnr";
WalkRF = "AmovpercMwlkSoptWbinDfr_lnr";
WalkL = "AmovpercMwlkSoptWbinDl_lnr";
WalkR = "AmovpercMwlkSoptWbinDr_lnr";
WalkLB = "AmovpercMwlkSoptWbinDbl_lnr";
WalkRB = "AmovpercMwlkSoptWbinDbr_lnr";
WalkB = "AmovpercMwlkSoptWbinDb_lnr";
SlowF = "AmovpercMrunSnonWbinDf_lnr";
SlowLF = "AmovpercMrunSnonWbinDfl_lnr";
SlowRF = "AmovpercMrunSnonWbinDfr_lnr";
SlowL = "AmovpercMrunSnonWbinDl_lnr";
SlowR = "AmovpercMrunSnonWbinDr_lnr";
SlowLB = "AmovpercMrunSnonWbinDbl_lnr";
SlowRB = "AmovpercMrunSnonWbinDbr_lnr";
SlowB = "AmovpercMrunSnonWbinDb_lnr";
FastF = "AmovpercMrunSnonWbinDf_lnr";
FastLF = "AmovpercMrunSnonWbinDfl_lnr";
FastRF = "AmovpercMrunSnonWbinDfr_lnr";
FastL = "AmovpercMrunSnonWbinDl_lnr";
FastR = "AmovpercMrunSnonWbinDr_lnr";
FastLB = "AmovpercMrunSnonWbinDbl_lnr";
FastRB = "AmovpercMrunSnonWbinDbr_lnr";
FastB = "AmovpercMrunSnonWbinDb_lnr";
EvasiveForward = "AmovpercMrunSnonWbinDf_lnr";
EvasiveRight = "";
EvasiveLeft = "";
GetOver = "";
};
class LauncherStandLowStpActions: LauncherStandStpActions
{
Stop = "amovpercmstpslowwlnrdnon";
TurnL = "amovpercmstpslowwlnrdnon_turnl";
TurnR = "amovpercmstpSlowwlnrdnon_turnr";
TurnLRelaxed = "amovpercmstpslowwlnrdnon_turnl";
TurnRRelaxed = "amovpercmstpSlowwlnrdnon_turnr";
WalkF = "AmovPercMwlkSlowWlnrDf";
WalkLF = "AmovPercMwlkSlowWlnrDfl";
WalkRF = "AmovPercMwlkSlowWlnrDfr";
WalkL = "AmovPercMwlkSlowWlnrDl";
WalkR = "AmovPercMwlkSlowWlnrDr";
WalkLB = "AmovPercMwlkSlowWlnrDbl";
WalkRB = "AmovPercMwlkSlowWlnrDbr";
WalkB = "AmovPercMwlkSlowWlnrDb";
PlayerStand = "amovpercmstpsraswlnrdnon";
FireNotPossible = "amovpercmstpsraswlnrdnon";
SlowF = "AmovPercMwlkSlowWlnrDf";
SlowLF = "AmovPercMwlkSlowWlnrDfl";
SlowRF = "AmovPercMwlkSlowWlnrDfr";
SlowL = "AmovPercMwlkSlowWlnrDl";
SlowR = "AmovPercMwlkSlowWlnrDr";
SlowLB = "AmovPercMwlkSlowWlnrDbl";
SlowRB = "AmovPercMwlkSlowWlnrDbr";
SlowB = "AmovPercMwlkSlowWlnrDb";
FastL = "AmovPercMwlkSlowWlnrDl";
FastR = "AmovPercMwlkSlowWlnrDr";
FastLB = "AmovPercMwlkSlowWlnrDbl";
FastRB = "AmovPercMwlkSlowWlnrDbr";
FastB = "AmovPercMwlkSlowWlnrDb";
EvasiveForward = "AmovPercMwlkSlowWlnrDf";
EvasiveLeft = "AmovPercMwlkSlowWlnrDfl";
EvasiveRight = "AmovPercMwlkSlowWlnrDfr";
GetOver = "AovrPercMstpSlowWlnrDf";
FastF = "AmovPercMrunSlowWlnrDf";
FastLF = "AmovPercMrunSlowWlnrDfl";
FastRF = "AmovPercMrunSlowWlnrDfr";
};
class LauncherStandRunFActions: LauncherStandStpActions
{
die = "AdthPercMrunSlowWlnrDf_1";
};
class LauncherStandRunBActions: LauncherStandStpActions
{
die = "AdthPercMrunSlowWlnrDb_1";
};
class LauncherKneelEvasiveFActions: LauncherStandRunFActions
{
walkF = "AmovPercMevaSlowWlnrDf";
slowF = "AmovPercMevaSlowWlnrDf";
fastF = "AmovPercMevaSlowWlnrDf";
FastLF = "AmovPercMevaSlowWlnrDfl";
FastRF = "AmovPercMevaSlowWlnrDfr";
SlowLF = "AmovPercMevaSlowWlnrDfl";
SlowRF = "AmovPercMevaSlowWlnrDfr";
WalkLF = "AmovPercMevaSlowWlnrDfl";
WalkRF = "AmovPercMevaSlowWlnrDfr";
};
class LadderCivilActions: NoActions
{
stop = "LadderCivilStatic";
default = "LadderCivilStatic";
ladderOff = "AmovPercMstpSnonWnonDnon";
ladderOffTop = "LadderCivilTopOff";
ladderOffBottom = "LadderCivilDownOff";
down = "LadderCivilDownLoop";
up = "LadderCivilUpLoop";
die = "AdthPercMstpSnonWnonDnon_1";
turnSpeed = 0.1;
};
class LadderRifleActions: LadderCivilActions
{
stop = "LadderRifleStatic";
default = "LadderRifleStatic";
ladderOff = "AmovPercMstpSlowWrflDnon";
ladderOffTop = "LadderRifleTopOff";
ladderOffBottom = "LadderRifleDownOff";
ladderOnDown = "LadderRifleOn";
ladderOnUp = "LadderRifleOn";
down = "LadderRifleDownLoop";
up = "LadderRifleUpLoop";
die = "AdthPercMstpSlowWrflDnon_1";
};
class SwimmingActions: NoActions
{
stop = "AswmPercMstpSnonWnonDnon";
default = "AswmPercMstpSnonWnonDnon";
stopRelaxed = "AswmPercMstpSnonWnonDnon";
turnL = "AswmPercMstpSnonWnonDnon";
turnR = "AswmPercMstpSnonWnonDnon";
die = "AdthPswmMstpSnonWnonDnon";
EvasiveForward = "AswmPercMsprSnonWnonDf";
walkF = "AswmPercMwlkSnonWnonDf";
walkLF = "AswmPercMwlkSnonWnonDf";
walkRF = "AswmPercMwlkSnonWnonDf";
walkL = "AswmPercMstpSnonWnonDnon";
walkR = "AswmPercMstpSnonWnonDnon";
walkLB = "AswmPercMstpSnonWnonDnon";
walkRB = "AswmPercMstpSnonWnonDnon";
walkB = "AswmPercMstpSnonWnonDnon";
slowF = "AswmPercMrunSnonWnonDf";
slowLF = "AswmPercMrunSnonWnonDf";
slowRF = "AswmPercMrunSnonWnonDf";
slowL = "AswmPercMstpSnonWnonDnon";
slowR = "AswmPercMstpSnonWnonDnon";
slowLB = "AswmPercMstpSnonWnonDnon";
slowRB = "AswmPercMstpSnonWnonDnon";
slowB = "AswmPercMstpSnonWnonDnon";
fastF = "AswmPercMsprSnonWnonDf";
fastLF = "AswmPercMsprSnonWnonDf";
fastRF = "AswmPercMsprSnonWnonDf";
fastL = "AswmPercMstpSnonWnonDnon";
fastR = "AswmPercMstpSnonWnonDnon";
fastLB = "AswmPercMstpSnonWnonDnon";
fastRB = "AswmPercMstpSnonWnonDnon";
fastB = "AswmPercMstpSnonWnonDnon";
stopSwim = "AmovPercMstpSnonWnonDnon";
upDegree = "ManPosSwimming";
turnSpeed = 1;
limitFast = 2;
};
class SwimmForwardActions: SwimmingActions
{
die = "AdthPswmMrunSnonWnonDf";
};
class SwimmingFastActions: SwimmForwardActions
{
limitFast = 4;
};
class BinocStandRflActions: RifleStandActions
{
gestureGo[] = {"GestureGoBStand","Gesture"};
stop = "AwopPercMstpSoptWbinDnon_rfl";
stopRelaxed = "AwopPercMstpSoptWbinDnon_rfl";
default = "AwopPercMstpSoptWbinDnon_rfl";
binocOff = "AmovPercMstpSrasWrflDnon";
PlayerStand = "AwopPercMstpSoptWbinDnon_rfl";
PlayerCrouch = "AwopPknlMstpSoptWbinDnon_rfl";
PlayerProne = "AwopPpneMstpSoptWbinDnon_rfl";
die = "AdthPercMstpSlowWrflDnon_binocular";
upDegree = "ManPosBinocStand";
TurnL = "AwopPercMstpSoptWbinDnon_rfl_turnL";
TurnR = "AwopPercMstpSoptWbinDnon_rfl_turnR";
TurnLRelaxed = "AwopPercMstpSoptWbinDnon_rfl_turnL";
TurnRRelaxed = "AwopPercMstpSoptWbinDnon_rfl_turnR";
WalkF = "AmovPercMwlkSoptWbinDf_rfl";
WalkLF = "AmovPercMwlkSoptWbinDfl_rfl";
WalkRF = "AmovPercMwlkSoptWbinDfr_rfl";
WalkL = "AmovPercMwlkSoptWbinDl_rfl";
WalkR = "AmovPercMwlkSoptWbinDr_rfl";
WalkLB = "AmovPercMwlkSoptWbinDbl_rfl";
WalkRB = "AmovPercMwlkSoptWbinDbr_rfl";
WalkB = "AmovPercMwlkSoptWbinDb_rfl";
SlowF = "AmovPercMrunSnonWbinDf_rfl";
SlowLF = "AmovPercMrunSnonWbinDfl_rfl";
SlowRF = "AmovPercMrunSnonWbinDfr_rfl";
SlowL = "AmovPercMrunSnonWbinDl_rfl";
SlowR = "AmovPercMrunSnonWbinDr_rfl";
SlowLB = "AmovPercMrunSnonWbinDbl_rfl";
SlowRB = "AmovPercMrunSnonWbinDbr_rfl";
SlowB = "AmovPercMrunSnonWbinDb_rfl";
FastF = "AmovPercMrunSnonWbinDf_rfl";
FastLF = "AmovPercMrunSnonWbinDfl_rfl";
FastRF = "AmovPercMrunSnonWbinDfr_rfl";
FastL = "AmovPercMrunSnonWbinDl_rfl";
FastR = "AmovPercMrunSnonWbinDr_rfl";
FastLB = "AmovPercMrunSnonWbinDbl_rfl";
FastRB = "AmovPercMrunSnonWbinDbr_rfl";
FastB = "AmovPercMrunSnonWbinDb_rfl";
EvasiveForward = "AmovPercMrunSnonWbinDf_rfl";
EvasiveBack = "";
EvasiveRight = "";
diary = "";
Gear = "";
GetOver = "";
};
class BinocKneelRflActions: RifleKneelActions
{
stop = "AwopPknlMstpSoptWbinDnon_rfl";
stopRelaxed = "AwopPknlMstpSoptWbinDnon_rfl";
default = "AwopPknlMstpSoptWbinDnon_rfl";
binocOff = "AmovPknlMstpSrasWrflDnon";
PlayerStand = "AwopPercMstpSoptWbinDnon_rfl";
PlayerCrouch = "AwopPknlMstpSoptWbinDnon_rfl";
PlayerProne = "AwopPpneMstpSoptWbinDnon_rfl";
die = "AdthPknlMstpSlowWrflDnon_binocular";
upDegree = "ManPosBinoc";
TurnL = "AwopPknlMstpSoptWbinDnon_rfl_turnL";
TurnR = "AwopPknlMstpSoptWbinDnon_rfl_turnR";
TurnLRelaxed = "AwopPknlMstpSoptWbinDnon_rfl_turnL";
TurnRRelaxed = "AwopPknlMstpSoptWbinDnon_rfl_turnR";
WalkF = "AmovPknlMwlkSoptWbinDf_rfl";
WalkLF = "AmovPknlMwlkSoptWbinDfl_rfl";
WalkRF = "AmovPknlMwlkSoptWbinDfr_rfl";
WalkL = "AmovPknlMwlkSoptWbinDl_rfl";
WalkR = "AmovPknlMwlkSoptWbinDr_rfl";
WalkLB = "AmovPknlMwlkSoptWbinDbl_rfl";
WalkRB = "AmovPknlMwlkSoptWbinDbr_rfl";
WalkB = "AmovPknlMwlkSoptWbinDb_rfl";
SlowF = "AmovPknlMrunSnonWbinDf_rfl";
SlowLF = "AmovPknlMrunSnonWbinDfl_rfl";
SlowRF = "AmovPknlMrunSnonWbinDfr_rfl";
SlowL = "AmovPknlMrunSnonWbinDl_rfl";
SlowR = "AmovPknlMrunSnonWbinDr_rfl";
SlowLB = "AmovPknlMrunSnonWbinDbl_rfl";
SlowRB = "AmovPknlMrunSnonWbinDbr_rfl";
SlowB = "AmovPknlMrunSnonWbinDb_rfl";
FastF = "AmovPknlMrunSnonWbinDf_rfl";
FastLF = "AmovPknlMrunSnonWbinDfl_rfl";
FastRF = "AmovPknlMrunSnonWbinDfr_rfl";
FastL = "AmovPknlMrunSnonWbinDl_rfl";
FastR = "AmovPknlMrunSnonWbinDr_rfl";
FastLB = "AmovPknlMrunSnonWbinDbl_rfl";
FastRB = "AmovPknlMrunSnonWbinDbr_rfl";
FastB = "AmovPknlMrunSnonWbinDb_rfl";
EvasiveForward = "AmovPknlMrunSnonWbinDf_rfl";
EvasiveRight = "";
EvasiveBack = "";
EvasiveLeft = "";
diary = "";
Gear = "";
};
class BinocProneRflActions: RifleProneActions
{
stop = "AwopPpneMstpSoptWbinDnon_rfl";
stopRelaxed = "AwopPpneMstpSoptWbinDnon_rfl";
default = "AwopPpneMstpSoptWbinDnon_rfl";
binocOff = "AmovPpneMstpSrasWrflDnon";
PlayerStand = "AwopPercMstpSoptWbinDnon_rfl";
PlayerCrouch = "AwopPknlMstpSoptWbinDnon_rfl";
PlayerProne = "AwopPpneMstpSoptWbinDnon_rfl";
die = "AdthPpneMstpSlowWrflDnon_binocular";
upDegree = "ManPosBinocLying";
TurnL = "AwopPpneMstpSoptWbinDnon_rfl_turnL";
TurnR = "AwopPpneMstpSoptWbinDnon_rfl_turnR";
TurnLRelaxed = "AwopPpneMstpSoptWbinDnon_rfl_turnL";
TurnRRelaxed = "AwopPpneMstpSoptWbinDnon_rfl_turnR";
WalkF = "AmovPpneMwlkSoptWbinDf_rfl";
WalkLF = "AmovPpneMwlkSoptWbinDfl_rfl";
WalkRF = "AmovPpneMwlkSoptWbinDfr_rfl";
WalkL = "AmovPpneMwlkSoptWbinDl_rfl";
WalkR = "AmovPpneMwlkSoptWbinDr_rfl";
WalkLB = "AmovPpneMwlkSoptWbinDbl_rfl";
WalkRB = "AmovPpneMwlkSoptWbinDbr_rfl";
WalkB = "AmovPpneMwlkSoptWbinDb_rfl";
SlowF = "AmovPpneMrunSnonWbinDf_rfl";
SlowLF = "AmovPpneMrunSnonWbinDfl_rfl";
SlowRF = "AmovPpneMrunSnonWbinDfr_rfl";
SlowL = "AmovPpneMrunSnonWbinDl_rfl";
SlowR = "AmovPpneMrunSnonWbinDr_rfl";
SlowLB = "AmovPpneMrunSnonWbinDbl_rfl";
SlowRB = "AmovPpneMrunSnonWbinDbr_rfl";
SlowB = "AmovPpneMrunSnonWbinDb_rfl";
FastF = "AmovPpneMrunSnonWbinDf_rfl";
FastLF = "AmovPpneMrunSnonWbinDfl_rfl";
FastRF = "AmovPpneMrunSnonWbinDfr_rfl";
FastL = "AmovPpneMrunSnonWbinDl_rfl";
FastR = "AmovPpneMrunSnonWbinDr_rfl";
FastLB = "AmovPpneMrunSnonWbinDbl_rfl";
FastRB = "AmovPpneMrunSnonWbinDbr_rfl";
FastB = "AmovPpneMrunSnonWbinDb_rfl";
EvasiveForward = "AmovPpneMrunSnonWbinDf_rfl";
EvasiveBack = "";
EvasiveRight = "";
EvasiveLeft = "";
diary = "";
};
class BinocStandPstActions: PistolStandActions
{
stop = "AwopPercMstpSoptWbinDnon_pst";
stopRelaxed = "AwopPercMstpSoptWbinDnon_pst";
default = "AwopPercMstpSoptWbinDnon_pst";
binocOff = "AmovPercMstpSrasWpstDnon";
PlayerStand = "AwopPercMstpSoptWbinDnon_pst";
PlayerCrouch = "AwopPknlMstpSoptWbinDnon_pst";
PlayerProne = "AwopPpneMstpSoptWbinDnon_pst";
die = "AdthPercMstpSnonWnonDnon_binocular";
upDegree = "ManPosBinocStand";
TurnL = "AwoppercMstpSoptWbinDnon_pst_turnL";
TurnR = "AwoppercMstpSoptWbinDnon_pst_turnR";
TurnLRelaxed = "AwoppercMstpSoptWbinDnon_pst_turnL";
TurnRRelaxed = "AwoppercMstpSoptWbinDnon_pst_turnR";
WalkF = "AmovpercMwlkSoptWbinDf_pst";
WalkLF = "AmovpercMwlkSoptWbinDfl_pst";
WalkRF = "AmovpercMwlkSoptWbinDfr_pst";
WalkL = "AmovpercMwlkSoptWbinDl_pst";
WalkR = "AmovpercMwlkSoptWbinDr_pst";
WalkLB = "AmovpercMwlkSoptWbinDbl_pst";
WalkRB = "AmovpercMwlkSoptWbinDbr_pst";
WalkB = "AmovpercMwlkSoptWbinDb_pst";
SlowF = "AmovpercMrunSnonWbinDf_pst";
SlowLF = "AmovpercMrunSnonWbinDfl_pst";
SlowRF = "AmovpercMrunSnonWbinDfr_pst";
SlowL = "AmovpercMrunSnonWbinDl_pst";
SlowR = "AmovpercMrunSnonWbinDr_pst";
SlowLB = "AmovpercMrunSnonWbinDbl_pst";
SlowRB = "AmovpercMrunSnonWbinDbr_pst";
SlowB = "AmovpercMrunSnonWbinDb_pst";
FastF = "AmovpercMrunSnonWbinDf_pst";
FastLF = "AmovpercMrunSnonWbinDfl_pst";
FastRF = "AmovpercMrunSnonWbinDfr_pst";
FastL = "AmovpercMrunSnonWbinDl_pst";
FastR = "AmovpercMrunSnonWbinDr_pst";
FastLB = "AmovpercMrunSnonWbinDbl_pst";
FastRB = "AmovpercMrunSnonWbinDbr_pst";
FastB = "AmovpercMrunSnonWbinDb_pst";
EvasiveForward = "AmovpercMrunSnonWbinDf_pst";
EvasiveLeft = "";
EvasiveRight = "";
diary = "";
GetOver = "";
};
class BinocKneelPstActions: PistolKneelActions
{
stop = "AwopPknlMstpSoptWbinDnon_pst";
stopRelaxed = "AwopPknlMstpSoptWbinDnon_pst";
default = "AwopPknlMstpSoptWbinDnon_pst";
binocOff = "AmovPknlMstpSrasWpstDnon";
PlayerStand = "AwopPercMstpSoptWbinDnon_pst";
PlayerCrouch = "AwopPknlMstpSoptWbinDnon_pst";
PlayerProne = "AwopPpneMstpSoptWbinDnon_pst";
die = "AdthPknlMstpSnonWnonDnon_binocular";
upDegree = "ManPosBinoc";
TurnL = "AwoppknlMstpSoptWbinDnon_pst_turnL";
TurnR = "AwoppknlMstpSoptWbinDnon_pst_turnR";
TurnLRelaxed = "AwoppknlMstpSoptWbinDnon_pst_turnL";
TurnRRelaxed = "AwoppknlMstpSoptWbinDnon_pst_turnR";
WalkF = "AmovpknlMwlkSoptWbinDf_pst";
WalkLF = "AmovpknlMwlkSoptWbinDfl_pst";
WalkRF = "AmovpknlMwlkSoptWbinDfr_pst";
WalkL = "AmovpknlMwlkSoptWbinDl_pst";
WalkR = "AmovpknlMwlkSoptWbinDr_pst";
WalkLB = "AmovpknlMwlkSoptWbinDbl_pst";
WalkRB = "AmovpknlMwlkSoptWbinDbr_pst";
WalkB = "AmovpknlMwlkSoptWbinDb_pst";
SlowF = "AmovpknlMrunSnonWbinDf_pst";
SlowLF = "AmovpknlMrunSnonWbinDfl_pst";
SlowRF = "AmovpknlMrunSnonWbinDfr_pst";
SlowL = "AmovpknlMrunSnonWbinDl_pst";
SlowR = "AmovpknlMrunSnonWbinDr_pst";
SlowLB = "AmovpknlMrunSnonWbinDbl_pst";
SlowRB = "AmovpknlMrunSnonWbinDbr_pst";
SlowB = "AmovpknlMrunSnonWbinDb_pst";
FastF = "AmovpknlMrunSnonWbinDf_pst";
FastLF = "AmovpknlMrunSnonWbinDfl_pst";
FastRF = "AmovpknlMrunSnonWbinDfr_pst";
FastL = "AmovpknlMrunSnonWbinDl_pst";
FastR = "AmovpknlMrunSnonWbinDr_pst";
FastLB = "AmovpknlMrunSnonWbinDbl_pst";
FastRB = "AmovpknlMrunSnonWbinDbr_pst";
FastB = "AmovpknlMrunSnonWbinDb_pst";
EvasiveForward = "AmovpknlMrunSnonWbinDf_pst";
EvasiveLeft = "";
EvasiveRight = "";
diary = "";
GetOver = "";
};
class BinocPronePstActions: PistolProneActions
{
stop = "AwopPpneMstpSoptWbinDnon_pst";
stopRelaxed = "AwopPpneMstpSoptWbinDnon_pst";
default = "AwopPpneMstpSoptWbinDnon_pst";
binocOff = "AmovPpneMstpSrasWpstDnon";
PlayerStand = "AwopPercMstpSoptWbinDnon_pst";
PlayerCrouch = "AwopPknlMstpSoptWbinDnon_pst";
PlayerProne = "AwopPpneMstpSoptWbinDnon_pst";
die = "AdthPpneMstpSnonWnonDnon_binocular";
upDegree = "ManPosBinocLying";
TurnL = "AwopPpneMstpSoptWbinDnon_pst_turnL";
TurnR = "AwopPpneMstpSoptWbinDnon_pst_turnR";
TurnLRelaxed = "AwopPpneMstpSoptWbinDnon_pst_turnL";
TurnRRelaxed = "AwopPpneMstpSoptWbinDnon_pst_turnR";
WalkF = "AmovPpneMwlkSoptWbinDf_pst";
WalkLF = "AmovPpneMwlkSoptWbinDfl_pst";
WalkRF = "AmovPpneMwlkSoptWbinDfr_pst";
WalkL = "AmovPpneMwlkSoptWbinDl_pst";
WalkR = "AmovPpneMwlkSoptWbinDr_pst";
WalkLB = "AmovPpneMwlkSoptWbinDbl_pst";
WalkRB = "AmovPpneMwlkSoptWbinDbr_pst";
WalkB = "AmovPpneMwlkSoptWbinDb_pst";
SlowF = "AmovPpneMrunSnonWbinDf_pst";
SlowLF = "AmovPpneMrunSnonWbinDfl_pst";
SlowRF = "AmovPpneMrunSnonWbinDfr_pst";
SlowL = "AmovPpneMrunSnonWbinDl_pst";
SlowR = "AmovPpneMrunSnonWbinDr_pst";
SlowLB = "AmovPpneMrunSnonWbinDbl_pst";
SlowRB = "AmovPpneMrunSnonWbinDbr_pst";
SlowB = "AmovPpneMrunSnonWbinDb_pst";
FastF = "AmovPpneMrunSnonWbinDf_pst";
FastLF = "AmovPpneMrunSnonWbinDfl_pst";
FastRF = "AmovPpneMrunSnonWbinDfr_pst";
FastL = "AmovPpneMrunSnonWbinDl_pst";
FastR = "AmovPpneMrunSnonWbinDr_pst";
FastLB = "AmovPpneMrunSnonWbinDbl_pst";
FastRB = "AmovPpneMrunSnonWbinDbr_pst";
FastB = "AmovPpneMrunSnonWbinDb_pst";
EvasiveForward = "AmovPpneMrunSnonWbinDf_pst";
EvasiveLeft = "";
EvasiveRight = "";
diary = "";
};
class BinocKneelLnrActions: LauncherKneelActions
{
stop = "AwopPknlMstpSoptWbinDnon_lnr";
stopRelaxed = "AwopPknlMstpSoptWbinDnon_lnr";
default = "AwopPknlMstpSoptWbinDnon_lnr";
binocOff = "AmovPknlMstpSrasWlnrDnon";
die = "AdthPknlMstpSlowWlnrDnon_binocular";
upDegree = "ManPosBinoc";
PlayerStand = "AwopPercMstpSoptWbinDnon_lnr";
TurnL = "AwoppknlMstpSoptWbinDnon_lnr_turnL";
TurnR = "AwoppknlMstpSoptWbinDnon_lnr_turnR";
TurnLRelaxed = "AwoppknlMstpSoptWbinDnon_lnr_turnL";
TurnRRelaxed = "AwoppknlMstpSoptWbinDnon_lnr_turnR";
WalkF = "AmovpknlMwlkSoptWbinDf_lnr";
WalkLF = "AmovpknlMwlkSoptWbinDfl_lnr";
WalkRF = "AmovpknlMwlkSoptWbinDfr_lnr";
WalkL = "AmovpknlMwlkSoptWbinDl_lnr";
WalkR = "AmovpknlMwlkSoptWbinDr_lnr";
WalkLB = "AmovpknlMwlkSoptWbinDbl_lnr";
WalkRB = "AmovpknlMwlkSoptWbinDbr_lnr";
WalkB = "AmovpknlMwlkSoptWbinDb_lnr";
SlowF = "AmovpknlMrunSnonWbinDf_lnr";
SlowLF = "AmovpknlMrunSnonWbinDfl_lnr";
SlowRF = "AmovpknlMrunSnonWbinDfr_lnr";
SlowL = "AmovpknlMrunSnonWbinDl_lnr";
SlowR = "AmovpknlMrunSnonWbinDr_lnr";
SlowLB = "AmovpknlMrunSnonWbinDbl_lnr";
SlowRB = "AmovpknlMrunSnonWbinDbr_lnr";
SlowB = "AmovpknlMrunSnonWbinDb_lnr";
FastF = "AmovpknlMrunSnonWbinDf_lnr";
FastLF = "AmovpknlMrunSnonWbinDfl_lnr";
FastRF = "AmovpknlMrunSnonWbinDfr_lnr";
FastL = "AmovpknlMrunSnonWbinDl_lnr";
FastR = "AmovpknlMrunSnonWbinDr_lnr";
FastLB = "AmovpknlMrunSnonWbinDbl_lnr";
FastRB = "AmovpknlMrunSnonWbinDbr_lnr";
FastB = "AmovpknlMrunSnonWbinDb_lnr";
EvasiveForward = "AmovpknlMrunSnonWbinDf_lnr";
EvasiveRight = "";
EvasiveLeft = "";
diary = "";
};
class BinocProneLnrActions: BinocKneelLnrActions
{
Stop = "AwopPpneMstpSoptWbinDnon_lnr";
StopRelaxed = "AwopPpneMstpSoptWbinDnon_lnr";
Default = "AwopPpneMstpSoptWbinDnon_lnr";
TurnL = "AwopppneMstpSoptWbinDnon_lnr_turnL";
TurnR = "AwopppneMstpSoptWbinDnon_lnr_turnR";
TurnLRelaxed = "AwopppneMstpSoptWbinDnon_lnr_turnL";
TurnRRelaxed = "AwopppneMstpSoptWbinDnon_lnr_turnR";
WalkF = "AmovppneMwlkSoptWbinDf_lnr";
WalkLF = "AmovppneMwlkSoptWbinDfl_lnr";
WalkRF = "AmovppneMwlkSoptWbinDfr_lnr";
WalkL = "AmovppneMwlkSoptWbinDl_lnr";
WalkR = "AmovppneMwlkSoptWbinDr_lnr";
WalkLB = "AmovppneMwlkSoptWbinDbl_lnr";
WalkRB = "AmovppneMwlkSoptWbinDbr_lnr";
WalkB = "AmovppneMwlkSoptWbinDb_lnr";
SlowF = "AmovppneMrunSnonWbinDf_lnr";
SlowLF = "AmovppneMrunSnonWbinDfl_lnr";
SlowRF = "AmovppneMrunSnonWbinDfr_lnr";
SlowL = "AmovppneMrunSnonWbinDl_lnr";
SlowR = "AmovppneMrunSnonWbinDr_lnr";
SlowLB = "AmovppneMrunSnonWbinDbl_lnr";
SlowRB = "AmovppneMrunSnonWbinDbr_lnr";
SlowB = "AmovppneMrunSnonWbinDb_lnr";
FastF = "AmovPknlMrunSnonWbinDf_rfl";
FastLF = "AmovPknlMrunSnonWbinDfl_rfl";
FastRF = "AmovPknlMrunSnonWbinDfr_rfl";
FastL = "AmovPknlMrunSnonWbinDl_rfl";
FastR = "AmovPknlMrunSnonWbinDr_rfl";
FastLB = "AmovPknlMrunSnonWbinDbl_rfl";
FastRB = "AmovPknlMrunSnonWbinDbr_rfl";
FastB = "AmovPknlMrunSnonWbinDb_rfl";
EvasiveForward = "AmovPknlMrunSnonWbinDf_rfl";
diary = "";
};
class BinocStandCivilActions: CivilStandActions
{
stop = "AwopPercMstpSoptWbinDnon_non";
stopRelaxed = "AwopPercMstpSoptWbinDnon_non";
default = "AwopPercMstpSoptWbinDnon_non";
binocOff = "AmovPercMstpSnonWnonDnon";
PlayerStand = "AwopPercMstpSoptWbinDnon_non";
PlayerCrouch = "AwopPpneMstpSoptWbinDnon_non";
PlayerProne = "AwopPpneMstpSoptWbinDnon_non";
die = "AdthPercMstpSnonWnonDnon_binocular";
upDegree = "ManPosBinocStand";
TurnL = "AwoppercMstpSoptWbinDnon_non_turnL";
TurnR = "AwoppercMstpSoptWbinDnon_non_turnR";
TurnLRelaxed = "AwoppercMstpSoptWbinDnon_non_turnL";
TurnRRelaxed = "AwoppercMstpSoptWbinDnon_non_turnR";
WalkF = "AmovpercMwlkSoptWbinDf_non";
WalkLF = "AmovpercMwlkSoptWbinDfl_non";
WalkRF = "AmovpercMwlkSoptWbinDfr_non";
WalkL = "AmovpercMwlkSoptWbinDl_non";
WalkR = "AmovpercMwlkSoptWbinDr_non";
WalkLB = "AmovpercMwlkSoptWbinDbl_non";
WalkRB = "AmovpercMwlkSoptWbinDbr_non";
WalkB = "AmovpercMwlkSoptWbinDb_non";
SlowF = "AmovpercMrunSnonWbinDf_non";
SlowLF = "AmovpercMrunSnonWbinDfl_non";
SlowRF = "AmovpercMrunSnonWbinDfr_non";
SlowL = "AmovpercMrunSnonWbinDl_non";
SlowR = "AmovpercMrunSnonWbinDr_non";
SlowLB = "AmovpercMrunSnonWbinDbl_non";
SlowRB = "AmovpercMrunSnonWbinDbr_non";
SlowB = "AmovpercMrunSnonWbinDb_non";
EvasiveRight = "";
EvasiveLeft = "";
FastF = "AmovpercMrunSnonWbinDf_non";
FastLF = "AmovpercMrunSnonWbinDfl_non";
FastRF = "AmovpercMrunSnonWbinDfr_non";
FastL = "AmovpercMrunSnonWbinDl_non";
FastR = "AmovpercMrunSnonWbinDr_non";
FastLB = "AmovpercMrunSnonWbinDbl_non";
FastRB = "AmovpercMrunSnonWbinDbr_non";
FastB = "AmovpercMrunSnonWbinDb_non";
EvasiveForward = "AmovpercMrunSnonWbinDf_non";
diary = "";
GetOver = "";
};
class BinocKneelCivilActions: BinocStandCivilActions
{
Stop = "AwopPknlMstpSoptWbinDnon_non";
StopRelaxed = "AwopPknlMstpSoptWbinDnon_non";
Default = "AwopPknlMstpSoptWbinDnon_non";
TurnL = "AwoppknlMstpSoptWbinDnon_non_turnL";
TurnR = "AwoppknlMstpSoptWbinDnon_non_turnR";
TurnLRelaxed = "AwoppknlMstpSoptWbinDnon_non_turnL";
TurnRRelaxed = "AwoppknlMstpSoptWbinDnon_non_turnR";
WalkF = "AmovpknlMwlkSoptWbinDf_non";
WalkLF = "AmovpknlMwlkSoptWbinDfl_non";
WalkRF = "AmovpknlMwlkSoptWbinDfr_non";
WalkL = "AmovpknlMwlkSoptWbinDl_non";
WalkR = "AmovpknlMwlkSoptWbinDr_non";
WalkLB = "AmovpknlMwlkSoptWbinDbl_non";
WalkRB = "AmovpknlMwlkSoptWbinDbr_non";
WalkB = "AmovpknlMwlkSoptWbinDb_non";
SlowF = "AmovpknlMrunSnonWbinDf_non";
SlowLF = "AmovpknlMrunSnonWbinDfl_non";
SlowRF = "AmovpknlMrunSnonWbinDfr_non";
SlowL = "AmovpknlMrunSnonWbinDl_non";
SlowR = "AmovpknlMrunSnonWbinDr_non";
SlowLB = "AmovpknlMrunSnonWbinDbl_non";
SlowRB = "AmovpknlMrunSnonWbinDbr_non";
SlowB = "AmovpknlMrunSnonWbinDb_non";
FastF = "AmovpknlMrunSnonWbinDf_non";
FastLF = "AmovpknlMrunSnonWbinDfl_non";
FastRF = "AmovpknlMrunSnonWbinDfr_non";
FastL = "AmovpknlMrunSnonWbinDl_non";
FastR = "AmovpknlMrunSnonWbinDr_non";
FastLB = "AmovpknlMrunSnonWbinDbl_non";
FastRB = "AmovpknlMrunSnonWbinDbr_non";
FastB = "AmovpknlMrunSnonWbinDb_non";
EvasiveForward = "AmovpknlMrunSnonWbinDf_non";
diary = "";
};
class BinocProneCivilActions: CivilProneActions
{
stop = "AwopPpneMstpSoptWbinDnon_non";
stopRelaxed = "AwopPpneMstpSoptWbinDnon_non";
default = "AwopPpneMstpSoptWbinDnon_non";
binocOff = "AmovPpneMstpSnonWnonDnon";
PlayerStand = "AwopPercMstpSoptWbinDnon_non";
PlayerCrouch = "AwopPpneMstpSoptWbinDnon_non";
PlayerProne = "AwopPpneMstpSoptWbinDnon_non";
die = "AdthPpneMstpSnonWnonDnon_binocular";
upDegree = "ManPosBinocLying";
TurnL = "AwopppneMstpSoptWbinDnon_non_turnL";
TurnR = "AwopppneMstpSoptWbinDnon_non_turnR";
TurnLRelaxed = "AwopppneMstpSoptWbinDnon_non_turnL";
TurnRRelaxed = "AwopppneMstpSoptWbinDnon_non_turnR";
WalkF = "AmovppneMwlkSoptWbinDf_non";
WalkLF = "AmovppneMwlkSoptWbinDfl_non";
WalkRF = "AmovppneMwlkSoptWbinDfr_non";
WalkL = "AmovppneMwlkSoptWbinDl_non";
WalkR = "AmovppneMwlkSoptWbinDr_non";
WalkLB = "AmovppneMwlkSoptWbinDbl_non";
WalkRB = "AmovppneMwlkSoptWbinDbr_non";
WalkB = "AmovppneMwlkSoptWbinDb_non";
SlowF = "AmovppneMrunSnonWbinDf_non";
SlowLF = "AmovppneMrunSnonWbinDfl_non";
SlowRF = "AmovppneMrunSnonWbinDfr_non";
SlowL = "AmovppneMrunSnonWbinDl_non";
SlowR = "AmovppneMrunSnonWbinDr_non";
SlowLB = "AmovppneMrunSnonWbinDbl_non";
SlowRB = "AmovppneMrunSnonWbinDbr_non";
SlowB = "AmovppneMrunSnonWbinDb_non";
FastF = "AmovppneMrunSnonWbinDf_non";
FastLF = "AmovppneMrunSnonWbinDfl_non";
FastRF = "AmovppneMrunSnonWbinDfr_non";
FastL = "AmovppneMrunSnonWbinDl_non";
FastR = "AmovppneMrunSnonWbinDr_non";
FastLB = "AmovppneMrunSnonWbinDbl_non";
FastRB = "AmovppneMrunSnonWbinDbr_non";
FastB = "AmovppneMrunSnonWbinDb_non";
EvasiveForward = "AmovppneMrunSnonWbinDf_non";
EvasiveLeft = "";
EvasiveRight = "";
diary = "";
};
class RifleProneActions_injured: RifleProneActions
{
gestureAttack[] = {"GestureAttackProne","Gesture"};
gestureGo[] = {"GestureGoBProne","Gesture"};
gestureGoB[] = {"GestureGoBProne","Gesture"};
gestureFreeze[] = {"GestureFreezeProne","Gesture"};
gesturePoint[] = {"","Gesture"};
gestureCeaseFire[] = {"","Gesture"};
gestureCover[] = {"","Gesture"};
gestureUp[] = {"GestureGoBProne","Gesture"};
gestureNo[] = {"","Gesture"};
gestureYes[] = {"","Gesture"};
gestureFollow[] = {"","Gesture"};
gestureAdvance[] = {"GestureAdvanceProne","Gesture"};
stop = "";
default = "";
stopRelaxed = "";
turnL = "";
turnR = "";
turnLRelaxed = "";
turnRRelaxed = "";
reloadMagazine = "";
reloadMGun = "";
reloadMortar = "";
throwGrenade = "";
walkF = "AmovPpneMsprSlowWrflDf_injured";
walkLF = "";
walkRF = "";
walkL = "";
walkR = "";
walkLB = "";
walkRB = "";
walkB = "";
slowF = "AmovPpneMsprSlowWrflDf_injured";
slowLF = "";
slowRF = "";
slowL = "";
slowR = "";
slowLB = "";
slowRB = "";
slowB = "";
fastF = "AmovPpneMsprSlowWrflDf_injured";
fastLF = "";
fastRF = "";
fastL = "";
fastR = "";
fastLB = "";
fastRB = "";
fastB = "";
EvasiveLeft = "";
EvasiveRight = "";
EvasiveForward = "AmovPpneMsprSlowWrflDf_injured";
EvasiveBack = "";
down = "";
up = "AmovPpneMsprSlowWrflDf_injured";
die = "AdthPpneMstpSrasWrflDnon_1";
weaponOn = "";
weaponOff = "";
binocOn = "";
binocOff = "";
handGunOn = "";
takeFlag = "";
putDown = "";
treated = "AmovPpneMstpSrasWrflDnon_injuredHealed";
healingFinished = "AmovPpneMstpSrasWrflDnon";
Combat = "";
Lying = "";
Stand = "AmovPpneMsprSlowWrflDf_injured";
Crouch = "";
CanNotMove = "";
Civil = "";
CivilLying = "";
FireNotPossible = "";
strokeFist = "";
strokeGun = "";
sitDown = "";
salute = "";
turnSpeed = 0.4;
limitFast = 0.5;
leanRRot = 0;
leanRShift = 0;
leanLRot = 0;
leanLShift = 0;
upDegree = "ManPosLying";
diary = "";
PlayerProne = "AmovPpneMstpSrasWrflDnon";
};
class HealActionBase: RifleKneelActions
{
updegree = "ManPosCrouch";
toAgony = "AinjPpneMstpSnonWrflDnon";
healStop = "AinvPknlMstpSnonWrflDnon_medicEnd";
healStart = "AinvPknlMstpSnonWrflDnon_medic";
healingFinished = "AinjPpneMstpSnonWrflDnon";
agonyStart = "AinjPpneMstpSnonWrflDnon";
agonyStop = "AmovPpneMstpSrasWrflDnon";
medicStop = "AinvPknlMstpSnonWrflDnon_medicEnd";
medicStart = "AinvPknlMstpSnonWrflDnon_medic0S";
medicStartRightSide = "AinvPknlMstpSnonWrflDr_medic0S";
Die = "AdthPknlMstpSlayWrflDnon_inventory";
Stop = "AinvPknlMstpSnonWrflDnon_medic0s";
StopRelaxed = "AinvPknlMstpSnonWrflDnon_medic0s";
Default = "AinvPknlMstpSnonWrflDnon_medic";
SceneCommanderTalk = "";
SceneSleepC = "";
SceneSleepB = "";
SceneSleepA = "";
SceneSitUnarm_R = "";
SceneSitUnarm_L = "";
SceneSitRfl_L = "";
SceneSitRfl_R = "";
ScenePoslechVelitele = "";
dooraction = "";
ReloadMortar = "";
ThrowGrenade = "";
StartSwim = "";
Up = "";
Down = "";
Lying = "";
Stand = "";
Combat = "";
Crouch = "";
CanNotMove = "";
Civil = "";
CivilLying = "";
FireNotPossible = "";
WeaponOn = "";
WeaponOff = "";
StrokeGun = "";
saluteOff = "";
GetOver = "";
Diary = "";
Surrender = "";
Gear = "";
BinocOn = "";
BinocOff = "";
PutDown = "";
LadderOnDown = "";
LadderOnUp = "";
GetInLow = "";
GetInMedium = "";
GetInHigh = "";
GetOutLow = "";
GetOutMedium = "";
GetOutHigh = "";
TakeFlag = "";
HandGunOn = "";
TurnL = "AinvPknlMstpSnonWrflDnon_medic0S";
TurnR = "AinvPknlMstpSnonWrflDnon_medic0S";
TurnLRelaxed = "AinvPknlMstpSnonWrflDnon_medic0S";
TurnRRelaxed = "AinvPknlMstpSnonWrflDnon_medic0S";
};
class HealActionBaseDr: HealActionBase
{
Stop = "AinvPknlMstpSnonWrflDr_medic0S";
StopRelaxed = "AinvPknlMstpSnonWrflDr_medic0S";
TurnL = "AinvPknlMstpSnonWrflDr_medic0S";
TurnR = "AinvPknlMstpSnonWrflDr_medic0S";
TurnLRelaxed = "AinvPknlMstpSnonWrflDr_medic0S";
TurnRRelaxed = "AinvPknlMstpSnonWrflDr_medic0S";
};
class HealActionsNon: CivilKneelActions_gear
{
turnSpeed = 0;
TestDriver = "";
TestDriverOut = "";
TestGunner = "";
LadderOnUp = "";
LadderOnDown = "";
medicStop = "AmovPknlMstpSnonWnonDnon";
medicStart = "AinvPknlMstpSnonWnonDnon_medic";
medicMove = "";
toAgony = "AinjPpneMstpSnonWrflDnon";
PlayerCrouch = "AmovPknlMstpSnonWnonDnon";
PlayerProne = "AmovPpneMstpSnonWnonDnon";
PlayerStand = "AmovPercMstpSnonWnonDnon";
Die = "AdthPknlMstpSnonWnonDnon_inventory";
agonyStart = "AinjPpneMstpSnonWnonDnon";
agonyStop = "AmovPpneMstpSnonWnonDnon";
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
carriedStill = "AinjPfalMstpSnonWnonDnon_carried_still";
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
WalkB = "AinvPknlMstpSnonWnonDnon_medicEnd";
SlowB = "AinvPknlMstpSnonWnonDnon_medicEnd";
FastB = "AinvPknlMstpSnonWnonDnon_medicEnd";
Down = "AinvPknlMstpSnonWnonDnon_medicEnd";
Stand = "AinvPknlMstpSnonWnonDnon_medicEnd";
Stop = "AinvPknlMstpSnonWnonDnon_medic0s";
StopRelaxed = "AinvPknlMstpSnonWnonDnon_medic0s";
};
class HealActionsNonDr: HealActionsNon
{
Stop = "AinvPknlMstpSnonWnonDr_medic0s";
StopRelaxed = "AinvPknlMstpSnonWnonDr_medic0s";
};
class MoveWithInjuredMan: NoActions
{
upDegree = "ManPosStand";
reloadMagazine = "";
stop = "";
default = "AcinPknlMstpSrasWrflDnon";
walkLB = "AcinPknlMwlkSrasWrflDb";
walkRB = "AcinPknlMwlkSrasWrflDb";
walkB = "AcinPknlMwlkSrasWrflDb";
slowLB = "AcinPknlMwlkSrasWrflDb";
slowRB = "AcinPknlMwlkSrasWrflDb";
slowB = "AcinPknlMwlkSrasWrflDb";
fastLB = "AcinPknlMwlkSrasWrflDb";
fastRB = "AcinPknlMwlkSrasWrflDb";
fastB = "AcinPknlMwlkSrasWrflDb";
EvasiveBack = "AcinPknlMwlkSrasWrflDb";
die = "AcinPknlMwlkSlowWrflDb_death";
turnSpeed = 2;
PlayerStand = "Helper_SwitchToCarryRfl";
PlayerProne = "AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon";
PlayerCrouch = "AmovPknlMstpSlowWrflDnon";
Crouch = "AmovPknlMstpSlowWrflDnon";
grabCarry = "Helper_SwitchToCarryRfl";
gestureYes = "";
StartSwim = "AswmPercMrunSnonWnonDf";
};
class MoveWithInjuredMan_helperRfl: MoveWithInjuredMan{};
class MoveWithInjuredMan_helperNon: MoveWithInjuredMan_helperRfl
{
agonyStart = "AinjPpneMstpSnonWnonDnon";
agonyStop = "AmovPpneMstpSnonWnonDnon";
medicStop = "AinvPknlMstpSnonWnonDnon_medicEnd";
medicStart = "AinvPknlMstpSnonWnonDnon_medic";
grabCarry = "Helper_SwitchToCarryNon";
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
WalkLB = "AcinPknlMwlkSnonWnonDb";
WalkRB = "AcinPknlMwlkSnonWnonDb";
WalkB = "AcinPknlMwlkSnonWnonDb";
SlowLB = "AcinPknlMwlkSnonWnonDb";
SlowRB = "AcinPknlMwlkSnonWnonDb";
SlowB = "AcinPknlMwlkSnonWnonDb";
FastLB = "AcinPknlMwlkSnonWnonDb";
FastB = "AcinPknlMwlkSnonWnonDb";
FastRB = "AcinPknlMwlkSnonWnonDb";
EvasiveBack = "AcinPknlMwlkSnonWnonDb";
PlayerStand = "Helper_SwitchToCarryNon";
PlayerCrouch = "AmovPknlMstpSrasWrflDnon";
PlayerProne = "AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon";
Crouch = "AmovPknlMstpSrasWrflDnon";
Die = "AcinPknlMwlkSlowWrflDb_death";
Default = "AcinPknlMstpSrasWrflDnon";
};
class MoveWithInjuredManDragger: MoveWithInjuredMan
{
released = "AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon";
Up = "Helper_SwitchToCarryRfl";
PlayerStand = "Helper_SwitchToCarryRfl";
Stand = "Helper_SwitchToCarryRfl";
Default = "AcinPknlMstpSrasWrflDnon";
Stop = "AcinPknlMstpSrasWrflDnon";
StopRelaxed = "AcinPknlMstpSrasWrflDnon";
PlayerProne = "AmovPpneMstpSrasWrflDnon";
};
class MoveWithInjuredManDraggerRfl: MoveWithInjuredManDragger
{
PlayerProne = "AmovPpneMstpSrasWrflDnon";
PlayerCrouch = "AmovPknlMstpSrasWrflDnon";
WalkF = "AcinPknlMstpSrasWrflDnon";
WalkLF = "AcinPknlMstpSrasWrflDnon";
WalkRF = "AcinPknlMstpSrasWrflDnon";
WalkL = "AcinPknlMstpSrasWrflDnon";
WalkR = "AcinPknlMstpSrasWrflDnon";
SlowF = "AcinPknlMstpSrasWrflDnon";
SlowLF = "AcinPknlMstpSrasWrflDnon";
SlowRF = "AcinPknlMstpSrasWrflDnon";
SlowL = "AcinPknlMstpSrasWrflDnon";
SlowR = "AcinPknlMstpSrasWrflDnon";
FastF = "AcinPknlMstpSrasWrflDnon";
FastLF = "AcinPknlMstpSrasWrflDnon";
FastRF = "AcinPknlMstpSrasWrflDnon";
FastL = "AcinPknlMstpSrasWrflDnon";
FastR = "AcinPknlMstpSrasWrflDnon";
EvasiveForward = "AcinPknlMstpSrasWrflDnon";
EvasiveLeft = "AcinPknlMstpSrasWrflDnon";
EvasiveRight = "AcinPknlMstpSrasWrflDnon";
Down = "AmovPpneMstpSrasWrflDnon";
agonyStart = "AinjPpneMstpSnonWrflDnon";
agonyStop = "AmovPpneMstpSrasWrflDnon";
medicStop = "AinvPknlMstpSnonWrflDnon_medicEnd";
medicStart = "AinvPknlMstpSnonWrflDnon_medic";
Die = "AcinPknlMwlkSlowWrflDb_death";
released = "AmovPknlMstpSrasWrflDnon";
medicStartRightSide = "AinvPknlMstpSnonWrflDr_medic0S";
};
class MoveWithInjuredManDraggerPst: MoveWithInjuredManDragger
{
upDegree = "ManPosHandGunStand";
grabDrag = "AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2";
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
released = "AmovPknlMstpSrasWpstDnon";
Stop = "AcinPknlMstpSnonWpstDnon";
StopRelaxed = "AcinPknlMstpSnonWpstDnon";
WalkLB = "AcinPknlMwlkSnonWpstDb";
WalkRB = "AcinPknlMwlkSnonWpstDb";
WalkB = "AcinPknlMwlkSnonWpstDb";
SlowLB = "AcinPknlMwlkSnonWpstDb";
SlowRB = "AcinPknlMwlkSnonWpstDb";
SlowB = "AcinPknlMwlkSnonWpstDb";
FastLB = "AcinPknlMwlkSnonWpstDb";
FastRB = "AcinPknlMwlkSnonWpstDb";
FastB = "AcinPknlMwlkSnonWpstDb";
EvasiveBack = "AcinPknlMwlkSnonWpstDb";
Up = "Helper_SwitchToCarryNon_pst";
PlayerStand = "Helper_SwitchToCarryNon_pst";
PlayerCrouch = "AmovPknlMstpSrasWpstDnon";
PlayerProne = "AmovPpneMstpSrasWpstDnon";
Stand = "Helper_SwitchToCarryNon_pst";
Crouch = "AmovPknlMstpSrasWpstDnon";
grabCarry = "Helper_SwitchToCarryNon_pst";
Die = "AcinPknlMwlkSnonWpstDb_death";
Default = "AcinPknlMstpSnonWpstDnon";
HandGunOn = "AcinPknlMstpSnonWpstDnon";
};
class MoveWithInjuredManDraggerNon: MoveWithInjuredManDragger
{
upDegree = "ManPosNoWeapon";
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
released = "AmovPknlMstpSnonWnonDnon";
Stop = "AcinPknlMstpSnonWnonDnon";
StopRelaxed = "AcinPknlMstpSnonWnonDnon";
WalkLB = "AcinPknlMwlkSnonWnonDb";
WalkRB = "AcinPknlMwlkSnonWnonDb";
WalkB = "AcinPknlMwlkSnonWnonDb";
SlowLB = "AcinPknlMwlkSnonWnonDb";
SlowRB = "AcinPknlMwlkSnonWnonDb";
SlowB = "AcinPknlMwlkSnonWnonDb";
FastLB = "AcinPknlMwlkSnonWnonDb";
FastRB = "AcinPknlMwlkSnonWnonDb";
FastB = "AcinPknlMwlkSnonWnonDb";
EvasiveBack = "AcinPknlMwlkSnonWnonDb";
Up = "Helper_SwitchToCarryNon";
PlayerStand = "Helper_SwitchToCarryNon";
PlayerCrouch = "AmovPknlMstpSnonWnonDnon";
PlayerProne = "AmovPpneMstpSnonWnonDnon";
Stand = "Helper_SwitchToCarryNon";
Crouch = "AmovPknlMstpSnonWnonDnon";
grabCarry = "Helper_SwitchToCarryNon";
Die = "AcinPknlMwlkSnonWnonDb_death";
Default = "AcinPknlMstpSnonWnonDnon";
HandGunOn = "AcinPknlMstpSnonWnonDnon";
};
class MoveWithInjuredManCarrier: MoveWithInjuredMan
{
turnSpeed = 2;
Stop = "AcinPercMstpSrasWrflDnon";
WalkLB = "";
WalkRB = "";
WalkB = "";
SlowLB = "";
SlowRB = "";
SlowB = "";
FastLB = "";
FastRB = "";
FastB = "";
EvasiveBack = "";
Die = "DeadState";
Default = "AcinPercMstpSrasWrflDnon";
LadderOnDown = "";
LadderOnUp = "";
TestDriver = "";
TestDriverOut = "";
TestGunner = "";
WalkF = "AcinPercMrunSrasWrflDf";
WalkLF = "AcinPercMrunSrasWrflDf";
WalkRF = "AcinPercMrunSrasWrflDf";
SlowF = "AcinPercMrunSrasWrflDf";
SlowLF = "AcinPercMrunSrasWrflDf";
SlowRF = "AcinPercMrunSrasWrflDf";
FastF = "AcinPercMrunSrasWrflDf";
FastLF = "AcinPercMrunSrasWrflDf";
FastRF = "AcinPercMrunSrasWrflDf";
EvasiveForward = "AcinPercMrunSrasWrflDf";
PlayerProne = "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon";
StopRelaxed = "AcinPercMstpSrasWrflDnon";
released = "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon";
PlayerStand = "";
grabCarry = "";
grabDrag = "";
PlayerCrouch = "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon";
Down = "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon";
Crouch = "AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon";
};
class MoveWithInjuredManCarrierRfl: MoveWithInjuredManCarrier
{
PlayerProne = "AmovPknlMstpSrasWrflDnon";
PlayerCrouch = "AmovPknlMstpSrasWrflDnon";
Crouch = "AmovPknlMstpSrasWrflDnon";
Down = "AmovPknlMstpSrasWrflDnon";
WalkF = "AcinPercMrunSrasWrflDf";
WalkLF = "AcinPercMrunSrasWrflDf";
WalkL = "AcinPercMstpSrasWrflDnon";
WalkR = "AcinPercMstpSrasWrflDnon";
WalkLB = "AcinPercMstpSrasWrflDnon";
WalkRB = "AcinPercMstpSrasWrflDnon";
WalkB = "AcinPercMstpSrasWrflDnon";
SlowL = "AcinPercMstpSrasWrflDnon";
SlowR = "AcinPercMstpSrasWrflDnon";
SlowLB = "AcinPercMstpSrasWrflDnon";
SlowRB = "AcinPercMstpSrasWrflDnon";
SlowB = "AcinPercMstpSrasWrflDnon";
FastL = "AcinPercMstpSrasWrflDnon";
FastR = "AcinPercMstpSrasWrflDnon";
FastLB = "AcinPercMstpSrasWrflDnon";
FastRB = "AcinPercMstpSrasWrflDnon";
FastB = "AcinPercMstpSrasWrflDnon";
EvasiveLeft = "AcinPercMstpSrasWrflDnon";
EvasiveRight = "AcinPercMstpSrasWrflDnon";
EvasiveBack = "AcinPercMstpSrasWrflDnon";
PlayerStand = "AcinPercMstpSrasWrflDnon";
Stand = "AcinPercMstpSrasWrflDnon";
CanNotMove = "AcinPercMstpSrasWrflDnon";
toAgony = "AmovPpneMstpSrasWrflDnon_injured";
StartSwim = "";
agonyStart = "AinjPpneMstpSnonWrflDnon";
agonyStop = "AmovPpneMstpSrasWrflDnon";
medicStop = "AinvPknlMstpSnonWrflDnon_medicEnd";
medicStart = "AinvPknlMstpSnonWrflDnon_medic";
};
class MoveWithInjuredManCarrierPst: MoveWithInjuredManCarrierRfl{};
class MoveWithInjuredManCarrierNon: MoveWithInjuredManCarrierRfl
{
upDegree = "ManPosNoWeapon";
agonyStart = "AinjPpneMstpSnonWnonDnon";
agonyStop = "AmovPpneMstpSnonWnonDnon";
medicStop = "AinvPknlMstpSnonWnonDnon_medicEnd";
medicStart = "AinvPknlMstpSnonWnonDnon_medic";
released = "AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon";
Stop = "AcinPercMstpSnonWnonDnon";
StopRelaxed = "AcinPercMstpSnonWnonDnon";
WalkF = "AcinPercMrunSnonWnonDf";
WalkLF = "AcinPercMrunSnonWnonDf";
WalkRF = "AcinPercMrunSnonWnonDf";
WalkL = "AcinPercMstpSnonWnonDnon";
WalkR = "AcinPercMstpSnonWnonDnon";
WalkLB = "AcinPercMstpSnonWnonDnon";
WalkRB = "AcinPercMstpSnonWnonDnon";
WalkB = "AcinPercMstpSnonWnonDnon";
SlowF = "AcinPercMrunSnonWnonDf";
SlowLF = "AcinPercMrunSnonWnonDf";
SlowRF = "AcinPercMrunSnonWnonDf";
SlowL = "AcinPercMstpSnonWnonDnon";
SlowR = "AcinPercMstpSnonWnonDnon";
SlowLB = "AcinPercMstpSnonWnonDnon";
SlowRB = "AcinPercMstpSnonWnonDnon";
SlowB = "AcinPercMstpSnonWnonDnon";
FastF = "AcinPercMrunSnonWnonDf";
FastLF = "AcinPercMrunSnonWnonDf";
FastRF = "AcinPercMrunSnonWnonDf";
FastL = "AcinPercMstpSnonWnonDnon";
FastR = "AcinPercMstpSnonWnonDnon";
FastLB = "AcinPercMstpSnonWnonDnon";
FastRB = "AcinPercMstpSnonWnonDnon";
FastB = "AcinPercMstpSnonWnonDnon";
EvasiveForward = "AcinPercMrunSnonWnonDf";
EvasiveLeft = "AcinPercMstpSnonWnonDnon";
EvasiveRight = "AcinPercMstpSnonWnonDnon";
EvasiveBack = "AcinPercMstpSnonWnonDnon";
Down = "AmovPknlMstpSnonWnonDnon";
PlayerStand = "AcinPercMstpSnonWnonDnon";
PlayerCrouch = "AmovPknlMstpSnonWnonDnon";
PlayerProne = "AmovPknlMstpSnonWnonDnon";
Stand = "AcinPercMstpSnonWnonDnon";
Crouch = "AmovPknlMstpSnonWnonDnon";
CanNotMove = "AcinPercMstpSnonWnonDnon";
Default = "AcinPercMstpSnonWnonDnon";
};
class MoveWithInjuredManCarrierRflWc: MoveWithInjuredManCarrierRfl
{
toAgony = "AinjPpneMstpSnonWrflDnon";
};
class MoveWithInjuredManCarrierPstWc: MoveWithInjuredManCarrierRflWc{};
class MoveWithInjuredManCarrierNonWc: MoveWithInjuredManCarrierNon{};
class MoveWithInjuredMan_2Death2: MoveWithInjuredMan
{
die = "AcinPknlMwlkSlowWrflDb_death2";
};
class MoveWithInjuredMan_release: RifleBaseLowStandActions
{
die = "AcinPknlMwlkSlowWrflDb_death2";
diary = "";
};
class InjuredManActions: NoActions
{
upDegree = "ManPosLying";
turnSpeed = 0;
die = "AdthPpneMstpSnonWnonDnonB";
healingFinished = "AmovPpneMstpSrasWrflDnon";
WalkF = "AmovPpneMsprSlowWrflDf_injured";
SlowF = "AmovPpneMsprSlowWrflDf_injured";
FastF = "AmovPpneMsprSlowWrflDf_injured";
EvasiveForward = "AmovPpneMsprSlowWrflDf_injured";
LadderOnDown = "";
LadderOnUp = "";
TestDriver = "";
TestDriverOut = "";
TestGunner = "";
medicStop = "";
medicStart = "";
};
class InjuredManActionsRfl: InjuredManActions
{
turnSpeed = 2;
Stop = "AmovPpneMstpSrasWrflDnon_injured";
Lying = "AmovPpneMstpSrasWrflDnon_injured";
healedStart = "AinjPpneMstpSnonWrflDnon_injuredHealed";
healedStop = "AinjPpneMstpSnonWrflDnon";
agonyStart = "AinjPpneMstpSnonWrflDnon";
agonyStop = "AmovPpneMstpSrasWrflDnon";
medicStop = "AinvPknlMstpSnonWrflDnon_medicEnd";
medicStart = "AinvPknlMstpSnonWrflDnon_medic";
grabCarried = "AinjPfalMstpSnonWrflDnon_carried_Up";
};
class InjuredManActionsNon: InjuredManActionsRfl
{
agonyStart = "AinjPpneMstpSnonWnonDnon";
agonyStop = "AmovPpneMstpSnonWnonDnon";
medicStop = "AinvPknlMstpSnonWnonDnon_medicEnd";
medicStart = "AinvPknlMstpSnonWnonDnon_medic";
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
Stop = "AmovPpneMstpSnonWnonDnon_injured";
WalkF = "AmovPpneMsprSnonWnonDf_injured";
SlowF = "AmovPpneMsprSnonWnonDf_injured";
FastF = "AmovPpneMsprSnonWnonDf_injured";
EvasiveForward = "AmovPpneMsprSnonWnonDf_injured";
Lying = "AmovPpneMstpSnonWnonDnon_injured";
healedStart = "AinjPpneMstpSnonWnonDnon_injuredHealed";
healedStop = "AinjPpneMstpSnonWnonDnon";
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
grabCarried = "AinjPfalMstpSnonWnonDnon_carried_Up";
released = "AinjPpneMstpSnonWnonDnon";
releasedBad = "AinjPpneMstpSnonWnonDnon";
carriedStill = "AinjPfalMstpSnonWnonDnon_carried_still";
};
class InjuredManActionsNon_norot: InjuredManActionsNon
{
turnSpeed = 0;
};
class InjuredManActionsNon_healed: InjuredManActionsNon_norot
{
medicStop = "AinvPknlMstpSnonWnonDnon_medicEnd";
medicStart = "AinvPknlMstpSnonWnonDnon_medic";
};
class InjuredManActionsRfl_norot: InjuredManActionsRfl
{
turnSpeed = 0;
Stop = "AinjPpneMstpSnonWrflDnon";
};
class InjuredManActionsRfl_healed: InjuredManActionsRfl_norot
{
turnSpeed = 0;
medicStop = "";
medicStart = "";
Stop = "AinjPpneMstpSnonWrflDnon_injuredHealed";
WalkF = "";
SlowF = "";
FastF = "";
EvasiveForward = "";
Lying = "";
Default = "AinjPpneMstpSnonWrflDnon_injuredHealed";
PlayerProne = "AinjPpneMstpSnonWrflDnon_injuredHealed";
PlayerCrouch = "AinjPpneMstpSnonWrflDnon_injuredHealed";
PlayerStand = "AinjPpneMstpSnonWrflDnon_injuredHealed";
};
class InjuredManCarriedActions: InjuredManActions
{
WalkL = "";
WalkF = "";
Stop = "AinjPfalMstpSnonWrflDnon_carried_still";
StopRelaxed = "AinjPfalMstpSnonWrflDnon_carried_still";
SlowF = "";
FastF = "";
EvasiveForward = "";
released = "AmovPpneMstpSrasWrflDnon";
LadderOnDown = "";
LadderOnUp = "";
healingFinished = "";
TestDriver = "";
TestDriverOut = "";
TestGunner = "";
Default = "AinjPfalMstpSnonWrflDnon_carried_still";
Lying = "AinjPfalMstpSnonWrflDnon_carried_still";
PlayerProne = "AinjPfalMstpSnonWrflDnon_carried_still";
PlayerCrouch = "AinjPfalMstpSnonWrflDnon_carried_still";
PlayerStand = "AinjPfalMstpSnonWrflDnon_carried_still";
Die = "";
agonyStop = "AmovPpneMstpSrasWrflDnon";
};
class InjuredManCarriedActionsNon: InjuredManActionsNon
{
turnSpeed = 0;
agonyStop = "AmovPpneMstpSnonWnonDnon";
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
released = "AinjPfalMstpSnonWnonDnon_carried_Down";
Stop = "AinjPfalMstpSnonWnonDnon_carried_still";
StopRelaxed = "AinjPfalMstpSnonWnonDnon_carried_still";
PlayerStand = "AinjPfalMstpSnonWnonDnon_carried_still";
PlayerCrouch = "";
PlayerProne = "";
Lying = "AinjPfalMstpSnonWnonDnon_carried_still";
Default = "AinjPfalMstpSnonWnonDnon_carried_still";
releasedBad = "AinjPfalMstpSnonWnonDf_carried_fall";
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
carriedStill = "AinjPfalMstpSnonWnonDnon_carried_still";
EvasiveForward = "";
FastF = "";
SlowF = "";
WalkF = "";
Die = "";
};
class InjuredManCarriedActionsNonWc: InjuredManCarriedActionsNon
{
releasedBad = "AinjPfalMstpSnonWnonDf_carried_fallwc";
};
class InjuredManCarriedActionsRfl: InjuredManCarriedActions
{
turnSpeed = 0;
agonyStart = "AinjPpneMstpSnonWrflDnon";
agonyStop = "AmovPpneMstpSrasWrflDnon";
released = "AinjPfalMstpSnonWrflDnon_carried_Down";
releasedBad = "AinjPfalMstpSnonWrflDf_carried_fall";
};
class InjuredManCarriedActionsRflWc: InjuredManCarriedActionsRfl
{
releasedBad = "AinjPfalMstpSnonWrflDf_carried_fallwc";
};
class InjuredManDraggedActions: InjuredManActions
{
Die = "AdthPpneMstpSnonWrflDbB_dragged";
released = "AmovPpneMstpSnonWnonDnon";
WalkF = "";
SlowF = "";
FastF = "";
EvasiveForward = "";
Stop = "AinjPpneMstpSnonWrflDb_still";
StopRelaxed = "AinjPpneMstpSnonWrflDb_still";
Default = "AinjPpneMstpSnonWrflDb_still";
};
class InjuredManDraggedActionsRfl: InjuredManDraggedActions
{
released = "AinjPpneMstpSnonWrflDb_release";
releasedBad = "AinjPpneMstpSnonWrflDb_release";
Stop = "AinjPpneMstpSnonWrflDb_still";
Default = "AinjPpneMstpSnonWrflDb_still";
agonyStart = "AinjPpneMstpSnonWrflDnon";
agonyStop = "AmovPpneMstpSrasWrflDnon";
grabCarried = "AinjPfalMstpSnonWrflDnon_carried_Up";
};
class InjuredManDraggedActionsNon: InjuredManDraggedActions
{
released = "AinjPpneMstpSnonWnonDb_release";
grabDrag = "AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
Die = "AdthPpneMstpSnonWnonDbB_dragged";
releasedBad = "AinjPpneMstpSnonWnonDb_release";
Stop = "AinjPpneMstpSnonWnonDb_still";
StopRelaxed = "AinjPpneMstpSnonWnonDb_still";
Default = "AinjPpneMstpSnonWnonDb_still";
grabDragged = "AinjPpneMstpSnonWnonDb_grab";
grabCarried = "AinjPfalMstpSnonWnonDnon_carried_Up";
};
class InjuredManDraggedDeadActions: InjuredManDraggedActions
{
released = "AdthPpneMstpSnonWnonDnonB";
};
class ParachuteFreeFall: NoActions
{
upDegree = -1;
Stop = "HaloFreeFall_non";
StopRelaxed = "HaloFreeFall_non";
Default = "HaloFreeFall_non";
WalkF = "HaloFreeFall_F";
WalkLF = "HaloFreeFall_FL";
WalkRF = "HaloFreeFall_FR";
WalkL = "HaloFreeFall_L";
WalkR = "HaloFreeFall_R";
WalkLB = "HaloFreeFall_BL";
WalkRB = "HaloFreeFall_BR";
WalkB = "HaloFreeFall_B";
SlowF = "HaloFreeFall_F";
SlowLF = "HaloFreeFall_FL";
SlowRF = "HaloFreeFall_FR";
SlowL = "HaloFreeFall_L";
SlowR = "HaloFreeFall_R";
SlowLB = "HaloFreeFall_BL";
SlowRB = "HaloFreeFall_BR";
SlowB = "HaloFreeFall_B";
FastF = "HaloFreeFall_F";
FastLF = "HaloFreeFall_FL";
FastRF = "HaloFreeFall_FR";
FastL = "HaloFreeFall_L";
FastR = "HaloFreeFall_R";
FastLB = "HaloFreeFall_BL";
FastRB = "HaloFreeFall_BR";
FastB = "HaloFreeFall_B";
EvasiveLeft = "HaloFreeFall_FL";
EvasiveForward = "HaloFreeFall_F";
EvasiveRight = "HaloFreeFall_FR";
};
class RifleKneelActionsRunF: RifleKneelActions
{
PlayerStand = "AmovPercMrunSrasWrflDf";
Up = "AmovPercMrunSrasWrflDf";
};
class RifleKneelActionsWlkF: RifleKneelActions
{
PlayerStand = "AmovPercMwlkSrasWrflDf";
Up = "AmovPercMwlkSrasWrflDf";
};
class RifleKneelActionsRunFL: RifleKneelActions
{
PlayerStand = "AmovPercMrunSrasWrflDfl";
Up = "AmovPercMrunSrasWrflDfl";
};
class RifleKneelActionsWlkFL: RifleKneelActions
{
PlayerStand = "AmovPercMwlkSrasWrflDfl";
Up = "AmovPercMwlkSrasWrflDfl";
};
class RifleKneelActionsRunL: RifleKneelActions
{
PlayerStand = "AmovPercMrunSrasWrfldl";
Up = "AmovPercMrunSrasWrfldl";
};
class RifleKneelActionsWlkL: RifleKneelActions
{
PlayerStand = "AmovPercMwlkSrasWrfldl";
Up = "AmovPercMwlkSrasWrfldl";
};
class RifleKneelActionsRunBL: RifleKneelActions
{
PlayerStand = "AmovPercMrunSrasWrfldbl";
Up = "AmovPercMrunSrasWrfldbl";
};
class RifleKneelActionsWlkBL: RifleKneelActions
{
PlayerStand = "AmovPercMwlkSrasWrfldbl";
Up = "AmovPercMwlkSrasWrfldbl";
};
class RifleKneelActionsRunB: RifleKneelActions
{
PlayerStand = "AmovPercMrunSrasWrflDb";
Up = "AmovPercMrunSrasWrflDb";
};
class RifleKneelActionsWlkB: RifleKneelActions
{
PlayerStand = "AmovPercMwlkSrasWrflDb";
Up = "AmovPercMwlkSrasWrflDb";
};
class RifleKneelActionsRunBR: RifleKneelActions
{
PlayerStand = "AmovPercMrunSrasWrflDbr";
Up = "AmovPercMrunSrasWrflDbr";
};
class RifleKneelActionsWlkBR: RifleKneelActions
{
PlayerStand = "AmovPercMwlkSrasWrflDbr";
Up = "AmovPercMwlkSrasWrflDbr";
};
class RifleKneelActionsRunR: RifleKneelActions
{
PlayerStand = "AmovPercMrunSrasWrflDr";
Up = "AmovPercMrunSrasWrflDr";
};
class RifleKneelActionsWlkR: RifleKneelActions
{
PlayerStand = "AmovPercMwlkSrasWrflDr";
Up = "AmovPercMwlkSrasWrflDr";
};
class RifleKneelActionsRunFR: RifleKneelActions
{
PlayerStand = "AmovPercMrunSrasWrflDfr";
Up = "AmovPercMrunSrasWrflDfr";
};
class RifleKneelActionsWlkFR: RifleKneelActions
{
PlayerStand = "AmovPercMwlkSrasWrflDfr";
Up = "AmovPercMwlkSrasWrflDfr";
};
};
primaryActionMaps[] = {"RifleProneActions_injured","DeadActions","LauncherKneelActions","BinocProneRflActions","BinocProneCivilActions","RifleProneActions","PistolProneActions","RifleKneelActions","PistolKneelActions","RifleStandActions","PistolStandActions","RifleLowStandActions","SwimmingActions","CivilStandActions","BinocKneelRflActions","BinocStandRflActions"};
class Interpolations{};
transitionsInterpolated[] = {};
transitionsSimple[] = {};
transitionsDisabled[] = {};
class BlendAnims
{
aimingDefault[] = {};
legsDefault[] = {};
headDefault[] = {};
aimingNo[] = {};
legsNo[] = {};
headNo[] = {};
aimingUpDefault[] = {};
empty[] = {};
};
class AgonyBase: Default
{
disableWeaponsLong = "true";
enableOptics = "false";
actions = "InjuredManActions";
headBobMode = 2;
headBobStrength = -1;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
};
class AgonyBaseRfl: AgonyBase
{
actions = "InjuredManActionsRfl";
};
class InjuredMovedBase: Default
{
actions = "InjuredManCarriedActions";
speed = 1;
visibleSize = 0.600122;
headBobMode = 1;
headBobStrength = -1;
};
};
class CfgMovesMaleSdr: CfgMovesBasic
{
skeletonName = "OFP2_ManSkeleton";
gestures = "CfgGesturesMale";
class States
{
class DeadState: Default
{
actions = "DeadActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
speed = 1.67;
looped = "false";
onLandBeg = "true";
onLandEnd = "true";
soundEnabled = "false";
terminal = "true";
canPullTrigger = "true";
headBobMode = 2;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AinvPknlMstpSnonWnonDnon_medic: HealBase
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medicS0";
speed = 1000000;
limitGunMovement = "false";
looped = "true";
actions = "HealActionsNon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
forceAim = 1;
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medicEnd",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AinvPknlMstpSnonWnonDnon_medic0",0.1,"AinvPknlMstpSnonWnonDnon_medic1",0.1,"AinvPknlMstpSnonWnonDnon_medic2",0.1,"AinvPknlMstpSnonWnonDnon_medic3",0.1,"AinvPknlMstpSnonWnonDr_medic3",0.1,"AinvPknlMstpSnonWnonDr_medic4",0.1,"AinvPknlMstpSnonWnonDr_medic5",0.1,"AinvPknlMstpSnonWnonDnon_medic4",0.1,"AinvPknlMstpSnonWnonDnon_medic5",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AinvPknlMstpSnonWnonDr_medic0",0.1,"AinvPknlMstpSnonWnonDr_medic1",0.1,"AinvPknlMstpSnonWnonDr_medic2",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWnonDnon_medicEnd: AinvPknlMstpSnonWnonDnon_medic
{
actions = "HealActionsNon";
speed = 0.5;
file = "\ca\anims\characters\data\anim\sdr\inj\healing\ainvpknlmstpsnonwnondnon_medic_ainvpknlmstpsnonwnondnon";
looped = "false";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.1,"AdthPknlMstpSnonWnonDnon_1",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDnon_medicEnd: HealBaseRfl
{
file = "\ca\anims\characters\data\anim\sdr\inj\healing\ainvpknlmstpsnonwrfldnon_medic_ainvpknlmstpsnonwrfldnon";
speed = 0.5;
actions = "RifleKneelTakeActions";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSrasWrflDnon",0.02,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWnonDnon_medic0S: AinvPknlMstpSnonWnonDnon_medic
{
VariantAfter[] = {5,5,5};
variantsPlayer[] = {"AinvPknlMstpSnonWnonDnon_medic0",0.15,"AinvPknlMstpSnonWnonDnon_medic1",0.15,"AinvPknlMstpSnonWnonDnon_medic2",0.15,"AinvPknlMstpSnonWnonDnon_medic3",0.15,"AinvPknlMstpSnonWnonDnon_medic4",0.15,"AinvPknlMstpSnonWnonDnon_medic5",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.15};
equivalentTo = "AinvPknlMstpSnonWnonDnon_medic0";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.01,"AinvPknlMstpSnonWnonDnon_medic0",0.01,"AinvPknlMstpSnonWnonDnon_medic1",0.01,"AinvPknlMstpSnonWnonDnon_medic2",0.01,"AinvPknlMstpSnonWnonDnon_medic3",0.01,"AinvPknlMstpSnonWnonDnon_medic4",0.01,"AinvPknlMstpSnonWnonDnon_medic5",0.01};
InterpolateTo[] = {};
};
class AinvPknlMstpSnonWnonDnon_medic0: HealBase
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic0";
speed = 0.4;
aiming = "empty";
aimingBody = "empty";
enableDirectControl = 0;
variantsPlayer[] = {"AinvPknlMstpSnonWnonDnon_medic0",0.166666,"AinvPknlMstpSnonWnonDnon_medic1",0.166666,"AinvPknlMstpSnonWnonDnon_medic2",0.166666,"AinvPknlMstpSnonWnonDnon_medic3",0.166666,"AinvPknlMstpSnonWnonDnon_medic4",0.166666,"AinvPknlMstpSnonWnonDnon_medic5",0.166666};
equivalentTo = "AinvPknlMstpSnonWnonDnon_medic0";
actions = "HealActionsNon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWnonDnon_medic1: AinvPknlMstpSnonWnonDnon_medic0
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic1";
speed = 0.26;
actions = "HealActionsNon";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWnonDnon_medic2: AinvPknlMstpSnonWnonDnon_medic0
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic2";
speed = 0.19;
actions = "HealActionsNon";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWnonDnon_medic3: AinvPknlMstpSnonWnonDnon_medic0
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic3";
speed = 0.2;
actions = "HealActionsNon";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWnonDr_medic3: AinvPknlMstpSnonWnonDnon_medic0
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic3";
speed = 0.13;
actions = "HealActionsNon";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWnonDr_medic4: HealBase
{
actions = "HealActionsNon";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic4";
speed = 0.22;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWnonDr_medic5: HealBase
{
actions = "HealActionsNon";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic5";
speed = 0.11;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWnonDnon_medic4: HealBase
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic4";
speed = 0.13;
actions = "HealActionsNon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWnonDnon_medic5: HealBase
{
actions = "HealActionsNon";
speed = 0.43;
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medic5";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWnonDr_medic0S: AinvPknlMstpSnonWnonDnon_medic
{
variantsPlayer[] = {"AinvPknlMstpSnonWnonDnon_medic0",0.075,"AinvPknlMstpSnonWnonDnon_medic1",0.075,"AinvPknlMstpSnonWnonDnon_medic2",0.075,"AinvPknlMstpSnonWnonDnon_medic3",0.075,"AinvPknlMstpSnonWnonDnon_medic4",0.075,"AinvPknlMstpSnonWnonDnon_medic5",0.075,"AinvPknlMstpSnonWnonDr_medic0",0.075,"AinvPknlMstpSnonWnonDr_medic1",0.075,"AinvPknlMstpSnonWnonDr_medic2",0.075,"AinvPknlMstpSnonWnonDr_medic3",0.075,"AinvPknlMstpSnonWnonDr_medic4",0.075,"AinvPknlMstpSnonWnonDr_medic5",0.075,"AinvPknlMstpSnonWnonDr_medic0S",0.1};
VariantAfter[] = {5,5,5};
actions = "HealActionsNonDr";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.01,"AinvPknlMstpSnonWnonDr_medic3",0.01,"AinvPknlMstpSnonWnonDr_medic4",0.01,"AinvPknlMstpSnonWnonDr_medic5",0.01,"AinvPknlMstpSnonWnonDr_medic0",0.01,"AinvPknlMstpSnonWnonDr_medic1",0.01,"AinvPknlMstpSnonWnonDr_medic2",0.01};
InterpolateTo[] = {};
};
class AinvPknlMstpSnonWnonDr_medic0: HealBase
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic0";
speed = 0.11;
equivalentTo = "AinvPknlMstpSnonWnonDr_medic0";
actions = "HealActionsNon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWnonDr_medic1: AinvPknlMstpSnonWnonDr_medic0
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic1";
speed = 0.21;
actions = "HealActionsNon";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWnonDr_medic2: AinvPknlMstpSnonWnonDr_medic0
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDr_medic2";
speed = 0.13;
actions = "HealActionsNon";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic: HealBase
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic";
speed = 0.5;
actions = "HealActionsNon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
forceAim = 1;
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1};
InterpolateTo[] = {};
};
class AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic: HealBaseRfl
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic";
speed = 0.5;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
forceAim = 1;
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1};
InterpolateTo[] = {};
};
class AinvPknlMstpSnonWrflDnon_medic: HealBaseRfl
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medicS0";
speed = "1e+008.0";
looped = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
interpolationSpeed = 2.5;
forceAim = 1;
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medicEnd",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AinvPknlMstpSnonWrflDr_medic0",0.1,"AinvPknlMstpSnonWrflDr_medic1",0.1,"AinvPknlMstpSnonWrflDr_medic2",0.1,"AinvPknlMstpSnonWrflDr_medic3",0.1,"AinvPknlMstpSnonWrflDr_medic4",0.1,"AinvPknlMstpSnonWrflDr_medic5",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AinvPknlMstpSnonWrflDnon_medic0",0.1,"AinvPknlMstpSnonWrflDnon_medic1",0.1,"AinvPknlMstpSnonWrflDnon_medic2",0.1,"AinvPknlMstpSnonWrflDnon_medic3",0.1,"AinvPknlMstpSnonWrflDnon_medic4",0.1,"AinvPknlMstpSnonWrflDnon_medic5",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDr_medic0S: AinvPknlMstpSnonWrflDnon_medic
{
VariantAfter[] = {5,5,5};
VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0",0.075,"AinvPknlMstpSnonWrflDnon_medic1",0.075,"AinvPknlMstpSnonWrflDnon_medic2",0.075,"AinvPknlMstpSnonWrflDnon_medic3",0.075,"AinvPknlMstpSnonWrflDnon_medic4",0.075,"AinvPknlMstpSnonWrflDnon_medic5",0.075,"AinvPknlMstpSnonWrflDr_medic0",0.075,"AinvPknlMstpSnonWrflDr_medic1",0.075,"AinvPknlMstpSnonWrflDr_medic2",0.075,"AinvPknlMstpSnonWrflDr_medic3",0.075,"AinvPknlMstpSnonWrflDr_medic4",0.075,"AinvPknlMstpSnonWrflDr_medic5",0.075,"AinvPknlMstpSnonWrflDr_medic0S",0.1};
equivalentTo = "AinvPknlMstpSnonWrflDr_medic0";
actions = "HealActionBaseDr";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0",0.1,"AinvPknlMstpSnonWrflDr_medic1",0.1,"AinvPknlMstpSnonWrflDr_medic2",0.1,"AinvPknlMstpSnonWrflDr_medic3",0.1,"AinvPknlMstpSnonWrflDr_medic4",0.1,"AinvPknlMstpSnonWrflDr_medic5",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0",0.1,"AinvPknlMstpSnonWrflDr_medic1",0.1,"AinvPknlMstpSnonWrflDr_medic2",0.1,"AinvPknlMstpSnonWrflDr_medic3",0.1,"AinvPknlMstpSnonWrflDr_medic4",0.1,"AinvPknlMstpSnonWrflDr_medic5",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDr_medic0: AinvPknlMstpSnonWrflDr_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic0";
speed = 0.11;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDr_medic1: AinvPknlMstpSnonWrflDr_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic1";
speed = 0.21;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDr_medic2: AinvPknlMstpSnonWrflDr_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic2";
speed = 0.13;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDr_medic3: AinvPknlMstpSnonWrflDr_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic3";
speed = 0.22;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDr_medic4: AinvPknlMstpSnonWrflDr_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic4";
speed = 0.22;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDr_medic5: AinvPknlMstpSnonWrflDr_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic5";
speed = 0.11;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDnon_medic0S: AinvPknlMstpSnonWrflDnon_medic
{
VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0",0.15,"AinvPknlMstpSnonWrflDnon_medic1",0.15,"AinvPknlMstpSnonWrflDnon_medic2",0.15,"AinvPknlMstpSnonWrflDnon_medic3",0.15,"AinvPknlMstpSnonWrflDnon_medic4",0.15,"AinvPknlMstpSnonWrflDnon_medic5",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.15};
VariantAfter[] = {5,5,5};
equivalentTo = "AinvPknlMstpSnonWrflDnon_medic0";
actions = "HealActionBase";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0",0.1,"AinvPknlMstpSnonWrflDnon_medic1",0.1,"AinvPknlMstpSnonWrflDnon_medic2",0.1,"AinvPknlMstpSnonWrflDnon_medic3",0.1,"AinvPknlMstpSnonWrflDnon_medic4",0.1,"AinvPknlMstpSnonWrflDnon_medic5",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0",0.1,"AinvPknlMstpSnonWrflDnon_medic1",0.1,"AinvPknlMstpSnonWrflDnon_medic2",0.1,"AinvPknlMstpSnonWrflDnon_medic3",0.1,"AinvPknlMstpSnonWrflDnon_medic4",0.1,"AinvPknlMstpSnonWrflDnon_medic5",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDnon_medic0: AinvPknlMstpSnonWrflDnon_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic0";
speed = 0.31;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDnon_medic1: AinvPknlMstpSnonWrflDnon_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic1";
speed = 0.26;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDnon_medic2: AinvPknlMstpSnonWrflDnon_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic2";
speed = 0.19;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDnon_medic3: AinvPknlMstpSnonWrflDnon_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic3";
speed = 0.2;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDnon_medic4: AinvPknlMstpSnonWrflDnon_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic4";
speed = 0.13;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDnon_medic5: AinvPknlMstpSnonWrflDnon_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic5";
speed = 0.43;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class Crew: Default
{
actions = "CargoActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Sit\stp\non\non\AmovPsitMstpSnonWnonDnon.rtm";
speed = 1e+010;
looped = "true";
soundEnabled = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
hasCollShapeSafe = "false";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class BasicDriver: Default
{
actions = "CargoActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm";
speed = 1e+010;
looped = "true";
soundEnabled = "false";
interpolationSpeed = 1;
canPullTrigger = "false";
ConnectTo[] = {"BasicDriverDying",1.0};
InterpolateTo[] = {"BasicDriverDying",0.1};
};
class BasicDriverDying: DefaultDie
{
actions = "NoActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
looped = "false";
soundEnabled = "false";
canPullTrigger = "false";
ConnectTo[] = {"BasicDriverDead",1.0};
InterpolateTo[] = {};
};
class BasicDriverDead: BasicDriverDying
{
actions = "DeadActions";
speed = 1e+010;
terminal = "true";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class BasicDriverOut: Default
{
actions = "CargoActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm";
speed = 1e+010;
looped = "true";
soundEnabled = "false";
interpolationSpeed = 1;
canPullTrigger = "false";
ConnectTo[] = {"BasicDriverOutDying",1.0};
InterpolateTo[] = {"BasicDriverOutDying",0.1};
};
class BasicDriverOutDying: DefaultDie
{
actions = "NoActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
looped = "false";
soundEnabled = "false";
canPullTrigger = "false";
ConnectTo[] = {"BasicDriverOutDead",1.0};
InterpolateTo[] = {};
};
class BasicDriverOutDead: BasicDriverOutDying
{
actions = "DeadActions";
speed = 1e+010;
terminal = "true";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class BasicSittingGunner_Dead: DefaultDie
{
actions = "DeadActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
speed = 1e+010;
terminal = "true";
soundEnabled = "false";
canPullTrigger = "false";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class BasicSittingGunner: Crew
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm";
ConnectTo[] = {"BasicSittingGunner_Dead",1.0};
InterpolateTo[] = {};
};
class SprintBaseDf: StandBase
{
actions = "RifleStandEvasiveActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDf.rtm";
speed = 1.71429;
soundOverride = "sprint";
duty = 0.5;
showWeaponAim = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
leaningFactorBeg = 0;
leaningFactorEnd = 0;
limitGunMovement = "false";
relSpeedMin = 0.697171;
relSpeedMax = 1.1;
enableAutoActions = "false";
visibleSize = 1.00012;
soundEnabled = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
headBobStrength = 0.154229;
headBobMode = 2;
rightHandIKCurve[] = {1};
leftHandIKCurve[] = {1};
ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02};
};
class SprintBaseDfl: SprintBaseDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfl.rtm";
speed = 1.8;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class SprintBaseDfr: SprintBaseDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfr.rtm";
speed = 1.8;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class SprintCivilBaseDf: SprintBaseDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDf.rtm";
speed = 1.71429;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
visibleSize = 1.00012;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class SprintCivilBaseDfl: SprintCivilBaseDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfl.rtm";
speed = 1.71429;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class SprintCivilBaseDfr: SprintCivilBaseDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfr.rtm";
speed = 1.71429;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AmovPercMstpSlowWrflDnon: StandBase
{
actions = "RifleLowStandActions";
duty = -0.4;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
showWeaponAim = "false";
disableWeapons = "false";
disableWeaponsLong = "true";
speed = 1e+010;
relSpeedMin = 0.7;
relSpeedMax = 1.1;
looped = "true";
soundEnabled = "false";
enableBinocular = "true";
aiming = "aimingDefault";
aimingBody = "aimingUpDefault";
leftHandIKBeg = "true";
leftHandIKCurve[] = {1};
leftHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
aimPrecision = 1;
weaponIK = 1;
headBobMode = 2;
canPullTrigger = "false";
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01,"AovrPercMstpSlowWrflDf",0.01,"AmovPercMstpSlowWrflDnon_turnL",0.02,"AmovPercMstpSlowWrflDnon_turnR",0.02,"AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.01,"ActsPsitMstpSnonWrflDnon_varSittingDrinking",10.0,"AmovPercMstpSlowWrflDnon_ScaredTalking",2.0,"AmovPercMstpSlowWrflDnon_talking",2.0,"AmovPercMstpSlowWrflDnon_seeWatch",2.0,"AmovPercMstpSlowWrflDnon_SaluteIn",0.1,"AmovPercMstpSrasWrflDnon_SaluteIn",0.15,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon",0.1,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon",0.1,"LadderRifleOn",1.0,"AswmPercMstpSnonWnonDnon",0.3,"AidlPercMstpSrasWrflDnon0S",0.01,"ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper",0.1,"AidlPercMstpSlowWrflDnon0S",0.01,"ActsPpneMstpWrflSlowDnon_sceneCrashSite_Ohara",0.1,"ActsPpneMstpWrflSlowDnon_sceneCrashSite_Sykes",0.1,"ActsPpneMstpWrflSlowDnon_sceneCrashSite_Rodriguez",0.1,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",0.01,"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1",0.1,"ActsPercMstpSnonWnonDnon_talking01a",0.1,"AidlPercSlowWrflDnon_talkCalm",0.01,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez1",0.01,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara1",0.01,"ActsPercMstpSlowWrflDnon_sceneLopotevBandCaptured_Cooper",0.1,"AidlPercSlowWrflDnon_talkHeated",0.01,"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Steve",0.01,"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Simms",0.01,"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Kostey",0.01,"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson",0.01,"ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang1",10.0,"ActsPercMstpSlowWpstDnon_sceneLopotevBandCaptured_Sykes",0.01,"ErcRflLow_sitRfl_L",0.01,"ErcRflLow_sitRfl_L2",0.01,"ErcRflLow_sitRfl_R",0.01,"ErcRflLow_sitTable",0.01,"ErcRflLow_sitRfl_L_CARGO",0.01,"CtsDoktor_Doktor_uder4",0.01,"CtsDoktor_Doktor_uder5",0.01,"CtsDoktor_Vojak_vyslechStand2unaerc_reverse",0.01,"otockaErcRflLow_180leva",0.01,"ctsLopoHover_cooper",0.01,"ctsLopoHover_ohara",0.01,"ctsLopoHover_rodriguez",0.01,"ctsLopoHover_sykes",0.01,"sitRfl_R_BidleLoopTest",0.01,"AmelPercMstpSlowWrflDnon_StrokeGun",0.02,"ActsPercMstpSlowWrflDnon_listeningOrdersUnderFireShort",0.01,"AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire",0.01,"AsigPercMstpSlowWrflDnon_GoGo",0.01,"AsigPercMstpSlowWrflDnon_AmovPercMrunSlowWrflDnon_GoGo",0.01,"AsigPercMstpSlowWrflDnon_SendMenInAction",0.01,"AmovPercMstpSnonWnonDnon_zevl",0.01,"c4coming2cdf_genericstani",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_turnL",0.02,"AmovPercMstpSlowWrflDnon_turnR",0.02,"AmovPercMwlkSlowWrflDf",0.02,"AmovPercMwlkSlowWrflDfl",0.02,"AmovPercMwlkSlowWrflDl",0.02,"AmovPercMwlkSlowWrflDbl",0.02,"AmovPercMwlkSlowWrflDb",0.02,"AmovPercMwlkSlowWrflDbr",0.02,"AmovPercMwlkSlowWrflDr",0.02,"AmovPercMwlkSlowWrflDfr",0.02,"AmovPercMrunSlowWrflDf",0.02,"AmovPercMrunSlowWrflDfl",0.02,"AmovPercMrunSlowWrflDl",0.02,"AmovPercMrunSlowWrflDbl",0.02,"AmovPercMrunSlowWrflDb",0.02,"AmovPercMrunSlowWrflDbr",0.02,"AmovPercMrunSlowWrflDr",0.02,"AmovPercMrunSlowWrflDfr",0.02,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl",0.02,"AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr",0.02,"AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AwopPercMstpSgthWrflDnon_Start1",0.1,"AwopPercMstpSgthWrflDnon_Throw1",0.1,"AwopPercMstpSgthWrflDnon_End1",0.1,"AwopPercMstpSgthWrflDnon_Throw2",0.1,"AwopPercMstpSgthWrflDnon_End2",0.1,"AidlPercMstpSlowWrflDnon01",0.02,"AidlPercMstpSlowWrflDnon02",0.02,"AidlPercMstpSlowWrflDnon03",0.02,"AidlPercMstpSlowWrflDnon04",0.02,"AidlPercMstpSlowWrflDnon_i01",0.02,"AidlPercMstpSlowWrflDnon_i02",0.02,"AidlPercMstpSlowWrflDnon_i03",0.02,"AidlPercMstpSlowWrflDnon_i04",0.02,"AidlPercMstpSlowWrflDnon_i05",0.02,"AidlPercMstpSlowWrflDnon_i06",0.02,"AidlPercMstpSlowWrflDnon_i07",0.02,"AidlPercMstpSlowWrflDnon_i08",0.02,"AidlPercMstpSlowWrflDnon_i09",0.02,"AidlPercMstpSlowWrflDnon_i10",0.02,"AidlPercMstpSlowWrflDnon_i11",0.02,"AidlPercMstpSlowWrflDnon_i12",0.02,"AidlPercMstpSlowWrflDnon_i13",0.02,"AidlPercMstpSlowWrflDnon05",0.02,"AidlPercMstpSlowWrflDnon06",0.02,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01,"ActsPercMstpSlowWrflDnon_talking_C3BeginBriefing",0.1,"AidlPercSlowWrflDnon_talkListeningS",0.01,"AidlPercSnonWnonDnon_talkAS",0.01};
};
class AidlPercMstpSlowWrflDnon_player_0S: AmovPercMstpSlowWrflDnon
{
variantAfter[] = {2,3,5};
variantsPlayer[] = {"AidlPercMstpSlowWrflDnon_player_idleSteady04",0.25,"AmovPercMstpSlowWrflDnon_player_idleSteady03",0.25,"AmovPercMstpSlowWrflDnon_player_idleSteady02",0.25,"AmovPercMstpSlowWrflDnon_player_idleSteady01",0.25};
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_player_idleSteady01",0.01,"AmovPercMstpSlowWrflDnon_player_idleSteady02",0.01,"AmovPercMstpSlowWrflDnon_player_idleSteady03",0.01,"AidlPercMstpSlowWrflDnon_player_idleSteady04",0.01};
InterpolateTo[] = {};
};
class AmovPercMstpSlowWrflDnon_player_idleSteady01: AidlPercMstpSlowWrflDnon_player_0S
{
variantAfter[] = {1,1,1};
interpolationSpeed = 30.5;
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01";
speed = 0.067415;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
};
class AmovPercMstpSlowWrflDnon_player_idleSteady02: AmovPercMstpSlowWrflDnon_player_idleSteady01
{
speed = 0.042553;
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02";
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
};
class AmovPercMstpSlowWrflDnon_player_idleSteady03: AmovPercMstpSlowWrflDnon_player_idleSteady01
{
speed = 0.057143;
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03";
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
};
class AidlPercMstpSlowWrflDnon_player_idleSteady04: AmovPercMstpSlowWrflDnon_player_idleSteady01
{
speed = 0.075949;
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04";
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
};
class AovrPercMstpSlowWrflDf: AmovPercMstpSlowWrflDnon
{
looped = "false";
speed = 0.441176;
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\rfl\AovrPercMstpSlowWrflDf";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
relSpeedMin = 0.996672;
relSpeedMax = 0.996672;
duty = 2;
disableWeapons = "true";
disableWeaponsLong = "true";
enableOptics = "false";
limitGunMovement = 0.3;
headBobStrength = 0.512438;
forceAim = 1;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class AmovPercMstpSlowWrflDnon_turnL: AmovPercMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L";
speed = 0.5;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02};
};
class AmovPercMstpSlowWrflDnon_turnR: AmovPercMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R";
speed = 0.5;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02};
};
class AmovPercMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon
{
visibleSize = 0.700121;
actions = "RifleStandActions";
duty = -0.4;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon.rtm";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wrfl.p3d";
showWeaponAim = "true";
disableWeapons = "false";
disableWeaponsLong = "false";
aiming = "aimingDefault";
aimingBody = "aimingUpDefault";
relSpeedMax = 1.1;
relSpeedMin = 0.700001;
aimPrecision = 1;
weaponIK = 1;
canPullTrigger = "true";
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02,"AovrPercMstpSrasWrflDf",0.01,"AmovPercMwlkSrasWrflDnon_transition",0.02,"AmovPercMstpSrasWrflDnon_turnL",0.02,"AmovPercMstpSrasWrflDnon_turnR",0.02,"WeaponMagazineReloadStand",0.1,"amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon",0.01,"AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.01,"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon",0.02,"AwopPercMstpSgthWrflDnon_Start2",0.1,"AswmPercMstpSnonWnonDnon",0.3,"AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",0.01,"ActsPercMstpSnonWpstDnon_sceneBardakRifle01",0.1,"adthpercmstpsraswrfldnon_NikitinDead",0.01,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl1",0.01,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl2",0.01,"ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Bardak",10.0,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Lopotev",0.01,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Miles",0.01,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nameless",0.01,"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nikitin",0.01};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_turnL",0.02,"AmovPercMstpSrasWrflDnon_turnR",0.02,"AmovPercMwlkSrasWrflDf",0.02,"AmovPercMwlkSrasWrflDfl",0.02,"AmovPercMwlkSrasWrflDl",0.02,"AmovPercMwlkSrasWrflDbl",0.02,"AmovPercMwlkSrasWrflDb",0.02,"AmovPercMwlkSrasWrflDbr",0.02,"AmovPercMwlkSrasWrflDr",0.02,"AmovPercMwlkSrasWrflDfr",0.02,"AmovPercMrunSrasWrflDf",0.02,"AmovPercMrunSrasWrflDfl",0.02,"AmovPercMrunSrasWrflDl",0.02,"AmovPercMrunSrasWrflDbl",0.02,"AmovPercMrunSrasWrflDb",0.02,"AmovPercMrunSrasWrflDbr",0.02,"AmovPercMrunSrasWrflDr",0.02,"AmovPercMrunSrasWrflDfr",0.02,"AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.02,"AmovPercMevaSrasWrflDfr",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_rS0",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01,"adthpercmstpsraswrfldnon_NikitinDead",0.01};
};
class AidlPercMstpSrasWrflDnon_aiming0S: AmovPercMstpSrasWrflDnon
{
variantsPlayer[] = {"AidlPercMstpSrasWrflDnon_aiming01",0.1666,"AidlPercMstpSrasWrflDnon_aiming02",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady04",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady03",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady02",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady01"};
variantAfter[] = {0,0,0};
headBobMode = 0;
headBobStrength = 0;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AidlPercMstpSrasWrflDnon_aiming01",0.02,"AidlPercMstpSrasWrflDnon_idleSteady01",0.02,"AidlPercMstpSrasWrflDnon_idleSteady02",0.02,"AidlPercMstpSrasWrflDnon_idleSteady03",0.02,"AidlPercMstpSrasWrflDnon_idleSteady04",0.02,"AidlPercMstpSrasWrflDnon_aiming02",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_aiming01: AidlPercMstpSrasWrflDnon_aiming0S
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming01";
speed = 0.098039;
looped = "false";
variantAfter[] = {1,1.5,2};
interpolationSpeed = 200;
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
leftHandIKEnd = "true";
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_idleSteady01: AidlPercMstpSrasWrflDnon_aiming01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01";
speed = 0.067415;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02};
};
class AidlPercMstpSrasWrflDnon_idleSteady02: AidlPercMstpSrasWrflDnon_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02";
speed = 0.042553;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02};
};
class AidlPercMstpSrasWrflDnon_idleSteady03: AidlPercMstpSrasWrflDnon_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02";
speed = 0.057143;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02};
};
class AidlPercMstpSrasWrflDnon_idleSteady04: AidlPercMstpSrasWrflDnon_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01";
speed = 0.075949;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02};
};
class AidlPercMstpSrasWrflDnon_aiming02: AidlPercMstpSrasWrflDnon_aiming01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming02";
speed = 0.066079;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AovrPercMstpSrasWrflDf: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
looped = "false";
speed = 0.441176;
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\rfl\AovrPercMstpSrasWrflDf";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
relSpeedMin = 0.996672;
relSpeedMax = 0.996672;
duty = 2;
disableWeapons = "true";
disableWeaponsLong = "true";
enableOptics = "false";
limitGunMovement = 0.3;
headBobStrength = 0.512438;
forceAim = 1;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01};
InterpolateTo[] = {};
};
class AmovPknlMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon
{
actions = "RifleKneelLowActions";
duty = -0.7;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon.rtm";
disableWeapons = "false";
visibleSize = 0.300122;
disableWeaponsLong = "true";
enableOptics = "false";
aimPrecision = 0.5;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
weaponIK = 1;
ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S",0.01,"AmovPknlMstpSlowWrflDnon_gear",0.02,"AmovPknlMstpSlowWrflDnon_diary",0.02,"AmovPknlMstpSrasWrflDnon_gear",0.02,"AmovPknlMstpSrasWrflDnon_diary",0.02,"AmovPercMstpSrasWrflDnon_gear",0.02,"AmovPercMstpSrasWrflDnon_diary",0.02,"AmovPercMstpSlowWrflDnon_gear",0.02,"AmovPercMstpSlowWrflDnon_diary",0.02,"AidlPknlMstpSlowWrflDnon0S",0.1,"aidlpknlmstpslowwrfldnon01",0.1,"aidlpknlmstpslowwrfldnon03",0.1,"aidlpknlmstpslowwrfldnon02",0.1,"AidlPknlMstpSlowWrflDnon_i01",0.1,"AidlPknlMstpSlowWrflDnon_i02",0.1,"AidlPknlMstpSlowWrflDnon_i03",0.1,"AidlPknlMstpSlowWrflDnon_i04",0.1,"AidlPknlMstpSlowWrflDnon_i05",0.1,"AidlPknlMstpSlowWrflDnon_i06",0.1,"AidlPknlMstpSlowWrflDnon_i07",0.1,"AidlPknlMstpSlowWrflDnon_i08",0.1,"AidlPknlMstpSlowWrflDnon_i09",0.1,"AidlPknlMstpSlowWrflDnon_i10",0.1,"AidlPknlMstpSlowWrflDnon_i11",0.1,"AidlPknlMstpSlowWrflDnon_i12",0.1,"AidlPknlMstpSlowWrflDnon_i13",0.1,"AidlPknlMstpSlowWrflDnon_i14",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.1,"AidlPknlMstpSlowWrflDnon_i15",0.1,"AmovPknlMstpSlowWrflDnon_turnL",0.02,"AmovPknlMstpSlowWrflDnon_turnR",0.02,"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AidlPknlMstpSlowWrflDnon0S",0.1,"aidlpknlmstpslowwrfldnon01",0.1,"aidlpknlmstpslowwrfldnon03",0.1,"aidlpknlmstpslowwrfldnon02",0.1,"AidlPknlMstpSlowWrflDnon_i01",0.1,"AidlPknlMstpSlowWrflDnon_i02",0.1,"AidlPknlMstpSlowWrflDnon_i03",0.1,"AidlPknlMstpSlowWrflDnon_i04",0.1,"AidlPknlMstpSlowWrflDnon_i05",0.1,"AidlPknlMstpSlowWrflDnon_i06",0.1,"AidlPknlMstpSlowWrflDnon_i07",0.1,"AidlPknlMstpSlowWrflDnon_i08",0.1,"AidlPknlMstpSlowWrflDnon_i09",0.1,"AidlPknlMstpSlowWrflDnon_i10",0.1,"AidlPknlMstpSlowWrflDnon_i11",0.1,"AidlPknlMstpSlowWrflDnon_i12",0.1,"AidlPknlMstpSlowWrflDnon_i13",0.1,"AidlPknlMstpSlowWrflDnon_i14",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.1,"AidlPknlMstpSlowWrflDnon_i15",0.1,"AmovPknlMstpSlowWrflDnon_turnL",0.02,"AmovPknlMstpSlowWrflDnon_turnR",0.02,"AmovPknlMwlkSlowWrflDf",0.02,"AmovPknlMwlkSlowWrflDfl",0.02,"AmovPknlMwlkSlowWrflDl",0.02,"AmovPknlMwlkSlowWrflDbl",0.02,"AmovPknlMwlkSlowWrflDb",0.02,"AmovPknlMwlkSlowWrflDbr",0.02,"AmovPknlMwlkSlowWrflDr",0.02,"AmovPknlMwlkSlowWrflDfr",0.02,"AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf",0.01,"AmovPknlMrunSlowWrflDfl",0.02,"AmovPknlMrunSlowWrflDl",0.02,"AmovPknlMrunSlowWrflDbl",0.02,"AmovPknlMrunSlowWrflDb",0.02,"AmovPknlMrunSlowWrflDbr",0.02,"AmovPknlMrunSlowWrflDr",0.02,"AmovPknlMrunSlowWrflDfr",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_player_0S: AmovPknlMstpSlowWrflDnon
{
variantAfter[] = {0,0,0};
variantsPlayer[] = {"AidlPknlMstpSlowWrflDnon_player_idleSteady01",0.25,"AidlPknlMstpSlowWrflDnon_player_idleSteady02",0.25,"AidlPknlMstpSlowWrflDnon_player_idleSteady03",0.25,"AidlPknlMstpSlowWrflDnon_player_idleSteady04",0.25};
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady01",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady02",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady03",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady04",0.01};
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_player_idleSteady01: AidlPknlMstpSlowWrflDnon_player_0S
{
variantAfter[] = {1,1,1};
interpolationSpeed = 30.5;
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01";
speed = 0.129311;
looped = "true";
ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_player_idleSteady02: AidlPknlMstpSlowWrflDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02";
speed = 0.057143;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_player_idleSteady03: AidlPknlMstpSlowWrflDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03";
speed = 0.067415;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_player_idleSteady04: AidlPknlMstpSlowWrflDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04";
speed = 0.098361;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AmovPknlMstpSlowWrflDnon_gear: AmovPknlMstpSlowWrflDnon
{
actions = "RifleKneelLowActions_gear";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.05,"AmovPknlMstpSnonWnonDnon_gear",0.05};
};
class AmovPknlMstpSlowWrflDnon_diary: AmovPknlMstpSlowWrflDnon_gear
{
actions = "RifleKneelLowActions_diary";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
InterpolateTo[] = {};
};
class AmovPknlMstpSrasWrflDnon_gear: AmovPknlMstpSlowWrflDnon
{
actions = "RifleKneelActions_gear";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.05,"AmovPknlMstpSnonWnonDnon_gear",0.05};
};
class AmovPknlMstpSrasWrflDnon_diary: AmovPknlMstpSrasWrflDnon_gear
{
actions = "RifleKneelActions_diary";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWrflDnon_gear: AmovPknlMstpSrasWrflDnon_gear
{
actions = "RifleStandActions_gear";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear",0.05,"AmovPercMstpSnonWnonDnon_gear",0.05,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.02};
};
class AmovPercMstpSrasWrflDnon_diary: AmovPercMstpSrasWrflDnon_gear
{
actions = "RifleStandActions_diary";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.02};
};
class AmovPercMstpSlowWrflDnon_gear: AmovPercMstpSrasWrflDnon_gear
{
actions = "RifleLowStandActions_gear";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear",0.05,"AmovPercMstpSnonWnonDnon_gear",0.05};
};
class AmovPercMstpSlowWrflDnon_diary: AmovPercMstpSlowWrflDnon_gear
{
actions = "RifleLowStandActions_diary";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {};
};
class AidlPknlMstpSlowWrflDnon0S: AmovPknlMstpSlowWrflDnon
{
variantAfter[] = {0,0,0};
variantsAI[] = {"AidlPknlMstpSlowWrflDnon01",0.01,"AidlPknlMstpSlowWrflDnon02",0.01,"AidlPknlMstpSlowWrflDnon03",0.01,"AidlPknlMstpSlowWrflDnon_i01",0.01,"AidlPknlMstpSlowWrflDnon_i02",0.01,"AidlPknlMstpSlowWrflDnon_i03",0.01,"AidlPknlMstpSlowWrflDnon_i04",0.01,"AidlPknlMstpSlowWrflDnon_i05",0.01,"AidlPknlMstpSlowWrflDnon_i06",0.01,"AidlPknlMstpSlowWrflDnon_i07",0.01,"AidlPknlMstpSlowWrflDnon_i08",0.01,"AidlPknlMstpSlowWrflDnon_i09",0.01,"AidlPknlMstpSlowWrflDnon_i10",0.01,"AidlPknlMstpSlowWrflDnon_i11",0.01,"AidlPknlMstpSlowWrflDnon_i12",0.01,"AidlPknlMstpSlowWrflDnon_i13",0.01,"AidlPknlMstpSlowWrflDnon_i14",0.01,"AidlPknlMstpSlowWrflDnon_i15",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.205,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.205,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.205,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.205};
equivalentTo = "aidlpknlmstpslowwrfldnon01";
actions = "RifleKneelActions";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"aidlpknlmstpslowwrfldnon01",0.01,"aidlpknlmstpslowwrfldnon03",0.01,"aidlpknlmstpslowwrfldnon02",0.01,"AidlPknlMstpSlowWrflDnon_i01",0.01,"AidlPknlMstpSlowWrflDnon_i02",0.01,"AidlPknlMstpSlowWrflDnon_i03",0.01,"AidlPknlMstpSlowWrflDnon_i04",0.01,"AidlPknlMstpSlowWrflDnon_i05",0.01,"AidlPknlMstpSlowWrflDnon_i06",0.01,"AidlPknlMstpSlowWrflDnon_i07",0.01,"AidlPknlMstpSlowWrflDnon_i08",0.01,"AidlPknlMstpSlowWrflDnon_i09",0.01,"AidlPknlMstpSlowWrflDnon_i10",0.01,"AidlPknlMstpSlowWrflDnon_i11",0.01,"AidlPknlMstpSlowWrflDnon_i12",0.01,"AidlPknlMstpSlowWrflDnon_i13",0.01,"AidlPknlMstpSlowWrflDnon_i14",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.01,"AidlPknlMstpSlowWrflDnon_i15",0.01,"AmovPknlMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class aidlpknlmstpslowwrfldnon01: AidlPknlMstpSlowWrflDnon0S
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon01.rtm";
variantAfter[] = {1,1,1};
speed = 0.3;
enableOptics = "false";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class aidlpknlmstpslowwrfldnon03: aidlpknlmstpslowwrfldnon01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon03.rtm";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class aidlpknlmstpslowwrfldnon02: aidlpknlmstpslowwrfldnon01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon02.rtm";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i01: aidlpknlmstpslowwrfldnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle01ZavrteniSe1";
speed = 0.258621;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i02: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle02checkRifle1.rtm";
speed = 0.12931;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i03: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle03checkRifle2";
speed = 0.137615;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i04: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle04ZavrteniSe2";
speed = 0.147783;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i05: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle05ZavrteniSe3";
speed = 0.181818;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i06: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle06ZavrteniSe4";
speed = 0.10989;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i07: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle07ZavrteniSe5";
speed = 0.17341;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i08: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle08checkRifle3";
speed = 0.054446;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i09: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle09";
speed = 0.212766;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i10: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle10rozhlizeni1";
speed = 0.04329;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i11: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle11rozhlizeni2";
speed = 0.10101;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i12: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle12";
speed = 0.110294;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i13: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle13";
speed = 0.135747;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i14: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle14";
speed = 0.123457;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_idleSteady01: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01";
speed = 0.164384;
interpolationSpeed = 30;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1};
};
class AidlPknlMstpSlowWrflDnon_idleSteady02: AidlPknlMstpSlowWrflDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02";
speed = 0.114286;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1};
};
class AidlPknlMstpSlowWrflDnon_idleSteady03: AidlPknlMstpSlowWrflDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03";
speed = 0.134831;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1};
};
class AidlPknlMstpSlowWrflDnon_idleSteady04: AidlPknlMstpSlowWrflDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04";
speed = 0.196721;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1};
};
class AidlPknlMstpSlowWrflDnon_i15: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle15rozhlizeni3";
speed = 0.229008;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AmovPercMwlkSrasWrflDnon_transition: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDnon_transition";
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMwlkSrasWrflDf",0.015,"AmovPercMwlkSrasWrflDl",0.015,"AmovPercMwlkSrasWrflDb",0.015,"AmovPercMwlkSrasWrflDr",0.015};
};
class AmovPercMstpSrasWrflDnon_turnL: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90L";
speed = 0.5;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
};
class AmovPercMstpSrasWrflDnon_turnR: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90R";
speed = 0.5;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
};
class AidlPercMstpSrasWrflDnon_turnR: AmovPercMstpSrasWrflDnon_turnR
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R";
actions = "RifleStandActions_Idle";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon",0.02};
};
class AidlPercMstpSrasWrflDnon_turnL: AmovPercMstpSrasWrflDnon_turnL
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L";
actions = "RifleStandActions_Idle";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon",0.02};
};
class AmovPknlMstpSlowWrflDnon_turnL: AmovPknlMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90L";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
};
class AmovPknlMstpSlowWrflDnon_turnR: AmovPknlMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90R";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
};
class AmovPknlMstpSrasWrflDnon: AmovPknlMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm";
duty = -0.7;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d";
showWeaponAim = "true";
enableOptics = "true";
visibleSize = 0.300122;
aiming = "aimingDefault";
aimingBody = "aimingUpDefault";
actions = "RifleKneelActions";
disableWeapons = "false";
weaponIK = 1;
disableWeaponsLong = "false";
canPullTrigger = "true";
ConnectTo[] = {"AidlPknlMstpSlowWrflDnon0S",0.1,"AidlPknlMstpSrasWrflDnon_player_0S",0.1,"AmovPknlMwlkSrasWrflDnon_transition",0.02,"AmovPknlMstpSrasWrflDnon_turnL",0.02,"AmovPknlMstpSrasWrflDnon_turnR",0.02,"WeaponMagazineReloadKneel",0.1,"amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon",0.02,"AwopPknlMstpSgthWrflDnon_Start",0.1,"AwopPknlMstpSgthWrflDnon_End",0.1,"AidlPknlMstpSrasWrflDnon0S",0.1,"AidlPknlMstpSrasWrflDnon01",0.1,"AidlPknlMstpSrasWrflDnon02",0.1,"AidlPknlMstpSrasWrflDnon03",0.1,"AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"aidlpknlmstpslowwrfldnon01",0.1,"aidlpknlmstpslowwrfldnon03",0.1,"aidlpknlmstpslowwrfldnon02",0.1,"AidlPknlMstpSlowWrflDnon_i01",0.01,"AidlPknlMstpSlowWrflDnon_i02",0.1,"AidlPknlMstpSlowWrflDnon_i03",0.1,"AidlPknlMstpSlowWrflDnon_i04",0.1,"AidlPknlMstpSlowWrflDnon_i05",0.1,"AidlPknlMstpSlowWrflDnon_i06",0.1,"AidlPknlMstpSlowWrflDnon_i07",0.1,"AidlPknlMstpSlowWrflDnon_i08",0.1,"AidlPknlMstpSlowWrflDnon_i09",0.1,"AidlPknlMstpSlowWrflDnon_i10",0.1,"AidlPknlMstpSlowWrflDnon_i11",0.1,"AidlPknlMstpSlowWrflDnon_i12",0.01,"AidlPknlMstpSlowWrflDnon_i13",0.1,"AidlPknlMstpSlowWrflDnon_i14",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.1,"AidlPknlMstpSlowWrflDnon_i15",0.1,"AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf",0.01,"AmovPknlMstpSrasWrflDnon_turnL",0.02,"AmovPknlMstpSrasWrflDnon_turnR",0.02,"AmovPknlMwlkSrasWrflDf",0.02,"AmovPknlMwlkSrasWrflDfl",0.02,"AmovPknlMwlkSrasWrflDl",0.02,"AmovPknlMwlkSrasWrflDbl",0.02,"AmovPknlMwlkSrasWrflDb",0.02,"AmovPknlMwlkSrasWrflDbr",0.02,"AmovPknlMwlkSrasWrflDr",0.02,"AmovPknlMwlkSrasWrflDfr",0.02,"AmovPknlMrunSrasWrflDfl",0.02,"AmovPknlMrunSrasWrflDl",0.02,"AmovPknlMrunSrasWrflDbl",0.02,"AmovPknlMrunSrasWrflDb",0.02,"AmovPknlMrunSrasWrflDbr",0.02,"AmovPknlMrunSrasWrflDr",0.02,"AmovPknlMrunSrasWrflDfr",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01,"AidlPknlMstpSrasWrflDnon0S",0.02,"AidlPknlMstpSrasWrflDnon01",0.02,"AidlPknlMstpSrasWrflDnon02",0.02,"AidlPknlMstpSrasWrflDnon03",0.02,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2",0.2};
};
class AidlPknlMstpSrasWrflDnon_player_0S: AmovPknlMstpSrasWrflDnon
{
variantsPlayer[] = {"AidlPknlMstpSrasWrflDnon_player_idleSteady01",0.25,"AidlPknlMstpSrasWrflDnon_player_idleSteady02",0.25,"AidlPknlMstpSrasWrflDnon_player_idleSteady03",0.25,"AidlPknlMstpSrasWrflDnon_player_idleSteady04",0.25};
variantAfter[] = {0,0,0};
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm";
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady01",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady03",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady02",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady04",0.1};
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSrasWrflDnon_player_idleSteady01: AidlPknlMstpSrasWrflDnon_player_0S
{
variantAfter[] = {1,1,1};
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady01";
speed = 0.129311;
interpolationSpeed = 30;
looped = "true";
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSrasWrflDnon_player_idleSteady03: AidlPknlMstpSrasWrflDnon_player_idleSteady01
{
speed = 0.067415;
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady03";
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSrasWrflDnon_player_idleSteady02: AidlPknlMstpSrasWrflDnon_player_idleSteady01
{
speed = 0.057143;
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady02";
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSrasWrflDnon_player_idleSteady04: AidlPknlMstpSrasWrflDnon_player_idleSteady01
{
speed = 0.098361;
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady04";
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf: AmovPknlMstpSrasWrflDnon
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf";
speed = 1.2;
looped = "false";
interpolationRestart = "true";
ConnectTo[] = {"AmovPknlMrunSrasWrflDf",0.01};
InterpolateTo[] = {};
};
class AmovPknlMwlkSrasWrflDnon_transition: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\wlk\ras\rfl\AmovPknlMwlkSrasWrflDnon_transition";
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMwlkSrasWrflDf",0.015,"AmovPknlMwlkSrasWrflDl",0.015,"AmovPknlMwlkSrasWrflDb",0.015,"AmovPknlMwlkSrasWrflDr",0.015};
};
class AmovPknlMstpSrasWrflDnon_turnL: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90L";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
};
class AmovPknlMstpSrasWrflDnon_turnR: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90R";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
};
class AmovPpneMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleProneActions";
duty = -1;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon.rtm";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
onLandBeg = "true";
onLandEnd = "true";
showWeaponAim = "true";
disableWeapons = "false";
visibleSize = 0.100123;
aimPrecision = 0.3;
aiming = "aimingDefault";
aimingBody = "aimingUpDefault";
leaning = "leaningDefault";
legs = "legsDefault";
leaningFactorBeg = 0;
leaningFactorEnd = 0;
limitGunMovement = "true";
soundOverride = "crawl";
weaponIK = 1;
headBobStrength = 0.20398;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1,"AmovPpneMstpSrasWrflDnon_turnL",0.02,"AmovPpneMstpSrasWrflDnon_turnR",0.02,"WeaponMagazineReloadProne",0.1,"AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr",0.02,"AwopPpneMstpSgthWrflDnon_Start",0.1,"AwopPpneMstpSgthWrflDnon_End",0.1,"AidlPpneMstpSrasWrflDnon0S",0.1,"AidlPpneMstpSrasWrflDnon01",0.1,"AidlPpneMstpSrasWrflDnon02",0.1,"AidlPpneMstpSrasWrflDnon03",0.1,"AmovPpneMstpSrasWrflDnon_healed",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_turnL",0.02,"AmovPpneMstpSrasWrflDnon_turnR",0.02,"AmovPpneMrunSlowWrflDf",0.02,"AmovPpneMrunSlowWrflDfl",0.02,"AmovPpneMrunSlowWrflDl",0.02,"AmovPpneMrunSlowWrflDbl",0.02,"AmovPpneMrunSlowWrflDb",0.02,"AmovPpneMrunSlowWrflDbr",0.02,"AmovPpneMrunSlowWrflDr",0.02,"AmovPpneMrunSlowWrflDfr",0.02,"AmovPpneMsprSlowWrflDf",0.02,"AmovPpneMsprSlowWrflDbl",0.02,"AmovPpneMsprSlowWrflDl",0.02,"AmovPpneMsprSlowWrflDr",0.02,"AmovPpneMsprSlowWrflDbr",0.02,"AmovPpneMsprSlowWrflDb",0.02,"AmovPpneMsprSlowWrflDfl",0.02,"AmovPpneMsprSlowWrflDfr",0.02,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSrasWrflDnon_1",0.01,"AdthPpneMstpSrasWrflDnon_2",0.01,"AidlPpneMstpSrasWrflDnon0S",0.02,"AidlPpneMstpSrasWrflDnon01",0.02,"AidlPpneMstpSrasWrflDnon02",0.02,"AidlPpneMstpSrasWrflDnon03",0.02};
};
class adthpercmstpsraswlnrdnon_1: DefaultDie
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_d.rtm";
speed = 0.7;
actions = "DeadActions";
looped = "false";
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class adthpercmstpsraswlnrdnon_2: adthpercmstpsraswlnrdnon_1
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_h.rtm";
looped = "false";
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AmovPpneMstpSrasWrflDnon_injured: AgonyBaseRfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
onLandBeg = "true";
onLandEnd = "true";
showWeaponAim = "true";
disableWeapons = "false";
visibleSize = 0.5;
aimPrecision = 2;
aiming = "aimingLying";
aimingBody = "aimingUpLying";
leaning = "aimingLying";
legs = "legsLyingAiming";
interpolationSpeed = 2;
disableWeaponsLong = "false";
soundOverride = "crawl";
speed = 1e+010;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.5,"AinjPpneMstpSnonWrflDnon_rolltoback",0.02};
InterpolateTo[] = {"AmovPpneMsprSlowWrflDf_injured",0.1};
};
class AmovPpneMstpSrasWrflDnon_injuredHealed: AmovPpneMstpSrasWrflDnon
{
actions = "RifleProneActions_injured";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
onLandBeg = "true";
onLandEnd = "true";
showWeaponAim = "false";
disableWeapons = "true";
speed = 0.17;
visibleSize = 0.5;
aiming = "aimingLying";
aimingBody = "aimingUpLying";
leaning = "aimingLying";
legs = "legsLyingAiming";
soundOverride = "crawl";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injuredHealed",0.0};
InterpolateTo[] = {};
};
class AmovPpneMstpSrasWrflDnon_turnL: AmovPpneMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90L";
speed = 0.5;
soundOverride = "crawl";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
};
class AmovPpneMstpSrasWrflDnon_turnR: AmovPpneMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90R";
speed = 0.5;
soundOverride = "crawl";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
};
class AmovPercMstpSrasWpstDnon: StandBase
{
actions = "PistolStandActions";
duty = -0.4;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm";
showWeaponAim = "true";
disableWeapons = "false";
disableWeaponsLong = "false";
showHandGun = "true";
speed = 1e+010;
relSpeedMin = 0.700001;
relSpeedMax = 1.1;
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
looped = "true";
soundEnabled = "false";
enableBinocular = "true";
leftHandIKBeg = "true";
leftHandIKCurve[] = {1};
leftHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
weaponIK = 2;
enableOptics = 2;
headBobStrength = 0.223881;
headBobMode = 2;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02,"AovrPercMstpSrasWpstDf",0.01,"AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon",0.01,"AmovPercMstpSrasWpstDnon_turnL",0.02,"AmovPercMstpSrasWpstDnon_turnR",0.02,"PistolMagazineReloadStand",0.1,"AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon",0.02,"ActsPercMstpSnonWpstDnon_sceneBardakPistol01",0.1,"AmovPercMstpSrasWpstDnon_SaluteIn",0.02,"AwopPercMstpSgthWpstDnon_Part1",0.1,"AswmPercMstpSnonWnonDnon",0.3,"AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01,"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon",0.02,"ctsLopoHover_shagarov",0.01};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_turnL",0.02,"AmovPercMstpSrasWpstDnon_turnR",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMwlkSrasWpstDfl",0.02,"AmovPercMwlkSrasWpstDl",0.02,"AmovPercMwlkSrasWpstDbl",0.02,"AmovPercMwlkSrasWpstDb",0.02,"AmovPercMwlkSrasWpstDbr",0.02,"AmovPercMwlkSrasWpstDr",0.02,"AmovPercMwlkSrasWpstDfr",0.02,"AmovPercMrunSrasWpstDf",0.02,"AmovPercMrunSrasWpstDfl",0.02,"AmovPercMrunSrasWpstDl",0.02,"AmovPercMrunSrasWpstDbl",0.02,"AmovPercMrunSrasWpstDb",0.02,"AmovPercMrunSrasWpstDbr",0.02,"AmovPercMrunSrasWpstDr",0.02,"AmovPercMrunSrasWpstDfr",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMevaSrasWpstDfl",0.02,"AmovPercMevaSrasWpstDfr",0.02,"AdthPercMstpSrasWpstDnon_1",0.01,"AdthPercMstpSrasWpstDnon_3",0.01,"AdthPercMstpSrasWpstDnon_5",0.01,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01};
};
class AidlPercMstpSrasWpstDnon_player_0S: AmovPercMstpSrasWpstDnon
{
variantsPlayer[] = {"AidlPercMstpSrasWpstDnon_player_idleSteady03",0.333,"AidlPercMstpSrasWpstDnon_player_idleSteady01",0.333,"AidlPercMstpSrasWpstDnon_player_idleSteady02",0.334};
variantAfter[] = {0,0,0};
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AidlPercMstpSrasWpstDnon_player_idleSteady01",0.02,"AidlPercMstpSrasWpstDnon_player_idleSteady02",0.02,"AidlPercMstpSrasWpstDnon_player_idleSteady03",0.02};
InterpolateTo[] = {};
};
class AidlPercMstpSrasWpstDnon_player_idleSteady01: AidlPercMstpSrasWpstDnon_player_0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady01";
speed = 0.105263;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
};
class AidlPercMstpSrasWpstDnon_player_idleSteady02: AidlPercMstpSrasWpstDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady02";
speed = 0.082192;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
};
class AidlPercMstpSrasWpstDnon_player_idleSteady03: AidlPercMstpSrasWpstDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady03";
speed = 0.122449;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
};
class AmovPercMstpSlowWpstDnon: AmovPercMstpSrasWpstDnon
{
actions = "PistolLowStandActions";
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm";
disableWeapons = "true";
enableMissile = "false";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
headBobStrength = 0.21393;
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02,"AovrPercMstpSlowWpstDf",0.01,"AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AidlPercMstpSrasWpstDnon0S",0.03,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDf",0.02,"AmovPercMwlkSlowWpstDfl",0.02,"AmovPercMwlkSlowWpstDl",0.02,"AmovPercMwlkSlowWpstDbl",0.02,"AmovPercMwlkSlowWpstDb",0.02,"AmovPercMwlkSlowWpstDbr",0.02,"AmovPercMwlkSlowWpstDr",0.02,"AmovPercMwlkSlowWpstDfr",0.02,"AmovPercMrunSlowWpstDf",0.02,"AmovPercMrunSlowWpstDfl",0.02,"AmovPercMrunSlowWpstDl",0.02,"AmovPercMrunSlowWpstDbl",0.02,"AmovPercMrunSlowWpstDb",0.02,"AmovPercMrunSlowWpstDbr",0.02,"AmovPercMrunSlowWpstDr",0.02,"AmovPercMrunSlowWpstDfr",0.02,"AmovPercMevaSlowWpstDf",0.02,"AmovPercMevaSlowWpstDfl",0.02,"AmovPercMevaSlowWpstDfr",0.02,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01};
};
class AidlPercMstpSlowWpstDnon_player_0S: AmovPercMstpSlowWpstDnon
{
variantsPlayer[] = {"AidlPercMstpSlowWpstDnon_player_idleSteady01",0.333,"AidlPercMstpSlowWpstDnon_player_idleSteady02",0.333,"AidlPercMstpSlowWpstDnon_player_idleSteady03",0.334};
variantAfter[] = {0,0,0};
headBobMode = 0;
headBobStrength = 0;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
ConnectTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AidlPercMstpSlowWpstDnon_player_idleSteady01",0.02,"AidlPercMstpSlowWpstDnon_player_idleSteady02",0.02,"AidlPercMstpSlowWpstDnon_player_idleSteady03",0.02};
InterpolateTo[] = {};
};
class AidlPercMstpSlowWpstDnon_player_idleSteady01: AidlPercMstpSlowWpstDnon_player_0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01";
speed = 0.105263;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02};
};
class AidlPercMstpSlowWpstDnon_player_idleSteady02: AidlPercMstpSlowWpstDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02";
speed = 0.082192;
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02};
};
class AidlPercMstpSlowWpstDnon_player_idleSteady03: AidlPercMstpSlowWpstDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03";
speed = 0.122449;
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02};
};
class AovrPercMstpSlowWpstDf: AmovPercMstpSlowWpstDnon
{
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\pst\AovrPercMstpSlowWpstDf";
speed = 0.517241;
looped = "false";
duty = 2;
relSpeedMin = 0.996672;
relSpeedMax = 0.996672;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
disableWeaponsLong = "true";
disableWeapons = "true";
enableOptics = "false";
limitGunMovement = 0.3;
headBobStrength = 0.512438;
forceAim = 1;
ConnectTo[] = {"AmovPercMstpSlowWpstDnon",0.01};
InterpolateTo[] = {};
};
class AmovPercMwlkSlowWpstDnon_transition: AmovPercMstpSlowWpstDnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\pst\AmovPercMwlkSlowWpstDnon_transition";
limitGunMovement = 0.6;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.015,"AmovPercMwlkSlowWpstDf",0.015,"AmovPercMwlkSlowWpstDfl",0.015,"AmovPercMwlkSlowWpstDl",0.015,"AmovPercMwlkSlowWpstDbl",0.015,"AmovPercMwlkSlowWpstDb",0.015,"AmovPercMwlkSlowWpstDbr",0.015,"AmovPercMwlkSlowWpstDr",0.015,"AmovPercMwlkSlowWpstDfr",0.015};
};
class AovrPercMstpSrasWpstDf: AmovPercMstpSrasWpstDnon
{
looped = "false";
speed = 0.517241;
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\pst\AovrPercMstpSrasWpstDf";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
relSpeedMin = 0.996672;
relSpeedMax = 0.996672;
duty = 2;
disableWeapons = "true";
disableWeaponsLong = "true";
enableOptics = "false";
limitGunMovement = 0.3;
headBobStrength = 0.512438;
forceAim = 1;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.01};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon: AmovPercMstpSrasWpstDnon
{
speed = 1.66667;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpslowwpstdnon.rtm";
enableOptics = 2;
interpolationRestart = 2;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.02};
};
class AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpercmstpsraswpstdnon.rtm";
speed = 1.76471;
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.01};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon",0.02};
};
class AmovPercMstpSrasWpstDnon_turnL: AmovPercMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90L";
speed = 0.5;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
};
class AmovPercMstpSrasWpstDnon_turnR: AmovPercMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90R";
speed = 0.5;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
};
class AmovPknlMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon
{
actions = "PistolKneelActions";
duty = -0.7;
visibleSize = 0.300122;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon.rtm";
showWeaponAim = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d";
weaponIK = 2;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02,"amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear",0.02,"AmovPknlMstpSrasWpstDnon_turnL",0.02,"AmovPknlMstpSrasWpstDnon_turnR",0.02,"AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf",0.01,"PistolMagazineReloadKneel",0.1,"amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon",0.02,"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon",0.02,"AwopPknlMstpSgthWpstDnon_Part1",0.1,"AidlPknlMstpSrasWpstDnon0S",0.02,"AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_turnL",0.02,"AmovPknlMstpSrasWpstDnon_turnR",0.02,"AmovPknlMwlkSrasWpstDf",0.02,"AmovPknlMwlkSrasWpstDfl",0.02,"AmovPknlMwlkSrasWpstDl",0.02,"AmovPknlMwlkSrasWpstDbl",0.02,"AmovPknlMwlkSrasWpstDb",0.02,"AmovPknlMwlkSrasWpstDbr",0.02,"AmovPknlMwlkSrasWpstDr",0.02,"AmovPknlMwlkSrasWpstDfr",0.02,"AmovPknlMrunSrasWpstDf",0.02,"AmovPknlMrunSrasWpstDfl",0.02,"AmovPknlMrunSrasWpstDl",0.02,"AmovPknlMrunSrasWpstDbl",0.02,"AmovPknlMrunSrasWpstDb",0.02,"AmovPknlMrunSrasWpstDbr",0.02,"AmovPknlMrunSrasWpstDr",0.02,"AmovPknlMrunSrasWpstDfr",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSrasWpstDnon_2",0.01,"AdthPknlMstpSrasWpstDnon_4",0.01,"AdthPknlMstpSrasWpstDnon_6",0.01,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2",0.2};
};
class AmovPknlMstpSlowWpstDnon: AmovPknlMstpSrasWpstDnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon";
disableWeaponsLong = "true";
actions = "PistolLowKneelActions";
ConnectTo[] = {"amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon",0.02};
InterpolateTo[] = {"AmovPknlMwlkSlowWpstDf",0.02,"AmovPknlMrunSlowWpstDf",0.02,"AmovPknlMrunSlowWpstDfl",0.02,"AmovPknlMrunSlowWpstDl",0.02,"AmovPknlMrunSlowWpstDbl",0.02,"AmovPknlMrunSlowWpstDb",0.02,"AmovPknlMrunSlowWpstDbr",0.02,"AmovPknlMrunSlowWpstDr",0.02,"AmovPknlMrunSlowWpstDfr",0.02,"AmovPknlMwlkSlowWpstDfl",0.02,"AmovPknlMwlkSlowWpstDl",0.02,"AmovPknlMwlkSlowWpstDbl",0.02,"AmovPknlMwlkSlowWpstDb",0.02,"AmovPknlMwlkSlowWpstDbr",0.02,"AmovPknlMwlkSlowWpstDr",0.02,"AmovPknlMwlkSlowWpstDfr",0.02,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2",0.2};
};
class AmovPknlMwlkSlowWpstDf: AmovPknlMstpSlowWpstDnon
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDf";
speed = 0.337079;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDf",0.025};
};
class AmovPknlMrunSlowWpstDf: AmovPknlMwlkSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf";
speed = 0.666667;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDf",0.025};
};
class AmovPknlMrunSlowWpstDfl: AmovPknlMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDfl",0.025};
};
class AmovPknlMrunSlowWpstDl: AmovPknlMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl";
speed = 0.625;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDl",0.025};
};
class AmovPknlMrunSlowWpstDbl: AmovPknlMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl";
speed = 0.666667;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDbl",0.025};
};
class AmovPknlMrunSlowWpstDb: AmovPknlMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb";
speed = 0.666667;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDb",0.025};
};
class AmovPknlMrunSlowWpstDbr: AmovPknlMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr";
speed = 0.666667;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDbr",0.025};
};
class AmovPknlMrunSlowWpstDr: AmovPknlMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr";
speed = 0.714286;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDr",0.025};
};
class AmovPknlMrunSlowWpstDfr: AmovPknlMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDfr",0.025};
};
class AmovPknlMwlkSlowWpstDfl: AmovPknlMwlkSlowWpstDf
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfl";
speed = 0.337079;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDfl",0.025};
};
class AmovPknlMwlkSlowWpstDl: AmovPknlMwlkSlowWpstDf
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDl";
speed = 0.29703;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDl",0.025};
};
class AmovPknlMwlkSlowWpstDbl: AmovPknlMwlkSlowWpstDf
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbl";
speed = 0.29703;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDbl",0.025};
};
class AmovPknlMwlkSlowWpstDb: AmovPknlMwlkSlowWpstDf
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDb";
speed = 0.29703;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDb",0.025};
};
class AmovPknlMwlkSlowWpstDbr: AmovPknlMwlkSlowWpstDf
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbr";
speed = 0.29703;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDbr",0.025};
};
class AmovPknlMwlkSlowWpstDr: AmovPknlMwlkSlowWpstDf
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDr";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDr",0.025};
};
class AmovPknlMwlkSlowWpstDfr: AmovPknlMwlkSlowWpstDf
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfr";
speed = 0.337079;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDfr",0.025};
};
class AidlPknlMstpSrasWpstDnon_player_0S: AmovPknlMstpSrasWpstDnon
{
variantAfter[] = {0,0,0};
variantsPlayer[] = {"AidlPknlMstpSrasWpstDnon_player_idleSteady03",0.333,"AidlPknlMstpSrasWpstDnon_player_idleSteady02",0.333,"AidlPknlMstpSrasWpstDnon_player_idleSteady01",0.334};
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AidlPknlMstpSrasWpstDnon_player_idleSteady01",0.02,"AidlPknlMstpSrasWpstDnon_player_idleSteady02",0.02,"AidlPknlMstpSrasWpstDnon_player_idleSteady03",0.02};
InterpolateTo[] = {};
};
class AidlPknlMstpSrasWpstDnon_player_idleSteady01: AidlPknlMstpSrasWpstDnon_player_0S
{
variantAfter[] = {1,1,1};
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01";
speed = 0.133334;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class AidlPknlMstpSrasWpstDnon_player_idleSteady02: AidlPknlMstpSrasWpstDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02";
speed = 0.113207;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class AidlPknlMstpSrasWpstDnon_player_idleSteady03: AidlPknlMstpSrasWpstDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03";
speed = 0.122449;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon: AmovPknlMstpSrasWpstDnon
{
speed = 6;
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon.rtm";
looped = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {};
};
class AmovPknlMstpSrasWpstDnon_gear: AmovPknlMstpSrasWpstDnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon.rtm";
actions = "PistolKneelActions_gear";
disableWeapons = "true";
disableWeaponsLong = "true";
ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_gear",0.05};
};
class AmovPercMstpSrasWpstDnon_gear: AmovPknlMstpSrasWpstDnon_gear
{
actions = "PistolStandActions_gear";
ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_gear",0.05};
};
class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear: AmovPknlMstpSrasWpstDnon_gear
{
speed = 6;
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon.rtm";
looped = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.02,"AmovPercMstpSrasWpstDnon_gear",0.02};
InterpolateTo[] = {};
};
class AmovPercMrunSlowWpstDnon_transition: AmovPknlMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm";
speed = 1e+010;
showHandGun = "true";
soundOverride = "run";
soundEnabled = "true";
limitGunMovement = 0.3;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWpstDf",0.02,"AmovPknlMrunSrasWpstDfl",0.02,"AmovPknlMrunSrasWpstDl",0.02,"AmovPknlMrunSrasWpstDbl",0.02,"AmovPknlMrunSrasWpstDb",0.02,"AmovPknlMrunSrasWpstDbr",0.02,"AmovPknlMrunSrasWpstDr",0.02,"AmovPknlMrunSrasWpstDfr",0.02};
};
class AmovPknlMstpSrasWpstDnon_turnL: AmovPknlMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90L";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class AmovPknlMstpSrasWpstDnon_turnR: AmovPknlMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90R";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class AmovPpneMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon
{
actions = "PistolProneActions";
duty = -0.7;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon.rtm";
showWeaponAim = "true";
visibleSize = 0.100123;
onLandBeg = "true";
onLandEnd = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
legs = "legsDefault";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
leaningFactorBeg = 0;
leaningFactorEnd = 0;
leaning = "leaningDefault";
soundOverride = "crawl";
weaponIK = 2;
limitGunMovement = "true";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_turnL",0.02,"AmovPpneMstpSrasWpstDnon_turnR",0.02,"PistolMagazineReloadProne",0.1,"AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr",0.02,"AwopPpneMstpSgthWpstDnon_Part1",0.1,"AidlPpneMstpSrasWpstDnon0S",0.1,"AidlPpneMstpSrasWpstDnon01",0.1,"AidlPpneMstpSrasWpstDnon02",0.1,"AidlPpneMstpSrasWpstDnon03",0.1,"AmovPpneMstpSrasWpstDnon_healed",0.02,"AmovPpneMstpSnonWpstDnon_injured",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_turnL",0.02,"AmovPpneMstpSrasWpstDnon_turnR",0.02,"AmovPpneMrunSlowWpstDf",0.02,"AmovPpneMrunSlowWpstDfl",0.02,"AmovPpneMrunSlowWpstDl",0.02,"AmovPpneMrunSlowWpstDbl",0.02,"AmovPpneMrunSlowWpstDb",0.02,"AmovPpneMrunSlowWpstDbr",0.02,"AmovPpneMrunSlowWpstDr",0.02,"AmovPpneMrunSlowWpstDfr",0.02,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01,"AdthPpneMstpSrasWpstDnon_1",0.01,"AdthPpneMstpSrasWpstDnon_2",0.01,"AidlPpneMstpSrasWpstDnon0S",0.02,"AidlPpneMstpSrasWpstDnon01",0.02,"AidlPpneMstpSrasWpstDnon02",0.02,"AidlPpneMstpSrasWpstDnon03",0.02};
};
class AmovPpneMstpSrasWpstDnon_turnL: AmovPpneMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90L";
speed = 0.5;
soundOverride = "crawl";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
};
class AmovPpneMstpSrasWpstDnon_turnR: AmovPpneMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90R";
speed = 0.5;
soundOverride = "crawl";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
};
class AmovPknlMstpSrasWlnrDnon: Default
{
actions = "LauncherKneelStpActions";
duty = -0.7;
visibleSize = 0.300122;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon.rtm";
showWeaponAim = "false";
disableWeapons = "false";
disableWeaponsLong = "false";
enableMissile = "true";
canPullTrigger = "false";
aimPrecision = 0.5;
speed = 1e+010;
relSpeedMin = 0.7;
relSpeedMax = 1.1;
aiming = "aimingLauncher";
aimingBody = "aimingUpLauncher";
looped = "true";
soundEnabled = "false";
enableBinocular = "true";
leftHandIKBeg = "true";
leftHandIKCurve[] = {1};
leftHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
leaningFactorBeg = 0.5;
leaningFactorEnd = 0.5;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
weaponIK = 4;
enableOptics = 4;
headBobStrength = 0.20398;
headBobMode = 2;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02,"AmovPknlMstpSrasWlnrDnon_turnL",0.02,"AmovPknlMstpSrasWlnrDnon_turnR",0.02,"LauncherReloadKneel",0.1,"amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon",0.02,"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon",0.02,"AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon",0.03,"AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon",0.02,"AidlPknlMstpSrasWlnrDnon0S",0.02,"amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon",0.01};
InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02,"AmovPknlMstpSrasWlnrDnon_turnL",0.02,"AmovPknlMstpSrasWlnrDnon_turnR",0.02,"AmovPknlMrunSrasWlnrDf",0.02,"AmovPknlMrunSrasWlnrDfl",0.02,"AmovPknlMrunSrasWlnrDl",0.02,"AmovPknlMrunSrasWlnrDbl",0.02,"AmovPknlMrunSrasWlnrDb",0.02,"AmovPknlMrunSrasWlnrDbr",0.02,"AmovPknlMrunSrasWlnrDr",0.02,"AmovPknlMrunSrasWlnrDfr",0.02,"AmovPercMevaSlowWlnrDf",0.02,"AmovPercMevaSlowWlnrDfr",0.02,"AmovPercMevaSlowWlnrDfl",0.02,"AmovPknlMwlkSrasWlnrDf",0.02,"AmovPknlMwlkSrasWlnrDfl",0.02,"AmovPknlMwlkSrasWlnrDl",0.02,"AmovPknlMwlkSrasWlnrDbl",0.02,"AmovPknlMwlkSrasWlnrDb",0.02,"AmovPknlMwlkSrasWlnrDbr",0.02,"AmovPknlMwlkSrasWlnrDr",0.02,"AmovPknlMwlkSrasWlnrDfr",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01,"AdthPknlMstpSrasWlnrDnon_2",0.01};
};
class AidlPknlMstpSlowWlnrDnon_S0: AmovPknlMstpSrasWlnrDnon
{
variantsAI[] = {"AidlPknlMstpSlowWlnrDnon_01",0.005,"AidlPknlMstpSlowWlnrDnon_02",0.005,"AidlPknlMstpSlowWlnrDnon_03",0.005,"AidlPknlMstpSlowWlnrDnon_04",0.005,"AidlPknlMstpSlowWlnrDnon_05",0.005,"AidlPknlMstpSlowWlnrDnon_idleSteady01",0.3,"AidlPknlMstpSlowWlnrDnon_idleSteady02",0.3,"AidlPknlMstpSlowWlnrDnon_idleSteady03",0.3,"AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1",0.004,"AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2",0.004,"AidlPknlMstpSlowWlnrDnon_03N",0.004,"AidlPknlMstpSlowWlnrDnon_04N",0.004,"AidlPknlMstpSlowWlnrDnon_05N",0.004,"AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3",0.004,"AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4",0.004,"AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5",0.004,"AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6",0.004,"AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7",0.004,"AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8",0.005,"AidlPknlMstpSlowWlnrDnon_12checkingLnr1",0.005,"AidlPknlMstpSlowWlnrDnon_13checkingLnr2",0.005,"AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9",0.005,"AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10",0.005,"AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11",0.005,"AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12",0.005};
variantAfter[] = {0,0,0};
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\lnr\AmovPknlMstpSlowWlnrDnon.rtm";
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_01",0.02,"AidlPknlMstpSlowWlnrDnon_idleSteady01",0.02,"AidlPknlMstpSlowWlnrDnon_idleSteady02",0.02,"AidlPknlMstpSlowWlnrDnon_idleSteady03",0.02,"AidlPknlMstpSlowWlnrDnon_02",0.02,"AidlPknlMstpSlowWlnrDnon_03",0.02,"AidlPknlMstpSlowWlnrDnon_04",0.02,"AidlPknlMstpSlowWlnrDnon_05",0.02,"AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1",0.02,"AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2",0.02,"AidlPknlMstpSlowWlnrDnon_03N",0.02,"AidlPknlMstpSlowWlnrDnon_04N",0.02,"AidlPknlMstpSlowWlnrDnon_05N",0.02,"AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3",0.02,"AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4",0.02,"AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5",0.02,"AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6",0.02,"AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7",0.02,"AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8",0.02,"AidlPknlMstpSlowWlnrDnon_12checkingLnr1",0.02,"AidlPknlMstpSlowWlnrDnon_13checkingLnr2",0.02,"AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9",0.02,"AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10",0.02,"AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11",0.02,"AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AidlPknlMstpSrasWlnrDnon0S",0.02};
};
class AidlPknlMstpSrasWlnrDnon_player_0S: AmovPknlMstpSrasWlnrDnon
{
variantsAI[] = {"AidlPknlMstpSrasWlnrDnon_player_idleSteady01",0.333,"AidlPknlMstpSrasWlnrDnon_player_idleSteady02",0.333,"AidlPknlMstpSrasWlnrDnon_player_idleSteady03",0.334};
variantAfter[] = {0,0,0};
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AidlPknlMstpSrasWlnrDnon_player_idleSteady01",0.02,"AidlPknlMstpSrasWlnrDnon_player_idleSteady02",0.02,"AidlPknlMstpSrasWlnrDnon_player_idleSteady03",0.02};
InterpolateTo[] = {};
};
class AidlPknlMstpSrasWlnrDnon_player_idleSteady01: AidlPknlMstpSrasWlnrDnon_player_0S
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01";
speed = 0.26667;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSrasWlnrDnon_player_idleSteady02: AidlPknlMstpSrasWlnrDnon_player_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02";
speed = 0.210526;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSrasWlnrDnon_player_idleSteady03: AidlPknlMstpSrasWlnrDnon_player_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady03";
speed = 0.292683;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AmovPknlMstpSrasWlnrDnon_turnL: AmovPknlMstpSrasWlnrDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90L";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AmovPknlMstpSrasWlnrDnon_turnR: AmovPknlMstpSrasWlnrDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90R";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AmovPercMstpSnonWnonDnon: StandBase
{
actions = "CivilStandActions";
duty = -0.4;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon";
showWeaponAim = "false";
disableWeapons = "false";
canPullTrigger = "false";
speed = 1e+010;
relSpeedMin = 0.7;
relSpeedMax = 1.1;
leaningFactorBeg = 0;
leaningFactorEnd = 0;
looped = "true";
soundEnabled = "false";
enableBinocular = "true";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
headBobStrength = 0.21393;
limitGunMovement = 0.1;
enableOptics = -1;
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide1A",0.02,"ActsPercMstpSnonWpstDnon_suicide2A",0.02,"AmovPercMstpSnonWnonDnon_sekaniIn",0.02,"AidlPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01,"AovrPercMstpSnonWnonDf",0.01,"AmovPercMstpSnonWnonDnon_turnL",0.02,"AmovPercMstpSnonWnonDnon_turnR",0.02,"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.03,"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon",0.02,"ActsPercMstpSnonWnonDnon_varStayLeant",2.0,"ActsPercMstpSnonWrflDnon_Interrogate01",2.0,"ActsPercMstpSnonWrflDnon_Interrogate02",2.0,"ActsPsitMstpSnonWnonDnon_InterrogateLeaves",2.0,"AmovPercMstpSnonWnonDnon_Scared",2.0,"AmovPercMstpSnonWnonDnon_Scared2",2.0,"AmovPercMstpSnonWnonDnon_carCheckPush",2.0,"AmovPercMstpSnonWnonDnon_carCheckWash",2.0,"AmovPercMstpSnonWnonDnon_carCheckWheel",2.0,"AmovPercMstpSnonWnonDnon_exerciseKata",2.0,"ActsPercMstpSnonWnonDnon_DancingDuoIvan",2.0,"ActsPercMstpSnonWnonDnon_DancingDuoStefan",2.0,"ActsPercMstpSnonWnonDnon_DancingStefan",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendA",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendB",2.0,"AmovPercMstpSnonWnonDnon_exercisePushup",2.0,"AmovPercMstpSnonWnonDnon_seeWatch",2.0,"AmovPercMstpSnonWnonDnon_talking",2.0,"ActsPercMstpSnonWpstDnon_sceneBardak01",0.1,"AmovPercMstpSnonWnonDnon_normalizationTest",0.1,"AmovPercMstpSnonWnonDnon_SaluteIn",0.1,"AmovPercMstpSnonWnonDnon_EaseIn",0.1,"AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.1,"AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon",0.1,"AwopPercMstpSgthWnonDnon_start",0.1,"LadderCivilOn",1.0,"AswmPercMstpSnonWnonDnon",0.3,"ActsPknlMstpWunaSnonDnon_sceneCrashSite_Villager",0.1,"AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow",0.02,"AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium",0.02,"AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh",0.02,"amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon",0.02,"ActsPercSnonWnonDnon_assembling",0.01,"ActsPercSnonWnonDnon_carFixing",0.01,"ActsPercSnonWnonDnon_carFixing2",0.01,"ActsPercSnonWnonDnon_tableSupport_TalkIn",0.01,"ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Kostey",0.01,"AidlPpneMstpSnonWnonDnon_SleepA_layDown",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_layDown",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_layDown",0.01,"ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Nikitin",0.01,"ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Bardak",0.01,"ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Homeless",0.01,"ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Lopotev1",0.01,"ErcUnarm_sitUnarm_L",0.01,"ErcUnarm_sitUnarm_R",0.01,"sitTableRfl_listening_onTTractor",0.01,"sitUnarm_L_idleLoop_onFoiledPallets",0.01,"sitUnarm_L_idleLoop_onFoiledPallets2",0.01,"ErcUnarm_sitTable",0.01,"sitTableUnarm_talkingListening_TowingTractor",0.01,"UnaErc_UnaErcPoslechVelitele",0.01,"Csdr_LHD_oprenOzabradli118cm_A",0.01,"UnaErcVelitelProslov1",0.01,"FPS_shift",0.01,"ctsLopoHover_cdf2",0.01,"ctsLopoHover_lopotev",0.01,"sitUnarm_L_idleLoop_inUH1Y",0.01,"AmelPercMstpSnonWnonDnon_amaterUder1",0.02,"AmelPercMstpSnonWnonDnon_amaterUder2",0.02,"AmelPercMstpSnonWnonDnon_amaterUder3",0.02,"AmelPercMstpSnonWnonDnon_zasah1",0.02,"AmelPercMstpSnonWnonDnon_zasah2",0.02,"AmelPercMstpSnonWnonDnon_zasah3hard",0.02,"AmelPercMstpSnonWnonDnon_zasah4",0.02,"AmelPercMstpSnonWnonDnon_zasah5hard",0.02,"AmelPercMstpSnonWnonDnon_zasah6hlava",0.02,"AmelPercMstpSnonWnonDnon_zasah7bricho",0.02,"NavigationDriverReverse",0.01,"RepairingKneel",0.01,"RepairingErc",0.01,"NavigationHeli",0.01,"AmovPercMstpSnonWnonDnon_initLoop",0.01,"AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou",0.01,"AmovPercMstpSnonWnonDnon_idle68boxing",0.01,"AmovPercMstpSnonWnonDnon_zevl",0.01};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AmovPercMwlkSnonWnonDfr",0.02,"AmovPercMrunSnonWnonDf",0.02,"AmovPercMrunSnonWnonDfl",0.02,"AmovPercMstpSnonWnonDnon_turnL",0.02,"AmovPercMstpSnonWnonDnon_turnR",0.02,"AmovPercMwlkSnonWnonDf",0.02,"AmovPercMwlkSnonWnonDfl",0.02,"AmovPercMwlkSnonWnonDl",0.02,"AmovPercMwlkSnonWnonDbl",0.02,"AmovPercMwlkSnonWnonDb",0.02,"AmovPercMwlkSnonWnonDbr",0.02,"AmovPercMwlkSnonWnonDr",0.02,"AmovPercMrunSnonWnonDl",0.02,"AmovPercMrunSnonWnonDbl",0.02,"AmovPercMrunSnonWnonDb",0.02,"AmovPercMrunSnonWnonDbr",0.02,"AmovPercMrunSnonWnonDr",0.02,"AmovPercMrunSnonWnonDfr",0.02,"AmovPercMevaSnonWnonDf",0.02,"AmovPercMevaSnonWnonDfl",0.02,"AmovPercMevaSnonWnonDfr",0.02,"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"ActsPsitMstpSnonWnonDnon_varSittingDrinking",0.02,"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1",0.1,"ActsPercMstpSnonWnonDnon_talking01",0.1,"ActsPercMstpSnonWnonDnon_talking02",0.1,"ActsPercMstpSnonWnonDnon_talking03",0.1,"ActsPercMstpSnonWnonDnon_talking04",0.1,"AidlPercSnonWnonDnon_talkBS",0.01,"sitTableRfl_listening_onTTractor",0.01,"sitUnarm_L_idleLoop_onFoiledPallets",0.01,"sitUnarm_L_idleLoop_onFoiledPallets2",0.01,"sitUnarm_L_idleLoop_inUH1Y",0.01};
};
class ActsPercMstpSnonWpstDnon_suicide1A: AmovPercMstpSnonWnonDnon
{
looped = "false";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1A";
speed = 1.57895;
head = "headNo";
forceAim = 1;
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide1B",0.02};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_suicide2A: ActsPercMstpSnonWpstDnon_suicide1A
{
looped = "false";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2A";
speed = 1.25;
head = "headNo";
forceAim = 1;
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide2B",0.02};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_suicide1B: ActsPercMstpSnonWpstDnon_suicide1A
{
looped = "false";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1B";
terminal = "false";
speed = 0.143541;
showHandGun = "true";
head = "headNo";
forceAim = 1;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_suicide2B: ActsPercMstpSnonWpstDnon_suicide1B
{
looped = "false";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2B";
terminal = "false";
speed = 0.124481;
showHandGun = "true";
head = "headNo";
forceAim = 1;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_sekaniIn: AmovPercMstpSnonWnonDnon
{
looped = "false";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniIn";
speed = 0.258621;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekani1",0.02,"AmovPercMstpSnonWnonDnon_sekani2",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_sekani1: AmovPercMstpSnonWnonDnon_sekaniIn
{
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2";
looped = "true";
speed = 0.153846;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani2",0.02};
};
class AmovPercMstpSnonWnonDnon_sekani2: AmovPercMstpSnonWnonDnon_sekani1
{
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2";
looped = "true";
speed = 0.2;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani1",0.02};
};
class AmovPercMstpSnonWnonDnon_sekaniOut: AmovPercMstpSnonWnonDnon_sekaniIn
{
looped = "false";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniOut";
speed = 0.30303;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {};
};
class AidlPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon
{
variantsAI[] = {"AidlPercMstpSnonWnonDnon01",0.01,"AidlPercMstpSnonWnonDnon02",0.01,"AidlPercMstpSnonWnonDnon03",0.01,"AidlPercMstpSnonWnonDnon04",0.01,"AidlPercMstpSnonWnonDnon05",0.01,"AidlPercMstpSnonWnonDnon06",0.01,"AidlPercMstpSnonWnonDnon07",0.01,"AidlPercMstpSnonWnonDnon08",0.01,"AidlPercMstpSnonWnonDnon_idleSteady04",0.23,"AidlPercMstpSnonWnonDnon_idleSteady03",0.23,"AidlPercMstpSnonWnonDnon_idleSteady02",0.23,"AidlPercMstpSnonWnonDnon_idleSteady01",0.23};
variantAfter[] = {1,1,1};
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {};
};
class AidlPercMstpSnonWnonDnon_player: AidlPercMstpSnonWnonDnon
{
variantsAI[] = {};
variantsPlayer[] = {"AidlPercMstpSnonWnonDnon_player_idleSteady04",0.25,"AidlPercMstpSnonWnonDnon_player_idleSteady03",0.25,"AidlPercMstpSnonWnonDnon_player_idleSteady02",0.25,"AidlPercMstpSnonWnonDnon_player_idleSteady01",0.25};
variantAfter[] = {0,0,0};
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {};
};
class AidlPercMstpSnonWnonDnon_player_0S: AidlPercMstpSnonWnonDnon_player
{
variantAfter[] = {1,1,1};
limitGunMovement = 0.1;
interpolationSpeed = 30;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady01",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady02",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady03",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady04",0.01};
InterpolateTo[] = {};
};
class AidlPercMstpSnonWnonDnon_player_idleSteady01: AidlPercMstpSnonWnonDnon_player_0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady01";
speed = 0.069767;
looped = "false";
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01};
};
class AidlPercMstpSnonWnonDnon_player_idleSteady02: AidlPercMstpSnonWnonDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady02";
speed = 0.064516;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01};
};
class AidlPercMstpSnonWnonDnon_player_idleSteady03: AidlPercMstpSnonWnonDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady03";
speed = 0.070588;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01};
};
class AidlPercMstpSnonWnonDnon_player_idleSteady04: AidlPercMstpSnonWnonDnon_player_idleSteady01
{
speed = 0.070588;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01};
};
class AmovPercMwlkSnonWnonDnon_transition: AmovPercMstpSnonWnonDnon
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\non\non\AmovPercMwlkSnonWnonDnon_transition";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.015,"AmovPercMstpSnonWnonDnon",0.015,"AmovPercMwlkSnonWnonDf",0.015,"AmovPercMwlkSnonWnonDfl",0.015,"AmovPercMwlkSnonWnonDl",0.015,"AmovPercMwlkSnonWnonDbl",0.015,"AmovPercMwlkSnonWnonDb",0.015,"AmovPercMwlkSnonWnonDbr",0.015,"AmovPercMwlkSnonWnonDr",0.015};
};
class AovrPercMstpSnonWnonDf: AmovPercMstpSnonWnonDnon
{
looped = "false";
speed = 0.576923;
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\non\non\AovrPercMstpSnonWnonDf";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
relSpeedMin = 0.996672;
relSpeedMax = 0.996672;
duty = 2;
disableWeapons = "true";
disableWeaponsLong = "true";
enableOptics = "false";
limitGunMovement = 0.3;
headBobStrength = 0.512438;
forceAim = 1;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_turnL: AmovPercMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L";
speed = 0.5;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
};
class AmovPercMstpSnonWnonDnon_turnR: AmovPercMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R";
speed = 0.5;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
};
class AmovPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon
{
actions = "CivilKneelActions";
duty = -0.7;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
enableOptics = -1;
disableWeapons = "false";
disableWeaponsLong = "false";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_gear",0.02,"AmovPercMstpSnonWnonDnon_gear",0.02,"AmovPknlMstpSnonWnonDnon_turnL",0.02,"AmovPknlMstpSnonWnonDnon_turnR",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon",0.01,"AidlPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01,"AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon",0.02,"c7a_bravoErcTOknl",0.01};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AmovPknlMstpSnonWnonDnon_turnL",0.02,"AmovPknlMstpSnonWnonDnon_turnR",0.02,"AmovPknlMrunSnonWnonDf",0.02,"AmovPknlMwlkSnonWnonDf",0.02,"AmovPknlMwlkSnonWnonDbr",0.02,"AmovPknlMwlkSnonWnonDbl",0.02,"AmovPknlMwlkSnonWnonDb",0.02,"AmovPknlMwlkSnonWnonDl",0.02,"AmovPknlMwlkSnonWnonDr",0.02,"AmovPknlMwlkSnonWnonDfr",0.02,"AmovPknlMwlkSnonWnonDfl",0.02,"AmovPknlMrunSnonWnonDfl",0.02,"AmovPknlMrunSnonWnonDl",0.02,"AmovPknlMrunSnonWnonDbl",0.02,"AmovPknlMrunSnonWnonDb",0.02,"AmovPknlMrunSnonWnonDbr",0.02,"AmovPknlMrunSnonWnonDr",0.02,"AmovPknlMrunSnonWnonDfr",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01,"AdthPknlMstpSnonWnonDnon_2",0.01,"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2",0.1};
};
class AmovPknlMstpSnonWnonDnon_gear: AmovPknlMstpSnonWnonDnon
{
actions = "CivilKneelActions_gear";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_gear_trans",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.02};
};
class AmovPknlMstpSnonWnonDnon_gear_trans: AmovPknlMstpSnonWnonDnon_gear
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_gear_trans";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_gear",0.03,"AmovPknlMstpSrasWrflDnon_gear",0.03,"AmovPercMstpSrasWrflDnon_gear",0.03,"AmovPercMstpSlowWrflDnon_gear",0.03};
};
class AmovPercMstpSnonWnonDnon_gear: AmovPknlMstpSnonWnonDnon_gear
{
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_gear_trans",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear",0.02};
};
class AmovPknlMstpSnonWnonDnon_turnL: AmovPknlMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AIturn90L";
speed = 1.2;
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02};
};
class AmovPknlMstpSnonWnonDnon_turnR: AmovPknlMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AIturn90R";
speed = 1.2;
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02};
};
class AmovPpneMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon
{
actions = "CivilProneActions";
duty = -1;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm";
legs = "Wholebody";
onLandBeg = "true";
onLandEnd = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
aimingBody = "empty";
disableWeapons = "false";
soundOverride = "crawl";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_turnL",0.02,"AmovPpneMstpSnonWnonDnon_turnR",0.02,"AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr",0.02,"AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.1,"AwopPpneMstpSgthWnonDnon_start",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1,"AidlPpneMstpSnonWnonDnon01",0.1,"AidlPpneMstpSnonWnonDnon02",0.1,"AidlPpneMstpSnonWnonDnon03",0.1,"AmovPpneMstpSnonWnonDnon_healed",0.02,"AmovPpneMstpSnonWnonDnon_injured",0.1};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_turnL",0.02,"AmovPpneMstpSnonWnonDnon_turnR",0.02,"AmovPpneMrunSnonWnonDf",0.02,"AmovPpneMrunSnonWnonDfl",0.02,"AmovPpneMrunSnonWnonDl",0.02,"AmovPpneMrunSnonWnonDbl",0.02,"AmovPpneMrunSnonWnonDb",0.02,"AmovPpneMrunSnonWnonDbr",0.02,"AmovPpneMrunSnonWnonDr",0.02,"AmovPpneMrunSnonWnonDfr",0.02,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMstpSnonWnonDnon_turnL: AmovPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90L";
speed = 0.5;
soundOverride = "crawl";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
};
class AmovPpneMstpSnonWnonDnon_turnR: AmovPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90R";
speed = 0.5;
soundOverride = "crawl";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
};
class AmovPercMwlkSlowWrflDf: AmovPercMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDf";
speed = 0.535714;
duty = -0.1;
soundOverride = "walk";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
soundEnabled = "true";
limitGunMovement = 0.6;
actions = "RifleLowStandActionsWlkF";
soundEdge[] = {0.25,0.5,0.75,1};
walkcycles = 2;
headBobStrength = 0.20398;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AidlPercMwlkSrasWrflDf",0.01,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPknlMwlkSlowWrflDf",0.03,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01};
};
class AidlPercMwlkSrasWrflDf: AmovPercMwlkSlowWrflDf
{
actions = "RifleStandActions_Idle";
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\low\rfl\AmovPercMwlkSlowWrflDf_FastVariant";
speed = 0.588235;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWrflDf",0.01,"AidlPercMrunSrasWrflDf",0.025,"AidlPercMevaSrasWrflDf",0.025,"AidlPercMwlkSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02};
};
class AmovPercMwlkSlowWrflDfl: AmovPercMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfl";
speed = 0.535714;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleLowStandActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.025,"AmovPercMwlkSlowWrflDl",0.025,"AmovPercMrunSlowWrflDfl",0.025,"AmovPknlMwlkSlowWrflDfl",0.03,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01};
};
class AmovPercMwlkSlowWrflDl: AmovPercMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDl";
speed = 0.526316;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleLowStandActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMwlkSlowWrflDbl",0.025,"AmovPercMrunSlowWrflDl",0.025,"AmovPknlMwlkSlowWrflDl",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01};
};
class AmovPercMwlkSlowWrflDbl: AmovPercMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbl";
speed = 0.566038;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleLowStandActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDl",0.025,"AmovPercMwlkSlowWrflDb",0.025,"AmovPercMrunSlowWrflDbl",0.025,"AmovPknlMwlkSlowWrflDbl",0.03,"AdthPercMstpSlowWrflDb_8",0.01};
};
class AmovPercMwlkSlowWrflDb: AmovPercMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDb";
speed = 0.566038;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleLowStandActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbl",0.025,"AmovPercMwlkSlowWrflDbr",0.025,"AmovPercMrunSlowWrflDb",0.025,"AmovPknlMwlkSlowWrflDb",0.03,"AdthPercMstpSlowWrflDb_8",0.01};
};
class AmovPercMwlkSlowWrflDbr: AmovPercMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbr";
speed = 0.566038;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleLowStandActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDb",0.025,"AmovPercMwlkSlowWrflDr",0.025,"AmovPercMrunSlowWrflDbr",0.025,"AmovPknlMwlkSlowWrflDbr",0.03,"AdthPercMstpSlowWrflDb_8",0.01};
};
class AmovPercMwlkSlowWrflDr: AmovPercMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDr";
speed = 0.535714;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleLowStandActionsWlkR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbr",0.025,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDr",0.025,"AmovPknlMwlkSlowWrflDr",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01};
};
class AmovPercMwlkSlowWrflDfr: AmovPercMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfr";
speed = 0.535714;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleLowStandActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.025,"AmovPercMwlkSlowWrflDr",0.025,"AmovPercMrunSlowWrflDfr",0.025,"AmovPknlMwlkSlowWrflDfr",0.03,"AmovPercMevaSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01};
};
class AmovPercMrunSlowWrflDf: AmovPercMstpSlowWrflDnon
{
visibleSize = 0.900121;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.821918;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
duty = 0.2;
showWeaponAim = "true";
disableWeapons = "true";
disableWeaponsLong = "false";
leaningFactorBeg = 0;
leaningFactorEnd = 0;
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "RifleLowStandActionsRunF";
walkcycles = 2;
headBobStrength = 0.20398;
ConnectTo[] = {"ActsPercMrunSlowWrflDf_FlipFlopPara",0.01,"ActsPercMrunSlowWrflDf_TumbleOver",0.01,"AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.025,"AidlPercMrunSrasWrflDf",0.01,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPknlMrunSlowWrflDf",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMrunSlowWrflDf_6",0.01,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1};
};
class AidlPercMrunSrasWrflDf: AmovPercMrunSlowWrflDf
{
actions = "RifleStandActions_Idle";
ConnectTo[] = {};
InterpolateTo[] = {"AidlPercMwlkSrasWrflDf",0.025,"AmovPercMrunSlowWrflDf",0.01,"AidlPercMevaSrasWrflDf",0.025,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02};
};
class AmovPercMrunSlowWrflDfl: AmovPercMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl";
speed = 0.7;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleLowStandActionsRunFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMrunSlowWrflDl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPknlMrunSlowWrflDfl",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMrunSlowWrflDf_6",0.01,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1};
};
class AmovPercMrunSlowWrflDl: AmovPercMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl";
speed = 0.769231;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleLowStandActionsRunL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDl",0.025,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDbl",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPknlMrunSlowWrflDl",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01};
};
class AmovPercMrunSlowWrflDbl: AmovPercMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl";
speed = 0.882353;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleLowStandActionsRunBL";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbl",0.025,"AmovPercMrunSlowWrflDl",0.025,"AmovPercMrunSlowWrflDb",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPknlMrunSlowWrflDbl",0.03,"AdthPercMstpSlowWrflDb_8",0.01};
};
class AmovPercMrunSlowWrflDb: AmovPercMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb";
speed = 0.882353;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleLowStandActionsRunB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDb",0.025,"AmovPercMrunSlowWrflDbl",0.025,"AmovPercMrunSlowWrflDbr",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPknlMrunSlowWrflDb",0.03,"AdthPercMstpSlowWrflDb_8",0.01};
};
class AmovPercMrunSlowWrflDbr: AmovPercMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr";
speed = 0.882353;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleLowStandActionsRunBR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbr",0.025,"AmovPercMrunSlowWrflDb",0.025,"AmovPercMrunSlowWrflDr",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPknlMrunSlowWrflDbr",0.03,"AdthPercMstpSlowWrflDb_8",0.01};
};
class AmovPercMrunSlowWrflDr: AmovPercMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr";
speed = 0.857143;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleLowStandActionsRunR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDr",0.025,"AmovPercMrunSlowWrflDbr",0.025,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMrunSlowWrflDr",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01};
};
class AmovPercMrunSlowWrflDfr: AmovPercMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr";
speed = 0.7;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleLowStandActionsRunFR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMrunSlowWrflDr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMrunSlowWrflDfr",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMrunSlowWrflDf_6",0.01,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1};
};
class AmovPercMwlkSrasWrflDf: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
visibleSize = 0.800121;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDf";
speed = 1.34;
duty = -0.1;
soundOverride = "walk";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
aimPrecision = 0.15;
soundEnabled = "true";
limitGunMovement = 0.6;
actions = "RifleStandActionsWlkF";
headBobStrength = 0.20398;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPknlMwlkSrasWrflDf",0.03,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDf_1",0.01,"AdthPercMstpSrasWrflDf_2",0.01,"AdthPercMstpSrasWrflDf_4",0.01,"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1,"AdthPercMstpSrasWrflDf_8",0.01};
};
class AmovPercMwlkSrasWrflDfl: AmovPercMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfl";
speed = 1.26;
actions = "RifleStandActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMwlkSrasWrflDl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPknlMwlkSrasWrflDfl",0.03,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDf_1",0.01,"AdthPercMstpSrasWrflDf_2",0.01,"AdthPercMstpSrasWrflDf_4",0.01,"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1,"AdthPercMstpSrasWrflDf_8",0.01};
};
class AmovPercMwlkSrasWrflDl: AmovPercMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDl";
speed = 1.26;
actions = "RifleStandActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMwlkSrasWrflDbl",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPknlMwlkSrasWrflDl",0.03,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPercMwlkSrasWrflDbl: AmovPercMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbl";
speed = 1;
actions = "RifleStandActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDl",0.025,"AmovPercMwlkSrasWrflDb",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPknlMwlkSrasWrflDbl",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01};
};
class AmovPercMwlkSrasWrflDb: AmovPercMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDb";
speed = 1.14;
actions = "RifleStandActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDbl",0.025,"AmovPercMwlkSrasWrflDbr",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPknlMwlkSrasWrflDb",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01};
};
class AmovPercMwlkSrasWrflDbr: AmovPercMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbr";
speed = 0.9;
actions = "RifleStandActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDb",0.025,"AmovPercMwlkSrasWrflDr",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPknlMwlkSrasWrflDbr",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01};
};
class AmovPercMwlkSrasWrflDr: AmovPercMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDr";
speed = 1.34;
actions = "RifleStandActionsWlkR";
headBobStrength = 0.20398;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDbr",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMwlkSrasWrflDr",0.03,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPercMwlkSrasWrflDfr: AmovPercMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfr";
speed = 1.21;
actions = "RifleStandActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMwlkSrasWrflDr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMwlkSrasWrflDfr",0.03,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDf_1",0.01,"AdthPercMstpSrasWrflDf_2",0.01,"AdthPercMstpSrasWrflDf_4",0.01,"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1,"AdthPercMstpSrasWrflDf_8",0.01};
};
class AmovPercMrunSrasWrflDf: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
visibleSize = 0.900121;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.713771;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
soundOverride = "run";
duty = 0.2;
aimPrecision = 1.5;
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "RifleStandActionsRunF";
walkcycles = 2;
headBobStrength = 0.20398;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDf",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01};
};
class AmovPercMrunSrasWrflDfl: AmovPercMrunSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl";
speed = 0.7;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
actions = "RifleStandActionsRunFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDfl",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01};
};
class AmovPercMrunSrasWrflDl: AmovPercMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl";
speed = 0.769231;
actions = "RifleStandActionsRunL";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDl",0.025,"AmovPercMwlkSrasWrflDl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDl",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01};
};
class AmovPercMrunSrasWrflDbl: AmovPercMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl";
speed = 0.882353;
actions = "RifleStandActionsRunBL";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDbl",0.025,"AmovPercMwlkSrasWrflDbl",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDbl",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01};
};
class AmovPercMrunSrasWrflDb: AmovPercMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb";
speed = 0.882353;
actions = "RifleStandActionsRunB";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDb",0.025,"AmovPercMwlkSrasWrflDb",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDb",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01};
};
class AmovPercMrunSrasWrflDbr: AmovPercMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr";
speed = 0.882353;
actions = "RifleStandActionsRunBR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDbr",0.025,"AmovPercMwlkSrasWrflDbr",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDbr",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01};
};
class AmovPercMrunSrasWrflDr: AmovPercMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr";
speed = 0.857143;
actions = "RifleStandActionsRunR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDr",0.025,"AmovPercMwlkSrasWrflDr",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDr",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01};
};
class AmovPercMrunSrasWrflDfr: AmovPercMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr";
speed = 0.7;
actions = "RifleStandActionsRunFR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDfr",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01};
};
class AmovPercMwlkSnonWnonDf: AmovPercMstpSnonWnonDnon
{
actions = "CivilWlkActionsF";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
walkcycles = 2;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPknlMwlkSnonWnonDf",0.03,"AmovPercMevaSnonWnonDf",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1};
};
class AmovPercMwlkSnonWnonDfl: AmovPercMwlkSnonWnonDf
{
actions = "CivilWlkActionsFL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.025,"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDl",0.025,"AmovPknlMwlkSnonWnonDfl",0.03,"AmovPercMevaSnonWnonDfl",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1};
};
class AmovPercMwlkSnonWnonDl: AmovPercMwlkSnonWnonDf
{
actions = "CivilWlkActionsL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMrunSnonWnonDl",0.025,"AmovPknlMwlkSnonWnonDl",0.03};
};
class AmovPercMwlkSnonWnonDbl: AmovPercMwlkSnonWnonDf
{
actions = "CivilWlkActionsBL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDl",0.025,"AmovPercMwlkSnonWnonDb",0.025,"AmovPercMrunSnonWnonDbl",0.025,"AmovPknlMwlkSnonWnonDbl",0.03};
};
class AmovPercMwlkSnonWnonDb: AmovPercMwlkSnonWnonDf
{
actions = "CivilWlkActionsB";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDb",0.03};
};
class AmovPercMwlkSnonWnonDbr: AmovPercMwlkSnonWnonDf
{
actions = "CivilWlkActionsBR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
speed = 0.337079;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDb",0.025,"AmovPercMwlkSnonWnonDr",0.025,"AmovPercMrunSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDbr",0.03};
};
class AmovPercMwlkSnonWnonDr: AmovPercMwlkSnonWnonDf
{
actions = "CivilWlkActionsR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.15,"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDr",0.025,"AmovPknlMwlkSnonWnonDr",0.03};
};
class AmovPercMwlkSnonWnonDfr: AmovPercMwlkSnonWnonDf
{
actions = "CivilWlkActionsFR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDr",0.15,"AmovPercMrunSnonWnonDfr",0.025,"AmovPknlMwlkSnonWnonDfr",0.03,"AmovPercMevaSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1};
};
class AmovPercMrunSnonWnonDf: AmovPercMstpSnonWnonDnon
{
actions = "CivilRunActionsF";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDf";
speed = 1.1;
soundEdge[] = {0.25,0.5,0.75,1};
duty = 0.1;
soundOverride = "run";
soundEnabled = "true";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
walkcycles = 2;
disableWeapons = "true";
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMrunSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDf",0.03,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDf",0.02};
};
class AmovPercMrunSnonWnonDfl: AmovPercMrunSnonWnonDf
{
actions = "CivilRunActionsFL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfl";
speed = 0.810811;
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPercMrunSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDfl",0.03,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDfl",0.02};
};
class AmovPercMrunSnonWnonDl: AmovPercMrunSnonWnonDfl
{
actions = "CivilRunActionsL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDl";
speed = 0.810811;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDl",0.025,"AmovPercMrunSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDl",0.03};
};
class AmovPercMrunSnonWnonDbl: AmovPercMrunSnonWnonDl
{
actions = "CivilRunActionsBL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbl";
speed = 0.810811;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMrunSnonWnonDl",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDbl",0.03};
};
class AmovPercMrunSnonWnonDb: AmovPercMrunSnonWnonDl
{
actions = "CivilRunActionsB";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDb";
speed = 0.857143;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDb",0.025,"AmovPercMrunSnonWnonDbl",0.025,"AmovPercMrunSnonWnonDbr",0.025,"AmovPknlMrunSnonWnonDb",0.03};
};
class AmovPercMrunSnonWnonDbr: AmovPercMrunSnonWnonDl
{
actions = "CivilRunActionsBR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbr";
speed = 0.857143;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDbr",0.03};
};
class AmovPercMrunSnonWnonDr: AmovPercMrunSnonWnonDl
{
actions = "CivilRunActionsR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDr";
speed = 0.882353;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDr",0.025,"AmovPercMrunSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDr",0.03};
};
class AmovPercMrunSnonWnonDfr: AmovPercMrunSnonWnonDl
{
actions = "CivilRunActionsFR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfr";
speed = 0.882353;
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDfr",0.03,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDfr",0.02};
};
class AmovPknlMwlkSlowWrflDf: AmovPknlMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDf";
speed = 0.84;
duty = 0.1;
soundOverride = "walk";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
soundEnabled = "true";
visibleSize = 0.400122;
actions = "RifleKneelLowActionsWlkF";
headBobStrength = 0.20398;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.03,"AmovPknlMwlkSlowWrflDfl",0.025,"AmovPknlMwlkSlowWrflDfr",0.025,"AmovPknlMrunSlowWrflDf",0.025};
};
class AmovPknlMwlkSlowWrflDfl: AmovPknlMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfl";
speed = 0.86;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleKneelLowActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfl",0.03,"AmovPknlMwlkSlowWrflDf",0.025,"AmovPknlMwlkSlowWrflDl",0.025,"AmovPknlMrunSlowWrflDfl",0.025};
};
class AmovPknlMwlkSlowWrflDl: AmovPknlMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDl";
speed = 0.92;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleKneelLowActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDl",0.03,"AmovPknlMwlkSlowWrflDfl",0.025,"AmovPknlMwlkSlowWrflDbl",0.025,"AmovPknlMrunSlowWrflDl",0.025};
};
class AmovPknlMwlkSlowWrflDbl: AmovPknlMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbl";
speed = 0.82;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleKneelLowActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbl",0.03,"AmovPknlMwlkSlowWrflDl",0.025,"AmovPknlMwlkSlowWrflDb",0.025,"AmovPknlMrunSlowWrflDbl",0.025};
};
class AmovPknlMwlkSlowWrflDb: AmovPknlMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDb";
speed = 0.95;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleKneelLowActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDb",0.03,"AmovPknlMwlkSlowWrflDbl",0.025,"AmovPknlMwlkSlowWrflDbr",0.025,"AmovPknlMrunSlowWrflDb",0.025};
};
class AmovPknlMwlkSlowWrflDbr: AmovPknlMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbr";
speed = 0.86;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleKneelLowActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbr",0.03,"AmovPknlMwlkSlowWrflDb",0.025,"AmovPknlMwlkSlowWrflDr",0.025,"AmovPknlMrunSlowWrflDbr",0.025};
};
class AmovPknlMwlkSlowWrflDr: AmovPknlMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDr";
speed = 0.87;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleKneelLowActionsWlkR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDr",0.03,"AmovPknlMwlkSlowWrflDbr",0.025,"AmovPknlMwlkSlowWrflDfr",0.025,"AmovPknlMrunSlowWrflDr",0.025};
};
class AmovPknlMwlkSlowWrflDfr: AmovPknlMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfr";
speed = 0.82;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleKneelLowActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfr",0.03,"AmovPknlMwlkSlowWrflDf",0.025,"AmovPknlMwlkSlowWrflDr",0.025,"AmovPknlMrunSlowWrflDfr",0.025};
};
class AmovPknlMrunSlowWrflDf: AmovPknlMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.857143;
visibleSize = 0.600122;
duty = 0.3;
soundOverride = "run";
leaningFactorBeg = 0;
leaningFactorEnd = 0;
soundEnabled = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
actions = "RifleKneelLowActionsRunF";
headBobStrength = 0.20398;
limitGunMovement = 0.1;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.03,"AmovPknlMwlkSlowWrflDf",0.025,"AmovPknlMrunSlowWrflDfl",0.025,"AmovPknlMrunSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025};
};
class AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf: AmovPknlMrunSlowWrflDf
{
speed = 1.2;
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf";
looped = "false";
interpolationRestart = "true";
ConnectTo[] = {"AmovPknlMrunSlowWrflDf",0.01};
InterpolateTo[] = {};
};
class AmovPknlMrunSlowWrflDfl: AmovPknlMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl";
speed = 0.857143;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleKneelLowActionsRunFL";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDfl",0.03,"AmovPknlMwlkSlowWrflDfl",0.025,"AmovPknlMrunSlowWrflDf",0.025,"AmovPknlMrunSlowWrflDl",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfl",0.025};
};
class AmovPknlMrunSlowWrflDl: AmovPknlMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl";
speed = 0.833333;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleKneelLowActionsRunL";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSlowWrflDl",0.03,"AmovPknlMwlkSlowWrflDl",0.025,"AmovPknlMrunSlowWrflDfl",0.025,"AmovPknlMrunSlowWrflDbl",0.025};
};
class AmovPknlMrunSlowWrflDbl: AmovPknlMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl";
speed = 1;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleKneelLowActionsRunBL";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSlowWrflDbl",0.03,"AmovPknlMwlkSlowWrflDbl",0.025,"AmovPknlMrunSlowWrflDl",0.025,"AmovPknlMrunSlowWrflDb",0.025};
};
class AmovPknlMrunSlowWrflDb: AmovPknlMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb";
speed = 1;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleKneelLowActionsRunB";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSlowWrflDb",0.03,"AmovPknlMwlkSlowWrflDb",0.025,"AmovPknlMrunSlowWrflDbl",0.025,"AmovPknlMrunSlowWrflDbr",0.025};
};
class AmovPknlMrunSlowWrflDbr: AmovPknlMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr";
speed = 1;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleKneelLowActionsRunBR";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDbr",0.03,"AmovPknlMwlkSlowWrflDbr",0.025,"AmovPknlMrunSlowWrflDb",0.025,"AmovPknlMrunSlowWrflDr",0.025};
};
class AmovPknlMrunSlowWrflDr: AmovPknlMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr";
speed = 0.857143;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleKneelLowActionsRunR";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDr",0.03,"AmovPknlMwlkSlowWrflDr",0.025,"AmovPknlMrunSlowWrflDbr",0.025,"AmovPknlMrunSlowWrflDfr",0.025};
};
class AmovPknlMrunSlowWrflDfr: AmovPknlMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr";
speed = 0.857143;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleKneelLowActionsRunFR";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDfr",0.03,"AmovPknlMwlkSlowWrflDfr",0.025,"AmovPknlMrunSlowWrflDf",0.025,"AmovPknlMrunSlowWrflDr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfr",0.025};
};
class AmovPknlMwlkSrasWrflDf: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDf";
speed = 0.9;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d";
duty = 0.1;
soundOverride = "walk";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
soundEnabled = "true";
visibleSize = 0.400122;
actions = "RifleKneelActionsWlkF";
limitGunMovement = 0.6;
headBobStrength = 0.20398;
aimPrecision = 0.15;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDf",0.03,"AmovPknlMwlkSrasWrflDfl",0.025,"AmovPknlMwlkSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AdthPknlMwlkSrasWrflDf_1",0.01,"AdthPknlMwlkSrasWrflDf_2",0.01};
};
class AmovPknlMwlkSrasWrflDfl: AmovPknlMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfl";
speed = 0.9;
actions = "RifleKneelActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDfl",0.03,"AmovPknlMwlkSrasWrflDf",0.025,"AmovPknlMwlkSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AdthPknlMwlkSrasWrflDf_1",0.01,"AdthPknlMwlkSrasWrflDf_2",0.01};
};
class AmovPknlMwlkSrasWrflDl: AmovPknlMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDl";
speed = 1.1;
actions = "RifleKneelActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDl",0.03,"AmovPknlMwlkSrasWrflDfl",0.025,"AmovPknlMwlkSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDl",0.025};
};
class AmovPknlMwlkSrasWrflDbl: AmovPknlMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbl";
speed = 0.7;
actions = "RifleKneelActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDbl",0.03,"AmovPknlMwlkSrasWrflDl",0.025,"AmovPknlMwlkSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDbl",0.025};
};
class AmovPknlMwlkSrasWrflDb: AmovPknlMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDb";
speed = 0.85;
actions = "RifleKneelActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDb",0.03,"AmovPknlMwlkSrasWrflDbl",0.025,"AmovPknlMwlkSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDb",0.025};
};
class AmovPknlMwlkSrasWrflDbr: AmovPknlMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbr";
speed = 0.9;
actions = "RifleKneelActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDbr",0.03,"AmovPknlMwlkSrasWrflDb",0.025,"AmovPknlMwlkSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDbr",0.025};
};
class AmovPknlMwlkSrasWrflDr: AmovPknlMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDr";
speed = 1.1;
actions = "RifleKneelActionsWlkR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDr",0.03,"AmovPknlMwlkSrasWrflDbr",0.025,"AmovPknlMwlkSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDr",0.025};
};
class AmovPknlMwlkSrasWrflDfr: AmovPknlMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfr";
speed = 0.75;
actions = "RifleKneelActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDfr",0.03,"AmovPknlMwlkSrasWrflDf",0.025,"AmovPknlMwlkSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDfr",0.025,"AdthPknlMwlkSrasWrflDf_1",0.01,"AdthPknlMwlkSrasWrflDf_2",0.01};
};
class AmovPknlMrunSrasWrflDf: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.821918;
soundOverride = "run";
visibleSize = 0.600122;
looped = "true";
duty = 0.3;
leaningFactorBeg = 0;
leaningFactorEnd = 0;
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
actions = "RifleKneelActionsRunF";
limitGunMovement = 0.1;
headBobStrength = 0.20398;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDf",0.03,"AmovPknlMwlkSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AmovPknlMrunSrasWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPknlMrunSrasWrflDfl: AmovPknlMrunSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl";
speed = 0.821918;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
actions = "RifleKneelActionsRunFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDfl",0.03,"AmovPknlMwlkSrasWrflDfl",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDl",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfl",0.025,"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPknlMrunSrasWrflDl: AmovPknlMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl";
speed = 0.769231;
actions = "RifleKneelActionsRunL";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDl",0.03,"AmovPknlMwlkSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AmovPknlMrunSrasWrflDbl",0.025};
};
class AmovPknlMrunSrasWrflDbl: AmovPknlMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl";
speed = 0.882353;
actions = "RifleKneelActionsRunBL";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDbl",0.03,"AmovPknlMwlkSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDb",0.025};
};
class AmovPknlMrunSrasWrflDb: AmovPknlMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb";
speed = 0.882353;
actions = "RifleKneelActionsRunB";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDb",0.03,"AmovPknlMwlkSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDbr",0.025};
};
class AmovPknlMrunSrasWrflDbr: AmovPknlMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr";
speed = 0.882353;
actions = "RifleKneelActionsRunBR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDbr",0.03,"AmovPknlMwlkSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDr",0.025};
};
class AmovPknlMrunSrasWrflDr: AmovPknlMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr";
speed = 0.857143;
actions = "RifleKneelActionsRunR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDr",0.03,"AmovPknlMwlkSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDfr",0.025};
};
class AmovPknlMrunSrasWrflDfr: AmovPknlMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr";
speed = 0.821918;
actions = "RifleKneelActionsRunFR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDfr",0.03,"AmovPknlMwlkSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPercMwlkSrasWpstDf: AmovPercMstpSrasWpstDnon
{
actions = "PistolStandActionsWlkF";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDf";
speed = 0.612245;
soundEdge[] = {0.25,0.5,0.75,1};
walkcycles = 2;
visibleSize = 0.800121;
duty = -0.1;
soundOverride = "walk";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
soundEnabled = "true";
limitGunMovement = 0.6;
aimPrecision = 0.15;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDf",0.025,"AmovPknlMwlkSrasWpstDf",0.03,"AmovPercMevaSrasWpstDf",0.025,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01,"AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
};
class AmovPercMwlkSrasWpstDfl: AmovPercMwlkSrasWpstDf
{
actions = "PistolStandActionsWlkFL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfl";
speed = 0.612245;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMwlkSrasWpstDl",0.025,"AmovPercMrunSrasWpstDfl",0.025,"AmovPknlMwlkSrasWpstDfl",0.03,"AmovPercMevaSrasWpstDfl",0.025,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01,"AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
};
class AmovPercMwlkSrasWpstDl: AmovPercMwlkSrasWpstDf
{
actions = "PistolStandActionsWlkL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDl";
speed = 0.526316;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMwlkSrasWpstDbl",0.025,"AmovPercMrunSrasWpstDl",0.025,"AmovPknlMwlkSrasWpstDl",0.03};
};
class AmovPercMwlkSrasWpstDbl: AmovPercMwlkSrasWpstDf
{
actions = "PistolStandActionsWlkBL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbl";
speed = 0.535714;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDl",0.025,"AmovPercMwlkSrasWpstDb",0.025,"AmovPercMrunSrasWpstDbl",0.025,"AmovPknlMwlkSrasWpstDbl",0.03,"AdthPercMstpSrasWpstDb_8",0.01,"AdthPercMstpSrasWpstDb_9",0.01};
};
class AmovPercMwlkSrasWpstDb: AmovPercMwlkSrasWpstDf
{
actions = "PistolStandActionsWlkB";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDb";
speed = 0.535714;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbl",0.025,"AmovPercMwlkSrasWpstDbr",0.025,"AmovPercMrunSrasWpstDb",0.025,"AmovPknlMwlkSrasWpstDb",0.03,"AdthPercMstpSrasWpstDb_8",0.01,"AdthPercMstpSrasWpstDb_9",0.01};
};
class AmovPercMwlkSrasWpstDbr: AmovPercMwlkSrasWpstDf
{
actions = "PistolStandActionsWlkBR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbr";
speed = 0.535714;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
limitGunMovement = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDb",0.025,"AmovPercMwlkSrasWpstDr",0.025,"AmovPercMrunSrasWpstDbr",0.025,"AmovPknlMwlkSrasWpstDbr",0.03,"AdthPercMstpSrasWpstDb_8",0.01,"AdthPercMstpSrasWpstDb_9",0.01};
};
class AmovPercMwlkSrasWpstDr: AmovPercMwlkSrasWpstDf
{
actions = "PistolStandActionsWlkR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDr";
speed = 0.526316;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbr",0.025,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDr",0.025,"AmovPknlMwlkSrasWpstDr",0.03};
};
class AmovPercMwlkSrasWpstDfr: AmovPercMwlkSrasWpstDf
{
actions = "PistolStandActionsWlkFR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfr";
speed = 0.612245;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMwlkSrasWpstDr",0.025,"AmovPercMrunSrasWpstDfr",0.025,"AmovPknlMwlkSrasWpstDfr",0.03,"AmovPercMevaSrasWpstDfr",0.025,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01,"AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
};
class AmovPercMwlkSlowWpstDf: AmovPercMwlkSrasWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDf";
speed = 0.47619;
disableWeapons = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
aimPrecision = 0.15;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMevaSlowWpstDf",0.025};
};
class AmovPercMwlkSlowWpstDfl: AmovPercMwlkSlowWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfl";
speed = 0.47619;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMwlkSlowWpstDl",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMevaSlowWpstDfl",0.025};
};
class AmovPercMwlkSlowWpstDl: AmovPercMwlkSlowWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDl";
speed = 0.461538;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMwlkSlowWpstDbl",0.025,"AmovPercMrunSlowWpstDl",0.025};
};
class AmovPercMwlkSlowWpstDbl: AmovPercMwlkSlowWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbl";
speed = 0.337079;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDl",0.025,"AmovPercMwlkSlowWpstDb",0.025,"AmovPercMrunSlowWpstDbl",0.025};
};
class AmovPercMwlkSlowWpstDb: AmovPercMwlkSlowWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDb";
speed = 0.337079;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDbl",0.025,"AmovPercMwlkSlowWpstDbr",0.025,"AmovPercMrunSlowWpstDb",0.025};
};
class AmovPercMwlkSlowWpstDbr: AmovPercMwlkSlowWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbr";
speed = 0.337079;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDb",0.025,"AmovPercMwlkSlowWpstDr",0.025,"AmovPercMrunSlowWpstDbr",0.025};
};
class AmovPercMwlkSlowWpstDr: AmovPercMwlkSlowWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDr";
speed = 0.483871;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDbr",0.025,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDr",0.025};
};
class AmovPercMwlkSlowWpstDfr: AmovPercMwlkSlowWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfr";
speed = 0.47619;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMwlkSlowWpstDr",0.025,"AmovPercMrunSlowWpstDfr",0.025,"AmovPercMevaSlowWpstDfr",0.025};
};
class AmovPercMrunSrasWpstDf: AmovPercMstpSrasWpstDnon
{
soundEdge[] = {0.25,0.5,0.75,1};
actions = "PistolStandActionsRunF";
visibleSize = 0.900121;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDf";
speed = 0.8;
duty = 0.2;
soundOverride = "run";
showWeaponAim = "false";
disableWeapon = 1;
leaningFactorBeg = 0;
leaningFactorEnd = 0;
soundEnabled = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
walkcycles = 2;
disableWeapons = "true";
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMrunSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDf",0.03,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
};
class PistolStandActionsWlkF: AmovPercMrunSrasWpstDf
{
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AmovPercMrunSlowWpstDf: AmovPercMrunSrasWpstDf
{
actions = "PistolLowStandActions";
disableWeapons = "true";
visibleSize = 0.900121;
soundEdge[] = {0.25,0.5,0.75,1};
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDfr",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDf",0.025};
};
class AmovPercMrunSrasWpstDfl: AmovPercMrunSrasWpstDf
{
actions = "PistolStandActionsRunFL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfl";
speed = 0.7;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDf",0.025,"AmovPercMrunSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDfl",0.03,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDfl",0.02,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
};
class AmovPercMrunSlowWpstDfl: AmovPercMrunSrasWpstDfl
{
disableWeapons = "true";
actions = "PistolLowStandActions";
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMrunSlowWpstDl",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDfl",0.025};
};
class AmovPercMrunSrasWpstDl: AmovPercMrunSrasWpstDf
{
actions = "PistolStandActionsRunL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDl";
speed = 0.810811;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDl",0.025,"AmovPercMrunSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDl",0.03};
};
class AmovPercMrunSlowWpstDl: AmovPercMrunSrasWpstDl
{
disableWeapons = "true";
actions = "PistolLowStandActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDl",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDbl",0.025};
};
class AmovPercMrunSrasWpstDbl: AmovPercMrunSrasWpstDf
{
actions = "PistolStandActionsRunBL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbl";
speed = 0.857143;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbl",0.025,"AmovPercMrunSrasWpstDl",0.025,"AmovPercMrunSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDbl",0.03};
};
class AmovPercMrunSlowWpstDbl: AmovPercMrunSrasWpstDbl
{
disableWeapons = "true";
actions = "PistolLowStandActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDbl",0.025,"AmovPercMrunSlowWpstDl",0.025,"AmovPercMrunSlowWpstDb",0.025};
};
class AmovPercMrunSrasWpstDb: AmovPercMrunSrasWpstDf
{
actions = "PistolStandActionsRunB";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDb";
speed = 0.857143;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDb",0.025,"AmovPercMrunSrasWpstDbl",0.025,"AmovPercMrunSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDb",0.03};
};
class AmovPercMrunSlowWpstDb: AmovPercMrunSrasWpstDb
{
disableWeapons = "true";
actions = "PistolLowStandActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDb",0.025,"AmovPercMrunSlowWpstDbl",0.025,"AmovPercMrunSlowWpstDbr",0.025};
};
class AmovPercMrunSrasWpstDbr: AmovPercMrunSrasWpstDf
{
actions = "PistolStandActionsRunBR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbr";
speed = 0.857143;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbr",0.025,"AmovPercMrunSrasWpstDb",0.025,"AmovPercMrunSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDbr",0.03};
};
class AmovPercMrunSlowWpstDbr: AmovPercMrunSrasWpstDbr
{
disableWeapons = "true";
actions = "PistolLowStandActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDbr",0.025,"AmovPercMrunSlowWpstDb",0.025,"AmovPercMrunSlowWpstDr",0.025};
};
class AmovPercMrunSrasWpstDr: AmovPercMrunSrasWpstDf
{
actions = "PistolStandActionsRunR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDr";
speed = 0.882353;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDr",0.025,"AmovPercMrunSrasWpstDbr",0.025,"AmovPercMrunSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDr",0.03};
};
class AmovPercMrunSlowWpstDr: AmovPercMrunSrasWpstDr
{
disableWeapons = "true";
actions = "PistolLowStandActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDr",0.025,"AmovPercMrunSlowWpstDbr",0.025,"AmovPercMrunSlowWpstDfr",0.025};
};
class AmovPercMrunSrasWpstDfr: AmovPercMrunSrasWpstDf
{
actions = "PistolStandActionsRunFR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfr";
speed = 0.7;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDf",0.025,"AmovPercMrunSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDfr",0.03,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDfr",0.02,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
};
class AmovPercMrunSlowWpstDfr: AmovPercMrunSrasWpstDfr
{
disableWeapons = "true";
actions = "PistolLowStandActions";
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMrunSlowWpstDr",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDfr",0.025};
};
class AmovPknlMwlkSrasWpstDf: AmovPknlMstpSrasWpstDnon
{
visibleSize = 0.461538;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.461538;
duty = 0.1;
soundOverride = "walk";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
soundEnabled = "true";
limitGunMovement = 0.6;
aimPrecision = 0.15;
actions = "PistolKneelActionsWlkF";
walkcycles = 2;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.03,"AmovPknlMwlkSrasWpstDfl",0.025,"AmovPknlMwlkSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDf",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01};
};
class AmovPknlMwlkSrasWpstDfl: AmovPknlMwlkSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfl";
speed = 0.8;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
limitGunMovement = 0.6;
aimPrecision = 0.15;
actions = "PistolKneelActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.03,"AmovPknlMwlkSrasWpstDf",0.025,"AmovPknlMwlkSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDfl",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01};
};
class AmovPknlMwlkSrasWpstDl: AmovPknlMwlkSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDl";
speed = 1.25;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "PistolKneelActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDl",0.03,"AmovPknlMwlkSrasWpstDfl",0.025,"AmovPknlMwlkSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDl",0.025};
};
class AmovPknlMwlkSrasWpstDbl: AmovPknlMwlkSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbl";
speed = 0.8;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "PistolKneelActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbl",0.03,"AmovPknlMwlkSrasWpstDl",0.025,"AmovPknlMwlkSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDbl",0.025,"AdthPknlMstpSrasWpstDb_5",0.01};
};
class AmovPknlMwlkSrasWpstDb: AmovPknlMwlkSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDb";
speed = 0.8;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "PistolKneelActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDb",0.03,"AmovPknlMwlkSrasWpstDbl",0.025,"AmovPknlMwlkSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDb",0.025,"AdthPknlMstpSrasWpstDb_5",0.01};
};
class AmovPknlMwlkSrasWpstDbr: AmovPknlMwlkSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbr";
speed = 0.8;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "PistolKneelActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbr",0.03,"AmovPknlMwlkSrasWpstDb",0.025,"AmovPknlMwlkSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDbr",0.025,"AdthPknlMstpSrasWpstDb_5",0.01};
};
class AmovPknlMwlkSrasWpstDr: AmovPknlMwlkSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDr";
speed = 1.3;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "PistolKneelActionsWlkR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDr",0.03,"AmovPknlMwlkSrasWpstDbr",0.025,"AmovPknlMwlkSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDr",0.025};
};
class AmovPknlMwlkSrasWpstDfr: AmovPknlMwlkSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfr";
speed = 0.9;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "PistolKneelActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfr",0.03,"AmovPknlMwlkSrasWpstDf",0.025,"AmovPknlMwlkSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDfr",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01};
};
class AmovPknlMrunSrasWpstDf: AmovPercMrunSlowWpstDnon_transition
{
soundEdge[] = {0.25,0.5,0.75,1};
visibleSize = 0.600122;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf";
speed = 0.666667;
duty = 0.3;
soundOverride = "run";
showWeaponAim = "false";
disableWeapon = 1;
leaningFactorBeg = 0;
leaningFactorEnd = 0;
soundEnabled = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunF";
walkcycles = 2;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDf",0.03,"AmovPknlMwlkSrasWpstDf",0.025,"AmovPknlMrunSrasWpstDfl",0.025,"AmovPknlMrunSrasWpstDfr",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMrunSlowWpstDf";
speed = 1.5;
looped = "false";
ConnectTo[] = {"AmovPknlMrunSrasWpstDf",0.01};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01};
};
class AmovPknlMstpSlowWpstDnon_AmovPknlMrunSrasWpstDf: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\pst\AmovPknlMstpSlowWpstDnon_AmovPknlMrunSlowWpstDf";
speed = 1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01};
};
class AmovPknlMrunSrasWpstDfl: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl";
speed = 0.666667;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDfl",0.03,"AmovPknlMwlkSrasWpstDfl",0.025,"AmovPknlMrunSrasWpstDf",0.025,"AmovPknlMrunSrasWpstDl",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01};
};
class AmovPknlMrunSrasWpstDl: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl";
speed = 0.625;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDl",0.03,"AmovPknlMwlkSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDfl",0.025,"AmovPknlMrunSrasWpstDbl",0.025};
};
class AmovPknlMrunSrasWpstDbl: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl";
speed = 0.666667;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDbl",0.03,"AmovPknlMwlkSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDb",0.025};
};
class AmovPknlMrunSrasWpstDb: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb";
speed = 0.666667;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDb",0.03,"AmovPknlMwlkSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDbr",0.025};
};
class AmovPknlMrunSrasWpstDbr: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr";
speed = 0.666667;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDbr",0.03,"AmovPknlMwlkSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDr",0.025};
};
class AmovPknlMrunSrasWpstDr: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr";
speed = 0.714286;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDr",0.03,"AmovPknlMwlkSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDfr",0.025};
};
class AmovPknlMrunSrasWpstDfr: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr";
speed = 0.666667;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDfr",0.03,"AmovPknlMwlkSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDf",0.025,"AmovPknlMrunSrasWpstDr",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01};
};
class AmovPercMrunSlowWlnrDf: AmovPknlMstpSrasWlnrDnon
{
actions = "LauncherStandRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.810811;
duty = 0.3;
disableWeapons = "true";
disableWeaponsLong = "true";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
soundEnabled = "true";
soundOverride = "run";
enableMissile = "false";
canPullTrigger = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
walkcycles = 2;
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMrunSrasWlnrDf",0.03,"AmovPercMrunSlowWlnrDfl",0.025,"AmovPercMrunSlowWlnrDfr",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDf",0.025};
};
class AmovPknlMrunSrasWlnrDf: AmovPercMrunSlowWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDf";
speed = 0.857143;
actions = "LauncherKneelStpActionsRunF";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPercMrunSlowWlnrDf",0.03,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPercMevaSlowWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDf",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDf",0.03};
};
class AmovPercMrunSlowWlnrDfl: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl";
speed = 0.7;
canPullTrigger = "true";
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.025,"AmovPknlMrunSrasWlnrDfl",0.03,"AmovPercMrunSlowWlnrDl",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfr",0.025};
};
class AmovPknlMrunSrasWlnrDfl: AmovPercMrunSlowWlnrDf
{
actions = "LauncherKneelStpActionsRunFL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfl";
speed = 0.857143;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPercMrunSlowWlnrDfl",0.03,"AmovPknlMrunSrasWlnrDl",0.025,"AmovPercMevaSlowWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDfl",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDfl",0.03};
};
class AmovPercMrunSlowWlnrDl: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDl";
speed = 0.810811;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDfl",0.025,"AmovPknlMrunSrasWlnrDl",0.03,"AmovPercMrunSlowWlnrDbl",0.025,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDr",0.025};
};
class AmovPknlMrunSrasWlnrDl: AmovPercMrunSlowWlnrDl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDl";
speed = 0.833333;
actions = "LauncherKneelStpActionsRunL";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPercMrunSlowWlnrDl",0.03,"AmovPknlMrunSrasWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDl",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDl",0.03};
};
class AmovPercMrunSlowWlnrDbl: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandRunBActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbl";
speed = 0.882353;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDl",0.025,"AmovPknlMrunSrasWlnrDbl",0.03,"AmovPercMrunSlowWlnrDb",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbr",0.025};
};
class AmovPknlMrunSrasWlnrDbl: AmovPercMrunSlowWlnrDbl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbl";
speed = 1;
actions = "LauncherKneelStpActionsRunBL";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDl",0.025,"AmovPercMrunSlowWlnrDbl",0.03,"AmovPknlMrunSrasWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDbl",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"AmovPercMrunSrasWlnrDbl",0.03};
};
class AmovPercMrunSlowWlnrDb: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandRunBActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDb";
speed = 0.882353;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbl",0.025,"AmovPknlMrunSrasWlnrDb",0.03,"AmovPercMrunSlowWlnrDbr",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDb",0.025};
};
class AmovPknlMrunSrasWlnrDb: AmovPercMrunSlowWlnrDb
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDb";
speed = 1;
actions = "LauncherKneelStpActionsRunB";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbl",0.025,"AmovPercMrunSlowWlnrDb",0.03,"AmovPknlMrunSrasWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDb",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"AmovPercMrunSrasWlnrDb",0.03};
};
class AmovPercMrunSlowWlnrDbr: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandRunBActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbr";
speed = 0.882353;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDb",0.025,"AmovPknlMrunSrasWlnrDbr",0.03,"AmovPercMrunSlowWlnrDr",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbl",0.025};
};
class AmovPknlMrunSrasWlnrDbr: AmovPercMrunSlowWlnrDbr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbr";
speed = 1;
actions = "LauncherKneelStpActionsRunBR";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDb",0.025,"AmovPercMrunSlowWlnrDbr",0.03,"AmovPknlMrunSrasWlnrDr",0.025,"AmovPknlMwlkSrasWlnrDbr",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"AmovPercMrunSrasWlnrDbr",0.03};
};
class AmovPercMrunSlowWlnrDr: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDr";
speed = 1.5;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbr",0.025,"AmovPknlMrunSrasWlnrDr",0.03,"AmovPercMrunSlowWlnrDfr",0.025,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDl",0.025};
};
class AmovPknlMrunSrasWlnrDr: AmovPercMrunSlowWlnrDr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDr";
speed = 0.857143;
actions = "LauncherKneelStpActionsRunR";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbr",0.025,"AmovPercMrunSlowWlnrDr",0.03,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDr",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDr",0.03};
};
class AmovPercMrunSlowWlnrDfr: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr";
speed = 0.7;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.025,"AmovPercMrunSlowWlnrDr",0.025,"AmovPknlMrunSrasWlnrDfr",0.03,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfl",0.025};
};
class AmovPknlMrunSrasWlnrDfr: AmovPercMrunSlowWlnrDfr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfr";
speed = 0.857143;
actions = "LauncherKneelStpActionsRunFR";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPknlMrunSrasWlnrDr",0.025,"AmovPercMrunSlowWlnrDfr",0.03,"AmovPercMevaSlowWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDfr",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDfr",0.03};
};
class AmovPercMevaSlowWlnrDf: AmovPercMrunSlowWlnrDf
{
actions = "LauncherKneelEvasiveFActions";
duty = 0.6;
speed = 1;
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPercMevaSlowWlnrDfr",0.025,"AmovPercMevaSlowWlnrDfl",0.025};
};
class AmovPercMevaSlowWlnrDfr: AmovPercMevaSlowWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr";
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPercMevaSlowWlnrDf",0.025,"AmovPercMevaSlowWlnrDfl",0.025};
};
class AmovPercMevaSlowWlnrDfl: AmovPercMevaSlowWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl";
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPercMevaSlowWlnrDf",0.025,"AmovPercMevaSlowWlnrDfr",0.025};
};
class AmovPknlMwlkSrasWlnrDf: AmovPknlMstpSrasWlnrDnon
{
visibleSize = 0.400122;
actions = "LauncherKneelActionsWlkF";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDf";
speed = 0.95;
duty = 0.2;
soundOverride = "walk";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
soundEnabled = "true";
canPullTrigger = "true";
limitGunMovement = 0.6;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDfr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDf",0.03,"AmovPercMwlkSrasWlnrDf",0.03};
};
class AmovPknlMwlkSrasWlnrDfl: AmovPknlMwlkSrasWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfl";
speed = 0.9;
canPullTrigger = "true";
duty = 0.2;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherKneelActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDl",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDfr",0.03,"AmovPercMwlkSrasWlnrDfl",0.03};
};
class AmovPknlMwlkSrasWlnrDl: AmovPknlMwlkSrasWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDl";
speed = 1.2;
canPullTrigger = "true";
duty = 0.2;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherKneelActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDl",0.025,"AmovPknlMwlkSrasWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDbl",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDr",0.03,"AmovPercMwlkSrasWlnrDl",0.03};
};
class AmovPknlMwlkSrasWlnrDbl: AmovPknlMwlkSrasWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbl";
speed = 0.9;
canPullTrigger = "true";
duty = 0.2;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherKneelActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDl",0.025,"AmovPknlMwlkSrasWlnrDb",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDbr",0.03,"AmovPercMwlkSrasWlnrDbl",0.03};
};
class AmovPknlMwlkSrasWlnrDb: AmovPknlMwlkSrasWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDb";
speed = 0.9;
canPullTrigger = "true";
duty = 0.2;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherKneelActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDbr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDb",0.03,"AmovPercMwlkSrasWlnrDb",0.03};
};
class AmovPknlMwlkSrasWlnrDbr: AmovPknlMwlkSrasWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbr";
speed = 0.8;
canPullTrigger = "true";
duty = 0.2;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherKneelActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDbl",0.03,"AmovPercMwlkSrasWlnrDbr",0.03};
};
class AmovPknlMwlkSrasWlnrDr: AmovPknlMwlkSrasWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDr";
speed = 1.2;
canPullTrigger = "true";
duty = 0.2;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherKneelActionsWlkR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDr",0.025,"AmovPknlMwlkSrasWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDfr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDl",0.03,"AmovPercMwlkSrasWlnrDr",0.03};
};
class AmovPknlMwlkSrasWlnrDfr: AmovPknlMwlkSrasWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfr";
speed = 0.75;
canPullTrigger = "true";
duty = 0.2;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherKneelActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDfl",0.03,"AmovPercMwlkSrasWlnrDfr",0.03};
};
class AmovPknlMrunSnonWnonDf: AmovPknlMstpSnonWnonDnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.666667;
duty = 0.2;
soundOverride = "run";
soundEnabled = "true";
actions = "CivilKneelActionsRunF";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
walkcycles = 2;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMwlkSnonWnonDf",0.025,"AmovPknlMrunSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDfr",0.025};
};
class AmovPknlMwlkSnonWnonDf: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondf";
speed = 0.337079;
duty = 0.05;
walkcycles = 2;
actions = "CivilKneelActionsWlkF";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.03,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMwlkSnonWnonDfl",0.025};
};
class AmovPknlMwlkSnonWnonDbr: AmovPknlMwlkSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbr";
speed = 0.29703;
actions = "CivilKneelActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbr",0.03,"AmovPknlMwlkSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDbr",0.025};
};
class AmovPknlMwlkSnonWnonDbl: AmovPknlMwlkSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbl";
speed = 0.29703;
actions = "CivilKneelActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbl",0.03,"AmovPknlMwlkSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDbl",0.025};
};
class AmovPknlMwlkSnonWnonDb: AmovPknlMwlkSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondb";
speed = 0.29703;
actions = "CivilKneelActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDb",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDb",0.025};
};
class AmovPknlMwlkSnonWnonDl: AmovPknlMwlkSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondl";
speed = 0.29703;
actions = "CivilKneelActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDl",0.03,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMwlkSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDl",0.025};
};
class AmovPknlMwlkSnonWnonDr: AmovPknlMwlkSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondr";
speed = 0.3;
actions = "CivilKneelActionsWlkR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDr",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDr",0.025};
};
class AmovPknlMwlkSnonWnonDfr: AmovPknlMwlkSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfr";
speed = 0.337079;
actions = "CivilKneelActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMwlkSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDfr",0.025};
};
class AmovPknlMwlkSnonWnonDfl: AmovPknlMwlkSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfl";
speed = 0.337079;
actions = "CivilKneelActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDfl",0.03,"AmovPknlMwlkSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDfl",0.025};
};
class AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf";
speed = 1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMrunSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDfr",0.025};
};
class AmovPknlMrunSnonWnonDfl: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
speed = 0.666667;
actions = "CivilKneelActionsRunFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDl",0.025};
};
class AmovPknlMrunSnonWnonDl: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
speed = 0.625;
actions = "CivilKneelActionsRunL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDl",0.03,"AmovPknlMwlkSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDbl",0.025};
};
class AmovPknlMrunSnonWnonDbl: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
speed = 0.666667;
actions = "CivilKneelActionsRunBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDbl",0.03,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDb",0.025};
};
class AmovPknlMrunSnonWnonDb: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
speed = 0.666667;
actions = "CivilKneelActionsRunB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDb",0.03,"AmovPknlMwlkSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDbr",0.025};
};
class AmovPknlMrunSnonWnonDbr: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
speed = 0.666667;
actions = "CivilKneelActionsRunBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDbr",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMrunSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDr",0.025};
};
class AmovPknlMrunSnonWnonDr: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
speed = 0.714286;
actions = "CivilKneelActionsRunR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDr",0.03,"AmovPknlMwlkSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDbr",0.025,"AmovPknlMrunSnonWnonDfr",0.025};
};
class AmovPknlMrunSnonWnonDfr: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
speed = 0.666667;
actions = "CivilKneelActionsRunFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"AmovPercMrunSnonWnonDfr",0.03,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDr",0.025};
};
class AmovPpneMrunSlowWrflDf: AmovPpneMstpSrasWrflDnon
{
visibleSize = 0.150123;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDf";
speed = 0.5;
soundOverride = "crawl";
duty = 0.2;
showWeaponAim = "false";
disableWeapons = "true";
soundEnabled = "true";
limitGunMovement = "false";
legs = "wholeBody";
aiming = "empty";
aimingBody = "empty";
leaning = "empty";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
actions = "RifleProneActionsRunF";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfl",0.025,"AmovPpneMrunSlowWrflDfr",0.025,"AmovPpneMsprSlowWrflDf",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMrunSlowWrflDfl: AmovPpneMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfl";
speed = 0.6;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDf",0.025,"AmovPpneMrunSlowWrflDl",0.025,"AmovPpneMsprSlowWrflDfl",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMrunSlowWrflDl: AmovPpneMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDl";
speed = 0.8;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfl",0.025,"AmovPpneMrunSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDl",0.025,"AdthPpneMstpSlowWrflDf_1",0.01};
};
class AmovPpneMrunSlowWrflDbl: AmovPpneMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbl";
speed = 0.7;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDl",0.025,"AmovPpneMrunSlowWrflDb",0.025,"AmovPpneMsprSlowWrflDbl",0.025,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMrunSlowWrflDb: AmovPpneMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDb";
speed = 0.4;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbl",0.025,"AmovPpneMrunSlowWrflDbr",0.025,"AmovPpneMsprSlowWrflDb",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMrunSlowWrflDbr: AmovPpneMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbr";
speed = 0.6;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDb",0.025,"AmovPpneMrunSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDbr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMrunSlowWrflDr: AmovPpneMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDr";
speed = 1;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbr",0.025,"AmovPpneMrunSlowWrflDfr",0.025,"AmovPpneMsprSlowWrflDr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMrunSlowWrflDfr: AmovPpneMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfr";
speed = 0.6;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDf",0.025,"AmovPpneMrunSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDfr",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDf: AmovPpneMrunSlowWrflDf
{
visibleSize = 0.200123;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf.rtm";
speed = 1.05;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDf",0.025,"AmovPpneMsprSlowWrflDfl",0.025,"AmovPpneMsprSlowWrflDfr",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDbl: AmovPpneMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbl.rtm";
speed = 1.44;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDl",0.025,"AmovPpneMsprSlowWrflDb",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDl: AmovPpneMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDl.rtm";
speed = 1.68;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDl",0.025,"AmovPpneMsprSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDfl",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDr: AmovPpneMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDr.rtm";
speed = 1.92;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDbr",0.025,"AmovPpneMsprSlowWrflDfr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDbr: AmovPpneMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbr.rtm";
speed = 1.26;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbr",0.025,"AmovPpneMsprSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDb",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDb: AmovPpneMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDb.rtm";
speed = 0.88;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDb",0.025,"AmovPpneMsprSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDbr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDf_injured: AmovPpneMstpSrasWrflDnon_injured
{
actions = "InjuredManActionsRfl";
speed = 0.5;
showWeaponAim = "false";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
limitGunMovement = "false";
soundOverride = "crawl";
duty = 2.6;
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1};
};
class AmovPpneMsprSlowWrflDfl: AmovPpneMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfl.rtm";
speed = 1.22;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfl",0.025,"AmovPpneMsprSlowWrflDf",0.025,"AmovPpneMsprSlowWrflDl",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDfr: AmovPpneMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfr.rtm";
speed = 1.16;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfr",0.025,"AmovPpneMsprSlowWrflDf",0.025,"AmovPpneMsprSlowWrflDr",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMrunSlowWpstDf: AmovPpneMstpSrasWpstDnon
{
visibleSize = 0.150123;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDf";
speed = 1;
soundOverride = "crawl";
duty = 0.4;
showWeaponAim = "false";
disableWeapons = "true";
limitGunMovement = "false";
soundEnabled = "true";
legs = "wholeBody";
leaning = "empty";
aimingBody = "empty";
aiming = "empty";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDl",0.025,"AmovPpneMrunSlowWpstDfr",0.025,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01};
};
class AmovPpneMrunSlowWpstDfl: AmovPpneMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfl";
speed = 0.93;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDl",0.025,"AmovPpneMrunSlowWpstDb",0.025,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01};
};
class AmovPpneMrunSlowWpstDl: AmovPpneMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDl";
speed = 1.4;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDf",0.025,"AmovPpneMrunSlowWpstDfl",0.025};
};
class AmovPpneMrunSlowWpstDbl: AmovPpneMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbl";
speed = 1;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDb",0.025,"AmovPpneMrunSlowWpstDbr",0.025};
};
class AmovPpneMrunSlowWpstDb: AmovPpneMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDb";
speed = 0.73;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDfl",0.025,"AmovPpneMrunSlowWpstDbl",0.025};
};
class AmovPpneMrunSlowWpstDbr: AmovPpneMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbr";
speed = 1.05;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDbl",0.025,"AmovPpneMrunSlowWpstDr",0.025};
};
class AmovPpneMrunSlowWpstDr: AmovPpneMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDr";
speed = 1.25;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDbr",0.025,"AmovPpneMrunSlowWpstDfr",0.025};
};
class AmovPpneMrunSlowWpstDfr: AmovPpneMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfr";
speed = 1;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDf",0.025,"AmovPpneMrunSlowWpstDr",0.025,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01};
};
class AmovPpneMrunSnonWnonDf: AmovPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDf";
speed = 0.9;
duty = 0.3;
soundOverride = "crawl";
leaningFactorBeg = 0;
leaningFactorEnd = 0;
soundEnabled = "true";
legs = "wholeBody";
aimingBody = "empty";
leaning = "empty";
aiming = "empty";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDfl",0.025,"AmovPpneMrunSnonWnonDfr",0.025,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05};
};
class AmovPpneMrunSnonWnonDfl: AmovPpneMrunSnonWnonDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl";
speed = 1;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDf",0.025,"AmovPpneMrunSnonWnonDl",0.025,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05};
};
class AmovPpneMrunSnonWnonDl: AmovPpneMrunSnonWnonDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDl";
speed = 1.5;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDfl",0.025,"AmovPpneMrunSnonWnonDbl",0.025};
};
class AmovPpneMrunSnonWnonDbl: AmovPpneMrunSnonWnonDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl";
speed = 1;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDl",0.025,"AmovPpneMrunSnonWnonDb",0.025};
};
class AmovPpneMrunSnonWnonDb: AmovPpneMrunSnonWnonDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDb";
speed = 0.65;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDbl",0.025,"AmovPpneMrunSnonWnonDbr",0.025};
};
class AmovPpneMrunSnonWnonDbr: AmovPpneMrunSnonWnonDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr";
speed = 0.9;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDb",0.025,"AmovPpneMrunSnonWnonDr",0.025};
};
class AmovPpneMrunSnonWnonDr: AmovPpneMrunSnonWnonDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDr";
speed = 1.4;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDbr",0.025,"AmovPpneMrunSnonWnonDfr",0.025};
};
class AmovPpneMrunSnonWnonDfr: AmovPpneMrunSnonWnonDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr";
speed = 1.05;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDf",0.025,"AmovPpneMrunSnonWnonDr",0.025,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05};
};
class WeaponMagazineReloadStand: Default
{
visibleSize = 0.750124;
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\rfl\AwopPercMstpSrldWrflDnon.rtm";
looped = "false";
speed = 0.4;
soundEnabled = "false";
disableWeapons = "true";
duty = -1;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class WeaponMagazineReloadKneel: WeaponMagazineReloadStand
{
visibleSize = 0.350124;
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\rfl\AwopPknlMstpSrldWrflDnon.rtm";
speed = 0.4;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class WeaponMagazineReloadProne: WeaponMagazineReloadStand
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\rfl\AwopPpneMstpSrldWrflDnon.rtm";
visibleSize = 0.125012;
aimPrecision = 0.5;
speed = 0.27;
onLandBeg = "true";
onLandEnd = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
weaponIK = 1;
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01,"AdthPpneMstpSrasWrflDnon_2",0.01};
};
class PistolMagazineReloadStand: Default
{
visibleSize = 0.750124;
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\pst\AwopPercMstpSrldWpstDnon.rtm";
looped = "false";
speed = 0.750124;
soundEnabled = "false";
disableWeapons = "true";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
duty = -1;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01,"AdthPercMstpSrasWpstDnon_3",0.01,"AdthPercMstpSrasWpstDnon_5",0.01};
};
class PistolMagazineReloadKneel: PistolMagazineReloadStand
{
visibleSize = 0.350124;
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\pst\AwopPknlMstpSrldWpstDnon.rtm";
speed = 0.32;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSrasWpstDnon_2",0.01,"AdthPknlMstpSrasWpstDnon_4",0.01,"AdthPknlMstpSrasWpstDnon_6",0.01};
};
class PistolMagazineReloadProne: PistolMagazineReloadStand
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\pst\AwopPpneMstpSrldWpstDnon.rtm";
visibleSize = 0.125012;
aimPrecision = 0.5;
speed = 0.6;
onLandBeg = "true";
onLandEnd = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01,"AdthPpneMstpSrasWpstDnon_2",0.01};
};
class LauncherReloadKneel: Default
{
visibleSize = 0.350124;
actions = "LauncherKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\lnr\AwopPknlMstpSrldWlnrDnon.rtm";
looped = "false";
speed = 0.25;
soundEnabled = "false";
disableWeapons = "true";
aiming = "aimingLauncher";
aimingBody = "aimingUpLauncher";
duty = -1;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWlnrDnon_1",0.01,"AdthPercMstpSlowWlnrDnon_2",0.01,"AdthPknlMwlkSrasWlnrDf_1",0.01};
};
class LauncherReloadStand: LauncherReloadKneel
{
file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\rld\lnr\awoppercmstpsrldwlnrdnon.rtm";
actions = "LauncherStandStpActions";
speed = 0.4;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01};
};
class TransAnimBase: Default
{
visibleSize = 0.500125;
looped = "false";
soundEnabled = "true";
enableOptics = "false";
leftHandIKBeg = "true";
leftHandIKCurve[] = {1};
leftHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
soundEdge[] = {0.01};
headBobStrength = 0.164179;
headBobMode = 2;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class TransAnimBase_noIK: TransAnimBase
{
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon";
speed = 2;
actions = "PistolKneelActions";
visibleSize = 0.3;
ConnectTo[] = {"AmovPknlMstpSlowWpstDnon",0.02};
InterpolateTo[] = {};
};
class amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon: amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {};
};
class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon";
actions = "PistolKneelActions";
disableWeaponsLong = "true";
showWeaponAim = "false";
enableBinocular = "true";
enableOptics = -1;
limitGunMovement = 0.1;
showHandGun = "true";
speed = 1;
ConnectTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end",0.02};
InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end",0.02};
};
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon: amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon";
showHandGun = "false";
ConnectTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end",0.02};
InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end",0.02};
};
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end: amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon",0.02};
};
class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end: amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end";
showHandGun = "false";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon",0.02};
};
class AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon: TransAnimBase
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\low\pst\AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon";
actions = "PistolStandActions";
speed = 2;
showHandGun = "true";
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon",0.02};
};
class AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon: TransAnimBase
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon";
actions = "PistolLowStandActions";
speed = 2;
showHandGun = "true";
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSlowWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.02};
};
class amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon.rtm";
actions = "LauncherStandStpActions";
speed = 3;
interpolationRestart = 2;
leaningFactorBeg = 0.5;
leaningFactorEnd = 0.5;
weaponIK = 4;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.01};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon",0.02};
};
class amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon.rtm";
actions = "LauncherStandStpActions";
speed = 3;
interpolationRestart = 2;
leaningFactorBeg = 0.5;
leaningFactorEnd = 0.5;
weaponIK = 4;
ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon",0.02};
};
class amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon: TransAnimBase_noIK
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon.rtm";
actions = "RifleStandActions";
speed = 0.3;
disableWeapons = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKEnd = "false";
leaningFactorEnd = 1;
leaningFactorBeg = 0.5;
rightHandIKCurve[] = {0.2,1,0.25,0};
leftHandIKCurve[] = {0.1,1,0.15,0};
weaponIK = 4;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01};
InterpolateTo[] = {"amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon",0.015,"AdthPercMstpSrasWrflDnon_32",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_rS0",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_1",0.01};
};
class amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon: TransAnimBase_noIK
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon.rtm";
actions = "LauncherStandStpActions";
speed = 0.4;
disableWeapons = "true";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
leftHandIKBeg = "false";
leftHandIKEnd = "false";
leaningFactorBeg = 1;
leaningFactorEnd = 0.5;
rightHandIKCurve[] = {0.76,0,0.81,1};
leftHandIKCurve[] = {0.85,0,0.9,1};
weaponIK = 4;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.01};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon",0.015,"adthpercmstpsraswlnrdnon_2",0.01};
};
class amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon: TransAnimBase
{
actions = "LauncherKneelStpActions";
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon.rtm";
speed = 1.2;
interpolationRestart = 2;
soundOverride = "laydown";
soundEnabled = "true";
leaningFactorBeg = 0.5;
leaningFactorEnd = 0.5;
weaponIK = 4;
duty = 0.25;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon",0.02};
};
class amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon.rtm";
actions = "LauncherStandStpActions";
speed = 1.2;
interpolationRestart = 2;
soundOverride = "standup";
soundEnabled = "true";
leaningFactorBeg = 0.5;
leaningFactorEnd = 0.5;
weaponIK = 4;
duty = 0.5;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon",0.02};
};
class AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.400125;
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm";
speed = 1.2;
leaningFactorBeg = 1;
leaningFactorEnd = 1;
interpolationRestart = 2;
enableOptics = "true";
soundOverride = "laydown";
soundEnabled = "true";
weaponIK = 1;
headBobStrength = 0.512438;
duty = 0.25;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon: AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon
{
actions = "RifleKneelLowActions";
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_amovpknlmstpslowwrfldnon.rtm";
speed = 1;
soundOverride = "laydown";
soundEnabled = "true";
disableWeapons = "true";
disableWeaponsLong = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.01};
};
class AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon
{
actions = "RifleStandActions_gear";
interpolationRestart = "true";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMstpSrasWrflDnon_gear",0.02,"AmovPercMstpSrasWrflDnon_diary",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.300125;
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm";
speed = 0.6;
soundOverride = "laydown";
onLandBeg = "false";
onLandEnd = "true";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
duty = 0.5;
enableOptics = "true";
leftHandIKBeg = "false";
leftHandIKCurve[] = {0,1,0.075,0,0.725,0,0.8,1};
rightHandIKCurve[] = {1};
leftHandIKEnd = "false";
soundEnabled = "true";
headBobStrength = 0.512438;
weaponIK = 1;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon.rtm";
speed = 0.652174;
soundOverride = "laydown";
onLandBeg = "false";
onLandEnd = "true";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {0.05,1,0.125,0,0.7,0,0.775,1};
rightHandIKCurve[] = {1};
leftHandIKEnd = "false";
soundEnabled = "true";
weaponIK = 1;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon: TransAnimBase
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon.rtm";
speed = 1.6;
leaningFactorBeg = 1;
leaningFactorEnd = 1;
interpolationRestart = 2;
weaponIK = 1;
disableWeaponsLong = "true";
disableWeapons = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.01,"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon.rtm";
speed = 1.5;
leaningFactorBeg = 1;
leaningFactorEnd = 1;
interpolationRestart = 2;
weaponIK = 1;
disableWeapons = "true";
disableWeaponsLong = "true";
looped = "false";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon: AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon
{
actions = "RifleKneelActions";
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon";
soundEnabled = "false";
disableWeapons = "true";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon: amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon
{
actions = "RifleKneelActions";
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMstpSrasWrflDnon";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon",0.02};
};
class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon.rtm";
speed = 1.05;
soundOverride = "laydown";
enableDirectControl = 0;
leaningFactorBeg = 1;
leaningFactorEnd = 0;
soundEnabled = "true";
duty = 2;
interpolationRestart = "true";
ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2",0.01};
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2: AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2.rtm";
speed = 1.1;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
leaningFactorBeg = 0;
leaningFactorEnd = 0;
soundEnabled = "true";
interpolationRestart = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon";
speed = 0.7;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
enableDirectControl = 0;
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = "true";
soundEnabled = "true";
duty = 2;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.600125;
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm";
speed = 1.15;
leaningFactorBeg = 1;
leaningFactorEnd = 1;
interpolationRestart = 2;
enableOptics = "true";
soundOverride = "standup";
soundEnabled = "true";
weaponIK = 1;
headBobStrength = 0.512438;
duty = 0.5;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon: AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon
{
interpolationRestart = "true";
disableWeapons = "true";
disableWeaponsLong = "true";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.150125;
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm";
speed = 0.6;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
enableOptics = "true";
leftHandIKCurve[] = {0.05,1,0.125,0,0.7,0,0.775,1};
rightHandIKCurve[] = {1};
leftHandIKBeg = "false";
leftHandIKEnd = "false";
soundEnabled = "true";
duty = 0.25;
weaponIK = 1;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf: TransAnimBase
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf.rtm";
speed = 2.07;
enableDirectControl = 0;
leaningFactorBeg = 1;
leaningFactorEnd = 0;
soundOverride = "sprint";
soundEnabled = "true";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2",0.01};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2: AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2";
speed = 1.5;
interpolationSpeed = 0.5;
interpolationRestart = "true";
soundOverride = "sprint";
soundEnabled = "true";
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.02,"AmovPercMrunSlowWrflDfl",0.02,"AmovPercMrunSlowWrflDfr",0.02,"AmovPercMwlkSrasWrflDf",0.02,"AmovPercMwlkSrasWrflDfl",0.02,"AmovPercMwlkSrasWrflDfr",0.02,"AmovPercMrunSrasWrflDf",0.02,"AmovPercMrunSrasWrflDfl",0.02,"AmovPercMrunSrasWrflDfr",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.02,"AmovPercMevaSrasWrflDfr",0.02,"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.600125;
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm";
speed = 0.5;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
leaningFactorBeg = 0;
leaningFactorEnd = 1;
interpolationRestart = 2;
duty = 1;
enableOptics = "true";
leftHandIKBeg = "false";
leftHandIKCurve[] = {0,1,0.075,0,0.45,0,0.55,1};
rightHandIKCurve[] = {1};
weaponIK = 1;
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf: TransAnimBase
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf";
speed = 1;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
enableDirectControl = 0;
leaningFactorBeg = 0;
leaningFactorEnd = 0;
duty = 2;
soundEnabled = "true";
interpolationRestart = "true";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2",0.01};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2: AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2";
speed = 0.1;
onLandBeg = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMstpSrasWrflDnon",0.025,"AmovPercMrunSlowWrflDf",0.02,"AmovPercMrunSrasWrflDf",0.02,"AmovPercMevaSrasWrflDf",0.02,"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon: AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon
{
actions = "RifleLowStandActions";
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpercmstpslowwrfldnon.rtm";
speed = 0.95;
soundOverride = "standup";
soundEnabled = "true";
disableWeapons = "true";
disableWeaponsLong = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon",0.005};
};
class AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.250125;
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm";
speed = 0.6;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
leaningFactorBeg = 0;
leaningFactorEnd = 1;
interpolationRestart = 2;
enableOptics = "true";
leftHandIKBeg = "false";
leftHandIKCurve[] = {0.05,1,0.125,0,0.6,0,0.675,1};
rightHandIKCurve[] = {1};
weaponIK = 1;
soundEnabled = "true";
duty = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon.rtm";
speed = 1.8;
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
leaningFactorBeg = 1;
leaningFactorEnd = 1;
interpolationRestart = 2;
enableOptics = 2;
soundOverride = "laydown";
soundEnabled = "true";
duty = 0.25;
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon.rtm";
speed = 0.95;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
enableDirectControl = 0;
soundEnabled = "true";
interpolationRestart = "true";
duty = 2;
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWpstDf_2",0.01};
};
class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2: AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2.rtm";
speed = 1.6;
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
soundEnabled = "true";
soundOverride = "laydown";
duty = 2;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon";
speed = 0.8;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
soundEnabled = "true";
duty = 0.5;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon";
speed = 1.2;
soundOverride = "standup";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
leaningFactorBeg = 1;
leaningFactorEnd = 1;
interpolationRestart = 2;
enableOptics = 2;
soundEnabled = "true";
duty = 0.5;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf: TransAnimBase
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf";
speed = 3.71;
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
enableDirectControl = 0;
soundOverride = "standup";
soundEnabled = "true";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2",0.01};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2: AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf
{
actions = "PistolRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2";
speed = 1.48;
soundOverride = "standup";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMevaSrasWpstDf",0.02};
InterpolateTo[] = {"AmovPercMevaSrasWpstDf",0.02,"AdthPercMstpSrasWpstDf_2",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon.rtm";
speed = 0.61;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
soundEnabled = "true";
duty = 0.25;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon";
speed = 0.5;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
leaningFactorBeg = 0;
leaningFactorEnd = 1;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
soundEnabled = "true";
duty = 1;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon";
speed = 0.61;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
leaningFactorBeg = 0;
leaningFactorEnd = 1;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
soundEnabled = "true";
duty = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf: TransAnimBase
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf";
speed = 1.31;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
enableDirectControl = 0;
soundEnabled = "true";
interpolationRestart = "true";
duty = 2;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2",0.01};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2: AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf
{
actions = "PistolRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2";
speed = 2.17;
soundOverride = "standup";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMrunSrasWpstDf",0.02,"AmovPercMevaSrasWpstDf",0.02};
InterpolateTo[] = {"AmovPercMrunSrasWpstDf",0.02,"AmovPercMevaSrasWpstDf",0.02,"AdthPercMstpSrasWpstDf_2",0.01};
};
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle: TransAnimBase_noIK
{
actions = "BinocKneelRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle";
speed = 1;
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AdthPknlMstpSlowWrflDnon_binocular",0.01};
};
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non: AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle
{
actions = "BinocKneelCivilActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02};
};
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr: TransAnimBase_noIK
{
actions = "BinocKneelLnrActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02};
};
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle: TransAnimBase_noIK
{
actions = "BinocProneRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle";
speed = 0.75;
onLandBeg = "false";
onLandEnd = "true";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AdthPpneMstpSlowWrflDnon_binocular",0.01};
};
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr: AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle
{
actions = "BinocProneLnrActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02};
};
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle: TransAnimBase
{
actions = "BinocStandRflActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_rifle";
speed = 1;
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AdthPercMstpSlowWrflDnon_binocular",0.01};
};
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non: AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle
{
actions = "BinocStandCivilActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02};
};
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr: AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle
{
actions = "BinocStandLnrActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02};
};
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle: TransAnimBase
{
actions = "BinocProneRflActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_rifle";
speed = 0.7;
onLandBeg = "false";
onLandEnd = "true";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AdthPpneMstpSlowWrflDnon_binocular",0.01};
};
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr: AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle
{
actions = "BinocProneLnrActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02};
};
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non: AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle
{
actions = "BinocProneCivilActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02};
};
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle: TransAnimBase_noIK
{
actions = "BinocStandRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle";
speed = 0.6;
onLandBeg = "true";
onLandEnd = "false";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AdthPercMstpSlowWrflDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr: AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle
{
actions = "BinocStandLnrActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02};
};
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle: TransAnimBase
{
actions = "BinocKneelRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle";
speed = 0.6;
onLandBeg = "true";
onLandEnd = "false";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AdthPknlMstpSlowWrflDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr: AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle
{
actions = "BinocKneelLnrActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02};
};
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non: AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle
{
actions = "BinocKneelCivilActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02};
};
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst: TransAnimBase_noIK
{
actions = "BinocKneelPstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una";
speed = 1;
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AdthPknlMstpSnonWnonDnon_binocular",0.01};
};
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst: TransAnimBase_noIK
{
actions = "BinocPronePstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una";
speed = 0.65;
onLandBeg = "false";
onLandEnd = "true";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01};
};
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst: TransAnimBase
{
actions = "BinocStandPstActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_una";
speed = 1;
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AdthPercMstpSnonWnonDnon_binocular",0.01};
};
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst: TransAnimBase
{
actions = "BinocPronePstActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_una";
speed = 0.8;
onLandBeg = "false";
onLandEnd = "true";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst: TransAnimBase
{
actions = "BinocStandPstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una";
speed = 0.73;
onLandBeg = "true";
onLandEnd = "false";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AdthPercMstpSnonWnonDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst: TransAnimBase
{
actions = "BinocKneelPstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una";
speed = 0.7;
onLandBeg = "true";
onLandEnd = "false";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AdthPknlMstpSnonWnonDnon_binocular",0.01};
};
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non: TransAnimBase_noIK
{
actions = "BinocProneCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una";
speed = 0.87;
onLandBeg = "false";
onLandEnd = "true";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non: TransAnimBase
{
actions = "BinocStandCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una";
speed = 0.87;
onLandBeg = "true";
onLandEnd = "false";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02,"AdthPercMstpSnonWnonDnon_binocular",0.01};
};
class AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon.rtm";
speed = 0.769231;
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpDefault";
soundOverride = "standup";
limitGunMovement = 0.1;
duty = 0.5;
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_gear",0.02};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01};
};
class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon.rtm";
speed = 0.95;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableDirectControl = 0;
interpolationRestart = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
duty = 2;
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2: AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2.rtm";
speed = 1.5;
soundOverride = "laydown";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
duty = 2;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm";
speed = 0.483871;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
duty = 0.5;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm";
speed = 0.652174;
soundOverride = "standup";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpDefault";
limitGunMovement = 0.1;
duty = 0.5;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf: TransAnimBase
{
actions = "CivilKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf";
speed = 2.55;
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableDirectControl = 0;
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01};
};
class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2: AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2";
speed = 1.2;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm";
speed = 0.588235;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
duty = 0.25;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm";
speed = 0.4;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
leaningFactorBeg = 0;
leaningFactorEnd = 1;
interpolationRestart = 2;
duty = 1;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon.rtm";
speed = 0.447761;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
leaningFactorBeg = 0;
leaningFactorEnd = 1;
interpolationRestart = 2;
duty = 0.5;
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01};
};
class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf: TransAnimBase
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf";
speed = 1.06;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableDirectControl = 0;
interpolationRestart = "true";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2",0.01};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2: AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2";
speed = 1.32;
soundOverride = "sprint";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMevaSnonWnonDf",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon.rtm";
speed = 0.8;
disableWeapons = "true";
aiming = "aimingDefault";
aimingBody = "aimingUpDefault";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end",0.02,"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end";
speed = 1.8;
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase
{
visibleSize = 0.350125;
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon";
speed = 0.78;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
soundEnabled = "false";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end: AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end";
speed = 1.6;
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
soundEnabled = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase
{
visibleSize = 0.125013;
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon";
speed = 0.65;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
soundOverride = "";
soundEnabled = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end: AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end";
speed = 1.3;
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
soundOverride = "";
soundEnabled = "false";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase
{
actions = "LauncherKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon";
speed = 0.32;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKEnd = "false";
rightHandIKCurve[] = {0.7,0,0.75,1};
leftHandIKCurve[] = {0.9,0,0.95,1};
soundEnabled = "false";
leaningFactorBeg = 1;
leaningFactorEnd = 0.5;
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon",0.02,"AdthPknlMwlkSrasWlnrDf_1",0.01};
};
class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon: TransAnimBase_noIK
{
actions = "BinocStandRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon";
speed = 0.7;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end";
speed = 0.76;
showItemInHand = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon",0.01,"AdthPercMstpSlowWrflDnon_binocular",0.01};
};
class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon: TransAnimBase
{
visibleSize = 0.350125;
actions = "BinocKneelRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon";
speed = 0.94;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end: AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon
{
actions = "BinocKneelRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end";
speed = 1.56;
showItemInHand = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon",0.01,"AdthPknlMstpSlowWrflDnon_binocular",0.01};
};
class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon: TransAnimBase
{
visibleSize = 0.125013;
actions = "BinocProneRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon";
speed = 0.66;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end",0.01,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end: AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon
{
actions = "BinocProneRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end";
speed = 0.92;
showItemInHand = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon",0.01,"AdthPpneMstpSlowWrflDnon_binocular",0.01};
};
class AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon";
speed = 0.39;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon";
speed = 0.35;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
soundOverride = "";
soundEnabled = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon";
speed = 1.8;
disableWeapons = "true";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
enableOptics = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end: AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end";
speed = 0.78;
showHandGun = "false";
aiming = "aimingDefault";
aimingBody = "aimingUpDefault";
interpolationSpeed = 20;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
enableOptics = 2;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.350125;
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon";
speed = 1.7;
disableWeapons = "true";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
soundEnabled = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end: AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon
{
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end";
speed = 0.72;
showHandGun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
soundEnabled = "false";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.125013;
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon";
speed = 1.3;
disableWeapons = "true";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
soundOverride = "";
soundEnabled = "false";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end: AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end";
speed = 0.65;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
showHandGun = "false";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
soundOverride = "";
soundEnabled = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase
{
actions = "LauncherKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon";
speed = 1.3;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
showHandgun = "true";
interpolationRestart = 2;
leftHandIKEnd = "false";
leftHandIKBeg = "false";
rightHandIKCurve[] = {0.9,1,0.95,0};
leftHandIKCurve[] = {0.5,1,0.55,0};
soundEnabled = "false";
weaponIK = 2;
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end: AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon
{
actions = "LauncherKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end";
speed = 0.55;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
showHandGun = "false";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {0.4,0,0.5,1};
leftHandIKCurve[] = {0.7,0,0.8,1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
soundEnabled = "false";
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon: TransAnimBase
{
actions = "BinocStandPstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon";
speed = 1.15;
disableWeapons = "true";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end",0.01,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid: AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid";
speed = 0.7;
showHandGun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid",0.01,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end";
speed = 1.15;
showItemInHand = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01};
};
class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon: TransAnimBase
{
visibleSize = 0.350125;
actions = "BinocKneelPstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon";
speed = 0.85;
disableWeapons = "true";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end",0.01,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid: AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid";
speed = 0.86;
showHandGun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid",0.01,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end: AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end";
speed = 1.25;
showItemInHand = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon",0.01,"AdthPknlMstpSnonWnonDnon_binocular",0.01};
};
class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon: TransAnimBase
{
visibleSize = 0.125013;
actions = "BinocPronePstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon";
speed = 0.75;
disableWeapons = "true";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end",0.01,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid: AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid";
speed = 0.59;
showHandGun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid",0.01,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end: AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end";
speed = 0.83;
showItemInHand = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01};
};
class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon: TransAnimBase
{
actions = "PistolSitActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon";
speed = 1.09;
disableWeapons = "true";
showHandgun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
interpolationSpeed = 2;
enableOptics = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end: AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon
{
actions = "PistolSitActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end";
speed = 0.65;
showHandGun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
interpolationSpeed = 2;
enableOptics = 2;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon";
speed = 0.86;
disableWeapons = "true";
showHandGun = "false";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
onLandBeg = "true";
onLandEnd = "true";
soundOverride = "";
soundEnabled = "false";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end: AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end";
speed = 0.87;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
showHandGun = "false";
soundOverride = "";
soundEnabled = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon";
speed = 0.32;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {0.25,1,0.3,0};
leftHandIKCurve[] = {0.05,1,0.1,0};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
soundEnabled = "false";
leaningFactorEnd = 1;
leaningFactorBeg = 0.5;
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon";
speed = 0.6;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
leftHandIKBeg = "false";
leftHandIKEnd = "false";
rightHandIKCurve[] = {0.5,1,0.6,0};
leftHandIKCurve[] = {0.2,1,0.3,0};
soundEnabled = "false";
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end",0.01};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end: AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end";
speed = 1.22;
showHandGun = "true";
interpolationRestart = 2;
leftHandIKEnd = "false";
leftHandIKBeg = "false";
rightHandIKCurve[] = {0.05,0,0.1,1};
leftHandIKCurve[] = {0.45,0,0.5,1};
soundEnabled = "false";
weaponIK = 2;
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon: TransAnimBase
{
actions = "BinocKneelLnrActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon";
rightHandIKCurve[] = {1};
leftHandIKCurve[] = {0.05,1,0.15,0};
speed = 0.75;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKEnd = "false";
rightHandIKBeg = "true";
rightHandIKEnd = "true";
canPullTrigger = "false";
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end",0.01,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End: AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon
{
actions = "BinocKneelLnrActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_end";
speed = 1.3;
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {1};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon",0.01,"AdthPknlMstpSlowWlnrDnon_binocular",0.01};
};
class AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon";
speed = 0.34;
rightHandIKCurve[] = {0.45,1,0.5,0};
leftHandIKCurve[] = {0.05,1,0.15,0};
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
soundOverride = "standup";
soundEnabled = "true";
weaponIK = 4;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.03};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon";
speed = 0.33;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "false";
onLandEnd = "true";
interpolationRestart = 2;
soundOverride = "laydown";
soundEnabled = "true";
duty = 0.25;
leftHandIKCurve[] = {0.1,1,0.15,0};
rightHandIKCurve[] = {0.1,1,0.15,0};
weaponIK = 4;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon: AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\lnr\AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon";
speed = 0.229008;
duty = 0.5;
leftHandIKCurve[] = {0.95,1,1,0};
rightHandIKCurve[] = {0.05,1,0.1,0};
weaponIK = 4;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon: TransAnimBase_noIK
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon";
speed = 0.72;
showItemInHand = "true";
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end",0.01,"AdthPercMstpSlowWrflDnon_binocular",0.01};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end: AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end";
speed = 0.9;
showItemInHand = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.350125;
actions = "RifleKneelActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon";
speed = 0.92;
showItemInHand = "true";
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end",0.01,"AdthPknlMstpSlowWrflDnon_binocular",0.01};
};
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon
{
actions = "RifleKneelActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon_end";
speed = 1.1;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.125013;
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon";
speed = 0.92;
showItemInHand = "true";
disableWeapon = 1;
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end",0.01,"AdthPpneMstpSlowWrflDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end";
speed = 0.66;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon",0.01,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon";
speed = 0.95;
showItemInHand = "true";
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid: AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid";
speed = 0.48;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end: AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end";
speed = 1.71;
showHandgun = "true";
disableWeapons = "false";
interpolationRestart = 2;
rightHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon",0.01,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolKneelActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon";
speed = 1.16;
showItemInHand = "true";
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end",0.01,"AdthPknlMstpSnonWnonDnon_binocular",0.01};
};
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon
{
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_mid";
speed = 0.89;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid",0.01,"AdthPknlMstpSnonWnonDnon_1",0.01};
};
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid
{
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_end";
speed = 0.85;
showHandgun = "true";
interpolationRestart = 2;
rightHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon",0.01,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase
{
visibleSize = 0.125013;
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon";
speed = 0.8;
showItemInHand = "true";
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid";
speed = 0.46;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid",0.02,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end";
speed = 0.86;
showHandgun = "true";
interpolationRestart = 2;
rightHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase
{
actions = "LauncherKneelActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon";
speed = 1.29;
showItemInHand = "true";
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
weaponIK = 4;
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End",0.01,"AdthPknlMstpSlowWlnrDnon_binocular",0.01};
};
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon
{
actions = "LauncherKneelActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon_end";
speed = 0.75;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
leftHandIKCurve[] = {0.85,0,0.95,1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
canPullTrigger = "false";
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon",0.01,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon";
speed = 0.82;
disableWeapons = "true";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon: AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon
{
speed = 1.1;
actions = "LauncherStandStpActions";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end",0.02};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end: AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end";
speed = 2.03;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid: AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end
{
speed = 2.2;
actions = "LauncherStandStpActions";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid",0.02};
};
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon";
speed = 0.71;
disableWeapons = "true";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end";
speed = 1.1;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon",0.01,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon";
speed = 0.4;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon";
speed = 0.35;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
walkcycles = 2;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_1",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_1",0.02,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_1: TransAnimBase
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon";
speed = 0.6;
disableWeapons = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
interpolationSpeed = 2;
canPullTrigger = "false";
enableOptics = 2;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end",0.02,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end";
speed = 1.64;
showHandGun = "true";
interpolationRestart = 2;
interpolationSpeed = 2;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon";
speed = 0.86;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
canPullTrigger = "false";
enableOptics = 2;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end: AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end";
speed = 0.87;
showHandGun = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase
{
actions = "LauncherKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon";
speed = 0.34;
rightHandIKCurve[] = {0.5,0,0.55,1};
leftHandIKCurve[] = {0.85,0,0.95,1};
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
canPullTrigger = "false";
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon: AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon.rtm";
speed = 0.5;
leftHandIKCurve[] = {0.7,0,0.75,1};
rightHandIKCurve[] = {0.45,0,0.5,1};
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.01};
InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon",0.02};
};
class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon: AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon
{
actions = "LauncherKneelStpActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon";
speed = 0.31;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "false";
leftHandIKCurve[] = {0.85,0,0.9,1};
rightHandIKCurve[] = {0.85,0,0.9,1};
interpolationRestart = 2;
canPullTrigger = "false";
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon: TransAnimBase
{
actions = "BinocStandCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon";
speed = 2;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid: AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon
{
actions = "BinocStandLnrActions";
speed = 2.2;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid",0.02};
};
class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon
{
actions = "BinocStandCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end";
speed = 0.98;
showItemInHand = "true";
interpolationRestart = 2;
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01};
};
class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end
{
actions = "BinocStandLnrActions";
speed = 1.1;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon",0.02};
};
class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon: TransAnimBase
{
actions = "BinocProneCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon";
speed = 0.8;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end",0.01,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end: AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon
{
actions = "BinocProneCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end";
speed = 1;
showItemInHand = "true";
interpolationRestart = 2;
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01};
};
class AmovPercMevaSrasWrflDf: SprintBaseDf
{
actions = "RifleStandEvasiveActions";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
relSpeedMin = 0.797005;
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
weaponIK = 1;
headBobStrength = 0.253731;
duty = 0.5;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01};
};
class AmovPknlMevaSrasWrflDf: AmovPercMevaSrasWrflDf
{
actions = "RifleKneelEvasiveActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSlowWrflDf",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPknlMevaSrasWrflDfr",0.025};
};
class AmovPercMevaSlowWrflDf: AmovPercMevaSrasWrflDf
{
actions = "RifleStandLowEvasiveActions";
limitGunMovement = 0.1;
weaponIK = 1;
headBobStrength = 0.253731;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMwlkSlowWrflDf",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPknlMevaSrasWrflDf",0.025,"AidlPercMevaSrasWrflDf",0.01,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01};
};
class AidlPercMevaSrasWrflDf: AmovPercMevaSlowWrflDf
{
actions = "RifleStandEvasiveActions_Idle";
ConnectTo[] = {};
InterpolateTo[] = {"AidlPercMwlkSrasWrflDf",0.025,"AidlPercMrunSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02};
};
class AidlPercMwlkSrasWrflDb: AmovPercMwlkSlowWrflDb
{
actions = "RifleStandActions_Idle";
ConnectTo[] = {};
InterpolateTo[] = {"AidlPercMwlkSrasWrflDf",0.02,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02};
};
class AmovPercMevaSrasWrflDfl: SprintBaseDfl
{
actions = "RifleStandEvasiveActions";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
weaponIK = 1;
headBobStrength = 0.253731;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.797005;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDl",0.05,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01};
};
class AmovPknlMevaSrasWrflDfl: AmovPercMevaSrasWrflDfl
{
actions = "RifleKneelEvasiveActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSlowWrflDfl",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPknlMevaSrasWrflDfr",0.025};
};
class AmovPercMevaSlowWrflDfl: AmovPercMevaSrasWrflDfl
{
actions = "RifleStandLowEvasiveActions";
limitGunMovement = 0.1;
weaponIK = 1;
headBobStrength = 0.253731;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01};
};
class AmovPercMevaSrasWrflDfr: SprintBaseDfr
{
actions = "RifleStandEvasiveActions";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
weaponIK = 1;
headBobStrength = 0.253731;
relSpeedMin = 0.797005;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDr",0.05,"AmovPercMrunSrasWrflDfr",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPknlMevaSrasWrflDfr",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01};
};
class AmovPknlMevaSrasWrflDfr: AmovPercMevaSrasWrflDfr
{
actions = "RifleKneelEvasiveActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSlowWrflDfr",0.025,"AmovPknlMrunSrasWrflDfr",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMevaSlowWrflDfr",0.025};
};
class AmovPercMevaSlowWrflDfr: AmovPercMevaSrasWrflDfr
{
actions = "RifleStandLowEvasiveActions";
limitGunMovement = 0.1;
weaponIK = 1;
headBobStrength = 0.253731;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AmovPknlMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01};
};
class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl: AmovPercMstpSlowWrflDnon
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl";
speed = 0.55;
soundOverride = "run";
soundEnabled = "true";
looped = "false";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02};
InterpolateTo[] = {};
};
class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl: AmovPercMstpSlowWrflDnon
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl";
speed = 0.6;
soundOverride = "sprint";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl";
speed = 0.57;
soundOverride = "run";
soundEnabled = "true";
looped = "false";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02};
InterpolateTo[] = {};
};
class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl: AmovPercMrunSrasWrflDf
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl";
speed = 0.57;
soundOverride = "run";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr: AmovPercMstpSlowWrflDnon
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr";
speed = 0.52;
soundOverride = "run";
soundEnabled = "true";
looped = "false";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02};
InterpolateTo[] = {};
};
class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr: AmovPercMstpSlowWrflDnon
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr";
speed = 0.54;
soundOverride = "sprint";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr";
speed = 0.51;
soundOverride = "run";
soundEnabled = "true";
looped = "false";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02};
InterpolateTo[] = {};
};
class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr: AmovPercMrunSrasWrflDf
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr";
speed = 0.55;
soundOverride = "run";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb: AmovPercMstpSlowWrflDnon
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb";
speed = 0.97;
soundOverride = "run";
soundEnabled = "true";
looped = "false";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02};
InterpolateTo[] = {};
};
class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb: AmovPercMstpSlowWrflDnon
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb";
speed = 0.92;
soundOverride = "sprint";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb";
speed = 0.95;
soundOverride = "run";
soundEnabled = "true";
looped = "false";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02};
InterpolateTo[] = {};
};
class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb: AmovPercMrunSrasWrflDf
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb";
speed = 0.92;
soundOverride = "run";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02};
InterpolateTo[] = {};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl";
speed = 0.57;
soundOverride = "sprint";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPknlMwlkSrasWrflDl",0.02};
InterpolateTo[] = {};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr";
speed = 0.51;
soundOverride = "sprint";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPknlMwlkSrasWrflDr",0.02};
InterpolateTo[] = {};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb";
speed = 0.7;
soundOverride = "sprint";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPknlMwlkSrasWrflDb",0.02};
InterpolateTo[] = {};
};
class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl: AmovPpneMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl";
speed = 1.1;
duty = 3;
soundOverride = "";
enableOptics = "false";
enableDirectControl = 0;
relSpeedMin = 0.597338;
soundEnabled = "false";
headBobStrength = -1;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {};
};
class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr: AmovPpneMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr";
speed = 1.2;
duty = 3;
soundOverride = "";
enableOptics = "false";
enableDirectControl = 0;
relSpeedMin = 0.597338;
soundEnabled = "false";
headBobStrength = -1;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {};
};
class AmovPercMevaSrasWpstDf: SprintCivilBaseDf
{
actions = "PistolStandEvasiveActions";
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
showHandGun = "true";
duty = 0.5;
visibleSize = 1;
aimPrecision = 1;
relSpeedMin = 0.687188;
relSpeedMax = 1.09651;
enableOptics = 2;
speed = 1.71429;
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf";
weaponIK = 2;
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMrunSrasWpstDf",0.02,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDfl",0.02,"AmovPercMevaSrasWpstDfr",0.02};
};
class AmovPercMevaSlowWpstDf: AmovPercMevaSrasWpstDf
{
disableWeapons = "true";
actions = "PistolLowStandActions";
weaponIK = 2;
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDfl",0.025,"AmovPercMevaSlowWpstDfr",0.025};
};
class AmovPercMevaSrasWpstDfl: SprintCivilBaseDfl
{
actions = "PistolStandEvasiveActions";
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
showHandGun = "true";
enableOptics = 2;
speed = 1.71429;
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfl";
duty = 0.5;
visibleSize = 1;
relSpeedMin = 0.687188;
relSpeedMax = 1.09651;
weaponIK = 2;
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDfl",0.02,"AmovPercMrunSrasWpstDl",0.02,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMevaSrasWpstDfr",0.02};
};
class AmovPercMevaSlowWpstDfl: AmovPercMevaSrasWpstDfl
{
disableWeapons = "true";
actions = "PistolLowStandActions";
weaponIK = 2;
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDf",0.025,"AmovPercMevaSlowWpstDfr",0.025};
};
class AmovPercMevaSrasWpstDfr: SprintCivilBaseDfr
{
actions = "PistolStandEvasiveActions";
speed = 1.67;
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
showHandGun = "true";
enableOptics = 2;
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfr";
duty = 0.5;
visibleSize = 1;
relSpeedMin = 0.687188;
relSpeedMax = 1.09651;
weaponIK = 2;
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDr",0.02,"AmovPercMrunSrasWpstDfr",0.02,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMevaSrasWpstDfl",0.02};
};
class AmovPercMevaSlowWpstDfr: AmovPercMevaSrasWpstDfr
{
disableWeapons = "true";
actions = "PistolLowStandActions";
weaponIK = 2;
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDfr",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDf",0.025,"AmovPercMevaSlowWpstDfl",0.025};
};
class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl: AmovPpneMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl";
speed = 1.02;
duty = 2.5;
soundOverride = "";
enableOptics = "false";
enableDirectControl = 0;
soundEnabled = "false";
headBobStrength = -1;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {};
};
class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr: AmovPpneMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr";
speed = 1.02;
duty = 2.5;
soundOverride = "";
enableOptics = "false";
enableDirectControl = 0;
soundEnabled = "false";
headBobStrength = -1;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {};
};
class AmovPercMevaSnonWnonDf: SprintCivilBaseDf
{
actions = "CivilEvasiveActions";
soundOverride = "sprint";
soundEnabled = "true";
speed = 2;
canPullTrigger = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.10649;
walkcycles = 2;
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.02,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDfl",0.02,"AmovPercMevaSnonWnonDfr",0.02};
};
class AmovPercMevaSnonWnonDfl: SprintCivilBaseDfl
{
actions = "CivilEvasiveActions";
soundOverride = "sprint";
soundEnabled = "true";
canPullTrigger = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.10649;
walkcycles = 2;
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.02,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDf",0.02,"AmovPercMevaSnonWnonDfr",0.02};
};
class AmovPercMevaSnonWnonDfr: SprintCivilBaseDfr
{
actions = "CivilEvasiveActions";
soundOverride = "sprint";
soundEnabled = "true";
canPullTrigger = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.10649;
walkcycles = 2;
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDfr",0.02,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDf",0.02,"AmovPercMevaSnonWnonDfl",0.02};
};
class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl: AmovPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl";
speed = 0.95;
duty = 2;
soundOverride = "roll";
enableOptics = "false";
enableDirectControl = 0;
canPullTrigger = "false";
headBobStrength = -1;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {};
};
class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr: AmovPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr";
speed = 0.95;
duty = 2;
soundOverride = "roll";
enableOptics = "false";
enableDirectControl = 0;
canPullTrigger = "false";
headBobStrength = -1;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_1: DefaultDie
{
actions = "DeadActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1";
speed = 0.72;
looped = "false";
equivalentTo = "AdthPercMstpSlowWrflDnon_1";
variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_1",0.166,"AdthPercMstpSlowWrflDnon_2",0.166,"AdthPercMstpSlowWrflDnon_4",0.166,"AdthPercMstpSlowWrflDnon_8",0.166,"AdthPercMstpSlowWrflDnon_16",0.166,"AdthPercMstpSlowWrflDnon_32"};
variantsAI[] = {""};
variantAfter[] = {0,0,0};
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
terminal = "true";
soundOverride = "bodyfall";
canPullTrigger = "true";
ConnectTo[] = {"DeadState",1.0,"TestSurrender",0.9};
InterpolateTo[] = {"TestSurrender",0.9};
};
class AdthPercMstpSlowWrflDnon_2: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2";
speed = 0.67;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_4: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_4";
speed = 0.49;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_8: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_8";
speed = 0.58;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDb_8: AdthPercMstpSlowWrflDnon_8
{
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDf_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1";
speed = 0.72;
equivalentTo = "AdthPercMstpSlowWrflDf_1";
variantsPlayer[] = {"AdthPercMstpSlowWrflDf_1",0.33,"AdthPercMstpSlowWrflDf_2",0.33,"AdthPercMstpSlowWrflDf_4"};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDf_2: AdthPercMstpSlowWrflDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2";
speed = 0.66;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDf_4: AdthPercMstpSlowWrflDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDf_4";
speed = 0.49;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_6: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\run\low\Rfl\AdthPercMrunSlowWrflDf_6";
speed = 0.61;
equivalentTo = "";
variantsPlayer[] = {};
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_1";
speed = 0.72;
equivalentTo = "AdthPercMstpSrasWrflDnon_1";
variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_1",0.166,"AdthPercMstpSrasWrflDnon_2",0.166,"AdthPercMstpSrasWrflDnon_4",0.166,"AdthPercMstpSrasWrflDnon_8",0.166,"AdthPercMstpSrasWrflDnon_16",0.166,"AdthPercMstpSrasWrflDnon_32"};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_2: AdthPercMstpSrasWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_2";
speed = 0.67;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_4: AdthPercMstpSrasWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_4";
speed = 0.49;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_8: AdthPercMstpSrasWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8";
speed = 0.58;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_rS0: AdthPercMstpSrasWrflDnon_1
{
interpolationSpeed = 200;
variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_r05",0.125,"AdthPercMstpSrasWrflDnon_r06",0.125,"AdthPercMstpSrasWrflDnon_r07",0.125,"AdthPercMstpSrasWrflDnon_r08",0.125,"AdthPercMstpSrasWrflDnon_r09",0.125,"AdthPercMstpSrasWrflDnon_r10",0.125,"AdthPercMstpSrasWrflDnon_r12",0.125,"AdthPercMstpSrasWrflDnon_r13"};
variantAfter[] = {0,0,0};
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_trans";
speed = 1e+010;
terminal = "false";
ConnectTo[] = {"AdthPercMstpSrasWrflDnon_r05",0.5,"AdthPercMstpSrasWrflDnon_r06",0.5,"AdthPercMstpSrasWrflDnon_r07",0.5,"AdthPercMstpSrasWrflDnon_r08",0.5,"AdthPercMstpSrasWrflDnon_r09",0.5,"AdthPercMstpSrasWrflDnon_r10",0.5,"AdthPercMstpSrasWrflDnon_r12",0.5,"AdthPercMstpSrasWrflDnon_r13",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_rS0: AdthPercMstpSrasWrflDnon_rS0
{
variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_r05",0.125,"AdthPercMstpSlowWrflDnon_r06",0.125,"AdthPercMstpSlowWrflDnon_r07",0.125,"AdthPercMstpSlowWrflDnon_r08",0.125,"AdthPercMstpSlowWrflDnon_r09",0.125,"AdthPercMstpSlowWrflDnon_r10",0.125,"AdthPercMstpSlowWrflDnon_r12",0.125,"AdthPercMstpSlowWrflDnon_r13"};
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_trans";
ConnectTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.05,"AdthPercMstpSlowWrflDnon_r06",0.05,"AdthPercMstpSlowWrflDnon_r07",0.05,"AdthPercMstpSlowWrflDnon_r08",0.05,"AdthPercMstpSlowWrflDnon_r09",0.05,"AdthPercMstpSlowWrflDnon_r10",0.05,"AdthPercMstpSlowWrflDnon_r12",0.05,"AdthPercMstpSlowWrflDnon_r13",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r05: AdthPercMstpSrasWrflDnon_rS0
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r05";
speed = 0.441176;
terminal = "true";
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r05: AdthPercMstpSlowWrflDnon_rS0
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r05";
speed = 0.441176;
terminal = "true";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r06: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r06";
speed = 0.6;
variantsPlayer[] = {};
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r06: AdthPercMstpSlowWrflDnon_r05
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r06";
speed = 0.6;
variantsPlayer[] = {};
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r07: AdthPercMstpSrasWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r07";
speed = 0.38961;
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r07: AdthPercMstpSlowWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r07";
speed = 0.38961;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r08: AdthPercMstpSrasWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r08";
speed = 0.394737;
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r08: AdthPercMstpSlowWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r08";
speed = 0.394737;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r09: AdthPercMstpSrasWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r09";
speed = 0.447761;
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r09: AdthPercMstpSlowWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r09";
speed = 0.447761;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r10: AdthPercMstpSrasWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r10";
speed = 0.252101;
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r10: AdthPercMstpSlowWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r10";
speed = 0.252101;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r12: AdthPercMstpSrasWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r12";
speed = 0.453571;
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r12: AdthPercMstpSlowWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r12";
speed = 0.453571;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r13: AdthPercMstpSrasWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r13";
speed = 0.379747;
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r13: AdthPercMstpSlowWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r13";
speed = 0.379747;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A1short: AdthPercMstpSlowWrflDnon_r13
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1short";
speed = 0.697674;
interpolationSpeed = 5;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A2short: AdthPercMrunSlowWrflDf_A1short
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2short";
speed = 0.612245;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A3short: AdthPercMrunSlowWrflDf_A1short
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3short";
speed = 0.666667;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A4short: AdthPercMrunSlowWrflDf_A1short
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_4short";
speed = 0.75;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A1short: AdthPercMrunSlowWrflDf_A1short
{
speed = 0.697674;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_1short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A1short: AdthPercMrunSlowWrflDfl_A1short
{
speed = 0.697674;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_1short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A2short: AdthPercMrunSlowWrflDfr_A1short
{
speed = 0.612245;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_2short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A3short: AdthPercMrunSlowWrflDfr_A1short
{
speed = 0.666667;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_3short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A4short: AdthPercMrunSlowWrflDfr_A1short
{
speed = 0.75;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_4short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A2short: AdthPercMrunSlowWrflDfl_A1short
{
speed = 0.612245;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_2short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A3short: AdthPercMrunSlowWrflDfl_A1short
{
speed = 0.666667;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_3short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A4short: AdthPercMrunSlowWrflDfl_A1short
{
speed = 0.75;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_4short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\RagDoll\adthPercMrunSlowWrflDfl_A1";
speed = 0.697;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A2";
speed = 0.555;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A3";
speed = 0.625;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A4";
speed = 0.68;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A1";
speed = 0.697;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A2";
speed = 0.555;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A3";
speed = 0.625;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A4";
speed = 0.68;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1";
speed = 0.69;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2";
speed = 0.55;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3";
speed = 0.625;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A4";
speed = 0.68;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A1";
speed = 0.42;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A2";
speed = 0.49;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A1";
speed = 0.81;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A2";
speed = 0.44;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A3";
speed = 0.73;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWpstDnon_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A4";
speed = 0.88;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWpstDnon_A5: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A5";
speed = 0.49;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A1";
speed = 0.81;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A2";
speed = 0.44;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A3";
speed = 0.73;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A4";
speed = 0.88;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_A5: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A5";
speed = 0.49;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWbinDnon_A1_patrolRfl: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A1_patrolRfl";
speed = 0.6;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWbinDnon_A2_patrolRfl: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A2_patrolRfl";
speed = 0.652;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A1";
speed = 0.42;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A2";
speed = 0.49;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A1";
speed = 0.81;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A2";
speed = 0.44;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A3";
speed = 0.73;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A4";
speed = 0.88;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_A5: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A5";
speed = 0.49;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A1";
speed = 0.625;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A2";
speed = 0.34;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWlnrDnon_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A4";
speed = 0.652;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A1";
speed = 0.52;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A2";
speed = 0.46;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A3";
speed = 0.833;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWrflDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A1";
speed = 0.9;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWrflDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A2";
speed = 0.65;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSnonWnonDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A1";
speed = 0.625;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSnonWnonDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A2";
speed = 0.937;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A1";
speed = 0.625;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A2";
speed = 0.34;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWlnrDnon_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A4";
speed = 0.652;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A1";
speed = 0.52;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A2";
speed = 0.46;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A3";
speed = 0.833;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWrflDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A1";
speed = 0.9;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWrflDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A2";
speed = 0.65;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDf_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_1";
speed = 0.72;
equivalentTo = "AdthPercMstpSrasWrflDf_1";
variantsPlayer[] = {"AdthPercMstpSrasWrflDf_1",0.25,"AdthPercMstpSrasWrflDf_2",0.25,"AdthPercMstpSrasWrflDf_4",0.25,"AdthPercMstpSrasWrflDf_8",0.25};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
headBobStrength = 0;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDf_2: AdthPercMstpSrasWrflDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_2";
speed = 0.67;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDf_4: AdthPercMstpSrasWrflDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_4";
speed = 0.49;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDb_8: AdthPercMstpSrasWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8";
speed = 0.58;
equivalentTo = "AdthPercMstpSrasWrflDb_8";
variantsPlayer[] = {"AdthPercMstpSrasWrflDb_8",0.5,"AdthPercMstpSrasWrflDb_16"};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWrflDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_1";
speed = 0.51;
equivalentTo = "AdthPknlMstpSrasWrflDnon_1";
variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1",0.5,"AdthPknlMstpSrasWrflDnon_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWrflDnon_2: AdthPknlMstpSrasWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_2";
speed = 0.72;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMwlkSrasWrflDf_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_1";
speed = 0.51;
equivalentTo = "AdthPknlMwlkSrasWrflDf_1";
variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1",0.5,"AdthPknlMstpSrasWrflDnon_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMwlkSrasWrflDf_2: AdthPknlMwlkSrasWrflDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_2";
speed = 0.72;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSlayWrflDnon_inventory: DefaultDie
{
actions = "DeadActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\lay\rfl\AdthPknlMstpSlayWrflDnon_inventory";
speed = 0.86;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
terminal = "true";
soundOverride = "bodyfall";
canPullTrigger = "false";
onLandEnd = "true";
limitGunMovement = 0.2;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSlayWrflDnon_inventoryAgony: AdthPknlMstpSlayWrflDnon_inventory
{
terminal = "false";
interpolationSpeed = 0.35;
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.0001};
InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon",0.0001};
};
class AdthPpneMstpSrasWrflDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
speed = 1.67;
equivalentTo = "AdthPpneMstpSrasWrflDnon_1";
variantsPlayer[] = {"AdthPpneMstpSrasWrflDnon_1",0.5,"AdthPpneMstpSrasWrflDnon_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSrasWrflDnon_2: AdthPpneMstpSrasWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_2";
speed = 1.22;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSlowWrflDf_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_1";
speed = 1.67;
equivalentTo = "AdthPpneMstpSlowWrflDf_1";
variantsPlayer[] = {"AdthPpneMstpSlowWrflDf_1",0.5,"AdthPpneMstpSlowWrflDf_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSlowWrflDf_2: AdthPpneMstpSlowWrflDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_2";
speed = 1.22;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_1";
speed = 0.48;
equivalentTo = "AdthPercMstpSrasWpstDnon_1";
variantsPlayer[] = {"AdthPercMstpSrasWpstDnon_1",0.33,"AdthPercMstpSrasWpstDnon_3",0.33,"AdthPercMstpSrasWpstDnon_5",0.33};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_3: AdthPercMstpSrasWpstDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_3";
speed = 0.53;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_5: AdthPercMstpSrasWpstDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_5";
speed = 0.92;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDf_2: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_2";
speed = 0.73;
equivalentTo = "AdthPercMstpSrasWpstDf_2";
variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2",0.33,"AdthPercMstpSrasWpstDf_6",0.33,"AdthPercMstpSrasWpstDf_7",0.33};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDf_6: AdthPercMstpSrasWpstDf_2
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_6";
speed = 0.53;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDf_7: AdthPercMstpSrasWpstDf_2
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_7";
speed = 0.52;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDb_8: AdthPercMstpSrasWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_8";
speed = 0.6;
equivalentTo = "";
variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2",0.33,"AdthPercMstpSrasWpstDf_6",0.33,"AdthPercMstpSrasWpstDf_7",0.33};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDb_9: AdthPercMstpSrasWpstDb_8
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_9";
speed = 0.7;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_1";
speed = 0.92;
equivalentTo = "AdthPknlMstpSrasWpstDnon_1";
variantsPlayer[] = {"AdthPknlMstpSrasWpstDnon_1",0.25,"AdthPknlMstpSrasWpstDnon_2",0.25,"AdthPknlMstpSrasWpstDnon_4",0.25,"AdthPknlMstpSrasWpstDnon_6",0.25};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDnon_2: AdthPknlMstpSrasWpstDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_2";
speed = 0.73;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDnon_4: AdthPknlMstpSrasWpstDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_4";
speed = 1.2;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDnon_6: AdthPknlMstpSrasWpstDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_6";
speed = 1.08;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDb_5: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDb_5";
speed = 0.92;
equivalentTo = "";
variantsPlayer[] = {};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSrasWpstDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_1";
speed = 1.5;
equivalentTo = "AdthPpneMstpSrasWpstDnon_1";
variantsPlayer[] = {"AdthPpneMstpSrasWpstDnon_1",0.5,"AdthPpneMstpSrasWpstDnon_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSrasWpstDnon_2: AdthPpneMstpSrasWpstDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_2";
speed = 1.69;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWlnrDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_D";
speed = 0.65;
equivalentTo = "AdthPercMstpSlowWlnrDnon_1";
variantsPlayer[] = {"AdthPercMstpSlowWlnrDnon_1",0.5,"AdthPercMstpSlowWlnrDnon_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWlnrDnon_2: AdthPercMstpSlowWlnrDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_F";
speed = 0.4;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWlnrDf_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_A";
speed = 0.8;
equivalentTo = "AdthPercMrunSlowWlnrDf_1";
variantsPlayer[] = {"AdthPercMrunSlowWlnrDf_1",0.5,"AdthPercMrunSlowWlnrDf_2",0.5};
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWlnrDf_2: AdthPercMrunSlowWlnrDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_C";
speed = 0.6;
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWlnrDb_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDb_I";
speed = 0.62;
equivalentTo = "";
variantsPlayer[] = {};
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWlnrDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\lnr\AdthPknlMnonSrasWlnrDnon_1";
speed = 0.56;
equivalentTo = "AdthPknlMstpSrasWlnrDnon_1";
variantsPlayer[] = {"AdthPknlMstpSrasWlnrDnon_1",0.5,"AdthPknlMstpSrasWlnrDnon_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWlnrDnon_2: AdthPknlMstpSrasWlnrDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMnonSlowWlnrDnon_2";
speed = 0.53;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMwlkSrasWlnrDf_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_1";
speed = 0.56;
equivalentTo = "AdthPknlMwlkSrasWlnrDf_1";
variantsPlayer[] = {"AdthPknlMwlkSrasWlnrDf_1",0.5,"AdthPknlMwlkSrasWlnrDf_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMwlkSrasWlnrDf_2: AdthPknlMwlkSrasWlnrDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_2";
speed = 0.53;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_binocular: DefaultDie
{
actions = "DeadActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_binocular";
speed = 0.49;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
terminal = "true";
soundOverride = "bodyfall";
canPullTrigger = "false";
onLandEnd = "true";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_carrier: DefaultDie
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carrier";
looped = "false";
terminal = "true";
canPullTrigger = "false";
showWeaponAim = "false";
enableOptics = "false";
actions = "DeadActions";
speed = 0.2;
onLandEnd = "true";
soundOverride = "bodyfall";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDf_carrier: AdthPercMstpSlowWrflDnon_carrier
{
speed = 0.21;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWrflDnon_binocular: AdthPercMstpSlowWrflDnon_binocular
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\rfl\AdthPknlMstpSlowWrflDnon_binocular";
speed = 0.72;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSlowWrflDnon_binocular: AdthPercMstpSlowWrflDnon_binocular
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\rfl\AdthPpneMstpSlowWrflDnon_binocular";
speed = 1.67;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_binocular: AdthPercMstpSlowWrflDnon_binocular
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_binocular";
speed = 0.46;
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSnonWnonDnon_binocular: AdthPercMstpSlowWrflDnon_binocular
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_binocular";
speed = 0.67;
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSnonWnonDnon_binocular: AdthPercMstpSlowWrflDnon_binocular
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_binocular";
speed = 1.5;
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWlnrDnon_binocular: AdthPercMstpSlowWrflDnon_binocular
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMstpSlowWlnrDnon_binocular";
speed = 0.56;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_1";
speed = 0.45;
equivalentTo = "AdthPercMstpSnonWnonDnon_1";
variantsPlayer[] = {"AdthPercMstpSnonWnonDnon_1",0.33,"AdthPercMstpSnonWnonDnon_2",0.33,"AdthPercMstpSnonWnonDnon_3",0.33};
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_2: AdthPercMstpSnonWnonDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_2";
speed = 0.52;
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_3: AdthPercMstpSnonWnonDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_3";
speed = 0.45;
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSnonWnonDnon_1: AdthPknlMstpSrasWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_1";
speed = 0.67;
equivalentTo = "AdthPknlMstpSnonWnonDnon_1";
variantsPlayer[] = {"AdthPknlMstpSnonWnonDnon_1",0.5,"AdthPknlMstpSnonWnonDnon_2",0.5};
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSnonWnonDnon_2: AdthPknlMstpSnonWnonDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_2";
speed = 1.26;
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSnonWnonDnon_inventory: DefaultDie
{
actions = "DeadActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_inventory";
speed = 0.86;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
terminal = "true";
soundOverride = "bodyfall";
canPullTrigger = "false";
onLandEnd = "true";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSnonWnonDnon_inventoryAgony: AdthPknlMstpSnonWnonDnon_inventory
{
interpolationSpeed = 0.4;
terminal = "false";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.0001};
InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon",0.0001};
};
class AdthPpneMstpSnonWnonDnon: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_1";
variantsPlayer[] = {};
equivalentTo = "";
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPswmMstpSnonWnonDnon: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\stp\non\non\AdthPswmMstpSnonWnonDnon";
speed = 0.3;
equivalentTo = "";
variantsPlayer[] = {};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPswmMrunSnonWnonDf: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\run\non\non\AdthPswmMrunSnonWnonDf";
speed = 0.3;
equivalentTo = "";
variantsPlayer[] = {};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPsitMstpSlowWrflDnon: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\sit\stp\low\rfl\AdthPsitMstpSlowWrflDnon";
speed = 1;
equivalentTo = "";
variantsPlayer[] = {};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class CutSceneAnimationBase: AmovPercMstpSnonWnonDnon
{
enableDirectControl = 1;
showWeaponAim = "false";
relSpeedMin = 1;
relSpeedMax = 1;
disableWeaponsLong = "true";
disableWeapons = "true";
enableOptics = "false";
head = "headNo";
enableBinocular = "false";
headBobMode = 5;
headBobStrength = -1;
forceAim = 1;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class CutSceneAnimationBaseSit: CutSceneAnimationBase
{
boundingSphere = 4;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class CutSceneAnimationBaseZoZo: CutSceneAnimationBase
{
enableOptics = "false";
enableBinocular = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
boundingSphere = 8;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWrflDnon_varSittingSleeping01: CutSceneAnimationBase
{
actions = "RifleSittingSleeping01Actions";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping01.rtm";
speed = 1e+010;
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWnonDnon_varStayLeant: CutSceneAnimationBase
{
actions = "RifleStayLeantActions";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPercMstpSnonWnonDnon_varStayLeant.rtm";
speed = 1e+010;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWnonDnon_varSittingOnTheWall: CutSceneAnimationBase
{
actions = "RifleSittingOnTheWallActions";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingOnTheWall.rtm";
equivalentTo = "Mi17_Cargo02";
variantsAI[] = {"Mi17_Cargo02",0.4,"Mi17_Cargo02_V1",0.1,"Mi17_Cargo02_V2",0.1,"Mi17_Cargo02_V3",0.1,"Mi17_Cargo02_V4",0.1,"Mi17_Cargo02_V5",0.1,"Mi17_Cargo02_V6",0.1};
variantAfter[] = {5,10,20};
speed = 1e+010;
canPullTrigger = "false";
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall",0.01};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWnonDnon_varSittingDrinking: CutSceneAnimationBase
{
actions = "RifleSittingDrinkingActions";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingDrinking.rtm";
speed = 0.1038;
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWrflDnon_varSittingSleeping02: CutSceneAnimationBase
{
actions = "RifleSittingSleeping02Actions";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping02.rtm";
speed = 0.5;
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall: CutSceneAnimationBase
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium";
speed = 1.666;
looped = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWrflDnon_varSittingDrinking: CutSceneAnimationBase
{
actions = "RifleSittingDrinking03Actions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon";
speed = 0.55;
looped = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableDirectControl = 1;
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",10.0};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWnonDnon_Tortured01: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured01";
speed = 0.1;
looped = "true";
canPullTrigger = "false";
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured01",0.1};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWnonDnon_Tortured02: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured02";
speed = 0.1;
canPullTrigger = "false";
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured02",0.1};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWnonDnon_Tortured03: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured03";
speed = 0.1;
canPullTrigger = "false";
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured03",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWrflDnon_Interrogate01: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01";
speed = 0.1;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"ActsPercMstpSnonWrflDnon_Interrogate01",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class ActsPercMstpSnonWrflDnon_Interrogate02: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01";
speed = 0.1;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"ActsPercMstpSnonWrflDnon_Interrogate02",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class ActsPsitMstpSnonWnonDnon_InterrogateLeaves: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPsitMstpSnonWnonDnon_InterrogateLeaves";
speed = 0.1;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"ActsPsitMstpSnonWnonDnon_InterrogateLeaves",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_Scared: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared";
speed = 0.1;
looped = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_Scared",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_Scared2: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared2";
speed = 0.1;
looped = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_Scared2",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSlowWrflDnon_ScaredTalking: AmovPercMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_ScaredTalking.rtm";
speed = 0.0142;
enableDirectControl = 1;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",2.0};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_carCheckPush: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckPush.rtm";
speed = 0.1;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_carCheckPush",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_carCheckWash: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWash.rtm";
speed = 0.16;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_carCheckWash",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_carCheckWheel: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWheel.rtm";
speed = 0.13;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_carCheckWheel",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_exerciseKata: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exerciseKata.rtm";
speed = 0.03;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exerciseKata",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class ActsPercMstpSnonWnonDnon_DancingDuoIvan: AmovPercMstpSnonWnonDnon_exerciseKata
{
speed = 0.025;
file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoIvan";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class ActsPercMstpSnonWnonDnon_DancingDuoStefan: ActsPercMstpSnonWnonDnon_DancingDuoIvan
{
file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoStefan";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class ActsPercMstpSnonWnonDnon_DancingStefan: ActsPercMstpSnonWnonDnon_DancingDuoIvan
{
speed = 0.0104;
file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingStefan";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_exercisekneeBendA: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendA.rtm";
speed = 0.172;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendA",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_exercisekneeBendB: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendB.rtm";
speed = 0.33;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendB",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_exercisePushup: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisePushup.rtm";
speed = 0.063559;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exercisePushup",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_seeWatch: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_seeWatch.rtm";
speed = 0.315;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_seeWatch",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_talking: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_talking.rtm";
speed = 0.015;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_talking",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSlowWrflDnon_talking: AmovPercMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_talking.rtm";
speed = 0.0142;
enableDirectControl = 1;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",2.0};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSlowWrflDnon_seeWatch: AmovPercMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_seeWatch.rtm";
speed = 0.28;
enableDirectControl = 1;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",2.0};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
};
class ActsPercMstpSnonWpstDnon_sceneBardakPistol02: CutSceneAnimationBase
{
speed = 0.033482;
looped = "false";
showHandGun = "true";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol02";
canPullTrigger = "false";
disableWeapons = "true";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_sceneBardakPistol01: CutSceneAnimationBase
{
speed = 0.045;
looped = "false";
showHandGun = "true";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol01";
canPullTrigger = "false";
disableWeapons = "true";
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakPistol02",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_sceneBardak01: CutSceneAnimationBase
{
speed = 0.05;
looped = "false";
showHandGun = "false";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak01";
canPullTrigger = "false";
disableWeapons = "true";
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardak02",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_sceneBardak02: CutSceneAnimationBase
{
speed = 0.033482;
looped = "false";
showHandGun = "true";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak02";
canPullTrigger = "false";
disableWeapons = "true";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_normalizationTest: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_normalizationTest.rtm";
speed = 0.075;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AmovPercMstpSlowWrflDnon_SaluteIn: AmovPercMstpSlowWrflDnon
{
actions = "RifleLowStandSaluteActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn";
speed = 2.5;
showWeaponAim = "false";
disableWeapons = "true";
disableWeaponsLong = "true";
looped = "false";
enableDirectControl = 1;
interpolationRestart = 2;
leftHandIKBeg = "true";
rightHandIKBeg = "false";
rightHandIKCurve[] = {0.1,1,0.2,0};
leftHandIKCurve[] = {1};
leftHandIKEnd = "true";
rightHandIKEnd = "false";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon_Salute",0.1};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut",0.02};
};
class AidlPercMstpSrasWrflDnon_SaluteIn: AmovPercMstpSlowWrflDnon_SaluteIn
{
actions = "RifleStandSaluteActions_Idle";
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_Salute",0.1};
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut",0.02};
};
class AmovPercMstpSlowWrflDnon_Salute: AmovPercMstpSlowWrflDnon_SaluteIn
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute";
speed = 1e+010;
rightHandIKCurve[] = {};
leftHandIKCurve[] = {1};
ConnectTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut",0.1};
InterpolateTo[] = {};
};
class AidlPercMstpSrasWrflDnon_Salute: AmovPercMstpSlowWrflDnon_Salute
{
actions = "RifleStandSaluteActions_Idle";
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut",0.1};
InterpolateTo[] = {};
};
class AmovPercMstpSlowWrflDnon_SaluteOut: AmovPercMstpSlowWrflDnon_SaluteIn
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut";
interpolationRestart = 2;
leftHandIKCurve[] = {1};
rightHandIKCurve[] = {0.8,0,0.9,1};
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteIn",0.02};
};
class AidlPercMstpSrasWrflDnon_SaluteOut: AmovPercMstpSlowWrflDnon_SaluteOut
{
actions = "RifleStandActions_Idle";
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteIn",0.02};
};
class AmovPercMstpSrasWrflDnon_SaluteIn: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleStandSaluteActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn";
speed = 2.5;
showWeaponAim = "false";
disableWeapons = "true";
disableWeaponsLong = "true";
looped = "false";
enableDirectControl = 1;
interpolationRestart = 2;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
leftHandIKBeg = "true";
rightHandIKCurve[] = {0.1,1,0.2,0};
leftHandIKCurve[] = {1};
rightHandIKBeg = "false";
leftHandIKEnd = "true";
rightHandIKEnd = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_Salute",0.1};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut",0.02};
};
class AmovPercMstpSrasWrflDnon_Salute: AmovPercMstpSrasWrflDnon_SaluteIn
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute";
speed = 1e+010;
leftHandIKCurve[] = {1};
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut",0.1};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWrflDnon_SaluteOut: AmovPercMstpSrasWrflDnon_SaluteIn
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut";
interpolationRestart = 2;
leftHandIKCurve[] = {1};
rightHandIKCurve[] = {0.8,0,0.9,1};
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.15};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteIn",0.02};
};
class AmovPercMstpSrasWpstDnon_SaluteIn: AmovPercMstpSrasWpstDnon
{
actions = "PistolStandSaluteActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn";
speed = 1.5;
showWeaponAim = "false";
disableWeapons = "true";
disableWeaponsLong = "true";
showHandGun = "true";
looped = "false";
enableDirectControl = 1;
interpolationRestart = 2;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end",0.1};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end",0.02};
};
class AmovPercMstpSrasWpstDnon_SaluteIn_end: AmovPercMstpSrasWpstDnon_SaluteIn
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn_end";
speed = 1.2;
showWeaponAim = "false";
disableWeapons = "true";
disableWeaponsLong = "true";
showHandGun = "false";
looped = "false";
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_Salute",0.1};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut",0.02};
};
class AmovPercMstpSrasWpstDnon_Salute: AmovPercMstpSrasWpstDnon_SaluteIn_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_Salute";
speed = 1e+010;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut",0.1};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWpstDnon_SaluteOut: AmovPercMstpSrasWpstDnon_SaluteIn_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut";
speed = 1.2;
actions = "PistolStandActions";
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end",0.1};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end",0.02};
};
class AmovPercMstpSrasWpstDnon_SaluteOut_end: AmovPercMstpSrasWpstDnon_SaluteOut
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut_end";
speed = 1.5;
showHandGun = "true";
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn",0.02};
};
class AmovPercMstpSnonWnonDnon_SaluteIn: AmovPercMstpSnonWnonDnon
{
actions = "CivilStandSaluteActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteIn";
speed = 1.3;
looped = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Salute",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut",0.02};
};
class AmovPercMstpSnonWnonDnon_Salute: AmovPercMstpSnonWnonDnon_SaluteIn
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Salute";
speed = 1e+010;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut",0.1};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_SaluteOut: AmovPercMstpSnonWnonDnon_SaluteIn
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteOut";
speed = 1.3;
actions = "CivilStandActions";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteIn",0.02};
};
class AmovPercMstpSnonWnonDnon_EaseIn: CutSceneAnimationBase
{
actions = "CivilStandSaluteActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_EaseIn";
speed = 1.6;
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
looped = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Ease",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01};
};
class AmovPercMstpSnonWnonDnon_Ease: AmovPercMstpSnonWnonDnon_EaseIn
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Ease";
speed = 1e+010;
looped = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_EaseOut",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01};
};
class AmovPercMstpSnonWnonDnon_EaseOut: AmovPercMstpSnonWnonDnon_EaseIn
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_easeout";
speed = 1.09;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01};
};
class AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon
{
actions = "RifleLowSitActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon";
speed = 0.55;
looped = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableDirectControl = 1;
interpolationRestart = 2;
interpolationSpeed = 1.8;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d";
enableAutoActions = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
soundOverride = "laydown";
soundEnabled = "true";
disableWeapons = "true";
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",1.0,"AmovPsitMstpSlowWrflDnon_WeaponCheck1",1.0,"AmovPsitMstpSlowWrflDnon_WeaponCheck2",1.0,"AmovPsitMstpSlowWrflDnon_Smoking",1.0};
InterpolateTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.1};
};
class AmovPsitMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon";
speed = 1e+010;
looped = "true";
equivalentTo = "AmovPsitMstpSlowWrflDnon";
variantsPlayer[] = {"AmovPsitMstpSlowWrflDnon",0.25,"AmovPsitMstpSlowWrflDnon_WeaponCheck1",0.25,"AmovPsitMstpSlowWrflDnon_WeaponCheck2",0.25,"AmovPsitMstpSlowWrflDnon_Smoking",0.25};
variantsAI[] = {""};
variantAfter[] = {10,15,25};
weaponIK = 1;
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_WeaponCheck1",0.1,"AmovPsitMstpSlowWrflDnon_WeaponCheck2",0.1,"AmovPsitMstpSlowWrflDnon_Smoking",0.1,"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01};
};
class AmovPsitMstpSlowWrflDnon_trans: AmovPsitMstpSlowWrflDnon
{
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.05};
InterpolateTo[] = {};
};
class AmovPsitMstpSlowWrflDnon_WeaponCheck1: AmovPsitMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1";
speed = 0.15;
looped = "true";
variantAfter[] = {1,1,1};
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSlowWrflDnon_trans",0.05};
};
class AmovPsitMstpSlowWrflDnon_WeaponCheck2: AmovPsitMstpSlowWrflDnon_WeaponCheck1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2";
speed = 0.13;
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSlowWrflDnon_trans",0.05};
};
class AmovPsitMstpSlowWrflDnon_Smoking: AmovPsitMstpSlowWrflDnon_WeaponCheck1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
speed = 0.04;
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSlowWrflDnon_trans",0.05};
};
class AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon: AmovPsitMstpSlowWrflDnon
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon";
speed = 0.55;
looped = "false";
interpolationRestart = 2;
interpolationSpeed = 1.8;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon",0.1};
};
class AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleSitActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon";
speed = 0.55;
looped = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableDirectControl = 1;
interpolationRestart = 2;
interpolationSpeed = 1.8;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
soundOverride = "laydown";
soundEnabled = "true";
disableWeapons = "true";
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",1.0,"AmovPsitMstpSrasWrflDnon_WeaponCheck1",1.0,"AmovPsitMstpSrasWrflDnon_WeaponCheck2",1.0,"AmovPsitMstpSrasWrflDnon_Smoking",1.0};
InterpolateTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.1};
};
class AmovPsitMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon";
speed = 1e+010;
looped = "true";
equivalentTo = "AmovPsitMstpSrasWrflDnon";
variantsPlayer[] = {"AmovPsitMstpSrasWrflDnon",0.25,"AmovPsitMstpSrasWrflDnon_WeaponCheck1",0.25,"AmovPsitMstpSrasWrflDnon_WeaponCheck2",0.25,"AmovPsitMstpSrasWrflDnon_Smoking",0.25};
variantsAI[] = {""};
variantAfter[] = {10,15,25};
weaponIK = 1;
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_WeaponCheck1",0.1,"AmovPsitMstpSrasWrflDnon_WeaponCheck2",0.1,"AmovPsitMstpSrasWrflDnon_Smoking",0.1,"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01};
};
class AmovPsitMstpSrasWrflDnon_trans: AmovPsitMstpSrasWrflDnon
{
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.05};
InterpolateTo[] = {};
};
class AmovPsitMstpSrasWrflDnon_WeaponCheck1: AmovPsitMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1";
speed = 0.15;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSrasWrflDnon_trans",0.05};
};
class AmovPsitMstpSrasWrflDnon_WeaponCheck2: AmovPsitMstpSrasWrflDnon_WeaponCheck1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2";
speed = 0.13;
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSrasWrflDnon_trans",0.05};
};
class AmovPsitMstpSrasWrflDnon_Smoking: AmovPsitMstpSrasWrflDnon_WeaponCheck1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
speed = 0.04;
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSrasWrflDnon_trans",0.05};
};
class AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon: AmovPsitMstpSrasWrflDnon
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon";
speed = 0.55;
looped = "false";
interpolationRestart = 2;
interpolationSpeed = 1.8;
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon",0.1};
};
class AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground: AmovPercMstpSrasWpstDnon
{
actions = "PistolSitActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground";
speed = 0.7;
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
looped = "false";
showHandgun = "false";
enableDirectControl = 1;
interpolationRestart = 2;
interpolationSpeed = 2;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Psit.p3d";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
soundOverride = "laydown";
soundEnabled = "true";
canPullTrigger = "false";
disableWeapons = "true";
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground",0.02,"AmovPsitMstpSnonWpstDnon_smoking",0.02};
InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground",0.02};
};
class AmovPsitMstpSnonWpstDnon_ground: AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground
{
variantAfter[] = {10,15,25};
variantsPlayer[] = {"AmovPsitMstpSnonWpstDnon_ground",0.75,"AmovPsitMstpSnonWpstDnon_smoking",0.25};
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground";
speed = 1e+010;
looped = "true";
equivalentTo = "AmovPsitMstpSnonWpstDnon_ground";
canPullTrigger = "false";
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_smoking",0.02,"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground",0.02};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01};
};
class AmovPsitMstpSnonWpstDnon_smoking_trans: AmovPsitMstpSnonWpstDnon_ground
{
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground",0.01};
InterpolateTo[] = {};
};
class AmovPsitMstpSnonWpstDnon_smoking: AmovPsitMstpSnonWpstDnon_ground
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
speed = 0.04;
canPullTrigger = "false";
interpolationRestart = "true";
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground",0.02};
InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_smoking_trans",0.01};
};
class AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground: AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground";
speed = 0.7;
interpolationRestart = 2;
interpolationSpeed = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground",0.02};
};
class AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground: CutSceneAnimationBase
{
actions = "CivilSitActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground";
speed = 0.7;
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
looped = "false";
interpolationRestart = 2;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground",1.0,"AmovPsitMstpSnonWnonDnon_smoking",0.02};
InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground",0.02};
};
class AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground: AmovPpneMstpSnonWnonDnon
{
actions = "CivilSitActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground";
speed = 0.55;
looped = "false";
enableDirectControl = 1;
interpolationRestart = 2;
canPullTrigger = "false";
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground",1.0,"AmovPsitMstpSnonWnonDnon_smoking",0.02};
InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon",0.02};
};
class AmovPsitMstpSnonWnonDnon_ground: AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground
{
variantsPlayer[] = {"AmovPsitMstpSnonWnonDnon_ground",0.75,"AmovPsitMstpSnonWnonDnon_smoking",0.25};
variantAfter[] = {10,15,25};
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground";
speed = 1e+010;
looped = "true";
equivalentTo = "AmovPsitMstpSnonWnonDnon_ground";
canPullTrigger = "false";
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_smoking",0.02,"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground",0.02,"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01};
};
class AmovPsitMstpSnonWnonDnon_smoking_trans: AmovPsitMstpSnonWnonDnon_ground
{
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground",0.01,"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class AmovPsitMstpSnonWnonDnon_smoking: AmovPsitMstpSnonWnonDnon_ground
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
speed = 0.04;
canPullTrigger = "false";
interpolationRestart = "true";
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground",0.02};
InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_smoking_trans",0.01};
};
class AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground: AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground";
speed = 0.7;
interpolationRestart = 2;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.02};
};
class AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon";
speed = 0.55;
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.02};
};
class AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon: CutSceneAnimationBase
{
actions = "CivilStandSurrenderActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon";
speed = 1.33;
looped = "false";
canPullTrigger = "false";
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSsurWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon",0.1};
};
class AmovPercMstpSsurWnonDnon: AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon";
speed = 1e+010;
looped = "true";
ConnectTo[] = {"AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon";
speed = 1.33;
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon",0.1};
};
class TestDance: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Dancing.rtm";
speed = 0.015;
looped = "true";
duty = -0.7;
showWeaponAim = "true";
disableWeapons = "false";
enableAutoActions = "true";
ConnectTo[] = {"TestDance",0.9};
InterpolateTo[] = {"TestDance",0.9};
};
class TestROM: TestDance
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROM.rtm";
speed = 0.015;
ConnectTo[] = {"TestROM",0.9};
InterpolateTo[] = {"TestROM",0.9};
};
class TestROMFingers: TestDance
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROMFingers.rtm";
speed = 0.015;
ConnectTo[] = {"TestROMFingers",0.9};
InterpolateTo[] = {"TestROMFingers",0.9};
};
class TestJabbaFun: TestDance
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_JabbaFun.rtm";
speed = 0.033;
ConnectTo[] = {"TestJabbaFun",0.9};
InterpolateTo[] = {"TestJabbaFun",0.9};
};
class TestFlipflop: TestDance
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Flipflop.rtm";
speed = 0.122;
ConnectTo[] = {"TestFlipflop",0.9};
InterpolateTo[] = {"TestFlipflop",0.9};
};
class TestSurrender: TestDance
{
duty = -1;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Knl\Stp\sur\rfl\AmovPknlMstpSsurWrflDnon.rtm";
showWeaponAim = "false";
disableWeapons = "true";
speed = 1e+010;
soundEnabled = "false";
ConnectTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"TestSurrender",0.9};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"TestSurrender",0.9};
};
class AwopPercMstpSgthWrflDnon_Start1: Default
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Start.rtm";
speed = 0.51;
looped = "false";
soundEnabled = "false";
duty = 0.6;
canPullTrigger = "false";
headBobMode = 2;
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw1",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AwopPercMstpSgthWrflDnon_Throw1: AwopPercMstpSgthWrflDnon_Start1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Throw.rtm";
speed = 2.31;
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End1",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AwopPercMstpSgthWrflDnon_End1: AwopPercMstpSgthWrflDnon_Start1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_End.rtm";
speed = 0.53;
showItemInRightHand = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AwopPercMstpSgthWrflDnon_Start2: AwopPercMstpSgthWrflDnon_Start1
{
actions = "RifleStandActions";
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw2",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AwopPercMstpSgthWrflDnon_Throw2: AwopPercMstpSgthWrflDnon_Throw1
{
actions = "RifleStandActions";
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End2",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AwopPercMstpSgthWrflDnon_End2: AwopPercMstpSgthWrflDnon_End1
{
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart: Default
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart";
speed = 1.9;
soundOverride = "run";
looped = "false";
soundEnabled = "true";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
canPullTrigger = "false";
headBobMode = 2;
weaponIK = 1;
ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow",0.1};
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow: AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
speed = 0.73;
soundEnabled = "true";
soundOverride = "run";
ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd",0.1};
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd: AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd";
speed = 0.91;
soundEnabled = "true";
soundOverride = "run";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1};
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart: Default
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart";
rightHandIKCurve[] = {0.3,1,0.4,0};
leftHandIKCurve[] = {1};
speed = 2;
looped = "false";
soundOverride = "wlk";
soundEnabled = "true";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
headBobMode = 2;
weaponIK = 1;
ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1",0.01};
};
class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow: AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
speed = 0.73;
soundOverride = "wlk";
soundEnabled = "true";
rightHandIKCurve[] = {0};
leftHandIKCurve[] = {1};
ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1",0.01};
};
class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd: AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd";
speed = 0.91;
soundOverride = "wlk";
rightHandIKCurve[] = {0.8,0,0.9,1};
leftHandIKCurve[] = {1};
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1",0.01};
};
class AwopPknlMstpSgthWrflDnon_Start: Default
{
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Start.rtm";
speed = 0.5;
looped = "false";
soundEnabled = "false";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
headBobMode = 2;
ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_Throw",0.1};
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AwopPknlMstpSgthWrflDnon_Throw: AwopPknlMstpSgthWrflDnon_Start
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Throw.rtm";
speed = 3.33;
ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_End",0.1};
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AwopPknlMstpSgthWrflDnon_End: AwopPknlMstpSgthWrflDnon_Start
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_End.rtm";
speed = 0.8;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AwopPpneMstpSgthWrflDnon_Start: Default
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Start.rtm";
speed = 0.55;
looped = "false";
soundEnabled = "false";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
headBobMode = 2;
ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_Throw",0.1};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AwopPpneMstpSgthWrflDnon_Throw: AwopPpneMstpSgthWrflDnon_Start
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Throw.rtm";
speed = 3;
ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_End",0.1};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AwopPpneMstpSgthWrflDnon_End: AwopPpneMstpSgthWrflDnon_Start
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_End.rtm";
speed = 1.36;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AwopPercMstpSgthWpstDnon_Part1: Default
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part1.rtm";
speed = 1.25;
looped = "false";
showHandGun = "true";
soundEnabled = "false";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
headBobMode = 2;
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part2",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AwopPercMstpSgthWpstDnon_Part2: AwopPercMstpSgthWpstDnon_Part1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part2.rtm";
speed = 0.39;
showHandGun = "false";
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part3",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AwopPercMstpSgthWpstDnon_Part3: AwopPercMstpSgthWpstDnon_Part2
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part3.rtm";
speed = 1.32;
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part4",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AwopPercMstpSgthWpstDnon_Part4: AwopPercMstpSgthWpstDnon_Part3
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part4.rtm";
speed = 0.43;
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part5",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AwopPercMstpSgthWpstDnon_Part5: AwopPercMstpSgthWpstDnon_Part4
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part5.rtm";
speed = 1.46;
showHandGun = "true";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart: Default
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart";
speed = 1.69;
soundOverride = "run";
looped = "false";
showHandGun = "false";
soundEnabled = "true";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
canPullTrigger = "false";
headBobMode = 2;
weaponIK = 2;
ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow: AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow";
speed = 0.73;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm: AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm";
speed = 1.18;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd: AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd";
speed = 1.35;
showHandGun = "true";
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1: Default
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1";
speed = 1.85;
soundOverride = "walk";
looped = "false";
showHandGun = "true";
soundEnabled = "false";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
headBobMode = 2;
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart: Default
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart";
speed = 1.33;
looped = "false";
showHandGun = "false";
soundEnabled = "true";
duty = 0.6;
soundOverride = "wlk";
headBobMode = 2;
weaponIK = 2;
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow: AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow";
speed = 0.68;
soundOverride = "wlk";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm: AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm";
speed = 1.17;
soundOverride = "wlk";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd: AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd";
speed = 1.35;
showHandGun = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
soundOverride = "wlk";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AwopPknlMstpSgthWpstDnon_Part1: Default
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part1.rtm";
speed = 1.25;
looped = "false";
showHandGun = "true";
soundEnabled = "false";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d";
headBobMode = 2;
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part2",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AwopPknlMstpSgthWpstDnon_Part2: AwopPknlMstpSgthWpstDnon_Part1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part2.rtm";
speed = 0.39;
showHandGun = "false";
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part3",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AwopPknlMstpSgthWpstDnon_Part3: AwopPknlMstpSgthWpstDnon_Part2
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part3.rtm";
speed = 1.32;
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part4",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AwopPknlMstpSgthWpstDnon_Part4: AwopPknlMstpSgthWpstDnon_Part3
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part4.rtm";
speed = 0.43;
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part5",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AwopPknlMstpSgthWpstDnon_Part5: AwopPknlMstpSgthWpstDnon_Part4
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part5.rtm";
speed = 1.46;
showHandGun = "true";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AwopPpneMstpSgthWpstDnon_Part1: Default
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_1.rtm";
speed = 0.85;
looped = "false";
showHandGun = "true";
soundEnabled = "false";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
headBobMode = 2;
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part2",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AwopPpneMstpSgthWpstDnon_Part2: AwopPpneMstpSgthWpstDnon_Part1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_2.rtm";
speed = 0.44;
showHandGun = "false";
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part3",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AwopPpneMstpSgthWpstDnon_Part3: AwopPpneMstpSgthWpstDnon_Part2
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_3.rtm";
speed = 2.67;
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part4",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AwopPpneMstpSgthWpstDnon_Part4: AwopPpneMstpSgthWpstDnon_Part3
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_4.rtm";
speed = 0.63;
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part5",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AwopPpneMstpSgthWpstDnon_Part5: AwopPpneMstpSgthWpstDnon_Part4
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_5.rtm";
speed = 0.83;
showHandGun = "true";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AwopPercMstpSgthWnonDnon_start: Default
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_start";
speed = 0.8;
looped = "false";
showHandGun = "true";
soundEnabled = "false";
duty = 0.6;
headBobMode = 2;
ConnectTo[] = {"AwopPercMstpSgthWnonDnon_throw",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AwopPercMstpSgthWnonDnon_throw: AwopPercMstpSgthWnonDnon_start
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_throw";
speed = 2;
ConnectTo[] = {"AwopPercMstpSgthWnonDnon_end",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AwopPercMstpSgthWnonDnon_end: AwopPercMstpSgthWnonDnon_throw
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_end";
speed = 0.65;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart: Default
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart";
speed = 3;
soundOverride = "run";
looped = "false";
soundEnabled = "false";
duty = 0.6;
canPullTrigger = "false";
headBobMode = 2;
ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow: AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow";
speed = 1.3;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd: AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd";
speed = 0.9;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AwopPpneMstpSgthWnonDnon_start: Default
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_start";
speed = 0.67;
looped = "false";
showHandGun = "true";
soundEnabled = "false";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
aimingBody = "empty";
legs = "Wholebody";
headBobMode = 2;
ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_throw",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class AwopPpneMstpSgthWnonDnon_throw: AwopPpneMstpSgthWnonDnon_start
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_throw";
speed = 2;
ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_end",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class AwopPpneMstpSgthWnonDnon_end: AwopPpneMstpSgthWnonDnon_throw
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_end";
speed = 0.45;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class LadderCivilStatic: StandBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon.rtm";
looped = "true";
soundEnabled = "true";
speed = 1e+010;
duty = -0.35;
onLadder = "true";
actions = "LadderCivilActions";
aiming = "aimingNo";
aimingBody = "aimingNo";
legs = "legsNo";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "ladder";
headBobMode = 2;
ConnectTo[] = {"LadderCivilTopOff",0.1,"LadderCivilDownOff",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"LadderCivilUpLoop",0.1,"LadderCivilDownLoop",0.1};
};
class LadderCivilOn: LadderCivilStatic
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AldrPercMstpSnonWnonDnon.rtm";
speed = 1.5;
looped = "false";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {"LadderCivilStatic",1.0};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class LadderCivilUpLoop: LadderCivilStatic
{
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDu.rtm";
speed = 2.5;
duty = 0.7;
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"LadderCivilStatic",0.1,"LadderCivilTopOff",0.1,"LadderCivilDownLoop",0.1};
};
class LadderCivilTopOff: LadderCivilUpLoop
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm";
speed = 1.5;
looped = "false";
onLadder = "false";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",1.0};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class LadderCivilDownOff: LadderCivilTopOff
{
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",1.0};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class LadderCivilDownLoop: LadderCivilUpLoop
{
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDd.rtm";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"LadderCivilStatic",0.1,"LadderCivilUpLoop",0.1,"LadderCivilDownOff",0.1};
};
class LadderRifleStatic: LadderCivilStatic
{
actions = "LadderRifleActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon.rtm";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {"LadderRifleTopOff",0.1,"LadderRifleDownOff",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"LadderRifleUpLoop",0.1,"LadderRifleDownLoop",0.1};
};
class LadderRifleOn: LadderCivilOn
{
actions = "LadderRifleActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AldrPercMstpSlowWrflDnon.rtm";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {"LadderRifleStatic",1.0};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class LadderRifleTopOff: LadderCivilTopOff
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon.rtm";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",1.0};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class LadderRifleDownOff: LadderRifleTopOff
{
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",1.0};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class LadderRifleUpLoop: LadderCivilUpLoop
{
actions = "LadderRifleActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDu.rtm";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"LadderRifleStatic",0.1,"LadderRifleTopOff",0.1,"LadderRifleDownLoop",0.1};
};
class LadderRifleDownLoop: LadderCivilDownLoop
{
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDd.rtm";
actions = "LadderRifleActions";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"LadderRifleStatic",0.1,"LadderRifleDownOff",0.1,"LadderRifleUpLoop",0.1};
};
class AswmPercMstpSnonWnonDnon: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "SwimmingActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon.rtm";
speed = 0.42;
relSpeedMin = 0.9;
relSpeedMax = 1.1;
looped = "true";
soundEdge[] = {0.5};
duty = 0.6;
showWeaponAim = "false";
disableWeapons = "true";
limitGunMovement = "false";
soundOverride = "swim";
soundEnabled = "true";
enableAutoActions = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.3};
InterpolateTo[] = {"AdthPswmMstpSnonWnonDnon",0.01,"AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf",0.1};
};
class AswmPercMrunSnonWnonDf: AswmPercMstpSnonWnonDnon
{
actions = "SwimmForwardActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf.rtm";
speed = 0.7;
relSpeedMin = 0.7;
relSpeedMax = 1.1;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.3};
InterpolateTo[] = {"AdthPswmMrunSnonWnonDf",0.01,"AswmPercMwlkSnonWnonDf",0.1,"AswmPercMsprSnonWnonDf",0.1,"AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon",0.1};
};
class AswmPercMwlkSnonWnonDf: AswmPercMrunSnonWnonDf
{
relSpeedMin = 0.5;
relSpeedMax = 0.6;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPswmMrunSnonWnonDf",0.01,"AswmPercMrunSnonWnonDf",0.1,"AswmPercMsprSnonWnonDf",0.1,"AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon",0.1};
};
class AswmPercMsprSnonWnonDf: AswmPercMrunSnonWnonDf
{
actions = "SwimmingFastActions";
relSpeedMin = 0.8;
relSpeedMax = 1;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPswmMrunSnonWnonDf",0.01,"AswmPercMrunSnonWnonDf",0.1,"AswmPercMwlkSnonWnonDf",0.1,"AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon",0.1};
};
class AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf: AswmPercMstpSnonWnonDnon
{
actions = "SwimmForwardActions";
looped = "false";
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf.rtm";
speed = 0.545455;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d";
canPullTrigger = "false";
interpolationRestart = "true";
ConnectTo[] = {"AswmPercMrunSnonWnonDf",0.1};
InterpolateTo[] = {};
};
class AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon: AswmPercMstpSnonWnonDnon
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon.rtm";
speed = 0.91;
canPullTrigger = "false";
interpolationRestart = "true";
ConnectTo[] = {"AswmPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AwopPercMstpSoptWbinDnon_rfl: AmovPercMstpSlowWrflDnon
{
actions = "BinocStandRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_rfl";
showWeaponAim = "false";
disableWeapons = "false";
disableWeaponsLong = "false";
enableBinocular = "true";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnR",0.02};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_binocular",0.01,"AmovPercMwlkSoptWbinDf_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.02,"AmovPercMwlkSoptWbinDr_rfl",0.02,"AmovPercMwlkSoptWbinDbr_rfl",0.02,"AmovPercMwlkSoptWbinDb_rfl",0.02,"AmovPercMwlkSoptWbinDbl_rfl",0.02,"AmovPercMwlkSoptWbinDl_rfl",0.02,"AmovPercMwlkSoptWbinDfl_rfl",0.02,"AmovPercMrunSnonWbinDf_rfl",0.02,"AmovPercMrunSnonWbinDfr_rfl",0.02,"AmovPercMrunSnonWbinDr_rfl",0.02,"AmovPercMrunSnonWbinDbr_rfl",0.02,"AmovPercMrunSnonWbinDb_rfl",0.02,"AmovPercMrunSnonWbinDbl_rfl",0.02,"AmovPercMrunSnonWbinDl_rfl",0.02,"AmovPercMrunSnonWbinDfl_rfl",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnR",0.02};
};
class AmovPercMwlkSoptWbinDf_rfl: AwopPercMstpSoptWbinDnon_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.025,"AmovPercMwlkSoptWbinDfl_rfl",0.025,"AmovPercMrunSnonWbinDf_rfl",0.025};
};
class AmovPercMwlkSoptWbinDfr_rfl: AmovPercMwlkSoptWbinDf_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfr";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDf_rfl",0.025,"AmovPercMwlkSoptWbinDr_rfl",0.025,"AmovPercMrunSnonWbinDfr_rfl",0.025};
};
class AmovPercMwlkSoptWbinDr_rfl: AmovPercMwlkSoptWbinDf_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDr";
speed = 0.483871;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.025,"AmovPercMwlkSoptWbinDbr_rfl",0.025,"AmovPercMrunSnonWbinDr_rfl",0.025};
};
class AmovPercMwlkSoptWbinDbr_rfl: AmovPercMwlkSoptWbinDf_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbr";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDr_rfl",0.025,"AmovPercMwlkSoptWbinDb_rfl",0.025,"AmovPercMrunSnonWbinDbr_rfl",0.025};
};
class AmovPercMwlkSoptWbinDb_rfl: AmovPercMwlkSoptWbinDf_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDb";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbr_rfl",0.025,"AmovPercMwlkSoptWbinDbl_rfl",0.025,"AmovPercMrunSnonWbinDb_rfl",0.025};
};
class AmovPercMwlkSoptWbinDbl_rfl: AmovPercMwlkSoptWbinDf_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbl";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDb_rfl",0.025,"AmovPercMwlkSoptWbinDl_rfl",0.025,"AmovPercMrunSnonWbinDbl_rfl",0.025};
};
class AmovPercMwlkSoptWbinDl_rfl: AmovPercMwlkSoptWbinDf_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbl_rfl",0.025,"AmovPercMwlkSoptWbinDfl_rfl",0.025,"AmovPercMrunSnonWbinDl_rfl",0.025};
};
class AmovPercMwlkSoptWbinDfl_rfl: AmovPercMwlkSoptWbinDf_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDf_rfl",0.025,"AmovPercMwlkSoptWbinDl_rfl",0.025,"AmovPercMrunSnonWbinDfl_rfl",0.025};
};
class AmovPercMrunSnonWbinDf_rfl: AmovPercMwlkSoptWbinDf_rfl
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
looped = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDf_rfl",0.025,"AmovPercMrunSnonWbinDfr_rfl",0.025,"AmovPercMrunSnonWbinDfl_rfl",0.025};
};
class AmovPercMrunSnonWbinDfr_rfl: AmovPercMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.025,"AmovPercMrunSnonWbinDf_rfl",0.025,"AmovPercMrunSnonWbinDr_rfl",0.025};
};
class AmovPercMrunSnonWbinDr_rfl: AmovPercMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDr_rfl",0.025,"AmovPercMrunSnonWbinDfr_rfl",0.025,"AmovPercMrunSnonWbinDbr_rfl",0.025};
};
class AmovPercMrunSnonWbinDbr_rfl: AmovPercMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbr_rfl",0.025,"AmovPercMrunSnonWbinDr_rfl",0.025,"AmovPercMrunSnonWbinDb_rfl",0.025};
};
class AmovPercMrunSnonWbinDb_rfl: AmovPercMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDb_rfl",0.025,"AmovPercMrunSnonWbinDbr_rfl",0.025,"AmovPercMrunSnonWbinDbl_rfl",0.025};
};
class AmovPercMrunSnonWbinDbl_rfl: AmovPercMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbl_rfl",0.025,"AmovPercMrunSnonWbinDb_rfl",0.025,"AmovPercMrunSnonWbinDl_rfl",0.025};
};
class AmovPercMrunSnonWbinDl_rfl: AmovPercMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDl_rfl",0.025,"AmovPercMrunSnonWbinDbl_rfl",0.025,"AmovPercMrunSnonWbinDfl_rfl",0.025};
};
class AmovPercMrunSnonWbinDfl_rfl: AmovPercMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfl_rfl",0.025,"AmovPercMrunSnonWbinDf_rfl",0.025,"AmovPercMrunSnonWbinDl_rfl",0.025};
};
class AwopPercMstpSoptWbinDnon_rfl_turnL: AwopPercMstpSoptWbinDnon_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L";
speed = 0.5;
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02};
};
class AwopPercMstpSoptWbinDnon_rfl_turnR: AwopPercMstpSoptWbinDnon_rfl_turnL
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R";
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02};
};
class AwopPknlMstpSoptWbinDnon_rfl: AmovPknlMstpSrasWrflDnon
{
actions = "BinocKneelRflActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl";
showWeaponAim = "false";
enableBinocular = "true";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnR",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSlowWrflDnon_binocular",0.01,"AmovPknlMwlkSoptWbinDf_rfl",0.02,"AmovPknlMwlkSoptWbinDfr_rfl",0.02,"AmovPknlMwlkSoptWbinDr_rfl",0.02,"AmovPknlMwlkSoptWbinDbr_rfl",0.02,"AmovPknlMwlkSoptWbinDb_rfl",0.02,"AmovPknlMwlkSoptWbinDbl_rfl",0.02,"AmovPknlMwlkSoptWbinDl_rfl",0.02,"AmovPknlMwlkSoptWbinDfl_rfl",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnR",0.02};
};
class AmovPknlMrunSnonWbinDf_rfl: AwopPknlMstpSoptWbinDnon_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.666667;
enableOptics = "false";
enableBinocular = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl",0.025,"AmovPknlMrunSnonWbinDfl_rfl",0.025,"AmovPknlMwlkSoptWbinDf_rfl",0.025};
};
class AmovPknlMrunSnonWbinDfr_rfl: AmovPknlMrunSnonWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
speed = 0.666667;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl",0.025,"AmovPknlMrunSnonWbinDr_rfl",0.025,"AmovPknlMwlkSoptWbinDfr_rfl",0.025};
};
class AmovPknlMrunSnonWbinDr_rfl: AmovPknlMrunSnonWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
speed = 0.714286;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl",0.025,"AmovPknlMrunSnonWbinDbr_rfl",0.025,"AmovPknlMwlkSoptWbinDr_rfl",0.025};
};
class AmovPknlMrunSnonWbinDbr_rfl: AmovPknlMrunSnonWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
speed = 0.666667;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDr_rfl",0.025,"AmovPknlMrunSnonWbinDb_rfl",0.025,"AmovPknlMwlkSoptWbinDbr_rfl",0.025};
};
class AmovPknlMrunSnonWbinDb_rfl: AmovPknlMrunSnonWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
speed = 0.666667;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDbr_rfl",0.025,"AmovPknlMrunSnonWbinDbl_rfl",0.025,"AmovPknlMwlkSoptWbinDb_rfl",0.025};
};
class AmovPknlMrunSnonWbinDbl_rfl: AmovPknlMrunSnonWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
speed = 0.666667;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDb_rfl",0.025,"AmovPknlMrunSnonWbinDl_rfl",0.025,"AmovPknlMwlkSoptWbinDbl_rfl",0.025};
};
class AmovPknlMrunSnonWbinDl_rfl: AmovPknlMrunSnonWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
speed = 0.625;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDbl_rfl",0.025,"AmovPknlMrunSnonWbinDfl_rfl",0.025,"AmovPknlMwlkSoptWbinDl_rfl",0.025};
};
class AmovPknlMrunSnonWbinDfl_rfl: AmovPknlMrunSnonWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
speed = 0.666667;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl",0.025,"AmovPknlMrunSnonWbinDl_rfl",0.025,"AmovPknlMwlkSoptWbinDfl_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDf_rfl: AwopPknlMstpSoptWbinDnon_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
speed = 0.666667;
soundEdge[] = {0.25,0.5,0.75,1};
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDf_rfl",0.025,"AmovPknlMwlkSoptWbinDfr_rfl",0.025,"AmovPknlMwlkSoptWbinDfl_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDfr_rfl: AmovPknlMwlkSoptWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
speed = 0.666667;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDfr_rfl",0.025,"AmovPknlMwlkSoptWbinDf_rfl",0.025,"AmovPknlMwlkSoptWbinDr_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDr_rfl: AmovPknlMwlkSoptWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
speed = 0.714286;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDr_rfl",0.025,"AmovPknlMwlkSoptWbinDfr_rfl",0.025,"AmovPknlMwlkSoptWbinDbr_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDbr_rfl: AmovPknlMwlkSoptWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
speed = 0.666667;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDbr_rfl",0.025,"AmovPknlMwlkSoptWbinDr_rfl",0.025,"AmovPknlMwlkSoptWbinDb_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDb_rfl: AmovPknlMwlkSoptWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
speed = 0.666667;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDb_rfl",0.025,"AmovPknlMwlkSoptWbinDbr_rfl",0.025,"AmovPknlMwlkSoptWbinDbl_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDbl_rfl: AmovPknlMwlkSoptWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
speed = 0.666667;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDbl_rfl",0.025,"AmovPknlMwlkSoptWbinDb_rfl",0.025,"AmovPknlMwlkSoptWbinDl_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDl_rfl: AmovPknlMwlkSoptWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
speed = 0.625;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDl_rfl",0.025,"AmovPknlMwlkSoptWbinDbl_rfl",0.025,"AmovPknlMwlkSoptWbinDfl_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDfl_rfl: AmovPknlMwlkSoptWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
speed = 0.666667;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDfl_rfl",0.025,"AmovPknlMwlkSoptWbinDf_rfl",0.025,"AmovPknlMwlkSoptWbinDl_rfl",0.025};
};
class AwopPknlMstpSoptWbinDnon_rfl_turnL: AwopPknlMstpSoptWbinDnon_rfl
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02};
};
class AwopPknlMstpSoptWbinDnon_rfl_turnR: AwopPknlMstpSoptWbinDnon_rfl_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02};
};
class AwopPpneMstpSoptWbinDnon_rfl: AmovPpneMstpSrasWrflDnon
{
actions = "BinocProneRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_rfl";
showWeaponAim = "false";
enableBinocular = "true";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnR",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01,"AdthPpneMstpSlowWrflDnon_binocular",0.01,"AmovPpneMwlkSoptWbinDf_rfl",0.02,"AmovPpneMwlkSoptWbinDfr_rfl",0.02,"AmovPpneMwlkSoptWbinDr_rfl",0.02,"AmovPpneMwlkSoptWbinDbr_rfl",0.02,"AmovPpneMwlkSoptWbinDb_rfl",0.02,"AmovPpneMwlkSoptWbinDbl_rfl",0.02,"AmovPpneMwlkSoptWbinDl_rfl",0.02,"AmovPpneMwlkSoptWbinDfl_rfl",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnR",0.02};
};
class AmovPpneMrunSnonWbinDf_rfl: AwopPpneMstpSoptWbinDnon_rfl
{
speed = 0.99;
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf";
enableOptics = "false";
enableBinocular = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl",0.025,"AmovPpneMrunSnonWbinDfl_rfl",0.025,"AmovPpneMwlkSoptWbinDf_rfl",0.025};
};
class AmovPpneMrunSnonWbinDfr_rfl: AmovPpneMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl",0.025,"AmovPpneMrunSnonWbinDr_rfl",0.025,"AmovPpneMwlkSoptWbinDfr_rfl",0.025};
};
class AmovPpneMrunSnonWbinDr_rfl: AmovPpneMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl",0.025,"AmovPpneMrunSnonWbinDbr_rfl",0.025,"AmovPpneMwlkSoptWbinDr_rfl",0.025};
};
class AmovPpneMrunSnonWbinDbr_rfl: AmovPpneMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDr_rfl",0.025,"AmovPpneMrunSnonWbinDb_rfl",0.025,"AmovPpneMwlkSoptWbinDbr_rfl",0.025};
};
class AmovPpneMrunSnonWbinDb_rfl: AmovPpneMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDbr_rfl",0.025,"AmovPpneMrunSnonWbinDbl_rfl",0.025,"AmovPpneMwlkSoptWbinDb_rfl",0.025};
};
class AmovPpneMrunSnonWbinDbl_rfl: AmovPpneMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDb_rfl",0.025,"AmovPpneMrunSnonWbinDl_rfl",0.025,"AmovPpneMwlkSoptWbinDbl_rfl",0.025};
};
class AmovPpneMrunSnonWbinDl_rfl: AmovPpneMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDbl_rfl",0.025,"AmovPpneMrunSnonWbinDfl_rfl",0.025,"AmovPpneMwlkSoptWbinDl_rfl",0.025};
};
class AmovPpneMrunSnonWbinDfl_rfl: AmovPpneMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl",0.025,"AmovPpneMrunSnonWbinDl_rfl",0.025,"AmovPpneMwlkSoptWbinDfl_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDf_rfl: AwopPpneMstpSoptWbinDnon_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf";
speed = 1;
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDf_rfl",0.025,"AmovPpneMwlkSoptWbinDfr_rfl",0.025,"AmovPpneMwlkSoptWbinDfl_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDfr_rfl: AmovPpneMwlkSoptWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDfr_rfl",0.025,"AmovPpneMwlkSoptWbinDf_rfl",0.025,"AmovPpneMwlkSoptWbinDr_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDr_rfl: AmovPpneMwlkSoptWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDr_rfl",0.025,"AmovPpneMwlkSoptWbinDfr_rfl",0.025,"AmovPpneMwlkSoptWbinDbr_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDbr_rfl: AmovPpneMwlkSoptWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDbr_rfl",0.025,"AmovPpneMwlkSoptWbinDr_rfl",0.025,"AmovPpneMwlkSoptWbinDb_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDb_rfl: AmovPpneMwlkSoptWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDb_rfl",0.025,"AmovPpneMwlkSoptWbinDbr_rfl",0.025,"AmovPpneMwlkSoptWbinDbl_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDbl_rfl: AmovPpneMwlkSoptWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDbl_rfl",0.025,"AmovPpneMwlkSoptWbinDb_rfl",0.025,"AmovPpneMwlkSoptWbinDl_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDl_rfl: AmovPpneMwlkSoptWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDl_rfl",0.025,"AmovPpneMwlkSoptWbinDbl_rfl",0.025,"AmovPpneMwlkSoptWbinDfl_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDfl_rfl: AmovPpneMwlkSoptWbinDf_rfl
{
speed = 0.99;
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDfl_rfl",0.025,"AmovPpneMwlkSoptWbinDf_rfl",0.025,"AmovPpneMwlkSoptWbinDl_rfl",0.025};
};
class AwopPpneMstpSoptWbinDnon_rfl_turnL: AwopPpneMstpSoptWbinDnon_rfl
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02};
};
class AwopPpneMstpSoptWbinDnon_rfl_turnR: AwopPpneMstpSoptWbinDnon_rfl_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02};
};
class AwopPercMstpSoptWbinDnon_pst: AmovPercMstpSrasWpstDnon
{
actions = "BinocStandPstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non";
showWeaponAim = "false";
enableBinocular = "true";
showItemInHand = "true";
showHandgun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AwopPercMstpSoptWbinDnon_pst_turnL",0.02,"AwopPercMstpSoptWbinDnon_pst_turnR",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst_turnL",0.02,"AwopPercMstpSoptWbinDnon_pst_turnR",0.02,"AdthPercMstpSrasWpstDnon_1",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01,"AmovPercMwlkSoptWbinDf_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.02,"AmovPercMwlkSoptWbinDr_pst",0.02,"AmovPercMwlkSoptWbinDbr_pst",0.02,"AmovPercMwlkSoptWbinDb_pst",0.02,"AmovPercMwlkSoptWbinDbl_pst",0.02,"AmovPercMwlkSoptWbinDl_pst",0.02,"AmovPercMwlkSoptWbinDfl_pst",0.02};
};
class AmovPercMwlkSoptWbinDf_pst: AwopPercMstpSoptWbinDnon_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
speed = 0.47619;
soundEdge[] = {0.25,0.5,0.75,1};
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.025,"AmovPercMwlkSoptWbinDfl_pst",0.025,"AmovPercMrunSnonWbinDf_pst",0.025};
};
class AmovPercMwlkSoptWbinDfr_pst: AmovPercMwlkSoptWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDf_pst",0.025,"AmovPercMwlkSoptWbinDr_pst",0.025};
};
class AmovPercMwlkSoptWbinDr_pst: AmovPercMwlkSoptWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.025,"AmovPercMwlkSoptWbinDbr_pst",0.025,"AmovPercMrunSnonWbinDr_pst",0.025};
};
class AmovPercMwlkSoptWbinDbr_pst: AmovPercMwlkSoptWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDr_pst",0.025,"AmovPercMwlkSoptWbinDb_pst",0.025,"AmovPercMrunSnonWbinDbr_pst",0.025};
};
class AmovPercMwlkSoptWbinDb_pst: AmovPercMwlkSoptWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbr_pst",0.025,"AmovPercMwlkSoptWbinDbl_pst",0.025,"AmovPercMrunSnonWbinDb_pst",0.025};
};
class AmovPercMwlkSoptWbinDbl_pst: AmovPercMwlkSoptWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDb_pst",0.025,"AmovPercMwlkSoptWbinDl_pst",0.025,"AmovPercMrunSnonWbinDbl_pst",0.025};
};
class AmovPercMwlkSoptWbinDl_pst: AmovPercMwlkSoptWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbl_pst",0.025,"AmovPercMwlkSoptWbinDfl_pst",0.025};
};
class AmovPercMwlkSoptWbinDfl_pst: AmovPercMwlkSoptWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDf_pst",0.025,"AmovPercMwlkSoptWbinDl_pst",0.025};
};
class AmovPercMrunSnonWbinDf_pst: AmovPercMwlkSoptWbinDf_pst
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst",0.025,"AmovPercMrunSnonWbinDfl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDf_pst",0.025};
};
class AmovPercMrunSnonWbinDfr_pst: AmovPercMrunSnonWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.025,"AmovPercMrunSnonWbinDf_pst",0.025,"AmovPercMrunSnonWbinDr_pst",0.025};
};
class AmovPercMrunSnonWbinDr_pst: AmovPercMrunSnonWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDr_pst",0.025,"AmovPercMrunSnonWbinDbr_pst",0.025};
};
class AmovPercMrunSnonWbinDbr_pst: AmovPercMrunSnonWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbr_pst",0.025,"AmovPercMrunSnonWbinDr_pst",0.025,"AmovPercMrunSnonWbinDb_pst",0.025};
};
class AmovPercMrunSnonWbinDb_pst: AmovPercMrunSnonWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDb_pst",0.025,"AmovPercMrunSnonWbinDbr_pst",0.025,"AmovPercMrunSnonWbinDbl_pst",0.025};
};
class AmovPercMrunSnonWbinDbl_pst: AmovPercMrunSnonWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbl_pst",0.025,"AmovPercMrunSnonWbinDb_pst",0.025};
};
class AmovPercMrunSnonWbinDl_pst: AmovPercMrunSnonWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDl_pst",0.025,"AmovPercMrunSnonWbinDbl_pst",0.025};
};
class AmovPercMrunSnonWbinDfl_pst: AmovPercMrunSnonWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfl_pst",0.025,"AmovPercMrunSnonWbinDf_pst",0.025};
};
class AwopPercMstpSoptWbinDnon_pst_turnL: AwopPercMstpSoptWbinDnon_pst
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02};
};
class AwopPercMstpSoptWbinDnon_pst_turnR: AwopPercMstpSoptWbinDnon_pst_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02};
};
class AwopPknlMstpSoptWbinDnon_pst: AmovPknlMstpSrasWpstDnon
{
actions = "BinocKneelPstActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_non";
showWeaponAim = "false";
enableBinocular = "true";
showItemInHand = "true";
showHandgun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnL",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnR",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSnonWnonDnon_binocular",0.01,"AmovPknlMwlkSoptWbinDf_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.02,"AmovPknlMwlkSoptWbinDr_pst",0.02,"AmovPknlMwlkSoptWbinDbr_pst",0.02,"AmovPknlMwlkSoptWbinDb_pst",0.02,"AmovPknlMwlkSoptWbinDbl_pst",0.02,"AmovPknlMwlkSoptWbinDl_pst",0.02,"AmovPknlMwlkSoptWbinDfl_pst",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnL",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnR",0.02};
};
class AmovPknlMwlkSoptWbinDf_pst: AwopPknlMstpSoptWbinDnon_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
speed = 0.99;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.025,"AmovPknlMwlkSoptWbinDfl_pst",0.025,"AmovPknlMrunSnonWbinDf_pst",0.025};
};
class AmovPknlMwlkSoptWbinDfr_pst: AmovPknlMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDf_pst",0.025,"AmovPknlMwlkSoptWbinDr_pst",0.025,"AmovPknlMrunSnonWbinDfr_pst",0.025};
};
class AmovPknlMwlkSoptWbinDr_pst: AmovPknlMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.025,"AmovPknlMwlkSoptWbinDbr_pst",0.025,"AmovPknlMrunSnonWbinDr_pst",0.025};
};
class AmovPknlMwlkSoptWbinDbr_pst: AmovPknlMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDr_pst",0.025,"AmovPknlMwlkSoptWbinDb_pst",0.025,"AmovPknlMrunSnonWbinDbr_pst",0.025};
};
class AmovPknlMwlkSoptWbinDb_pst: AmovPknlMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbr_pst",0.025,"AmovPknlMwlkSoptWbinDbl_pst",0.025,"AmovPknlMrunSnonWbinDb_pst",0.025};
};
class AmovPknlMwlkSoptWbinDbl_pst: AmovPknlMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDb_pst",0.025,"AmovPknlMwlkSoptWbinDl_pst",0.025,"AmovPknlMrunSnonWbinDbl_pst",0.025};
};
class AmovPknlMwlkSoptWbinDl_pst: AmovPknlMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbl_pst",0.025,"AmovPknlMwlkSoptWbinDfl_pst",0.025,"AmovPknlMrunSnonWbinDl_pst",0.025};
};
class AmovPknlMwlkSoptWbinDfl_pst: AmovPknlMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDf_pst",0.025,"AmovPknlMwlkSoptWbinDl_pst",0.025,"AmovPknlMrunSnonWbinDfl_pst",0.025};
};
class AmovPknlMrunSnonWbinDf_pst: AmovPknlMwlkSoptWbinDf_pst
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
limitGunMovement = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDf_pst",0.025,"AmovPknlMrunSnonWbinDfr_pst",0.025,"AmovPknlMrunSnonWbinDfl_pst",0.025};
};
class AmovPknlMrunSnonWbinDfr_pst: AmovPknlMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.025,"AmovPknlMrunSnonWbinDf_pst",0.025,"AmovPknlMrunSnonWbinDr_pst",0.025};
};
class AmovPknlMrunSnonWbinDr_pst: AmovPknlMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDr_pst",0.025,"AmovPknlMrunSnonWbinDfr_pst",0.025,"AmovPknlMrunSnonWbinDbr_pst",0.025};
};
class AmovPknlMrunSnonWbinDbr_pst: AmovPknlMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbr_pst",0.025,"AmovPknlMrunSnonWbinDr_pst",0.025,"AmovPknlMrunSnonWbinDb_pst",0.025};
};
class AmovPknlMrunSnonWbinDb_pst: AmovPknlMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDb_pst",0.025,"AmovPknlMrunSnonWbinDbr_pst",0.025,"AmovPknlMrunSnonWbinDbl_pst",0.025};
};
class AmovPknlMrunSnonWbinDbl_pst: AmovPknlMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbl_pst",0.025,"AmovPknlMrunSnonWbinDb_pst",0.025,"AmovPknlMrunSnonWbinDl_pst",0.025};
};
class AmovPknlMrunSnonWbinDl_pst: AmovPknlMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDl_pst",0.025,"AmovPknlMrunSnonWbinDbl_pst",0.025,"AmovPknlMrunSnonWbinDfl_pst",0.025};
};
class AmovPknlMrunSnonWbinDfl_pst: AmovPknlMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfl_pst",0.025,"AmovPknlMrunSnonWbinDf_pst",0.025,"AmovPknlMrunSnonWbinDl_pst",0.025};
};
class AwopPknlMstpSoptWbinDnon_pst_turnL: AwopPknlMstpSoptWbinDnon_pst
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02};
};
class AwopPknlMstpSoptWbinDnon_pst_turnR: AwopPknlMstpSoptWbinDnon_pst_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02};
};
class AwopPpneMstpSoptWbinDnon_pst: AmovPpneMstpSrasWpstDnon
{
actions = "BinocPronePstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non";
showWeaponAim = "false";
enableBinocular = "true";
showItemInHand = "true";
showHandgun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnL",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnR",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01,"AmovPpneMwlkSoptWbinDf_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.02,"AmovPpneMwlkSoptWbinDr_pst",0.02,"AmovPpneMwlkSoptWbinDbr_pst",0.02,"AmovPpneMwlkSoptWbinDb_pst",0.02,"AmovPpneMwlkSoptWbinDbl_pst",0.02,"AmovPpneMwlkSoptWbinDl_pst",0.02,"AmovPpneMwlkSoptWbinDfl_pst",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnL",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnR",0.02};
};
class AmovPpneMwlkSoptWbinDf_pst: AwopPpneMstpSoptWbinDnon_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf";
speed = 0.99;
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.025,"AmovPpneMwlkSoptWbinDfl_pst",0.025,"AmovPpneMrunSnonWbinDf_pst",0.025};
};
class AmovPpneMwlkSoptWbinDfr_pst: AmovPpneMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDf_pst",0.025,"AmovPpneMwlkSoptWbinDr_pst",0.025,"AmovPpneMrunSnonWbinDfr_pst",0.025};
};
class AmovPpneMwlkSoptWbinDr_pst: AmovPpneMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.025,"AmovPpneMwlkSoptWbinDbr_pst",0.025,"AmovPpneMrunSnonWbinDr_pst",0.025};
};
class AmovPpneMwlkSoptWbinDbr_pst: AmovPpneMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDr_pst",0.025,"AmovPpneMwlkSoptWbinDb_pst",0.025,"AmovPpneMrunSnonWbinDbr_pst",0.025};
};
class AmovPpneMwlkSoptWbinDb_pst: AmovPpneMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbr_pst",0.025,"AmovPpneMwlkSoptWbinDbl_pst",0.025,"AmovPpneMrunSnonWbinDb_pst",0.025};
};
class AmovPpneMwlkSoptWbinDbl_pst: AmovPpneMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDb_pst",0.025,"AmovPpneMwlkSoptWbinDl_pst",0.025,"AmovPpneMrunSnonWbinDbl_pst",0.025};
};
class AmovPpneMwlkSoptWbinDl_pst: AmovPpneMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbl_pst",0.025,"AmovPpneMwlkSoptWbinDfl_pst",0.025,"AmovPpneMrunSnonWbinDl_pst",0.025};
};
class AmovPpneMwlkSoptWbinDfl_pst: AmovPpneMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDf_pst",0.025,"AmovPpneMwlkSoptWbinDl_pst",0.025,"AmovPpneMrunSnonWbinDfl_pst",0.025};
};
class AmovPpneMrunSnonWbinDf_pst: AmovPpneMwlkSoptWbinDf_pst
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDf_pst",0.025,"AmovPpneMrunSnonWbinDfr_pst",0.025,"AmovPpneMrunSnonWbinDfl_pst",0.025};
};
class AmovPpneMrunSnonWbinDfr_pst: AmovPpneMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.025,"AmovPpneMrunSnonWbinDf_pst",0.025,"AmovPpneMrunSnonWbinDr_pst",0.025};
};
class AmovPpneMrunSnonWbinDr_pst: AmovPpneMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDr_pst",0.025,"AmovPpneMrunSnonWbinDfr_pst",0.025,"AmovPpneMrunSnonWbinDbr_pst",0.025};
};
class AmovPpneMrunSnonWbinDbr_pst: AmovPpneMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbr_pst",0.025,"AmovPpneMrunSnonWbinDr_pst",0.025,"AmovPpneMrunSnonWbinDb_pst",0.025};
};
class AmovPpneMrunSnonWbinDb_pst: AmovPpneMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDb_pst",0.025,"AmovPpneMrunSnonWbinDbr_pst",0.025,"AmovPpneMrunSnonWbinDbl_pst",0.025};
};
class AmovPpneMrunSnonWbinDbl_pst: AmovPpneMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbl_pst",0.025,"AmovPpneMrunSnonWbinDb_pst",0.025,"AmovPpneMrunSnonWbinDl_pst",0.025};
};
class AmovPpneMrunSnonWbinDl_pst: AmovPpneMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDl_pst",0.025,"AmovPpneMrunSnonWbinDbl_pst",0.025,"AmovPpneMrunSnonWbinDfl_pst",0.025};
};
class AmovPpneMrunSnonWbinDfl_pst: AmovPpneMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfl_pst",0.025,"AmovPpneMrunSnonWbinDf_pst",0.025,"AmovPpneMrunSnonWbinDl_pst",0.025};
};
class AwopPpneMstpSoptWbinDnon_pst_turnL: AwopPpneMstpSoptWbinDnon_pst
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02};
};
class AwopPpneMstpSoptWbinDnon_pst_turnR: AwopPpneMstpSoptWbinDnon_pst_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02};
};
class AwopPknlMstpSoptWbinDnon_lnr: AmovPknlMstpSrasWlnrDnon
{
actions = "BinocKneelLnrActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_lnr";
showWeaponAim = "false";
enableBinocular = "true";
showItemInHand = "true";
showHandgun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02,"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnR",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSlowWlnrDnon_binocular",0.01,"AmovPknlMwlkSoptWbinDf_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.02,"AmovPknlMwlkSoptWbinDr_lnr",0.02,"AmovPknlMwlkSoptWbinDbr_lnr",0.02,"AmovPknlMwlkSoptWbinDb_lnr",0.02,"AmovPknlMwlkSoptWbinDbl_lnr",0.02,"AmovPknlMwlkSoptWbinDl_lnr",0.02,"AmovPknlMwlkSoptWbinDfl_lnr",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnR",0.02};
};
class AmovPknlMwlkSoptWbinDf_lnr: AwopPknlMstpSoptWbinDnon_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
speed = 0.99;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.025,"AmovPknlMwlkSoptWbinDfl_lnr",0.025,"AmovPknlMrunSnonWbinDf_lnr",0.025};
};
class AmovPknlMwlkSoptWbinDfr_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDf_lnr",0.025,"AmovPknlMwlkSoptWbinDr_lnr",0.025,"AmovPknlMrunSnonWbinDfr_lnr",0.025};
};
class AmovPknlMwlkSoptWbinDr_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.025,"AmovPknlMwlkSoptWbinDbr_lnr",0.025,"AmovPknlMrunSnonWbinDr_lnr",0.025};
};
class AmovPknlMwlkSoptWbinDbr_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDr_lnr",0.025,"AmovPknlMwlkSoptWbinDb_lnr",0.025,"AmovPknlMrunSnonWbinDbr_lnr",0.025};
};
class AmovPknlMwlkSoptWbinDb_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbr_lnr",0.025,"AmovPknlMwlkSoptWbinDbl_lnr",0.025,"AmovPknlMrunSnonWbinDb_lnr",0.025};
};
class AmovPknlMwlkSoptWbinDbl_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDb_lnr",0.025,"AmovPknlMwlkSoptWbinDl_lnr",0.025,"AmovPknlMrunSnonWbinDbl_lnr",0.025};
};
class AmovPknlMwlkSoptWbinDl_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbl_lnr",0.025,"AmovPknlMwlkSoptWbinDfl_lnr",0.025,"AmovPknlMrunSnonWbinDl_lnr",0.025};
};
class AmovPknlMwlkSoptWbinDfl_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDf_lnr",0.025,"AmovPknlMwlkSoptWbinDl_lnr",0.025,"AmovPknlMrunSnonWbinDfl_lnr",0.025};
};
class AmovPknlMrunSnonWbinDf_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDf_lnr",0.025,"AmovPknlMrunSnonWbinDfr_lnr",0.025,"AmovPknlMrunSnonWbinDfl_lnr",0.025};
};
class AmovPknlMrunSnonWbinDfr_lnr: AmovPknlMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.025,"AmovPknlMrunSnonWbinDf_lnr",0.025,"AmovPknlMrunSnonWbinDr_lnr",0.025};
};
class AmovPknlMrunSnonWbinDr_lnr: AmovPknlMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDr_lnr",0.025,"AmovPknlMrunSnonWbinDfr_lnr",0.025,"AmovPknlMrunSnonWbinDbr_lnr",0.025};
};
class AmovPknlMrunSnonWbinDbr_lnr: AmovPknlMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbr_lnr",0.025,"AmovPknlMrunSnonWbinDr_lnr",0.025,"AmovPknlMrunSnonWbinDb_lnr",0.025};
};
class AmovPknlMrunSnonWbinDb_lnr: AmovPknlMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDb_lnr",0.025,"AmovPknlMrunSnonWbinDbr_lnr",0.025,"AmovPknlMrunSnonWbinDbl_lnr",0.025};
};
class AmovPknlMrunSnonWbinDbl_lnr: AmovPknlMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbl_lnr",0.025,"AmovPknlMrunSnonWbinDb_lnr",0.025,"AmovPknlMrunSnonWbinDl_lnr",0.025};
};
class AmovPknlMrunSnonWbinDl_lnr: AmovPknlMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDl_lnr",0.025,"AmovPknlMrunSnonWbinDbl_lnr",0.025,"AmovPknlMrunSnonWbinDfl_lnr",0.025};
};
class AmovPknlMrunSnonWbinDfl_lnr: AmovPknlMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfl_lnr",0.025,"AmovPknlMrunSnonWbinDf_lnr",0.025,"AmovPknlMrunSnonWbinDl_lnr",0.025};
};
class AwopPpneMstpSoptWbinDnon_lnr: AwopPknlMstpSoptWbinDnon_lnr
{
actions = "BinocProneLnrActions";
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02,"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02,"AwopPpneMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPpneMstpSoptWbinDnon_lnr_turnR",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPpneMstpSoptWbinDnon_lnr_turnR",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.02,"AmovPpneMwlkSoptWbinDr_lnr",0.02,"AmovPpneMwlkSoptWbinDbr_lnr",0.02,"AmovPpneMwlkSoptWbinDb_lnr",0.02,"AmovPpneMwlkSoptWbinDbl_lnr",0.02,"AmovPpneMwlkSoptWbinDl_lnr",0.02,"AmovPpneMwlkSoptWbinDfl_lnr",0.02};
};
class AwopPpneMstpSoptWbinDnon_lnr_turnL: AwopPpneMstpSoptWbinDnon_lnr
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02};
};
class AwopPpneMstpSoptWbinDnon_lnr_turnR: AwopPpneMstpSoptWbinDnon_lnr_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02};
};
class AmovPpneMwlkSoptWbinDf_lnr: AwopPpneMstpSoptWbinDnon_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf";
speed = 0.99;
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.025,"AmovPpneMwlkSoptWbinDfl_lnr",0.025,"AmovPpneMrunSnonWbinDf_lnr",0.025};
};
class AmovPpneMwlkSoptWbinDfr_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.025,"AmovPpneMwlkSoptWbinDr_lnr",0.025,"AmovPpneMrunSnonWbinDfr_lnr",0.025};
};
class AmovPpneMwlkSoptWbinDr_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.025,"AmovPpneMwlkSoptWbinDbr_lnr",0.025,"AmovPpneMrunSnonWbinDr_lnr",0.025};
};
class AmovPpneMwlkSoptWbinDbr_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDr_lnr",0.025,"AmovPpneMwlkSoptWbinDb_lnr",0.025,"AmovPpneMrunSnonWbinDbr_lnr",0.025};
};
class AmovPpneMwlkSoptWbinDb_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbr_lnr",0.025,"AmovPpneMwlkSoptWbinDbl_lnr",0.025,"AmovPpneMrunSnonWbinDb_lnr",0.025};
};
class AmovPpneMwlkSoptWbinDbl_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDb_lnr",0.025,"AmovPpneMwlkSoptWbinDl_lnr",0.025,"AmovPpneMrunSnonWbinDbl_lnr",0.025};
};
class AmovPpneMwlkSoptWbinDl_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbl_lnr",0.025,"AmovPpneMwlkSoptWbinDfl_lnr",0.025,"AmovPpneMrunSnonWbinDl_lnr",0.025};
};
class AmovPpneMwlkSoptWbinDfl_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.025,"AmovPpneMwlkSoptWbinDl_lnr",0.025,"AmovPpneMrunSnonWbinDfl_lnr",0.025};
};
class AmovPpneMrunSnonWbinDf_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.025,"AmovPpneMrunSnonWbinDfr_lnr",0.025,"AmovPpneMrunSnonWbinDfl_lnr",0.025};
};
class AmovPpneMrunSnonWbinDfr_lnr: AmovPpneMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.025,"AmovPpneMrunSnonWbinDf_lnr",0.025,"AmovPpneMrunSnonWbinDr_lnr",0.025};
};
class AmovPpneMrunSnonWbinDr_lnr: AmovPpneMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDr_lnr",0.025,"AmovPpneMrunSnonWbinDfr_lnr",0.025,"AmovPpneMrunSnonWbinDbr_lnr",0.025};
};
class AmovPpneMrunSnonWbinDbr_lnr: AmovPpneMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbr_lnr",0.025,"AmovPpneMrunSnonWbinDr_lnr",0.025,"AmovPpneMrunSnonWbinDb_lnr",0.025};
};
class AmovPpneMrunSnonWbinDb_lnr: AmovPpneMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDb_lnr",0.025,"AmovPpneMrunSnonWbinDbr_lnr",0.025,"AmovPpneMrunSnonWbinDbl_lnr",0.025};
};
class AmovPpneMrunSnonWbinDbl_lnr: AmovPpneMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbl_lnr",0.025,"AmovPpneMrunSnonWbinDb_lnr",0.025,"AmovPpneMrunSnonWbinDl_lnr",0.025};
};
class AmovPpneMrunSnonWbinDl_lnr: AmovPpneMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDl_lnr",0.025,"AmovPpneMrunSnonWbinDbl_lnr",0.025,"AmovPpneMrunSnonWbinDfl_lnr",0.025};
};
class AmovPpneMrunSnonWbinDfl_lnr: AmovPpneMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfl_lnr",0.025,"AmovPpneMrunSnonWbinDf_lnr",0.025,"AmovPpneMrunSnonWbinDl_lnr",0.025};
};
class AwopPknlMstpSoptWbinDnon_lnr_turnL: AwopPknlMstpSoptWbinDnon_lnr
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02};
};
class AwopPknlMstpSoptWbinDnon_lnr_turnR: AwopPknlMstpSoptWbinDnon_lnr_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02};
};
class AwopPercMstpSoptWbinDnon_non: AmovPercMstpSnonWnonDnon
{
actions = "BinocStandCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non";
showWeaponAim = "false";
disableWeapons = "false";
enableBinocular = "true";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
limitGunMovement = "true";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon",0.02,"AwopPercMstpSoptWbinDnon_non_turnL",0.02,"AwopPercMstpSoptWbinDnon_non_turnR",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_binocular",0.01,"AdthPercMstpSnonWnonDnon_1",0.01,"AmovPercMwlkSoptWbinDf_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.02,"AmovPercMwlkSoptWbinDr_non",0.02,"AmovPercMwlkSoptWbinDbr_non",0.02,"AmovPercMwlkSoptWbinDb_non",0.02,"AmovPercMwlkSoptWbinDbl_non",0.02,"AmovPercMwlkSoptWbinDl_non",0.02,"AmovPercMwlkSoptWbinDfl_non",0.02,"AwopPercMstpSoptWbinDnon_non_turnL",0.02,"AwopPercMstpSoptWbinDnon_non_turnR",0.02};
};
class AmovPercMwlkSoptWbinDf_non: AwopPercMstpSoptWbinDnon_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
speed = 0.47619;
soundEdge[] = {0.25,0.5,0.75,1};
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.025,"AmovPercMwlkSoptWbinDfl_non",0.025,"AmovPercMrunSnonWbinDf_non",0.025};
};
class AmovPercMwlkSoptWbinDfr_non: AmovPercMwlkSoptWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDf_non",0.025,"AmovPercMwlkSoptWbinDr_non",0.025,"AmovPercMrunSnonWbinDfr_non",0.025};
};
class AmovPercMwlkSoptWbinDr_non: AmovPercMwlkSoptWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.025,"AmovPercMwlkSoptWbinDbr_non",0.025,"AmovPercMrunSnonWbinDr_non",0.025};
};
class AmovPercMwlkSoptWbinDbr_non: AmovPercMwlkSoptWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDr_non",0.025,"AmovPercMwlkSoptWbinDb_non",0.025,"AmovPercMrunSnonWbinDbr_non",0.025};
};
class AmovPercMwlkSoptWbinDb_non: AmovPercMwlkSoptWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbr_non",0.025,"AmovPercMwlkSoptWbinDbl_non",0.025,"AmovPercMrunSnonWbinDb_non",0.025};
};
class AmovPercMwlkSoptWbinDbl_non: AmovPercMwlkSoptWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDb_non",0.025,"AmovPercMwlkSoptWbinDl_non",0.025,"AmovPercMrunSnonWbinDbl_non",0.025};
};
class AmovPercMwlkSoptWbinDl_non: AmovPercMwlkSoptWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbl_non",0.025,"AmovPercMwlkSoptWbinDfl_non",0.025,"AmovPercMrunSnonWbinDl_non",0.025};
};
class AmovPercMwlkSoptWbinDfl_non: AmovPercMwlkSoptWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDf_non",0.025,"AmovPercMwlkSoptWbinDl_non",0.025,"AmovPercMrunSnonWbinDfl_non",0.025};
};
class AmovPercMrunSnonWbinDf_non: AmovPercMwlkSoptWbinDf_non
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDf_non",0.025,"AmovPercMrunSnonWbinDfr_non",0.025,"AmovPercMrunSnonWbinDfl_non",0.025};
};
class AmovPercMrunSnonWbinDfr_non: AmovPercMrunSnonWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.025,"AmovPercMrunSnonWbinDf_non",0.025,"AmovPercMrunSnonWbinDr_non",0.025};
};
class AmovPercMrunSnonWbinDr_non: AmovPercMrunSnonWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDr_non",0.025,"AmovPercMrunSnonWbinDfr_non",0.025,"AmovPercMrunSnonWbinDbr_non",0.025};
};
class AmovPercMrunSnonWbinDbr_non: AmovPercMrunSnonWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbr_non",0.025,"AmovPercMrunSnonWbinDr_non",0.025,"AmovPercMrunSnonWbinDb_non",0.025};
};
class AmovPercMrunSnonWbinDb_non: AmovPercMrunSnonWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDb_non",0.025,"AmovPercMrunSnonWbinDbr_non",0.025,"AmovPercMrunSnonWbinDbl_non",0.025};
};
class AmovPercMrunSnonWbinDbl_non: AmovPercMrunSnonWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbl_non",0.025,"AmovPercMrunSnonWbinDb_non",0.025,"AmovPercMrunSnonWbinDl_non",0.025};
};
class AmovPercMrunSnonWbinDl_non: AmovPercMrunSnonWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDl_non",0.025,"AmovPercMrunSnonWbinDbl_non",0.025,"AmovPercMrunSnonWbinDfl_non",0.025};
};
class AmovPercMrunSnonWbinDfl_non: AmovPercMrunSnonWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfl_non",0.025,"AmovPercMrunSnonWbinDf_non",0.025,"AmovPercMrunSnonWbinDl_non",0.025};
};
class AwopPknlMstpSoptWbinDnon_non: AwopPercMstpSoptWbinDnon_non
{
actions = "BinocKneelCivilActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02,"AwopPknlMstpSoptWbinDnon_non_turnL",0.02,"AwopPknlMstpSoptWbinDnon_non_turnR",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non_turnL",0.02,"AwopPknlMstpSoptWbinDnon_non_turnR",0.02,"AmovPknlMwlkSoptWbinDf_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.02,"AmovPknlMwlkSoptWbinDr_non",0.02,"AmovPknlMwlkSoptWbinDbr_non",0.02,"AmovPknlMwlkSoptWbinDb_non",0.02,"AmovPknlMwlkSoptWbinDbl_non",0.02,"AmovPknlMwlkSoptWbinDl_non",0.02,"AmovPknlMwlkSoptWbinDfl_non",0.02};
};
class AwopPknlMstpSoptWbinDnon_non_turnL: AwopPknlMstpSoptWbinDnon_non
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02};
};
class AwopPknlMstpSoptWbinDnon_non_turnR: AwopPknlMstpSoptWbinDnon_non_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02};
};
class AmovPknlMwlkSoptWbinDf_non: AwopPknlMstpSoptWbinDnon_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
speed = 0.99;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.025,"AmovPknlMwlkSoptWbinDfl_non",0.025,"AmovPknlMrunSnonWbinDf_non",0.025};
};
class AmovPknlMwlkSoptWbinDfr_non: AmovPknlMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDf_non",0.025,"AmovPknlMwlkSoptWbinDr_non",0.025,"AmovPknlMrunSnonWbinDfr_non",0.025};
};
class AmovPknlMwlkSoptWbinDr_non: AmovPknlMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.025,"AmovPknlMwlkSoptWbinDbr_non",0.025,"AmovPknlMrunSnonWbinDr_non",0.025};
};
class AmovPknlMwlkSoptWbinDbr_non: AmovPknlMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDr_non",0.025,"AmovPknlMwlkSoptWbinDb_non",0.025,"AmovPknlMrunSnonWbinDbr_non",0.025};
};
class AmovPknlMwlkSoptWbinDb_non: AmovPknlMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbr_non",0.025,"AmovPknlMwlkSoptWbinDbl_non",0.025,"AmovPknlMrunSnonWbinDb_non",0.025};
};
class AmovPknlMwlkSoptWbinDbl_non: AmovPknlMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDb_non",0.025,"AmovPknlMwlkSoptWbinDl_non",0.025,"AmovPknlMrunSnonWbinDbl_non",0.025};
};
class AmovPknlMwlkSoptWbinDl_non: AmovPknlMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbl_non",0.025,"AmovPknlMwlkSoptWbinDfl_non",0.025,"AmovPknlMrunSnonWbinDl_non",0.025};
};
class AmovPknlMwlkSoptWbinDfl_non: AmovPknlMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDf_non",0.025,"AmovPknlMwlkSoptWbinDl_non",0.025,"AmovPknlMrunSnonWbinDfl_non",0.025};
};
class AmovPknlMrunSnonWbinDf_non: AmovPknlMwlkSoptWbinDf_non
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDf_non",0.025,"AmovPknlMrunSnonWbinDfr_non",0.025,"AmovPknlMrunSnonWbinDfl_non",0.025};
};
class AmovPknlMrunSnonWbinDfr_non: AmovPknlMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.025,"AmovPknlMrunSnonWbinDf_non",0.025,"AmovPknlMrunSnonWbinDr_non",0.025};
};
class AmovPknlMrunSnonWbinDr_non: AmovPknlMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDr_non",0.025,"AmovPknlMrunSnonWbinDfr_non",0.025,"AmovPknlMrunSnonWbinDbr_non",0.025};
};
class AmovPknlMrunSnonWbinDbr_non: AmovPknlMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbr_non",0.025,"AmovPknlMrunSnonWbinDr_non",0.025,"AmovPknlMrunSnonWbinDb_non",0.025};
};
class AmovPknlMrunSnonWbinDb_non: AmovPknlMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDb_non",0.025,"AmovPknlMrunSnonWbinDbr_non",0.025,"AmovPknlMrunSnonWbinDbl_non",0.025};
};
class AmovPknlMrunSnonWbinDbl_non: AmovPknlMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbl_non",0.025,"AmovPknlMrunSnonWbinDb_non",0.025,"AmovPknlMrunSnonWbinDl_non",0.025};
};
class AmovPknlMrunSnonWbinDl_non: AmovPknlMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDl_non",0.025,"AmovPknlMrunSnonWbinDbl_non",0.025,"AmovPknlMrunSnonWbinDfl_non",0.025};
};
class AmovPknlMrunSnonWbinDfl_non: AmovPknlMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfl_non",0.025,"AmovPknlMrunSnonWbinDf_non",0.025,"AmovPknlMrunSnonWbinDl_non",0.025};
};
class AwopPercMstpSoptWbinDnon_non_turnL: AwopPercMstpSoptWbinDnon_non
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02};
};
class AwopPercMstpSoptWbinDnon_non_turnR: AwopPercMstpSoptWbinDnon_non_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02};
};
class AwopPercMstpSoptWbinDnon_lnr: AwopPercMstpSoptWbinDnon_non
{
actions = "BinocStandLnrActions";
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnR",0.02};
InterpolateTo[] = {"AmovPercMwlkSoptWbinDf_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.02,"AmovPercMwlkSoptWbinDr_lnr",0.02,"AmovPercMwlkSoptWbinDbr_lnr",0.02,"AmovPercMwlkSoptWbinDb_lnr",0.02,"AmovPercMwlkSoptWbinDbl_lnr",0.02,"AmovPercMwlkSoptWbinDl_lnr",0.02,"AmovPercMwlkSoptWbinDfl_lnr",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnR",0.02};
};
class AmovPercMwlkSoptWbinDf_lnr: AwopPercMstpSoptWbinDnon_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
speed = 0.47619;
soundEdge[] = {0.25,0.5,0.75,1};
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.025,"AmovPercMwlkSoptWbinDfl_lnr",0.025,"AmovPercMrunSnonWbinDf_lnr",0.025};
};
class AmovPercMwlkSoptWbinDfr_lnr: AmovPercMwlkSoptWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDf_lnr",0.025,"AmovPercMwlkSoptWbinDr_lnr",0.025,"AmovPercMrunSnonWbinDfr_lnr",0.025};
};
class AmovPercMwlkSoptWbinDr_lnr: AmovPercMwlkSoptWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.025,"AmovPercMwlkSoptWbinDbr_lnr",0.025,"AmovPercMrunSnonWbinDr_lnr",0.025};
};
class AmovPercMwlkSoptWbinDbr_lnr: AmovPercMwlkSoptWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDr_lnr",0.025,"AmovPercMwlkSoptWbinDb_lnr",0.025,"AmovPercMrunSnonWbinDbr_lnr",0.025};
};
class AmovPercMwlkSoptWbinDb_lnr: AmovPercMwlkSoptWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbr_lnr",0.025,"AmovPercMwlkSoptWbinDbl_lnr",0.025,"AmovPercMrunSnonWbinDb_lnr",0.025};
};
class AmovPercMwlkSoptWbinDbl_lnr: AmovPercMwlkSoptWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDb_lnr",0.025,"AmovPercMwlkSoptWbinDl_lnr",0.025,"AmovPercMrunSnonWbinDbl_lnr",0.025};
};
class AmovPercMwlkSoptWbinDl_lnr: AmovPercMwlkSoptWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbl_lnr",0.025,"AmovPercMwlkSoptWbinDfl_lnr",0.025,"AmovPercMrunSnonWbinDl_lnr",0.025};
};
class AmovPercMwlkSoptWbinDfl_lnr: AmovPercMwlkSoptWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDf_lnr",0.025,"AmovPercMwlkSoptWbinDl_lnr",0.025,"AmovPercMrunSnonWbinDfl_lnr",0.025};
};
class AmovPercMrunSnonWbinDf_lnr: AmovPercMwlkSoptWbinDf_lnr
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDf_lnr",0.025,"AmovPercMrunSnonWbinDfr_lnr",0.025,"AmovPercMrunSnonWbinDfl_lnr",0.025};
};
class AmovPercMrunSnonWbinDfr_lnr: AmovPercMrunSnonWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.025,"AmovPercMrunSnonWbinDf_lnr",0.025,"AmovPercMrunSnonWbinDr_lnr",0.025};
};
class AmovPercMrunSnonWbinDr_lnr: AmovPercMrunSnonWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDr_lnr",0.025,"AmovPercMrunSnonWbinDfr_lnr",0.025,"AmovPercMrunSnonWbinDbr_lnr",0.025};
};
class AmovPercMrunSnonWbinDbr_lnr: AmovPercMrunSnonWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbr_lnr",0.025,"AmovPercMrunSnonWbinDr_lnr",0.025,"AmovPercMrunSnonWbinDb_lnr",0.025};
};
class AmovPercMrunSnonWbinDb_lnr: AmovPercMrunSnonWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDb_lnr",0.025,"AmovPercMrunSnonWbinDbr_lnr",0.025,"AmovPercMrunSnonWbinDbl_lnr",0.025};
};
class AmovPercMrunSnonWbinDbl_lnr: AmovPercMrunSnonWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbl_lnr",0.025,"AmovPercMrunSnonWbinDb_lnr",0.025,"AmovPercMrunSnonWbinDl_lnr",0.025};
};
class AmovPercMrunSnonWbinDl_lnr: AmovPercMrunSnonWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDl_lnr",0.025,"AmovPercMrunSnonWbinDbl_lnr",0.025,"AmovPercMrunSnonWbinDfl_lnr",0.025};
};
class AmovPercMrunSnonWbinDfl_lnr: AmovPercMrunSnonWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfl_lnr",0.025,"AmovPercMrunSnonWbinDf_lnr",0.025,"AmovPercMrunSnonWbinDl_lnr",0.025};
};
class AwopPercMstpSoptWbinDnon_lnr_turnL: AwopPercMstpSoptWbinDnon_lnr
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02};
};
class AwopPercMstpSoptWbinDnon_lnr_turnR: AwopPercMstpSoptWbinDnon_lnr_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02};
};
class AwopPpneMstpSoptWbinDnon_non: AmovPpneMstpSnonWnonDnon
{
actions = "BinocProneCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non";
showWeaponAim = "false";
disableWeapons = "false";
enableBinocular = "true";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02,"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02,"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon",0.02,"AwopPpneMstpSoptWbinDnon_non_turnL",0.02,"AwopPpneMstpSoptWbinDnon_non_turnR",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon_binocular",0.01,"AdthPpneMstpSnonWnonDnon",0.01,"AmovPpneMwlkSoptWbinDf_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.02,"AmovPpneMwlkSoptWbinDr_non",0.02,"AmovPpneMwlkSoptWbinDbr_non",0.02,"AmovPpneMwlkSoptWbinDb_non",0.02,"AmovPpneMwlkSoptWbinDbl_non",0.02,"AmovPpneMwlkSoptWbinDl_non",0.02,"AmovPpneMwlkSoptWbinDfl_non",0.02,"AwopPpneMstpSoptWbinDnon_non_turnL",0.02,"AwopPpneMstpSoptWbinDnon_non_turnR",0.02};
};
class AmovPpneMwlkSoptWbinDf_non: AwopPpneMstpSoptWbinDnon_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf";
speed = 0.99;
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.025,"AmovPpneMwlkSoptWbinDfl_non",0.025,"AmovPpneMrunSnonWbinDf_non",0.025};
};
class AmovPpneMwlkSoptWbinDfr_non: AmovPpneMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDf_non",0.025,"AmovPpneMwlkSoptWbinDr_non",0.025,"AmovPpneMrunSnonWbinDfr_non",0.025};
};
class AmovPpneMwlkSoptWbinDr_non: AmovPpneMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.025,"AmovPpneMwlkSoptWbinDbr_non",0.025,"AmovPpneMrunSnonWbinDr_non",0.025};
};
class AmovPpneMwlkSoptWbinDbr_non: AmovPpneMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDr_non",0.025,"AmovPpneMwlkSoptWbinDb_non",0.025,"AmovPpneMrunSnonWbinDbr_non",0.025};
};
class AmovPpneMwlkSoptWbinDb_non: AmovPpneMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbr_non",0.025,"AmovPpneMwlkSoptWbinDbl_non",0.025,"AmovPpneMrunSnonWbinDb_non",0.025};
};
class AmovPpneMwlkSoptWbinDbl_non: AmovPpneMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDb_non",0.025,"AmovPpneMwlkSoptWbinDl_non",0.025,"AmovPpneMrunSnonWbinDbl_non",0.025};
};
class AmovPpneMwlkSoptWbinDl_non: AmovPpneMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbl_non",0.025,"AmovPpneMwlkSoptWbinDfl_non",0.025,"AmovPpneMrunSnonWbinDl_non",0.025};
};
class AmovPpneMwlkSoptWbinDfl_non: AmovPpneMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDf_non",0.025,"AmovPpneMwlkSoptWbinDl_non",0.025,"AmovPpneMrunSnonWbinDfl_non",0.025};
};
class AmovPpneMrunSnonWbinDf_non: AmovPpneMwlkSoptWbinDf_non
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDf_non",0.025,"AmovPpneMrunSnonWbinDfr_non",0.025,"AmovPpneMrunSnonWbinDfl_non",0.025};
};
class AmovPpneMrunSnonWbinDfr_non: AmovPpneMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.025,"AmovPpneMrunSnonWbinDf_non",0.025,"AmovPpneMrunSnonWbinDr_non",0.025};
};
class AmovPpneMrunSnonWbinDr_non: AmovPpneMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDr_non",0.025,"AmovPpneMrunSnonWbinDfr_non",0.025,"AmovPpneMrunSnonWbinDbr_non",0.025};
};
class AmovPpneMrunSnonWbinDbr_non: AmovPpneMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbr_non",0.025,"AmovPpneMrunSnonWbinDr_non",0.025,"AmovPpneMrunSnonWbinDb_non",0.025};
};
class AmovPpneMrunSnonWbinDb_non: AmovPpneMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDb_non",0.025,"AmovPpneMrunSnonWbinDbr_non",0.025,"AmovPpneMrunSnonWbinDbl_non",0.025};
};
class AmovPpneMrunSnonWbinDbl_non: AmovPpneMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbl_non",0.025,"AmovPpneMrunSnonWbinDb_non",0.025,"AmovPpneMrunSnonWbinDl_non",0.025};
};
class AmovPpneMrunSnonWbinDl_non: AmovPpneMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDl_non",0.025,"AmovPpneMrunSnonWbinDbl_non",0.025,"AmovPpneMrunSnonWbinDfl_non",0.025};
};
class AmovPpneMrunSnonWbinDfl_non: AmovPpneMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfl_non",0.025,"AmovPpneMrunSnonWbinDf_non",0.025,"AmovPpneMrunSnonWbinDl_non",0.025};
};
class AwopPpneMstpSoptWbinDnon_non_turnL: AwopPpneMstpSoptWbinDnon_non
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02};
};
class AwopPpneMstpSoptWbinDnon_non_turnR: AwopPpneMstpSoptWbinDnon_non_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02};
};
class AidlPercMstpSrasWrflDnon0S: AmovPercMstpSrasWrflDnon
{
actions = "RifleStandActions_Idle";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm";
equivalentTo = "AidlPercMstpSrasWrflDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPercMstpSrasWrflDnon0S",0.01,"AidlPercMstpSrasWrflDnon01",0.01,"AidlPercMstpSrasWrflDnon02",0.01,"AidlPercMstpSrasWrflDnon03",0.01,"AidlPercMstpSrasWrflDnon04",0.01,"AidlPercMstpSrasWrflDnon05",0.001,"AidlPercMstpSrasWrflDnon06",0.001,"AidlPercMstpSrasWrflDnon_i01",0.001,"AidlPercMstpSrasWrflDnon_i02",0.001,"AidlPercMstpSrasWrflDnon_i03",0.001,"AidlPercMstpSrasWrflDnon_i04",0.001,"AidlPercMstpSrasWrflDnon_i05",0.005,"AidlPercMstpSrasWrflDnon_i07",0.01,"AidlPercMstpSrasWrflDnon_i08",0.001,"AidlPercMstpSrasWrflDnon_i09",0.01,"AidlPercMstpSrasWrflDnon_i10",0.01,"AidlPercMstpSrasWrflDnon_i11",0.01,"AidlPercMstpSrasWrflDnon_i12",0.001,"AidlPercMstpSrasWrflDnon_i13",0.001,"AidlPercMstpSrasWrflDnon_idleSteady01N",0.22,"AidlPercMstpSrasWrflDnon_idleSteady02N",0.22,"AidlPercMstpSrasWrflDnon_idleSteady03N",0.22,"AidlPercMstpSrasWrflDnon_idleSteady04N"};
variantAfter[] = {0,0,0};
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AidlPercMstpSrasWrflDnon",0.02,"AidlPercMstpSrasWrflDnon01",0.01,"AidlPercMstpSrasWrflDnon02",0.01,"AidlPercMstpSrasWrflDnon03",0.01,"AidlPercMstpSrasWrflDnon04",0.01,"AidlPercMstpSrasWrflDnon_i01",0.01,"AidlPercMstpSrasWrflDnon_i02",0.01,"AidlPercMstpSrasWrflDnon_i03",0.01,"AidlPercMstpSrasWrflDnon_i04",0.01,"AidlPercMstpSrasWrflDnon_i05",0.01,"AidlPercMstpSrasWrflDnon_i06",0.01,"AidlPercMstpSrasWrflDnon_i07",0.01,"AidlPercMstpSrasWrflDnon_i08",0.01,"AidlPercMstpSrasWrflDnon_i09",0.01,"AidlPercMstpSrasWrflDnon_i10",0.01,"AidlPercMstpSrasWrflDnon_i11",0.01,"AidlPercMstpSrasWrflDnon_i12",0.01,"AidlPercMstpSrasWrflDnon_i13",0.01,"AidlPercMstpSrasWrflDnon_idleSteady01N",0.01,"AidlPercMstpSrasWrflDnon_idleSteady02N",0.01,"AidlPercMstpSrasWrflDnon_idleSteady03N",0.01,"AidlPercMstpSrasWrflDnon_idleSteady04N",0.01,"AidlPercMstpSrasWrflDnon05",0.01,"AidlPercMstpSrasWrflDnon06",0.01};
InterpolateTo[] = {};
};
class AidlPercMstpSrasWrflDnon: AidlPercMstpSrasWrflDnon0S
{
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AidlPercMstpSrasWrflDnon_SaluteIn",0.02,"AidlPercMstpSrasWrflDnon0S",0.01,"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.01,"AidlPercMstpSrasWrflDnon_turnR",0.02,"AidlPercMstpSrasWrflDnon_turnL",0.02,"AidlPercMwlkSrasWrflDf",0.02,"AidlPercMrunSrasWrflDf",0.02,"AidlPercMevaSrasWrflDf",0.02,"AidlPercMwlkSrasWrflDb",0.02,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon01: AidlPercMstpSrasWrflDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01";
speed = 0.18;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon02: AidlPercMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02";
speed = 0.2;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon03: AidlPercMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03";
speed = 0.24;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon04: AidlPercMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04";
speed = 0.37;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i01: AidlPercMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1";
speed = 0.088757;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i02: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1";
speed = 0.196078;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i03: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1";
speed = 0.285714;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i04: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2";
speed = 0.056818;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i05: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05";
speed = 0.073892;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i06: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani";
speed = 0.120968;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i07: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07";
speed = 0.144928;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i08: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08";
speed = 0.215827;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i09: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09";
speed = 0.12766;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i10: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10";
speed = 0.087977;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i11: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11";
speed = 0.12;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i12: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2";
speed = 0.153061;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i13: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3";
speed = 0.108303;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_idleSteady01N: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01";
speed = 0.134831;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_idleSteady02N: AidlPercMstpSrasWrflDnon_idleSteady01N
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02";
speed = 0.085106;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_idleSteady03N: AidlPercMstpSrasWrflDnon_idleSteady01N
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03";
speed = 0.114286;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_idleSteady04N: AidlPercMstpSrasWrflDnon_idleSteady01N
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04";
speed = 0.151899;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper: CutSceneAnimationBase
{
speed = 0.0139;
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashcooper.rtm";
disableWeapons = "false";
boundingSphere = 10;
looped = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {};
};
class AidlPercMstpSrasWrflDnon05: AidlPercMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06";
speed = 0.91;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon0S: AmovPercMstpSlowWrflDnon
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm";
equivalentTo = "AidlPercMstpSlowWrflDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPercMstpSlowWrflDnon0S",0.09,"AidlPercMstpSlowWrflDnon01",0.09,"AidlPercMstpSlowWrflDnon02",0.085,"AidlPercMstpSlowWrflDnon03",0.085,"AidlPercMstpSlowWrflDnon04",0.09,"AidlPercMstpSlowWrflDnon05",0.01,"AidlPercMstpSlowWrflDnon06",0.01,"AidlPercMstpSlowWrflDnon_i01",0.01,"AidlPercMstpSlowWrflDnon_i02",0.01,"AidlPercMstpSlowWrflDnon_i03",0.01,"AidlPercMstpSlowWrflDnon_i04",0.01,"AidlPercMstpSlowWrflDnon_i05",0.1,"AidlPercMstpSlowWrflDnon_i06",0.005,"AidlPercMstpSlowWrflDnon_i07",0.1,"AidlPercMstpSlowWrflDnon_i08",0.01,"AidlPercMstpSlowWrflDnon_i09",0.09,"AidlPercMstpSlowWrflDnon_i10",0.09,"AidlPercMstpSlowWrflDnon_i11",0.09,"AidlPercMstpSlowWrflDnon_i12",0.005,"AidlPercMstpSlowWrflDnon_i13",0.01};
variantAfter[] = {1,5,10};
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AidlPercMstpSrasWrflDnon0S",0.01,"AidlPercMstpSrasWrflDnon",0.01,"AidlPercMstpSlowWrflDnon01",0.01,"AidlPercMstpSlowWrflDnon02",0.01,"AidlPercMstpSlowWrflDnon03",0.01,"AidlPercMstpSlowWrflDnon04",0.01,"AidlPercMstpSlowWrflDnon_i01",0.01,"AidlPercMstpSlowWrflDnon_i02",0.01,"AidlPercMstpSlowWrflDnon_i03",0.01,"AidlPercMstpSlowWrflDnon_i04",0.01,"AidlPercMstpSlowWrflDnon_i05",0.01,"AidlPercMstpSlowWrflDnon_i06",0.01,"AidlPercMstpSlowWrflDnon_i07",0.01,"AidlPercMstpSlowWrflDnon_i08",0.01,"AidlPercMstpSlowWrflDnon_i09",0.01,"AidlPercMstpSlowWrflDnon_i10",0.01,"AidlPercMstpSlowWrflDnon_i11",0.01,"AidlPercMstpSlowWrflDnon_i12",0.01,"AidlPercMstpSlowWrflDnon_i13",0.01,"AidlPercMstpSlowWrflDnon05",0.01,"AidlPercMstpSlowWrflDnon06",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon01: AidlPercMstpSlowWrflDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01";
speed = 0.18;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon02: AidlPercMstpSlowWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02";
speed = 0.2;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon03: AidlPercMstpSlowWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03";
speed = 0.24;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon04: AidlPercMstpSlowWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04";
speed = 0.37;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i01: AidlPercMstpSlowWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1";
speed = 0.088757;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i02: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1";
speed = 0.196078;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i03: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1";
speed = 0.285714;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i04: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2";
speed = 0.056818;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i05: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05";
speed = 0.073892;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i06: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani";
speed = 0.120968;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i07: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07";
speed = 0.144928;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i08: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08";
speed = 0.215827;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i09: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09";
speed = 0.12766;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i10: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10";
speed = 0.087977;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i11: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11";
speed = 0.12;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i12: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2";
speed = 0.153061;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i13: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3";
speed = 0.108303;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon05: AidlPercMstpSlowWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06";
speed = 0.91;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Ohara: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashohara.rtm";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {};
};
class AidlPercMstpSlowWrflDnon06: AidlPercMstpSlowWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05";
speed = 0.48;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon06: AidlPercMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05";
speed = 0.48;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Sykes: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashsykes.rtm";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {};
};
class AidlPknlMstpSrasWrflDnon0S: AmovPknlMstpSrasWrflDnon
{
equivalentTo = "AidlPknlMstpSrasWrflDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPknlMstpSrasWrflDnon0S",0.7,"AidlPknlMstpSrasWrflDnon01",0.1,"AidlPknlMstpSrasWrflDnon02",0.1,"AidlPknlMstpSrasWrflDnon03",0.1};
variantAfter[] = {20,40,100};
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon01",0.01,"AidlPknlMstpSrasWrflDnon02",0.01,"AidlPknlMstpSrasWrflDnon03",0.01};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Rodriguez: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashrodriguez.rtm";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {};
};
class AidlPknlMstpSrasWrflDnon01: AidlPknlMstpSrasWrflDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon01";
speed = 0.28;
looped = "false";
variantAfter[] = {1,1,1};
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class ActsPknlMstpWunaSnonDnon_sceneCrashSite_Villager: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper
{
speed = 0.0143;
disableWeapons = "true";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashvillager.rtm";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AidlPknlMstpSrasWrflDnon02: AidlPknlMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon02";
speed = 0.25;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AidlPknlMstpSrasWrflDnon03: AidlPknlMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon03";
speed = 0.3;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AidlPpneMstpSrasWrflDnon0S: AmovPpneMstpSrasWrflDnon
{
equivalentTo = "AidlPpneMstpSrasWrflDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPpneMstpSrasWrflDnon0S",0.7,"AidlPpneMstpSrasWrflDnon01",0.1,"AidlPpneMstpSrasWrflDnon02",0.1,"AidlPpneMstpSrasWrflDnon03",0.1};
variantAfter[] = {20,40,100};
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AidlPpneMstpSrasWrflDnon01: AidlPpneMstpSrasWrflDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon01";
speed = 0.19;
looped = "false";
variantAfter[] = {1,1,1};
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AidlPpneMstpSrasWrflDnon02: AidlPpneMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon02";
speed = 0.27;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AidlPpneMstpSrasWrflDnon03: AidlPpneMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon03";
speed = 0.19;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AidlPercMstpSrasWpstDnon0S: AmovPercMstpSrasWpstDnon
{
equivalentTo = "AidlPercMstpSrasWpstDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPercMstpSrasWpstDnon0S",0.0175,"AidlPercMstpSrasWpstDnon01",0.01752,"AidlPercMstpSrasWpstDnon02",0.0175,"AidlPercMstpSrasWpstDnon03",0.0175,"AidlPercMstpSrasWpstDnon_idleSteady01",0.31,"AidlPercMstpSrasWpstDnon_idleSteady02",0.31,"AidlPercMstpSrasWpstDnon_idleSteady03",0.31};
variantAfter[] = {0,0,0};
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
disableWeapons = "true";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.03,"AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.01,"AidlPercMstpSrasWpstDnon01",0.02,"AidlPercMstpSrasWpstDnon_idleSteady01",0.02,"AidlPercMstpSrasWpstDnon_idleSteady02",0.02,"AidlPercMstpSrasWpstDnon_idleSteady03",0.02,"AidlPercMstpSrasWpstDnon02",0.02,"AidlPercMstpSrasWpstDnon03",0.02};
InterpolateTo[] = {"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AidlPercMstpSrasWpstDnon01: AidlPercMstpSrasWpstDnon0S
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon01.rtm";
speed = 0.26;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AidlPercMstpSrasWpstDnon_idleSteady01: AidlPercMstpSrasWpstDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01";
speed = 0.105263;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02};
};
class AidlPercMstpSrasWpstDnon_idleSteady02: AidlPercMstpSrasWpstDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02";
speed = 0.082192;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02};
};
class AidlPercMstpSrasWpstDnon_idleSteady03: AidlPercMstpSrasWpstDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03";
speed = 0.122449;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02};
};
class AidlPercMstpSrasWpstDnon02: AidlPercMstpSrasWpstDnon01
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon02.rtm";
speed = 0.16;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AidlPercMstpSrasWpstDnon03: AidlPercMstpSrasWpstDnon01
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon03.rtm";
speed = 0.16;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AidlPknlMstpSrasWpstDnon0S: AmovPknlMstpSrasWpstDnon
{
equivalentTo = "AidlPknlMstpSrasWpstDnon01";
variantsAI[] = {"AidlPknlMstpSrasWpstDnon0S",0.0175,"AidlPknlMstpSrasWpstDnon01",0.0175,"AidlPknlMstpSrasWpstDnon02",0.0175,"AidlPknlMstpSrasWpstDnon03",0.0175,"AidlPknlMstpSrasWpstDnon_idleSteady01",0.31,"AidlPknlMstpSrasWpstDnon_idleSteady03",0.31,"AidlPknlMstpSrasWpstDnon_idleSteady02",0.31};
variantAfter[] = {0,0,0};
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AidlPknlMstpSrasWpstDnon01",0.02,"AidlPknlMstpSrasWpstDnon_idleSteady01",0.02,"AidlPknlMstpSrasWpstDnon_idleSteady03",0.02,"AidlPknlMstpSrasWpstDnon_idleSteady02",0.02,"AidlPknlMstpSrasWpstDnon02",0.02,"AidlPknlMstpSrasWpstDnon03",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AidlPknlMstpSrasWpstDnon01: AidlPknlMstpSrasWpstDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon01";
speed = 0.25;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AidlPknlMstpSrasWpstDnon_idleSteady01: AidlPknlMstpSrasWpstDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01";
speed = 0.266667;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class AidlPknlMstpSrasWpstDnon_idleSteady03: AidlPknlMstpSrasWpstDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03";
speed = 0.226415;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class AidlPknlMstpSrasWpstDnon_idleSteady02: AidlPknlMstpSrasWpstDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02";
speed = 0.244898;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class AidlPknlMstpSrasWpstDnon02: AidlPknlMstpSrasWpstDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon02";
speed = 0.3;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AidlPknlMstpSrasWpstDnon03: AidlPknlMstpSrasWpstDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon03";
speed = 0.25;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AidlPpneMstpSrasWpstDnon0S: AmovPpneMstpSrasWpstDnon
{
equivalentTo = "AidlPpneMstpSrasWpstDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPpneMstpSrasWpstDnon0S",0.7,"AidlPpneMstpSrasWpstDnon01",0.1,"AidlPpneMstpSrasWpstDnon02",0.1,"AidlPpneMstpSrasWpstDnon03",0.1};
variantAfter[] = {20,40,100};
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AidlPpneMstpSrasWpstDnon01: AidlPpneMstpSrasWpstDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon01";
speed = 0.21;
looped = "false";
variantAfter[] = {1,1,1};
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AidlPpneMstpSrasWpstDnon02: AidlPpneMstpSrasWpstDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon02";
speed = 0.23;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AidlPpneMstpSrasWpstDnon03: AidlPpneMstpSrasWpstDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon03";
speed = 0.21;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AidlPknlMstpSrasWlnrDnon0S: AmovPknlMstpSrasWlnrDnon
{
equivalentTo = "AidlPknlMstpSrasWlnrDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPknlMstpSrasWlnrDnon01",0.0233,"AidlPknlMstpSrasWlnrDnon02",0.0233,"AidlPknlMstpSrasWlnrDnon03",0.0234,"AidlPknlMstpSrasWlnrDnon_idleSteady01",0.31,"AidlPknlMstpSrasWlnrDnon_idleSteady02",0.31,"AidlPknlMstpSrasWlnrDnon_idleSteady03",0.31};
variantAfter[] = {0,0,0};
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AidlPknlMstpSrasWlnrDnon01",0.02,"AidlPknlMstpSrasWlnrDnon_idleSteady01",0.02,"AidlPknlMstpSrasWlnrDnon_idleSteady02",0.02,"AidlPknlMstpSrasWlnrDnon_idleSteady03",0.02,"AidlPknlMstpSrasWlnrDnon02",0.02,"AidlPknlMstpSrasWlnrDnon03",0.02};
InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AidlPknlMstpSrasWlnrDnon01: AidlPknlMstpSrasWlnrDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon01";
speed = 0.31;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AidlPknlMstpSrasWlnrDnon_idleSteady01: AidlPknlMstpSrasWlnrDnon01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01";
speed = 0.26667;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSrasWlnrDnon_idleSteady02: AidlPknlMstpSrasWlnrDnon_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02";
speed = 0.210526;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSrasWlnrDnon_idleSteady03: AidlPknlMstpSrasWlnrDnon_idleSteady01
{
speed = 0.292683;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSrasWlnrDnon02: AidlPknlMstpSrasWlnrDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon02";
speed = 0.39;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AidlPknlMstpSrasWlnrDnon03: AidlPknlMstpSrasWlnrDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon03";
speed = 0.16;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon0S: AmovPercMstpSnonWnonDnon
{
equivalentTo = "AidlPercMstpSnonWnonDnon01";
ConnectTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon01",0.01,"AidlPercMstpSnonWnonDnon02",0.01,"AidlPercMstpSnonWnonDnon03",0.01,"AidlPercMstpSnonWnonDnon04",0.01,"AidlPercMstpSnonWnonDnon05",0.01,"AidlPercMstpSnonWnonDnon06",0.01,"AidlPercMstpSnonWnonDnon07",0.01,"AidlPercMstpSnonWnonDnon08",0.01,"AidlPercMstpSnonWnonDnon_idleSteady01",0.01,"AidlPercMstpSnonWnonDnon_idleSteady02",0.01,"AidlPercMstpSnonWnonDnon_idleSteady03",0.01,"AidlPercMstpSnonWnonDnon_idleSteady04",0.01};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon01: AidlPercMstpSnonWnonDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon01";
speed = 0.29;
looped = "false";
variantAfter[] = {1,1,1};
interpolationSpeed = 6;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon02: AidlPercMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon02";
speed = 0.31;
canPullTrigger = "false";
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon03: AidlPercMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon03";
speed = 0.48;
canPullTrigger = "false";
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon04: AidlPercMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon04";
speed = 0.37;
canPullTrigger = "false";
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon05: AidlPercMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon05";
speed = 0.21;
canPullTrigger = "false";
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon06: AidlPercMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon06";
speed = 0.33;
canPullTrigger = "false";
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon07: AidlPercMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon07";
speed = 0.22;
canPullTrigger = "false";
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon08: AidlPercMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon08";
speed = 0.25;
canPullTrigger = "false";
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon_idleSteady01: AidlPercMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady01";
speed = 0.069767;
interpolationSpeed = 30;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01};
};
class AidlPercMstpSnonWnonDnon_idleSteady02: AidlPercMstpSnonWnonDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady02";
speed = 0.064516;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01};
};
class AidlPercMstpSnonWnonDnon_idleSteady03: AidlPercMstpSnonWnonDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady03";
speed = 0.070588;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01};
};
class AidlPercMstpSnonWnonDnon_idleSteady04: AidlPercMstpSnonWnonDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady04";
speed = 0.070588;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01};
};
class AidlPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon
{
variantsAI[] = {"AidlPknlMstpSnonWnonDnon01",0.04,"AidlPknlMstpSnonWnonDnon02",0.03,"AidlPknlMstpSnonWnonDnon03",0.03,"AidlPknlMstpSnonWnonDnon_idleSteady03",0.3,"AidlPknlMstpSnonWnonDnon_idleSteady02",0.3,"AidlPknlMstpSnonWnonDnon_idleSteady01",0.3};
variantAfter[] = {0,0,0};
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {};
};
class AidlPknlMstpSnonWnonDnon0S: AidlPknlMstpSnonWnonDnon
{
equivalentTo = "AidlPknlMstpSnonWnonDnon01";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon";
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon01",0.01,"AidlPknlMstpSnonWnonDnon02",0.01,"AidlPknlMstpSnonWnonDnon03",0.01,"AidlPknlMstpSnonWnonDnon_idleSteady01",0.01,"AidlPknlMstpSnonWnonDnon_idleSteady02",0.01,"AidlPknlMstpSnonWnonDnon_idleSteady03",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01};
};
class AidlPknlMstpSnonWnonDnon01: AidlPknlMstpSnonWnonDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon01";
speed = 0.23;
looped = "false";
variantAfter[] = {1,1,1};
canPullTrigger = "false";
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01};
};
class AidlPknlMstpSnonWnonDnon02: AidlPknlMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon02";
speed = 0.18;
canPullTrigger = "false";
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01};
};
class AidlPknlMstpSnonWnonDnon03: AidlPknlMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon03";
speed = 0.26;
canPullTrigger = "false";
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01};
};
class AidlPknlMstpSnonWnonDnon_player: AidlPknlMstpSnonWnonDnon
{
variantsAI[] = {};
variantsPlayer[] = {"AidlPknlMstpSnonWnonDnon_player_idleSteady03",0.333,"AidlPknlMstpSnonWnonDnon_player_idleSteady02",0.333,"AidlPknlMstpSnonWnonDnon_player_idleSteady01"};
variantAfter[] = {0,0,0};
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {};
};
class AidlPknlMstpSnonWnonDnon_player_0S: AidlPknlMstpSnonWnonDnon_player
{
variantAfter[] = {1,1,1};
limitGunMovement = 0.1;
interpolationSpeed = 30;
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player",0.01,"AidlPknlMstpSnonWnonDnon_player_idleSteady01",0.01,"AidlPknlMstpSnonWnonDnon_player_idleSteady02",0.01,"AidlPknlMstpSnonWnonDnon_player_idleSteady03",0.01};
InterpolateTo[] = {};
};
class AidlPknlMstpSnonWnonDnon_player_idleSteady01: AidlPknlMstpSnonWnonDnon_player_0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01";
speed = 0.139535;
looped = "false";
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01};
};
class AidlPknlMstpSnonWnonDnon_player_idleSteady02: AidlPknlMstpSnonWnonDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02";
speed = 0.064516;
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01};
};
class AidlPknlMstpSnonWnonDnon_player_idleSteady03: AidlPknlMstpSnonWnonDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03";
speed = 0.070588;
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01};
};
class AidlPknlMstpSnonWnonDnon_idleSteady01: AidlPknlMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01";
speed = 0.139535;
interpolationSpeed = 30;
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon",0.01};
};
class AidlPknlMstpSnonWnonDnon_idleSteady02: AidlPknlMstpSnonWnonDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02";
speed = 0.064516;
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon",0.01};
};
class AidlPknlMstpSnonWnonDnon_idleSteady03: AidlPknlMstpSnonWnonDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03";
speed = 0.070588;
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon",0.01};
};
class AidlPpneMstpSnonWnonDnon0S: AmovPpneMstpSrasWpstDnon
{
equivalentTo = "AidlPpneMstpSnonWnonDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPpneMstpSnonWnonDnon0S",0.7,"AidlPpneMstpSnonWnonDnon01",0.1,"AidlPpneMstpSnonWnonDnon02",0.1,"AidlPpneMstpSnonWnonDnon03",0.1};
variantAfter[] = {5,10,20};
canPullTrigger = "false";
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon01",0.1,"AidlPpneMstpSnonWnonDnon02",0.1,"AidlPpneMstpSnonWnonDnon03",0.1};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AidlPpneMstpSnonWnonDnon01: AidlPpneMstpSnonWnonDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon01";
speed = 0.34;
looped = "false";
variantAfter[] = {1,1,1};
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AidlPpneMstpSnonWnonDnon02: AidlPpneMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon02";
speed = 0.36;
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AidlPpneMstpSnonWnonDnon03: AidlPpneMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon03";
speed = 0.22;
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleStandTakeActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon";
speed = 1.06;
disableWeapons = "true";
enableOptics = "false";
looped = "false";
interpolationRestart = 2;
leftHandIKCurve[] = {0.8,1,0.9,0};
rightHandIKCurve[] = {0.37,1,0.43,0};
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon",0.02};
};
class AinvPknlMstpSlayWrflDnon: AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon
{
variantsAI[] = {};
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon";
speed = 1e+010;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
limitGunMovement = 0.3;
leftHandIKCurve[] = {};
rightHandIKCurve[] = {};
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02};
};
class AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon";
speed = 1.06;
looped = "false";
interpolationRestart = 2;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
leftHandIKCurve[] = {0.1,0,0.2,1};
rightHandIKCurve[] = {0.57,0,0.63,1};
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02};
};
class AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon: AmovPknlMstpSrasWrflDnon
{
actions = "RifleKneelTakeActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon";
speed = 1.3;
disableWeapons = "true";
enableOptics = "false";
looped = "false";
interpolationRestart = 2;
leftHandIKCurve[] = {0.8,1,0.9,0};
rightHandIKCurve[] = {0.37,1,0.43,0};
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSlayWrflDnon_medic",0.1,"AinvPknlMstpSlayWrflDnon_healed",0.1,"AinvPknlMstpSlayWrflDnon_healed2",0.1};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.02};
};
class AinvPknlMstpSlayWrflDnon_1: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon";
speed = 1e+010;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
rightHandIKCurve[] = {};
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02};
};
class AinvPknlMstpSlayWrflDnon_medic: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon
{
aiming = "empty";
aimingBody = "empty";
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_medic";
speed = 0.17;
limitGunMovement = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
leftHandIKBeg = "false";
leftHandIKEnd = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01};
};
class AinvPknlMstpSlayWrflDnon_healed: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed1";
speed = 0.17;
variantsPlayer[] = {"AinvPknlMstpSlayWrflDnon_healed",0.5,"AinvPknlMstpSlayWrflDnon_healed2",0.5};
equivalentTo = "AinvPknlMstpSlayWrflDnon_healed";
variantsAI[] = {""};
variantAfter[] = {0,0,0};
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
rightHandIKBeg = "false";
rightHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKEnd = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01};
};
class AinvPknlMstpSlayWrflDnon_healed2: AinvPknlMstpSlayWrflDnon_healed
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed2";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01};
};
class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon
{
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon";
speed = 1.3;
looped = "false";
interpolationRestart = 2;
leftHandIKCurve[] = {0.1,0,0.2,1};
rightHandIKCurve[] = {0.57,0,0.63,1};
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02};
};
class AmovPpneMstpSrasWrflDnon_healed: AmovPpneMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed";
speed = 0.17;
soundOverride = "crawl";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
};
class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon: AmovPercMstpSrasWpstDnon
{
actions = "PistolStandTakeActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon";
speed = 1.8;
disableWeapons = "true";
enableOptics = 2;
looped = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end";
speed = 1.15;
disableWeapons = "true";
enableOptics = 2;
showHandGun = "false";
looped = "false";
limitGunMovement = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_1",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_1: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
speed = 1e+010;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.01};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.01,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02};
};
class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon";
speed = 1.04;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
enableOptics = 2;
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end";
speed = 1.97;
showHandgun = "true";
looped = "false";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon: AmovPknlMstpSrasWpstDnon
{
actions = "PistolKneelTakeActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon";
speed = 1.57;
disableWeapons = "true";
enableOptics = "false";
looped = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end";
speed = 1.15;
showHandGun = "false";
looped = "false";
limitGunMovement = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_2",0.01,"AinvPknlMstpSnonWnonDnon_medic_1",0.02,"AinvPknlMstpSnonWnonDnon_healed_1",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_2: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
speed = 1e+010;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon",0.01};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02};
};
class AinvPknlMstpSnonWnonDnon_medic_1: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic";
speed = 0.17;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_healed_1: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed1";
speed = 0.17;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon";
speed = 1.15;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
enableOptics = 2;
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end";
speed = 1.97;
showHandgun = "true";
looped = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AmovPpneMstpSrasWpstDnon_healed: AmovPpneMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_healed";
speed = 0.17;
soundOverride = "crawl";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
};
class AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon
{
actions = "CivilStandTakeActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon";
speed = 1.54;
disableWeapons = "true";
enableOptics = "false";
looped = "false";
limitGunMovement = "false";
canPullTrigger = "false";
ConnectTo[] = {"ActsPsitMstpSnonWrflDnon_varSittingSleeping01",0.01,"ActsPsitMstpSnonWnonDnon_varSittingDrinking",0.01,"ActsPsitMstpSnonWrflDnon_varSittingSleeping02",0.01,"AinvPknlMstpSnonWnonDnon_3",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_3: AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
speed = 1e+010;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02};
};
class AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon";
speed = 1.54;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon
{
actions = "CivilKneelTakeActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon";
speed = 1.75;
disableWeapons = "true";
enableOptics = "false";
looped = "false";
limitGunMovement = "false";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_4",0.02,"AinvPknlMstpSnonWnonDnon_medic_2",0.1,"AinvPknlMstpSnonWnonDnon_healed_2",0.1};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_4: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
speed = 1e+010;
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02};
};
class AinvPknlMstpSnonWnonDnon_medic_2: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic";
speed = 0.17;
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_healed_2: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed2";
speed = 0.17;
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon
{
actions = "CivilKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon";
speed = 1.75;
looped = "false";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AmovPpneMstpSnonWnonDnon_healed: AmovPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_healed";
speed = 0.17;
soundOverride = "crawl";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutLow";
speed = 1.9;
looped = "false";
soundOverride = "walk";
soundEnabled = "false";
disableWeapons = "true";
enableOptics = "false";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutMedium: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutMedium";
speed = 1.333;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutHigh: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutHigh";
speed = 0.915;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow: AmovPercMstpSrasWpstDnon
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutLow";
speed = 1.9;
looped = "false";
soundOverride = "walk";
soundEnabled = "false";
disableWeapons = "true";
enableOptics = "false";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutMedium: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutMedium";
speed = 1.333;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutHigh: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutHigh";
speed = 0.915;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow: AmovPercMstpSnonWnonDnon
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInLow";
speed = 2;
looped = "false";
soundOverride = "walk";
soundEnabled = "false";
disableWeapons = "true";
enableOptics = "false";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInMedium";
speed = 0.8333;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInHigh";
speed = 0.8333;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutLow";
speed = 1.5;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutMedium: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium";
speed = 1.666;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutHigh: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutHigh";
speed = 0.915;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWrflDnon: AmovPpneMstpSrasWrflDnon_injured
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon";
speed = 1e+010;
disableWeapons = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
actions = "InjuredManActionsRfl_norot";
showWeaponAim = "false";
aiming = "empty";
aimingBody = "empty";
interpolationSpeed = 2;
canPullTrigger = "false";
headBobMode = 1;
headBobStrength = -1;
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon_injuredHealed",0.2,"AinjPpneMstpSnonWrflDnon_rolltofront",0.1,"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPfalMstpSnonWrflDnon_carried_Up",0.1};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPpneMstpSnonWrflDb_grab",0.1};
};
class AinjPpneMstpSnonWrflDnon_injuredHealed: AinjPpneMstpSnonWrflDnon
{
actions = "InjuredManActionsRfl_healed";
duty = 0;
speed = 1e+010;
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.2};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWrflDnon_rolltoback: AinjPpneMstpSnonWrflDnon
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltoback";
speed = 0.3;
disableWeapons = "true";
interpolationRestart = 2;
duty = 3;
canPullTrigger = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1};
InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltofront",0.1,"AinjPpneMstpSnonWrflDb_grab",0.1};
};
class AinjPpneMstpSnonWrflDnon_rolltofront: AinjPpneMstpSnonWrflDnon_rolltoback
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltofront";
actions = "InjuredManActionsRfl";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1};
InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltoback",0.1};
};
class AinjPpneMstpSnonWnonDnon_kneel: AinjPpneMstpSnonWrflDnon
{
actions = "RifleKneelActions";
looped = "false";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_kneel";
speed = 0.4;
disableWeapons = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMstpSnonWnonDnon",0.02};
};
class AdthPpneMstpSnonWnonDnonB: AinjPpneMstpSnonWrflDnon
{
canPullTrigger = "false";
looped = "false";
terminal = "true";
onLandEnd = "true";
onLandBeg = "false";
enableDirectControl = 0;
soundOverride = "bodyfall";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_death";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSnonWrflDbB_dragged: AdthPpneMstpSnonWnonDnonB
{
actions = "InjuredManDraggedDeadActions";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWrflDb: AinjPpneMstpSnonWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb";
speed = 1;
actions = "InjuredManDraggedActionsRfl";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
headBobMode = 1;
headBobStrength = -1;
ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb_release",0.1,"AinjPpneMstpSnonWrflDb_still",0.1};
InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb_release",0.1,"AinjPpneMstpSnonWrflDb_still",0.1};
};
class AinjPpneMstpSnonWrflDb_grab: AinjPpneMstpSnonWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab";
speed = 1;
looped = "false";
actions = "InjuredManDraggedActionsRfl";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
interpolationSpeed = 0.85;
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWrflDb_still",0.1,"AinjPfalMstpSnonWrflDnon_carried_Up",0.1};
InterpolateTo[] = {"AinjPpneMstpSnonWrflDb_release",0.02,"AinjPpneMstpSnonWrflDb_still",0.1,"AinjPfalMstpSnonWrflDnon_carried_Up",0.1};
};
class AinjPpneMstpSnonWrflDb_release: AinjPpneMstpSnonWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release";
speed = 1;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWrflDb_death: AinjPpneMstpSnonWrflDb_release
{
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWrflDb_still: AinjPpneMstpSnonWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still";
speed = 1e+010;
actions = "InjuredManDraggedActionsRfl";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb_release",0.1};
};
class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1: Default
{
actions = "MoveWithInjuredManDraggerRfl";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1";
speed = 1;
looped = "false";
disableWeapons = "true";
aiming = "empty";
aimingBody = "empty";
duty = 0.2;
interpolationSpeed = 10.05;
showWeaponAim = "false";
canPullTrigger = "false";
limitGunMovement = "false";
headBobMode = 2;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2",0.02};
InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.2,"AcinPknlMwlkSlowWrflDb_death",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1};
};
class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2";
speed = 1;
looped = "false";
actions = "MoveWithInjuredManDraggerRfl";
ConnectTo[] = {"AcinPknlMstpSrasWrflDnon",0.02,"AcinPknlMwlkSrasWrflDb",0.02};
InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1,"AcinPknlMwlkSlowWrflDb_death2",0.2};
};
class AcinPknlMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_still";
speed = 1e+010;
looped = "true";
duty = -0.3;
interpolationSpeed = 6.05;
canPullTrigger = "true";
disableWeapons = "false";
enableOptics = "false";
ConnectTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.15,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.1,"AcinPknlMwlkSrasWrflDb",0.1};
InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.15,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMwlkSrasWrflDb",0.1,"AcinPknlMwlkSlowWrflDb_death",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1,"Helper_SwitchToCarryRfl",0.1,"AcinPknlMwlkSlowWrflDb_death2",0.2};
};
class DraggerBase: Default
{
actions = "MoveWithInjuredManDragger";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1";
speed = 1;
looped = "false";
disableWeapons = "true";
aiming = "empty";
aimingBody = "empty";
duty = 0.2;
interpolationSpeed = 1;
showWeaponAim = "false";
canPullTrigger = "false";
limitGunMovement = "false";
headBobMode = 2;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class DraggerBaseRfl: DraggerBase
{
actions = "MoveWithInjuredManDraggerRfl";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1
{
actions = "MoveWithInjuredManDraggerRfl";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon";
speed = 1;
looped = "false";
duty = -0.5;
interpolationSpeed = 1;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.15};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.15,"AmovPercMstpSlowWrflDnon",0.1};
};
class AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon: DraggerBaseRfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon";
speed = 0.55;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.15};
};
class AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon: DraggerBaseRfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon";
speed = 0.38;
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.15};
};
class AcinPknlMwlkSrasWrflDb: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1
{
actions = "MoveWithInjuredManDraggerRfl";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb";
speed = 1;
looped = "true";
duty = 0.6;
interpolationSpeed = 4.1;
disableWeapons = "false";
canPullTrigger = "true";
enableOptics = "false";
ConnectTo[] = {"AcinPknlMstpSrasWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon",0.1,"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMwlkSlowWrflDb_death",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1,"AcinPknlMwlkSlowWrflDb_death2",0.2};
};
class AcinPknlMwlkSlowWrflDb_death: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_death";
speed = 1;
looped = "false";
terminal = "true";
interpolationSpeed = 1;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AcinPknlMwlkSlowWrflDb_agony: AmovPpneMstpSrasWrflDnon_injured
{
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1};
};
class AcinPercMrunSrasWrflDf: InjuredMovedBase
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carrier";
actions = "MoveWithInjuredManCarrierRflWc";
limitGunMovement = "false";
aimPrecision = 5;
enableOptics = "false";
visibleSize = 0.750126;
relSpeedMin = 1;
duty = 0.5;
onLadder = "false";
speed = 0.9;
ConnectTo[] = {"AcinPercMrunSrasWrflDf_death",0.1,"AcinPercMrunSrasWrflDf_agony",0.1,"AcinPercMstpSrasWrflDnon",0.1,"AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier",0.01,"AcinPercMstpSrasWrflDnon",0.1};
};
class AcinPercMrunSrasWrflDf_death: AcinPercMrunSrasWrflDf
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier";
terminal = "true";
speed = 0.22;
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AcinPercMrunSrasWrflDf_agony: AcinPercMrunSrasWrflDf_death
{
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier";
duty = 10;
speed = 0.22;
terminal = "false";
onLandBeg = "false";
onLandEnd = "true";
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1};
InterpolateTo[] = {};
};
class AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon: InjuredMovedBase
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon";
speed = 0.1;
actions = "MoveWithInjuredManCarrierRfl";
limitGunMovement = "false";
enableOptics = "false";
duty = 1;
canPullTrigger = "false";
showWeaponAim = "false";
interpolationSpeed = 6.05;
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
forceAim = 1;
ConnectTo[] = {"AcinPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier",0.01};
};
class Helper_SwitchToCarryRfl: AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon
{
speed = 1e+010;
looped = "true";
actions = "MoveWithInjuredMan_helperRfl";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_Helper";
forceAim = 0;
ConnectTo[] = {};
InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon",0.1};
};
class AcinPercMstpSrasWrflDnon: AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon
{
looped = "true";
speed = 1e+010;
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-wc-carrier";
limitGunMovement = "false";
aimPrecision = 5;
visibleSize = 0;
duty = -0.2;
actions = "MoveWithInjuredManCarrierRfl";
canPullTrigger = "true";
forceAim = 0;
ConnectTo[] = {"AcinPercMrunSrasWrflDf",0.2,"AcinPercMstpSrasWrflDnon_agony",0.1,"AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier",0.01,"AdthPercMstpSlowWrflDf_carrier",0.01,"AcinPercMrunSrasWrflDf",0.2};
};
class AcinPercMstpSrasWrflDnon_agony: AcinPercMstpSrasWrflDnon
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carrier";
speed = 0.21;
looped = "false";
onLandEnd = "true";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1};
InterpolateTo[] = {};
};
class AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon: InjuredMovedBase
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carrier";
speed = 0.3;
actions = "RifleLowStandActions";
looped = "false";
canPullTrigger = "false";
forceAim = 1;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {};
};
class AcinPknlMwlkSlowWrflDb_death2: AcinPknlMwlkSlowWrflDb_death
{
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWrflDnon_carried_Up: AgonyBaseRfl
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWunaDnon_carried_Up";
speed = 0.1;
actions = "InjuredManCarriedActionsRfl";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
interpolationSpeed = 0.1;
canPullTrigger = "false";
disableWeapons = "true";
onLandBeg = "true";
collisionShapeSafe = "";
ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWrflDnon_AmovPpneMstpSrasWrflDnon_injured: AinjPfalMstpSnonWrflDnon_carried_Up
{
speed = 0.2;
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carried";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWrflDnon_carried_still: AinjPfalMstpSnonWrflDnon_carried_Up
{
soundEdge[] = {};
speed = 100;
looped = "true";
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried";
duty = 0;
onLandBeg = "false";
limitGunMovement = "false";
canPullTrigger = "false";
ConnectTo[] = {"AinjPfalMstpSnonWrflDf_carried",0.1,"AinjPfalMstpSnonWrflDnon_carried_Down",0.2};
InterpolateTo[] = {"AinjPfalMstpSnonWrflDf_carried",0.1,"AinjPfalMstpSnonWrflDf_carried_fallwc",0.1,"AinjPfalMstpSnonWrflDf_carried_fall",0.1};
};
class AinjPfalMstpSnonWrflDf_carried: AinjPfalMstpSnonWrflDnon_carried_Up
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried";
looped = "true";
speed = 1.36;
onLandBeg = "false";
limitGunMovement = "false";
actions = "InjuredManCarriedActionsRflWc";
canPullTrigger = "false";
ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still",0.1,"AinjPfalMstpSnonWrflDf_carried_dead",0.1};
InterpolateTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still",0.1,"AinjPfalMstpSnonWrflDf_carried_fallwc",0.1,"AinjPfalMstpSnonWrflDf_carried_fall",0.1,"AinjPfalMstpSnonWrflDf_carried_dead",0.1};
};
class AinjPfalMstpSnonWrflDf_carried_fallwc: AinjPfalMstpSnonWrflDf_carried
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carried";
speed = 0.22;
looped = "false";
onLandBeg = "false";
onLandEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWrflDf_carried_fall: AinjPfalMstpSnonWrflDf_carried_fallwc
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carried";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWrflDf_carried_dead: AinjPfalMstpSnonWrflDf_carried
{
speed = 0.21;
terminal = "true";
actions = "InjuredManCarriedActionsRfl";
canPullTrigger = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWrflDnon_carried_Down: AgonyBase
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carried";
speed = 0.3;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
onLandEnd = "true";
collisionShapeSafe = "";
actions = "InjuredManActionsRfl";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1};
InterpolateTo[] = {};
};
class AmovPpneMstpSnonWnonDnon_injured: AgonyBase
{
file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
onLandBeg = "true";
onLandEnd = "true";
showWeaponAim = "true";
disableWeapons = "false";
visibleSize = 0.100126;
aimPrecision = 2;
aiming = "aimingLying";
aimingBody = "aimingUpLying";
leaning = "aimingLying";
legs = "legsLyingAiming";
interpolationSpeed = 2;
soundOverride = "crawl";
canPullTrigger = "false";
speed = 1e+010;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.5,"AinjPpneMstpSnonWnonDnon_rolltoback",0.02};
InterpolateTo[] = {"AmovPpneMsprSnonWnonDf_injured",0.1};
};
class AmovPpneMstpSnonWpstDnon_injured: AmovPpneMstpSnonWnonDnon_injured
{
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.5};
InterpolateTo[] = {};
};
class AmovPpneMsprSnonWnonDf_injured: AmovPpneMstpSnonWnonDnon_injured
{
actions = "InjuredManActionsnon";
speed = 0.2;
showWeaponAim = "false";
file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\spr\non\non\AmovPpneMsprSnonWnonDf";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
limitGunMovement = "false";
soundOverride = "crawl";
duty = 2.6;
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1};
};
class AdthPercMstpSnonWnonDnon_carrier: DefaultDie
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carrier";
looped = "false";
terminal = "true";
canPullTrigger = "false";
showWeaponAim = "false";
enableOptics = "false";
actions = "DeadActions";
speed = 0.2;
disableWeaponsLong = "true";
onLandEnd = "true";
soundOverride = "bodyfall";
headBobMode = 2;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWpstDnon_carrier: AdthPercMstpSnonWnonDnon_carrier
{
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDf_carrier: AdthPercMstpSnonWnonDnon_carrier
{
speed = 0.21;
terminal = "true";
onLandEnd = "true";
canPullTrigger = "false";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWpstDf_carrier: AdthPercMstpSnonWnonDf_carrier
{
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWnonDnon: AmovPpneMstpSnonWnonDnon_injured
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon";
speed = 1e+010;
disableWeapons = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
actions = "InjuredManActionsnon_norot";
showWeaponAim = "false";
aiming = "empty";
aimingBody = "empty";
interpolationSpeed = 0.5;
canPullTrigger = "false";
ConnectTo[] = {"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPpneMstpSnonWnonDnon_injuredHealed",0.2,"AinjPpneMstpSnonWnonDnon_rolltofront",0.1,"AinjPfalMstpSnonWnonDnon_carried_Up",0.1};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPpneMstpSnonWnonDb_grab",0.1};
};
class AinjPpneMstpSnonWnonDnon_injuredHealed: AinjPpneMstpSnonWnonDnon
{
actions = "InjuredManActionsnon_healed";
duty = 0;
speed = 10000000;
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.2};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWnonDnon_rolltoback: AinjPpneMstpSnonWnonDnon
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltoback";
speed = 0.3;
disableWeapons = "true";
interpolationRestart = 2;
duty = 3;
canPullTrigger = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltofront",0.1,"AinjPpneMstpSnonWnonDb_grab",0.1};
};
class AinjPpneMstpSnonWnonDnon_rolltofront: AinjPpneMstpSnonWnonDnon_rolltoback
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltofront";
actions = "InjuredManActionsnon";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1};
InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltoback",0.1};
};
class AdthPpneMstpSnonWnonDbB_dragged: AdthPpneMstpSnonWnonDnonB
{
actions = "InjuredManDraggedDeadActions";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWnonDb: AinjPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb";
speed = 1;
actions = "InjuredManDraggedActionsNon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.51,"AinjPpneMstpSnonWnonDb_release",0.1,"AinjPpneMstpSnonWnonDb_still",0.1};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.5,"AinjPpneMstpSnonWnonDb_release",0.1,"AinjPpneMstpSnonWnonDb_still",0.1};
};
class AinjPpneMstpSnonWnonDb_grab: AinjPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab";
speed = 1;
looped = "false";
actions = "InjuredManDraggedActionsNon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
interpolationSpeed = 0.85;
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWnonDb_still",0.1,"AinjPfalMstpSnonWnonDnon_carried_Up",0.1};
InterpolateTo[] = {"AinjPpneMstpSnonWnonDb_release",0.02,"AinjPpneMstpSnonWnonDb_still",0.1,"AinjPfalMstpSnonWnonDnon_carried_Up",0.1};
};
class AinjPpneMstpSnonWnonDb_release: AinjPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release";
speed = 1;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWnonDb_death: AinjPpneMstpSnonWnonDb_release
{
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWnonDb_still: AinjPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still";
speed = 1e+010;
actions = "InjuredManDraggedActionsNon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.01,"AinjPpneMstpSnonWnonDb",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.01,"AinjPpneMstpSnonWnonDb_release",0.1};
};
class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1: Default
{
actions = "MoveWithInjuredManDraggerNon";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1";
speed = 1;
looped = "false";
disableWeapons = "true";
aiming = "empty";
aimingBody = "empty";
duty = 0.2;
interpolationSpeed = 10.05;
showWeaponAim = "false";
canPullTrigger = "false";
limitGunMovement = "false";
disableWeaponsLong = "true";
enableOptics = "false";
enableDirectControl = 0;
headBobMode = 2;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2",0.02};
InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.2,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2};
};
class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1
{
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2",0.02};
InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.2,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2};
};
class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
speed = 1;
looped = "false";
enableDirectControl = 0;
canPullTrigger = "false";
ConnectTo[] = {"AcinPknlMstpSnonWnonDnon",0.01,"AcinPknlMwlkSnonWnonDb",0.01};
InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.2,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2};
};
class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2
{
ConnectTo[] = {"AcinPknlMstpSnonWpstDnon",0.01,"AcinPknlMwlkSnonWpstDb",0.01};
InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.2,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2};
};
class AcinPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_still";
speed = 1e+010;
looped = "true";
duty = -0.3;
interpolationSpeed = 6.05;
enableOptics = "false";
canPullTrigger = "false";
ConnectTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.15,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb",0.1};
InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.15,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb",0.1,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2,"Helper_SwitchToCarrynon",0.1};
};
class AcinPknlMstpSnonWpstDnon: AcinPknlMstpSnonWnonDnon
{
actions = "MoveWithInjuredManDraggerPst";
ConnectTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.15,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb",0.1};
InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.15,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb",0.1,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2,"Helper_SwitchToCarrynon_pst",0.1};
};
class DraggerBasenon: DraggerBase
{
actions = "MoveWithInjuredManDraggernon";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1";
enableOptics = "false";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1
{
actions = "MoveWithInjuredManDraggernon";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon";
speed = 1;
looped = "false";
duty = -0.5;
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.15};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
};
class AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon: AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon
{
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.1};
};
class AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon: DraggerBasenon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon";
speed = 0.55;
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.15};
};
class AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon: AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon
{
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.1};
InterpolateTo[] = {};
};
class AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon: DraggerBasenon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon";
speed = 0.4;
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.15};
};
class AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon: AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon
{
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {};
};
class AcinPknlMwlkSnonWnonDb: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb";
speed = 1;
looped = "true";
duty = 6;
interpolationSpeed = 4.1;
disableWeapons = "true";
canPullTrigger = "false";
enableOptics = "false";
ConnectTo[] = {"AcinPknlMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2};
};
class AcinPknlMwlkSnonWpstDb: AcinPknlMwlkSnonWnonDb
{
ConnectTo[] = {"AcinPknlMstpSnonWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2};
};
class AcinPknlMwlkSnonWnonDb_death: AcinPknlMwlkSnonWnonDb
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_death";
terminal = "true";
interpolationSpeed = 1;
canPullTrigger = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AcinPknlMwlkSnonWpstDb_death: AcinPknlMwlkSnonWnonDb_death
{
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AcinPknlMwlkSnonWnonDb_agony: AmovPpneMstpSnonWnonDnon_injured
{
actions = "InjuredManActionsnon_norot";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1};
};
class AcinPknlMwlkSnonWpstDb_agony: AcinPknlMwlkSnonWnonDb_agony
{
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWpstDnon_injured",0.1};
};
class AcinPercMrunSnonWnonDf: InjuredMovedBase
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carrier";
actions = "MoveWithInjuredManCarrierNonWc";
limitGunMovement = "false";
aimPrecision = 5;
enableOptics = "false";
visibleSize = 0.750126;
relSpeedMin = 1;
duty = 0.5;
onLadder = "false";
speed = 0.9;
disableWeapons = "true";
disableWeaponsLong = "true";
canPullTrigger = "false";
ConnectTo[] = {"AcinPercMrunSnonWnonDf_death",0.1,"AcinPercMrunSnonWnonDf_agony",0.1,"AcinPercMstpSnonWnonDnon",0.1,"AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier",0.01,"AcinPercMstpSnonWnonDnon",0.1};
};
class AcinPercMrunSnonWpstDf: AcinPercMrunSnonWnonDf
{
ConnectTo[] = {"AcinPercMstpSnonWpstDnon",0.1,"AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier",0.01,"AcinPercMstpSnonWpstDnon",0.1};
};
class AcinPercMrunSnonWnonDf_death: AcinPercMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier";
terminal = "true";
speed = 0.22;
looped = "false";
onLandEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AcinPercMrunSnonWnonDf_agony: AcinPercMrunSnonWnonDf_death
{
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier";
duty = 10;
speed = 0.22;
terminal = "false";
onLandBeg = "false";
onLandEnd = "true";
showWeaponAim = "false";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon: InjuredMovedBase
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon";
speed = 0.1;
actions = "MoveWithInjuredManCarrierNon";
limitGunMovement = "false";
enableOptics = "false";
duty = 1;
canPullTrigger = "false";
showWeaponAim = "false";
interpolationSpeed = 6.05;
disableWeapons = "true";
disableWeaponsLong = "true";
forceAim = 1;
ConnectTo[] = {"AcinPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier",0.01};
};
class AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon: AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon
{
ConnectTo[] = {"AcinPercMstpSnonWpstDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier",0.01};
};
class Helper_SwitchToCarrynon: AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon
{
speed = 1e+010;
looped = "true";
actions = "MoveWithInjuredMan_helpernon";
disableWeapons = "true";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\Helper_SwitchToCarrynon";
ConnectTo[] = {};
InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon",0.1};
};
class Helper_SwitchToCarrynon_pst: Helper_SwitchToCarrynon
{
ConnectTo[] = {};
InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon",0.1};
};
class AcinPercMstpSnonWnonDnon: AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon
{
looped = "true";
speed = 1e+010;
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-wc-carrier";
limitGunMovement = "false";
aimPrecision = 5;
visibleSize = 0;
duty = -0.2;
actions = "MoveWithInjuredManCarrierNon";
canPullTrigger = "false";
disableWeaponsLong = "true";
forceAim = 0;
ConnectTo[] = {"AcinPercMrunSnonWnonDf",0.2,"AcinPercMstpSnonWnonDnon_agony",0.1,"AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier",0.01,"AdthPercMstpSnonWnonDf_carrier",0.01,"AcinPercMrunSnonWnonDf",0.2,"AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon",0.1};
};
class AcinPercMstpSnonWpstDnon: AcinPercMstpSnonWnonDnon
{
ConnectTo[] = {"AcinPercMrunSnonWpstDf",0.2,"AcinPercMstpSnonWpstDnon_agony",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier",0.01,"AdthPercMstpSnonWpstDf_carrier",0.01,"AcinPercMrunSnonWpstDf",0.2};
};
class AcinPercMstpSnonWnonDnon_agony: AcinPercMstpSnonWnonDnon
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carrier";
speed = 0.21;
looped = "false";
onLandEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1};
InterpolateTo[] = {};
};
class AcinPercMstpSnonWpstDnon_agony: AcinPercMstpSnonWnonDnon_agony
{
ConnectTo[] = {"AmovPpneMstpSnonWpstDnon_injured",0.1};
InterpolateTo[] = {};
};
class AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon: InjuredMovedBase
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carrier";
speed = 0.3;
actions = "MoveWithInjuredManCarrierNon";
looped = "false";
canPullTrigger = "false";
disableWeapons = "true";
disableWeaponsLong = "true";
enableOptics = "false";
forceAim = 1;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon: AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon
{
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWnonDnon_carried_Up: AgonyBase
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWnonDnon_carried_Up";
speed = 0.1;
actions = "InjuredManCarriedActionsnon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
interpolationSpeed = 0.1;
canPullTrigger = "false";
disableWeapons = "true";
onLandBeg = "true";
collisionShapeSafe = "";
ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon_injured: AinjPfalMstpSnonWnonDnon_carried_Up
{
speed = 0.2;
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carried";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWnonDnon_carried_still: AinjPfalMstpSnonWnonDnon_carried_Up
{
speed = 1e+010;
looped = "true";
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried";
duty = 0;
onLandBeg = "false";
limitGunMovement = "false";
canPullTrigger = "false";
ConnectTo[] = {"AinjPfalMstpSnonWnonDf_carried",0.1,"AinjPfalMstpSnonWnonDnon_carried_Down",0.2};
InterpolateTo[] = {"AinjPfalMstpSnonWnonDf_carried",0.1,"AinjPfalMstpSnonWnonDf_carried_fallwc",0.1,"AinjPfalMstpSnonWnonDf_carried_fall",0.1};
};
class AinjPfalMstpSnonWnonDf_carried: AinjPfalMstpSnonWnonDnon_carried_Up
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried";
looped = "true";
speed = 1.36;
onLandBeg = "false";
limitGunMovement = "false";
actions = "InjuredManCarriedActionsNonWc";
canPullTrigger = "false";
ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still",0.1,"AinjPfalMstpSnonWnonDf_carried_dead",0.1};
InterpolateTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still",0.1,"AinjPfalMstpSnonWnonDf_carried_fallwc",0.1,"AinjPfalMstpSnonWnonDf_carried_fall",0.1,"AinjPfalMstpSnonWnonDf_carried_dead",0.1};
};
class AinjPfalMstpSnonWnonDf_carried_fallwc: AinjPfalMstpSnonWnonDf_carried
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carried";
speed = 0.22;
looped = "false";
onLandBeg = "false";
onLandEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWnonDf_carried_fall: AinjPfalMstpSnonWnonDf_carried_fallwc
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carried";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWnonDf_carried_dead: AinjPfalMstpSnonWnonDf_carried
{
speed = 0.21;
terminal = "true";
actions = "InjuredManCarriedActionsnon";
canPullTrigger = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWnonDnon_carried_Down: AgonyBase
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carried";
speed = 0.3;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
onLandEnd = "true";
collisionShapeSafe = "";
actions = "InjuredManActionsnon";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_sceneBardakRifle01: CutSceneAnimationBase
{
speed = 0.05;
looped = "false";
disableWeapons = "false";
enableBinocular = "false";
showHandGun = "true";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle01";
enableOptics = "false";
canPullTrigger = "false";
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakRifle02",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_sceneBardakRifle02: ActsPercMstpSnonWpstDnon_sceneBardakRifle01
{
speed = 0.032787;
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle02";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmrunsraswlnrdb_i_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdb_i.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmrunsraswlnrdf_a_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_a.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmrunsraswlnrdf_b_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_b.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmrunsraswlnrdf_c_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_c.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmrunsraswlnrdf_e_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_e.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmrunsraswlnrdf_f_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_f.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmrunsraswlnrdf_g_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_g.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmstpslowwpstdb_10_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_10.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmstpslowwpstdb_11_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_11.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmstpslowwpstdnon_4_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdnon_4.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_16: AdthPercMstpSlowWrflDnon_8
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_1.rtm";
speed = 0.8;
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_32: AdthPercMstpSlowWrflDnon_8
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_2.rtm";
speed = 0.8;
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class adthpercmstpsnonwnondf_1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondf_1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmstpsnonwnondnon_bianm_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.bianm.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmstpsraswrfldb_8_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldb_8.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmstpsraswrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDb_16: AdthPercMstpSrasWrflDb_8
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v1.rtm";
speed = 0.8;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_16: AdthPercMstpSrasWrflDnon_8
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v2.rtm";
speed = 0.8;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDf_8: AdthPercMstpSrasWrflDf_4
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v3.rtm";
speed = 0.8;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_32: AdthPercMstpSrasWrflDnon_16
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v4.rtm";
speed = 0.8;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class adthpknlmrunslowwlnrdf_1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmrunslowwlnrdf_2_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_2.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmnonslowwlnrdnon_1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\lnr\adthpknlmnonslowwlnrdnon_1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpslowwpstdnon_3_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\pst\adthpknlmstpslowwpstdnon_3.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpslowwrfldf_3_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldf_3.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpslowwrfldnon_1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpslowwrfldnon_2_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_2.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpslowwrfldnon_3_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_3.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\non\non\adthpknlmstpsnonwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmnonsraswlnrdnon_2_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\lnr\adthpknlmnonsraswlnrdnon_2.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpsraswrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpsraswrfldnon_v1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpsraswrfldnon_v2_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v2.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpsraswrfldnon_v3_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v3.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpsraswrfldnon_v4_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v4.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthppnemstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\non\non\adthppnemstpsnonwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthppnemstpsraswrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthppnemstpsraswrfldnon_v1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon_v1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpsitmstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\sit\stp\non\non\adthpsitmstpsnonwnondnon.rtm";
speed = 0.3;
looped = "false";
terminal = "true";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpslowwlnrdnon01_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon01.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpslowwlnrdnon02_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon02.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpslowwlnrdnon03_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon03.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpslowwrfldnon_changinglegs_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_changinglegs.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpslowwrfldnon_checkingweapons_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_checkingweapons.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpslowwrfldnon_shruggingshoulders_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_shruggingshoulders.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpsraswrfldnon01_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon01.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpsraswrfldnon02_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon02.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpsraswrfldnon03_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon03.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwlnrdnon01_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwlnrdnon02_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwlnrdnon03_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwlnrdnon04_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwlnrdnon05_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwpstdnon01_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon01.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwpstdnon02_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon02.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwpstdnon03_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon03.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpsitmstpsnonwnondnon_ground00: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground00.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpsitmstpsnonwnondnon_ground01_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground01.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpsitmstpsnonwnondnon_ground02_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground02.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpsitmstpsnonwnondnon_ground03_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground03.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acinpknlmwlkslowwrfldb_deathstepinserted_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\inj\acinpknlmwlkslowwrfldb_deathstepinserted.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ainvpknlmstpslaywrfldnon_healed_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_healed.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ainvpknlmstpsnonwnondnon_healed_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_healed.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aldrpercmstpsnonwnondnon_slide_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\ldr\erc\stp\non\non\aldrpercmstpsnonwnondnon_slide.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\rfl\amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmrunsnonwnondf_awoppercmrunsgthwnondf_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\non\non\amovpercmrunsnonwnondf_awoppercmrunsgthwnondf.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmrunssurwnondf_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\sur\non\amovpercmrunssurwnondf.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwlnrdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwlnrdnon_aiturn180l_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180l.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwlnrdnon_aiturn180r_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180r.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsraswlnrdnon: AmovPknlMstpSrasWlnrDnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon.rtm";
duty = -0.4;
speed = 1e+010;
actions = "LauncherStandStpActions";
canPullTrigger = "false";
showWeaponAim = "false";
enableMissile = "true";
leaningFactorBeg = 0.5;
leaningFactorEnd = 0.5;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wrfl.p3d";
weaponIK = 4;
aiming = "aimingDefault";
ConnectTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"LauncherReloadStand",0.02,"amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon",0.01,"amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon",0.01,"amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon",0.02,"AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon",0.02,"AswmPercMstpSnonWnonDnon",0.3,"AidlPercMstpSrasWlnrDnon_player_S0",0.02,"AovrPercMstpSrasWlnrDf",0.01,"aidlpercmstpsraswlnrdnon_S",0.02,"amovpercmstpsraswlnrdnon_turnl",0.02,"amovpercmstpSraswlnrdnon_turnr",0.02,"amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon",0.02,"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon",0.02,"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon",0.02};
InterpolateTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.01,"AmovPercMwlkSrasWlnrDf",0.02,"AmovPercMwlkSrasWlnrDfl",0.02,"AmovPercMwlkSrasWlnrDl",0.02,"AmovPercMwlkSrasWlnrDbl",0.02,"AmovPercMwlkSrasWlnrDb",0.02,"AmovPercMwlkSrasWlnrDbr",0.02,"AmovPercMwlkSrasWlnrDr",0.02,"AmovPercMwlkSrasWlnrDfr",0.02,"AmovPercMrunSrasWlnrDf",0.02,"AmovPercMrunSrasWlnrDfl",0.02,"AmovPercMrunSrasWlnrDl",0.02,"AmovPercMrunSrasWlnrDbl",0.02,"AmovPercMrunSrasWlnrDb",0.02,"AmovPercMrunSrasWlnrDbr",0.02,"AmovPercMrunSrasWlnrDr",0.02,"AmovPercMrunSrasWlnrDfr",0.02,"amovpercmstpsraswlnrdnon_turnl",0.02,"amovpercmstpSraswlnrdnon_turnr",0.02};
};
class AidlPercMstpSrasWlnrDnon_player_S0: amovpercmstpsraswlnrdnon
{
variantsPlayer[] = {"AidlPercMstpSrasWlnrDnon_player_idleSteady01",0.333,"AidlPercMstpSrasWlnrDnon_player_idleSteady02",0.333,"AidlPercMstpSrasWlnrDnon_player_idleSteady03",0.334};
variantAfter[] = {0,0,0};
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02,"AidlPercMstpSrasWlnrDnon_player_idleSteady01",0.02,"AidlPercMstpSrasWlnrDnon_player_idleSteady02",0.02,"AidlPercMstpSrasWlnrDnon_player_idleSteady03",0.02};
InterpolateTo[] = {};
};
class AidlPercMstpSrasWlnrDnon_player_idleSteady01: AidlPercMstpSrasWlnrDnon_player_S0
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady01";
speed = 0.074074;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_player_idleSteady02: AidlPercMstpSrasWlnrDnon_player_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady02";
speed = 0.049587;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_player_idleSteady03: AidlPercMstpSrasWlnrDnon_player_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady03";
speed = 0.090226;
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_S0: amovpercmstpsraswlnrdnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm";
variantsAI[] = {"AidlPercMstpSrasWlnrDnon_idleSteady01",0.31,"AidlPercMstpSrasWlnrDnon_idleSteady02",0.31,"AidlPercMstpSrasWlnrDnon_idleSteady03",0.31,"AidlPercMstpSrasWlnrDnon_01",0.0234,"AidlPercMstpSrasWlnrDnon_02",0.0233,"AidlPercMstpSrasWlnrDnon_03",0.0233};
variantAfter[] = {0,0,0};
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_01",0.02,"AidlPercMstpSrasWlnrDnon_02",0.02,"AidlPercMstpSrasWlnrDnon_03",0.02,"AidlPercMstpSrasWlnrDnon_idleSteady01",0.02,"AidlPercMstpSrasWlnrDnon_idleSteady02",0.02,"AidlPercMstpSrasWlnrDnon_idleSteady03",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.01};
};
class AidlPercMstpSrasWlnrDnon_01: AidlPercMstpSrasWlnrDnon_S0
{
variantAfter[] = {1,1,1};
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon01";
speed = 0.25;
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_02: AidlPercMstpSrasWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon02";
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_03: AidlPercMstpSrasWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon03";
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_01: AidlPknlMstpSlowWlnrDnon_S0
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm";
variantAfter[] = {1,1,1};
speed = 0.5;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_idleSteady01: AidlPknlMstpSlowWlnrDnon_01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady01";
speed = 0.26667;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_idleSteady02: AidlPknlMstpSlowWlnrDnon_idleSteady01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady02";
speed = 0.210526;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_idleSteady03: AidlPknlMstpSlowWlnrDnon_idleSteady01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady03";
speed = 0.292683;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_idleSteady01: AidlPercMstpSrasWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady01";
speed = 0.148148;
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_idleSteady02: AidlPercMstpSrasWlnrDnon_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady02";
speed = 0.099174;
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_idleSteady03: AidlPercMstpSrasWlnrDnon_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady03";
speed = 0.090226;
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_02: AidlPknlMstpSlowWlnrDnon_01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm";
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_03: AidlPknlMstpSlowWlnrDnon_01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm";
speed = 0.25;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_04: AidlPknlMstpSlowWlnrDnon_01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm";
speed = 0.25;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_05: AidlPknlMstpSlowWlnrDnon_01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm";
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1";
speed = 0.140187;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2";
speed = 0.44;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_03N: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_03";
speed = 0.23;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_04N: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_04";
speed = 0.198347;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_05N: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_05";
speed = 0.21;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3";
speed = 0.27;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4";
speed = 0.27;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5";
speed = 0.41;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6";
speed = 0.44;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7";
speed = 0.193548;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8";
speed = 0.186047;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_12checkingLnr1: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_12checkingLnr1";
speed = 0.15625;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_13checkingLnr2: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_13checkingLnr2";
speed = 0.093168;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9";
speed = 0.07109;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10";
speed = 0.3;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11";
speed = 0.094488;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12";
speed = 0.44;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AovrPercMstpSrasWlnrDf: amovpercmstpsraswlnrdnon
{
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\lnr\AovrPercMstpSrasWlnrDf";
speed = 0.5;
looped = "false";
duty = 2;
relSpeedMin = 0.996672;
relSpeedMax = 0.996672;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
disableWeaponsLong = "true";
disableWeapons = "true";
enableOptics = "false";
enableMissile = "false";
limitGunMovement = 0.3;
headBobStrength = 0.512438;
forceAim = 1;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.01};
InterpolateTo[] = {};
};
class aidlpercmstpsraswlnrdnon_S: amovpercmstpsraswlnrdnon
{
variantsAI[] = {"aidlpercmstpsraswlnrdnon_1",0.333,"aidlpercmstpsraswlnrdnon_2",0.333,"aidlpercmstpsraswlnrdnon_3",0.334};
variantAfter[] = {0,0,0};
ConnectTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02,"aidlpercmstpsraswlnrdnon_3",0.02,"aidlpercmstpsraswlnrdnon_1",0.02,"aidlpercmstpsraswlnrdnon_2",0.02};
InterpolateTo[] = {};
};
class aidlpercmstpsraswlnrdnon_3: aidlpercmstpsraswlnrdnon_S
{
variantAfter[] = {1,1,1};
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon01.rtm";
speed = 0.3;
looped = "false";
ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S",0.02};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02};
};
class aidlpercmstpsraswlnrdnon_1: aidlpercmstpsraswlnrdnon_3
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon02.rtm";
speed = 0.3;
looped = "false";
ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S",0.02};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02};
};
class aidlpercmstpsraswlnrdnon_2: aidlpercmstpsraswlnrdnon_3
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon03.rtm";
speed = 0.3;
looped = "false";
ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S",0.02};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02};
};
class amovpercmstpslowwlnrdnon: amovpercmstpsraswlnrdnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm";
disableWeapons = "true";
disableWeaponsLong = "true";
enableMissile = "false";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
weaponIK = 4;
actions = "LauncherStandLowStpActions";
ConnectTo[] = {"amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon",0.01,"AswmPercMstpSnonWnonDnon",0.3,"AovrPercMstpSlowWlnrDf",0.01,"amovpercmstpslowwlnrdnon_turnl",0.01,"amovpercmstpslowwlnrdnon_turnR",0.01};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.02,"AmovPercMrunSlowWlnrDfl",0.02,"AmovPercMrunSlowWlnrDl",0.02,"AmovPercMrunSlowWlnrDbl",0.02,"AmovPercMrunSlowWlnrDb",0.02,"AmovPercMrunSlowWlnrDbr",0.02,"AmovPercMrunSlowWlnrDr",0.02,"AmovPercMrunSlowWlnrDfr",0.02,"amovpercmstpslowwlnrdnon_turnl",0.01,"amovpercmstpslowwlnrdnon_turnR",0.01,"AmovPercMwlkSlowWlnrDf",0.02,"AmovPercMwlkSlowWlnrDfr",0.02,"AmovPercMwlkSlowWlnrDr",0.02,"AmovPercMwlkSlowWlnrDbr",0.02,"AmovPercMwlkSlowWlnrDb",0.02,"AmovPercMwlkSlowWlnrDbl",0.02,"AmovPercMwlkSlowWlnrDl",0.02,"AmovPercMwlkSlowWlnrDfl",0.02};
};
class AovrPercMstpSlowWlnrDf: amovpercmstpslowwlnrdnon
{
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\lnr\AovrPercMstpSlowWlnrDf";
speed = 0.5;
looped = "false";
duty = 2;
relSpeedMin = 0.996672;
relSpeedMax = 0.996672;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
disableWeaponsLong = "true";
disableWeapons = "true";
enableOptics = "false";
limitGunMovement = 0.3;
headBobStrength = 0.512438;
forceAim = 1;
ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01};
InterpolateTo[] = {};
};
class amovpercmstpslowwlnrdnon_turnl: amovpercmstpslowwlnrdnon
{
speed = 0.3;
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90l.rtm";
ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpslowwlnrdnon",0.01};
};
class amovpercmstpslowwlnrdnon_turnR: amovpercmstpslowwlnrdnon_turnl
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90r.rtm";
ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpslowwlnrdnon",0.01};
};
class AmovPercMwlkSlowWlnrDf: amovpercmstpslowwlnrdnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdf.rtm";
speed = 0.555556;
canPullTrigger = "true";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
limitGunMovement = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDf",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfr",0.025,"AmovPercMwlkSlowWlnrDfl",0.025};
};
class AmovPercMwlkSlowWlnrDfr: AmovPercMwlkSlowWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfr.rtm";
speed = 0.555556;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDfl",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDf",0.025,"AmovPercMwlkSlowWlnrDr",0.025};
};
class AmovPercMwlkSlowWlnrDr: AmovPercMwlkSlowWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdr.rtm";
speed = 0.588235;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDl",0.025,"AmovPknlMwlkSrasWlnrDl",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfr",0.025,"AmovPercMwlkSlowWlnrDbr",0.025};
};
class AmovPercMwlkSlowWlnrDbr: AmovPercMwlkSlowWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbr.rtm";
speed = 0.545455;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDbl",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDr",0.025,"AmovPercMwlkSlowWlnrDb",0.025};
};
class AmovPercMwlkSlowWlnrDb: AmovPercMwlkSlowWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdb.rtm";
speed = 0.545455;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDb",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbr",0.025,"AmovPercMwlkSlowWlnrDbl",0.025};
};
class AmovPercMwlkSlowWlnrDbl: AmovPercMwlkSlowWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbl.rtm";
speed = 0.545455;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDbr",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDb",0.025,"AmovPercMwlkSlowWlnrDl",0.025};
};
class AmovPercMwlkSlowWlnrDl: AmovPercMwlkSlowWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdl.rtm";
speed = 0.526316;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDr",0.025,"AmovPknlMwlkSrasWlnrDr",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbl",0.025,"AmovPercMwlkSlowWlnrDfl",0.025};
};
class AmovPercMwlkSlowWlnrDfl: AmovPercMwlkSlowWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfl.rtm";
speed = 0.555556;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDfr",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDf",0.025,"AmovPercMwlkSlowWlnrDl",0.025};
};
class AmovPercMwlkSrasWlnrDf: amovpercmstpsraswlnrdnon
{
speed = 0.555556;
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdf.rtm";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
limitGunMovement = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
actions = "LauncherStandStpActionsWlkF";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDf",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfl",0.025,"AmovPercMwlkSrasWlnrDfr",0.025,"AmovPercMrunSrasWlnrDf",0.025};
};
class AmovPercMwlkSrasWlnrDfl: AmovPercMwlkSrasWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfl.rtm";
speed = 0.555556;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherStandStpActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDfl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDf",0.025,"AmovPercMwlkSrasWlnrDl",0.025,"AmovPercMrunSrasWlnrDfl",0.025};
};
class AmovPercMwlkSrasWlnrDl: AmovPercMwlkSrasWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdl.rtm";
speed = 0.526316;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherStandStpActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfl",0.025,"AmovPercMwlkSrasWlnrDbl",0.025,"AmovPercMrunSrasWlnrDl",0.025};
};
class AmovPercMwlkSrasWlnrDbl: AmovPercMwlkSrasWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbl.rtm";
speed = 0.545455;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherStandStpActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDbl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDl",0.025,"AmovPercMwlkSrasWlnrDb",0.025,"AmovPercMrunSrasWlnrDbl",0.025};
};
class AmovPercMwlkSrasWlnrDb: AmovPercMwlkSrasWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdb.rtm";
speed = 0.545455;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherStandStpActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDb",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbl",0.025,"AmovPercMwlkSrasWlnrDbr",0.025,"AmovPercMrunSrasWlnrDb",0.025};
};
class AmovPercMwlkSrasWlnrDbr: AmovPercMwlkSrasWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbr.rtm";
speed = 0.545455;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherStandStpActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDbr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDb",0.025,"AmovPercMwlkSrasWlnrDr",0.025,"AmovPercMrunSrasWlnrDbr",0.025};
};
class AmovPercMwlkSrasWlnrDr: AmovPercMwlkSrasWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdr.rtm";
speed = 0.588235;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherStandStpActionsWlkR";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbr",0.025,"AmovPercMwlkSrasWlnrDfr",0.025,"AmovPercMrunSrasWlnrDr",0.025};
};
class AmovPercMwlkSrasWlnrDfr: AmovPercMwlkSrasWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfr.rtm";
speed = 0.555556;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherStandStpActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDfr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDf",0.025,"AmovPercMwlkSrasWlnrDr",0.025,"AmovPercMrunSrasWlnrDfr",0.025};
};
class AmovPercMrunSrasWlnrDf: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandStpActionsRunF";
disableWeaponsLong = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDf",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDf",0.025,"AmovPercMrunSrasWlnrDfl",0.025,"AmovPercMrunSrasWlnrDfr",0.025};
};
class AmovPercMrunSrasWlnrDfl: AmovPercMrunSlowWlnrDfl
{
actions = "LauncherStandStpActionsRunFL";
disableWeaponsLong = "false";
speed = 0.7;
duty = 0.4;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfl",0.025,"AmovPercMrunSrasWlnrDf",0.025,"AmovPercMrunSrasWlnrDl",0.025};
};
class AmovPercMrunSrasWlnrDl: AmovPercMrunSlowWlnrDl
{
actions = "LauncherStandStpActionsRunL";
disableWeaponsLong = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDl",0.025,"AmovPercMrunSrasWlnrDfl",0.025,"AmovPercMrunSrasWlnrDbl",0.025};
};
class AmovPercMrunSrasWlnrDbl: AmovPercMrunSlowWlnrDbl
{
actions = "LauncherStandStpActionsRunBL";
disableWeaponsLong = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbl",0.025,"AmovPercMrunSrasWlnrDl",0.025,"AmovPercMrunSrasWlnrDb",0.025};
};
class AmovPercMrunSrasWlnrDb: AmovPercMrunSlowWlnrDb
{
actions = "LauncherStandStpActionsRunB";
disableWeaponsLong = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDb",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDb",0.025,"AmovPercMrunSrasWlnrDbl",0.025,"AmovPercMrunSrasWlnrDbr",0.025};
};
class AmovPercMrunSrasWlnrDbr: AmovPercMrunSlowWlnrDbr
{
actions = "LauncherStandStpActionsRunBR";
disableWeaponsLong = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbr",0.025,"AmovPercMrunSrasWlnrDb",0.025,"AmovPercMrunSrasWlnrDr",0.025};
};
class AmovPercMrunSrasWlnrDr: AmovPercMrunSlowWlnrDr
{
actions = "LauncherStandStpActionsRunR";
disableWeaponsLong = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDr",0.025,"AmovPercMrunSrasWlnrDbr",0.025,"AmovPercMrunSrasWlnrDfr",0.025};
};
class AmovPercMrunSrasWlnrDfr: AmovPercMrunSlowWlnrDfr
{
actions = "LauncherStandStpActionsRunFR";
disableWeaponsLong = "false";
speed = 0.7;
duty = 0.4;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfr",0.025,"AmovPercMrunSrasWlnrDf",0.025,"AmovPercMrunSrasWlnrDr",0.025};
};
class amovpercmstpsraswlnrdnon_turnl: amovpercmstpsraswlnrdnon
{
speed = 0.3;
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90l.rtm";
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02};
};
class amovpercmstpSraswlnrdnon_turnr: amovpercmstpsraswlnrdnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90r.rtm";
speed = 0.3;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02};
};
class amovpercmstpslowwlnrdnon_amovpknlmstpslowwlnrdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_amovpknlmstpslowwlnrdnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwpstdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwpstdnon_aiturn180l_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn180l.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwpstdnon_aiturn180r_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn180r.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwpstdnon_aiturn90l_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn90l.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwpstdnon_aiturn90r_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_aiturn90r.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwpstdnon_amovpercmstpssurwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpercmstpssurwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwpstdnon_amovpknlmstpslowwpstdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpknlmstpslowwpstdnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwpstdnon_amovppnemstpsraswpstdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovppnemstpsraswpstdnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwrfldnon_ainvpknlmstpslaywrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_ainvpknlmstpslaywrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwrfldnon_aiturn180l_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_aiturn180l.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwrfldnon_aiturn180r_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_aiturn180r.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwrfldnon_amovpercmstpssurwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_amovpercmstpssurwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon_end_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_awoppercmstpsoptwbindnon_end.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwrfldnon_rifleopendoor01_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_rifleopendoor01.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwrfldnon_rifleopendoor02_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_rifleopendoor02.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwrfldnon_rifleopendoor03_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_rifleopendoor03.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwrfldnon_talkingtired01_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_talkingtired01.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class actspercmstpsnonwrfldnon_interrogate02_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\actspercmstpsnonwrfldnon_interrogate02.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5tdrcodr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5tdrcodr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5ttruckbed_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_5ttruckbed.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carcodr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carcodr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_cardr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_cardr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carhigh_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carhigh.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carlow_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_acrgpknlmstpsnonwnondnon_carlow.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsnonwnondnon_ainvpknlmstpsnonwnondnon_bag_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_ainvpknlmstpsnonwnondnon_bag.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsnonwnondnon_aiturn180l_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_aiturn180l.rtm";
speed = 0.3;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsnonwnondnon_aiturn180r_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_aiturn180r.rtm";
speed = 0.3;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon.rtm";
disableWeapons = "true";
actions = "LauncherStandStpActions";
interpolationRestart = 2;
canPullTrigger = "false";
rightHandIKCurve[] = {0.55,0,0.6,1};
leftHandIKCurve[] = {0.85,0,0.95,1};
weaponIK = 4;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon",0.02};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end: amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon
{
speed = 0.6;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
leftHandIKCurve[] = {0.9,0,0.95,1};
rightHandIKCurve[] = {0.5,0,0.55,1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
canPullTrigger = "false";
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon",0.02};
};
class amovpercmstpsnonwnondnon_opendoor01_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_opendoor01.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsnonwnondnon_opendoor02_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_opendoor02.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsnonwnondnon_opendoor03_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_opendoor03.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsnonwnondnon_smoking: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_smoking.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpspatwrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\pat\rfl\amovpercmstpspatwrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsraswlnrdnon_aiturn180l_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn180l.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsraswlnrdnon_aiturn180r_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn180r.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsraswlnrdnon_aiturn90l_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90l.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsraswlnrdnon_aiturn90r_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90r.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon.rtm";
disableWeapons = "true";
actions = "CivilStandActions";
interpolationRestart = 2;
rightHandIKCurve[] = {0.4,1,0.45,0};
leftHandIKCurve[] = {0.05,1,0.15,0};
weaponIK = 4;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon",0.02};
};
class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon: amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon
{
actions = "BinocStandLnrActions";
speed = 0.6;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKEnd = "false";
rightHandIKBeg = "false";
leftHandIKCurve[] = {0.05,1,0.1,0};
rightHandIKCurve[] = {0.45,1,0.5,0};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end",0.02};
};
class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon.rtm";
disableWeapons = "true";
actions = "PistolStandActions";
speed = 0.5;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
leftHandIKEnd = "false";
leftHandIKBeg = "false";
rightHandIKCurve[] = {0.6,1,0.65,0};
leftHandIKCurve[] = {0.1,1,0.15,0};
weaponIK = 4;
enableOptics = 2;
ConnectTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end",0.02};
InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end",0.02};
};
class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end.rtm";
disableWeapons = "true";
actions = "PistolStandActions";
showHandGun = "true";
speed = 1.4;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
enableOptics = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon",0.02};
};
class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon.rtm";
disableWeapons = "true";
actions = "LauncherStandStpActions";
showHandGun = "true";
speed = 1.4;
interpolationRestart = 2;
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
enableOptics = 2;
ConnectTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end",0.02};
};
class amovpercmstpsraswpstdnon_aiturn180l_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_aiturn180l.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsraswpstdnon_aiturn180r_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_aiturn180r.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end.rtm";
disableWeapons = "true";
actions = "LauncherStandStpActions";
speed = 0.5;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {0.35,0,0.4,1};
leftHandIKCurve[] = {0.85,0,0.9,1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
enableOptics = 2;
weaponIK = 4;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon",0.02};
};
class amovpercmstpsraswpstdnon_amovpercmstpssurwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpssurwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsraswrfldnon_aiturn180l_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_aiturn180l.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsraswrfldnon_aiturn180r_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_aiturn180r.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsraswrfldnon_amovpercmstpssurwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpssurwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpssurwnondnon_amovpknlmstpssurwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\sur\non\amovpercmstpssurwnondnon_amovpknlmstpssurwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmwlkslowwrfldf_awoppercmrunsgthwrfldf_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\rfl\amovpercmwlkslowwrfldf_awoppercmrunsgthwrfldf.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmwlksnonwnondf_awoppercmrunsgthwnondf_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf_awoppercmrunsgthwnondf.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmwlksraswpstdf_awoppercmrunsgthwnondf_2_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\pst\amovpercmwlksraswpstdf_awoppercmrunsgthwnondf_2.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmwlksraswrfldf_awoppercmrunsgthwrfldf_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\rfl\amovpercmwlksraswrfldf_awoppercmrunsgthwrfldf.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmwlkssurwnondf_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\sur\non\amovpercmwlkssurwnondf.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C3_sceneNikitinDead\ActsPknlMstpSnonWnonDnon_TreatingInjured.rtm";
speed = 0.025;
enableBinocular = "false";
actions = "CivilStandActions_NikitinDead";
canPullTrigger = "false";
ConnectTo[] = {"AdthPercMstpSrasWrflDnon_NikitinDead2",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_NikitinDead2",0.01};
};
class amovpknlmrunslowwrfldf_amovpknlmevasraswrfldb_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\low\rfl\amovpknlmrunslowwrfldf_amovpknlmevasraswrfldb.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmrunslowwrfldf_amovpknlmevasraswrfldl_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\low\rfl\amovpknlmrunslowwrfldf_amovpknlmevasraswrfldl.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmrunslowwrfldf_amovpknlmevasraswrfldr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\low\rfl\amovpknlmrunslowwrfldf_amovpknlmevasraswrfldr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWnonDnon_talking01a: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\civilian_talking\actspercmstpsnonwnondnon_talking01.rtm";
speed = 0.023256;
disableWeapons = "false";
actions = "RifleLowStandActions_talking01";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {};
};
class ActsPercSnonWnonDnon_assembling: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_assembling";
enableOptics = "false";
enableBinocular = "false";
speed = 0.025619;
disableWeapons = "true";
actions = "CivilStandActions_assembling";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01};
};
class adthpercmstpsraswrfldnon_NikitinDead: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8";
speed = 0.58;
disableWeapons = "true";
enableOptics = "true";
enableBinocular = "false";
looped = "false";
actions = "CivilStandActions_NikitinDead";
ConnectTo[] = {"ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead",0.1};
InterpolateTo[] = {"ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead",0.1};
};
class ActsPercMstpSnonWnonDnon_talking01: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking01.rtm";
speed = 0.023256;
enableOptics = "true";
enableBinocular = "true";
actions = "CivilStandActions_talking01";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
};
class ActsPercMstpSnonWnonDnon_talking02: ActsPercMstpSnonWnonDnon_talking01
{
actions = "CivilStandActions_talking02";
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking02.rtm";
speed = 0.033898;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
};
class ActsPercMstpSnonWnonDnon_talking03: ActsPercMstpSnonWnonDnon_talking01
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking03.rtm";
actions = "CivilStandActions_talking03";
speed = 0.013453;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
};
class ActsPercMstpSnonWnonDnon_talking04: ActsPercMstpSnonWnonDnon_talking01
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\actspercmstpsnonwnondnon_talking04.rtm";
actions = "CivilStandActions_talking04";
speed = 0.009036;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
};
class AidlPercSlowWrflDnon_talkCalm: CutSceneAnimationBase
{
variantsAI[] = {"AidlPercSlowWrflDnon_talkCalm",0.5,"AidlPercSlowWrflDnon_talkCalmB",0.5};
speed = 0.04298;
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkCalm";
enableOptics = "false";
enableBinocular = "false";
actions = "RifleLowStandActions_talkCalm";
equivalentTo = "AidlPercSlowWrflDnon_talkCalm";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AidlPercSlowWrflDnon_talkCalmB",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
};
class ActsPercSnonWnonDnon_carFixing: ActsPercSnonWnonDnon_assembling
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_carFixing";
speed = 0.013257;
actions = "CivilProneActions_fixing";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01};
};
class ActsPercSnonWnonDnon_carFixing2: ActsPercSnonWnonDnon_assembling
{
speed = 0.028169;
actions = "CivilKneelActions_fixing";
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_carFixing2";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01};
};
class ActsPercSnonWnonDnon_tableSupport_TalkA: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkA";
disableWeapons = "false";
speed = 0.07772;
enableOptics = "false";
enableBinocular = "false";
canPullTrigger = "false";
looped = "false";
ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkTransAB",0.01};
InterpolateTo[] = {};
};
class ActsPercSnonWnonDnon_tableSupport_TalkB: ActsPercSnonWnonDnon_tableSupport_TalkA
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkB";
speed = 0.069767;
canPullTrigger = "false";
ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkTransBC",0.01};
InterpolateTo[] = {};
};
class ActsPercSnonWnonDnon_tableSupport_TalkIn: ActsPercSnonWnonDnon_tableSupport_TalkA
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkIn";
speed = 0.211268;
canPullTrigger = "false";
looped = "false";
ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkA",0.01};
InterpolateTo[] = {};
};
class ActsPercSnonWnonDnon_tableSupport_TalkC: ActsPercSnonWnonDnon_tableSupport_TalkA
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkC";
speed = 0.139535;
canPullTrigger = "false";
ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkOut",0.01};
InterpolateTo[] = {};
};
class amovpknlmrunsraswrfldf_amovpknlmevasraswrfldb_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldf_amovpknlmevasraswrfldb.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPercSnonWnonDnon_tableSupport_TalkOut: ActsPercSnonWnonDnon_tableSupport_TalkA
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkOut";
speed = 0.441176;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class amovpknlmrunsraswrfldf_amovpknlmevasraswrfldl_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldf_amovpknlmevasraswrfldl.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPercSnonWnonDnon_tableSupport_TalkTransAB: ActsPercSnonWnonDnon_tableSupport_TalkA
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\ActsPercSnonWnonDnon_tableSupport_TalkTransAB";
speed = 0.333333;
canPullTrigger = "false";
ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkB",0.01};
InterpolateTo[] = {};
};
class amovpknlmrunsraswrfldf_amovpknlmevasraswrfldr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldf_amovpknlmevasraswrfldr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPercSnonWnonDnon_tableSupport_TalkTransBC: ActsPercSnonWnonDnon_tableSupport_TalkA
{
speed = 0.232558;
canPullTrigger = "false";
ConnectTo[] = {"ActsPercSnonWnonDnon_tableSupport_TalkC",0.01};
InterpolateTo[] = {};
};
class amovpknlmrunsraswrfldnon_transition_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\ras\rfl\amovpknlmrunsraswrfldnon_transition.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwlnrdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwlnrdnon_aiturn90l_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_aiturn90l.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwlnrdnon_aiturn90r_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_aiturn90r.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwlnrdnon_amovpercmstpslowwlnrdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_amovpercmstpslowwlnrdnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwlnrdnon_amovpknlmstpsraswlnrdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\lnr\amovpknlmstpslowwlnrdnon_amovpknlmstpsraswlnrdnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwpstdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwpstdnon_aiturn90l_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_aiturn90l.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwpstdnon_aiturn90r_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_aiturn90r.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPercMstpSlowWrflDnon_talking_C3BeginBriefing: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_talking.rtm";
speed = 0.0142;
enableDirectControl = 1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
};
class amovpknlmstpslowwpstdnon_amovpercmstpslowwpstdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpercmstpslowwpstdnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon.rtm";
speed = 0.3;
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwpstdnon_amovpknlmstpssurwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpssurwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_NikitinDead2: ActsPknlMstpSnonWnonDnon_TreatingInjured_NikitinDead
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C3_sceneNikitinDead\AdthPercMstpSrasWrflDnon_NikitinDead.rtm";
speed = 1.05;
looped = "false";
terminal = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwpstdnon_amovppnemstpsraswpstdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovppnemstpsraswpstdnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwrfldnon_ainvpknlmstpslaywrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_ainvpknlmstpslaywrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldb_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldb.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldl_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldl.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmevasraswrfldr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwrfldnon_amovpknlmstpssurwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpknlmstpssurwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwrfldnon_amovppnemstpsraswrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovppnemstpsraswrfldnon.rtm";
speed = 0.46875;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon.rtm";
speed = 0.3;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon_end_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_awoppknlmstpsoptwbindnon_end.rtm";
speed = 0.3;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpsnonwnondnon_amovpercmstpssurwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpercmstpssurwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon.rtm";
speed = 0.3;
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon_end_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_awoppknlmstpsoptwbindnon_end.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpsraswlnrdnon_amovpknlmstpslowwlnrdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpslowwlnrdnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm";
speed = 0.3;
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon: AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm";
actions = "CivilKneelActions";
speed = 0.5;
leftHandIKCurve[] = {0.25,1,0.3,0};
rightHandIKCurve[] = {0.5,1,0.55,0};
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01};
InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon",0.02};
};
class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon.rtm";
speed = 0.3;
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpsraswpstdnon_amovpknlmstpssurwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpssurwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpsraswrfldnon_amovpercmstpssurwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\rfl\amovpknlmstpsraswrfldnon_amovpercmstpssurwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpsraswrfldnon_amovpknlmstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\rfl\amovpknlmstpsraswrfldnon_amovpknlmstpsnonwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpsraswrfldnon_amovppnesraswrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\rfl\amovpknlmstpsraswrfldnon_amovppnesraswrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmwlksraswlnrdnon_transition_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\ras\lnr\amovpknlmwlksraswlnrdnon_transition.rtm";
speed = 0.3;
canPullTrigger = "true";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovppnemsprslowwrfldb_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldb.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovppnemsprslowwrfldbl_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldbl.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovppnemsprslowwrfldbr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldbr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovppnemsprslowwrfldl_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldl.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovppnemsprslowwrfldr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\low\rfl\amovppnemsprslowwrfldr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovppnemsprsnonwnondb_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondb.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovppnemsprsnonwnondbl_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondbl.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovppnemsprsnonwnondbr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondbr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara2: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_ohara2";
speed = 0.008463;
disableWeapons = "false";
looped = "false";
boundingSphere = 15;
headBobStrength = -1;
actions = "RifleStandActions";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start",0.01};
InterpolateTo[] = {};
};
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez1: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_rodriguez1";
speed = 0.090361;
looped = "false";
disableWeapons = "false";
boundingSphere = 15;
actions = "RifleStandActions";
headBobStrength = -1;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez2",0.01};
InterpolateTo[] = {};
};
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Rodriguez2: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_rodriguez2";
speed = 0.008453;
disableWeapons = "false";
enableOptics = "true";
looped = "false";
boundingSphere = 15;
headBobStrength = -1;
actions = "RifleStandActions";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start",0.01};
InterpolateTo[] = {};
};
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl1: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_zevl1";
speed = 0.00773;
disableWeapons = "false";
looped = "false";
boundingSphere = 10;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_zevl2: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_zevl2";
speed = 0.00773;
looped = "false";
disableWeapons = "false";
boundingSphere = 10;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Kostey: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswunadnon_scenelopotevbandcaptured_kostey";
speed = 0.00773;
looped = "false";
disableWeapons = "false";
boundingSphere = 10;
headBobStrength = 0;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSrasWunaDnon_sceneLopotevBandCaptured_Bardak: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswunadnon_scenelopotevbandcaptured_bardak";
speed = 0.00773;
looped = "false";
disableWeapons = "false";
boundingSphere = 10;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01};
InterpolateTo[] = {};
};
class amovppnemsprsnonwnondf_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondf.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovppnemsprsnonwnondfl_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondfl.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovppnemsprsnonwnondfr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondfr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AidlPercSlowWrflDnon_talkListeningS: CutSceneAnimationBase
{
variantAfter[] = {8,10,15};
variantsAI[] = {"AidlPercSlowWrflDnon_talkListeningB",0.1,"AidlPercSlowWrflDnon_talkListeningC",0.5,"AidlPercSlowWrflDnon_talkListeningS",0.4};
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListening";
equivalentTo = "AidlPercSlowWrflDnon_talkListeningS";
actions = "RifleLowStandActions_listening01";
speed = 0.045872;
ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningB",0.01,"AidlPercSlowWrflDnon_talkListening",0.01,"AidlPercSlowWrflDnon_talkListeningC",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
};
class AidlPercSlowWrflDnon_talkListeningB: AidlPercSlowWrflDnon_talkListeningS
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListeningB";
speed = 0.125;
ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningS",0.01};
InterpolateTo[] = {};
};
class amovppnemsprsnonwnondl_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondl.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AidlPercSlowWrflDnon_talkListening: AidlPercSlowWrflDnon_talkListeningS
{
speed = 0.045872;
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListening";
ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningS",0.01};
InterpolateTo[] = {"AidlPercSlowWrflDnon_talkListeningS",0.01};
};
class AidlPercSlowWrflDnon_talkListeningC: AidlPercSlowWrflDnon_talkListeningS
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkListeningC";
speed = 0.125;
ConnectTo[] = {"AidlPercSlowWrflDnon_talkListeningS",0.01};
InterpolateTo[] = {};
};
class amovppnemsprsnonwnondr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\spr\non\non\amovppnemsprsnonwnondr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPercMstpSlowWrflDnon_Salute_c3beginbriefing: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn";
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovppnemstpslowwrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\stp\low\rfl\amovppnemstpslowwrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovppnemstpsraswrfldnon_tst_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\stp\ras\rfl\amovppnemstpsraswrfldnon_tst.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara1: CutSceneAnimationBase
{
speed = 0.089286;
disableWeapons = "false";
looped = "false";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_ohara1";
boundingSphere = 15;
enableOptics = "false";
enableBinocular = "false";
showHandGun = "true";
actions = "RifleStandActions";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Ohara2",0.01};
InterpolateTo[] = {};
};
class amovpsitmstpsnonwnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\sit\stp\non\non\amovpsitmstpsnonwnon.rtm";
speed = 0.3;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPercMstpSlowWrflDnon_sceneLopotevBandCaptured_Cooper: CutSceneAnimationBase
{
disableWeapons = "false";
looped = "false";
speed = 0.00773;
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpslowwrfldnon_scenelopotevbandcaptured_cooper";
boundingSphere = 10;
headBobStrength = -1;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Lopotev: CutSceneAnimationBase
{
speed = 0.00773;
looped = "false";
disableWeapons = "false";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_lopotev";
boundingSphere = 10;
headBobStrength = 0;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Miles: CutSceneAnimationBase
{
looped = "false";
speed = 0.00773;
disableWeapons = "false";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_miles";
boundingSphere = 10;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {};
};
class aswmpercmrunsnonwnondf_amovpercmstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\swm\erc\run\non\non\aswmpercmrunsnonwnondf_amovpercmstpsnonwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nameless: CutSceneAnimationBase
{
looped = "false";
disableWeapons = "false";
speed = 0.00773;
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_nameless";
boundingSphere = 10;
headBobStrength = 0;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSrasWrflDnon_sceneLopotevBandCaptured_Nikitin: CutSceneAnimationBase
{
looped = "false";
disableWeapons = "false";
speed = 0.00773;
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpsraswrfldnon_scenelopotevbandcaptured_nikitin";
boundingSphere = 10;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {};
};
class awoppercmrunsgthwnondf_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_2_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsnonwnondnon_2.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_2_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_2.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_3_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\non\awoppercmrunsgthwnondf_amovpercmstpsraswpstdnon_3.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class awoppercmrunsgthwrfldf_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\rfl\awoppercmrunsgthwrfldf.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\rfl\awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_2_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\erc\run\gth\rfl\awoppercmrunsgthwrfldf_amovpercmstpsraswrfldnon_2.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AidlPercSnonWnonDnon_talkAS: CutSceneAnimationBase
{
variantsAI[] = {"AidlPercSnonWnonDnon_talkAS",0.5,"AidlPercSnonWnonDnon_talk2",0.5};
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk1";
actions = "CivilStandActions_talkingA";
equivalentTo = "AidlPercSnonWnonDnon_talkAS";
interpolationSpeed = 1;
disableWeapons = "true";
enableOptics = "false";
enableBinocular = "false";
speed = 0.117188;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AidlPercSnonWnonDnon_talk1",0.01,"AidlPercSnonWnonDnon_talk2",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
};
class AidlPercSnonWnonDnon_talk1: AidlPercSnonWnonDnon_talkAS
{
enableOptics = "false";
disableWeapons = "true";
speed = 0.117188;
enableBinocular = "false";
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk1";
canPullTrigger = "false";
ConnectTo[] = {"AidlPercSnonWnonDnon_talkAS",0.01};
InterpolateTo[] = {"AidlPercSnonWnonDnon_talkAS",0.01};
};
class AidlPercSnonWnonDnon_talkBS: CutSceneAnimationBase
{
variantsAI[] = {"AidlPercSnonWnonDnon_talk4",0.3,"AidlPercSnonWnonDnon_talk5",0.3,"AidlPercSnonWnonDnon_talkBS",0.4};
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk3";
actions = "CivilStandActions_talkingB";
equivalentTo = "AidlPercSnonWnonDnon_talkBS";
interpolationSpeed = 1;
disableWeapons = "true";
enableOptics = "false";
enableBinocular = "false";
speed = 0.132159;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercSnonWnonDnon_talk3",0.01,"AidlPercSnonWnonDnon_talk4",0.01,"AidlPercSnonWnonDnon_talk5",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\opt\bin\awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AidlPercSnonWnonDnon_talk2: AidlPercSnonWnonDnon_talkAS
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk2";
speed = 0.050761;
canPullTrigger = "false";
ConnectTo[] = {"AidlPercSnonWnonDnon_talkAS",0.01};
InterpolateTo[] = {};
};
class awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon_end_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\opt\bin\awoppercmstpsoptwbindnon_amovpercmstpslowwrfldnon_end.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AidlPercSnonWnonDnon_talk3: AidlPercSnonWnonDnon_talkBS
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk3";
speed = 0.163934;
canPullTrigger = "false";
ConnectTo[] = {"AidlPercSnonWnonDnon_talkBS",0.01};
InterpolateTo[] = {"AidlPercSnonWnonDnon_talkBS",0.01};
};
class AidlPercSnonWnonDnon_talk4: AidlPercSnonWnonDnon_talkBS
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk4";
speed = 0.132159;
canPullTrigger = "false";
ConnectTo[] = {"AidlPercSnonWnonDnon_talkBS",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class awoppknlmstpsgthwnondnon_end_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\gth\non\awoppknlmstpsgthwnondnon_end.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AidlPercSnonWnonDnon_talk5: AidlPercSnonWnonDnon_talkBS
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSnonWnonDnon_talk5";
speed = 0.049751;
canPullTrigger = "false";
ConnectTo[] = {"AidlPercSnonWnonDnon_talkBS",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepA_death: CutSceneAnimationBase
{
actions = "CivilProneActions";
enableBinocular = "false";
enableOptics = "false";
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_death";
speed = 0.833333;
looped = "false";
terminal = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class awoppknlmstpsgthwnondnon_start_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\gth\non\awoppknlmstpsgthwnondnon_start.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AidlPpneMstpSnonWnonDnon_SleepA_layDown: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_layDown";
enableOptics = "false";
enableBinocular = "false";
speed = 0.144231;
actions = "CivilProneActions_sleep";
looped = "false";
canPullTrigger = "false";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepB_layDown: AidlPpneMstpSnonWnonDnon_SleepA_layDown
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_layDown";
enableOptics = "false";
enableBinocular = "false";
speed = 0.060976;
actions = "CivilStandActions";
canPullTrigger = "false";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_death",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepB_sleep1: CutSceneAnimationBase
{
variantsAI[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep2",0.2,"AidlPpneMstpSnonWnonDnon_SleepB_sleep3",0.2,"AidlPpneMstpSnonWnonDnon_SleepB_sleep4",0.2,"AidlPpneMstpSnonWnonDnon_SleepB_sleep5",0.2,"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.2};
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep1";
looped = "true";
enableOptics = "false";
enableBinocular = "false";
speed = 0.07772;
equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepB_sleep1";
actions = "CivilProneActions_sleepB";
canPullTrigger = "false";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep2",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_sleep3",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_sleep4",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_sleep5",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_standUp",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_death",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepB_death: AidlPpneMstpSnonWnonDnon_SleepA_death
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_death";
speed = 0.652174;
looped = "false";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AidlPpneMstpSnonWnonDnon_SleepB_sleep2: AidlPpneMstpSnonWnonDnon_SleepB_sleep1
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep2";
speed = 0.27027;
canPullTrigger = "false";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_death",0.01};
};
class awoppknlmstpsgthwnondnon_throw_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\gth\non\awoppknlmstpsgthwnondnon_throw.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AidlPpneMstpSnonWnonDnon_SleepC_sleep0: CutSceneAnimationBaseZoZo
{
variantsAI[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep",0.5,"AidlPpneMstpSnonWnonDnon_SleepC_talk",0.25,"AidlPpneMstpSnonWnonDnon_SleepC_scratch",0.1,"AidlPpneMstpSnonWnonDnon_SleepC_lookAround",0.1,"AidlPpneMstpSnonWnonDnon_SleepC_killFly",0.05};
variantAfter[] = {1,1,1};
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
actions = "CivilProneActions_talk01";
equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_scratch",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_lookAround",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_killFly",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_standUp",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_talk",0.01};
InterpolateTo[] = {};
};
class AidlPpneMstpSnonWnonDnon_SleepC_sleep: AidlPpneMstpSnonWnonDnon_SleepC_sleep0
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_sleep";
enableOptics = "false";
enableBinocular = "false";
speed = 0.06;
equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
actions = "CivilProneActions_talk01";
disableWeapons = "true";
interpolationSpeed = 1;
canPullTrigger = "false";
looped = "false";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_death",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepC_scratch: AidlPpneMstpSnonWnonDnon_SleepC_sleep0
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_scratch";
speed = 0.238095;
canPullTrigger = "false";
looped = "false";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_death",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepB_sleep3: AidlPpneMstpSnonWnonDnon_SleepB_sleep1
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep3";
speed = 0.267857;
canPullTrigger = "false";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_death",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepA_standUp: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_standUp";
enableOptics = "false";
enableBinocular = "false";
speed = 0.192308;
actions = "CivilProneActions_sleep";
looped = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepA_sleepS: CutSceneAnimationBase
{
variantsAI[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleep1",0.3,"AidlPpneMstpSnonWnonDnon_SleepA_sleep2",0.3,"AidlPpneMstpSnonWnonDnon_SleepA_sleep3",0.4};
variantAfter[] = {2,2,2};
equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepA_sleepS";
speed = 1e+010;
duty = -1;
actions = "CivilProneActions_sleep";
enableOptics = "false";
enableBinocular = "false";
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\aidlppnemstpsnonwnondnon_sleepa_sleep.rtm";
canPullTrigger = "false";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_standUp",0.01,"AidlPpneMstpSnonWnonDnon_SleepA_sleep1",0.01,"AidlPpneMstpSnonWnonDnon_SleepA_sleep2",0.01,"AidlPpneMstpSnonWnonDnon_SleepA_sleep3",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepC_lookAround: AidlPpneMstpSnonWnonDnon_SleepC_sleep0
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_lookAround";
speed = 0.12931;
canPullTrigger = "false";
looped = "false";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_death",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepC_layDown: AidlPpneMstpSnonWnonDnon_SleepA_layDown
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_layDown";
speed = 0.101695;
canPullTrigger = "false";
actions = "CivilProneActions_talk01";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_death",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepB_sleep4: AidlPpneMstpSnonWnonDnon_SleepB_sleep1
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep4";
speed = 0.112782;
canPullTrigger = "false";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_death",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepC_killFly: AidlPpneMstpSnonWnonDnon_SleepC_sleep0
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_killFly";
canPullTrigger = "false";
looped = "false";
speed = 0.112782;
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_death",0.01};
};
class awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon.rtm";
speed = 0.3;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
rightHandIKCurve[] = {};
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AidlPpneMstpSnonWnonDnon_SleepC_standUp: AidlPpneMstpSnonWnonDnon_SleepA_standUp
{
speed = 0.202703;
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_standUp";
canPullTrigger = "false";
actions = "CivilStandActions";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_death",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepB_sleep5: AidlPpneMstpSnonWnonDnon_SleepB_sleep1
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_sleep5";
speed = 0.141509;
canPullTrigger = "false";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_sleep1",0.01,"AidlPpneMstpSnonWnonDnon_SleepB_death",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepB_standUp: AidlPpneMstpSnonWnonDnon_SleepA_standUp
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepB_standUp";
speed = 0.171429;
actions = "CivilStandActions";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepB_death",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepC_death: AidlPpneMstpSnonWnonDnon_SleepA_death
{
speed = 0.588235;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Miles: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Miles";
speed = 0.00771;
looped = "false";
actions = "RifleLowStandActions";
boundingSphere = 10;
enableOptics = "false";
disableWeapons = "true";
enableBinocular = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AidlPpneMstpSnonWnonDnon_SleepC_talk: AidlPpneMstpSnonWnonDnon_SleepC_sleep0
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepC_talk";
enableOptics = "false";
enableBinocular = "false";
speed = 0.081967;
equivalentTo = "AidlPpneMstpSnonWnonDnon_SleepC_sleep0";
canPullTrigger = "false";
looped = "false";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_sleep0",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepC_standUp",0.01,"AidlPpneMstpSnonWnonDnon_SleepC_death",0.01};
};
class AidlPercSlowWrflDnon_talkCalmB: AidlPercSlowWrflDnon_talkCalm
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkCalmB";
ConnectTo[] = {"AidlPercSlowWrflDnon_talkCalm",0.01};
InterpolateTo[] = {"AidlPercSlowWrflDnon_talkCalm",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepA_sleep1: AidlPpneMstpSnonWnonDnon_SleepA_sleepS
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_sleep1";
speed = 0.064935;
canPullTrigger = "false";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01};
};
class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Sykes: CutSceneAnimationBase
{
speed = 0.00771;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Sykes";
looped = "false";
actions = "RifleLowStandActions";
enableOptics = "false";
enableBinocular = "false";
disableWeapons = "true";
canPullTrigger = "false";
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AidlPpneMstpSnonWnonDnon_SleepA_sleep2: AidlPpneMstpSnonWnonDnon_SleepA_sleep1
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_sleep2";
speed = 0.061983;
canPullTrigger = "false";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01};
};
class AidlPercSlowWrflDnon_talkHeated: CutSceneAnimationBase
{
speed = 0.034247;
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\AidlPercSlowWrflDnon_talkHeated";
enableOptics = "false";
enableBinocular = "false";
disableWeapons = "true";
actions = "CivilStandActions_talkHeated";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSlowWrflDb_8",0.01};
};
class AidlPpneMstpSnonWnonDnon_SleepA_sleep3: AidlPpneMstpSnonWnonDnon_SleepA_sleep1
{
speed = 0.131579;
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AidlPpneMstpSnonWnonDnon_SleepA_sleep3";
canPullTrigger = "false";
ConnectTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_sleepS",0.01};
InterpolateTo[] = {"AidlPpneMstpSnonWnonDnon_SleepA_death",0.01};
};
class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Rodriguez: CutSceneAnimationBase
{
speed = 0.00771;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Rodriguez";
looped = "false";
actions = "RifleLowStandActions";
disableWeapons = "true";
enableOptics = "false";
enableBinocular = "false";
canPullTrigger = "false";
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Ohara: CutSceneAnimationBase
{
speed = 0.00771;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Ohara";
looped = "false";
actions = "RifleLowStandActions";
disableWeapons = "true";
enableOptics = "false";
enableBinocular = "false";
canPullTrigger = "false";
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Cooper: CutSceneAnimationBase
{
speed = 0.00771;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPsitMstpSnonWunaDnon_sceneNikitinDisloyalty_Cooper";
looped = "false";
actions = "RifleLowStandActions";
disableWeapons = "true";
enableOptics = "false";
enableBinocular = "false";
canPullTrigger = "false";
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Nikitin: CutSceneAnimationBase
{
speed = 0.00771;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Nikitin";
looped = "false";
actions = "RifleLowStandActions";
boundingSphere = 10;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Bardak: CutSceneAnimationBase
{
speed = 0.00771;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Bardak";
looped = "false";
boundingSphere = 5;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Steve: CutSceneAnimationBase
{
speed = 0.00771;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Steve";
looped = "false";
boundingSphere = 10;
actions = "RifleLowStandActions";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Simms: CutSceneAnimationBase
{
speed = 0.00771;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Simms";
looped = "false";
boundingSphere = 10;
actions = "RifleLowStandActions";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Kostey: CutSceneAnimationBase
{
speed = 0.00771;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Kostey";
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Homeless: CutSceneAnimationBase
{
speed = 0.00771;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Homeless";
looped = "false";
boundingSphere = 8;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson: CutSceneAnimationBase
{
speed = 0.00771;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson";
looped = "false";
boundingSphere = 10;
actions = "RifleLowStandActions";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {};
};
class SoundPositionTest: ActsPercMstpSlowWrflDnon_sceneNikitinDisloyalty_Adamson
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\SoundPositionTest";
actions = "NoActions";
speed = 0.03405;
boundingSphere = 12;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon_end_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpslowwrfldnon_end.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Lopotev1: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_Lopotev1";
speed = 0.016216;
looped = "false";
boundingSphere = 5;
canPullTrigger = "false";
ConnectTo[] = {"ActsPercMstpSlowWpstDnon_sceneNikitinDisloyalty_Lopotev2",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSlowWpstDnon_sceneNikitinDisloyalty_Lopotev2: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSlowWpstDnon_sceneNikitinDisloyalty_Lopotev2";
speed = 0.014706;
showHandGun = "true";
looped = "false";
boundingSphere = 5;
disableWeapons = "true";
ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start",0.01};
InterpolateTo[] = {};
};
class ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang1: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSnonWunaDnon_sceneNikitinDisloyalty_USflashbang1";
speed = 0.0107;
looped = "false";
disableWeapons = "true";
ConnectTo[] = {"ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang2",10.0};
InterpolateTo[] = {};
};
class ActsPercMstpSlowWpstDnon_sceneLopotevBandCaptured_Sykes: CutSceneAnimationBase
{
showHandGun = "true";
speed = 0.00773;
looped = "false";
disableWeapons = "true";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\actspercmstpslowwpstdnon_scenelopotevbandcaptured_sykes";
boundingSphere = 10;
headBobStrength = -1;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang2: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\ActsPercMstpSgthWmagDnon_sceneNikitinDisloyalty_USflashbang2";
speed = 0.0273;
disableWeapons = "false";
showItemInRightHand = "true";
looped = "false";
showItemInHand = "true";
actions = "RifleLowStandActions";
ConnectTo[] = {"sceneLopotevBandCaptured_Ohara1_start",0.01};
InterpolateTo[] = {};
};
class awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ErcRflLow_sitRfl_L: CutSceneAnimationBase
{
speed = 0.208333;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\ercrfllow_sitrfl_l.rtm";
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitRfl_L_transToB",0.01};
InterpolateTo[] = {};
};
class awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon_end_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_amovpknlmstpsnonwnondnon_end.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ErcRflLow_sitRfl_L2: CutSceneAnimationBase
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\ercrfllow_sitrfl_l";
speed = 0.208333;
looped = "false";
ConnectTo[] = {"sitRfl_L_talkLong",0.01};
InterpolateTo[] = {};
};
class ErcRflLow_sitRfl_R: CutSceneAnimationBaseZoZo
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcRflLow_sitRfl_R";
speed = 0.14218;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitRfl_R_transToB",0.01};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01};
};
class sitRfl_R_transToB: CutSceneAnimationBase
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_transToB";
speed = 0.555556;
enableOptics = "false";
enableBinocular = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitRfl_R_BidleLoop",0.01};
InterpolateTo[] = {};
};
class sitRfl_R_BidleLoop: CutSceneAnimationBase
{
variantsAI[] = {"sitRfl_R_Bconfirm",0.3,"sitRfl_R_Bconfirm",0.3,"sitRfl_R_BidleLoop",0.4};
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_BidleLoop";
enableOptics = "false";
enableBinocular = "false";
speed = 0.078534;
actions = "RifleSitActions_BidleLoopB";
equivalentTo = "sitRfl_R_BidleLoop";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitRfl_R_Bconfirm",0.01,"sitRfl_R_Bshake",0.01,"sitRfl_R_transFromB",0.01};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01};
};
class sitRfl_R_Bconfirm: sitRfl_R_BidleLoop
{
speed = 0.180723;
ConnectTo[] = {"sitRfl_R_BidleLoop",0.01};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"sitRfl_R_BidleLoop",0.01};
};
class sitRfl_R_Bshake: sitRfl_R_BidleLoop
{
speed = 0.225564;
ConnectTo[] = {"sitRfl_R_BidleLoop",0.01};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"sitRfl_R_BidleLoop",0.01};
};
class sitRfl_R_transFromB: CutSceneAnimationBase
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_transFromB";
speed = 0.555556;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitRfl_R_ErcRflLow",0.01};
InterpolateTo[] = {};
};
class ErcUnarm_sitUnarm_L: CutSceneAnimationBaseZoZo
{
speed = 0.214286;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcUnarm_sitUnarm_L";
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitUnarm_L_idleLoop",0.01};
InterpolateTo[] = {};
};
class sitUnarm_L_idleLoop: CutSceneAnimationBaseZoZo
{
variantsAI[] = {"sitUnarm_L_killingFly",0.05,"sitUnarm_L_relaxing",0.1,"sitUnarm_L_talking",0.1,"sitUnarm_L_idleLoop",0.15,"sitUnarm_L_idleLoop2",0.15,"sitUnarm_L_idleLoop3",0.15,"sitUnarm_L_idleLoop4",0.15,"sitUnarm_L_idleLoop5",0.15};
actions = "CivilSitActions_idleLoop";
speed = 0.416667;
equivalentTo = "sitUnarm_L_idleLoop";
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitUnarm_L_killingFly",0.01,"sitUnarm_L_idleLoop2",0.01,"sitUnarm_L_idleLoop3",0.01,"sitUnarm_L_idleLoop4",0.01,"sitUnarm_L_idleLoop5",0.01,"sitUnarm_L_relaxing",0.01,"sitUnarm_L_talking",0.01,"sitUnarm_L_ErcUnarm",0.01};
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01};
};
class sitUnarm_L_killingFly: sitUnarm_L_idleLoop
{
speed = 0.057471;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_killingFly";
looped = "false";
ConnectTo[] = {"sitUnarm_L_idleLoop",0.01};
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01};
};
class sitUnarm_L_idleLoop2: sitUnarm_L_idleLoop
{
speed = 0.030992;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop2";
looped = "false";
ConnectTo[] = {"sitUnarm_L_idleLoop",0.01};
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01};
};
class sitUnarm_L_idleLoop3: sitUnarm_L_idleLoop
{
speed = 0.174419;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop3";
ConnectTo[] = {"sitUnarm_L_idleLoop",0.01};
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01};
};
class sitUnarm_L_idleLoop4: sitUnarm_L_idleLoop
{
speed = 0.033186;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop4";
ConnectTo[] = {"sitUnarm_L_idleLoop",0.01};
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01};
};
class sitUnarm_L_idleLoop5: sitUnarm_L_idleLoop
{
speed = 0.037406;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop5";
ConnectTo[] = {"sitUnarm_L_idleLoop",0.01};
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01};
};
class sitUnarm_L_relaxing: sitUnarm_L_idleLoop
{
speed = 0.04902;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_relaxing";
looped = "false";
ConnectTo[] = {"sitUnarm_L_idleLoop",0.01};
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01};
};
class sitUnarm_L_talking: sitUnarm_L_idleLoop
{
speed = 0.05;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_talking";
looped = "false";
ConnectTo[] = {"sitUnarm_L_idleLoop",0.01};
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01};
};
class sitUnarm_L_ErcUnarm: CutSceneAnimationBaseZoZo
{
speed = 0.267857;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_ErcUnarm";
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ErcUnarm_sitUnarm_R: CutSceneAnimationBaseZoZo
{
speed = 0.223881;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcUnarm_sitUnarm_R";
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitUnarm_R_idleLoop",0.01};
InterpolateTo[] = {};
};
class sitUnarm_R_ErcUnarm: CutSceneAnimationBaseZoZo
{
speed = 0.245902;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_ErcUnarm";
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class sitUnarm_R_idleLoop: CutSceneAnimationBaseZoZo
{
variantsAI[] = {"sitUnarm_R_killingFly",0.1,"sitUnarm_R_relaxing",0.3,"sitUnarm_R_talking",0.4,"sitUnarm_R_idleLoop",0.2};
actions = "CivilSitActions_idleLoopR";
equivalentTo = "sitUnarm_R_idleLoop";
speed = 0.416667;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitUnarm_R_ErcUnarm",0.01,"sitUnarm_R_killingFly",0.01,"sitUnarm_R_idleLoop2",0.01,"sitUnarm_R_idleLoop3",0.01,"sitUnarm_R_idleLoop4",0.01,"sitUnarm_R_idleLoop5",0.01,"sitUnarm_R_relaxing",0.01,"sitUnarm_R_talking",0.01};
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01};
};
class sitUnarm_R_killingFly: sitUnarm_R_idleLoop
{
speed = 0.057471;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_killingFly";
looped = "false";
ConnectTo[] = {"sitUnarm_R_idleLoop",0.01};
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01};
};
class sitUnarm_R_idleLoop2: sitUnarm_R_idleLoop
{
speed = 0.030992;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop2";
looped = "false";
ConnectTo[] = {"sitUnarm_R_idleLoop",0.01};
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01};
};
class sitUnarm_R_idleLoop3: sitUnarm_R_idleLoop
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop3";
speed = 0.174419;
looped = "false";
ConnectTo[] = {"sitUnarm_R_idleLoop",0.01};
InterpolateTo[] = {};
};
class sitUnarm_R_idleLoop4: sitUnarm_R_idleLoop
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop4";
speed = 0.033186;
looped = "false";
ConnectTo[] = {"sitUnarm_R_idleLoop",0.01};
InterpolateTo[] = {};
};
class sitUnarm_R_idleLoop5: sitUnarm_R_idleLoop
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_idleLoop5";
speed = 0.037406;
looped = "false";
ConnectTo[] = {"sitUnarm_R_idleLoop",0.01};
InterpolateTo[] = {};
};
class sitUnarm_R_relaxing: sitUnarm_R_idleLoop
{
speed = 0.04902;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_relaxing";
looped = "false";
ConnectTo[] = {"sitUnarm_R_idleLoop",0.01};
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01};
};
class sitUnarm_R_talking: sitUnarm_R_idleLoop
{
speed = 0.05;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_R_talking";
looped = "false";
ConnectTo[] = {"sitUnarm_R_idleLoop",0.01};
InterpolateTo[] = {"adthpsitmstpsnonwnondnon_forgoten",0.01};
};
class ErcRflLow_sitTable: CutSceneAnimationBaseZoZo
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcRflLow_sitTable";
speed = 0.215827;
enableOptics = "false";
enableBinocular = "false";
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitTableRfl_listening",0.01,"sitTableRfl_readingPointing",0.01,"sitTableRfl_talking",0.01};
InterpolateTo[] = {};
};
class sitTable_ErcRflLow: CutSceneAnimationBaseZoZo
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTable_ErcRflLow";
speed = 0.215827;
enableOptics = "false";
enableBinocular = "false";
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class sitTableRfl_listening: CutSceneAnimationBaseZoZo
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_listening";
speed = 0.126582;
enableOptics = "false";
enableBinocular = "false";
actions = "sitTableRfl_listening";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitTable_ErcRflLow",0.01};
InterpolateTo[] = {};
};
class sitTableRfl_listening_onTTractor: sitUnarm_L_idleLoop
{
variantsAI[] = {};
speed = 0.126582;
disableWeaponsLong = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_listening_038.rtm";
actions = "CivilSitActions_idleLoop_TTractor";
equivalentTo = "";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class sitTableRfl_readingPointing: CutSceneAnimationBaseZoZo
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_readingPointing";
speed = 0.089552;
enableOptics = "false";
enableBinocular = "false";
actions = "RidleSitActions_Table_readingPointing";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitTable_ErcRflLow",0.01};
InterpolateTo[] = {};
};
class sitTableRfl_talking: CutSceneAnimationBaseZoZo
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableRfl_talking";
speed = 0.045317;
enableOptics = "false";
enableBinocular = "false";
actions = "RifleSitActions_Table_talking";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitTable_ErcRflLow",0.01};
InterpolateTo[] = {};
};
class ErcRflLow_sitTable_var: ErcRflLow_sitTable
{
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sitRfl_L_BidleLoop: CutSceneAnimationBase
{
variantsAI[] = {"sitRfl_L_Bconfirm",0.3,"sitRfl_L_Bshake",0.3,"sitRfl_L_BidleLoop",0.4};
speed = 0.078534;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_BidleLoop";
equivalentTo = "sitRfl_L_BidleLoop";
actions = "RifleSitActions_BidleLoop";
enableOptics = "false";
enableBinocular = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
headBobStrength = 0;
ConnectTo[] = {"sitRfl_L_Bconfirm",0.01,"sitRfl_L_Bshake",0.01,"sitRfl_L_transFromB",0.01};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01};
};
class sitRfl_L_Bconfirm: sitRfl_L_BidleLoop
{
speed = 0.180723;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_Bconfirm";
ConnectTo[] = {"sitRfl_L_BidleLoop",0.01};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"sitRfl_L_BidleLoop",0.01};
};
class sitRfl_L_Bshake: sitRfl_L_BidleLoop
{
speed = 0.225564;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_Bshake";
ConnectTo[] = {"sitRfl_L_BidleLoop",0.01};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"sitRfl_L_BidleLoop",0.01};
};
class sitRfl_L_talkLong: sitRfl_L_BidleLoop
{
speed = 0.034682;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_talkLong";
actions = "RifleSitAction_talkLong";
ConnectTo[] = {"sitRfl_L_ErcRflLow2",0.01};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01};
};
class sitRfl_L_transFromB: CutSceneAnimationBase
{
speed = 0.555556;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_transFromB";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitRfl_L_ErcRflLow",0.01};
InterpolateTo[] = {};
};
class sitRfl_R_ErcRflLow: CutSceneAnimationBase
{
speed = 0.14218;
enableOptics = "false";
enableBinocular = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_ErcRflLow";
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class sitRfl_L_transToB: CutSceneAnimationBase
{
speed = 0.223881;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_transFromB";
enableOptics = "false";
enableBinocular = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitRfl_L_BidleLoop",0.01};
InterpolateTo[] = {};
};
class sitRfl_L_ErcRflLow: CutSceneAnimationBase
{
speed = 0.208333;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_L_ErcRflLow";
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class ErcRflLow_sitRfl_L_CARGO: ErcRflLow_sitRfl_L
{
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sitRfl_L_ErcRflLow2: sitRfl_L_ErcRflLow
{
enableOptics = "false";
enableBinocular = "false";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class sitUnarm_L_idleLoop_onFoiledPallets: sitUnarm_L_idleLoop
{
variantsAI[] = {};
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop_0763.rtm";
actions = "CivilSitActions_idleLoop_Pallets1";
equivalentTo = "";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class sitUnarm_L_idleLoop_onFoiledPallets2: sitUnarm_L_idleLoop
{
variantsAI[] = {};
speed = 1e+010;
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop_0763B.rtm";
actions = "CivilSitActions_idleLoop_Pallets2";
equivalentTo = "";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class ErcUnarm_sitTable: CutSceneAnimationBaseZoZo
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\ErcUnarm_sitTable";
looped = "false";
speed = 0.066667;
disableWeapons = "false";
ConnectTo[] = {"sitTableUnarm_talkingListening",0.01};
InterpolateTo[] = {};
};
class sitTable_ErcUnarm: CutSceneAnimationBaseZoZo
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTable_ErcUnarm";
speed = 0.34;
looped = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class sitTableUnarm_talkingListening: CutSceneAnimationBaseZoZo
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableUnarm_talkingListening";
actions = "CivilSitActions_UnarmSitTable";
speed = 0.046296;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sitTable_ErcUnarm",0.01};
InterpolateTo[] = {};
};
class sitTableUnarm_talkingListening_TowingTractor: CutSceneAnimationBaseZoZo
{
speed = 0.046296;
actions = "CivilSitActions_UnarmSitTableTTractor";
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitTableUnarm_talkingListening_TowingTractor";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class UnaErcPoslechVelitele1: CutSceneAnimationBaseZoZo
{
variantsAI[] = {"UnaErcPoslechVelitele4",0.2,"UnaErcPoslechVelitele3",0.2,"UnaErcPoslechVelitele2",0.3,"UnaErcPoslechVelitele1",0.3};
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele1";
speed = 0.069606;
enableOptics = "false";
enableBinocular = "false";
actions = "CivilStandActions_CommanderListen";
equivalentTo = "UnaErcPoslechVelitele1";
ConnectTo[] = {"UnaErcPoslechVelitele2",0.01,"UnaErcPoslechVelitele3",0.01,"UnaErcPoslechVelitele4",0.01,"UnaErcPoslechVelitele_UnaErc",0.01};
InterpolateTo[] = {"UnaErcPoslechVelitele2",0.01,"UnaErcPoslechVelitele3",0.01,"UnaErcPoslechVelitele4",0.01};
};
class UnaErcPoslechVelitele2: UnaErcPoslechVelitele1
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele2";
enableOptics = "false";
enableBinocular = "false";
ConnectTo[] = {"UnaErcPoslechVelitele1",0.01};
InterpolateTo[] = {};
};
class UnaErcPoslechVelitele3: UnaErcPoslechVelitele1
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele3";
speed = 0.095238;
enableOptics = "false";
enableBinocular = "false";
ConnectTo[] = {"UnaErcPoslechVelitele1",0.01};
InterpolateTo[] = {};
};
class UnaErcPoslechVelitele4: UnaErcPoslechVelitele1
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele4";
speed = 0.047544;
enableOptics = "false";
enableBinocular = "false";
ConnectTo[] = {"UnaErcPoslechVelitele1",0.01};
InterpolateTo[] = {};
};
class UnaErc_UnaErcPoslechVelitele: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErc_UnaErcPoslechVelitele";
speed = 1.30435;
enableBinocular = "false";
enableOptics = "false";
looped = "false";
ConnectTo[] = {"UnaErcPoslechVelitele1",0.01};
InterpolateTo[] = {};
};
class UnaErcPoslechVelitele_UnaErc: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\UnaErcPoslechVelitele_UnaErc";
speed = 1.30435;
enableOptics = "false";
enableBinocular = "false";
looped = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class Csdr_LHD_oprenOzabradli118cm_A: CutSceneAnimationBaseZoZo
{
variantsAI[] = {"Csdr_LHD_oprenOzabradli118cm_D",0.2,"Csdr_LHD_oprenOzabradli118cm_C",0.3,"Csdr_LHD_oprenOzabradli118cm_B",0.2,"Csdr_LHD_oprenOzabradli118cm_A",0.3};
file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli110cm_A";
speed = 0.01845;
actions = "CivilStandAction_OprenOZabradli";
equivalentTo = "Csdr_LHD_oprenOzabradli118cm_A";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"Csdr_LHD_oprenOzabradli118cm_B",0.01,"Csdr_LHD_oprenOzabradli118cm_C",0.01,"Csdr_LHD_oprenOzabradli118cm_D",0.01};
InterpolateTo[] = {"Csdr_LHD_oprenOzabradli118cm_B",0.01,"Csdr_LHD_oprenOzabradli118cm_C",0.01,"Csdr_LHD_oprenOzabradli118cm_D",0.01};
};
class Csdr_LHD_oprenOzabradli118cm_B: Csdr_LHD_oprenOzabradli118cm_A
{
file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli118cm_B";
speed = 0.058708;
ConnectTo[] = {"Csdr_LHD_oprenOzabradli118cm_A",0.01};
InterpolateTo[] = {};
};
class Csdr_LHD_oprenOzabradli118cm_C: Csdr_LHD_oprenOzabradli118cm_A
{
file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli110cm_C";
speed = 0.047544;
ConnectTo[] = {"Csdr_LHD_oprenOzabradli118cm_A",0.01};
InterpolateTo[] = {};
};
class Csdr_LHD_oprenOzabradli118cm_D: Csdr_LHD_oprenOzabradli118cm_A
{
file = "\ca\anims\characters\data\anim\sdr\cts\idling\Csdr_LHD_oprenOzabradli110cm_D";
speed = 0.061728;
ConnectTo[] = {"Csdr_LHD_oprenOzabradli118cm_A",0.01};
InterpolateTo[] = {};
};
class UnaErcVelitelProslov1: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov1";
speed = 0.095238;
looped = "false";
actions = "CivilStandActions";
ConnectTo[] = {"UnaErcVelitelProslov2",0.01};
InterpolateTo[] = {};
};
class UnaErcVelitelProslov2: CutSceneAnimationBaseZoZo
{
variantsAI[] = {"UnaErcVelitelProslov3",0.2,"UnaErcVelitelProslov4",0.2,"UnaErcVelitelProslov5",0.2,"UnaErcVelitelProslov2",0.4};
speed = 0.052448;
equivalentTo = "UnaErcVelitelProslov2";
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov2";
actions = "CivilStandActions_CommanderTalk";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"UnaErcVelitelProslov3",0.01,"UnaErcVelitelProslov4",0.01,"UnaErcVelitelProslov5",0.01};
InterpolateTo[] = {"UnaErcVelitelProslov3",0.01,"UnaErcVelitelProslov4",0.01,"UnaErcVelitelProslov5",0.01};
};
class UnaErcVelitelProslov3: UnaErcVelitelProslov2
{
speed = 0.029098;
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov3";
ConnectTo[] = {"UnaErcVelitelProslov2",0.01};
InterpolateTo[] = {};
};
class UnaErcVelitelProslov4: UnaErcVelitelProslov2
{
speed = 0.170455;
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov4";
ConnectTo[] = {"UnaErcVelitelProslov2",0.01};
InterpolateTo[] = {};
};
class UnaErcVelitelProslov5: UnaErcVelitelProslov2
{
speed = 0.044709;
file = "\ca\Anims\Characters\data\anim\sdr\cts\talking\UnaErcVelitelProslov5";
ConnectTo[] = {"UnaErcVelitelProslov2",0.01};
InterpolateTo[] = {};
};
class CtsDoktor_Doktor_idleni0: CutSceneAnimationBaseZoZo
{
variantsAI[] = {"CtsDoktor_Doktor_idleni3",0.1,"CtsDoktor_Doktor_idleni4",0.1,"CtsDoktor_Doktor_idleni5",0.2,"CtsDoktor_Doktor_idleni6",0.2,"CtsDoktor_Doktor_idleni0",0.4};
speed = 0.201342;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni0";
actions = "CivilStandActions_Doktor_idleni0";
interpolationRestart = "true";
equivalentTo = "CtsDoktor_Doktor_idleni0";
boundingSphere = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"CtsDoktor_Doktor_idleni3",0.01,"CtsDoktor_Doktor_idleni4",0.01,"CtsDoktor_Doktor_idleni5",0.01,"CtsDoktor_Doktor_idleni6",0.01,"CtsDoktor_Doktor_sezeni2unaErc",0.2,"CtsDoktor_Doktor_uder1",0.01};
InterpolateTo[] = {"CtsDoktor_Doktor_idleni2",0.01,"CtsDoktor_Doktor_idleni3",0.01,"CtsDoktor_Doktor_idleni4",0.01,"CtsDoktor_Doktor_idleni5",0.01,"CtsDoktor_Doktor_idleni6",0.01,"CtsDoktor_Doktor_sezeni2unaErc",0.2,"CtsDoktor_Doktor_uder1",0.01,"CtsDoktor_Doktor_uder2",0.01,"CtsDoktor_Doktor_uder3",0.01,"CtsDoktor_Doktor_death",0.01};
};
class CtsDoktor_Doktor_idleni1: CtsDoktor_Doktor_idleni0
{
speed = 0.160428;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni1";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class CtsDoktor_Doktor_idleni2: CtsDoktor_Doktor_idleni0
{
speed = 0.508475;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni2";
interpolationRestart = "true";
actions = "CivilSitActions_beatingDoctor";
ConnectTo[] = {};
InterpolateTo[] = {"CtsDoktor_Doktor_idleni0",0.3,"CtsDoktor_Doktor_death",0.01};
};
class CtsDoktor_Doktor_idleni3: CtsDoktor_Doktor_idleni0
{
speed = 0.9375;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni3";
looped = "true";
equivalentTo = "CtsDoktor_Doktor_idleni0";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"CtsDoktor_Doktor_idleni0",0.01};
InterpolateTo[] = {"CtsDoktor_Doktor_idleni2",0.01,"CtsDoktor_Doktor_uder1",0.01,"CtsDoktor_Doktor_uder2",0.01,"CtsDoktor_Doktor_uder3",0.01,"CtsDoktor_Doktor_death",0.01};
};
class CtsDoktor_Doktor_idleni4: CtsDoktor_Doktor_idleni0
{
speed = 0.352941;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni4";
ConnectTo[] = {"CtsDoktor_Doktor_idleni0",0.01};
InterpolateTo[] = {"CtsDoktor_Doktor_idleni2",0.01,"CtsDoktor_Doktor_uder1",0.01,"CtsDoktor_Doktor_uder2",0.01,"CtsDoktor_Doktor_uder3",0.01,"CtsDoktor_Doktor_death",0.01};
};
class CtsDoktor_Doktor_idleni5: CtsDoktor_Doktor_idleni0
{
speed = 0.193548;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni5";
ConnectTo[] = {"CtsDoktor_Doktor_idleni0",0.01};
InterpolateTo[] = {"CtsDoktor_Doktor_idleni2",0.01,"CtsDoktor_Doktor_uder1",0.01,"CtsDoktor_Doktor_uder2",0.01,"CtsDoktor_Doktor_uder3",0.01,"CtsDoktor_Doktor_death",0.01};
};
class CtsDoktor_Doktor_idleni6: CtsDoktor_Doktor_idleni0
{
speed = 0.201342;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni6";
ConnectTo[] = {"CtsDoktor_Doktor_idleni0",0.01};
InterpolateTo[] = {"CtsDoktor_Doktor_idleni2",0.01,"CtsDoktor_Doktor_uder1",0.01,"CtsDoktor_Doktor_uder2",0.01,"CtsDoktor_Doktor_uder3",0.01,"CtsDoktor_Doktor_death",0.01};
};
class CtsDoktor_Doktor_idleni_test: sitRfl_L_BidleLoop
{
equivalentTo = "";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_idleni0_outwith";
actions = "NoActions";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class CtsDoktor_Doktor_sezeni2unaErc: CtsDoktor_Doktor_idleni0
{
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_sezeni2unaErc";
actions = "CivilSitActions";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {"CtsDoktor_Doktor_death",0.01};
};
class CtsDoktor_Doktor_uder1: CutSceneAnimationBaseZoZo
{
speed = 0.194805;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder1";
interpolationRestart = "true";
actions = "CivilSitActions_beatingDoctor";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"CtsDoktor_Doktor_idleni0",0.3,"CtsDoktor_Doktor_death",0.01};
};
class CtsDoktor_Doktor_uder2: CutSceneAnimationBaseZoZo
{
speed = 0.188679;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder2";
interpolationRestart = "true";
actions = "CivilSitActions_beatingDoctor";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"CtsDoktor_Doktor_idleni0",0.3,"CtsDoktor_Doktor_death",0.01};
};
class CtsDoktor_Doktor_uder3: CutSceneAnimationBaseZoZo
{
speed = 0.365854;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder3";
interpolationRestart = "true";
actions = "CivilSitActions_beatingDoctor";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"CtsDoktor_Doktor_idleni0",0.01,"CtsDoktor_Doktor_death",0.01};
};
class CtsDoktor_Doktor_uder4: CutSceneAnimationBaseZoZo
{
speed = 0.37037;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder4";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class CtsDoktor_Doktor_uder5: CutSceneAnimationBaseZoZo
{
speed = 0.37037;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_uder5";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class CtsDoktor_Vojak_hulakani1: CutSceneAnimationBaseZoZo
{
speed = 0.160428;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_hulakani1";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class CtsDoktor_Vojak_hulakani2: CutSceneAnimationBaseZoZo
{
speed = 0.508475;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_hulakani2";
actions = "RifleLowStandActions_beatingDoctor";
ConnectTo[] = {"CtsDoktor_Vojak_vyslechStand2unaerc",0.01,"AdthPercMstpSlowWrf_beating",0.001};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",1.0,"AdthPercMstpSlowWrf_beating",0.001};
};
class CtsDoktor_Vojak_uder1: CutSceneAnimationBaseZoZo
{
speed = 0.194805;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_uder1";
actions = "RifleLowStandActions_beatingDoctor";
ConnectTo[] = {"CtsDoktor_Vojak_hulakani2",0.01,"AdthPercMstpSlowWrf_beating",0.001};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",1.0,"AdthPercMstpSlowWrf_beating",0.001};
};
class CtsDoktor_Vojak_uder2: CutSceneAnimationBaseZoZo
{
speed = 0.188679;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_uder2";
actions = "RifleLowStandActions_beatingDoctor";
ConnectTo[] = {"CtsDoktor_Vojak_vyslechStand2unaerc",0.01,"AdthPercMstpSlowWrf_beating",0.001};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",1.0,"AdthPercMstpSlowWrf_beating",0.001};
};
class CtsDoktor_Vojak_uder3: CutSceneAnimationBaseZoZo
{
speed = 0.365854;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_uder3";
actions = "RifleLowStandActions_beatingDoctor";
ConnectTo[] = {"CtsDoktor_Vojak_vyslechStand2unaerc",0.01,"AdthPercMstpSlowWrf_beating",0.001};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",1.0,"AdthPercMstpSlowWrf_beating",0.001};
};
class CtsDoktor_Vojak_unaerc2vyslechStand: CutSceneAnimationBaseZoZo
{
speed = 0.201342;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_unaerc2vyslechStand";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class CtsDoktor_Vojak_vyslechStand2unaerc: CutSceneAnimationBaseZoZo
{
looped = "false";
speed = 0.352941;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_vyslechStand2unaerc";
actions = "RifleLowStandActions_beatingDoctor";
ConnectTo[] = {"AdthPercMstpSlowWrf_beating",0.001};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.001,"AdthPercMstpSlowWrf_beating",0.001};
};
class CtsDoktor_Vojak_vyslechStand2unaerc_reverse: CutSceneAnimationBaseZoZo
{
looped = "false";
speed = 0.352941;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Vojak_vyslechStand2unaerc_reverse";
actions = "RifleLowStandActions_beatingDoctor";
ConnectTo[] = {"CtsDoktor_Vojak_hulakani2",0.01,"CtsDoktor_Vojak_uder1",0.01,"CtsDoktor_Vojak_uder2",0.01,"CtsDoktor_Vojak_uder3",0.01,"AdthPercMstpSlowWrf_beating",0.001};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.001,"AdthPercMstpSlowWrf_beating",0.001};
};
class CtsDoktor_Doktor_death: CutSceneAnimationBaseZoZo
{
terminal = "true";
looped = "false";
speed = 0.3125;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\CtsDoktor_Doktor_death";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrf_beating: CutSceneAnimationBaseZoZo
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\AdthPercMstpSlowWrf_beating";
speed = 0.58;
terminal = "true";
looped = "false";
interpolationRestart = "true";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class otockaErcRflLow_180leva: CutSceneAnimationBaseZoZo
{
speed = 0.340909;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_Doctor\otockaErcRflLow_180leva";
interpolationRestart = "false";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class FPS_shift: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\ActsPercSnonWnonDnon_assembling_shift";
speed = 0.025619;
enableBinocular = "false";
enableOptics = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ctsLopoHover_cdf1: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf1";
speed = 0.02331;
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ctsLopoHover_cdf2: CutSceneAnimationBaseZoZo
{
looped = "false";
speed = 0.02331;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf2";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ctsLopoHover_cooper: CutSceneAnimationBaseZoZo
{
looped = "false";
speed = 0.02331;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cooper";
limitGunMovement = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class ctsLopoHover_lopotev: CutSceneAnimationBaseZoZo
{
looped = "false";
speed = 0.02331;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_lopotev";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ctsLopoHover_ohara: CutSceneAnimationBaseZoZo
{
looped = "false";
speed = 0.02331;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_ohara";
aimPrecision = 1;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class ctsLopoHover_rodriguez: CutSceneAnimationBaseZoZo
{
looped = "false";
speed = 0.02331;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_rodriguez";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class ctsLopoHover_shagarov: CutSceneAnimationBaseZoZo
{
looped = "false";
speed = 0.02331;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_shagarov";
showHandGun = "true";
showItemInHand = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.01};
InterpolateTo[] = {};
};
class ctsLopoHover_sykes: CutSceneAnimationBaseZoZo
{
looped = "false";
speed = 0.02331;
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_sykes";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class ctsLopoHover_cooperstart: CutSceneAnimationBaseZoZo
{
looped = "true";
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cooperstart";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ctsLopoHover_oharastart: ctsLopoHover_cooperstart
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_oharastart";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ctsLopoHover_lopotevstart: ctsLopoHover_cooperstart
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_lopotevstart";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ctsLopoHover_rodriguezstart: ctsLopoHover_cooperstart
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_rodriguezstart";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ctsLopoHover_shagarovstart: ctsLopoHover_cooperstart
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_shagarovstart";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ctsLopoHover_sykesstart: ctsLopoHover_cooperstart
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_sykesstart";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ctsLopoHover_cdf1start: ctsLopoHover_cooperstart
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf1start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ctsLopoHover_cdf2start: ctsLopoHover_cooperstart
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C6_LopotevHandsOver\ctsLopoHover_cdf2start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneNikitinDisloyalty_Adamson_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Adamson_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneNikitinDisloyalty_Bardak_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Bardak_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneNikitinDisloyalty_Cooper_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Cooper_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneNikitinDisloyalty_Homeless_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Homeless_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneNikitinDisloyalty_Kostey_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Kostey_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneNikitinDisloyalty_Lopotev1_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Lopotev1_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneNikitinDisloyalty_Miles_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Miles_start";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneNikitinDisloyalty_Nikitin_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Nikitin_start";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneNikitinDisloyalty_Ohara_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Ohara_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneNikitinDisloyalty_Rodriguez_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Rodriguez_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneNikitinDisloyalty_Simms_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Simms_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneNikitinDisloyalty_Steve_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Steve_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneNikitinDisloyalty_Sykes_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_Sykes_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneNikitinDisloyalty_USflashbang1_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\C2_SceneNikitinDisloyalty\sceneNikitinDisloyalty_USflashbang1_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneLopotevBandCaptured_Bardak_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Bardak_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneLopotevBandCaptured_Cooper_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Cooper_start";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class sceneLopotevBandCaptured_Kostey_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Kostey_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneLopotevBandCaptured_Lopotev_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Lopotev_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneLopotevBandCaptured_Miles_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Miles_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneLopotevBandCaptured_Nameless_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Nameless_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneLopotevBandCaptured_Nikitin_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Nikitin_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneLopotevBandCaptured_Ohara1_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Ohara1_start";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01};
InterpolateTo[] = {};
};
class sceneLopotevBandCaptured_Rodriguez1_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Rodriguez1_start";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class sceneLopotevBandCaptured_zevl1_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_zevl1_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneLopotevBandCaptured_zevl2_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_zevl2_start";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class sceneLopotevBandCaptured_Sykes_start: CutSceneAnimationBaseZoZo
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenelopotevbandcaptured\sceneLopotevBandCaptured_Sykes_start";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class sitRfl_R_BidleLoopTest: CutSceneAnimationBase
{
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitRfl_R_BidleLoop";
speed = 0.0785;
actions = "RifleSitActionTest";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class sitUnarm_L_idleLoop_inUH1Y: AmovPsitMstpSnonWnonDnon_ground
{
variantsPlayer[] = {};
file = "\ca\anims\characters\data\anim\sdr\cts\sit\sitUnarm_L_idleLoop_0796.rtm";
speed = 0.3;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
enableBinocular = "false";
equivalentTo = "";
actions = "CivilSitActions_idleLoop_UH1Y";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01};
};
class CtsPercMstpSnonWnonDnon_idleLoop: CutSceneAnimationBase
{
variantAfter[] = {1,1,1};
variantsAI[] = {"CtsPercMstpSnonWnonDnon_idle04",0.188,"CtsPercMstpSnonWnonDnon_idle06",0.128,"CtsPercMstpSnonWnonDnon_idle12",0.128,"CtsPercMstpSnonWnonDnon_idle14",0.131,"CtsPercMstpSnonWnonDnon_idle25",0.05,"CtsPercMstpSnonWnonDnon_idle27",0.125,"CtsPercMstpSnonWnonDnon_idle42",0.125,"AmovPercMstpSnonWnonDnon_zevl",0.125};
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idleLoop";
equivalentTo = "CtsPercMstpSnonWnonDnon_idleLoop";
disableWeapons = "true";
disableWeaponsLong = "true";
enableBinocular = "false";
enableDirectControl = 0;
actions = "CivilStandActions_idleni1";
interpolationRestart = "true";
ConnectTo[] = {"CtsPercMstpSnonWnonDnon_idle04",0.01,"CtsPercMstpSnonWnonDnon_idle06",0.01,"CtsPercMstpSnonWnonDnon_idle12",0.01,"CtsPercMstpSnonWnonDnon_idle14",0.01,"CtsPercMstpSnonWnonDnon_idle25",0.01,"CtsPercMstpSnonWnonDnon_idle27",0.01,"CtsPercMstpSnonWnonDnon_idle42",0.01,"AmovPercMstpSnonWnonDnon_zevl",0.01};
InterpolateTo[] = {};
};
class CtsPercMstpSnonWnonDnon_idle04: CtsPercMstpSnonWnonDnon_idleLoop
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle04.rtm";
speed = 0.128205;
actions = "CivilStandActions_idleni1";
equivalentTo = "CtsPercMstpSnonWnonDnon_idleLoop";
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop",0.01};
};
class CtsPercMstpSnonWnonDnon_idle06: CtsPercMstpSnonWnonDnon_idleLoop
{
speed = 0.153061;
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle06";
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop",0.01};
};
class CtsPercMstpSnonWnonDnon_idle12: CtsPercMstpSnonWnonDnon_idleLoop
{
speed = 0.306122;
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle12";
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop",0.01};
};
class CtsPercMstpSnonWnonDnon_idle14: CtsPercMstpSnonWnonDnon_idleLoop
{
speed = 0.652174;
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle14";
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop",0.01};
};
class CtsPercMstpSnonWnonDnon_idle25: CtsPercMstpSnonWnonDnon_idleLoop
{
speed = 0.198347;
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle40kychnuti";
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop",0.01};
};
class CtsPercMstpSnonWnonDnon_idle27: CtsPercMstpSnonWnonDnon_idleLoop
{
speed = 0.164835;
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle27";
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop",0.01};
};
class CtsPercMstpSnonWnonDnon_idle42: CtsPercMstpSnonWnonDnon_idleLoop
{
speed = 0.352941;
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle42";
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {"CtsPercMstpSnonWnonDnon_idleLoop",0.01};
};
class CtsPercMstpSnonWnonDnon_idle33rejpaniVzadku: CtsPercMstpSnonWnonDnon_idleLoop
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle33rejpaniVzadku.rtm";
speed = 0.113636;
looped = "false";
relSpeedMin = 0.36772;
relSpeedMax = 0.976705;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01};
InterpolateTo[] = {};
};
class CtsPercMstpSnonWnonDnon_idle30rejpaniVuchu: CtsPercMstpSnonWnonDnon_idleLoop
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle30rejpaniVuchu.rtm";
speed = 0.205479;
looped = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01};
InterpolateTo[] = {};
};
class CtsPercMstpSnonWnonDnon_idle31rejpaniVnose: CtsPercMstpSnonWnonDnon_idleLoop
{
speed = 0.153061;
looped = "false";
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle31rejpaniVnose";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01};
InterpolateTo[] = {};
};
class CtsPercMstpSnonWnonDnon_idle32podrbaniNanose: CtsPercMstpSnonWnonDnon_idleLoop
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle32podrbaniNanose";
speed = 0.220588;
looped = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01};
InterpolateTo[] = {};
};
class HaloFreeFall_non: Default
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralLoop";
actions = "ParachuteFreeFall";
speed = 0.30303;
disableWeapons = "true";
interpolationSpeed = 1;
aiming = "empty";
aimingBody = "empty";
leaning = "empty";
legs = "empty";
head = "empty";
soundEnabled = "false";
ConnectTo[] = {};
InterpolateTo[] = {"HaloFreeFall_non_HaloFreeFall_FR",0.02,"HaloFreeFall_non_HaloFreeFall_R",0.02,"HaloFreeFall_non_HaloFreeFall_BR",0.02,"HaloFreeFall_non_HaloFreeFall_B",0.02,"HaloFreeFall_non_HaloFreeFall_BL",0.02,"HaloFreeFall_non_HaloFreeFall_L",0.02,"HaloFreeFall_non_HaloFreeFall_FL",0.02,"HaloFreeFall_non_HaloFreeFall_F",0.02};
};
class HaloFreeFall_non_HaloFreeFall_FR: HaloFreeFall_non
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToRF";
looped = "false";
speed = 1.03448;
interpolationRestart = "true";
ConnectTo[] = {"HaloFreeFall_FR",0.02};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_R",0.02,"HaloFreeFall_non_HaloFreeFall_F",0.02};
};
class HaloFreeFall_non_HaloFreeFall_R: HaloFreeFall_non_HaloFreeFall_FR
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToR";
looped = "false";
interpolationRestart = "true";
ConnectTo[] = {"HaloFreeFall_R",0.02};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_FR",0.02,"HaloFreeFall_non_HaloFreeFall_BR",0.02};
};
class HaloFreeFall_non_HaloFreeFall_BR: HaloFreeFall_non_HaloFreeFall_FR
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToRB";
looped = "false";
interpolationRestart = "true";
ConnectTo[] = {"HaloFreeFall_BR",0.02};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_R",0.02,"HaloFreeFall_non_HaloFreeFall_B",0.02};
};
class HaloFreeFall_non_HaloFreeFall_B: HaloFreeFall_non_HaloFreeFall_FR
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToB";
looped = "false";
interpolationRestart = "true";
ConnectTo[] = {"HaloFreeFall_B",0.02};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_BR",0.02,"HaloFreeFall_non_HaloFreeFall_BL",0.02};
};
class HaloFreeFall_non_HaloFreeFall_BL: HaloFreeFall_non_HaloFreeFall_FR
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToLB";
looped = "false";
interpolationRestart = "true";
ConnectTo[] = {"HaloFreeFall_BL",0.02};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_B",0.02,"HaloFreeFall_non_HaloFreeFall_L",0.02};
};
class HaloFreeFall_non_HaloFreeFall_L: HaloFreeFall_non_HaloFreeFall_FR
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToL";
looped = "false";
interpolationRestart = "true";
ConnectTo[] = {"HaloFreeFall_L",0.02};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_BL",0.02,"HaloFreeFall_non_HaloFreeFall_FL",0.02};
};
class HaloFreeFall_non_HaloFreeFall_FL: HaloFreeFall_non_HaloFreeFall_FR
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToLF";
looped = "false";
interpolationRestart = "true";
ConnectTo[] = {"HaloFreeFall_FL",0.02};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_L",0.02,"HaloFreeFall_non_HaloFreeFall_F",0.02};
};
class HaloFreeFall_non_HaloFreeFall_F: HaloFreeFall_non_HaloFreeFall_FR
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_neutralToF";
looped = "false";
interpolationRestart = "true";
ConnectTo[] = {"HaloFreeFall_F",0.02};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_non_HaloFreeFall_FR",0.02,"HaloFreeFall_non_HaloFreeFall_FL",0.02};
};
class HaloFreeFall_F: HaloFreeFall_non
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Floop";
actions = "ParachuteFreeFall";
speed = 0.681818;
interpolationSpeed = 1;
ConnectTo[] = {};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_FL",0.02,"HaloFreeFall_FR",0.02};
};
class HaloFreeFall_FL: HaloFreeFall_F
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_LFloop";
speed = 0.30303;
interpolationSpeed = 1;
ConnectTo[] = {};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_F",0.02,"HaloFreeFall_L",0.02};
};
class HaloFreeFall_L: HaloFreeFall_F
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Lloop";
speed = 0.30303;
interpolationSpeed = 1;
ConnectTo[] = {};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_FL",0.02,"HaloFreeFall_BL",0.02};
};
class HaloFreeFall_BL: HaloFreeFall_F
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_LBloop";
speed = 0.30303;
interpolationSpeed = 1;
ConnectTo[] = {};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_L",0.02,"HaloFreeFall_B",0.02};
};
class HaloFreeFall_B: HaloFreeFall_F
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Bloop";
speed = 0.30303;
interpolationSpeed = 1;
ConnectTo[] = {};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_BL",0.02,"HaloFreeFall_BR",0.02};
};
class HaloFreeFall_BR: HaloFreeFall_F
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_RBloop";
speed = 0.30303;
interpolationSpeed = 1;
ConnectTo[] = {};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_B",0.02,"HaloFreeFall_R",0.02};
};
class HaloFreeFall_R: HaloFreeFall_F
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_Rloop";
speed = 0.30303;
interpolationSpeed = 1;
ConnectTo[] = {};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_BR",0.02,"HaloFreeFall_FR",0.02};
};
class HaloFreeFall_FR: HaloFreeFall_F
{
file = "\Ca\Anims\Characters\data\Anim\sdr\Halo\HaloFreeFall_RFloop";
speed = 0.30303;
interpolationSpeed = 1;
ConnectTo[] = {};
InterpolateTo[] = {"HaloFreeFall_non",0.02,"HaloFreeFall_F",0.02,"HaloFreeFall_R",0.02};
};
class AmelPercMstpSlowWrflDnon_StrokeGun: AmovPercMstpSlowWrflDnon
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\low\rfl\AmelPercMstpSlowWrflDnon_StrokeGun";
speed = 0.232558;
looped = "false";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01};
};
class AmelPercMstpSnonWnonDnon_amaterUder1: AmovPercMstpSnonWnonDnon
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_amaterUder1";
speed = 0.27027;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01};
};
class AmelPercMstpSnonWnonDnon_amaterUder2: AmelPercMstpSnonWnonDnon_amaterUder1
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_amaterUder2";
speed = 0.348837;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01};
};
class AmelPercMstpSnonWnonDnon_amaterUder3: AmelPercMstpSnonWnonDnon_amaterUder1
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_amaterUder3";
speed = 0.223881;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01};
};
class AmelPercMstpSnonWnonDnon_zasah1: AmelPercMstpSnonWnonDnon_amaterUder1
{
interpolationRestart = "true";
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah1";
speed = 0.566038;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"AmelPercMstpSnonWnonDnon_zasah1",0.02};
};
class AmelPercMstpSnonWnonDnon_zasah2: AmelPercMstpSnonWnonDnon_zasah1
{
interpolationRestart = "true";
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah2";
speed = 0.294118;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"AmelPercMstpSnonWnonDnon_zasah2",0.02};
};
class AmelPercMstpSnonWnonDnon_zasah3hard: AmelPercMstpSnonWnonDnon_zasah1
{
interpolationRestart = "true";
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah3hard";
speed = 0.27027;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01};
};
class AmelPercMstpSnonWnonDnon_zasah4: AmelPercMstpSnonWnonDnon_zasah1
{
interpolationRestart = "true";
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah4";
speed = 0.222222;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"AmelPercMstpSnonWnonDnon_zasah4",0.02};
};
class AmelPercMstpSnonWnonDnon_zasah5hard: AmelPercMstpSnonWnonDnon_zasah1
{
interpolationRestart = "true";
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah5hard";
speed = 0.189873;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"AmelPercMstpSnonWnonDnon_zasah5hard",0.02};
};
class AmelPercMstpSnonWnonDnon_zasah6hlava: AmelPercMstpSnonWnonDnon_zasah1
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah6hlava";
speed = 0.227273;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"AmelPercMstpSnonWnonDnon_zasah6hlava",0.02};
};
class AmelPercMstpSnonWnonDnon_zasah7bricho: AmelPercMstpSnonWnonDnon_zasah1
{
interpolationRestart = "true";
file = "\Ca\Anims\Characters\data\Anim\sdr\mel\erc\stp\non\non\AmelPercMstpSnonWnonDnon_zasah7bricho";
speed = 0.232558;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"AmelPercMstpSnonWnonDnon_zasah7bricho",0.02};
};
class ActsPercMrunSlowWrflDf_FlipFlopPara: AmovPercMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\actspercmrunslowwrfldf_flipfloppara.rtm";
speed = 0.32;
looped = "false";
actions = "RifleLowStandActions_evasiveActions";
ConnectTo[] = {"AmovPercMrunSlowWrflDf",0.01};
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01};
};
class ActsPercMrunSlowWrflDf_TumbleOver: AmovPercMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\ActsPercMrunSlowWrflDf_TumbleOver";
looped = "false";
speed = 0.34;
actions = "RifleLowStandActions_evasiveActions";
ConnectTo[] = {"AmovPercMrunSlowWrflDf",0.01};
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01};
};
class ActsPercMstpSlowWrflDnon_listeningOrdersUnderFireShort: AmovPercMstpSlowWrflDnon
{
speed = 0.064;
looped = "false";
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\ActsPercMstpSlowWrflDnon_listeningOrdersUnderFireShort";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.01};
};
class AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire: AmovPercMstpSlowWrflDnon
{
speed = 0.2;
looped = "false";
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AmovPercMstpSlowWrflDnon_ActsPercMstpSlowWrflDr_HideFromFire";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.01};
};
class AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape: AmovPercMstpSlowWrflDnon
{
speed = 0.18;
looped = "false";
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.01};
};
class AsigPercMstpSlowWrflDnon_GoGo: AmovPercMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AsigPercMstpSlowWrflDnon_GoGo";
speed = 0.29;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.01};
};
class AsigPercMstpSlowWrflDnon_AmovPercMrunSlowWrflDnon_GoGo: AmovPercMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AsigPercMstpSlowWrflDnon_AmovPercMrunSlowWrflDnon_GoGo";
speed = 0.36;
actions = "RifleLowStandActions_evasiveActions";
interpolationSpeed = 6;
interpolationRestart = "true";
ConnectTo[] = {"AmovPercMrunSlowWrflDf",10.0};
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01};
};
class AsigPercMstpSlowWrflDnon_SendMenInAction: AmovPercMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AsigPercMstpSlowWrflDnon_SendMenInAction";
speed = 0.095;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.01};
};
class AmovPercMstpSnonWnonDnon_nocollision: CutSceneAnimationBaseSit
{
actions = "CivilStandActions_noCollision";
ConnectTo[] = {"miles_c0briefing_uvodniRec",0.01,"cooper_c0briefing",0.01,"ohara_c0briefing",0.01,"rodriguez_c0briefing",0.01,"sykes_c0briefing",0.01,"shaftoe_c0briefing_uvodniRec",0.01};
InterpolateTo[] = {};
};
class cooper_c0briefing: CutSceneAnimationBaseSit
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing.rtm";
speed = 0.02947;
looped = "false";
actions = "CivilSitActions_c0Briefing_cooper";
boundingSphere = "true";
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"cooper_c0Briefing_loop",0.01};
InterpolateTo[] = {};
};
class cooper_c0briefing_vztyk: CutSceneAnimationBaseZoZo
{
speed = 0.535714;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_vztyk";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class cooper_c0Briefing_loop: CutSceneAnimationBaseSit
{
variantsAI[] = {"cooper_c0Briefing_loop1",0.16,"cooper_c0Briefing_loop2",0.14,"cooper_c0Briefing_loop3",0.14,"cooper_c0Briefing_loop4",0.14,"cooper_c0Briefing_loop5",0.14,"cooper_c0Briefing_loop6",0.14,"cooper_c0briefing_loop7",0.14};
variantAfter[] = {1,1,1};
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop0";
actions = "CivilSitActions_c0Briefing_cooper";
speed = "1e+009.0";
equivalentTo = "cooper_c0Briefing_loop";
interpolationRestart = "true";
boundingSphere = "true";
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0briefing_loop1",0.01,"cooper_c0briefing_loop2",0.01,"cooper_c0briefing_loop3",0.01,"cooper_c0briefing_loop4",0.01,"cooper_c0briefing_loop5",0.01,"cooper_c0briefing_loop6",0.01,"cooper_c0briefing_loop7",0.01};
InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01};
};
class cooper_c0briefing_loop1: cooper_c0Briefing_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop1";
speed = 0.220588;
looped = "false";
ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0Briefing_loop",0.01};
InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01};
};
class cooper_c0briefing_loop2: cooper_c0Briefing_loop
{
speed = 0.212766;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop1";
ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0Briefing_loop",0.01};
InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01};
};
class cooper_c0briefing_loop3: cooper_c0Briefing_loop
{
looped = "false";
speed = 0.204082;
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop3";
ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0Briefing_loop",0.01};
InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01};
};
class cooper_c0briefing_loop4: cooper_c0Briefing_loop
{
looped = "false";
speed = 0.204082;
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop4";
ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0Briefing_loop",0.01};
InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01};
};
class cooper_c0briefing_loop5: cooper_c0Briefing_loop
{
speed = 0.275229;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop5";
ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0Briefing_loop",0.01};
InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01};
};
class cooper_c0briefing_loop6: cooper_c0Briefing_loop
{
speed = 0.12931;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop6";
ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0Briefing_loop",0.01};
InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01};
};
class cooper_c0briefing_loop7: cooper_c0Briefing_loop
{
speed = 0.267857;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\cooper_c0briefing_loop7";
ConnectTo[] = {"cooper_c0briefing_vztyk",0.01,"cooper_c0Briefing_loop",0.01};
InterpolateTo[] = {"cooper_c0briefing_vztyk",0.01};
};
class ohara_c0briefing: CutSceneAnimationBaseSit
{
speed = 0.017212;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing";
actions = "CivilSitActions_c0Briefing_ohara";
boundingSphere = "true";
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"ohara_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class ohara_c0briefing_vztyk: CutSceneAnimationBaseZoZo
{
speed = 0.25862;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_vztyk";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ohara_c0briefing_loop: CutSceneAnimationBaseSit
{
variantAfter[] = {1,1,1};
variantsAI[] = {"ohara_c0briefing_loop1",0.34,"ohara_c0briefing_loop2",0.22,"ohara_c0briefing_loop3",0.22,"ohara_c0briefing_loop4",0.22};
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop0";
speed = "1e+009.0";
actions = "CivilSitActions_c0Briefing_ohara";
equivalentTo = "ohara_c0briefing_loop";
interpolationRestart = "true";
boundingSphere = "true";
ConnectTo[] = {"ohara_c0briefing_vztyk",0.01,"ohara_c0briefing_loop1",0.01,"ohara_c0briefing_loop2",0.01,"ohara_c0briefing_loop3",0.01,"ohara_c0briefing_loop4",0.01};
InterpolateTo[] = {"ohara_c0briefing_vztyk",0.01};
};
class ohara_c0briefing_loop1: ohara_c0briefing_loop
{
variantAfter[] = {3,5,8};
variantsAI[] = {"ohara_c0briefing_loop1",0.25,"ohara_c0briefing_loop2",0.25,"ohara_c0briefing_loop3",0.25,"ohara_c0briefing_loop4",0.25};
speed = 0.128755;
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop1";
equivalentTo = "ohara_c0briefing_loop1";
looped = "false";
actions = "CivilSitActions_c0Briefing_ohara";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"ohara_c0briefing_vztyk",0.01,"ohara_c0briefing_loop",0.01};
InterpolateTo[] = {"ohara_c0briefing_vztyk",0.01};
};
class ohara_c0briefing_loop2: ohara_c0briefing_loop
{
speed = 0.139535;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop2";
ConnectTo[] = {"ohara_c0briefing_vztyk",0.01,"ohara_c0briefing_loop",0.01};
InterpolateTo[] = {"ohara_c0briefing_vztyk",0.01};
};
class ohara_c0briefing_loop3: ohara_c0briefing_loop
{
speed = 0.139535;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop3";
ConnectTo[] = {"ohara_c0briefing_vztyk",0.01,"ohara_c0briefing_loop",0.01};
InterpolateTo[] = {"ohara_c0briefing_vztyk",0.01};
};
class ohara_c0briefing_loop4: ohara_c0briefing_loop
{
speed = 0.135135;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\ohara_c0briefing_loop4";
ConnectTo[] = {"ohara_c0briefing_vztyk",0.01,"ohara_c0briefing_loop",0.01};
InterpolateTo[] = {"ohara_c0briefing_vztyk",0.01};
};
class rodriguez_c0briefing: CutSceneAnimationBaseSit
{
speed = 0.022506;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing";
actions = "CivilSitActions_c0Briefing_rodriguez";
boundingSphere = "true";
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"rodriguez_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class rodriguez_c0briefing_vztyk: CutSceneAnimationBaseZoZo
{
speed = 0.291262;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_vztyk";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class rodriguez_c0briefing_loop: CutSceneAnimationBaseSit
{
variantsAI[] = {"rodriguez_c0briefing_loop1",0.16,"rodriguez_c0briefing_loop2",0.14,"rodriguez_c0briefing_loop3",0.14,"rodriguez_c0briefing_loop4",0.14,"rodriguez_c0briefing_loop5",0.14,"rodriguez_c0briefing_loop6",0.14,"rodriguez_c0briefing_loop7",0.14};
variantAfter[] = {1,1,1};
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop0";
speed = "1e+009.0";
equivalentTo = "rodriguez_c0briefing_loop";
actions = "CivilSitActions_c0Briefing_rodriguez";
interpolationRestart = "true";
boundingSphere = "true";
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop1",0.01,"rodriguez_c0briefing_loop2",0.01,"rodriguez_c0briefing_loop3",0.01,"rodriguez_c0briefing_loop4",0.01,"rodriguez_c0briefing_loop5",0.01,"rodriguez_c0briefing_loop6",0.01,"rodriguez_c0briefing_loop7",0.01};
InterpolateTo[] = {};
};
class rodriguez_c0briefing_loop1: rodriguez_c0briefing_loop
{
variantAfter[] = {3,5,8};
variantsAI[] = {"rodriguez_c0briefing_loop1",0.16,"rodriguez_c0briefing_loop2",0.16,"rodriguez_c0briefing_loop3",0.16,"rodriguez_c0briefing_loop4",0.16,"rodriguez_c0briefing_loop5",0.16,"rodriguez_c0briefing_loop6",0.16,"rodriguez_c0briefing_loop7",0.04};
looped = "false";
speed = 0.117647;
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop1";
equivalentTo = "rodriguez_c0briefing_loop1";
actions = "CivilSitActions_c0Briefing_rodriguez";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class rodriguez_c0briefing_loop2: rodriguez_c0briefing_loop
{
looped = "false";
speed = 0.306122;
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop2";
ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class rodriguez_c0briefing_loop3: rodriguez_c0briefing_loop
{
looped = "false";
speed = 0.117647;
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop3";
ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class rodriguez_c0briefing_loop4: rodriguez_c0briefing_loop
{
speed = 0.175439;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop4";
ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class rodriguez_c0briefing_loop5: rodriguez_c0briefing_loop
{
speed = 0.152284;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop5";
ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class rodriguez_c0briefing_loop6: rodriguez_c0briefing_loop
{
speed = 0.149254;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop6";
ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class rodriguez_c0briefing_loop7: rodriguez_c0briefing_loop
{
speed = 0.175439;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\rodriguez_c0briefing_loop7";
ConnectTo[] = {"rodriguez_c0briefing_vztyk",0.01,"rodriguez_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class sykes_c0briefing: CutSceneAnimationBaseSit
{
speed = 0.033223;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing";
actions = "CivilSitActions_c0Briefing_sykes";
boundingSphere = "true";
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"sykes_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class sykes_c0briefing_vztyk: CutSceneAnimationBaseZoZo
{
looped = "false";
speed = 0.283019;
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_vztyk";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class sykes_c0briefing_loop: CutSceneAnimationBaseSit
{
variantAfter[] = {1,1,1};
variantsAI[] = {"sykes_c0briefing_loop1",0.16,"sykes_c0briefing_loop2",0.14,"sykes_c0briefing_loop3",0.14,"sykes_c0briefing_loop4",0.14,"sykes_c0briefing_loop5",0.14,"sykes_c0briefing_loop6",0.14,"sykes_c0briefing_loop7",0.14};
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop0";
speed = "1e+009.0";
looped = "true";
actions = "CivilSitActions_c0Briefing_sykes";
equivalentTo = "sykes_c0briefing_loop";
interpolationRestart = "true";
boundingSphere = "true";
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"sykes_c0briefing_loop5",0.01,"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop1",0.01,"sykes_c0briefing_loop2",0.01,"sykes_c0briefing_loop3",0.01,"sykes_c0briefing_loop4",0.01,"sykes_c0briefing_loop6",0.01,"sykes_c0briefing_loop7",0.01};
InterpolateTo[] = {};
};
class sykes_c0briefing_loop1: CutSceneAnimationBaseZoZo
{
variantAfter[] = {3,5,8};
variantsAI[] = {"sykes_c0briefing_loop1",0.16,"sykes_c0briefing_loop2",0.16,"sykes_c0briefing_loop3",0.16,"sykes_c0briefing_loop4",0.16,"sykes_c0briefing_loop5",0.16,"sykes_c0briefing_loop6",0.16,"sykes_c0briefing_loop7",0.04};
speed = 0.212766;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop1";
equivalentTo = "sykes_c0briefing_loop1";
actions = "CivilSitActions_c0Briefing_sykes";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class sykes_c0briefing_loop2: sykes_c0briefing_loop1
{
speed = 0.258621;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop2";
ConnectTo[] = {"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class sykes_c0briefing_loop3: sykes_c0briefing_loop1
{
speed = 0.234375;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop3";
ConnectTo[] = {"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class sykes_c0briefing_loop4: sykes_c0briefing_loop1
{
speed = 0.212766;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop4";
ConnectTo[] = {"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class sykes_c0briefing_loop5: sykes_c0briefing_loop1
{
speed = 0.238095;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop5";
ConnectTo[] = {"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class sykes_c0briefing_loop6: sykes_c0briefing_loop1
{
speed = 0.215827;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop6";
ConnectTo[] = {"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class sykes_c0briefing_loop7: sykes_c0briefing_loop1
{
speed = 0.252101;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\sykes_c0briefing_loop7";
ConnectTo[] = {"sykes_c0briefing_vztyk",0.01,"sykes_c0briefing_loop",0.01};
InterpolateTo[] = {};
};
class shaftoe_c0briefing_uvodniRec: CutSceneAnimationBaseSit
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_uvodniRec";
looped = "false";
speed = 0.016205;
actions = "CivilStandAction_c0briefing_shaftoe";
boundingSphere = "true";
ConnectTo[] = {"shaftoe_c0briefing_otazky_loop",0.01};
InterpolateTo[] = {};
};
class shaftoe_c0briefing_vysvetluje: CutSceneAnimationBaseZoZo
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky";
looped = "false";
speed = 0.051546;
actions = "CivilStandAction_c0briefing_shaftoe";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class shaftoe_c0briefing_otazky_loop: CutSceneAnimationBaseSit
{
variantsAI[] = {"shaftoe_c0briefing_otazky_loop1",0.2,"shaftoe_c0briefing_otazky_loop2",0.2,"shaftoe_c0briefing_otazky_loop3",0.2,"shaftoe_c0briefing_otazky_loop4",0.2,"shaftoe_c0briefing_otazky_loop5",0.2};
variantAfter[] = {1,1,1};
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop0";
equivalentTo = "shaftoe_c0briefing_otazky_loop";
actions = "CivilStandAction_c0briefing_shaftoe";
boundingSphere = "true";
ConnectTo[] = {"shaftoe_c0briefing_otazky_loop1",0.01,"shaftoe_c0briefing_otazky_loop2",0.01,"shaftoe_c0briefing_otazky_loop3",0.01,"shaftoe_c0briefing_otazky_loop4",0.01,"shaftoe_c0briefing_otazky_loop5",0.01,"shaftoe_c0briefing_odpovedelSeda",0.01};
InterpolateTo[] = {};
};
class shaftoe_c0briefing_otazky_loop1: shaftoe_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop1";
looped = "false";
speed = 0.145455;
ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda",0.01,"shaftoe_c0briefing_otazky_loop",0.01};
InterpolateTo[] = {};
};
class shaftoe_c0briefing_otazky_loop2: shaftoe_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop2";
looped = "false";
speed = 0.210526;
ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda",0.01,"shaftoe_c0briefing_otazky_loop",0.01};
InterpolateTo[] = {};
};
class shaftoe_c0briefing_otazky_loop3: shaftoe_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop3";
looped = "false";
speed = 0.170213;
ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda",0.01,"shaftoe_c0briefing_otazky_loop",0.01};
InterpolateTo[] = {};
};
class shaftoe_c0briefing_otazky_loop4: shaftoe_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop4";
looped = "false";
speed = 0.135593;
ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda",0.01,"shaftoe_c0briefing_otazky_loop",0.01};
InterpolateTo[] = {};
};
class shaftoe_c0briefing_otazky_loop5: shaftoe_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop5";
looped = "false";
speed = 0.118227;
ConnectTo[] = {"shaftoe_c0briefing_odpovedelSeda",0.01,"shaftoe_c0briefing_otazky_loop",0.01};
InterpolateTo[] = {};
};
class shaftoe_c0briefing_otazky_loop6: shaftoe_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_otazky_loop6";
looped = "false";
speed = 0.20979;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class shaftoe_c0briefing_odpovedelSeda: CutSceneAnimationBaseSit
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel";
looped = "false";
speed = 0.087912;
boundingSphere = "true";
ConnectTo[] = {"shaftoe_c0briefing_odpovedel_loop",0.01};
InterpolateTo[] = {};
};
class shaftoe_c0briefing_odpovedel_loop: CutSceneAnimationBaseSit
{
variantsAI[] = {"shaftoe_c0briefing_odpovedel_loop1",0.5,"shaftoe_c0briefing_odpovedel_loop2",0.5};
variantAfter[] = {1,1,1};
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel_loop0";
looped = "true";
actions = "CivilSitActions_c0briefing_shaftoe_odpovedel";
equivalentTo = "shaftoe_c0briefing_odpovedel_loop";
boundingSphere = "true";
ConnectTo[] = {"shaftoe_c0briefing_odpovedel_loop1",0.01,"shaftoe_c0briefing_odpovedel_loop2",0.01};
InterpolateTo[] = {};
};
class shaftoe_c0briefing_odpovedel_loop1: shaftoe_c0briefing_odpovedel_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel_loop1";
looped = "false";
speed = 0.161074;
ConnectTo[] = {"shaftoe_c0briefing_odpovedel_loop",0.01};
InterpolateTo[] = {};
};
class shaftoe_c0briefing_odpovedel_loop2: shaftoe_c0briefing_odpovedel_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\shaftoe_c0briefing_odpovedel_loop2";
looped = "false";
speed = 0.177778;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"shaftoe_c0briefing_odpovedel_loop",0.01};
InterpolateTo[] = {};
};
class miles_c0briefing_uvodniRec: CutSceneAnimationBaseZoZo
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_uvodniRec";
speed = 0.025402;
looped = "false";
actions = "CIvilStandActions_c0briefing_miles";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
boundingSphere = "true";
ConnectTo[] = {"miles_c0briefing_otazky_loop",0.01};
InterpolateTo[] = {};
};
class miles_c0briefing_otazky_loop: CutSceneAnimationBaseSit
{
variantsAI[] = {"miles_c0briefing_otazky_loop1",0.3,"miles_c0briefing_otazky_loop2",0.3,"miles_c0briefing_otazky_loop3",0.4};
variantAfter[] = {1,1,1};
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop0";
actions = "CIvilStandActions_c0briefing_miles";
equivalentTo = "miles_c0briefing_otazky_loop";
boundingSphere = "true";
ConnectTo[] = {"miles_c0briefing_otazky_loop1",0.01,"miles_c0briefing_otazky_loop2",0.01,"miles_c0briefing_otazky_loop3",0.01,"miles_c0briefing_odpovedelSeda",0.01};
InterpolateTo[] = {};
};
class miles_c0briefing_otazky_loop1: miles_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop1";
speed = 0.25;
looped = "false";
ConnectTo[] = {"miles_c0briefing_otazky_loop",0.01,"miles_c0briefing_odpovedelSeda",0.01};
InterpolateTo[] = {};
};
class miles_c0briefing_otazky_loop2: miles_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop2";
speed = 0.267857;
looped = "false";
ConnectTo[] = {"miles_c0briefing_otazky_loop",0.01,"miles_c0briefing_odpovedelSeda",0.01};
InterpolateTo[] = {};
};
class miles_c0briefing_otazky_loop3: miles_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop3";
looped = "false";
speed = 0.215827;
ConnectTo[] = {"miles_c0briefing_otazky_loop",0.01,"miles_c0briefing_odpovedelSeda",0.01};
InterpolateTo[] = {};
};
class miles_c0briefing_otazky_loop4: miles_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_otazky_loop4";
looped = "false";
speed = 0.258621;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class miles_c0briefing_odpovedelSeda: CutSceneAnimationBaseSit
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel";
looped = "false";
speed = 0.103093;
boundingSphere = "true";
ConnectTo[] = {"miles_c0briefing_odpovedel_loop",0.01};
InterpolateTo[] = {};
};
class miles_c0briefing_odpovedel_loop: CutSceneAnimationBaseSit
{
variantsAI[] = {"miles_c0briefing_odpovedel_loop1",0.2,"miles_c0briefing_odpovedel_loop2",0.2,"miles_c0briefing_odpovedel_loop3",0.2,"miles_c0briefing_odpovedel_loop4",0.2,"miles_c0briefing_odpovedel_loop5",0.2};
variantAfter[] = {1,1,1};
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop0";
looped = "true";
actions = "CivilSitActions_c0briefing_miles_odpovedel";
equivalentTo = "miles_c0briefing_odpovedel_loop";
boundingSphere = "true";
ConnectTo[] = {"miles_c0briefing_odpovedel_loop1",0.01,"miles_c0briefing_odpovedel_loop2",0.01,"miles_c0briefing_odpovedel_loop3",0.01,"miles_c0briefing_odpovedel_loop4",0.01,"miles_c0briefing_odpovedel_loop5",0.01};
InterpolateTo[] = {};
};
class miles_c0briefing_odpovedel_loop1: miles_c0briefing_odpovedel_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop1";
speed = 0.4;
looped = "false";
ConnectTo[] = {"miles_c0briefing_odpovedel_loop",0.01};
InterpolateTo[] = {};
};
class miles_c0briefing_odpovedel_loop2: miles_c0briefing_odpovedel_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop2";
speed = 0.4;
looped = "false";
ConnectTo[] = {"miles_c0briefing_odpovedel_loop",0.01};
InterpolateTo[] = {};
};
class miles_c0briefing_odpovedel_loop3: miles_c0briefing_odpovedel_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop3";
speed = 0.26087;
looped = "false";
ConnectTo[] = {"miles_c0briefing_odpovedel_loop",0.01};
InterpolateTo[] = {};
};
class miles_c0briefing_odpovedel_loop4: miles_c0briefing_odpovedel_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop4";
speed = 0.237624;
looped = "false";
ConnectTo[] = {"miles_c0briefing_odpovedel_loop",0.01};
InterpolateTo[] = {};
};
class miles_c0briefing_odpovedel_loop5: miles_c0briefing_odpovedel_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop5";
looped = "false";
speed = 0.090909;
ConnectTo[] = {"miles_c0briefing_odpovedel_loop",0.01};
InterpolateTo[] = {};
};
class miles_c0briefing_odpovedel_loop6: miles_c0briefing_odpovedel_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\miles_c0briefing_odpovedel_loop6";
speed = 0.17341;
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class promitac_c0briefing_uvodniProslov: CutSceneAnimationBaseZoZo
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_uvodniProslov";
looped = "false";
speed = 0.023943;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
actions = "CivilStandActions_c0briefing_promitac";
boundingSphere = "true";
ConnectTo[] = {"promitac_c0briefing_otazky",0.01};
InterpolateTo[] = {};
};
class promitac_c0briefing_otazky: CutSceneAnimationBaseZoZo
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky";
looped = "false";
speed = 0.172414;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
actions = "CivilStandActions_c0briefing_promitac";
boundingSphere = "true";
ConnectTo[] = {"promitac_c0briefing_otazky_loop",0.01};
InterpolateTo[] = {};
};
class promitac_c0briefing_otazky_loop: CutSceneAnimationBaseSit
{
variantsAI[] = {"promitac_c0briefing_otazky_loop1",0.16,"promitac_c0briefing_otazky_loop2",0.16,"promitac_c0briefing_otazky_loop3",0.16,"promitac_c0briefing_otazky_loop4",0.16,"promitac_c0briefing_otazky_loop5",0.16,"promitac_c0briefing_otazky_loop6",0.2};
variantAfter[] = {1,1,1};
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop0";
looped = "true";
actions = "CivilStandActions_c0briefing_promitac";
equivalentTo = "promitac_c0briefing_otazky_loop";
boundingSphere = "true";
ConnectTo[] = {"promitac_c0briefing_otazky_loop1",0.01,"promitac_c0briefing_odpovedelSeda",0.01};
InterpolateTo[] = {};
};
class promitac_c0briefing_otazky_loop1: promitac_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop1";
looped = "false";
speed = 0.3;
ConnectTo[] = {"promitac_c0briefing_otazky_loop",0.01,"promitac_c0briefing_otazky_loop2",0.01,"promitac_c0briefing_odpovedelSeda",0.01};
InterpolateTo[] = {};
};
class promitac_c0briefing_otazky_loop2: promitac_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop2";
looped = "false";
speed = 0.146341;
ConnectTo[] = {"promitac_c0briefing_otazky_loop",0.01,"promitac_c0briefing_otazky_loop3",0.01,"promitac_c0briefing_odpovedelSeda",0.01};
InterpolateTo[] = {};
};
class promitac_c0briefing_otazky_loop3: promitac_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop3";
looped = "false";
speed = 0.14218;
ConnectTo[] = {"promitac_c0briefing_otazky_loop",0.01,"promitac_c0briefing_otazky_loop4",0.01,"promitac_c0briefing_odpovedelSeda",0.01};
InterpolateTo[] = {};
};
class promitac_c0briefing_otazky_loop4: promitac_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop4";
looped = "false";
speed = 0.139535;
ConnectTo[] = {"promitac_c0briefing_otazky_loop",0.01,"promitac_c0briefing_otazky_loop5",0.01,"promitac_c0briefing_odpovedelSeda",0.01};
InterpolateTo[] = {};
};
class promitac_c0briefing_otazky_loop5: promitac_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop5";
looped = "false";
speed = 0.176471;
ConnectTo[] = {"promitac_c0briefing_otazky_loop",0.01,"promitac_c0briefing_otazky_loop6",0.01,"promitac_c0briefing_odpovedelSeda",0.01};
InterpolateTo[] = {};
};
class promitac_c0briefing_otazky_loop6: promitac_c0briefing_otazky_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_otazky_loop6";
looped = "false";
speed = 0.441176;
ConnectTo[] = {"promitac_c0briefing_otazky_loop",0.01,"promitac_c0briefing_odpovedelSeda",0.01};
InterpolateTo[] = {};
};
class promitac_c0briefing_odpovedelSeda: CutSceneAnimationBaseSit
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedelSeda";
looped = "false";
speed = 0.117647;
boundingSphere = "true";
ConnectTo[] = {"promitac_c0briefing_odpovedel_loop",0.01};
InterpolateTo[] = {};
};
class promitac_c0briefing_odpovedel_loop: CutSceneAnimationBaseSit
{
variantsAI[] = {"promitac_c0briefing_odpovedel_loop1",0.35,"promitac_c0briefing_odpovedel_loop2",0.35,"promitac_c0briefing_odpovedel_loop3",0.3};
variantAfter[] = {1,1,1};
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop0";
actions = "CivilSitActions_c0briefing_promitac_odpovedel";
boundingSphere = "true";
ConnectTo[] = {"promitac_c0briefing_odpovedel_loop1",0.01};
InterpolateTo[] = {};
};
class promitac_c0briefing_odpovedel_loop1: promitac_c0briefing_odpovedel_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop1";
looped = "false";
speed = 0.202703;
ConnectTo[] = {"promitac_c0briefing_odpovedel_loop",0.01,"promitac_c0briefing_odpovedel_loop2",0.01};
InterpolateTo[] = {};
};
class promitac_c0briefing_odpovedel_loop2: promitac_c0briefing_odpovedel_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop2";
looped = "false";
speed = 0.2;
ConnectTo[] = {"promitac_c0briefing_odpovedel_loop",0.01,"promitac_c0briefing_odpovedel_loop3",0.01};
InterpolateTo[] = {};
};
class promitac_c0briefing_odpovedel_loop3: promitac_c0briefing_odpovedel_loop
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_briefing\promitac_c0briefing_odpovedel_loop3";
looped = "false";
speed = 0.365854;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"promitac_c0briefing_odpovedel_loop",0.01};
InterpolateTo[] = {};
};
class armstrong_c0start: CutSceneAnimationBaseZoZo
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\armstrong_c0start";
looped = "false";
speed = 0.009141;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class cooper1_c0start: CutSceneAnimationBaseSit
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\cooper1_c0start";
looped = "false";
speed = 0.013711;
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class miles1_c0start: CutSceneAnimationBaseSit
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\miles1_c0start";
looped = "false";
speed = 0.015259;
headBobMode = 2;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class rodriguez1_c0start: CutSceneAnimationBaseSit
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\rodriguez1_c0start";
looped = "false";
speed = 0.014963;
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class sykes1_c0start: CutSceneAnimationBaseSit
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\sykes1_c0start";
looped = "false";
speed = 0.015298;
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ohara_c0start: CutSceneAnimationBaseSit
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\ohara_c0start";
looped = "false";
speed = 0.015213;
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class zevl1_c0start: CutSceneAnimationBase
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl1_c0start";
looped = "false";
speed = 0.014699;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class zevl2_c0start: CutSceneAnimationBase
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl2_c0start";
looped = "false";
speed = 0.008721;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class zevl3bedna_c0start: CutSceneAnimationBase
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl3bedna_c0start";
looped = "false";
speed = 0.014591;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.0};
InterpolateTo[] = {};
};
class zevl4_c0start: CutSceneAnimationBase
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl4_c0start";
looped = "false";
speed = 0.008673;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class zevl5_c0start: CutSceneAnimationBase
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl5_c0start";
looped = "false";
speed = 0.008829;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class zevl6_c0start: CutSceneAnimationBase
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl6_c0start";
looped = "false";
speed = 0.009014;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class zevl7_c0start: CutSceneAnimationBase
{
file = "\ca\anims\characters\data\anim\sdr\cts\c0_start\zevl7_c0start";
looped = "false";
speed = 0.008718;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class c0introshaftoe_prichodShaftoe0: CutSceneAnimationBaseZoZo
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\c0introshaftoe_prichodShaftoe0";
looped = "false";
speed = 0.019881;
ConnectTo[] = {"c0introshaftoe_prichodShaftoe1",0.1};
InterpolateTo[] = {};
};
class c0introshaftoe_prichodShaftoe1: c0introshaftoe_prichodShaftoe0
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\c0introshaftoe_prichodShaftoe1";
speed = 0.131579;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class i0_player: CutSceneAnimationBaseSit
{
speed = 0.031612;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_player";
boundingSphere = 8;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AidlPknlMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {};
};
class i0_s2: CutSceneAnimationBaseSit
{
speed = 0.031612;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_s2";
boundingSphere = 8;
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {};
};
class i0_s3: CutSceneAnimationBaseSit
{
speed = 0.031612;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_s3";
boundingSphere = 8;
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {};
};
class i0_sergeant: CutSceneAnimationBaseSit
{
speed = 0.031612;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_sergeant";
boundingSphere = 8;
ConnectTo[] = {"i0_sergeantDeath",0.01};
InterpolateTo[] = {};
};
class i0_sergeantDeath: CutSceneAnimationBase
{
terminal = "true";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_I0\i0_sergeantDeath";
actions = "DeadActions";
boundingSphere = 8;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class NavigationDriverReverse: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\navadeniridicecouvani";
speed = 0.02849;
looped = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class SitInHigh: CutSceneAnimationBaseSit
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\vysokesezeni";
speed = 0.015353;
actions = "CivilSitActions";
looped = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class TowingTractorSupport: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\opreniotraktor";
speed = 0.01229;
actions = "CivilStandActions_TowingTractorSupport";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class RepairingKneel: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\opravykneel";
speed = 0.008886;
actions = "CivilKneelActions_RepairingKneel";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class RepairingErc: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\opravaerc";
speed = 0.007062;
actions = "CivilStandActions_RepairingErc";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class NavigationHeli: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\navadenivrtulniku";
speed = 0.029821;
looped = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class DraggingAmmoBox: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\tazeniammobedny";
speed = 0.013544;
looped = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class LHD_hiDeck: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\LHD_hiDeck";
speed = 0.006993;
actions = "CivilStandActions_LHD_hiDeck";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class LHD_krajPaluby: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\LHD_krajPaluby";
speed = 0.010877;
actions = "CivilStandActions_LHD_krajPaluby";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class LHD_midDeck: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C0_start\LHD_midDeck";
speed = 0.009566;
actions = "CivilStandActions_LHD_midDeck";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_initLoop: CutSceneAnimationBase
{
variantsAI[] = {"AmovPercMstpSnonWnonDnon_idle72lehSedy",0.25,"AmovPercMstpSnonWnonDnon_idle71kliky",0.25,"AmovPercMstpSnonWnonDnon_idle69drepy",0.25,"AmovPercMstpSnonWnonDnon_idle56kliky",0.25};
variantAfter[] = {1,1,1};
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_initLoop";
actions = "CivilStandActions_AmovPercMstpSnonWnonDnon_initLoop";
equivalentTo = "AmovPercMstpSnonWnonDnon_initLoop";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AmovPercMstpSnonWnonDnon_idle72lehSedy",0.01,"AmovPercMstpSnonWnonDnon_idle71kliky",0.01,"AmovPercMstpSnonWnonDnon_idle69drepy",0.01,"AmovPercMstpSnonWnonDnon_idle56kliky",0.01};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.001};
};
class AmovPercMstpSnonWnonDnon_idle72lehSedy: AmovPercMstpSnonWnonDnon_initLoop
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle72lehSedy";
speed = 0.013705;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop",0.01};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.001};
};
class AmovPercMstpSnonWnonDnon_idle71kliky: AmovPercMstpSnonWnonDnon_initLoop
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle71kliky";
speed = 0.014778;
actions = "CivilStandActions_kliky";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop",0.01};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.001};
};
class AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle70chozeniPoRukou";
speed = 0.03006;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_idle69drepy: AmovPercMstpSnonWnonDnon_initLoop
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle69drepy";
speed = 0.017964;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop",0.01};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.001};
};
class AmovPercMstpSnonWnonDnon_idle68boxing: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle68boxing";
speed = 0.021692;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.001};
};
class AmovPercMstpSnonWnonDnon_idle56kliky: AmovPercMstpSnonWnonDnon_initLoop
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idle56kliky";
speed = 0.06355;
actions = "CivilStandActions_kliky";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_initLoop",0.01};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.001};
};
class cooper1_c1briefing: CutSceneAnimationBaseZoZo
{
looped = "false";
speed = 0.015361;
file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\cooper1_c1briefing";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
headBobMode = 5;
headBobStrength = -1;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class miles2_c1briefing: CutSceneAnimationBaseZoZo
{
speed = 0.015361;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\miles2_c1briefing";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class ohara1_c1briefing: CutSceneAnimationBaseZoZo
{
speed = 0.015361;
file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\ohara1_c1briefing";
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class rodriguez1_c1briefing: CutSceneAnimationBaseZoZo
{
speed = 0.015361;
file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\rodriguez1_c1briefing";
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class sykes1_c1briefing: CutSceneAnimationBaseZoZo
{
speed = 0.015361;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\sykes1_c1briefing";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class cooper1_c1briefingTemp: cooper1_c1briefing
{
actions = "NoActions";
file = "\ca\anims\characters\data\anim\sdr\cts\c1_briefing\cooper1_c1briefingTemp";
speed = 1e+010;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class CivilDead01: CutSceneAnimationBase
{
terminal = "true";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilDead01";
actions = "DeadActions";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class CivilLying01: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilLying01";
actions = "DeadActions";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class CivilSitting: CutSceneAnimationBase
{
variantsAI[] = {"CivilSitting01",0.3,"CivilSitting02",0.3,"CivilSitting03",0.4};
variantAfter[] = {5,5,5};
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting";
actions = "CivilSitActions_CivilSitting";
ConnectTo[] = {"CivilSitting01",0.01,"CivilSitting02",0.01,"c1galkina_svazanyMuzDeath",0.01};
InterpolateTo[] = {"c1galkina_svazanyMuzDeath",0.01};
};
class CivilSitting01: CivilSitting
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting01";
looped = "false";
speed = 0.03;
ConnectTo[] = {"CivilSitting",0.01,"CivilSitting03",0.01,"c1galkina_svazanyMuzDeath",0.01};
InterpolateTo[] = {"c1galkina_svazanyMuzDeath",0.01};
};
class CivilSitting02: CivilSitting
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting02";
looped = "false";
speed = 0.023669;
ConnectTo[] = {"CivilSitting",0.01,"c1galkina_svazanyMuzDeath",0.01};
InterpolateTo[] = {"c1galkina_svazanyMuzDeath",0.01};
};
class CivilSitting03: CivilSitting
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\CivilSitting03";
looped = "false";
speed = 0.03183;
ConnectTo[] = {"CivilSitting",0.01,"c1galkina_svazanyMuzDeath",0.01};
InterpolateTo[] = {"c1galkina_svazanyMuzDeath",0.01};
};
class c1galkina_svazanyMuzDeath: DeadState
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C1_galkina\c1galkina_svazanyMuzDeath";
speed = 0.5;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_zevl: AmovPercMstpSnonWnonDnon
{
variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok",0.05,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev",0.05,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st",0.05,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA",0.05,"CtsPercMstpSnonWnonDnon_idleLoop",0.6,"CtsPercMstpSnonWnonDnon_idle33rejpaniVzadku",0.05,"CtsPercMstpSnonWnonDnon_idle30rejpaniVuchu",0.05,"CtsPercMstpSnonWnonDnon_idle31rejpaniVnose",0.05,"CtsPercMstpSnonWnonDnon_idle32podrbaniNanose",0.05};
variantAfter[] = {1,1,1};
actions = "CivilStandActions_poslouchani";
looped = "true";
equivalentTo = "AmovPercMstpSnonWnonDnon_zevl";
file = "\ca\Anims\Characters\data\anim\sdr\cts\idling\AmovPercMstpSnonWnonDnon_idleLoop";
speed = 0.128205;
disableWeaponsLong = "true";
enableBinocular = "false";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AmovPercMstpSnonWnonDnon",0.01,"CtsPercMstpSnonWnonDnon_idleLoop",0.01,"CtsPercMstpSnonWnonDnon_idle33rejpaniVzadku",0.01,"CtsPercMstpSnonWnonDnon_idle30rejpaniVuchu",0.01,"CtsPercMstpSnonWnonDnon_idle31rejpaniVnose",0.01,"CtsPercMstpSnonWnonDnon_idle32podrbaniNanose",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceZaZady",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok: AmovPercMstpSnonWnonDnon_zevl
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbok";
speed = 0.326087;
looped = "false";
actions = "CivilStandActions_poslouchaniRuceVBok";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok",0.01};
InterpolateTo[] = {};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok: AmovPercMstpSnonWnonDnon
{
variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1",0.25,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2",0.25,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3",0.25,"AmovPercMstpSnonWnonDnon_zevl",0.25};
variantAfter[] = {1,1,1};
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok";
looped = "true";
actions = "CivilStandActions_poslouchaniRuceVBok";
equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok";
disableWeaponsLong = "true";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc",0.01};
InterpolateTo[] = {};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok
{
speed = 0.180723;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok1";
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok2";
speed = 0.164835;
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok3";
speed = 0.214286;
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbok",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc: AmovPercMstpSnonWnonDnon
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokTOerc";
looped = "false";
speed = 0.306122;
actions = "CivilStandActions_poslouchani";
disableWeaponsLong = "true";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01};
InterpolateTo[] = {};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev: AmovPercMstpSnonWnonDnon_zevl
{
speed = 0.75;
looped = "false";
actions = "CivilStandActions_poslouchaniRuceVSobe";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVsobePanev";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev",0.01};
InterpolateTo[] = {};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev: AmovPercMstpSnonWnonDnon
{
variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1",0.25,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2",0.26,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3",0.26,"AmovPercMstpSnonWnonDnon_zevl",0.23};
variantAfter[] = {1,1,1};
equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev";
actions = "CivilStandActions_poslouchaniRuceVSobe";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev";
disableWeaponsLong = "true";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc",0.01};
InterpolateTo[] = {};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev
{
speed = 0.214286;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev1";
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev
{
speed = 0.126582;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev2";
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev
{
speed = 0.166667;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev3";
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanev",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc: AmovPercMstpSnonWnonDnon
{
speed = 0.576923;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVsobePanevTOerc";
actions = "CivilStandActions_poslouchani";
disableWeaponsLong = "true";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01};
InterpolateTo[] = {};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st: AmovPercMstpSnonWnonDnon_zevl
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOrukaVtvar45st";
looped = "false";
speed = 0.319149;
actions = "CivilStandActions_poslouchaniRukaVtvar45st";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st",0.01};
InterpolateTo[] = {};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st: AmovPercMstpSnonWnonDnon
{
variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1",0.25,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2",0.25,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3",0.25,"AmovPercMstpSnonWnonDnon_zevl",0.25};
variantAfter[] = {1,1,1};
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st";
equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st";
actions = "CivilStandActions_poslouchaniRukaVtvar45st";
disableWeaponsLong = "true";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc",0.01};
InterpolateTo[] = {};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st1";
looped = "false";
speed = 0.247934;
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st2";
looped = "false";
speed = 0.258621;
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st3";
looped = "false";
speed = 0.3125;
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45st",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc: AmovPercMstpSnonWnonDnon
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_rukaVtvar45stTOerc";
looped = "false";
speed = 0.410959;
actions = "CivilStandActions_poslouchani";
disableWeaponsLong = "true";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01};
InterpolateTo[] = {};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceZaZady: AmovPercMstpSnonWnonDnon_zevl
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceZaZady";
speed = 0.555556;
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady",0.01};
InterpolateTo[] = {};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady: AmovPercMstpSnonWnonDnon
{
variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1",0.25,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2",0.25,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3",0.25,"AmovPercMstpSnonWnonDnon_zevl",0.25};
variantAfter[] = {1,1,1};
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady";
equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady";
actions = "CivilStandActions_poslouchaniRuceZaZady";
disableWeaponsLong = "true";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc",0.01};
InterpolateTo[] = {};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady1";
speed = 0.285714;
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady2";
speed = 0.291262;
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady3";
speed = 0.238095;
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZady",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc: AmovPercMstpSnonWnonDnon
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceZaZadyTOerc";
speed = 0.526316;
looped = "false";
actions = "CivilStandActions_poslouchani";
disableWeaponsLong = "true";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01};
InterpolateTo[] = {};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA: AmovPercMstpSnonWnonDnon_zevl
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ercTOruceVbokA1";
speed = 0.375;
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA",0.01};
InterpolateTo[] = {};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA: AmovPercMstpSnonWnonDnon
{
variantsAI[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1",0.17,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2",0.17,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3",0.17,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4",0.17,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5",0.17,"AmovPercMstpSnonWnonDnon_zevl",0.15};
variantAfter[] = {1,1,1};
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA";
actions = "CivilStandActions_poslouchaniRuceVbokA";
equivalentTo = "poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA";
disableWeaponsLong = "true";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5",0.01,"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc",0.01};
InterpolateTo[] = {};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA1";
speed = 0.241935;
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA2";
speed = 0.211268;
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA3";
speed = 0.212766;
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA4";
speed = 0.212766;
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5: poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA5";
speed = 0.171429;
looped = "false";
ConnectTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokA",0.01};
InterpolateTo[] = {"poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc",0.01};
};
class poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc: AmovPercMstpSnonWnonDnon
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\idling\poslouchaniproslovgenerala_CsdrAidlPercMstpSnon_ruceVbokATOerc";
speed = 0.535714;
actions = "CivilStandActions_poslouchani";
looped = "false";
disableWeaponsLong = "true";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_zevl",0.01};
InterpolateTo[] = {};
};
class C4_briefing_cooper: CutSceneAnimationBaseSit
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_cooper";
looped = "false";
speed = 0.005659;
headBobStrength = 0;
headBobMode = 0;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class C4_briefing_dressler: CutSceneAnimationBaseSit
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_dressler";
looped = "false";
speed = 0.005799;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class C4_briefing_ohara: CutSceneAnimationBaseSit
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_ohara";
looped = "false";
speed = 0.005718;
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class C4_briefing_rodriguez: CutSceneAnimationBaseSit
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_rodriguez";
looped = "false";
speed = 0.005672;
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class C4_briefing_shaftoe: CutSceneAnimationBaseSit
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_shaftoe";
looped = "false";
speed = 0.00564;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class C4_briefing_simmons: CutSceneAnimationBaseSit
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_simmons";
looped = "false";
speed = 0.005588;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class C4_briefing_sykes: CutSceneAnimationBaseSit
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_beginBriefing\C4_briefing_sykes";
looped = "false";
speed = 0.005588;
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class c4manhmassacre_cooper: CutSceneAnimationBaseZoZo
{
speed = 0.009339;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_cooper";
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
headBobMode = 5;
headBobStrength = -1;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class c4manhmassacre_cooper2: c4manhmassacre_cooper
{
headBobStrength = -1;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class c4manhmassacre_cooper3: c4manhmassacre_cooper
{
headBobStrength = 0.522388;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class c4manhmassacre_cooper4: c4manhmassacre_cooper
{
headBobStrength = 1;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class c4manhmassacre_ohara: CutSceneAnimationBaseZoZo
{
speed = 0.009339;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_ohara";
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
headBobMode = 5;
headBobStrength = -1;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class c4manhmassacre_rodriguez: CutSceneAnimationBaseZoZo
{
speed = 0.009339;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_rodriguez";
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
headBobMode = 5;
headBobStrength = -1;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class c4manhmassacre_simmons: CutSceneAnimationBaseZoZo
{
speed = 0.009339;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_simmons";
looped = "false";
terminal = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"c4manhmassacre_simmons_dead",0.01};
InterpolateTo[] = {};
};
class c4manhmassacre_simmons_dead: CutSceneAnimationBaseZoZo
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_simmons_dead";
headBobMode = 0;
headBobStrength = 0;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
enableDirectControl = 0;
boundingSphere = 2;
terminal = "true";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class c4manhmassacre_sykes: CutSceneAnimationBaseZoZo
{
speed = 0.009339;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_sykes";
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
headBobMode = 5;
headBobStrength = -1;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class c4manhmassacre_dead: CutSceneAnimationBaseZoZo
{
speed = 0.009339;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_manhatannMassacred\c4manhmassacre_dead";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
terminal = "true";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class c4coming2cdf_begunov: CutSceneAnimationBaseZoZo
{
speed = 0.004779;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_begunov";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class c4coming2napa_begunov: c4coming2cdf_begunov
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2napa_begunov";
speed = 0.00577;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class c4coming2cdf_boleslavsky: CutSceneAnimationBaseZoZo
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_boleslavsky";
speed = 0.004803;
looped = "false";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class c4coming2cdf_cooper: CutSceneAnimationBaseZoZo
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_cooper";
speed = 0.004653;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class c4coming2napa_cooper: c4coming2cdf_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2napa_cooper";
speed = 0.0056;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class c4coming2cdf_genericstani: CutSceneAnimationBaseZoZo
{
variantAfter[] = {1,1,1};
variantsAI[] = {"c4coming2cdf_genericstani1",0.25,"c4coming2cdf_genericstani2",0.25,"c4coming2cdf_genericstani3",0.25,"c4coming2cdf_genericstani4",0.25};
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani";
equivalentTo = "c4coming2cdf_genericstani";
actions = "RifleStandActions_genericStani";
boundingSphere = 2;
headBobMode = 0;
relSpeedMin = 0.806988;
relSpeedMax = 1.35607;
headBobStrength = 0;
ConnectTo[] = {"c4coming2cdf_genericstani1",0.01,"c4coming2cdf_genericstani2",0.01,"c4coming2cdf_genericstani3",0.01,"c4coming2cdf_genericstani4",0.01,"c4coming2cdf_genericstani5",0.01};
InterpolateTo[] = {};
};
class c4coming2cdf_genericstani1: c4coming2cdf_genericstani
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani1";
speed = 0.046784;
looped = "false";
ConnectTo[] = {"c4coming2cdf_genericstani",0.01};
InterpolateTo[] = {};
};
class c4coming2cdf_genericstani2: c4coming2cdf_genericstani
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani2";
speed = 0.031704;
looped = "false";
ConnectTo[] = {"c4coming2cdf_genericstani",0.01};
InterpolateTo[] = {};
};
class c4coming2cdf_genericstani3: c4coming2cdf_genericstani
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani3";
speed = 0.029021;
looped = "false";
ConnectTo[] = {"c4coming2cdf_genericstani",0.01};
InterpolateTo[] = {};
};
class c4coming2cdf_genericstani4: c4coming2cdf_genericstani
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani4";
speed = 0.024666;
looped = "false";
ConnectTo[] = {"c4coming2cdf_genericstani",0.01};
InterpolateTo[] = {};
};
class c4coming2cdf_genericstani5: c4coming2cdf_genericstani
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\c4coming2cdf_genericstani5";
speed = 0.024651;
looped = "false";
ConnectTo[] = {"c4coming2cdf_genericstani",0.01};
InterpolateTo[] = {};
};
class C7C_cooper: CutSceneAnimationBaseZoZo
{
speed = 0.021786;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
looped = "false";
terminal = "true";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_cooper";
actions = "NoActions";
headBobMode = 5;
headBobStrength = -1;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7C_lopotev: C7C_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_lopotev";
boundingSphere = 8;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
showItemInHand = "false";
showHandGun = "true";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7C_ohara: C7C_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_ohara";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7C_rodriguez: C7C_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_rodriguez";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7C_sykes: C7C_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_sykes";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7C_zevl1: C7C_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl1";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7C_zevl2: C7C_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl2";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7C_zevl3: C7C_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl3";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7C_zevl4: C7C_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl4";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7C_zevl5: C7C_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl5";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7C_zevl6: C7C_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7C_MIA\C7C_zevl6";
boundingSphere = 8;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7D_cooper: CutSceneAnimationBaseZoZo
{
speed = 0.037129;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_cooper";
actions = "NoActions";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
terminal = "true";
headBobMode = 5;
headBobStrength = -1;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7D_oHara: C7D_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_oHara";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7D_rodriguez: C7D_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_rodriguez";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7D_sykes: C7D_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_sykes";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7D_zevl1: C7D_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_zevl1";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C7D_zevl2: C7D_cooper
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7D_End\C7D_zevl2";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle: CutSceneAnimationBaseZoZo
{
variantAfter[] = {4,4,4};
variantsAI[] = {"c7a_bravoTOerc_idle1",0.09,"c7a_bravoTOerc_idle2",0.018,"c7a_bravoTOerc_idle3",0.018,"c7a_bravoTOerc_idle5",0.09,"c7a_bravoTOerc_idle6",0.018,"c7a_bravoTOerc_idle7",0.018,"c7a_bravoTOerc_idle8",0.018,"c7a_bravoTOerc_idle9",0.012,"c7a_bravoTOerc_idle10",0.012,"c7a_bravoTOerc_idle11",0.012,"c7a_bravoTOerc_idle12",0.018,"c7a_bravoTOerc_idle13",0.018,"c7a_bravoTOerc_idle14",0.09,"c7a_bravoTOerc_idle15",0.018,"c7a_bravoTOerc_idle16",0.01,"c7a_bravoTOerc_idle17",0.09,"c7a_bravoTOerc_idle18",0.09,"c7a_bravoTOerc_idle19",0.09,"c7a_bravoTOerc_idle20",0.09,"c7a_bravoTOerc_idle21",0.09,"c7a_bravoTOerc_idle24",0.09};
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle";
boundingSphere = 2;
headBobMode = 0;
enableDirectControl = 0;
headBobStrength = 0;
actions = "CivilStandActions_crowdcheers";
ConnectTo[] = {"c7a_bravoTOerc_idle1",0.01,"c7a_bravoTOerc_idle2",0.01,"c7a_bravoTOerc_idle3",0.01,"c7a_bravoTOerc_idle5",0.01,"c7a_bravoTOerc_idle6",0.01,"c7a_bravoTOerc_idle7",0.01,"c7a_bravoTOerc_idle8",0.01,"c7a_bravoTOerc_idle9",0.01,"c7a_bravoTOerc_idle10",0.01,"c7a_bravoTOerc_idle11",0.01,"c7a_bravoTOerc_idle12",0.01,"c7a_bravoTOerc_idle13",0.01,"c7a_bravoTOerc_idle14",0.01,"c7a_bravoTOerc_idle15",0.01,"c7a_bravoTOerc_idle16",0.01,"c7a_bravoTOerc_idle17",0.01,"c7a_bravoTOerc_idle18",0.01,"c7a_bravoTOerc_idle19",0.01,"c7a_bravoTOerc_idle20",0.01,"c7a_bravoTOerc_idle21",0.01,"c7a_bravoTOerc_idle24",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle1: c7a_bravoTOerc_idle
{
speed = 0.086705;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle1";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle2: c7a_bravoTOerc_idle
{
looped = "false";
speed = 0.075377;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle2";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle3: c7a_bravoTOerc_idle
{
speed = 0.067873;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle3";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle4: c7a_bravoTOerc_idle
{
ConnectTo[] = {};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle5: c7a_bravoTOerc_idle
{
speed = 0.056604;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle5";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle6: c7a_bravoTOerc_idle
{
speed = 0.041958;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle6";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle7: c7a_bravoTOerc_idle
{
speed = 0.041958;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle7";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle8: c7a_bravoTOerc_idle
{
speed = 0.094044;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle8";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle9: c7a_bravoTOerc_idle
{
speed = 0.092879;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle9";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle10: c7a_bravoTOerc_idle
{
speed = 0.085714;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle10";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle11: c7a_bravoTOerc_idle
{
speed = 0.049423;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle11";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle12: c7a_bravoTOerc_idle
{
speed = 0.09009;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle12";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle13: c7a_bravoTOerc_idle
{
speed = 0.049423;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle13";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle14: c7a_bravoTOerc_idle
{
looped = "false";
speed = 0.039113;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle14";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle15: c7a_bravoTOerc_idle
{
speed = 0.172414;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle15";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle16: c7a_bravoTOerc_idle
{
speed = 0.14218;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle16";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle17: c7a_bravoTOerc_idle
{
speed = 0.081744;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle17";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle18: c7a_bravoTOerc_idle
{
speed = 0.061224;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle18";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle19: c7a_bravoTOerc_idle
{
speed = 0.057034;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle19";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle20: c7a_bravoTOerc_idle
{
speed = 0.056285;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle20";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle21: c7a_bravoTOerc_idle
{
speed = 0.098039;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle21";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTOerc_idle24: c7a_bravoTOerc_idle
{
speed = 0.063694;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTOerc_idle24";
ConnectTo[] = {"c7a_bravoTOerc_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoErcTOknl: CutSceneAnimationBaseZoZo
{
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoErcTOknl";
speed = 0.30303;
ConnectTo[] = {"c7a_bravoKnl_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoKnl_idle: CutSceneAnimationBaseZoZo
{
variantAfter[] = {1,1,1};
variantsAI[] = {"c7a_bravoKnl_idle1",0.35,"c7a_bravoKnl_idle2",0.35,"c7a_bravoKnl_idle3",0.3};
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle";
actions = "CivilKneelActions_crowdCheers";
equivalentTo = "c7a_bravoKnl_idle";
ConnectTo[] = {"c7a_bravoKnl_idle1",0.01,"c7a_bravoKnl_idle2",0.01,"c7a_bravoKnl_idle3",0.01,"c7a_bravoKnlTOErc",0.01};
InterpolateTo[] = {};
};
class c7a_bravoKnl_idle1: c7a_bravoKnl_idle
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle1";
speed = 0.146341;
looped = "false";
ConnectTo[] = {"c7a_bravoKnl_idle",0.01,"c7a_bravoKnlTOErc",0.01};
InterpolateTo[] = {};
};
class c7a_bravoKnl_idle2: c7a_bravoKnl_idle
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle2";
speed = 0.157895;
looped = "false";
ConnectTo[] = {"c7a_bravoKnl_idle",0.01,"c7a_bravoKnlTOErc",0.01};
InterpolateTo[] = {};
};
class c7a_bravoKnl_idle3: c7a_bravoKnl_idle
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnl_idle3";
speed = 0.07177;
looped = "false";
ConnectTo[] = {"c7a_bravoKnl_idle",0.01,"c7a_bravoKnlTOErc",0.01};
InterpolateTo[] = {};
};
class c7a_bravoKnlTOErc: CutSceneAnimationBaseZoZo
{
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoKnlTOErc";
speed = 0.461538;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class c7a_bravoErcTOtleskani: CutSceneAnimationBaseZoZo
{
speed = 1.42857;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoErcTOtleskani";
ConnectTo[] = {"c7a_bravoTleskani_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTleskani_idle: CutSceneAnimationBaseZoZo
{
variantsAI[] = {"c7a_bravoTleskani_idle1",0.2,"c7a_bravoTleskani_idle2",0.2,"c7a_bravoTleskani_idle3",0.2,"c7a_bravoTleskani_idle4",0.2,"c7a_bravoTleskani_idle5",0.2};
variantAfter[] = {1,1,1};
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle";
actions = "CivilStandActions_crowdcheerspotlesk";
equivalentTo = "c7a_bravoTleskani_idle";
ConnectTo[] = {"c7a_bravoTleskani_idle1",0.01,"c7a_bravoTleskani_idle2",0.01,"c7a_bravoTleskani_idle3",0.01,"c7a_bravoTleskani_idle4",0.01,"c7a_bravoTleskani_idle5",0.01,"c7a_bravoTleskaniTOerc",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTleskani_idle1: c7a_bravoTleskani_idle
{
speed = 0.136364;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle1";
ConnectTo[] = {"c7a_bravoTleskani_idle",0.01,"c7a_bravoTleskaniTOerc",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTleskani_idle2: c7a_bravoTleskani_idle
{
speed = 0.075758;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle2";
ConnectTo[] = {"c7a_bravoTleskani_idle",0.01,"c7a_bravoTleskaniTOerc",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTleskani_idle3: c7a_bravoTleskani_idle
{
speed = 0.074813;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle3";
ConnectTo[] = {"c7a_bravoTleskani_idle",0.01,"c7a_bravoTleskaniTOerc",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTleskani_idle4: c7a_bravoTleskani_idle
{
speed = 0.075949;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle4";
ConnectTo[] = {"c7a_bravoTleskani_idle",0.01,"c7a_bravoTleskaniTOerc",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTleskani_idle5: c7a_bravoTleskani_idle
{
speed = 0.133333;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskani_idle5";
ConnectTo[] = {"c7a_bravoTleskani_idle",0.01,"c7a_bravoTleskaniTOerc",0.01};
InterpolateTo[] = {};
};
class c7a_bravoTleskaniTOerc: CutSceneAnimationBaseZoZo
{
speed = 0.588235;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravoTleskaniTOerc";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_ErcTOdovadeni6: CutSceneAnimationBaseZoZo
{
speed = 0.9375;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni6";
ConnectTo[] = {"c7a_bravo_dovadeni6_idle",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni6_idle: CutSceneAnimationBaseZoZo
{
variantsAI[] = {"c7a_bravo_dovadeni6_idle1",0.5,"c7a_bravo_dovadeni6_idle2",0.5};
variantAfter[] = {1,1,1};
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6_idle";
actions = "CivilStandActions_crowdcheerssalute";
equivalentTo = "c7a_bravo_dovadeni6_idle";
ConnectTo[] = {"c7a_bravo_dovadeni6_idle1",0.01,"c7a_bravo_dovadeni6_idle2",0.01,"c7a_bravo_dovadeni6TOerc",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni6_idle1: c7a_bravo_dovadeni6_idle
{
speed = 0.057034;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6_idle1";
ConnectTo[] = {"c7a_bravo_dovadeni6_idle",0.01,"c7a_bravo_dovadeni6TOerc",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni6_idle2: c7a_bravo_dovadeni6_idle
{
speed = 0.120968;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6_idle2";
ConnectTo[] = {"c7a_bravo_dovadeni6_idle",0.01,"c7a_bravo_dovadeni6TOerc",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni6TOerc: CutSceneAnimationBaseZoZo
{
speed = 0.555556;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni6TOerc";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_ErcTOdovadeni1: CutSceneAnimationBaseZoZo
{
speed = 0.526316;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni1";
ConnectTo[] = {"c7a_bravo_dovadeni1",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni1: CutSceneAnimationBaseZoZo
{
variantAfter[] = {1,1,1};
variantsAI[] = {"c7a_bravo_dovadeni1",1};
speed = 0.105263;
looped = "true";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni1";
actions = "CivilStandActions_dovadeni1";
equivalentTo = "c7a_bravo_dovadeni1";
ConnectTo[] = {"c7a_bravo_dovadeni1",0.01,"c7a_bravo_dovadeni1TOerc",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni1TOerc: CutSceneAnimationBaseZoZo
{
speed = 0.483871;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni1TOerc";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_ErcTOdovadeni2: CutSceneAnimationBaseZoZo
{
speed = 0.365854;
looped = "false";
actions = "CivilStandActions";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni2";
ConnectTo[] = {"c7a_bravo_dovadeni2",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni2: CutSceneAnimationBaseZoZo
{
variantAfter[] = {1,1,1};
variantsAI[] = {"c7a_bravo_dovadeni2",1};
speed = 0.086455;
actions = "CivilStandActions_dovadeni2";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni2";
equivalentTo = "c7a_bravo_dovadeni2";
ConnectTo[] = {"c7a_bravo_dovadeni2",0.01,"c7a_bravo_dovadeni2TOerc",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni2TOerc: CutSceneAnimationBaseZoZo
{
speed = 0.333333;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni2TOerc";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_ErcTOdovadeni3: CutSceneAnimationBaseZoZo
{
speed = 0.882353;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni3";
ConnectTo[] = {"c7a_bravo_dovadeni3",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni3: CutSceneAnimationBaseZoZo
{
variantAfter[] = {1,1,1};
variantsAI[] = {"c7a_bravo_dovadeni3",1};
speed = 0.11583;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni3";
actions = "CivilStandActions_dovadeni3";
ConnectTo[] = {"c7a_bravo_dovadeni3",0.01,"c7a_bravo_dovadeni3TOerc",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni3TOerc: CutSceneAnimationBaseZoZo
{
speed = 0.666667;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni3TOerc";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_ErcTOdovadeni4: CutSceneAnimationBaseZoZo
{
speed = 0.9375;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni4";
ConnectTo[] = {"c7a_bravo_dovadeni4",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni4: CutSceneAnimationBaseZoZo
{
variantAfter[] = {1,1,1};
variantsAI[] = {"c7a_bravo_dovadeni4",1};
speed = 0.160428;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni4";
actions = "CivilStandActions_dovadeni4";
ConnectTo[] = {"c7a_bravo_dovadeni4",0.01,"c7a_bravo_dovadeni4TOerc",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni4TOerc: CutSceneAnimationBaseZoZo
{
speed = 1.2;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni4TOerc";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_ErcTOdovadeni5: CutSceneAnimationBaseZoZo
{
speed = 0.225564;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni5";
ConnectTo[] = {"c7a_bravo_dovadeni5",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni5: CutSceneAnimationBaseZoZo
{
variantAfter[] = {1,1,1};
variantsAI[] = {"c7a_bravo_dovadeni5",1};
speed = 0.230769;
actions = "CivilStandActions_dovadeni5";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni5";
ConnectTo[] = {"c7a_bravo_dovadeni5",0.01,"c7a_bravo_dovadeni5TOerc",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_ErcTOdovadeni7: CutSceneAnimationBaseZoZo
{
speed = 0.234375;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_ErcTOdovadeni7";
ConnectTo[] = {"c7a_bravo_dovadeni7",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni7: CutSceneAnimationBaseZoZo
{
variantAfter[] = {1,1,1};
variantsAI[] = {"c7a_bravo_dovadeni7",1};
speed = 0.11583;
actions = "CivilStandActions_dovadeni7";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni7";
ConnectTo[] = {"c7a_bravo_dovadeni7",0.01,"c7a_bravo_dovadeni7TOerc",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni7TOerc: CutSceneAnimationBaseZoZo
{
speed = 0.769231;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni7TOerc";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class c7a_bravo_dovadeni5TOerc: CutSceneAnimationBaseZoZo
{
speed = 0.526316;
looped = "false";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_bravo_dovadeni5TOerc";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class C7A_longWalk: CutSceneAnimationBase
{
looped = "false";
speed = 0.0402;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\C7A_longWalk";
headBobMode = 0;
headBobStrength = 0;
aimPrecision = 1;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundEnabled = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class c7a_man1s: C7A_longWalk
{
speed = 0.015385;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man1s";
boundingSphere = 35;
relSpeedMax = 0.996672;
relSpeedMin = 1.05657;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class c7a_man2s: C7A_longWalk
{
speed = 0.015385;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man2s";
boundingSphere = 35;
relSpeedMin = 1.05657;
relSpeedMax = 0.996672;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class c7a_man3s: C7A_longWalk
{
speed = 0.015385;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man3s";
boundingSphere = 35;
relSpeedMin = 0.996672;
relSpeedMax = 0.996672;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class c7a_man4s: C7A_longWalk
{
speed = 0.015385;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C7A\c7a_man4s";
boundingSphere = 35;
relSpeedMin = 1.05657;
relSpeedMax = 0.996672;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C5calming_apc: CutSceneAnimationBaseZoZo
{
actions = "NoActions";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_apc";
looped = "false";
speed = 0.006384;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C5calming_fjodor: C5calming_apc
{
actions = "NoActions";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_fjodor";
looped = "false";
speed = 0.006384;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C5calming_zevl1: C5calming_apc
{
actions = "NoActions";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl1";
looped = "false";
speed = 0.006384;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C5calming_zevl2: C5calming_apc
{
actions = "NoActions";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl2";
looped = "false";
speed = 0.006384;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C5calming_zevl3: C5calming_apc
{
actions = "NoActions";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl3";
looped = "false";
speed = 0.006384;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C5calming_zevl4: C5calming_apc
{
actions = "NoActions";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl4";
looped = "false";
speed = 0.006384;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C5calming_zevl5: C5calming_apc
{
actions = "NoActions";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl5";
looped = "false";
speed = 0.006384;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C5calming_zevl6: C5calming_apc
{
actions = "NoActions";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl6";
looped = "false";
speed = 0.006384;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C5calming_zevl7: C5calming_apc
{
actions = "NoActions";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_calmFjodor\C5calming_zevl7";
looped = "false";
speed = 0.006384;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C5efe_alex: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_alex";
speed = 0.018072;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
legs = "empty";
head = "empty";
actions = "CivilStandActions_alex";
ConnectTo[] = {"c5efe_AlexLoopIngame",0.01};
InterpolateTo[] = {};
};
class C5efe_cooper: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_cooper";
speed = 0.006686;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
headBobMode = 0;
headBobStrength = 0;
actions = "RifleLowStandActions";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class C5efe_honza: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_honza";
speed = 0.006686;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
actions = "CivilStandActions_honza";
ConnectTo[] = {"c5efe_HonzaLoop",0.01};
InterpolateTo[] = {};
};
class C5efe_michal: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_michal";
speed = 0.006686;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
legs = "empty";
head = "empty";
actions = "CivilStandActions_michal";
ConnectTo[] = {"c5efe_MichalLoop",0.01};
InterpolateTo[] = {};
};
class C5efe_zbysek: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\C5efe_zbysek";
speed = 0.006687;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
legs = "empty";
head = "empty";
actions = "CivilStandActions_zbyshek";
ConnectTo[] = {"c5efe_ZbyshekLoop",0.01};
InterpolateTo[] = {};
};
class c5efe_AlexLoopIngame: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_AlexLoopIngame";
speed = 0.104167;
actions = "CivilStandActions_AlexLoopIngame";
ConnectTo[] = {};
InterpolateTo[] = {"c5efe_AlexDeath",0.01};
};
class c5efe_AlexDeath: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_AlexDeath";
looped = "false";
terminal = "true";
speed = 0.204082;
actions = "DeadActions";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
interpolationRestart = "true";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class c5efe_HonzaLoop: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_HonzaLoop";
speed = 0.157895;
actions = "CivilSitActions_HonzaLoop";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"c5efe_HonzaDeath",0.01};
};
class c5efe_HonzaDeath: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_HonzaDeath";
looped = "false";
terminal = "true";
speed = 0.555556;
actions = "DeadActions";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
interpolationRestart = "true";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class c5efe_MichalLoop: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_MichalLoop";
speed = 0.159574;
actions = "CivilSitActions_MichalLoop";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"c5efe_MichalDeath",0.01};
};
class c5efe_MichalDeath: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_MichalDeath";
looped = "false";
disableWeapons = "true";
terminal = "true";
speed = 0.483871;
actions = "DeadActions";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
interpolationRestart = "true";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class c5efe_ZbyshekLoop: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_ZbyshekLoop";
speed = 0.283019;
actions = "CivilSitActions_ZbyshekLoop";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"c5efe_ZbyshekDeath",0.01};
};
class c5efe_ZbyshekDeath: CutSceneAnimationBase
{
actions = "DeadActions";
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C5_efe\c5efe_ZbyshekDeath";
speed = 0.188976;
terminal = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
interpolationRestart = "true";
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C4manh_cooperCamTest: CutSceneAnimationBase
{
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4manh_cooperCamTest";
speed = 0.009366;
looped = "false";
actions = "NoActions";
headBobMode = 1;
headBobStrength = -1;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C4manh_cooperCamTest2: C4manh_cooperCamTest
{
headBobMode = 5;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class C4manh_cooperCamTest3: C4manh_cooperCamTest
{
headBobMode = 4;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AnimViewControl: CutSceneAnimationBase
{
speed = 0.16;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\animviewcontrol";
actions = "Action_AnimViewControl";
ConnectTo[] = {"AnimViewControl",0.01};
InterpolateTo[] = {};
};
};
class BlendAnims: BlendAnims
{
wholeBody[] = {"Pelvis",1,"Spine",1,"Spine1",1,"Spine2",1,"Spine3",1,"Camera",1,"weapon",1,"launcher",1,"neck",1,"neck1",1,"head",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"LeftUpLeg",1,"LeftUpLegRoll",1,"LeftLeg",1,"LeftLegRoll",1,"LeftFoot",1,"LeftToeBase",1,"RightUpLeg",1,"RightUpLegRoll",1,"RightLeg",1,"RightLegRoll",1,"RightFoot",1,"RightToeBase",1};
aimingDefault[] = {"head",0.6,"neck1",0.6,"neck",0.6,"weapon",1,"launcher",1,"LeftShoulder",0.8,"LeftArm",0.8,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",0.8,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.6};
aimingPistol[] = {"head",0.6,"neck1",0.6,"neck",0.6,"LeftShoulder",0.8,"launcher",1,"weapon",1,"LeftArm",0.8,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",0.8,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.6};
aimingLauncher[] = {"head",0.6,"neck1",0.6,"neck",0.6,"launcher",1,"weapon",1,"LeftShoulder",0.8,"LeftArm",0.8,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",0.8,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.6};
aimingCivil[] = {"neck1",0.25,"neck",0.25,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.5};
aimingLying[] = {"weapon",1,"LeftShoulder",0.8,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine2",0.2,"Spine3",0.6};
aimingLyingPistol[] = {"LeftShoulder",0.8,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine2",0.2,"Spine3",0.6};
legsLyingAiming[] = {"weapon",0,"LeftShoulder",0.2,"LeftArm",0,"LeftArmRoll",0,"LeftForeArm",0,"LeftForeArmRoll",0,"LeftHand",0,"LeftHandRing",0,"LeftHandPinky1",0,"LeftHandPinky2",0,"LeftHandPinky3",0,"LeftHandRing1",0,"LeftHandRing2",0,"LeftHandRing3",0,"LeftHandMiddle1",0,"LeftHandMiddle2",0,"LeftHandMiddle3",0,"LeftHandIndex1",0,"LeftHandIndex2",0,"LeftHandIndex3",0,"LeftHandThumb1",0,"LeftHandThumb2",0,"LeftHandThumb3",0,"RightShoulder",0.2,"RightArm",0,"RightArmRoll",0,"RightForeArm",0,"RightForeArmRoll",0,"RightHand",0,"RightHandRing",0,"RightHandPinky1",0,"RightHandPinky2",0,"RightHandPinky3",0,"RightHandRing1",0,"RightHandRing2",0,"RightHandRing3",0,"RightHandMiddle1",0,"RightHandMiddle2",0,"RightHandMiddle3",0,"RightHandIndex1",0,"RightHandIndex2",0,"RightHandIndex3",0,"RightHandThumb1",0,"RightHandThumb2",0,"RightHandThumb3",0,"Spine2",0.8,"Spine3",0.4,"spine1",1,"pelvis",1,"leftupleg",1,"leftuplegroll",1,"leftleg",1,"leftlegroll",1,"leftfoot",1,"LeftToeBase",1,"rightupleg",1,"rightuplegroll",1,"rightleg",1,"rightlegroll",1,"rightfoot",1,"RightToeBase",1};
legsLyingAimingPistol[] = {"LeftShoulder",0.2,"LeftArm",0,"LeftArmRoll",0,"LeftForeArm",0,"LeftForeArmRoll",0,"LeftHand",0,"LeftHandRing",0,"LeftHandPinky1",0,"LeftHandPinky2",0,"LeftHandPinky3",0,"LeftHandRing1",0,"LeftHandRing2",0,"LeftHandRing3",0,"LeftHandMiddle1",0,"LeftHandMiddle2",0,"LeftHandMiddle3",0,"LeftHandIndex1",0,"LeftHandIndex2",0,"LeftHandIndex3",0,"LeftHandThumb1",0,"LeftHandThumb2",0,"LeftHandThumb3",0,"RightShoulder",0.2,"RightArm",0,"RightArmRoll",0,"RightForeArm",0,"RightForeArmRoll",0,"RightHand",0,"RightHandRing",0,"RightHandPinky1",0,"RightHandPinky2",0,"RightHandPinky3",0,"RightHandRing1",0,"RightHandRing2",0,"RightHandRing3",0,"RightHandMiddle1",0,"RightHandMiddle2",0,"RightHandMiddle3",0,"RightHandIndex1",0,"RightHandIndex2",0,"RightHandIndex3",0,"RightHandThumb1",0,"RightHandThumb2",0,"RightHandThumb3",0,"Spine2",0.8,"Spine3",0.4,"spine1",1,"pelvis",1,"leftupleg",1,"leftuplegroll",1,"leftleg",1,"leftlegroll",1,"leftfoot",1,"LeftToeBase",1,"rightupleg",1,"rightuplegroll",1,"rightleg",1,"rightlegroll",1,"rightfoot",1,"RightToeBase",1};
headDefault[] = {"head",1,"neck1",0.5,"neck",0.5};
leaningDefault[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7,"pelvis",0.4};
aimingUpDefault[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7};
aimingUpLying[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.9,"spine2",0.7,"spine1",0.5};
aimingUpPistol[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7};
aimingUpCivil[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7};
aimingUpLauncher[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7};
legsDefault[] = {"LeftUpLeg",0.9,"LeftUpLegRoll",0.9,"LeftLeg",0.95,"LeftLegRoll",0.95,"LeftFoot",1,"LeftToeBase",1,"RightUpLeg",0.9,"RightUpLegRoll",0.9,"RightLeg",0.95,"RightLegRoll",0.95,"RightFoot",1,"RightToeBase",1};
empty[] = {};
};
};
class CfgMovesZombie: CfgMovesBasic
{
skeletonName = "OFP2_ManSkeleton";
gestures = "CfgGesturesMale";
class Actions: Actions
{
class ZombieCrouchActions: CivilStandActions
{
die = "AdthPknlMstpSnonWnonDnon_2";
};
};
class States
{
class TransAnimBase: Default
{
visibleSize = 0.500125;
looped = "false";
soundEnabled = "true";
enableOptics = "false";
leftHandIKBeg = "true";
leftHandIKCurve[] = {1};
leftHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
soundEdge[] = {0.01};
headBobStrength = 0.164179;
headBobMode = 2;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon: StandBase
{
actions = "CivilStandActions";
duty = -0.4;
file = "\dayz_anim\zmb\zmbStandPose";
showWeaponAim = "false";
disableWeapons = "false";
canPullTrigger = "false";
speed = 1e+010;
relSpeedMin = 0.7;
relSpeedMax = 1.1;
leaningFactorBeg = 0;
leaningFactorEnd = 0;
looped = "true";
soundEnabled = "false";
enableBinocular = "true";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
headBobStrength = 0.21393;
limitGunMovement = 0.1;
enableOptics = -1;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01,"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"LadderCivilOn",1.0,"AswmPercMstpSnonWnonDnon",0.3};
InterpolateTo[] = {"ZombieStandingAttack1",0.01,"ZombieStandingAttack2",0.01,"ZombieStandingAttack3",0.01,"ZombieStandingAttack4",0.01,"ZombieStandingAttack5",0.01,"ZombieStandingAttack6",0.01,"ZombieStandingAttack7",0.01,"ZombieStandingAttack8",0.01,"ZombieStandingAttack9",0.01,"ZombieStandingAttack10",0.01,"ZombieStandingAttack4",0.01,"AmovPercMrunSnonWnonDf",0.02,"AmovPercMwlkSnonWnonDf",0.02,"AmovPercMwlkSnonWnonDl",0.02,"AmovPercMwlkSnonWnonDb",0.02,"AmovPercMrunSnonWnonDb",0.02,"AmovPercMevaSnonWnonDf",0.02,"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01,"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1",0.1};
};
class AmovPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon
{
actions = "CivilKneelActions";
duty = -0.7;
file = "\dayz_anim\zmb\zmbKneelPose";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
enableOptics = -1;
disableWeapons = "false";
disableWeaponsLong = "false";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon",0.01,"AidlPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01,"AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"ZombieFeed1",0.02,"ZombieFeed2",0.02,"ZombieFeed3",0.02,"ZombieFeed4",0.02,"ZombieFeed5",0.02,"ZombieFeed6",0.01,"ZombieFeed7",0.01,"ZombieFeed8",0.01,"ZombieFeed9",0.01,"AmovPknlMstpSnonWnonDnon_turnL",0.02,"AmovPknlMstpSnonWnonDnon_turnR",0.02,"AmovPknlMrunSnonWnonDf",0.02,"AmovPknlMwlkSnonWnonDf",0.02,"AmovPknlMwlkSnonWnonDbr",0.02,"AmovPknlMwlkSnonWnonDbl",0.02,"AmovPknlMwlkSnonWnonDb",0.02,"AmovPknlMwlkSnonWnonDl",0.02,"AmovPknlMwlkSnonWnonDr",0.02,"AmovPknlMwlkSnonWnonDfr",0.02,"AmovPknlMwlkSnonWnonDfl",0.02,"AmovPknlMrunSnonWnonDfl",0.02,"AmovPknlMrunSnonWnonDl",0.02,"AmovPknlMrunSnonWnonDbl",0.02,"AmovPknlMrunSnonWnonDb",0.02,"AmovPknlMrunSnonWnonDbr",0.02,"AmovPknlMrunSnonWnonDr",0.02,"AmovPknlMrunSnonWnonDfr",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01,"AdthPknlMstpSnonWnonDnon_2",0.01,"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2",0.1};
};
class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf: TransAnimBase
{
actions = "CivilKneelActions";
file = "\dayz_anim\zmb\zmbStand_zmbKneel";
speed = 0.6;
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableDirectControl = 0;
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01};
};
class AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilStandActions";
file = "\dayz_anim\zmb\zmbKneel_zmbStand";
speed = 0.6;
soundOverride = "standup";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpDefault";
limitGunMovement = 0.1;
duty = 0.5;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMrunSnonWnonDf: AmovPercMstpSnonWnonDnon
{
actions = "CivilRunActionsF";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDf";
speed = 1.7;
soundEdge[] = {0.25,0.5,0.75,1};
duty = 0.1;
soundOverride = "run";
soundEnabled = "true";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
walkcycles = 3;
disableWeapons = "true";
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"CzmbAdthPercMrunSnonWnonDf",0.01};
};
class AmovPknlMrunSnonWnonDf: AmovPknlMstpSnonWnonDnon
{
file = "\dayz_anim\zmb\zombie_frenziedCrawl3";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 1.3;
duty = 0.2;
soundOverride = "run";
soundEnabled = "true";
actions = "CivilKneelActionsRunF";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
walkcycles = 2;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMwlkSnonWnonDf",0.025};
};
class AmovPknlMrunSnonWnonDb: AmovPknlMrunSnonWnonDf
{
file = "\dayz_anim\zmb\zmbKneelWalkB";
speed = 0.07619;
actions = "CivilKneelActionsRunB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDb",0.03,"AmovPknlMwlkSnonWnonDb",0.025};
};
class AmovPercMwlkSnonWnonDf: AmovPercMstpSnonWnonDnon
{
actions = "CivilWlkActionsF";
file = "\dayz_anim\zmb\zombie3_walk";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.2;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
walkcycles = 3;
ConnectTo[] = {};
InterpolateTo[] = {"ZombieWalkingDeath",0.01,"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPknlMwlkSnonWnonDf",0.03,"AmovPercMevaSnonWnonDf",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1};
};
class AmovPercMwlkSnonWnonDb: AmovPercMwlkSnonWnonDf
{
actions = "CivilWlkActionsB";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDb",0.03};
};
class AmovPknlMwlkSnonWnonDf: AmovPknlMrunSnonWnonDf
{
file = "\dayz_anim\zmb\zmbKneelWalkF";
speed = 0.1;
duty = 0.05;
walkcycles = 3;
actions = "CivilKneelActionsWlkF";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.03,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMwlkSnonWnonDfl",0.025};
};
class AmovPknlMwlkSnonWnonDb: AmovPknlMwlkSnonWnonDf
{
file = "\dayz_anim\zmb\zmbKneelWalkB";
speed = 0.2;
actions = "CivilKneelActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDb",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDb",0.025};
};
class AidlPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon
{
variantsAI[] = {"AidlPercMstpSnonWnonDnon01",0.1,"AidlPercMstpSnonWnonDnon02",0.1,"AidlPercMstpSnonWnonDnon03",0.1,"AidlPercMstpSnonWnonDnon04",0.1,"AidlPercMstpSnonWnonDnon05",0.1,"AidlPercMstpSnonWnonDnon06",0.1,"AidlPercMstpSnonWnonDnon07",0.1,"AidlPercMstpSnonWnonDnon08",0.1,"AidlPercMstpSnonWnonDnon09",0.1,"AidlPercMstpSnonWnonDnon10",0.1};
variantAfter[] = {1,1,1};
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {};
};
class AidlPercMstpSnonWnonDnon0S: AmovPercMstpSnonWnonDnon
{
equivalentTo = "AidlPercMstpSnonWnonDnon01";
ConnectTo[] = {"AidlPercMstpSnonWnonDnon01",0.01,"AidlPercMstpSnonWnonDnon02",0.01,"AidlPercMstpSnonWnonDnon03",0.01,"AidlPercMstpSnonWnonDnon04",0.01,"AidlPercMstpSnonWnonDnon05",0.01,"AidlPercMstpSnonWnonDnon06",0.01,"AidlPercMstpSnonWnonDnon07",0.01,"AidlPercMstpSnonWnonDnon08",0.01,"AidlPercMstpSnonWnonDnon09",0.01,"AidlPercMstpSnonWnonDnon10",0.01};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon01: AidlPercMstpSnonWnonDnon0S
{
file = "\dayz_anim\zmb\zmbStandIdleA";
speed = 0.088757;
looped = "false";
variantAfter[] = {1,1,1};
interpolationSpeed = 6;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon02: AidlPercMstpSnonWnonDnon0S
{
file = "\dayz_anim\zmb\zmbStandIdleB";
speed = 0.107143;
looped = "false";
variantAfter[] = {1,1,1};
interpolationSpeed = 6;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon03: AidlPercMstpSnonWnonDnon0S
{
file = "\dayz_anim\zmb\zmbStandIdleC_lookAround";
speed = 0.089286;
looped = "false";
variantAfter[] = {1,1,1};
interpolationSpeed = 6;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon04: AidlPercMstpSnonWnonDnon0S
{
file = "\dayz_anim\zmb\zmbBentIdleA";
speed = 0.172414;
looped = "false";
variantAfter[] = {1,1,1};
interpolationSpeed = 6;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon05: AidlPercMstpSnonWnonDnon0S
{
file = "\dayz_anim\zmb\zmbBentIdleB_lookAroundSwing";
speed = 0.09375;
looped = "false";
variantAfter[] = {1,1,1};
interpolationSpeed = 6;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon06: AidlPercMstpSnonWnonDnon0S
{
file = "\dayz_anim\zmb\zmbBentIdleC_lookAround";
speed = 0.091463;
looped = "false";
variantAfter[] = {1,1,1};
interpolationSpeed = 6;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon07: AidlPercMstpSnonWnonDnon0S
{
file = "\dayz_anim\zmb\zmbStandIdleD_sniffingHyped";
speed = 0.091463;
looped = "false";
variantAfter[] = {1,1,1};
interpolationSpeed = 6;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon08: AidlPercMstpSnonWnonDnon0S
{
file = "\dayz_anim\zmb\zmbStandIdleE_swinging";
speed = 0.091463;
looped = "false";
variantAfter[] = {1,1,1};
interpolationSpeed = 6;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon09: AidlPercMstpSnonWnonDnon0S
{
file = "\dayz_anim\zmb\zmbStandCry1";
speed = 0.2;
looped = "false";
variantAfter[] = {1,1,1};
interpolationSpeed = 6;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPercMstpSnonWnonDnon10: AidlPercMstpSnonWnonDnon0S
{
file = "\dayz_anim\zmb\zmbStandCry2";
speed = 0.2;
looped = "false";
variantAfter[] = {1,1,1};
interpolationSpeed = 6;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AidlPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon
{
variantsAI[] = {"AidlPknlMstpSnonWnonDnon01",0.25,"AidlPknlMstpSnonWnonDnon02",0.25,"AidlPknlMstpSnonWnonDnon03",0.25,"AidlPknlMstpSnonWnonDnon04",0.25};
variantAfter[] = {0,0,0};
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {};
};
class AidlPknlMstpSnonWnonDnon0S: AidlPknlMstpSnonWnonDnon
{
equivalentTo = "AidlPknlMstpSnonWnonDnon01";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d";
file = "\dayz_anim\zmb\zmbKneelPose";
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon01",0.01,"AidlPknlMstpSnonWnonDnon02",0.01,"AidlPknlMstpSnonWnonDnon03",0.01,"AidlPknlMstpSnonWnonDnon04",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01};
};
class AidlPknlMstpSnonWnonDnon01: AidlPknlMstpSnonWnonDnon0S
{
file = "\dayz_anim\zmb\zmbKneel_idleA";
speed = 0.04065;
looped = "false";
variantAfter[] = {1,1,1};
canPullTrigger = "false";
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01};
};
class AidlPknlMstpSnonWnonDnon02: AidlPknlMstpSnonWnonDnon01
{
file = "\dayz_anim\zmb\zmbKneel_idleB";
speed = 0.049505;
canPullTrigger = "false";
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01};
};
class AidlPknlMstpSnonWnonDnon03: AidlPknlMstpSnonWnonDnon01
{
file = "\dayz_anim\zmb\zmbKneel_idleC";
speed = 0.043732;
canPullTrigger = "false";
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01};
};
class AidlPknlMstpSnonWnonDnon04: AidlPknlMstpSnonWnonDnon01
{
file = "\dayz_anim\zmb\zmbKneel_idleD";
speed = 0.140187;
canPullTrigger = "false";
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_1",0.01,"AidlPknlMstpSnonWnonDnon",0.01};
};
class CutSceneAnimationBase: AmovPercMstpSnonWnonDnon
{
enableDirectControl = 1;
showWeaponAim = "false";
relSpeedMin = 1;
relSpeedMax = 1;
disableWeaponsLong = "true";
disableWeapons = "true";
enableOptics = "false";
head = "headNo";
enableBinocular = "false";
headBobMode = 5;
headBobStrength = -1;
forceAim = 1;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ZombieStandingAttack: CutSceneAnimationBase{};
class ZombieStandingAttack1: ZombieStandingAttack
{
file = "\dayz_anim\zmb\zmbStandAttack6";
speed = 1;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class ZombieStandingAttack2: ZombieStandingAttack1
{
file = "\dayz_anim\zmb\zmbStandAttack5";
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class ZombieStandingAttack3: ZombieStandingAttack1
{
file = "\dayz_anim\zmb\zmbStandAttack4";
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class ZombieStandingAttack4: ZombieStandingAttack1
{
file = "\dayz_anim\zmb\zmbStandAttack3";
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class ZombieStandingAttack5: ZombieStandingAttack1
{
file = "\dayz_anim\zmb\zombie_staticAttack3_67-158";
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class ZombieStandingAttack6: ZombieStandingAttack1
{
file = "\dayz_anim\zmb\zombie_staticAttack3_183-274";
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class ZombieStandingAttack7: ZombieStandingAttack1
{
file = "\dayz_anim\zmb\zombie_staticAttack3_441-554";
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class ZombieStandingAttack8: ZombieStandingAttack1
{
file = "\dayz_anim\zmb\zombie_staticAttack3_570-707";
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class ZombieStandingAttack9: ZombieStandingAttack1
{
file = "\dayz_anim\zmb\zombie_staticAttack3_742-833";
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class ZombieStandingAttack10: ZombieStandingAttack1
{
file = "\dayz_anim\zmb\zombie_staticAttack3_855-987";
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class ZombieFeed: CutSceneAnimationBase
{
actions = "ZombieCrouchActions";
};
class ZombieFeed1: ZombieFeed
{
file = "\dayz_anim\zmb\zmbKneel_feedA";
speed = 0.2;
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {};
};
class ZombieFeed2: ZombieFeed1
{
file = "\dayz_anim\zmb\zmbKneel_feedB";
};
class ZombieFeed3: ZombieFeed1
{
file = "\dayz_anim\zmb\zmbKneel_feedC";
};
class ZombieFeed4: ZombieFeed1
{
file = "\dayz_anim\zmb\zmbKneel_feedD";
};
class ZombieFeed5: ZombieFeed1
{
file = "\dayz_anim\zmb\zmbKneel_feedE";
};
class ZombieFeed6: ZombieFeed1
{
file = "\dayz_anim\zmb\zombie_kneelFeeding2_112_301";
};
class ZombieFeed7: ZombieFeed1
{
file = "\dayz_anim\zmb\zombie_kneelFeeding2_1054_1275";
};
class ZombieFeed8: ZombieFeed1
{
file = "\dayz_anim\zmb\zombie_kneelFeeding3_109-308";
};
class ZombieFeed9: ZombieFeed1
{
file = "\dayz_anim\zmb\zombie_kneelFeeding3_363-574";
};
class AinvPknlMstpSnonWrflDnon_medicEnd: HealBaseRfl
{
file = "\ca\anims\characters\data\anim\sdr\inj\healing\ainvpknlmstpsnonwrfldnon_medic_ainvpknlmstpsnonwrfldnon";
speed = 0.5;
actions = "RifleKneelTakeActions";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSrasWrflDnon",0.02,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDnon_medic: HealBaseRfl
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medicS0";
speed = "1e+008.0";
looped = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
interpolationSpeed = 2.5;
forceAim = 1;
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medicEnd",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AinvPknlMstpSnonWrflDr_medic0",0.1,"AinvPknlMstpSnonWrflDr_medic1",0.1,"AinvPknlMstpSnonWrflDr_medic2",0.1,"AinvPknlMstpSnonWrflDr_medic3",0.1,"AinvPknlMstpSnonWrflDr_medic4",0.1,"AinvPknlMstpSnonWrflDr_medic5",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AinvPknlMstpSnonWrflDnon_medic0",0.1,"AinvPknlMstpSnonWrflDnon_medic1",0.1,"AinvPknlMstpSnonWrflDnon_medic2",0.1,"AinvPknlMstpSnonWrflDnon_medic3",0.1,"AinvPknlMstpSnonWrflDnon_medic4",0.1,"AinvPknlMstpSnonWrflDnon_medic5",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon.rtm";
speed = 0.95;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableDirectControl = 0;
interpolationRestart = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
duty = 2;
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class DeadState: Default
{
actions = "DeadActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
speed = 1.67;
looped = "false";
onLandBeg = "true";
onLandEnd = "true";
soundEnabled = "false";
terminal = "true";
canPullTrigger = "true";
headBobMode = 2;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class Crew: Default
{
actions = "CargoActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Sit\stp\non\non\AmovPsitMstpSnonWnonDnon.rtm";
speed = 1e+010;
looped = "true";
soundEnabled = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
hasCollShapeSafe = "false";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class BasicDriver: Default
{
actions = "CargoActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm";
speed = 1e+010;
looped = "true";
soundEnabled = "false";
interpolationSpeed = 1;
canPullTrigger = "false";
ConnectTo[] = {"BasicDriverDying",1.0};
InterpolateTo[] = {"BasicDriverDying",0.1};
};
class BasicDriverDying: DefaultDie
{
actions = "NoActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
looped = "false";
soundEnabled = "false";
canPullTrigger = "false";
ConnectTo[] = {"BasicDriverDead",1.0};
InterpolateTo[] = {};
};
class BasicDriverDead: BasicDriverDying
{
actions = "DeadActions";
speed = 1e+010;
terminal = "true";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class BasicDriverOut: Default
{
actions = "CargoActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm";
speed = 1e+010;
looped = "true";
soundEnabled = "false";
interpolationSpeed = 1;
canPullTrigger = "false";
ConnectTo[] = {"BasicDriverOutDying",1.0};
InterpolateTo[] = {"BasicDriverOutDying",0.1};
};
class BasicDriverOutDying: DefaultDie
{
actions = "NoActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
looped = "false";
soundEnabled = "false";
canPullTrigger = "false";
ConnectTo[] = {"BasicDriverOutDead",1.0};
InterpolateTo[] = {};
};
class BasicDriverOutDead: BasicDriverOutDying
{
actions = "DeadActions";
speed = 1e+010;
terminal = "true";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end.rtm";
disableWeapons = "true";
actions = "PistolStandActions";
showHandGun = "true";
speed = 1.4;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
enableOptics = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon",0.02};
};
class AinvPknlMstpSnonWrflDr_medic0S: AinvPknlMstpSnonWrflDnon_medic
{
VariantAfter[] = {5,5,5};
VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0",0.075,"AinvPknlMstpSnonWrflDnon_medic1",0.075,"AinvPknlMstpSnonWrflDnon_medic2",0.075,"AinvPknlMstpSnonWrflDnon_medic3",0.075,"AinvPknlMstpSnonWrflDnon_medic4",0.075,"AinvPknlMstpSnonWrflDnon_medic5",0.075,"AinvPknlMstpSnonWrflDr_medic0",0.075,"AinvPknlMstpSnonWrflDr_medic1",0.075,"AinvPknlMstpSnonWrflDr_medic2",0.075,"AinvPknlMstpSnonWrflDr_medic3",0.075,"AinvPknlMstpSnonWrflDr_medic4",0.075,"AinvPknlMstpSnonWrflDr_medic5",0.075,"AinvPknlMstpSnonWrflDr_medic0S",0.1};
equivalentTo = "AinvPknlMstpSnonWrflDr_medic0";
actions = "HealActionBaseDr";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0",0.1,"AinvPknlMstpSnonWrflDr_medic1",0.1,"AinvPknlMstpSnonWrflDr_medic2",0.1,"AinvPknlMstpSnonWrflDr_medic3",0.1,"AinvPknlMstpSnonWrflDr_medic4",0.1,"AinvPknlMstpSnonWrflDr_medic5",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDr_medic0",0.1,"AinvPknlMstpSnonWrflDr_medic1",0.1,"AinvPknlMstpSnonWrflDr_medic2",0.1,"AinvPknlMstpSnonWrflDr_medic3",0.1,"AinvPknlMstpSnonWrflDr_medic4",0.1,"AinvPknlMstpSnonWrflDr_medic5",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDr_medic0: AinvPknlMstpSnonWrflDr_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic0";
speed = 0.11;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDr_medic1: AinvPknlMstpSnonWrflDr_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic1";
speed = 0.21;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDr_medic2: AinvPknlMstpSnonWrflDr_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic2";
speed = 0.13;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDr_medic3: AinvPknlMstpSnonWrflDr_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic3";
speed = 0.22;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDr_medic4: AinvPknlMstpSnonWrflDr_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic4";
speed = 0.22;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDr_medic5: AinvPknlMstpSnonWrflDr_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDr_medic5";
speed = 0.11;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDr_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon.rtm";
disableWeapons = "true";
actions = "LauncherStandStpActions";
interpolationRestart = 2;
canPullTrigger = "false";
rightHandIKCurve[] = {0.55,0,0.6,1};
leftHandIKCurve[] = {0.85,0,0.95,1};
weaponIK = 4;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon",0.02};
};
class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end.rtm";
disableWeapons = "true";
actions = "LauncherStandStpActions";
speed = 0.5;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {0.35,0,0.4,1};
leftHandIKCurve[] = {0.85,0,0.9,1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
enableOptics = 2;
weaponIK = 4;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon",0.02};
};
class BasicSittingGunner_Dead: DefaultDie
{
actions = "DeadActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
speed = 1e+010;
terminal = "true";
soundEnabled = "false";
canPullTrigger = "false";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class BasicSittingGunner: Crew
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_basicGunner.rtm";
ConnectTo[] = {"BasicSittingGunner_Dead",1.0};
InterpolateTo[] = {};
};
class SprintBaseDf: StandBase
{
actions = "RifleStandEvasiveActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDf.rtm";
speed = 1.71429;
soundOverride = "sprint";
duty = 0.5;
showWeaponAim = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
leaningFactorBeg = 0;
leaningFactorEnd = 0;
limitGunMovement = "false";
relSpeedMin = 0.697171;
relSpeedMax = 1.1;
enableAutoActions = "false";
visibleSize = 1.00012;
soundEnabled = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
headBobStrength = 0.154229;
headBobMode = 2;
rightHandIKCurve[] = {1};
leftHandIKCurve[] = {1};
ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02};
};
class SprintBaseDfl: SprintBaseDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfl.rtm";
speed = 1.8;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class SprintBaseDfr: SprintBaseDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\low\Rfl\AmovPercMsprSlowWrflDfr.rtm";
speed = 1.8;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class SprintCivilBaseDf: SprintBaseDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDf.rtm";
speed = 1.71429;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
visibleSize = 1.00012;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class SprintCivilBaseDfl: SprintCivilBaseDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfl.rtm";
speed = 1.71429;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class SprintCivilBaseDfr: SprintCivilBaseDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\spr\non\non\AmovPercMsprSnonWnonDfr.rtm";
speed = 1.71429;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AmovPercMstpSlowWrflDnon: StandBase
{
actions = "RifleLowStandActions";
duty = -0.4;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
showWeaponAim = "false";
disableWeapons = "false";
disableWeaponsLong = "true";
speed = 1e+010;
relSpeedMin = 0.7;
relSpeedMax = 1.1;
looped = "true";
soundEnabled = "false";
enableBinocular = "true";
aiming = "aimingDefault";
aimingBody = "aimingUpDefault";
leftHandIKBeg = "true";
leftHandIKCurve[] = {1};
leftHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
aimPrecision = 1;
weaponIK = 1;
headBobMode = 2;
canPullTrigger = "false";
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01,"AovrPercMstpSlowWrflDf",0.01,"AmovPercMstpSlowWrflDnon_turnL",0.02,"AmovPercMstpSlowWrflDnon_turnR",0.02,"AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.01,"ActsPsitMstpSnonWrflDnon_varSittingDrinking",10.0,"AmovPercMstpSlowWrflDnon_ScaredTalking",2.0,"AmovPercMstpSlowWrflDnon_talking",2.0,"AmovPercMstpSlowWrflDnon_seeWatch",2.0,"AmovPercMstpSlowWrflDnon_SaluteIn",0.1,"AmovPercMstpSrasWrflDnon_SaluteIn",0.15,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon",0.1,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon",0.1,"LadderRifleOn",1.0,"AswmPercMstpSnonWnonDnon",0.3,"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_turnL",0.02,"AmovPercMstpSlowWrflDnon_turnR",0.02,"AmovPercMwlkSlowWrflDf",0.02,"AmovPercMwlkSlowWrflDfl",0.02,"AmovPercMwlkSlowWrflDl",0.02,"AmovPercMwlkSlowWrflDbl",0.02,"AmovPercMwlkSlowWrflDb",0.02,"AmovPercMwlkSlowWrflDbr",0.02,"AmovPercMwlkSlowWrflDr",0.02,"AmovPercMwlkSlowWrflDfr",0.02,"AmovPercMrunSlowWrflDf",0.02,"AmovPercMrunSlowWrflDfl",0.02,"AmovPercMrunSlowWrflDl",0.02,"AmovPercMrunSlowWrflDbl",0.02,"AmovPercMrunSlowWrflDb",0.02,"AmovPercMrunSlowWrflDbr",0.02,"AmovPercMrunSlowWrflDr",0.02,"AmovPercMrunSlowWrflDfr",0.02,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSlowWrflDfr",0.025};
};
class AidlPercMstpSlowWrflDnon_player_0S: AmovPercMstpSlowWrflDnon
{
variantAfter[] = {2,3,5};
variantsPlayer[] = {"AidlPercMstpSlowWrflDnon_player_idleSteady04",0.25,"AmovPercMstpSlowWrflDnon_player_idleSteady03",0.25,"AmovPercMstpSlowWrflDnon_player_idleSteady02",0.25,"AmovPercMstpSlowWrflDnon_player_idleSteady01",0.25};
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_player_idleSteady01",0.01,"AmovPercMstpSlowWrflDnon_player_idleSteady02",0.01,"AmovPercMstpSlowWrflDnon_player_idleSteady03",0.01,"AidlPercMstpSlowWrflDnon_player_idleSteady04",0.01};
InterpolateTo[] = {};
};
class AmovPercMstpSlowWrflDnon_player_idleSteady01: AidlPercMstpSlowWrflDnon_player_0S
{
variantAfter[] = {1,1,1};
interpolationSpeed = 30.5;
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01";
speed = 0.067415;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
};
class AmovPercMstpSlowWrflDnon_player_idleSteady02: AmovPercMstpSlowWrflDnon_player_idleSteady01
{
speed = 0.042553;
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02";
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
};
class AmovPercMstpSlowWrflDnon_player_idleSteady03: AmovPercMstpSlowWrflDnon_player_idleSteady01
{
speed = 0.057143;
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03";
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
};
class AidlPercMstpSlowWrflDnon_player_idleSteady04: AmovPercMstpSlowWrflDnon_player_idleSteady01
{
speed = 0.075949;
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04";
ConnectTo[] = {"AidlPercMstpSlowWrflDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
};
class AovrPercMstpSlowWrflDf: AmovPercMstpSlowWrflDnon
{
looped = "false";
speed = 0.441176;
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\rfl\AovrPercMstpSlowWrflDf";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
relSpeedMin = 0.996672;
relSpeedMax = 0.996672;
duty = 2;
disableWeapons = "true";
disableWeaponsLong = "true";
enableOptics = "false";
limitGunMovement = 0.3;
headBobStrength = 0.512438;
forceAim = 1;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {};
};
class AmovPercMstpSlowWrflDnon_turnL: AmovPercMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L";
speed = 0.5;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02};
};
class AmovPercMstpSlowWrflDnon_turnR: AmovPercMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R";
speed = 0.5;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02};
};
class AmovPercMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon
{
visibleSize = 0.700121;
actions = "RifleStandActions";
duty = -0.4;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon.rtm";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wrfl.p3d";
showWeaponAim = "true";
disableWeapons = "false";
disableWeaponsLong = "false";
aiming = "aimingDefault";
aimingBody = "aimingUpDefault";
relSpeedMax = 1.1;
relSpeedMin = 0.700001;
aimPrecision = 1;
weaponIK = 1;
canPullTrigger = "true";
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02,"AovrPercMstpSrasWrflDf",0.01,"AmovPercMwlkSrasWrflDnon_transition",0.02,"AmovPercMstpSrasWrflDnon_turnL",0.02,"AmovPercMstpSrasWrflDnon_turnR",0.02,"WeaponMagazineReloadStand",0.1,"amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon",0.01,"AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.01,"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon",0.02,"AwopPercMstpSgthWrflDnon_Start2",0.1,"AswmPercMstpSnonWnonDnon",0.3,"AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",0.01};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_turnL",0.02,"AmovPercMstpSrasWrflDnon_turnR",0.02,"AmovPercMwlkSrasWrflDf",0.02,"AmovPercMwlkSrasWrflDfl",0.02,"AmovPercMwlkSrasWrflDl",0.02,"AmovPercMwlkSrasWrflDbl",0.02,"AmovPercMwlkSrasWrflDb",0.02,"AmovPercMwlkSrasWrflDbr",0.02,"AmovPercMwlkSrasWrflDr",0.02,"AmovPercMwlkSrasWrflDfr",0.02,"AmovPercMrunSrasWrflDf",0.02,"AmovPercMrunSrasWrflDfl",0.02,"AmovPercMrunSrasWrflDl",0.02,"AmovPercMrunSrasWrflDbl",0.02,"AmovPercMrunSrasWrflDb",0.02,"AmovPercMrunSrasWrflDbr",0.02,"AmovPercMrunSrasWrflDr",0.02,"AmovPercMrunSrasWrflDfr",0.02,"AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.02,"AmovPercMevaSrasWrflDfr",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr",0.02,"AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_rS0",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_aiming0S: AmovPercMstpSrasWrflDnon
{
variantsPlayer[] = {"AidlPercMstpSrasWrflDnon_aiming01",0.1666,"AidlPercMstpSrasWrflDnon_aiming02",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady04",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady03",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady02",0.1666,"AidlPercMstpSrasWrflDnon_idleSteady01"};
variantAfter[] = {0,0,0};
headBobMode = 0;
headBobStrength = 0;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AidlPercMstpSrasWrflDnon_aiming01",0.02,"AidlPercMstpSrasWrflDnon_idleSteady01",0.02,"AidlPercMstpSrasWrflDnon_idleSteady02",0.02,"AidlPercMstpSrasWrflDnon_idleSteady03",0.02,"AidlPercMstpSrasWrflDnon_idleSteady04",0.02,"AidlPercMstpSrasWrflDnon_aiming02",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_aiming01: AidlPercMstpSrasWrflDnon_aiming0S
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming01";
speed = 0.098039;
looped = "false";
variantAfter[] = {1,1.5,2};
interpolationSpeed = 200;
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
leftHandIKEnd = "true";
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_idleSteady01: AidlPercMstpSrasWrflDnon_aiming01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01";
speed = 0.067415;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02};
};
class AidlPercMstpSrasWrflDnon_idleSteady02: AidlPercMstpSrasWrflDnon_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02";
speed = 0.042553;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02};
};
class AidlPercMstpSrasWrflDnon_idleSteady03: AidlPercMstpSrasWrflDnon_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady02";
speed = 0.057143;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02};
};
class AidlPercMstpSrasWrflDnon_idleSteady04: AidlPercMstpSrasWrflDnon_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_idleSteady01";
speed = 0.075949;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.02,"AdthPercMstpSrasWrflDnon_2",0.02,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.02,"AdthPercMstpSrasWrflDnon_32",0.02};
};
class AidlPercMstpSrasWrflDnon_aiming02: AidlPercMstpSrasWrflDnon_aiming01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\rfl\AidlPercMstpSrasWrflDnon_aiming02";
speed = 0.066079;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_aiming0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AovrPercMstpSrasWrflDf: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
looped = "false";
speed = 0.441176;
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\rfl\AovrPercMstpSrasWrflDf";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
relSpeedMin = 0.996672;
relSpeedMax = 0.996672;
duty = 2;
disableWeapons = "true";
disableWeaponsLong = "true";
enableOptics = "false";
limitGunMovement = 0.3;
headBobStrength = 0.512438;
forceAim = 1;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01};
InterpolateTo[] = {};
};
class AmovPknlMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon
{
actions = "RifleKneelLowActions";
duty = -0.7;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon.rtm";
disableWeapons = "false";
visibleSize = 0.300122;
disableWeaponsLong = "true";
enableOptics = "false";
aimPrecision = 0.5;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
weaponIK = 1;
ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S",0.01,"AmovPknlMstpSlowWrflDnon_gear",0.02,"AmovPknlMstpSlowWrflDnon_diary",0.02,"AmovPknlMstpSrasWrflDnon_gear",0.02,"AmovPknlMstpSrasWrflDnon_diary",0.02,"AmovPercMstpSrasWrflDnon_gear",0.02,"AmovPercMstpSrasWrflDnon_diary",0.02,"AmovPercMstpSlowWrflDnon_gear",0.02,"AmovPercMstpSlowWrflDnon_diary",0.02,"AidlPknlMstpSlowWrflDnon0S",0.1,"aidlpknlmstpslowwrfldnon01",0.1,"aidlpknlmstpslowwrfldnon03",0.1,"aidlpknlmstpslowwrfldnon02",0.1,"AidlPknlMstpSlowWrflDnon_i01",0.1,"AidlPknlMstpSlowWrflDnon_i02",0.1,"AidlPknlMstpSlowWrflDnon_i03",0.1,"AidlPknlMstpSlowWrflDnon_i04",0.1,"AidlPknlMstpSlowWrflDnon_i05",0.1,"AidlPknlMstpSlowWrflDnon_i06",0.1,"AidlPknlMstpSlowWrflDnon_i07",0.1,"AidlPknlMstpSlowWrflDnon_i08",0.1,"AidlPknlMstpSlowWrflDnon_i09",0.1,"AidlPknlMstpSlowWrflDnon_i10",0.1,"AidlPknlMstpSlowWrflDnon_i11",0.1,"AidlPknlMstpSlowWrflDnon_i12",0.1,"AidlPknlMstpSlowWrflDnon_i13",0.1,"AidlPknlMstpSlowWrflDnon_i14",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.1,"AidlPknlMstpSlowWrflDnon_i15",0.1,"AmovPknlMstpSlowWrflDnon_turnL",0.02,"AmovPknlMstpSlowWrflDnon_turnR",0.02,"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AidlPknlMstpSlowWrflDnon0S",0.1,"aidlpknlmstpslowwrfldnon01",0.1,"aidlpknlmstpslowwrfldnon03",0.1,"aidlpknlmstpslowwrfldnon02",0.1,"AidlPknlMstpSlowWrflDnon_i01",0.1,"AidlPknlMstpSlowWrflDnon_i02",0.1,"AidlPknlMstpSlowWrflDnon_i03",0.1,"AidlPknlMstpSlowWrflDnon_i04",0.1,"AidlPknlMstpSlowWrflDnon_i05",0.1,"AidlPknlMstpSlowWrflDnon_i06",0.1,"AidlPknlMstpSlowWrflDnon_i07",0.1,"AidlPknlMstpSlowWrflDnon_i08",0.1,"AidlPknlMstpSlowWrflDnon_i09",0.1,"AidlPknlMstpSlowWrflDnon_i10",0.1,"AidlPknlMstpSlowWrflDnon_i11",0.1,"AidlPknlMstpSlowWrflDnon_i12",0.1,"AidlPknlMstpSlowWrflDnon_i13",0.1,"AidlPknlMstpSlowWrflDnon_i14",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.1,"AidlPknlMstpSlowWrflDnon_i15",0.1,"AmovPknlMstpSlowWrflDnon_turnL",0.02,"AmovPknlMstpSlowWrflDnon_turnR",0.02,"AmovPknlMwlkSlowWrflDf",0.02,"AmovPknlMwlkSlowWrflDfl",0.02,"AmovPknlMwlkSlowWrflDl",0.02,"AmovPknlMwlkSlowWrflDbl",0.02,"AmovPknlMwlkSlowWrflDb",0.02,"AmovPknlMwlkSlowWrflDbr",0.02,"AmovPknlMwlkSlowWrflDr",0.02,"AmovPknlMwlkSlowWrflDfr",0.02,"AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf",0.01,"AmovPknlMrunSlowWrflDfl",0.02,"AmovPknlMrunSlowWrflDl",0.02,"AmovPknlMrunSlowWrflDbl",0.02,"AmovPknlMrunSlowWrflDb",0.02,"AmovPknlMrunSlowWrflDbr",0.02,"AmovPknlMrunSlowWrflDr",0.02,"AmovPknlMrunSlowWrflDfr",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic: HealBaseRfl
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic";
speed = 0.5;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
forceAim = 1;
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1};
InterpolateTo[] = {};
};
class AidlPknlMstpSlowWrflDnon_player_0S: AmovPknlMstpSlowWrflDnon
{
variantAfter[] = {0,0,0};
variantsPlayer[] = {"AidlPknlMstpSlowWrflDnon_player_idleSteady01",0.25,"AidlPknlMstpSlowWrflDnon_player_idleSteady02",0.25,"AidlPknlMstpSlowWrflDnon_player_idleSteady03",0.25,"AidlPknlMstpSlowWrflDnon_player_idleSteady04",0.25};
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady01",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady02",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady03",0.01,"AidlPknlMstpSlowWrflDnon_player_idleSteady04",0.01};
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_player_idleSteady01: AidlPknlMstpSlowWrflDnon_player_0S
{
variantAfter[] = {1,1,1};
interpolationSpeed = 30.5;
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01";
speed = 0.129311;
looped = "true";
ConnectTo[] = {"AidlPknlMstpSlowWrflDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_player_idleSteady02: AidlPknlMstpSlowWrflDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02";
speed = 0.057143;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_player_idleSteady03: AidlPknlMstpSlowWrflDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03";
speed = 0.067415;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_player_idleSteady04: AidlPknlMstpSlowWrflDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04";
speed = 0.098361;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AmovPknlMstpSlowWrflDnon_gear: AmovPknlMstpSlowWrflDnon
{
actions = "RifleKneelLowActions_gear";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.05,"AmovPknlMstpSnonWnonDnon_gear",0.05};
};
class AmovPknlMstpSlowWrflDnon_diary: AmovPknlMstpSlowWrflDnon_gear
{
actions = "RifleKneelLowActions_diary";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
InterpolateTo[] = {};
};
class AmovPknlMstpSrasWrflDnon_gear: AmovPknlMstpSlowWrflDnon
{
actions = "RifleKneelActions_gear";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.05,"AmovPknlMstpSnonWnonDnon_gear",0.05};
};
class AmovPknlMstpSrasWrflDnon_diary: AmovPknlMstpSrasWrflDnon_gear
{
actions = "RifleKneelActions_diary";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWrflDnon_gear: AmovPknlMstpSrasWrflDnon_gear
{
actions = "RifleStandActions_gear";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear",0.05,"AmovPercMstpSnonWnonDnon_gear",0.05,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.02};
};
class AmovPercMstpSrasWrflDnon_diary: AmovPercMstpSrasWrflDnon_gear
{
actions = "RifleStandActions_diary";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.02};
};
class AmovPercMstpSlowWrflDnon_gear: AmovPercMstpSrasWrflDnon_gear
{
actions = "RifleLowStandActions_gear";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear",0.05,"AmovPercMstpSnonWnonDnon_gear",0.05};
};
class AmovPercMstpSlowWrflDnon_diary: AmovPercMstpSlowWrflDnon_gear
{
actions = "RifleLowStandActions_diary";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {};
};
class AidlPknlMstpSlowWrflDnon0S: AmovPknlMstpSlowWrflDnon
{
variantAfter[] = {0,0,0};
variantsAI[] = {"AidlPknlMstpSlowWrflDnon01",0.01,"AidlPknlMstpSlowWrflDnon02",0.01,"AidlPknlMstpSlowWrflDnon03",0.01,"AidlPknlMstpSlowWrflDnon_i01",0.01,"AidlPknlMstpSlowWrflDnon_i02",0.01,"AidlPknlMstpSlowWrflDnon_i03",0.01,"AidlPknlMstpSlowWrflDnon_i04",0.01,"AidlPknlMstpSlowWrflDnon_i05",0.01,"AidlPknlMstpSlowWrflDnon_i06",0.01,"AidlPknlMstpSlowWrflDnon_i07",0.01,"AidlPknlMstpSlowWrflDnon_i08",0.01,"AidlPknlMstpSlowWrflDnon_i09",0.01,"AidlPknlMstpSlowWrflDnon_i10",0.01,"AidlPknlMstpSlowWrflDnon_i11",0.01,"AidlPknlMstpSlowWrflDnon_i12",0.01,"AidlPknlMstpSlowWrflDnon_i13",0.01,"AidlPknlMstpSlowWrflDnon_i14",0.01,"AidlPknlMstpSlowWrflDnon_i15",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.205,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.205,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.205,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.205};
equivalentTo = "aidlpknlmstpslowwrfldnon01";
actions = "RifleKneelActions";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"aidlpknlmstpslowwrfldnon01",0.01,"aidlpknlmstpslowwrfldnon03",0.01,"aidlpknlmstpslowwrfldnon02",0.01,"AidlPknlMstpSlowWrflDnon_i01",0.01,"AidlPknlMstpSlowWrflDnon_i02",0.01,"AidlPknlMstpSlowWrflDnon_i03",0.01,"AidlPknlMstpSlowWrflDnon_i04",0.01,"AidlPknlMstpSlowWrflDnon_i05",0.01,"AidlPknlMstpSlowWrflDnon_i06",0.01,"AidlPknlMstpSlowWrflDnon_i07",0.01,"AidlPknlMstpSlowWrflDnon_i08",0.01,"AidlPknlMstpSlowWrflDnon_i09",0.01,"AidlPknlMstpSlowWrflDnon_i10",0.01,"AidlPknlMstpSlowWrflDnon_i11",0.01,"AidlPknlMstpSlowWrflDnon_i12",0.01,"AidlPknlMstpSlowWrflDnon_i13",0.01,"AidlPknlMstpSlowWrflDnon_i14",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.01,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.01,"AidlPknlMstpSlowWrflDnon_i15",0.01,"AmovPknlMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class aidlpknlmstpslowwrfldnon01: AidlPknlMstpSlowWrflDnon0S
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon01.rtm";
variantAfter[] = {1,1,1};
speed = 0.3;
enableOptics = "false";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class aidlpknlmstpslowwrfldnon03: aidlpknlmstpslowwrfldnon01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon03.rtm";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class aidlpknlmstpslowwrfldnon02: aidlpknlmstpslowwrfldnon01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\rfl\aidlpknlmstpslowwrfldnon02.rtm";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i01: aidlpknlmstpslowwrfldnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle01ZavrteniSe1";
speed = 0.258621;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i02: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle02checkRifle1.rtm";
speed = 0.12931;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i03: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle03checkRifle2";
speed = 0.137615;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i04: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle04ZavrteniSe2";
speed = 0.147783;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i05: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle05ZavrteniSe3";
speed = 0.181818;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i06: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle06ZavrteniSe4";
speed = 0.10989;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i07: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle07ZavrteniSe5";
speed = 0.17341;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i08: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle08checkRifle3";
speed = 0.054446;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i09: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle09";
speed = 0.212766;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i10: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle10rozhlizeni1";
speed = 0.04329;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i11: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle11rozhlizeni2";
speed = 0.10101;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i12: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle12";
speed = 0.110294;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i13: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle13";
speed = 0.135747;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_i14: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle14";
speed = 0.123457;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSlowWrflDnon_idleSteady01: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady01";
speed = 0.164384;
interpolationSpeed = 30;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1};
};
class AidlPknlMstpSlowWrflDnon_idleSteady02: AidlPknlMstpSlowWrflDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady02";
speed = 0.114286;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1};
};
class AidlPknlMstpSlowWrflDnon_idleSteady03: AidlPknlMstpSlowWrflDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady03";
speed = 0.134831;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1};
};
class AidlPknlMstpSlowWrflDnon_idleSteady04: AidlPknlMstpSlowWrflDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idleSteady04";
speed = 0.196721;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.1,"AdthPknlMstpSrasWrflDnon_2",0.1};
};
class AidlPknlMstpSlowWrflDnon_i15: AidlPknlMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\low\rfl\AidlPknlMstpSlowWrflDnon_idle15rozhlizeni3";
speed = 0.229008;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AidlPknlMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.1,"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AmovPercMwlkSrasWrflDnon_transition: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDnon_transition";
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMwlkSrasWrflDf",0.015,"AmovPercMwlkSrasWrflDl",0.015,"AmovPercMwlkSrasWrflDb",0.015,"AmovPercMwlkSrasWrflDr",0.015};
};
class AmovPercMstpSrasWrflDnon_turnL: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90L";
speed = 0.5;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
};
class AmovPercMstpSrasWrflDnon_turnR: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AIturn90R";
speed = 0.5;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
};
class AidlPercMstpSrasWrflDnon_turnR: AmovPercMstpSrasWrflDnon_turnR
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90R";
actions = "RifleStandActions_Idle";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon",0.02};
};
class AidlPercMstpSrasWrflDnon_turnL: AmovPercMstpSrasWrflDnon_turnL
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AIturn90L";
actions = "RifleStandActions_Idle";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon",0.02};
};
class AmovPknlMstpSlowWrflDnon_turnL: AmovPknlMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90L";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
};
class AmovPknlMstpSlowWrflDnon_turnR: AmovPknlMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AIturn90R";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
};
class AmovPknlMstpSrasWrflDnon: AmovPknlMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm";
duty = -0.7;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d";
showWeaponAim = "true";
enableOptics = "true";
visibleSize = 0.300122;
aiming = "aimingDefault";
aimingBody = "aimingUpDefault";
actions = "RifleKneelActions";
disableWeapons = "false";
weaponIK = 1;
disableWeaponsLong = "false";
canPullTrigger = "true";
ConnectTo[] = {"AidlPknlMstpSlowWrflDnon0S",0.1,"AidlPknlMstpSrasWrflDnon_player_0S",0.1,"AmovPknlMwlkSrasWrflDnon_transition",0.02,"AmovPknlMstpSrasWrflDnon_turnL",0.02,"AmovPknlMstpSrasWrflDnon_turnR",0.02,"WeaponMagazineReloadKneel",0.1,"amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon",0.02,"AwopPknlMstpSgthWrflDnon_Start",0.1,"AwopPknlMstpSgthWrflDnon_End",0.1,"AidlPknlMstpSrasWrflDnon0S",0.1,"AidlPknlMstpSrasWrflDnon01",0.1,"AidlPknlMstpSrasWrflDnon02",0.1,"AidlPknlMstpSrasWrflDnon03",0.1,"AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"aidlpknlmstpslowwrfldnon01",0.1,"aidlpknlmstpslowwrfldnon03",0.1,"aidlpknlmstpslowwrfldnon02",0.1,"AidlPknlMstpSlowWrflDnon_i01",0.01,"AidlPknlMstpSlowWrflDnon_i02",0.1,"AidlPknlMstpSlowWrflDnon_i03",0.1,"AidlPknlMstpSlowWrflDnon_i04",0.1,"AidlPknlMstpSlowWrflDnon_i05",0.1,"AidlPknlMstpSlowWrflDnon_i06",0.1,"AidlPknlMstpSlowWrflDnon_i07",0.1,"AidlPknlMstpSlowWrflDnon_i08",0.1,"AidlPknlMstpSlowWrflDnon_i09",0.1,"AidlPknlMstpSlowWrflDnon_i10",0.1,"AidlPknlMstpSlowWrflDnon_i11",0.1,"AidlPknlMstpSlowWrflDnon_i12",0.01,"AidlPknlMstpSlowWrflDnon_i13",0.1,"AidlPknlMstpSlowWrflDnon_i14",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady01",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady02",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady03",0.1,"AidlPknlMstpSlowWrflDnon_idleSteady04",0.1,"AidlPknlMstpSlowWrflDnon_i15",0.1,"AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf",0.01,"AmovPknlMstpSrasWrflDnon_turnL",0.02,"AmovPknlMstpSrasWrflDnon_turnR",0.02,"AmovPknlMwlkSrasWrflDf",0.02,"AmovPknlMwlkSrasWrflDfl",0.02,"AmovPknlMwlkSrasWrflDl",0.02,"AmovPknlMwlkSrasWrflDbl",0.02,"AmovPknlMwlkSrasWrflDb",0.02,"AmovPknlMwlkSrasWrflDbr",0.02,"AmovPknlMwlkSrasWrflDr",0.02,"AmovPknlMwlkSrasWrflDfr",0.02,"AmovPknlMrunSrasWrflDfl",0.02,"AmovPknlMrunSrasWrflDl",0.02,"AmovPknlMrunSrasWrflDbl",0.02,"AmovPknlMrunSrasWrflDb",0.02,"AmovPknlMrunSrasWrflDbr",0.02,"AmovPknlMrunSrasWrflDr",0.02,"AmovPknlMrunSrasWrflDfr",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr",0.02,"AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01,"AidlPknlMstpSrasWrflDnon0S",0.02,"AidlPknlMstpSrasWrflDnon01",0.02,"AidlPknlMstpSrasWrflDnon02",0.02,"AidlPknlMstpSrasWrflDnon03",0.02,"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2",0.2};
};
class AidlPknlMstpSrasWrflDnon_player_0S: AmovPknlMstpSrasWrflDnon
{
variantsPlayer[] = {"AidlPknlMstpSrasWrflDnon_player_idleSteady01",0.25,"AidlPknlMstpSrasWrflDnon_player_idleSteady02",0.25,"AidlPknlMstpSrasWrflDnon_player_idleSteady03",0.25,"AidlPknlMstpSrasWrflDnon_player_idleSteady04",0.25};
variantAfter[] = {0,0,0};
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon.rtm";
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady01",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady03",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady02",0.1,"AidlPknlMstpSrasWrflDnon_player_idleSteady04",0.1};
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSrasWrflDnon_player_idleSteady01: AidlPknlMstpSrasWrflDnon_player_0S
{
variantAfter[] = {1,1,1};
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady01";
speed = 0.129311;
interpolationSpeed = 30;
looped = "true";
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSrasWrflDnon_player_idleSteady03: AidlPknlMstpSrasWrflDnon_player_idleSteady01
{
speed = 0.067415;
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady03";
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSrasWrflDnon_player_idleSteady02: AidlPknlMstpSrasWrflDnon_player_idleSteady01
{
speed = 0.057143;
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady02";
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AidlPknlMstpSrasWrflDnon_player_idleSteady04: AidlPknlMstpSrasWrflDnon_player_idleSteady01
{
speed = 0.098361;
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon_idleSteady04";
ConnectTo[] = {"AidlPknlMstpSrasWrflDnon_player_0S",0.1};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf: AmovPknlMstpSrasWrflDnon
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMrunSlowWrflDf";
speed = 1.2;
looped = "false";
interpolationRestart = "true";
ConnectTo[] = {"AmovPknlMrunSrasWrflDf",0.01};
InterpolateTo[] = {};
};
class AmovPknlMwlkSrasWrflDnon_transition: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\wlk\ras\rfl\AmovPknlMwlkSrasWrflDnon_transition";
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMwlkSrasWrflDf",0.015,"AmovPknlMwlkSrasWrflDl",0.015,"AmovPknlMwlkSrasWrflDb",0.015,"AmovPknlMwlkSrasWrflDr",0.015};
};
class AmovPknlMstpSrasWrflDnon_turnL: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90L";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
};
class AmovPknlMstpSrasWrflDnon_turnR: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AIturn90R";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
};
class AmovPpneMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleProneActions";
duty = -1;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon.rtm";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
onLandBeg = "true";
onLandEnd = "true";
showWeaponAim = "true";
disableWeapons = "false";
visibleSize = 0.100123;
aimPrecision = 0.3;
aiming = "aimingDefault";
aimingBody = "aimingUpDefault";
leaning = "leaningDefault";
legs = "legsDefault";
leaningFactorBeg = 0;
leaningFactorEnd = 0;
limitGunMovement = "true";
soundOverride = "crawl";
weaponIK = 1;
headBobStrength = 0.20398;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1,"AmovPpneMstpSrasWrflDnon_turnL",0.02,"AmovPpneMstpSrasWrflDnon_turnR",0.02,"WeaponMagazineReloadProne",0.1,"AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl",0.02,"AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr",0.02,"AwopPpneMstpSgthWrflDnon_Start",0.1,"AwopPpneMstpSgthWrflDnon_End",0.1,"AidlPpneMstpSrasWrflDnon0S",0.1,"AidlPpneMstpSrasWrflDnon01",0.1,"AidlPpneMstpSrasWrflDnon02",0.1,"AidlPpneMstpSrasWrflDnon03",0.1,"AmovPpneMstpSrasWrflDnon_healed",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_turnL",0.02,"AmovPpneMstpSrasWrflDnon_turnR",0.02,"AmovPpneMrunSlowWrflDf",0.02,"AmovPpneMrunSlowWrflDfl",0.02,"AmovPpneMrunSlowWrflDl",0.02,"AmovPpneMrunSlowWrflDbl",0.02,"AmovPpneMrunSlowWrflDb",0.02,"AmovPpneMrunSlowWrflDbr",0.02,"AmovPpneMrunSlowWrflDr",0.02,"AmovPpneMrunSlowWrflDfr",0.02,"AmovPpneMsprSlowWrflDf",0.02,"AmovPpneMsprSlowWrflDbl",0.02,"AmovPpneMsprSlowWrflDl",0.02,"AmovPpneMsprSlowWrflDr",0.02,"AmovPpneMsprSlowWrflDbr",0.02,"AmovPpneMsprSlowWrflDb",0.02,"AmovPpneMsprSlowWrflDfl",0.02,"AmovPpneMsprSlowWrflDfr",0.02,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSrasWrflDnon_1",0.01,"AdthPpneMstpSrasWrflDnon_2",0.01,"AidlPpneMstpSrasWrflDnon0S",0.02,"AidlPpneMstpSrasWrflDnon01",0.02,"AidlPpneMstpSrasWrflDnon02",0.02,"AidlPpneMstpSrasWrflDnon03",0.02};
};
class adthpercmstpsraswlnrdnon_1: DefaultDie
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_d.rtm";
speed = 0.7;
actions = "DeadActions";
looped = "false";
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class adthpercmstpsraswlnrdnon_2: adthpercmstpsraswlnrdnon_1
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\lnr\adthpercmstpsraswlnrdnon_h.rtm";
looped = "false";
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AmovPpneMstpSrasWrflDnon_injured: AgonyBaseRfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
onLandBeg = "true";
onLandEnd = "true";
showWeaponAim = "true";
disableWeapons = "false";
visibleSize = 0.5;
aimPrecision = 2;
aiming = "aimingLying";
aimingBody = "aimingUpLying";
leaning = "aimingLying";
legs = "legsLyingAiming";
interpolationSpeed = 2;
disableWeaponsLong = "false";
soundOverride = "crawl";
speed = 1e+010;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.5,"AinjPpneMstpSnonWrflDnon_rolltoback",0.02};
InterpolateTo[] = {"AmovPpneMsprSlowWrflDf_injured",0.1};
};
class AmovPpneMstpSrasWrflDnon_injuredHealed: AmovPpneMstpSrasWrflDnon
{
actions = "RifleProneActions_injured";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
onLandBeg = "true";
onLandEnd = "true";
showWeaponAim = "false";
disableWeapons = "true";
speed = 0.17;
visibleSize = 0.5;
aiming = "aimingLying";
aimingBody = "aimingUpLying";
leaning = "aimingLying";
legs = "legsLyingAiming";
soundOverride = "crawl";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injuredHealed",0.0};
InterpolateTo[] = {};
};
class AmovPpneMstpSrasWrflDnon_turnL: AmovPpneMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90L";
speed = 0.5;
soundOverride = "crawl";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
};
class AmovPpneMstpSrasWrflDnon_turnR: AmovPpneMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AIturn90R";
speed = 0.5;
soundOverride = "crawl";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
};
class AmovPercMstpSrasWpstDnon: StandBase
{
actions = "PistolStandActions";
duty = -0.4;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm";
showWeaponAim = "true";
disableWeapons = "false";
disableWeaponsLong = "false";
showHandGun = "true";
speed = 1e+010;
relSpeedMin = 0.700001;
relSpeedMax = 1.1;
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
looped = "true";
soundEnabled = "false";
enableBinocular = "true";
leftHandIKBeg = "true";
leftHandIKCurve[] = {1};
leftHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
weaponIK = 2;
enableOptics = 2;
headBobStrength = 0.223881;
headBobMode = 2;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02,"AovrPercMstpSrasWpstDf",0.01,"AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon",0.01,"AmovPercMstpSrasWpstDnon_turnL",0.02,"AmovPercMstpSrasWpstDnon_turnR",0.02,"PistolMagazineReloadStand",0.1,"AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon",0.02,"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon",0.02,"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon",0.02,"ActsPercMstpSnonWpstDnon_sceneBardakPistol01",0.1,"AmovPercMstpSrasWpstDnon_SaluteIn",0.02,"AwopPercMstpSgthWpstDnon_Part1",0.1,"AswmPercMstpSnonWnonDnon",0.3,"AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01,"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_turnL",0.02,"AmovPercMstpSrasWpstDnon_turnR",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMwlkSrasWpstDfl",0.02,"AmovPercMwlkSrasWpstDl",0.02,"AmovPercMwlkSrasWpstDbl",0.02,"AmovPercMwlkSrasWpstDb",0.02,"AmovPercMwlkSrasWpstDbr",0.02,"AmovPercMwlkSrasWpstDr",0.02,"AmovPercMwlkSrasWpstDfr",0.02,"AmovPercMrunSrasWpstDf",0.02,"AmovPercMrunSrasWpstDfl",0.02,"AmovPercMrunSrasWpstDl",0.02,"AmovPercMrunSrasWpstDbl",0.02,"AmovPercMrunSrasWpstDb",0.02,"AmovPercMrunSrasWpstDbr",0.02,"AmovPercMrunSrasWpstDr",0.02,"AmovPercMrunSrasWpstDfr",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMevaSrasWpstDfl",0.02,"AmovPercMevaSrasWpstDfr",0.02,"AdthPercMstpSrasWpstDnon_1",0.01,"AdthPercMstpSrasWpstDnon_3",0.01,"AdthPercMstpSrasWpstDnon_5",0.01,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01};
};
class AidlPercMstpSrasWpstDnon_player_0S: AmovPercMstpSrasWpstDnon
{
variantsPlayer[] = {"AidlPercMstpSrasWpstDnon_player_idleSteady03",0.333,"AidlPercMstpSrasWpstDnon_player_idleSteady01",0.333,"AidlPercMstpSrasWpstDnon_player_idleSteady02",0.334};
variantAfter[] = {0,0,0};
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AidlPercMstpSrasWpstDnon_player_idleSteady01",0.02,"AidlPercMstpSrasWpstDnon_player_idleSteady02",0.02,"AidlPercMstpSrasWpstDnon_player_idleSteady03",0.02};
InterpolateTo[] = {};
};
class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm";
speed = 0.3;
looped = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AidlPercMstpSrasWpstDnon_player_idleSteady01: AidlPercMstpSrasWpstDnon_player_0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady01";
speed = 0.105263;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
};
class AidlPercMstpSrasWpstDnon_player_idleSteady02: AidlPercMstpSrasWpstDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady02";
speed = 0.082192;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
};
class AidlPercMstpSrasWpstDnon_player_idleSteady03: AidlPercMstpSrasWpstDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\ras\pst\AidlPercMstpSrasWpstDnon_idleSteady03";
speed = 0.122449;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
};
class AmovPercMstpSlowWpstDnon: AmovPercMstpSrasWpstDnon
{
actions = "PistolLowStandActions";
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm";
disableWeapons = "true";
enableMissile = "false";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
headBobStrength = 0.21393;
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02,"AovrPercMstpSlowWpstDf",0.01,"AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AidlPercMstpSrasWpstDnon0S",0.03,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDf",0.02,"AmovPercMwlkSlowWpstDfl",0.02,"AmovPercMwlkSlowWpstDl",0.02,"AmovPercMwlkSlowWpstDbl",0.02,"AmovPercMwlkSlowWpstDb",0.02,"AmovPercMwlkSlowWpstDbr",0.02,"AmovPercMwlkSlowWpstDr",0.02,"AmovPercMwlkSlowWpstDfr",0.02,"AmovPercMrunSlowWpstDf",0.02,"AmovPercMrunSlowWpstDfl",0.02,"AmovPercMrunSlowWpstDl",0.02,"AmovPercMrunSlowWpstDbl",0.02,"AmovPercMrunSlowWpstDb",0.02,"AmovPercMrunSlowWpstDbr",0.02,"AmovPercMrunSlowWpstDr",0.02,"AmovPercMrunSlowWpstDfr",0.02,"AmovPercMevaSlowWpstDf",0.02,"AmovPercMevaSlowWpstDfl",0.02,"AmovPercMevaSlowWpstDfr",0.02,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1",0.01};
};
class AidlPercMstpSlowWpstDnon_player_0S: AmovPercMstpSlowWpstDnon
{
variantsPlayer[] = {"AidlPercMstpSlowWpstDnon_player_idleSteady01",0.333,"AidlPercMstpSlowWpstDnon_player_idleSteady02",0.333,"AidlPercMstpSlowWpstDnon_player_idleSteady03",0.334};
variantAfter[] = {0,0,0};
headBobMode = 0;
headBobStrength = 0;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
ConnectTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AidlPercMstpSlowWpstDnon_player_idleSteady01",0.02,"AidlPercMstpSlowWpstDnon_player_idleSteady02",0.02,"AidlPercMstpSlowWpstDnon_player_idleSteady03",0.02};
InterpolateTo[] = {};
};
class AidlPercMstpSlowWpstDnon_player_idleSteady01: AidlPercMstpSlowWpstDnon_player_0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01";
speed = 0.105263;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02};
};
class AidlPercMstpSlowWpstDnon_player_idleSteady02: AidlPercMstpSlowWpstDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02";
speed = 0.082192;
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02};
};
class AidlPercMstpSlowWpstDnon_player_idleSteady03: AidlPercMstpSlowWpstDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03";
speed = 0.122449;
ConnectTo[] = {"AidlPercMstpSlowWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02};
};
class AovrPercMstpSlowWpstDf: AmovPercMstpSlowWpstDnon
{
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\pst\AovrPercMstpSlowWpstDf";
speed = 0.517241;
looped = "false";
duty = 2;
relSpeedMin = 0.996672;
relSpeedMax = 0.996672;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
disableWeaponsLong = "true";
disableWeapons = "true";
enableOptics = "false";
limitGunMovement = 0.3;
headBobStrength = 0.512438;
forceAim = 1;
ConnectTo[] = {"AmovPercMstpSlowWpstDnon",0.01};
InterpolateTo[] = {};
};
class AmovPercMwlkSlowWpstDnon_transition: AmovPercMstpSlowWpstDnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\pst\AmovPercMwlkSlowWpstDnon_transition";
limitGunMovement = 0.6;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.015,"AmovPercMwlkSlowWpstDf",0.015,"AmovPercMwlkSlowWpstDfl",0.015,"AmovPercMwlkSlowWpstDl",0.015,"AmovPercMwlkSlowWpstDbl",0.015,"AmovPercMwlkSlowWpstDb",0.015,"AmovPercMwlkSlowWpstDbr",0.015,"AmovPercMwlkSlowWpstDr",0.015,"AmovPercMwlkSlowWpstDfr",0.015};
};
class AovrPercMstpSrasWpstDf: AmovPercMstpSrasWpstDnon
{
looped = "false";
speed = 0.517241;
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\pst\AovrPercMstpSrasWpstDf";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
relSpeedMin = 0.996672;
relSpeedMax = 0.996672;
duty = 2;
disableWeapons = "true";
disableWeaponsLong = "true";
enableOptics = "false";
limitGunMovement = 0.3;
headBobStrength = 0.512438;
forceAim = 1;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.01};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon: AmovPercMstpSrasWpstDnon
{
speed = 1.66667;
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpslowwpstdnon.rtm";
enableOptics = 2;
interpolationRestart = 2;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.01};
InterpolateTo[] = {"AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.02};
};
class AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon_amovpercmstpsraswpstdnon.rtm";
speed = 1.76471;
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.01};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AidlPercMstpSlowWpstDnon",0.02};
};
class AmovPercMstpSrasWpstDnon_turnL: AmovPercMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90L";
speed = 0.5;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
};
class AmovPercMstpSrasWpstDnon_turnR: AmovPercMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AIturn90R";
speed = 0.5;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
};
class AmovPknlMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon
{
actions = "PistolKneelActions";
duty = -0.7;
visibleSize = 0.300122;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon.rtm";
showWeaponAim = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d";
weaponIK = 2;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02,"amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear",0.02,"AmovPknlMstpSrasWpstDnon_turnL",0.02,"AmovPknlMstpSrasWpstDnon_turnR",0.02,"AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf",0.01,"PistolMagazineReloadKneel",0.1,"amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon",0.02,"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon",0.02,"AwopPknlMstpSgthWpstDnon_Part1",0.1,"AidlPknlMstpSrasWpstDnon0S",0.02,"AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_turnL",0.02,"AmovPknlMstpSrasWpstDnon_turnR",0.02,"AmovPknlMwlkSrasWpstDf",0.02,"AmovPknlMwlkSrasWpstDfl",0.02,"AmovPknlMwlkSrasWpstDl",0.02,"AmovPknlMwlkSrasWpstDbl",0.02,"AmovPknlMwlkSrasWpstDb",0.02,"AmovPknlMwlkSrasWpstDbr",0.02,"AmovPknlMwlkSrasWpstDr",0.02,"AmovPknlMwlkSrasWpstDfr",0.02,"AmovPknlMrunSrasWpstDf",0.02,"AmovPknlMrunSrasWpstDfl",0.02,"AmovPknlMrunSrasWpstDl",0.02,"AmovPknlMrunSrasWpstDbl",0.02,"AmovPknlMrunSrasWpstDb",0.02,"AmovPknlMrunSrasWpstDbr",0.02,"AmovPknlMrunSrasWpstDr",0.02,"AmovPknlMrunSrasWpstDfr",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSrasWpstDnon_2",0.01,"AdthPknlMstpSrasWpstDnon_4",0.01,"AdthPknlMstpSrasWpstDnon_6",0.01,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2",0.2};
};
class AmovPknlMstpSlowWpstDnon: AmovPknlMstpSrasWpstDnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon";
disableWeaponsLong = "true";
actions = "PistolLowKneelActions";
ConnectTo[] = {"amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon",0.02};
InterpolateTo[] = {"AmovPknlMwlkSlowWpstDf",0.02,"AmovPknlMrunSlowWpstDf",0.02,"AmovPknlMrunSlowWpstDfl",0.02,"AmovPknlMrunSlowWpstDl",0.02,"AmovPknlMrunSlowWpstDbl",0.02,"AmovPknlMrunSlowWpstDb",0.02,"AmovPknlMrunSlowWpstDbr",0.02,"AmovPknlMrunSlowWpstDr",0.02,"AmovPknlMrunSlowWpstDfr",0.02,"AmovPknlMwlkSlowWpstDfl",0.02,"AmovPknlMwlkSlowWpstDl",0.02,"AmovPknlMwlkSlowWpstDbl",0.02,"AmovPknlMwlkSlowWpstDb",0.02,"AmovPknlMwlkSlowWpstDbr",0.02,"AmovPknlMwlkSlowWpstDr",0.02,"AmovPknlMwlkSlowWpstDfr",0.02,"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2",0.2};
};
class AmovPknlMwlkSlowWpstDf: AmovPknlMstpSlowWpstDnon
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDf";
speed = 0.337079;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDf",0.025};
};
class AmovPknlMrunSlowWpstDf: AmovPknlMwlkSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf";
speed = 0.666667;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDf",0.025};
};
class AmovPknlMrunSlowWpstDfl: AmovPknlMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDfl",0.025};
};
class AmovPknlMrunSlowWpstDl: AmovPknlMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl";
speed = 0.625;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDl",0.025};
};
class AmovPknlMrunSlowWpstDbl: AmovPknlMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl";
speed = 0.666667;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDbl",0.025};
};
class AmovPknlMrunSlowWpstDb: AmovPknlMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb";
speed = 0.666667;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDb",0.025};
};
class AmovPknlMrunSlowWpstDbr: AmovPknlMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr";
speed = 0.666667;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDbr",0.025};
};
class AmovPknlMrunSlowWpstDr: AmovPknlMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr";
speed = 0.714286;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDr",0.025};
};
class AmovPknlMrunSlowWpstDfr: AmovPknlMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMwlkSlowWpstDfr",0.025};
};
class AmovPknlMwlkSlowWpstDfl: AmovPknlMwlkSlowWpstDf
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfl";
speed = 0.337079;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDfl",0.025};
};
class AmovPknlMwlkSlowWpstDl: AmovPknlMwlkSlowWpstDf
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDl";
speed = 0.29703;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDl",0.025};
};
class AmovPknlMwlkSlowWpstDbl: AmovPknlMwlkSlowWpstDf
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbl";
speed = 0.29703;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDbl",0.025};
};
class AmovPknlMwlkSlowWpstDb: AmovPknlMwlkSlowWpstDf
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDb";
speed = 0.29703;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDb",0.025};
};
class AmovPknlMwlkSlowWpstDbr: AmovPknlMwlkSlowWpstDf
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDbr";
speed = 0.29703;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDbr",0.025};
};
class AmovPknlMwlkSlowWpstDr: AmovPknlMwlkSlowWpstDf
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDr";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDr",0.025};
};
class AmovPknlMwlkSlowWpstDfr: AmovPknlMwlkSlowWpstDf
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\wlk\low\pst\AmovPknlMwlkSlowWpstDfr";
speed = 0.337079;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWpstDnon",0.02,"AmovPknlMrunSlowWpstDfr",0.025};
};
class AidlPknlMstpSrasWpstDnon_player_0S: AmovPknlMstpSrasWpstDnon
{
variantAfter[] = {0,0,0};
variantsPlayer[] = {"AidlPknlMstpSrasWpstDnon_player_idleSteady03",0.333,"AidlPknlMstpSrasWpstDnon_player_idleSteady02",0.333,"AidlPknlMstpSrasWpstDnon_player_idleSteady01",0.334};
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AidlPknlMstpSrasWpstDnon_player_idleSteady01",0.02,"AidlPknlMstpSrasWpstDnon_player_idleSteady02",0.02,"AidlPknlMstpSrasWpstDnon_player_idleSteady03",0.02};
InterpolateTo[] = {};
};
class AidlPknlMstpSrasWpstDnon_player_idleSteady01: AidlPknlMstpSrasWpstDnon_player_0S
{
variantAfter[] = {1,1,1};
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01";
speed = 0.133334;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class AidlPknlMstpSrasWpstDnon_player_idleSteady02: AidlPknlMstpSrasWpstDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02";
speed = 0.113207;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class AidlPknlMstpSrasWpstDnon_player_idleSteady03: AidlPknlMstpSrasWpstDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03";
speed = 0.122449;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon: AmovPknlMstpSrasWpstDnon
{
speed = 6;
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon.rtm";
looped = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {};
};
class AmovPknlMstpSrasWpstDnon_gear: AmovPknlMstpSrasWpstDnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon.rtm";
actions = "PistolKneelActions_gear";
disableWeapons = "true";
disableWeaponsLong = "true";
ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_gear",0.05};
};
class AmovPercMstpSrasWpstDnon_gear: AmovPknlMstpSrasWpstDnon_gear
{
actions = "PistolStandActions_gear";
ConnectTo[] = {"amovpknlmstpslowwpstdnon_gear_amovpknlmstpsraswpstdnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_gear",0.05};
};
class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon_gear: AmovPknlMstpSrasWpstDnon_gear
{
speed = 6;
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon.rtm";
looped = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.02,"AmovPercMstpSrasWpstDnon_gear",0.02};
InterpolateTo[] = {};
};
class AmovPercMrunSlowWpstDnon_transition: AmovPknlMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\pst\AmovPercMstpSrasWpstDnon.rtm";
speed = 1e+010;
showHandGun = "true";
soundOverride = "run";
soundEnabled = "true";
limitGunMovement = 0.3;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWpstDf",0.02,"AmovPknlMrunSrasWpstDfl",0.02,"AmovPknlMrunSrasWpstDl",0.02,"AmovPknlMrunSrasWpstDbl",0.02,"AmovPknlMrunSrasWpstDb",0.02,"AmovPknlMrunSrasWpstDbr",0.02,"AmovPknlMrunSrasWpstDr",0.02,"AmovPknlMrunSrasWpstDfr",0.02};
};
class AmovPknlMstpSrasWpstDnon_turnL: AmovPknlMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90L";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class AmovPknlMstpSrasWpstDnon_turnR: AmovPknlMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AIturn90R";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class AmovPpneMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon
{
actions = "PistolProneActions";
duty = -0.7;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon.rtm";
showWeaponAim = "true";
visibleSize = 0.100123;
onLandBeg = "true";
onLandEnd = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
legs = "legsDefault";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
leaningFactorBeg = 0;
leaningFactorEnd = 0;
leaning = "leaningDefault";
soundOverride = "crawl";
weaponIK = 2;
limitGunMovement = "true";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_turnL",0.02,"AmovPpneMstpSrasWpstDnon_turnR",0.02,"PistolMagazineReloadProne",0.1,"AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl",0.02,"AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr",0.02,"AwopPpneMstpSgthWpstDnon_Part1",0.1,"AidlPpneMstpSrasWpstDnon0S",0.1,"AidlPpneMstpSrasWpstDnon01",0.1,"AidlPpneMstpSrasWpstDnon02",0.1,"AidlPpneMstpSrasWpstDnon03",0.1,"AmovPpneMstpSrasWpstDnon_healed",0.02,"AmovPpneMstpSnonWpstDnon_injured",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_turnL",0.02,"AmovPpneMstpSrasWpstDnon_turnR",0.02,"AmovPpneMrunSlowWpstDf",0.02,"AmovPpneMrunSlowWpstDfl",0.02,"AmovPpneMrunSlowWpstDl",0.02,"AmovPpneMrunSlowWpstDbl",0.02,"AmovPpneMrunSlowWpstDb",0.02,"AmovPpneMrunSlowWpstDbr",0.02,"AmovPpneMrunSlowWpstDr",0.02,"AmovPpneMrunSlowWpstDfr",0.02,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01,"AdthPpneMstpSrasWpstDnon_1",0.01,"AdthPpneMstpSrasWpstDnon_2",0.01,"AidlPpneMstpSrasWpstDnon0S",0.02,"AidlPpneMstpSrasWpstDnon01",0.02,"AidlPpneMstpSrasWpstDnon02",0.02,"AidlPpneMstpSrasWpstDnon03",0.02};
};
class AmovPpneMstpSrasWpstDnon_turnL: AmovPpneMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90L";
speed = 0.5;
soundOverride = "crawl";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
};
class AmovPpneMstpSrasWpstDnon_turnR: AmovPpneMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AIturn90R";
speed = 0.5;
soundOverride = "crawl";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
};
class AmovPknlMstpSrasWlnrDnon: Default
{
actions = "LauncherKneelStpActions";
duty = -0.7;
visibleSize = 0.300122;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon.rtm";
showWeaponAim = "false";
disableWeapons = "false";
disableWeaponsLong = "false";
enableMissile = "true";
canPullTrigger = "false";
aimPrecision = 0.5;
speed = 1e+010;
relSpeedMin = 0.7;
relSpeedMax = 1.1;
aiming = "aimingLauncher";
aimingBody = "aimingUpLauncher";
looped = "true";
soundEnabled = "false";
enableBinocular = "true";
leftHandIKBeg = "true";
leftHandIKCurve[] = {1};
leftHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
leaningFactorBeg = 0.5;
leaningFactorEnd = 0.5;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
weaponIK = 4;
enableOptics = 4;
headBobStrength = 0.20398;
headBobMode = 2;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02,"AmovPknlMstpSrasWlnrDnon_turnL",0.02,"AmovPknlMstpSrasWlnrDnon_turnR",0.02,"LauncherReloadKneel",0.1,"amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon",0.02,"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon",0.02,"AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon",0.03,"AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon",0.02,"AidlPknlMstpSrasWlnrDnon0S",0.02,"amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon",0.01};
InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02,"AmovPknlMstpSrasWlnrDnon_turnL",0.02,"AmovPknlMstpSrasWlnrDnon_turnR",0.02,"AmovPknlMrunSrasWlnrDf",0.02,"AmovPknlMrunSrasWlnrDfl",0.02,"AmovPknlMrunSrasWlnrDl",0.02,"AmovPknlMrunSrasWlnrDbl",0.02,"AmovPknlMrunSrasWlnrDb",0.02,"AmovPknlMrunSrasWlnrDbr",0.02,"AmovPknlMrunSrasWlnrDr",0.02,"AmovPknlMrunSrasWlnrDfr",0.02,"AmovPercMevaSlowWlnrDf",0.02,"AmovPercMevaSlowWlnrDfr",0.02,"AmovPercMevaSlowWlnrDfl",0.02,"AmovPknlMwlkSrasWlnrDf",0.02,"AmovPknlMwlkSrasWlnrDfl",0.02,"AmovPknlMwlkSrasWlnrDl",0.02,"AmovPknlMwlkSrasWlnrDbl",0.02,"AmovPknlMwlkSrasWlnrDb",0.02,"AmovPknlMwlkSrasWlnrDbr",0.02,"AmovPknlMwlkSrasWlnrDr",0.02,"AmovPknlMwlkSrasWlnrDfr",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01,"AdthPknlMstpSrasWlnrDnon_2",0.01};
};
class AidlPknlMstpSlowWlnrDnon_S0: AmovPknlMstpSrasWlnrDnon
{
variantsAI[] = {"AidlPknlMstpSlowWlnrDnon_01",0.005,"AidlPknlMstpSlowWlnrDnon_02",0.005,"AidlPknlMstpSlowWlnrDnon_03",0.005,"AidlPknlMstpSlowWlnrDnon_04",0.005,"AidlPknlMstpSlowWlnrDnon_05",0.005,"AidlPknlMstpSlowWlnrDnon_idleSteady01",0.3,"AidlPknlMstpSlowWlnrDnon_idleSteady02",0.3,"AidlPknlMstpSlowWlnrDnon_idleSteady03",0.3,"AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1",0.004,"AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2",0.004,"AidlPknlMstpSlowWlnrDnon_03N",0.004,"AidlPknlMstpSlowWlnrDnon_04N",0.004,"AidlPknlMstpSlowWlnrDnon_05N",0.004,"AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3",0.004,"AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4",0.004,"AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5",0.004,"AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6",0.004,"AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7",0.004,"AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8",0.005,"AidlPknlMstpSlowWlnrDnon_12checkingLnr1",0.005,"AidlPknlMstpSlowWlnrDnon_13checkingLnr2",0.005,"AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9",0.005,"AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10",0.005,"AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11",0.005,"AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12",0.005};
variantAfter[] = {0,0,0};
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\lnr\AmovPknlMstpSlowWlnrDnon.rtm";
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_01",0.02,"AidlPknlMstpSlowWlnrDnon_idleSteady01",0.02,"AidlPknlMstpSlowWlnrDnon_idleSteady02",0.02,"AidlPknlMstpSlowWlnrDnon_idleSteady03",0.02,"AidlPknlMstpSlowWlnrDnon_02",0.02,"AidlPknlMstpSlowWlnrDnon_03",0.02,"AidlPknlMstpSlowWlnrDnon_04",0.02,"AidlPknlMstpSlowWlnrDnon_05",0.02,"AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1",0.02,"AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2",0.02,"AidlPknlMstpSlowWlnrDnon_03N",0.02,"AidlPknlMstpSlowWlnrDnon_04N",0.02,"AidlPknlMstpSlowWlnrDnon_05N",0.02,"AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3",0.02,"AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4",0.02,"AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5",0.02,"AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6",0.02,"AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7",0.02,"AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8",0.02,"AidlPknlMstpSlowWlnrDnon_12checkingLnr1",0.02,"AidlPknlMstpSlowWlnrDnon_13checkingLnr2",0.02,"AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9",0.02,"AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10",0.02,"AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11",0.02,"AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AidlPknlMstpSrasWlnrDnon0S",0.02};
};
class AidlPknlMstpSrasWlnrDnon_player_0S: AmovPknlMstpSrasWlnrDnon
{
variantsAI[] = {"AidlPknlMstpSrasWlnrDnon_player_idleSteady01",0.333,"AidlPknlMstpSrasWlnrDnon_player_idleSteady02",0.333,"AidlPknlMstpSrasWlnrDnon_player_idleSteady03",0.334};
variantAfter[] = {0,0,0};
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AidlPknlMstpSrasWlnrDnon_player_idleSteady01",0.02,"AidlPknlMstpSrasWlnrDnon_player_idleSteady02",0.02,"AidlPknlMstpSrasWlnrDnon_player_idleSteady03",0.02};
InterpolateTo[] = {};
};
class AidlPknlMstpSrasWlnrDnon_player_idleSteady01: AidlPknlMstpSrasWlnrDnon_player_0S
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01";
speed = 0.26667;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSrasWlnrDnon_player_idleSteady02: AidlPknlMstpSrasWlnrDnon_player_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02";
speed = 0.210526;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSrasWlnrDnon_player_idleSteady03: AidlPknlMstpSrasWlnrDnon_player_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady03";
speed = 0.292683;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon_player_0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AmovPknlMstpSrasWlnrDnon_turnL: AmovPknlMstpSrasWlnrDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90L";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AmovPknlMstpSrasWlnrDnon_turnR: AmovPknlMstpSrasWlnrDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AIturn90R";
speed = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class ActsPercMstpSnonWpstDnon_suicide1A: AmovPercMstpSnonWnonDnon
{
looped = "false";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1A";
speed = 1.57895;
head = "headNo";
forceAim = 1;
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide1B",0.02};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_suicide2A: ActsPercMstpSnonWpstDnon_suicide1A
{
looped = "false";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2A";
speed = 1.25;
head = "headNo";
forceAim = 1;
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_suicide2B",0.02};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_suicide1B: ActsPercMstpSnonWpstDnon_suicide1A
{
looped = "false";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda1B";
terminal = "false";
speed = 0.143541;
showHandGun = "true";
head = "headNo";
forceAim = 1;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_suicide2B: ActsPercMstpSnonWpstDnon_suicide1B
{
looped = "false";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\suicide\ActsPercMstpSnonWpstDnon_sebevrazda2B";
terminal = "false";
speed = 0.124481;
showHandGun = "true";
head = "headNo";
forceAim = 1;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_sekaniIn: AmovPercMstpSnonWnonDnon
{
looped = "false";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniIn";
speed = 0.258621;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekani1",0.02,"AmovPercMstpSnonWnonDnon_sekani2",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_sekani1: AmovPercMstpSnonWnonDnon_sekaniIn
{
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2";
looped = "true";
speed = 0.153846;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani2",0.02};
};
class AmovPercMstpSnonWnonDnon_sekani2: AmovPercMstpSnonWnonDnon_sekani1
{
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekani2";
looped = "true";
speed = 0.2;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_sekaniOut",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_sekani1",0.02};
};
class AmovPercMstpSnonWnonDnon_sekaniOut: AmovPercMstpSnonWnonDnon_sekaniIn
{
looped = "false";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\axe\ActsPercMstpSnonWaxeDnon_sekaniOut";
speed = 0.30303;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {};
};
class AidlPercMstpSnonWnonDnon_player: AidlPercMstpSnonWnonDnon
{
variantsAI[] = {};
variantsPlayer[] = {"AidlPercMstpSnonWnonDnon_player_idleSteady04",0.25,"AidlPercMstpSnonWnonDnon_player_idleSteady03",0.25,"AidlPercMstpSnonWnonDnon_player_idleSteady02",0.25,"AidlPercMstpSnonWnonDnon_player_idleSteady01",0.25};
variantAfter[] = {0,0,0};
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {};
};
class AidlPercMstpSnonWnonDnon_player_0S: AidlPercMstpSnonWnonDnon_player
{
variantAfter[] = {1,1,1};
limitGunMovement = 0.1;
interpolationSpeed = 30;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady01",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady02",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady03",0.01,"AidlPercMstpSnonWnonDnon_player_idleSteady04",0.01};
InterpolateTo[] = {};
};
class AidlPercMstpSnonWnonDnon_player_idleSteady01: AidlPercMstpSnonWnonDnon_player_0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady01";
speed = 0.069767;
looped = "false";
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01};
};
class AidlPercMstpSnonWnonDnon_player_idleSteady02: AidlPercMstpSnonWnonDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady02";
speed = 0.064516;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01};
};
class AidlPercMstpSnonWnonDnon_player_idleSteady03: AidlPercMstpSnonWnonDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\non\non\AidlPercMstpSnonWnonDnon_idleSteady03";
speed = 0.070588;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01};
};
class AidlPercMstpSnonWnonDnon_player_idleSteady04: AidlPercMstpSnonWnonDnon_player_idleSteady01
{
speed = 0.070588;
ConnectTo[] = {"AidlPercMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01,"AidlPercMstpSnonWnonDnon_player",0.01};
};
class AmovPercMwlkSnonWnonDnon_transition: AmovPercMstpSnonWnonDnon
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\non\non\AmovPercMwlkSnonWnonDnon_transition";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.015,"AmovPercMstpSnonWnonDnon",0.015,"AmovPercMwlkSnonWnonDf",0.015,"AmovPercMwlkSnonWnonDfl",0.015,"AmovPercMwlkSnonWnonDl",0.015,"AmovPercMwlkSnonWnonDbl",0.015,"AmovPercMwlkSnonWnonDb",0.015,"AmovPercMwlkSnonWnonDbr",0.015,"AmovPercMwlkSnonWnonDr",0.015};
};
class AovrPercMstpSnonWnonDf: AmovPercMstpSnonWnonDnon
{
looped = "false";
speed = 0.576923;
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\non\non\AovrPercMstpSnonWnonDf";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
relSpeedMin = 0.996672;
relSpeedMax = 0.996672;
duty = 2;
disableWeapons = "true";
disableWeaponsLong = "true";
enableOptics = "false";
limitGunMovement = 0.3;
headBobStrength = 0.512438;
forceAim = 1;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_turnL: AmovPercMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L";
speed = 0.5;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
};
class AmovPercMstpSnonWnonDnon_turnR: AmovPercMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R";
speed = 0.5;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
};
class AmovPknlMstpSnonWnonDnon_gear: AmovPknlMstpSnonWnonDnon
{
actions = "CivilKneelActions_gear";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_gear_trans",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_gear",0.02};
};
class AmovPknlMstpSnonWnonDnon_gear_trans: AmovPknlMstpSnonWnonDnon_gear
{
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_gear",0.03,"AmovPknlMstpSrasWrflDnon_gear",0.03,"AmovPercMstpSrasWrflDnon_gear",0.03,"AmovPercMstpSlowWrflDnon_gear",0.03};
};
class AmovPercMstpSnonWnonDnon_gear: AmovPknlMstpSnonWnonDnon_gear
{
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_gear_trans",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_gear",0.02};
};
class AmovPknlMstpSnonWnonDnon_turnL: AmovPknlMstpSnonWnonDnon
{
speed = 1.2;
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02};
};
class AmovPknlMstpSnonWnonDnon_turnR: AmovPknlMstpSnonWnonDnon
{
speed = 1.2;
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02};
};
class AmovPpneMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon
{
actions = "CivilProneActions";
duty = -1;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm";
legs = "Wholebody";
onLandBeg = "true";
onLandEnd = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
aimingBody = "empty";
disableWeapons = "false";
soundOverride = "crawl";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_turnL",0.02,"AmovPpneMstpSnonWnonDnon_turnR",0.02,"AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr",0.02,"AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.1,"AwopPpneMstpSgthWnonDnon_start",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1,"AidlPpneMstpSnonWnonDnon01",0.1,"AidlPpneMstpSnonWnonDnon02",0.1,"AidlPpneMstpSnonWnonDnon03",0.1,"AmovPpneMstpSnonWnonDnon_healed",0.02,"AmovPpneMstpSnonWnonDnon_injured",0.1};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_turnL",0.02,"AmovPpneMstpSnonWnonDnon_turnR",0.02,"AmovPpneMrunSnonWnonDf",0.02,"AmovPpneMrunSnonWnonDfl",0.02,"AmovPpneMrunSnonWnonDl",0.02,"AmovPpneMrunSnonWnonDbl",0.02,"AmovPpneMrunSnonWnonDb",0.02,"AmovPpneMrunSnonWnonDbr",0.02,"AmovPpneMrunSnonWnonDr",0.02,"AmovPpneMrunSnonWnonDfr",0.02,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMstpSnonWnonDnon_turnL: AmovPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90L";
speed = 0.5;
soundOverride = "crawl";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
};
class AmovPpneMstpSnonWnonDnon_turnR: AmovPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AIturn90R";
speed = 0.5;
soundOverride = "crawl";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
};
class AmovPercMwlkSlowWrflDf: AmovPercMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDf";
speed = 0.535714;
duty = -0.1;
soundOverride = "walk";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
soundEnabled = "true";
limitGunMovement = 0.6;
actions = "RifleLowStandActionsWlkF";
soundEdge[] = {0.25,0.5,0.75,1};
walkcycles = 2;
headBobStrength = 0.20398;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AidlPercMwlkSrasWrflDf",0.01,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPknlMwlkSlowWrflDf",0.03,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01};
};
class AidlPercMwlkSrasWrflDf: AmovPercMwlkSlowWrflDf
{
actions = "RifleStandActions_Idle";
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\wlk\low\rfl\AmovPercMwlkSlowWrflDf_FastVariant";
speed = 0.588235;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWrflDf",0.01,"AidlPercMrunSrasWrflDf",0.025,"AidlPercMevaSrasWrflDf",0.025,"AidlPercMwlkSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02};
};
class AmovPercMwlkSlowWrflDfl: AmovPercMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfl";
speed = 0.535714;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleLowStandActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.025,"AmovPercMwlkSlowWrflDl",0.025,"AmovPercMrunSlowWrflDfl",0.025,"AmovPknlMwlkSlowWrflDfl",0.03,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01};
};
class AmovPercMwlkSlowWrflDl: AmovPercMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDl";
speed = 0.526316;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleLowStandActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMwlkSlowWrflDbl",0.025,"AmovPercMrunSlowWrflDl",0.025,"AmovPknlMwlkSlowWrflDl",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01};
};
class AmovPercMwlkSlowWrflDbl: AmovPercMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbl";
speed = 0.566038;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleLowStandActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDl",0.025,"AmovPercMwlkSlowWrflDb",0.025,"AmovPercMrunSlowWrflDbl",0.025,"AmovPknlMwlkSlowWrflDbl",0.03,"AdthPercMstpSlowWrflDb_8",0.01};
};
class AmovPercMwlkSlowWrflDb: AmovPercMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDb";
speed = 0.566038;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleLowStandActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbl",0.025,"AmovPercMwlkSlowWrflDbr",0.025,"AmovPercMrunSlowWrflDb",0.025,"AmovPknlMwlkSlowWrflDb",0.03,"AdthPercMstpSlowWrflDb_8",0.01};
};
class AmovPercMwlkSlowWrflDbr: AmovPercMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDbr";
speed = 0.566038;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleLowStandActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDb",0.025,"AmovPercMwlkSlowWrflDr",0.025,"AmovPercMrunSlowWrflDbr",0.025,"AmovPknlMwlkSlowWrflDbr",0.03,"AdthPercMstpSlowWrflDb_8",0.01};
};
class AmovPercMwlkSlowWrflDr: AmovPercMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDr";
speed = 0.535714;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleLowStandActionsWlkR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbr",0.025,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDr",0.025,"AmovPknlMwlkSlowWrflDr",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01};
};
class AmovPercMwlkSlowWrflDfr: AmovPercMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\Low\Rfl\AmovPercMwlkSlowWrflDfr";
speed = 0.535714;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleLowStandActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.025,"AmovPercMwlkSlowWrflDr",0.025,"AmovPercMrunSlowWrflDfr",0.025,"AmovPknlMwlkSlowWrflDfr",0.03,"AmovPercMevaSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01};
};
class AmovPercMrunSlowWrflDf: AmovPercMstpSlowWrflDnon
{
visibleSize = 0.900121;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.821918;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
duty = 0.2;
showWeaponAim = "true";
disableWeapons = "true";
disableWeaponsLong = "false";
leaningFactorBeg = 0;
leaningFactorEnd = 0;
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "RifleLowStandActionsRunF";
walkcycles = 2;
headBobStrength = 0.20398;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.025,"AidlPercMrunSrasWrflDf",0.01,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPknlMrunSlowWrflDf",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMrunSlowWrflDf_6",0.01,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1};
};
class AidlPercMrunSrasWrflDf: AmovPercMrunSlowWrflDf
{
actions = "RifleStandActions_Idle";
ConnectTo[] = {};
InterpolateTo[] = {"AidlPercMwlkSrasWrflDf",0.025,"AmovPercMrunSlowWrflDf",0.01,"AidlPercMevaSrasWrflDf",0.025,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02};
};
class AmovPercMrunSlowWrflDfl: AmovPercMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl";
speed = 0.7;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleLowStandActionsRunFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMrunSlowWrflDl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPknlMrunSlowWrflDfl",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMrunSlowWrflDf_6",0.01,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1};
};
class AmovPercMrunSlowWrflDl: AmovPercMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl";
speed = 0.769231;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleLowStandActionsRunL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDl",0.025,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDbl",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPknlMrunSlowWrflDl",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01};
};
class AmovPercMrunSlowWrflDbl: AmovPercMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl";
speed = 0.882353;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleLowStandActionsRunBL";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbl",0.025,"AmovPercMrunSlowWrflDl",0.025,"AmovPercMrunSlowWrflDb",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPknlMrunSlowWrflDbl",0.03,"AdthPercMstpSlowWrflDb_8",0.01};
};
class AmovPercMrunSlowWrflDb: AmovPercMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb";
speed = 0.882353;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleLowStandActionsRunB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDb",0.025,"AmovPercMrunSlowWrflDbl",0.025,"AmovPercMrunSlowWrflDbr",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPknlMrunSlowWrflDb",0.03,"AdthPercMstpSlowWrflDb_8",0.01};
};
class AmovPercMrunSlowWrflDbr: AmovPercMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr";
speed = 0.882353;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleLowStandActionsRunBR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbr",0.025,"AmovPercMrunSlowWrflDb",0.025,"AmovPercMrunSlowWrflDr",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPknlMrunSlowWrflDbr",0.03,"AdthPercMstpSlowWrflDb_8",0.01};
};
class AmovPercMrunSlowWrflDr: AmovPercMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr";
speed = 0.857143;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleLowStandActionsRunR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDr",0.025,"AmovPercMrunSlowWrflDbr",0.025,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMrunSlowWrflDr",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01};
};
class amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon.rtm";
disableWeapons = "true";
actions = "CivilStandActions";
interpolationRestart = 2;
rightHandIKCurve[] = {0.4,1,0.45,0};
leftHandIKCurve[] = {0.05,1,0.15,0};
weaponIK = 4;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon",0.02};
};
class AmovPercMrunSlowWrflDfr: AmovPercMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr";
speed = 0.7;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleLowStandActionsRunFR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMrunSlowWrflDr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMrunSlowWrflDfr",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMrunSlowWrflDf_6",0.01,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1};
};
class AmovPercMwlkSrasWrflDf: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
visibleSize = 0.800121;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDf";
speed = 1.34;
duty = -0.1;
soundOverride = "walk";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
aimPrecision = 0.15;
soundEnabled = "true";
limitGunMovement = 0.6;
actions = "RifleStandActionsWlkF";
headBobStrength = 0.20398;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPknlMwlkSrasWrflDf",0.03,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDf_1",0.01,"AdthPercMstpSrasWrflDf_2",0.01,"AdthPercMstpSrasWrflDf_4",0.01,"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1,"AdthPercMstpSrasWrflDf_8",0.01};
};
class AmovPercMwlkSrasWrflDfl: AmovPercMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfl";
speed = 1.26;
actions = "RifleStandActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMwlkSrasWrflDl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPknlMwlkSrasWrflDfl",0.03,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDf_1",0.01,"AdthPercMstpSrasWrflDf_2",0.01,"AdthPercMstpSrasWrflDf_4",0.01,"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1,"AdthPercMstpSrasWrflDf_8",0.01};
};
class AmovPercMwlkSrasWrflDl: AmovPercMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDl";
speed = 1.26;
actions = "RifleStandActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMwlkSrasWrflDbl",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPknlMwlkSrasWrflDl",0.03,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPercMwlkSrasWrflDbl: AmovPercMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbl";
speed = 1;
actions = "RifleStandActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDl",0.025,"AmovPercMwlkSrasWrflDb",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPknlMwlkSrasWrflDbl",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01};
};
class AmovPercMwlkSrasWrflDb: AmovPercMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDb";
speed = 1.14;
actions = "RifleStandActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDbl",0.025,"AmovPercMwlkSrasWrflDbr",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPknlMwlkSrasWrflDb",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01};
};
class AmovPercMwlkSrasWrflDbr: AmovPercMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDbr";
speed = 0.9;
actions = "RifleStandActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDb",0.025,"AmovPercMwlkSrasWrflDr",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPknlMwlkSrasWrflDbr",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01};
};
class AmovPercMwlkSrasWrflDr: AmovPercMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDr";
speed = 1.34;
actions = "RifleStandActionsWlkR";
headBobStrength = 0.20398;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDbr",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMwlkSrasWrflDr",0.03,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPercMwlkSrasWrflDfr: AmovPercMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\ras\Rfl\AmovPercMrunSrasWrflDfr";
speed = 1.21;
actions = "RifleStandActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMwlkSrasWrflDr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMwlkSrasWrflDfr",0.03,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSrasWrflDf_1",0.01,"AdthPercMstpSrasWrflDf_2",0.01,"AdthPercMstpSrasWrflDf_4",0.01,"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1,"AdthPercMstpSrasWrflDf_8",0.01};
};
class AmovPercMrunSrasWrflDf: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
visibleSize = 0.900121;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.713771;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
soundOverride = "run";
duty = 0.2;
aimPrecision = 1.5;
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "RifleStandActionsRunF";
walkcycles = 2;
headBobStrength = 0.20398;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDf",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01};
};
class AmovPercMrunSrasWrflDfl: AmovPercMrunSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfl";
speed = 0.7;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
actions = "RifleStandActionsRunFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDfl",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01};
};
class AmovPercMrunSrasWrflDl: AmovPercMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDl";
speed = 0.769231;
actions = "RifleStandActionsRunL";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDl",0.025,"AmovPercMwlkSrasWrflDl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDl",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01};
};
class AmovPercMrunSrasWrflDbl: AmovPercMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbl";
speed = 0.882353;
actions = "RifleStandActionsRunBL";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDbl",0.025,"AmovPercMwlkSrasWrflDbl",0.025,"AmovPercMrunSrasWrflDl",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDbl",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01};
};
class AmovPercMrunSrasWrflDb: AmovPercMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDb";
speed = 0.882353;
actions = "RifleStandActionsRunB";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDb",0.025,"AmovPercMwlkSrasWrflDb",0.025,"AmovPercMrunSrasWrflDbl",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDb",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01};
};
class AmovPercMrunSrasWrflDbr: AmovPercMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDbr";
speed = 0.882353;
actions = "RifleStandActionsRunBR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDbr",0.025,"AmovPercMwlkSrasWrflDbr",0.025,"AmovPercMrunSrasWrflDb",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDbr",0.03,"AdthPercMstpSrasWrflDb_8",0.01,"AdthPercMstpSrasWrflDb_16",0.01};
};
class AmovPercMrunSrasWrflDr: AmovPercMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDr";
speed = 0.857143;
actions = "RifleStandActionsRunR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDr",0.025,"AmovPercMwlkSrasWrflDr",0.025,"AmovPercMrunSrasWrflDbr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDr",0.03,"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_2",0.01,"AdthPercMstpSlowWrflDnon_4",0.01,"AdthPercMstpSlowWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_16",0.01,"AdthPercMstpSlowWrflDnon_32",0.01};
};
class AmovPercMrunSrasWrflDfr: AmovPercMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\Rfl\AmovPercMrunSlowWrflDfr";
speed = 0.7;
actions = "RifleStandActionsRunFR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPercMrunSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDfr",0.03,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr",0.02,"AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb",0.02,"AdthPercMstpSlowWrflDf_1",0.01,"AdthPercMstpSlowWrflDf_2",0.01,"AdthPercMstpSlowWrflDf_4",0.01};
};
class AmovPercMwlkSnonWnonDfl: AmovPercMwlkSnonWnonDf
{
actions = "CivilWlkActionsFL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.025,"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDl",0.025,"AmovPknlMwlkSnonWnonDfl",0.03,"AmovPercMevaSnonWnonDfl",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1};
};
class AmovPercMwlkSnonWnonDl: AmovPercMwlkSnonWnonDf
{
actions = "CivilWlkActionsL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMrunSnonWnonDl",0.025,"AmovPknlMwlkSnonWnonDl",0.03};
};
class AmovPercMwlkSnonWnonDbl: AmovPercMwlkSnonWnonDf
{
actions = "CivilWlkActionsBL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDl",0.025,"AmovPercMwlkSnonWnonDb",0.025,"AmovPercMrunSnonWnonDbl",0.025,"AmovPknlMwlkSnonWnonDbl",0.03};
};
class AmovPercMwlkSnonWnonDbr: AmovPercMwlkSnonWnonDf
{
actions = "CivilWlkActionsBR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
speed = 0.337079;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDb",0.025,"AmovPercMwlkSnonWnonDr",0.025,"AmovPercMrunSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDbr",0.03};
};
class AmovPercMwlkSnonWnonDr: AmovPercMwlkSnonWnonDf
{
actions = "CivilWlkActionsR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.15,"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDr",0.025,"AmovPknlMwlkSnonWnonDr",0.03};
};
class AmovPercMwlkSnonWnonDfr: AmovPercMwlkSnonWnonDf
{
actions = "CivilWlkActionsFR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDnon_transition",0.015,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMwlkSnonWnonDr",0.15,"AmovPercMrunSnonWnonDfr",0.025,"AmovPknlMwlkSnonWnonDfr",0.03,"AmovPercMevaSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart",0.1};
};
class AmovPercMrunSnonWnonDfl: AmovPercMrunSnonWnonDf
{
actions = "CivilRunActionsFL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfl";
speed = 0.810811;
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPercMrunSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDfl",0.03,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDfl",0.02,"CzmbAdthPercMrunSnonWnonDf",0.01};
};
class AmovPercMrunSnonWnonDl: AmovPercMrunSnonWnonDfl
{
actions = "CivilRunActionsL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDl";
speed = 0.810811;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDl",0.025,"AmovPercMrunSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDl",0.03,"CzmbAdthPercMrunSnonWnonDf",0.01};
};
class AmovPercMrunSnonWnonDbl: AmovPercMrunSnonWnonDl
{
actions = "CivilRunActionsBL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbl";
speed = 0.810811;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbl",0.025,"AmovPercMrunSnonWnonDl",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDbl",0.03,"CzmbAdthPercMrunSnonWnonDf",0.01};
};
class AmovPercMrunSnonWnonDb: AmovPercMrunSnonWnonDl
{
actions = "CivilRunActionsB";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDb";
speed = 0.857143;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDb",0.025,"AmovPercMrunSnonWnonDbl",0.025,"AmovPercMrunSnonWnonDbr",0.025,"AmovPknlMrunSnonWnonDb",0.03,"CzmbAdthPercMrunSnonWnonDf",0.01};
};
class AmovPercMrunSnonWnonDbr: AmovPercMrunSnonWnonDl
{
actions = "CivilRunActionsBR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDbr";
speed = 0.857143;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbr",0.025,"AmovPercMrunSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDbr",0.03,"CzmbAdthPercMrunSnonWnonDf",0.01};
};
class AmovPercMrunSnonWnonDr: AmovPercMrunSnonWnonDl
{
actions = "CivilRunActionsR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDr";
speed = 0.882353;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDr",0.025,"AmovPercMrunSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDr",0.03,"CzmbAdthPercMrunSnonWnonDf",0.01};
};
class AmovPercMrunSnonWnonDfr: AmovPercMrunSnonWnonDl
{
actions = "CivilRunActionsFR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\non\non\AmovPercMrunSnonWnonDfr";
speed = 0.882353;
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMrunSnonWnonDf",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDfr",0.03,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDfr",0.02,"","CzmbAdthPercMrunSnonWnonDf",0.01};
};
class AmovPknlMwlkSlowWrflDf: AmovPknlMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDf";
speed = 0.84;
duty = 0.1;
soundOverride = "walk";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
soundEnabled = "true";
visibleSize = 0.400122;
actions = "RifleKneelLowActionsWlkF";
headBobStrength = 0.20398;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDf",0.03,"AmovPknlMwlkSlowWrflDfl",0.025,"AmovPknlMwlkSlowWrflDfr",0.025,"AmovPknlMrunSlowWrflDf",0.025};
};
class AmovPknlMwlkSlowWrflDfl: AmovPknlMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfl";
speed = 0.86;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleKneelLowActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfl",0.03,"AmovPknlMwlkSlowWrflDf",0.025,"AmovPknlMwlkSlowWrflDl",0.025,"AmovPknlMrunSlowWrflDfl",0.025};
};
class AmovPknlMwlkSlowWrflDl: AmovPknlMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDl";
speed = 0.92;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleKneelLowActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDl",0.03,"AmovPknlMwlkSlowWrflDfl",0.025,"AmovPknlMwlkSlowWrflDbl",0.025,"AmovPknlMrunSlowWrflDl",0.025};
};
class AmovPknlMwlkSlowWrflDbl: AmovPknlMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbl";
speed = 0.82;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleKneelLowActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbl",0.03,"AmovPknlMwlkSlowWrflDl",0.025,"AmovPknlMwlkSlowWrflDb",0.025,"AmovPknlMrunSlowWrflDbl",0.025};
};
class AmovPknlMwlkSlowWrflDb: AmovPknlMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDb";
speed = 0.95;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleKneelLowActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDb",0.03,"AmovPknlMwlkSlowWrflDbl",0.025,"AmovPknlMwlkSlowWrflDbr",0.025,"AmovPknlMrunSlowWrflDb",0.025};
};
class AmovPknlMwlkSlowWrflDbr: AmovPknlMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDbr";
speed = 0.86;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleKneelLowActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDbr",0.03,"AmovPknlMwlkSlowWrflDb",0.025,"AmovPknlMwlkSlowWrflDr",0.025,"AmovPknlMrunSlowWrflDbr",0.025};
};
class AmovPknlMwlkSlowWrflDr: AmovPknlMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDr";
speed = 0.87;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleKneelLowActionsWlkR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDr",0.03,"AmovPknlMwlkSlowWrflDbr",0.025,"AmovPknlMwlkSlowWrflDfr",0.025,"AmovPknlMrunSlowWrflDr",0.025};
};
class AmovPknlMwlkSlowWrflDfr: AmovPknlMwlkSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\Low\Rfl\AmovPknlMwlkSlowWrflDfr";
speed = 0.82;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "RifleKneelLowActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMwlkSlowWrflDfr",0.03,"AmovPknlMwlkSlowWrflDf",0.025,"AmovPknlMwlkSlowWrflDr",0.025,"AmovPknlMrunSlowWrflDfr",0.025};
};
class AmovPknlMrunSlowWrflDf: AmovPknlMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.857143;
visibleSize = 0.600122;
duty = 0.3;
soundOverride = "run";
leaningFactorBeg = 0;
leaningFactorEnd = 0;
soundEnabled = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
actions = "RifleKneelLowActionsRunF";
headBobStrength = 0.20398;
limitGunMovement = 0.1;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.03,"AmovPknlMwlkSlowWrflDf",0.025,"AmovPknlMrunSlowWrflDfl",0.025,"AmovPknlMrunSlowWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025};
};
class AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf: AmovPknlMrunSlowWrflDf
{
speed = 1.2;
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\run\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMrunSlowWrflDf";
looped = "false";
interpolationRestart = "true";
ConnectTo[] = {"AmovPknlMrunSlowWrflDf",0.01};
InterpolateTo[] = {};
};
class AmovPknlMrunSlowWrflDfl: AmovPknlMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl";
speed = 0.857143;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleKneelLowActionsRunFL";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDfl",0.03,"AmovPknlMwlkSlowWrflDfl",0.025,"AmovPknlMrunSlowWrflDf",0.025,"AmovPknlMrunSlowWrflDl",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfl",0.025};
};
class AmovPknlMrunSlowWrflDl: AmovPknlMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl";
speed = 0.833333;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleKneelLowActionsRunL";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSlowWrflDl",0.03,"AmovPknlMwlkSlowWrflDl",0.025,"AmovPknlMrunSlowWrflDfl",0.025,"AmovPknlMrunSlowWrflDbl",0.025};
};
class AmovPknlMrunSlowWrflDbl: AmovPknlMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl";
speed = 1;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleKneelLowActionsRunBL";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSlowWrflDbl",0.03,"AmovPknlMwlkSlowWrflDbl",0.025,"AmovPknlMrunSlowWrflDl",0.025,"AmovPknlMrunSlowWrflDb",0.025};
};
class AmovPknlMrunSlowWrflDb: AmovPknlMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb";
speed = 1;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleKneelLowActionsRunB";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSlowWrflDb",0.03,"AmovPknlMwlkSlowWrflDb",0.025,"AmovPknlMrunSlowWrflDbl",0.025,"AmovPknlMrunSlowWrflDbr",0.025};
};
class AmovPknlMrunSlowWrflDbr: AmovPknlMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr";
speed = 1;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleKneelLowActionsRunBR";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDbr",0.03,"AmovPknlMwlkSlowWrflDbr",0.025,"AmovPknlMrunSlowWrflDb",0.025,"AmovPknlMrunSlowWrflDr",0.025};
};
class AmovPknlMrunSlowWrflDr: AmovPknlMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr";
speed = 0.857143;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleKneelLowActionsRunR";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDr",0.03,"AmovPknlMwlkSlowWrflDr",0.025,"AmovPknlMrunSlowWrflDbr",0.025,"AmovPknlMrunSlowWrflDfr",0.025};
};
class AmovPknlMrunSlowWrflDfr: AmovPknlMrunSlowWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr";
speed = 0.857143;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
actions = "RifleKneelLowActionsRunFR";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMrunSlowWrflDfr",0.03,"AmovPknlMwlkSlowWrflDfr",0.025,"AmovPknlMrunSlowWrflDf",0.025,"AmovPknlMrunSlowWrflDr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfr",0.025};
};
class AmovPknlMwlkSrasWrflDf: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDf";
speed = 0.9;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wrfl.p3d";
duty = 0.1;
soundOverride = "walk";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
soundEnabled = "true";
visibleSize = 0.400122;
actions = "RifleKneelActionsWlkF";
limitGunMovement = 0.6;
headBobStrength = 0.20398;
aimPrecision = 0.15;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDf",0.03,"AmovPknlMwlkSrasWrflDfl",0.025,"AmovPknlMwlkSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AdthPknlMwlkSrasWrflDf_1",0.01,"AdthPknlMwlkSrasWrflDf_2",0.01};
};
class AmovPknlMwlkSrasWrflDfl: AmovPknlMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfl";
speed = 0.9;
actions = "RifleKneelActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDfl",0.03,"AmovPknlMwlkSrasWrflDf",0.025,"AmovPknlMwlkSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AdthPknlMwlkSrasWrflDf_1",0.01,"AdthPknlMwlkSrasWrflDf_2",0.01};
};
class AmovPknlMwlkSrasWrflDl: AmovPknlMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDl";
speed = 1.1;
actions = "RifleKneelActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDl",0.03,"AmovPknlMwlkSrasWrflDfl",0.025,"AmovPknlMwlkSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDl",0.025};
};
class AmovPknlMwlkSrasWrflDbl: AmovPknlMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbl";
speed = 0.7;
actions = "RifleKneelActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDbl",0.03,"AmovPknlMwlkSrasWrflDl",0.025,"AmovPknlMwlkSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDbl",0.025};
};
class AmovPknlMwlkSrasWrflDb: AmovPknlMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDb";
speed = 0.85;
actions = "RifleKneelActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDb",0.03,"AmovPknlMwlkSrasWrflDbl",0.025,"AmovPknlMwlkSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDb",0.025};
};
class AmovPknlMwlkSrasWrflDbr: AmovPknlMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDbr";
speed = 0.9;
actions = "RifleKneelActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDbr",0.03,"AmovPknlMwlkSrasWrflDb",0.025,"AmovPknlMwlkSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDbr",0.025};
};
class AmovPknlMwlkSrasWrflDr: AmovPknlMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDr";
speed = 1.1;
actions = "RifleKneelActionsWlkR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMwlkSrasWrflDnon_transition",0.015,"AmovPercMwlkSrasWrflDr",0.03,"AmovPknlMwlkSrasWrflDbr",0.025,"AmovPknlMwlkSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDr",0.025};
};
class AmovPknlMwlkSrasWrflDfr: AmovPknlMwlkSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\Rfl\AmovPknlMwlkSrasWrflDfr";
speed = 0.75;
actions = "RifleKneelActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMwlkSrasWrflDfr",0.03,"AmovPknlMwlkSrasWrflDf",0.025,"AmovPknlMwlkSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDfr",0.025,"AdthPknlMwlkSrasWrflDf_1",0.01,"AdthPknlMwlkSrasWrflDf_2",0.01};
};
class AmovPknlMrunSrasWrflDf: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.821918;
soundOverride = "run";
visibleSize = 0.600122;
looped = "true";
duty = 0.3;
leaningFactorBeg = 0;
leaningFactorEnd = 0;
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
actions = "RifleKneelActionsRunF";
limitGunMovement = 0.1;
headBobStrength = 0.20398;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDf",0.03,"AmovPknlMwlkSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AmovPknlMrunSrasWrflDfr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPknlMrunSrasWrflDfl: AmovPknlMrunSrasWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfl";
speed = 0.821918;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
actions = "RifleKneelActionsRunFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDfl",0.03,"AmovPknlMwlkSrasWrflDfl",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDl",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfl",0.025,"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPknlMrunSrasWrflDl: AmovPknlMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDl";
speed = 0.769231;
actions = "RifleKneelActionsRunL";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDl",0.03,"AmovPknlMwlkSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AmovPknlMrunSrasWrflDbl",0.025};
};
class AmovPknlMrunSrasWrflDbl: AmovPknlMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbl";
speed = 0.882353;
actions = "RifleKneelActionsRunBL";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDbl",0.03,"AmovPknlMwlkSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDl",0.025,"AmovPknlMrunSrasWrflDb",0.025};
};
class AmovPknlMrunSrasWrflDb: AmovPknlMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDb";
speed = 0.882353;
actions = "RifleKneelActionsRunB";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDb",0.03,"AmovPknlMwlkSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDbl",0.025,"AmovPknlMrunSrasWrflDbr",0.025};
};
class AmovPknlMrunSrasWrflDbr: AmovPknlMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDbr";
speed = 0.882353;
actions = "RifleKneelActionsRunBR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDbr",0.03,"AmovPknlMwlkSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDb",0.025,"AmovPknlMrunSrasWrflDr",0.025};
};
class AmovPknlMrunSrasWrflDr: AmovPknlMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDr";
speed = 0.857143;
actions = "RifleKneelActionsRunR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDr",0.03,"AmovPknlMwlkSrasWrflDr",0.025,"AmovPknlMrunSrasWrflDbr",0.025,"AmovPknlMrunSrasWrflDfr",0.025};
};
class AmovPknlMrunSrasWrflDfr: AmovPknlMrunSrasWrflDfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\Rfl\AmovPknlMrunSlowWrflDfr";
speed = 0.821918;
actions = "RifleKneelActionsRunFR";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPercMrunSrasWrflDfr",0.03,"AmovPknlMwlkSrasWrflDfr",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AmovPknlMrunSrasWrflDr",0.025,"AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPercMwlkSrasWpstDf: AmovPercMstpSrasWpstDnon
{
actions = "PistolStandActionsWlkF";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDf";
speed = 0.612245;
soundEdge[] = {0.25,0.5,0.75,1};
walkcycles = 2;
visibleSize = 0.800121;
duty = -0.1;
soundOverride = "walk";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
soundEnabled = "true";
limitGunMovement = 0.6;
aimPrecision = 0.15;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDf",0.025,"AmovPknlMwlkSrasWpstDf",0.03,"AmovPercMevaSrasWpstDf",0.025,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01,"AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
};
class AmovPercMwlkSrasWpstDfl: AmovPercMwlkSrasWpstDf
{
actions = "PistolStandActionsWlkFL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfl";
speed = 0.612245;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMwlkSrasWpstDl",0.025,"AmovPercMrunSrasWpstDfl",0.025,"AmovPknlMwlkSrasWpstDfl",0.03,"AmovPercMevaSrasWpstDfl",0.025,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01,"AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
};
class AmovPercMwlkSrasWpstDl: AmovPercMwlkSrasWpstDf
{
actions = "PistolStandActionsWlkL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDl";
speed = 0.526316;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMwlkSrasWpstDbl",0.025,"AmovPercMrunSrasWpstDl",0.025,"AmovPknlMwlkSrasWpstDl",0.03};
};
class AmovPercMwlkSrasWpstDbl: AmovPercMwlkSrasWpstDf
{
actions = "PistolStandActionsWlkBL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbl";
speed = 0.535714;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDl",0.025,"AmovPercMwlkSrasWpstDb",0.025,"AmovPercMrunSrasWpstDbl",0.025,"AmovPknlMwlkSrasWpstDbl",0.03,"AdthPercMstpSrasWpstDb_8",0.01,"AdthPercMstpSrasWpstDb_9",0.01};
};
class AmovPercMwlkSrasWpstDb: AmovPercMwlkSrasWpstDf
{
actions = "PistolStandActionsWlkB";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDb";
speed = 0.535714;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbl",0.025,"AmovPercMwlkSrasWpstDbr",0.025,"AmovPercMrunSrasWpstDb",0.025,"AmovPknlMwlkSrasWpstDb",0.03,"AdthPercMstpSrasWpstDb_8",0.01,"AdthPercMstpSrasWpstDb_9",0.01};
};
class AmovPercMwlkSrasWpstDbr: AmovPercMwlkSrasWpstDf
{
actions = "PistolStandActionsWlkBR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDbr";
speed = 0.535714;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
limitGunMovement = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDb",0.025,"AmovPercMwlkSrasWpstDr",0.025,"AmovPercMrunSrasWpstDbr",0.025,"AmovPknlMwlkSrasWpstDbr",0.03,"AdthPercMstpSrasWpstDb_8",0.01,"AdthPercMstpSrasWpstDb_9",0.01};
};
class AmovPercMwlkSrasWpstDr: AmovPercMwlkSrasWpstDf
{
actions = "PistolStandActionsWlkR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDr";
speed = 0.526316;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbr",0.025,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDr",0.025,"AmovPknlMwlkSrasWpstDr",0.03};
};
class AmovPercMwlkSrasWpstDfr: AmovPercMwlkSrasWpstDf
{
actions = "PistolStandActionsWlkFR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\ras\pst\AmovPercMwlkSrasWpstDfr";
speed = 0.612245;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMwlkSrasWpstDr",0.025,"AmovPercMrunSrasWpstDfr",0.025,"AmovPknlMwlkSrasWpstDfr",0.03,"AmovPercMevaSrasWpstDfr",0.025,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01,"AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
};
class AmovPercMwlkSlowWpstDf: AmovPercMwlkSrasWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDf";
speed = 0.47619;
disableWeapons = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
aimPrecision = 0.15;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMevaSlowWpstDf",0.025};
};
class AmovPercMwlkSlowWpstDfl: AmovPercMwlkSlowWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfl";
speed = 0.47619;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMwlkSlowWpstDl",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMevaSlowWpstDfl",0.025};
};
class AmovPercMwlkSlowWpstDl: AmovPercMwlkSlowWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDl";
speed = 0.461538;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMwlkSlowWpstDbl",0.025,"AmovPercMrunSlowWpstDl",0.025};
};
class AmovPercMwlkSlowWpstDbl: AmovPercMwlkSlowWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbl";
speed = 0.337079;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDl",0.025,"AmovPercMwlkSlowWpstDb",0.025,"AmovPercMrunSlowWpstDbl",0.025};
};
class AmovPercMwlkSlowWpstDb: AmovPercMwlkSlowWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDb";
speed = 0.337079;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDbl",0.025,"AmovPercMwlkSlowWpstDbr",0.025,"AmovPercMrunSlowWpstDb",0.025};
};
class AmovPercMwlkSlowWpstDbr: AmovPercMwlkSlowWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDbr";
speed = 0.337079;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDb",0.025,"AmovPercMwlkSlowWpstDr",0.025,"AmovPercMrunSlowWpstDbr",0.025};
};
class AmovPercMwlkSlowWpstDr: AmovPercMwlkSlowWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDr";
speed = 0.483871;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDbr",0.025,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDr",0.025};
};
class AmovPercMwlkSlowWpstDfr: AmovPercMwlkSlowWpstDf
{
actions = "PistolLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\low\pst\AmovPercMwlkSlowWpstDfr";
speed = 0.47619;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSlowWpstDnon_transition",0.015,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMwlkSlowWpstDr",0.025,"AmovPercMrunSlowWpstDfr",0.025,"AmovPercMevaSlowWpstDfr",0.025};
};
class AmovPercMrunSrasWpstDf: AmovPercMstpSrasWpstDnon
{
soundEdge[] = {0.25,0.5,0.75,1};
actions = "PistolStandActionsRunF";
visibleSize = 0.900121;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDf";
speed = 0.8;
duty = 0.2;
soundOverride = "run";
showWeaponAim = "false";
disableWeapon = 1;
leaningFactorBeg = 0;
leaningFactorEnd = 0;
soundEnabled = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
walkcycles = 2;
disableWeapons = "true";
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMrunSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDf",0.03,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
};
class PistolStandActionsWlkF: AmovPercMrunSrasWpstDf
{
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AmovPercMrunSlowWpstDf: AmovPercMrunSrasWpstDf
{
actions = "PistolLowStandActions";
disableWeapons = "true";
visibleSize = 0.900121;
soundEdge[] = {0.25,0.5,0.75,1};
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDfr",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDf",0.025};
};
class AmovPercMrunSrasWpstDfl: AmovPercMrunSrasWpstDf
{
actions = "PistolStandActionsRunFL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfl";
speed = 0.7;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDf",0.025,"AmovPercMrunSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDfl",0.03,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDfl",0.02,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
};
class AmovPercMrunSlowWpstDfl: AmovPercMrunSrasWpstDfl
{
disableWeapons = "true";
actions = "PistolLowStandActions";
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMrunSlowWpstDl",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDfl",0.025};
};
class AmovPercMrunSrasWpstDl: AmovPercMrunSrasWpstDf
{
actions = "PistolStandActionsRunL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDl";
speed = 0.810811;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDl",0.025,"AmovPercMrunSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDl",0.03};
};
class AmovPercMrunSlowWpstDl: AmovPercMrunSrasWpstDl
{
disableWeapons = "true";
actions = "PistolLowStandActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDl",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDbl",0.025};
};
class AmovPercMrunSrasWpstDbl: AmovPercMrunSrasWpstDf
{
actions = "PistolStandActionsRunBL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbl";
speed = 0.857143;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbl",0.025,"AmovPercMrunSrasWpstDl",0.025,"AmovPercMrunSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDbl",0.03};
};
class AmovPercMrunSlowWpstDbl: AmovPercMrunSrasWpstDbl
{
disableWeapons = "true";
actions = "PistolLowStandActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDbl",0.025,"AmovPercMrunSlowWpstDl",0.025,"AmovPercMrunSlowWpstDb",0.025};
};
class AmovPercMrunSrasWpstDb: AmovPercMrunSrasWpstDf
{
actions = "PistolStandActionsRunB";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDb";
speed = 0.857143;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDb",0.025,"AmovPercMrunSrasWpstDbl",0.025,"AmovPercMrunSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDb",0.03};
};
class AmovPercMrunSlowWpstDb: AmovPercMrunSrasWpstDb
{
disableWeapons = "true";
actions = "PistolLowStandActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDb",0.025,"AmovPercMrunSlowWpstDbl",0.025,"AmovPercMrunSlowWpstDbr",0.025};
};
class AmovPercMrunSrasWpstDbr: AmovPercMrunSrasWpstDf
{
actions = "PistolStandActionsRunBR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDbr";
speed = 0.857143;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbr",0.025,"AmovPercMrunSrasWpstDb",0.025,"AmovPercMrunSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDbr",0.03};
};
class AmovPercMrunSlowWpstDbr: AmovPercMrunSrasWpstDbr
{
disableWeapons = "true";
actions = "PistolLowStandActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDbr",0.025,"AmovPercMrunSlowWpstDb",0.025,"AmovPercMrunSlowWpstDr",0.025};
};
class AmovPercMrunSrasWpstDr: AmovPercMrunSrasWpstDf
{
actions = "PistolStandActionsRunR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDr";
speed = 0.882353;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDr",0.025,"AmovPercMrunSrasWpstDbr",0.025,"AmovPercMrunSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDr",0.03};
};
class AmovPercMrunSlowWpstDr: AmovPercMrunSrasWpstDr
{
disableWeapons = "true";
actions = "PistolLowStandActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDr",0.025,"AmovPercMrunSlowWpstDbr",0.025,"AmovPercMrunSlowWpstDfr",0.025};
};
class AmovPercMrunSrasWpstDfr: AmovPercMrunSrasWpstDf
{
actions = "PistolStandActionsRunFR";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\run\low\pst\AmovPercMrunSlowWpstDfr";
speed = 0.7;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDf",0.025,"AmovPercMrunSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDfr",0.03,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDfr",0.02,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1,"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
};
class AmovPercMrunSlowWpstDfr: AmovPercMrunSrasWpstDfr
{
disableWeapons = "true";
actions = "PistolLowStandActions";
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMrunSlowWpstDr",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDfr",0.025};
};
class AmovPknlMwlkSrasWpstDf: AmovPknlMstpSrasWpstDnon
{
visibleSize = 0.461538;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.461538;
duty = 0.1;
soundOverride = "walk";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
soundEnabled = "true";
limitGunMovement = 0.6;
aimPrecision = 0.15;
actions = "PistolKneelActionsWlkF";
walkcycles = 2;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.03,"AmovPknlMwlkSrasWpstDfl",0.025,"AmovPknlMwlkSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDf",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01};
};
class AmovPknlMwlkSrasWpstDfl: AmovPknlMwlkSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfl";
speed = 0.8;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
limitGunMovement = 0.6;
aimPrecision = 0.15;
actions = "PistolKneelActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.03,"AmovPknlMwlkSrasWpstDf",0.025,"AmovPknlMwlkSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDfl",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01};
};
class AmovPknlMwlkSrasWpstDl: AmovPknlMwlkSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDl";
speed = 1.25;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "PistolKneelActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDl",0.03,"AmovPknlMwlkSrasWpstDfl",0.025,"AmovPknlMwlkSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDl",0.025};
};
class AmovPknlMwlkSrasWpstDbl: AmovPknlMwlkSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbl";
speed = 0.8;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "PistolKneelActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbl",0.03,"AmovPknlMwlkSrasWpstDl",0.025,"AmovPknlMwlkSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDbl",0.025,"AdthPknlMstpSrasWpstDb_5",0.01};
};
class AmovPknlMwlkSrasWpstDb: AmovPknlMwlkSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDb";
speed = 0.8;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "PistolKneelActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDb",0.03,"AmovPknlMwlkSrasWpstDbl",0.025,"AmovPknlMwlkSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDb",0.025,"AdthPknlMstpSrasWpstDb_5",0.01};
};
class AmovPknlMwlkSrasWpstDbr: AmovPknlMwlkSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDbr";
speed = 0.8;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "PistolKneelActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDbr",0.03,"AmovPknlMwlkSrasWpstDb",0.025,"AmovPknlMwlkSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDbr",0.025,"AdthPknlMstpSrasWpstDb_5",0.01};
};
class AmovPknlMwlkSrasWpstDr: AmovPknlMwlkSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDr";
speed = 1.3;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "PistolKneelActionsWlkR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDr",0.03,"AmovPknlMwlkSrasWpstDbr",0.025,"AmovPknlMwlkSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDr",0.025};
};
class AmovPknlMwlkSrasWpstDfr: AmovPknlMwlkSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\pst\AmovPknlMwlkSrasWpstDfr";
speed = 0.9;
duty = 0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "PistolKneelActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfr",0.03,"AmovPknlMwlkSrasWpstDf",0.025,"AmovPknlMwlkSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDfr",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01};
};
class AmovPknlMrunSrasWpstDf: AmovPercMrunSlowWpstDnon_transition
{
soundEdge[] = {0.25,0.5,0.75,1};
visibleSize = 0.600122;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDf";
speed = 0.666667;
duty = 0.3;
soundOverride = "run";
showWeaponAim = "false";
disableWeapon = 1;
leaningFactorBeg = 0;
leaningFactorEnd = 0;
soundEnabled = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunF";
walkcycles = 2;
disableWeapons = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDf",0.03,"AmovPknlMwlkSrasWpstDf",0.025,"AmovPknlMrunSrasWpstDfl",0.025,"AmovPknlMrunSrasWpstDfr",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPknlMrunSrasWpstDf: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMrunSlowWpstDf";
speed = 1.5;
looped = "false";
ConnectTo[] = {"AmovPknlMrunSrasWpstDf",0.01};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01};
};
class AmovPknlMstpSlowWpstDnon_AmovPknlMrunSrasWpstDf: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\low\pst\AmovPknlMstpSlowWpstDnon_AmovPknlMrunSlowWpstDf";
speed = 1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01};
};
class AmovPknlMrunSrasWpstDfl: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfl";
speed = 0.666667;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Mrun_Slow_Wrfl.p3d";
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDfl",0.03,"AmovPknlMwlkSrasWpstDfl",0.025,"AmovPknlMrunSrasWpstDf",0.025,"AmovPknlMrunSrasWpstDl",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01};
};
class AmovPknlMrunSrasWpstDl: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDl";
speed = 0.625;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDl",0.03,"AmovPknlMwlkSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDfl",0.025,"AmovPknlMrunSrasWpstDbl",0.025};
};
class AmovPknlMrunSrasWpstDbl: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbl";
speed = 0.666667;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDbl",0.03,"AmovPknlMwlkSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDl",0.025,"AmovPknlMrunSrasWpstDb",0.025};
};
class AmovPknlMrunSrasWpstDb: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDb";
speed = 0.666667;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDb",0.03,"AmovPknlMwlkSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDbl",0.025,"AmovPknlMrunSrasWpstDbr",0.025};
};
class AmovPknlMrunSrasWpstDbr: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDbr";
speed = 0.666667;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDbr",0.03,"AmovPknlMwlkSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDb",0.025,"AmovPknlMrunSrasWpstDr",0.025};
};
class AmovPknlMrunSrasWpstDr: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDr";
speed = 0.714286;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDr",0.03,"AmovPknlMwlkSrasWpstDr",0.025,"AmovPknlMrunSrasWpstDbr",0.025,"AmovPknlMrunSrasWpstDfr",0.025};
};
class AmovPknlMrunSrasWpstDfr: AmovPknlMrunSrasWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\pst\AmovPknlMrunSlowWpstDfr";
speed = 0.666667;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
limitGunMovement = 0.1;
actions = "PistolKneelActionsRunFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AmovPercMrunSlowWpstDnon_transition",0.02,"AmovPercMrunSrasWpstDfr",0.03,"AmovPknlMwlkSrasWpstDfr",0.025,"AmovPknlMrunSrasWpstDf",0.025,"AmovPknlMrunSrasWpstDr",0.025,"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf",0.01,"AdthPercMstpSrasWpstDf_2",0.01,"AdthPercMstpSrasWpstDf_6",0.01,"AdthPercMstpSrasWpstDf_7",0.01};
};
class AmovPercMrunSlowWlnrDf: AmovPknlMstpSrasWlnrDnon
{
actions = "LauncherStandRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.810811;
duty = 0.3;
disableWeapons = "true";
disableWeaponsLong = "true";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
soundEnabled = "true";
soundOverride = "run";
enableMissile = "false";
canPullTrigger = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
walkcycles = 2;
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMrunSrasWlnrDf",0.03,"AmovPercMrunSlowWlnrDfl",0.025,"AmovPercMrunSlowWlnrDfr",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDf",0.025};
};
class AmovPknlMrunSrasWlnrDf: AmovPercMrunSlowWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDf";
speed = 0.857143;
actions = "LauncherKneelStpActionsRunF";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPercMrunSlowWlnrDf",0.03,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPercMevaSlowWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDf",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDf",0.03};
};
class AmovPercMrunSlowWlnrDfl: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl";
speed = 0.7;
canPullTrigger = "true";
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.025,"AmovPknlMrunSrasWlnrDfl",0.03,"AmovPercMrunSlowWlnrDl",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfr",0.025};
};
class AmovPknlMrunSrasWlnrDfl: AmovPercMrunSlowWlnrDf
{
actions = "LauncherKneelStpActionsRunFL";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfl";
speed = 0.857143;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPercMrunSlowWlnrDfl",0.03,"AmovPknlMrunSrasWlnrDl",0.025,"AmovPercMevaSlowWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDfl",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDfl",0.03};
};
class AmovPercMrunSlowWlnrDl: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDl";
speed = 0.810811;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDfl",0.025,"AmovPknlMrunSrasWlnrDl",0.03,"AmovPercMrunSlowWlnrDbl",0.025,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDr",0.025};
};
class AmovPknlMrunSrasWlnrDl: AmovPercMrunSlowWlnrDl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDl";
speed = 0.833333;
actions = "LauncherKneelStpActionsRunL";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPercMrunSlowWlnrDl",0.03,"AmovPknlMrunSrasWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDl",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDl",0.03};
};
class AmovPercMrunSlowWlnrDbl: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandRunBActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbl";
speed = 0.882353;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDl",0.025,"AmovPknlMrunSrasWlnrDbl",0.03,"AmovPercMrunSlowWlnrDb",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbr",0.025};
};
class AmovPknlMrunSrasWlnrDbl: AmovPercMrunSlowWlnrDbl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbl";
speed = 1;
actions = "LauncherKneelStpActionsRunBL";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDl",0.025,"AmovPercMrunSlowWlnrDbl",0.03,"AmovPknlMrunSrasWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDbl",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"AmovPercMrunSrasWlnrDbl",0.03};
};
class AmovPercMrunSlowWlnrDb: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandRunBActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDb";
speed = 0.882353;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbl",0.025,"AmovPknlMrunSrasWlnrDb",0.03,"AmovPercMrunSlowWlnrDbr",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDb",0.025};
};
class AmovPknlMrunSrasWlnrDb: AmovPercMrunSlowWlnrDb
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDb";
speed = 1;
actions = "LauncherKneelStpActionsRunB";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbl",0.025,"AmovPercMrunSlowWlnrDb",0.03,"AmovPknlMrunSrasWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDb",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"AmovPercMrunSrasWlnrDb",0.03};
};
class AmovPercMrunSlowWlnrDbr: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandRunBActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDbr";
speed = 0.882353;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDb",0.025,"AmovPknlMrunSrasWlnrDbr",0.03,"AmovPercMrunSlowWlnrDr",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbl",0.025};
};
class AmovPknlMrunSrasWlnrDbr: AmovPercMrunSlowWlnrDbr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDbr";
speed = 1;
actions = "LauncherKneelStpActionsRunBR";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDb",0.025,"AmovPercMrunSlowWlnrDbr",0.03,"AmovPknlMrunSrasWlnrDr",0.025,"AmovPknlMwlkSrasWlnrDbr",0.025,"AdthPercMrunSlowWlnrDb_1",0.01,"AmovPercMrunSrasWlnrDbr",0.03};
};
class AmovPercMrunSlowWlnrDr: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDr";
speed = 1.5;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbr",0.025,"AmovPknlMrunSrasWlnrDr",0.03,"AmovPercMrunSlowWlnrDfr",0.025,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDl",0.025};
};
class AmovPknlMrunSrasWlnrDr: AmovPercMrunSlowWlnrDr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDr";
speed = 0.857143;
actions = "LauncherKneelStpActionsRunR";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbr",0.025,"AmovPercMrunSlowWlnrDr",0.03,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDr",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDr",0.03};
};
class AmovPercMrunSlowWlnrDfr: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr";
speed = 0.7;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.1;
soundOverride = "run";
soundEnabled = "true";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.025,"AmovPercMrunSlowWlnrDr",0.025,"AmovPknlMrunSrasWlnrDfr",0.03,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfl",0.025};
};
class AmovPknlMrunSrasWlnrDfr: AmovPercMrunSlowWlnrDfr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\run\low\lnr\AmovPknlMrunSlowWlnrDfr";
speed = 0.857143;
actions = "LauncherKneelStpActionsRunFR";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPknlMrunSrasWlnrDr",0.025,"AmovPercMrunSlowWlnrDfr",0.03,"AmovPercMevaSlowWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDfr",0.025,"AdthPercMrunSlowWlnrDf_1",0.01,"AdthPercMrunSlowWlnrDf_2",0.01,"AmovPercMrunSrasWlnrDfr",0.03};
};
class AmovPercMevaSlowWlnrDf: AmovPercMrunSlowWlnrDf
{
actions = "LauncherKneelEvasiveFActions";
duty = 0.6;
speed = 1;
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPercMevaSlowWlnrDfr",0.025,"AmovPercMevaSlowWlnrDfl",0.025};
};
class AmovPercMevaSlowWlnrDfr: AmovPercMevaSlowWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfr";
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPercMevaSlowWlnrDf",0.025,"AmovPercMevaSlowWlnrDfl",0.025};
};
class AmovPercMevaSlowWlnrDfl: AmovPercMevaSlowWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\run\low\lnr\AmovPercMrunSlowWlnrDfl";
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPercMevaSlowWlnrDf",0.025,"AmovPercMevaSlowWlnrDfr",0.025};
};
class AmovPknlMwlkSrasWlnrDf: AmovPknlMstpSrasWlnrDnon
{
visibleSize = 0.400122;
actions = "LauncherKneelActionsWlkF";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDf";
speed = 0.95;
duty = 0.2;
soundOverride = "walk";
leaningFactorBeg = 0.75;
leaningFactorEnd = 0.75;
soundEnabled = "true";
canPullTrigger = "true";
limitGunMovement = 0.6;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDfr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDf",0.03,"AmovPercMwlkSrasWlnrDf",0.03};
};
class AmovPknlMwlkSrasWlnrDfl: AmovPknlMwlkSrasWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfl";
speed = 0.9;
canPullTrigger = "true";
duty = 0.2;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherKneelActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDl",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDfr",0.03,"AmovPercMwlkSrasWlnrDfl",0.03};
};
class AmovPknlMwlkSrasWlnrDl: AmovPknlMwlkSrasWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDl";
speed = 1.2;
canPullTrigger = "true";
duty = 0.2;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherKneelActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDl",0.025,"AmovPknlMwlkSrasWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDbl",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDr",0.03,"AmovPercMwlkSrasWlnrDl",0.03};
};
class AmovPknlMwlkSrasWlnrDbl: AmovPknlMwlkSrasWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbl";
speed = 0.9;
canPullTrigger = "true";
duty = 0.2;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherKneelActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDl",0.025,"AmovPknlMwlkSrasWlnrDb",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDbr",0.03,"AmovPercMwlkSrasWlnrDbl",0.03};
};
class AmovPknlMwlkSrasWlnrDb: AmovPknlMwlkSrasWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDb";
speed = 0.9;
canPullTrigger = "true";
duty = 0.2;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherKneelActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDbr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDb",0.03,"AmovPercMwlkSrasWlnrDb",0.03};
};
class AmovPknlMwlkSrasWlnrDbr: AmovPknlMwlkSrasWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDbr";
speed = 0.8;
canPullTrigger = "true";
duty = 0.2;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherKneelActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDbl",0.03,"AmovPercMwlkSrasWlnrDbr",0.03};
};
class AmovPknlMwlkSrasWlnrDr: AmovPknlMwlkSrasWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDr";
speed = 1.2;
canPullTrigger = "true";
duty = 0.2;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherKneelActionsWlkR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDr",0.025,"AmovPknlMwlkSrasWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDfr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDl",0.03,"AmovPercMwlkSrasWlnrDr",0.03};
};
class AmovPknlMwlkSrasWlnrDfr: AmovPknlMwlkSrasWlnrDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\Wlk\ras\lnr\AmovPknlMwlkSrasWlnrDfr";
speed = 0.75;
canPullTrigger = "true";
duty = 0.2;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherKneelActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AmovPknlMrunSrasWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDr",0.025,"AdthPknlMwlkSrasWlnrDf_1",0.01,"AdthPknlMwlkSrasWlnrDf_2",0.01,"AmovPercMwlkSlowWlnrDfl",0.03,"AmovPercMwlkSrasWlnrDfr",0.03};
};
class AmovPknlMwlkSnonWnonDbr: AmovPknlMwlkSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbr";
speed = 0.29703;
actions = "CivilKneelActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbr",0.03,"AmovPknlMwlkSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDbr",0.025};
};
class AmovPknlMwlkSnonWnonDbl: AmovPknlMwlkSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondbl";
speed = 0.29703;
actions = "CivilKneelActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDbl",0.03,"AmovPknlMwlkSnonWnonDb",0.025,"AmovPknlMwlkSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDbl",0.025};
};
class AmovPknlMwlkSnonWnonDl: AmovPknlMwlkSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondl";
speed = 0.29703;
actions = "CivilKneelActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDl",0.03,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMwlkSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDl",0.025};
};
class AmovPknlMwlkSnonWnonDr: AmovPknlMwlkSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondr";
speed = 0.3;
actions = "CivilKneelActionsWlkR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDr",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDr",0.025};
};
class AmovPknlMwlkSnonWnonDfr: AmovPknlMwlkSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfr";
speed = 0.337079;
actions = "CivilKneelActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMwlkSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDfr",0.025};
};
class AmovPknlMwlkSnonWnonDfl: AmovPknlMwlkSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\wlk\non\non\amovpknlmwlksnonwnondfl";
speed = 0.337079;
actions = "CivilKneelActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDfl",0.03,"AmovPknlMwlkSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDfl",0.025};
};
class AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPknlMrunSnonWnonDf";
speed = 1;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMrunSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDfr",0.025};
};
class AmovPknlMrunSnonWnonDfl: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
speed = 0.666667;
actions = "CivilKneelActionsRunFL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.03,"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDl",0.025};
};
class AmovPknlMrunSnonWnonDl: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
speed = 0.625;
actions = "CivilKneelActionsRunL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDl",0.03,"AmovPknlMwlkSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDfl",0.025,"AmovPknlMrunSnonWnonDbl",0.025};
};
class AmovPknlMrunSnonWnonDbl: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
speed = 0.666667;
actions = "CivilKneelActionsRunBL";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDbl",0.03,"AmovPknlMwlkSnonWnonDbl",0.025,"AmovPknlMrunSnonWnonDl",0.025,"AmovPknlMrunSnonWnonDb",0.025};
};
class AmovPknlMrunSnonWnonDbr: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
speed = 0.666667;
actions = "CivilKneelActionsRunBR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDbr",0.03,"AmovPknlMwlkSnonWnonDbr",0.025,"AmovPknlMrunSnonWnonDb",0.025,"AmovPknlMrunSnonWnonDr",0.025};
};
class AmovPknlMrunSnonWnonDr: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
speed = 0.714286;
actions = "CivilKneelActionsRunR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDr",0.03,"AmovPknlMwlkSnonWnonDr",0.025,"AmovPknlMrunSnonWnonDbr",0.025,"AmovPknlMrunSnonWnonDfr",0.025};
};
class AmovPknlMrunSnonWnonDfr: AmovPknlMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
speed = 0.666667;
actions = "CivilKneelActionsRunFR";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.01,"AmovPercMrunSnonWnonDfr",0.03,"AmovPknlMrunSnonWnonDf",0.025,"AmovPknlMwlkSnonWnonDfr",0.025,"AmovPknlMrunSnonWnonDr",0.025};
};
class AmovPpneMrunSlowWrflDf: AmovPpneMstpSrasWrflDnon
{
visibleSize = 0.150123;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDf";
speed = 0.5;
soundOverride = "crawl";
duty = 0.2;
showWeaponAim = "false";
disableWeapons = "true";
soundEnabled = "true";
limitGunMovement = "false";
legs = "wholeBody";
aiming = "empty";
aimingBody = "empty";
leaning = "empty";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
actions = "RifleProneActionsRunF";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfl",0.025,"AmovPpneMrunSlowWrflDfr",0.025,"AmovPpneMsprSlowWrflDf",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMrunSlowWrflDfl: AmovPpneMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfl";
speed = 0.6;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDf",0.025,"AmovPpneMrunSlowWrflDl",0.025,"AmovPpneMsprSlowWrflDfl",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMrunSlowWrflDl: AmovPpneMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDl";
speed = 0.8;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfl",0.025,"AmovPpneMrunSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDl",0.025,"AdthPpneMstpSlowWrflDf_1",0.01};
};
class AmovPpneMrunSlowWrflDbl: AmovPpneMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbl";
speed = 0.7;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDl",0.025,"AmovPpneMrunSlowWrflDb",0.025,"AmovPpneMsprSlowWrflDbl",0.025,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMrunSlowWrflDb: AmovPpneMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDb";
speed = 0.4;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbl",0.025,"AmovPpneMrunSlowWrflDbr",0.025,"AmovPpneMsprSlowWrflDb",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMrunSlowWrflDbr: AmovPpneMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDbr";
speed = 0.6;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDb",0.025,"AmovPpneMrunSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDbr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMrunSlowWrflDr: AmovPpneMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDr";
speed = 1;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbr",0.025,"AmovPpneMrunSlowWrflDfr",0.025,"AmovPpneMsprSlowWrflDr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMrunSlowWrflDfr: AmovPpneMrunSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\Rfl\AmovPpneMrunSlowWrflDfr";
speed = 0.6;
duty = 0.2;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDf",0.025,"AmovPpneMrunSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDfr",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDf: AmovPpneMrunSlowWrflDf
{
visibleSize = 0.200123;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf.rtm";
speed = 1.05;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDf",0.025,"AmovPpneMsprSlowWrflDfl",0.025,"AmovPpneMsprSlowWrflDfr",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDbl: AmovPpneMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbl.rtm";
speed = 1.44;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDl",0.025,"AmovPpneMsprSlowWrflDb",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDl: AmovPpneMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDl.rtm";
speed = 1.68;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDl",0.025,"AmovPpneMsprSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDfl",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDr: AmovPpneMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDr.rtm";
speed = 1.92;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDbr",0.025,"AmovPpneMsprSlowWrflDfr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDbr: AmovPpneMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDbr.rtm";
speed = 1.26;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDbr",0.025,"AmovPpneMsprSlowWrflDr",0.025,"AmovPpneMsprSlowWrflDb",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDb: AmovPpneMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDb.rtm";
speed = 0.88;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDb",0.025,"AmovPpneMsprSlowWrflDbl",0.025,"AmovPpneMsprSlowWrflDbr",0.025,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDf_injured: AmovPpneMstpSrasWrflDnon_injured
{
actions = "InjuredManActionsRfl";
speed = 0.5;
showWeaponAim = "false";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDf";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
limitGunMovement = "false";
soundOverride = "crawl";
duty = 2.6;
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1};
};
class AmovPpneMsprSlowWrflDfl: AmovPpneMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfl.rtm";
speed = 1.22;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfl",0.025,"AmovPpneMsprSlowWrflDf",0.025,"AmovPpneMsprSlowWrflDl",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMsprSlowWrflDfr: AmovPpneMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\spr\low\Rfl\AmovPpneMsprSlowWrflDfr.rtm";
speed = 1.16;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02,"AmovPpneMrunSlowWrflDfr",0.025,"AmovPpneMsprSlowWrflDf",0.025,"AmovPpneMsprSlowWrflDr",0.025,"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf",0.05,"AdthPpneMstpSlowWrflDf_1",0.01,"AdthPpneMstpSlowWrflDf_2",0.01};
};
class AmovPpneMrunSlowWpstDf: AmovPpneMstpSrasWpstDnon
{
visibleSize = 0.150123;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDf";
speed = 1;
soundOverride = "crawl";
duty = 0.4;
showWeaponAim = "false";
disableWeapons = "true";
limitGunMovement = "false";
soundEnabled = "true";
legs = "wholeBody";
leaning = "empty";
aimingBody = "empty";
aiming = "empty";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDl",0.025,"AmovPpneMrunSlowWpstDfr",0.025,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01};
};
class AmovPpneMrunSlowWpstDfl: AmovPpneMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfl";
speed = 0.93;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDl",0.025,"AmovPpneMrunSlowWpstDb",0.025,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01};
};
class AmovPpneMrunSlowWpstDl: AmovPpneMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDl";
speed = 1.4;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDf",0.025,"AmovPpneMrunSlowWpstDfl",0.025};
};
class AmovPpneMrunSlowWpstDbl: AmovPpneMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbl";
speed = 1;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDb",0.025,"AmovPpneMrunSlowWpstDbr",0.025};
};
class AmovPpneMrunSlowWpstDb: AmovPpneMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDb";
speed = 0.73;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDfl",0.025,"AmovPpneMrunSlowWpstDbl",0.025};
};
class AmovPpneMrunSlowWpstDbr: AmovPpneMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDbr";
speed = 1.05;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDbl",0.025,"AmovPpneMrunSlowWpstDr",0.025};
};
class AmovPpneMrunSlowWpstDr: AmovPpneMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDr";
speed = 1.25;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDbr",0.025,"AmovPpneMrunSlowWpstDfr",0.025};
};
class AmovPpneMrunSlowWpstDfr: AmovPpneMrunSlowWpstDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\low\pst\AmovPpneMrunSlowWpstDfr";
speed = 1;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02,"AmovPpneMrunSlowWpstDf",0.025,"AmovPpneMrunSlowWpstDr",0.025,"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf",0.01};
};
class AmovPpneMrunSnonWnonDf: AmovPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDf";
speed = 0.9;
duty = 0.3;
soundOverride = "crawl";
leaningFactorBeg = 0;
leaningFactorEnd = 0;
soundEnabled = "true";
legs = "wholeBody";
aimingBody = "empty";
leaning = "empty";
aiming = "empty";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDfl",0.025,"AmovPpneMrunSnonWnonDfr",0.025,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMrunSnonWnonDfl: AmovPpneMrunSnonWnonDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl";
speed = 1;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDf",0.025,"AmovPpneMrunSnonWnonDl",0.025,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMrunSnonWnonDl: AmovPpneMrunSnonWnonDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDl";
speed = 1.5;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDfl",0.025,"AmovPpneMrunSnonWnonDbl",0.025,"","AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMrunSnonWnonDbl: AmovPpneMrunSnonWnonDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl";
speed = 1;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDl",0.025,"AmovPpneMrunSnonWnonDb",0.025,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMrunSnonWnonDb: AmovPpneMrunSnonWnonDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDb";
speed = 0.65;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDbl",0.025,"AmovPpneMrunSnonWnonDbr",0.025,"","AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMrunSnonWnonDbr: AmovPpneMrunSnonWnonDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr";
speed = 0.9;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDb",0.025,"AmovPpneMrunSnonWnonDr",0.025,"","AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMrunSnonWnonDr: AmovPpneMrunSnonWnonDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDr";
speed = 1.4;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDbr",0.025,"AmovPpneMrunSnonWnonDfr",0.025,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMrunSnonWnonDfr: AmovPpneMrunSnonWnonDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr";
speed = 1.05;
duty = 0.3;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMrunSnonWnonDf",0.025,"AmovPpneMrunSnonWnonDr",0.025,"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf",0.05,"","AdthPpneMstpSnonWnonDnon",0.01};
};
class WeaponMagazineReloadStand: Default
{
visibleSize = 0.750124;
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\rfl\AwopPercMstpSrldWrflDnon.rtm";
looped = "false";
speed = 0.4;
soundEnabled = "false";
disableWeapons = "true";
duty = -1;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class WeaponMagazineReloadKneel: WeaponMagazineReloadStand
{
visibleSize = 0.350124;
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\rfl\AwopPknlMstpSrldWrflDnon.rtm";
speed = 0.4;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSrasWrflDnon_2",0.01};
};
class WeaponMagazineReloadProne: WeaponMagazineReloadStand
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\rfl\AwopPpneMstpSrldWrflDnon.rtm";
visibleSize = 0.125012;
aimPrecision = 0.5;
speed = 0.27;
onLandBeg = "true";
onLandEnd = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
weaponIK = 1;
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01,"AdthPpneMstpSrasWrflDnon_2",0.01};
};
class PistolMagazineReloadStand: Default
{
visibleSize = 0.750124;
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\rld\pst\AwopPercMstpSrldWpstDnon.rtm";
looped = "false";
speed = 0.750124;
soundEnabled = "false";
disableWeapons = "true";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
duty = -1;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01,"AdthPercMstpSrasWpstDnon_3",0.01,"AdthPercMstpSrasWpstDnon_5",0.01};
};
class PistolMagazineReloadKneel: PistolMagazineReloadStand
{
visibleSize = 0.350124;
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\pst\AwopPknlMstpSrldWpstDnon.rtm";
speed = 0.32;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSrasWpstDnon_2",0.01,"AdthPknlMstpSrasWpstDnon_4",0.01,"AdthPknlMstpSrasWpstDnon_6",0.01};
};
class PistolMagazineReloadProne: PistolMagazineReloadStand
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\rld\pst\AwopPpneMstpSrldWpstDnon.rtm";
visibleSize = 0.125012;
aimPrecision = 0.5;
speed = 0.6;
onLandBeg = "true";
onLandEnd = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01,"AdthPpneMstpSrasWpstDnon_2",0.01};
};
class LauncherReloadKneel: Default
{
visibleSize = 0.350124;
actions = "LauncherKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\rld\lnr\AwopPknlMstpSrldWlnrDnon.rtm";
looped = "false";
speed = 0.25;
soundEnabled = "false";
disableWeapons = "true";
aiming = "aimingLauncher";
aimingBody = "aimingUpLauncher";
duty = -1;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWlnrDnon_1",0.01,"AdthPercMstpSlowWlnrDnon_2",0.01,"AdthPknlMwlkSrasWlnrDf_1",0.01};
};
class LauncherReloadStand: LauncherReloadKneel
{
file = "\ca\anims\characters\data\anim\sdr\wop\erc\stp\rld\lnr\awoppercmstpsrldwlnrdnon.rtm";
actions = "LauncherStandStpActions";
speed = 0.4;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01};
};
class TransAnimBase_noIK: TransAnimBase
{
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon";
speed = 2;
actions = "PistolKneelActions";
visibleSize = 0.3;
ConnectTo[] = {"AmovPknlMstpSlowWpstDnon",0.02};
InterpolateTo[] = {};
};
class amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon: amovpknlmstpsraswpstdnon_amovpknlmstpslowwpstdnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\pst\amovpknlmstpslowwpstdnon_amovpknlmstpsraswpstdnon";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {};
};
class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon";
actions = "PistolKneelActions";
disableWeaponsLong = "true";
showWeaponAim = "false";
enableBinocular = "true";
enableOptics = -1;
limitGunMovement = 0.1;
showHandGun = "true";
speed = 1;
ConnectTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end",0.02};
InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end",0.02};
};
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon: amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon";
showHandGun = "false";
ConnectTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end",0.02};
InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end",0.02};
};
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end: amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon_end";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon",0.02};
};
class amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end: amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\pst\amovpknlmstpsraswpstdnon_amovpknlmstpsnonwnondnon_end";
showHandGun = "false";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswpstdnon",0.02};
};
class AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon: TransAnimBase
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\low\pst\AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon";
actions = "PistolStandActions";
speed = 2;
showHandGun = "true";
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon",0.02};
};
class AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon: TransAnimBase
{
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSlowWpstDnon";
actions = "PistolLowStandActions";
speed = 2;
showHandGun = "true";
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSlowWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.02};
};
class amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon.rtm";
actions = "LauncherStandStpActions";
speed = 3;
interpolationRestart = 2;
leaningFactorBeg = 0.5;
leaningFactorEnd = 0.5;
weaponIK = 4;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.01};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon",0.02};
};
class amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon.rtm";
actions = "LauncherStandStpActions";
speed = 3;
interpolationRestart = 2;
leaningFactorBeg = 0.5;
leaningFactorEnd = 0.5;
weaponIK = 4;
ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon",0.02};
};
class amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon: TransAnimBase_noIK
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon.rtm";
actions = "RifleStandActions";
speed = 0.3;
disableWeapons = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKEnd = "false";
leaningFactorEnd = 1;
leaningFactorBeg = 0.5;
rightHandIKCurve[] = {0.2,1,0.25,0};
leftHandIKCurve[] = {0.1,1,0.15,0};
weaponIK = 4;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01};
InterpolateTo[] = {"amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon",0.015,"AdthPercMstpSrasWrflDnon_32",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_rS0",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_1",0.01};
};
class amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon: TransAnimBase_noIK
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\rfl\amovpercmstpsraswrfldnon_amovpercmstpsraswlnrdnon.rtm";
actions = "LauncherStandStpActions";
speed = 0.4;
disableWeapons = "true";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
leftHandIKBeg = "false";
leftHandIKEnd = "false";
leaningFactorBeg = 1;
leaningFactorEnd = 0.5;
rightHandIKCurve[] = {0.76,0,0.81,1};
leftHandIKCurve[] = {0.85,0,0.9,1};
weaponIK = 4;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.01};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon",0.015,"adthpercmstpsraswlnrdnon_2",0.01};
};
class amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon: TransAnimBase
{
actions = "LauncherKneelStpActions";
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon.rtm";
speed = 1.2;
interpolationRestart = 2;
soundOverride = "laydown";
soundEnabled = "true";
leaningFactorBeg = 0.5;
leaningFactorEnd = 0.5;
weaponIK = 4;
duty = 0.25;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon",0.02};
};
class amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpercmstpsraswlnrdnon.rtm";
actions = "LauncherStandStpActions";
speed = 1.2;
interpolationRestart = 2;
soundOverride = "standup";
soundEnabled = "true";
leaningFactorBeg = 0.5;
leaningFactorEnd = 0.5;
weaponIK = 4;
duty = 0.5;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon",0.02};
};
class AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.400125;
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm";
speed = 1.2;
leaningFactorBeg = 1;
leaningFactorEnd = 1;
interpolationRestart = 2;
enableOptics = "true";
soundOverride = "laydown";
soundEnabled = "true";
weaponIK = 1;
headBobStrength = 0.512438;
duty = 0.25;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon: AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon
{
actions = "RifleKneelLowActions";
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\rfl\amovpercmstpslowwrfldnon_amovpknlmstpslowwrfldnon.rtm";
speed = 1;
soundOverride = "laydown";
soundEnabled = "true";
disableWeapons = "true";
disableWeaponsLong = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.01};
};
class AmovPercMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon
{
actions = "RifleStandActions_gear";
interpolationRestart = "true";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02,"AmovPercMstpSrasWrflDnon_gear",0.02,"AmovPercMstpSrasWrflDnon_diary",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.300125;
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm";
speed = 0.6;
soundOverride = "laydown";
onLandBeg = "false";
onLandEnd = "true";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
duty = 0.5;
enableOptics = "true";
leftHandIKBeg = "false";
leftHandIKCurve[] = {0,1,0.075,0,0.725,0,0.8,1};
rightHandIKCurve[] = {1};
leftHandIKEnd = "false";
soundEnabled = "true";
headBobStrength = 0.512438;
weaponIK = 1;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPpneMstpSrasWrflDnon.rtm";
speed = 0.652174;
soundOverride = "laydown";
onLandBeg = "false";
onLandEnd = "true";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {0.05,1,0.125,0,0.7,0,0.775,1};
rightHandIKCurve[] = {1};
leftHandIKEnd = "false";
soundEnabled = "true";
weaponIK = 1;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon: TransAnimBase
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon.rtm";
speed = 1.6;
leaningFactorBeg = 1;
leaningFactorEnd = 1;
interpolationRestart = 2;
weaponIK = 1;
disableWeaponsLong = "true";
disableWeapons = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon",0.01,"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon.rtm";
speed = 1.5;
leaningFactorBeg = 1;
leaningFactorEnd = 1;
interpolationRestart = 2;
weaponIK = 1;
disableWeapons = "true";
disableWeaponsLong = "true";
looped = "false";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.01};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon: AmovPercMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon
{
actions = "RifleKneelActions";
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSlowWrflDnon";
soundEnabled = "false";
disableWeapons = "true";
ConnectTo[] = {"AmovPknlMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class amovpknlmstpslowwrfldnon_amovpknlmstpsraswrfldnon: amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon
{
actions = "RifleKneelActions";
file = "\Ca\Anims\Characters\data\Anim\sdr\mov\knl\stp\low\rfl\AmovPknlMstpSlowWrflDnon_AmovPknlMstpSrasWrflDnon";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"amovpknlmstpsraswrfldnon_amovpknlmstpslowwrfldnon",0.02};
};
class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon.rtm";
speed = 1.05;
soundOverride = "laydown";
enableDirectControl = 0;
leaningFactorBeg = 1;
leaningFactorEnd = 0;
soundEnabled = "true";
duty = 2;
interpolationRestart = "true";
ConnectTo[] = {"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2",0.01};
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2: AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\rfl\AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon_2.rtm";
speed = 1.1;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
leaningFactorBeg = 0;
leaningFactorEnd = 0;
soundEnabled = "true";
interpolationRestart = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPpneMstpSrasWrflDnon";
speed = 0.7;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
enableDirectControl = 0;
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = "true";
soundEnabled = "true";
duty = 2;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.600125;
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm";
speed = 1.15;
leaningFactorBeg = 1;
leaningFactorEnd = 1;
interpolationRestart = 2;
enableOptics = "true";
soundOverride = "standup";
soundEnabled = "true";
weaponIK = 1;
headBobStrength = 0.512438;
duty = 0.5;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPknlMstpSlowWrflDnon_AmovPercMstpSrasWrflDnon: AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon
{
interpolationRestart = "true";
disableWeapons = "true";
disableWeaponsLong = "true";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.150125;
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon.rtm";
speed = 0.6;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
enableOptics = "true";
leftHandIKCurve[] = {0.05,1,0.125,0,0.7,0,0.775,1};
rightHandIKCurve[] = {1};
leftHandIKBeg = "false";
leftHandIKEnd = "false";
soundEnabled = "true";
duty = 0.25;
weaponIK = 1;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf: TransAnimBase
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf.rtm";
speed = 2.07;
enableDirectControl = 0;
leaningFactorBeg = 1;
leaningFactorEnd = 0;
soundOverride = "sprint";
soundEnabled = "true";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2",0.01};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPercMsprSrasWrflDf_2: AmovPknlMstpSrasWrflDnon_AmovPknlMsprSrasWrflDf
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2";
speed = 1.5;
interpolationSpeed = 0.5;
interpolationRestart = "true";
soundOverride = "sprint";
soundEnabled = "true";
relSpeedMax = 1.09651;
relSpeedMin = 0.697171;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.02,"AmovPercMrunSlowWrflDfl",0.02,"AmovPercMrunSlowWrflDfr",0.02,"AmovPercMwlkSrasWrflDf",0.02,"AmovPercMwlkSrasWrflDfl",0.02,"AmovPercMwlkSrasWrflDfr",0.02,"AmovPercMrunSrasWrflDf",0.02,"AmovPercMrunSrasWrflDfl",0.02,"AmovPercMrunSrasWrflDfr",0.02,"AmovPercMevaSrasWrflDf",0.02,"AmovPercMevaSrasWrflDfl",0.02,"AmovPercMevaSrasWrflDfr",0.02,"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.600125;
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon.rtm";
speed = 0.5;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
leaningFactorBeg = 0;
leaningFactorEnd = 1;
interpolationRestart = 2;
duty = 1;
enableOptics = "true";
leftHandIKBeg = "false";
leftHandIKCurve[] = {0,1,0.075,0,0.45,0,0.55,1};
rightHandIKCurve[] = {1};
weaponIK = 1;
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf: TransAnimBase
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf";
speed = 1;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
enableDirectControl = 0;
leaningFactorBeg = 0;
leaningFactorEnd = 0;
duty = 2;
soundEnabled = "true";
interpolationRestart = "true";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2",0.01};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2: AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPercMsprSlowWrflDf_2";
speed = 0.1;
onLandBeg = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMstpSrasWrflDnon",0.025,"AmovPercMrunSlowWrflDf",0.02,"AmovPercMrunSrasWrflDf",0.02,"AmovPercMevaSrasWrflDf",0.02,"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPknlMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon: AmovPknlMstpSrasWrflDnon_AmovPercMstpSrasWrflDnon
{
actions = "RifleLowStandActions";
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\low\rfl\amovpknlmstpslowwrfldnon_amovpercmstpslowwrfldnon.rtm";
speed = 0.95;
soundOverride = "standup";
soundEnabled = "true";
disableWeapons = "true";
disableWeaponsLong = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_AmovPknlMstpSlowWrflDnon",0.005};
};
class AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.250125;
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon.rtm";
speed = 0.6;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
leaningFactorBeg = 0;
leaningFactorEnd = 1;
interpolationRestart = 2;
enableOptics = "true";
leftHandIKBeg = "false";
leftHandIKCurve[] = {0.05,1,0.125,0,0.6,0,0.675,1};
rightHandIKCurve[] = {1};
weaponIK = 1;
soundEnabled = "true";
duty = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon.rtm";
speed = 1.8;
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
leaningFactorBeg = 1;
leaningFactorEnd = 1;
interpolationRestart = 2;
enableOptics = 2;
soundOverride = "laydown";
soundEnabled = "true";
duty = 0.25;
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon.rtm";
speed = 0.95;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
enableDirectControl = 0;
soundEnabled = "true";
interpolationRestart = "true";
duty = 2;
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWpstDf_2",0.01};
};
class AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2: AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon_2.rtm";
speed = 1.6;
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
soundEnabled = "true";
soundOverride = "laydown";
duty = 2;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon";
speed = 0.8;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
soundEnabled = "true";
duty = 0.5;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon";
speed = 1.2;
soundOverride = "standup";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
leaningFactorBeg = 1;
leaningFactorEnd = 1;
interpolationRestart = 2;
enableOptics = 2;
soundEnabled = "true";
duty = 0.5;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf: TransAnimBase
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf";
speed = 3.71;
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
enableDirectControl = 0;
soundOverride = "standup";
soundEnabled = "true";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2",0.01};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf_2: AmovPknlMstpSrasWpstDnon_AmovPercMsprSrasWpstDf
{
actions = "PistolRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2";
speed = 1.48;
soundOverride = "standup";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMevaSrasWpstDf",0.02};
InterpolateTo[] = {"AmovPercMevaSrasWpstDf",0.02,"AdthPercMstpSrasWpstDf_2",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon.rtm";
speed = 0.61;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
soundEnabled = "true";
duty = 0.25;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMstpSrasWpstDnon";
speed = 0.5;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
leaningFactorBeg = 0;
leaningFactorEnd = 1;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
soundEnabled = "true";
duty = 1;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPknlMstpSrasWpstDnon";
speed = 0.61;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
leaningFactorBeg = 0;
leaningFactorEnd = 1;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
soundEnabled = "true";
duty = 0.5;
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPpneMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf: TransAnimBase
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf";
speed = 1.31;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
enableDirectControl = 0;
soundEnabled = "true";
interpolationRestart = "true";
duty = 2;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2",0.01};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2: AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf
{
actions = "PistolRunFActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPercMsprSlowWpstDf_2";
speed = 2.17;
soundOverride = "standup";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMrunSrasWpstDf",0.02,"AmovPercMevaSrasWpstDf",0.02};
InterpolateTo[] = {"AmovPercMrunSrasWpstDf",0.02,"AmovPercMevaSrasWpstDf",0.02,"AdthPercMstpSrasWpstDf_2",0.01};
};
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle: TransAnimBase_noIK
{
actions = "BinocKneelRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle";
speed = 1;
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AdthPknlMstpSlowWrflDnon_binocular",0.01};
};
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non: AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle
{
actions = "BinocKneelCivilActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02};
};
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr: TransAnimBase_noIK
{
actions = "BinocKneelLnrActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02};
};
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle: TransAnimBase_noIK
{
actions = "BinocProneRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle";
speed = 0.75;
onLandBeg = "false";
onLandEnd = "true";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AdthPpneMstpSlowWrflDnon_binocular",0.01};
};
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr: AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle
{
actions = "BinocProneLnrActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02};
};
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle: TransAnimBase
{
actions = "BinocStandRflActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_rifle";
speed = 1;
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AdthPercMstpSlowWrflDnon_binocular",0.01};
};
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non: AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle
{
actions = "BinocStandCivilActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02};
};
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr: AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle
{
actions = "BinocStandLnrActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02};
};
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle: TransAnimBase
{
actions = "BinocProneRflActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_rifle";
speed = 0.7;
onLandBeg = "false";
onLandEnd = "true";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AdthPpneMstpSlowWrflDnon_binocular",0.01};
};
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr: AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle
{
actions = "BinocProneLnrActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02};
};
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non: AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle
{
actions = "BinocProneCivilActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02};
};
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle: TransAnimBase_noIK
{
actions = "BinocStandRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle";
speed = 0.6;
onLandBeg = "true";
onLandEnd = "false";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AdthPercMstpSlowWrflDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr: AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle
{
actions = "BinocStandLnrActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02};
};
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle: TransAnimBase
{
actions = "BinocKneelRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle";
speed = 0.6;
onLandBeg = "true";
onLandEnd = "false";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AdthPknlMstpSlowWrflDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr: AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle
{
actions = "BinocKneelLnrActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02};
};
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non: AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle
{
actions = "BinocKneelCivilActions";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02};
};
class AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst: TransAnimBase_noIK
{
actions = "BinocKneelPstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una";
speed = 1;
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AdthPknlMstpSnonWnonDnon_binocular",0.01};
};
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst: TransAnimBase_noIK
{
actions = "BinocPronePstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una";
speed = 0.65;
onLandBeg = "false";
onLandEnd = "true";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01};
};
class AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst: TransAnimBase
{
actions = "BinocStandPstActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPercMstpSoptWbinDnon_una";
speed = 1;
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AdthPercMstpSnonWnonDnon_binocular",0.01};
};
class AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst: TransAnimBase
{
actions = "BinocPronePstActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AwopPpneMstpSoptWbinDnon_una";
speed = 0.8;
onLandBeg = "false";
onLandEnd = "true";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst: TransAnimBase
{
actions = "BinocStandPstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una";
speed = 0.73;
onLandBeg = "true";
onLandEnd = "false";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AdthPercMstpSnonWnonDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst: TransAnimBase
{
actions = "BinocKneelPstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_una";
speed = 0.7;
onLandBeg = "true";
onLandEnd = "false";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AdthPknlMstpSnonWnonDnon_binocular",0.01};
};
class AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non: TransAnimBase_noIK
{
actions = "BinocProneCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_una";
speed = 0.87;
onLandBeg = "false";
onLandEnd = "true";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non: TransAnimBase
{
actions = "BinocStandCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_una";
speed = 0.87;
onLandBeg = "true";
onLandEnd = "false";
canPullTrigger = "false";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02,"AdthPercMstpSnonWnonDnon_binocular",0.01};
};
class AmovPercMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilKneelActions";
file = "\dayz_anim\zmb\zmbStand_zmbKneel";
speed = 0.6;
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpDefault";
soundOverride = "standup";
limitGunMovement = 0.1;
duty = 0.5;
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWnonDnon_gear",0.02};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01};
};
class AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm";
speed = 0.483871;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
duty = 0.5;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2: AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2";
speed = 1.2;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon.rtm";
speed = 0.588235;
onLandBeg = "false";
onLandEnd = "true";
soundOverride = "laydown";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
duty = 0.25;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.02,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm";
speed = 0.4;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
leaningFactorBeg = 0;
leaningFactorEnd = 1;
interpolationRestart = 2;
duty = 1;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon.rtm";
speed = 0.447761;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
leaningFactorBeg = 0;
leaningFactorEnd = 1;
interpolationRestart = 2;
duty = 0.5;
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.02,"AdthPknlMstpSnonWnonDnon_1",0.01};
};
class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf: TransAnimBase
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf";
speed = 1.06;
onLandBeg = "true";
onLandEnd = "false";
soundOverride = "standup";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableDirectControl = 0;
interpolationRestart = "true";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2",0.01};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2: AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPercMsprSnonWnonDf_2";
speed = 1.32;
soundOverride = "sprint";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMevaSnonWnonDf",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon.rtm";
speed = 0.8;
disableWeapons = "true";
aiming = "aimingDefault";
aimingBody = "aimingUpDefault";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end",0.02,"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end";
speed = 1.8;
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase
{
visibleSize = 0.350125;
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon";
speed = 0.78;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
soundEnabled = "false";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end: AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end";
speed = 1.6;
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
soundEnabled = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase
{
visibleSize = 0.125013;
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon";
speed = 0.65;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
soundOverride = "";
soundEnabled = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end: AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end";
speed = 1.3;
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
soundOverride = "";
soundEnabled = "false";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase
{
actions = "LauncherKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon";
speed = 0.32;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKEnd = "false";
rightHandIKCurve[] = {0.7,0,0.75,1};
leftHandIKCurve[] = {0.9,0,0.95,1};
soundEnabled = "false";
leaningFactorBeg = 1;
leaningFactorEnd = 0.5;
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon",0.02,"AdthPknlMwlkSrasWlnrDf_1",0.01};
};
class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon: TransAnimBase_noIK
{
actions = "BinocStandRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon";
speed = 0.7;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end";
speed = 0.76;
showItemInHand = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon",0.01,"AdthPercMstpSlowWrflDnon_binocular",0.01};
};
class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon: TransAnimBase
{
visibleSize = 0.350125;
actions = "BinocKneelRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon";
speed = 0.94;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end: AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon
{
actions = "BinocKneelRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end";
speed = 1.56;
showItemInHand = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon",0.01,"AdthPknlMstpSlowWrflDnon_binocular",0.01};
};
class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon: TransAnimBase
{
visibleSize = 0.125013;
actions = "BinocProneRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon";
speed = 0.66;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end",0.01,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end: AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon
{
actions = "BinocProneRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end";
speed = 0.92;
showItemInHand = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon",0.01,"AdthPpneMstpSlowWrflDnon_binocular",0.01};
};
class AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon";
speed = 0.39;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMstpSnonWnonDnon";
speed = 0.35;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
soundOverride = "";
soundEnabled = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon";
speed = 1.8;
disableWeapons = "true";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
enableOptics = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon_end",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end: AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSrasWrflDnon_end";
speed = 0.78;
showHandGun = "false";
aiming = "aimingDefault";
aimingBody = "aimingUpDefault";
interpolationSpeed = 20;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
enableOptics = 2;
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.350125;
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon";
speed = 1.7;
disableWeapons = "true";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
soundEnabled = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon_end",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end: AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon
{
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWrflDnon_end";
speed = 0.72;
showHandGun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
soundEnabled = "false";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.125013;
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon";
speed = 1.3;
disableWeapons = "true";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
soundOverride = "";
soundEnabled = "false";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon_end",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end: AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSrasWrflDnon_end";
speed = 0.65;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
showHandGun = "false";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
soundOverride = "";
soundEnabled = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AmovPpneMstpSrasWpstDnon",0.02,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase
{
actions = "LauncherKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon";
speed = 1.3;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
showHandgun = "true";
interpolationRestart = 2;
leftHandIKEnd = "false";
leftHandIKBeg = "false";
rightHandIKCurve[] = {0.9,1,0.95,0};
leftHandIKCurve[] = {0.5,1,0.55,0};
soundEnabled = "false";
weaponIK = 2;
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end: AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon
{
actions = "LauncherKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end";
speed = 0.55;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
showHandGun = "false";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {0.4,0,0.5,1};
leftHandIKCurve[] = {0.7,0,0.8,1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
soundEnabled = "false";
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon: TransAnimBase
{
actions = "BinocStandPstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon";
speed = 1.15;
disableWeapons = "true";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end",0.01,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid: AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid";
speed = 0.7;
showHandGun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid",0.01,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end";
speed = 1.15;
showItemInHand = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01};
};
class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon: TransAnimBase
{
visibleSize = 0.350125;
actions = "BinocKneelPstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon";
speed = 0.85;
disableWeapons = "true";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end",0.01,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid: AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid";
speed = 0.86;
showHandGun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid",0.01,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end: AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end";
speed = 1.25;
showItemInHand = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon",0.01,"AdthPknlMstpSnonWnonDnon_binocular",0.01};
};
class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon: TransAnimBase
{
visibleSize = 0.125013;
actions = "BinocPronePstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon";
speed = 0.75;
disableWeapons = "true";
showHandGun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end",0.01,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid: AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid";
speed = 0.59;
showHandGun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid",0.01,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end: AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end";
speed = 0.83;
showItemInHand = "true";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01};
};
class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon: TransAnimBase
{
actions = "PistolSitActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon";
speed = 1.09;
disableWeapons = "true";
showHandgun = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
interpolationSpeed = 2;
enableOptics = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end: AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon
{
actions = "PistolSitActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end";
speed = 0.65;
showHandGun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
interpolationSpeed = 2;
enableOptics = 2;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.02,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon";
speed = 0.86;
disableWeapons = "true";
showHandGun = "false";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
onLandBeg = "true";
onLandEnd = "true";
soundOverride = "";
soundEnabled = "false";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end: AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMstpSnonWnonDnon_end";
speed = 0.87;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
showHandGun = "false";
soundOverride = "";
soundEnabled = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWrflDnon";
speed = 0.32;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {0.25,1,0.3,0};
leftHandIKCurve[] = {0.05,1,0.1,0};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
soundEnabled = "false";
leaningFactorEnd = 1;
leaningFactorBeg = 0.5;
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon";
speed = 0.6;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
leftHandIKBeg = "false";
leftHandIKEnd = "false";
rightHandIKCurve[] = {0.5,1,0.6,0};
leftHandIKCurve[] = {0.2,1,0.3,0};
soundEnabled = "false";
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end",0.01};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon_end",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end: AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPknlMstpSrasWpstDnon_end";
speed = 1.22;
showHandGun = "true";
interpolationRestart = 2;
leftHandIKEnd = "false";
leftHandIKBeg = "false";
rightHandIKCurve[] = {0.05,0,0.1,1};
leftHandIKCurve[] = {0.45,0,0.5,1};
soundEnabled = "false";
weaponIK = 2;
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon: TransAnimBase
{
actions = "BinocKneelLnrActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon";
rightHandIKCurve[] = {1};
leftHandIKCurve[] = {0.05,1,0.15,0};
speed = 0.75;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKEnd = "false";
rightHandIKBeg = "true";
rightHandIKEnd = "true";
canPullTrigger = "false";
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end",0.01,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End: AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon
{
actions = "BinocKneelLnrActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_end";
speed = 1.3;
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {1};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon",0.01,"AdthPknlMstpSlowWlnrDnon_binocular",0.01};
};
class AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon";
speed = 0.34;
rightHandIKCurve[] = {0.45,1,0.5,0};
leftHandIKCurve[] = {0.05,1,0.15,0};
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
soundOverride = "standup";
soundEnabled = "true";
weaponIK = 4;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.03};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\lnr\AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon";
speed = 0.33;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "false";
onLandEnd = "true";
interpolationRestart = 2;
soundOverride = "laydown";
soundEnabled = "true";
duty = 0.25;
leftHandIKCurve[] = {0.1,1,0.15,0};
rightHandIKCurve[] = {0.1,1,0.15,0};
weaponIK = 4;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon: AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\lnr\AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon";
speed = 0.229008;
duty = 0.5;
leftHandIKCurve[] = {0.95,1,1,0};
rightHandIKCurve[] = {0.05,1,0.1,0};
weaponIK = 4;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02,"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon: TransAnimBase_noIK
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon";
speed = 0.72;
showItemInHand = "true";
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon_end",0.01,"AdthPercMstpSlowWrflDnon_binocular",0.01};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end: AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon_end";
speed = 0.9;
showItemInHand = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AwopPercMstpSoptWbinDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.350125;
actions = "RifleKneelActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon";
speed = 0.92;
showItemInHand = "true";
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon_end",0.01,"AdthPknlMstpSlowWrflDnon_binocular",0.01};
};
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon_end: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon
{
actions = "RifleKneelActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWrflDnon_end";
speed = 1.1;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon_AwopPknlMstpSoptWbinDnon",0.01,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
visibleSize = 0.125013;
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon";
speed = 0.92;
showItemInHand = "true";
disableWeapon = 1;
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon_end",0.01,"AdthPpneMstpSlowWrflDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon_end";
speed = 0.66;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_AwopPpneMstpSoptWbinDnon",0.01,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon";
speed = 0.95;
showItemInHand = "true";
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_end",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid: AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid";
speed = 0.48;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon_mid",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end: AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_mid
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon_end";
speed = 1.71;
showHandgun = "true";
disableWeapons = "false";
interpolationRestart = 2;
rightHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AwopPercMstpSoptWbinDnon",0.01,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolKneelActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon";
speed = 1.16;
showItemInHand = "true";
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_end",0.01,"AdthPknlMstpSnonWnonDnon_binocular",0.01};
};
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon
{
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_mid";
speed = 0.89;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon_mid",0.01,"AdthPknlMstpSnonWnonDnon_1",0.01};
};
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_end: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon_mid
{
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWpstDnon_end";
speed = 0.85;
showHandgun = "true";
interpolationRestart = 2;
rightHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon_AwopPknlMstpSoptWbinDnon",0.01,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase
{
visibleSize = 0.125013;
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon";
speed = 0.8;
showItemInHand = "true";
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_end",0.02,"AdthPpneMstpSnonWnonDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid";
speed = 0.46;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon_mid",0.02,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_mid
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon_end";
speed = 0.86;
showHandgun = "true";
interpolationRestart = 2;
rightHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon_AwopPpneMstpSoptWbinDnon",0.02,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase
{
actions = "LauncherKneelActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon";
speed = 1.29;
showItemInHand = "true";
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
weaponIK = 4;
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon_End",0.01,"AdthPknlMstpSlowWlnrDnon_binocular",0.01};
};
class AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon_end: AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon
{
actions = "LauncherKneelActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_AmovPknlMstpSrasWlnrDnon_end";
speed = 0.75;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "true";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
leftHandIKCurve[] = {0.85,0,0.95,1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
canPullTrigger = "false";
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AwopPknlMstpSoptWbinDnon",0.01,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon";
speed = 0.82;
disableWeapons = "true";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon: AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon
{
speed = 1.1;
actions = "LauncherStandStpActions";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end",0.02};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end: AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end";
speed = 2.03;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid: AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end
{
speed = 2.2;
actions = "LauncherStandStpActions";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid",0.02};
};
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon: TransAnimBase
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon";
speed = 0.71;
disableWeapons = "true";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01};
};
class AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end: AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end";
speed = 1.1;
showItemInHand = "false";
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon",0.01,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon";
speed = 0.4;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon: TransAnimBase
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWrflDnon";
speed = 0.35;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon";
speed = 0.6;
disableWeapons = "true";
aiming = "aimingPistol";
aimingBody = "aimingUpPistol";
interpolationRestart = 2;
interpolationSpeed = 2;
canPullTrigger = "false";
enableOptics = 2;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon_end",0.02,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end";
speed = 1.64;
showHandGun = "true";
interpolationRestart = 2;
interpolationSpeed = 2;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon: TransAnimBase
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon";
speed = 0.86;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
canPullTrigger = "false";
enableOptics = 2;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end: AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon
{
actions = "PistolProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMstpSrasWpstDnon_end";
speed = 0.87;
showHandGun = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon: TransAnimBase
{
actions = "LauncherKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon";
speed = 0.34;
rightHandIKCurve[] = {0.5,0,0.55,1};
leftHandIKCurve[] = {0.85,0,0.95,1};
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
canPullTrigger = "false";
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon: AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\non\non\amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon.rtm";
speed = 0.5;
leftHandIKCurve[] = {0.7,0,0.75,1};
rightHandIKCurve[] = {0.45,0,0.5,1};
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.01};
InterpolateTo[] = {"amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon",0.02};
};
class AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon: AmovPercMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon
{
actions = "LauncherKneelStpActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPknlMstpSrasWlnrDnon";
speed = 0.31;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "false";
leftHandIKCurve[] = {0.85,0,0.9,1};
rightHandIKCurve[] = {0.85,0,0.9,1};
interpolationRestart = 2;
canPullTrigger = "false";
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon: TransAnimBase
{
actions = "BinocStandCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon";
speed = 2;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
interpolationRestart = 2;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon_end",0.01,"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon: amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon
{
actions = "BinocStandLnrActions";
speed = 0.6;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKEnd = "false";
rightHandIKBeg = "false";
leftHandIKCurve[] = {0.05,1,0.1,0};
rightHandIKCurve[] = {0.45,1,0.5,0};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end",0.02};
};
class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_mid: AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon
{
actions = "BinocStandLnrActions";
speed = 2.2;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_mid",0.02};
};
class AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon
{
actions = "BinocStandCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end";
speed = 0.98;
showItemInHand = "true";
interpolationRestart = 2;
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01};
};
class AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon_end: AmovPercMstpSnonWnonDnon_AwopPercMstpSoptWbinDnon_end
{
actions = "BinocStandLnrActions";
speed = 1.1;
interpolationRestart = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon",0.02};
};
class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon: TransAnimBase
{
actions = "BinocProneCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon";
speed = 0.8;
disableWeapons = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
onLandBeg = "true";
onLandEnd = "true";
interpolationRestart = 2;
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon_end",0.01,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end: AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon
{
actions = "BinocProneCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AwopPpneMstpSoptWbinDnon_end";
speed = 1;
showItemInHand = "true";
interpolationRestart = 2;
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01};
};
class AmovPercMevaSrasWrflDf: SprintBaseDf
{
actions = "RifleStandEvasiveActions";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
relSpeedMin = 0.797005;
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
weaponIK = 1;
headBobStrength = 0.253731;
duty = 0.5;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMwlkSrasWrflDf",0.025,"AmovPercMrunSrasWrflDf",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01};
};
class AmovPknlMevaSrasWrflDf: AmovPercMevaSrasWrflDf
{
actions = "RifleKneelEvasiveActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSlowWrflDf",0.025,"AmovPknlMrunSrasWrflDf",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPknlMevaSrasWrflDfr",0.025};
};
class AmovPercMevaSlowWrflDf: AmovPercMevaSrasWrflDf
{
actions = "RifleStandLowEvasiveActions";
limitGunMovement = 0.1;
weaponIK = 1;
headBobStrength = 0.253731;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMwlkSlowWrflDf",0.025,"AmovPercMrunSlowWrflDf",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPknlMevaSrasWrflDf",0.025,"AidlPercMevaSrasWrflDf",0.01,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01};
};
class AidlPercMevaSrasWrflDf: AmovPercMevaSlowWrflDf
{
actions = "RifleStandEvasiveActions_Idle";
ConnectTo[] = {};
InterpolateTo[] = {"AidlPercMwlkSrasWrflDf",0.025,"AidlPercMrunSrasWrflDf",0.025,"AmovPercMevaSlowWrflDf",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02};
};
class AidlPercMwlkSrasWrflDb: AmovPercMwlkSlowWrflDb
{
actions = "RifleStandActions_Idle";
ConnectTo[] = {};
InterpolateTo[] = {"AidlPercMwlkSrasWrflDf",0.02,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02};
};
class AmovPercMevaSrasWrflDfl: SprintBaseDfl
{
actions = "RifleStandEvasiveActions";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
weaponIK = 1;
headBobStrength = 0.253731;
duty = 0.5;
relSpeedMax = 1.09651;
relSpeedMin = 0.797005;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMwlkSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMrunSrasWrflDl",0.05,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01};
};
class AmovPknlMevaSrasWrflDfl: AmovPercMevaSrasWrflDfl
{
actions = "RifleKneelEvasiveActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSlowWrflDfl",0.025,"AmovPknlMrunSrasWrflDfl",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPknlMevaSrasWrflDfr",0.025};
};
class AmovPercMevaSlowWrflDfl: AmovPercMevaSrasWrflDfl
{
actions = "RifleStandLowEvasiveActions";
limitGunMovement = 0.1;
weaponIK = 1;
headBobStrength = 0.253731;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMwlkSlowWrflDfl",0.025,"AmovPercMrunSlowWrflDfl",0.025,"AmovPercMrunSrasWrflDfl",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01};
};
class AmovPercMevaSrasWrflDfr: SprintBaseDfr
{
actions = "RifleStandEvasiveActions";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
weaponIK = 1;
headBobStrength = 0.253731;
relSpeedMin = 0.797005;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.02,"AmovPercMrunSlowWrflDfr",0.025,"AmovPercMwlkSrasWrflDfr",0.025,"AmovPercMrunSrasWrflDr",0.05,"AmovPercMrunSrasWrflDfr",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSrasWrflDf",0.025,"AmovPercMevaSrasWrflDfl",0.025,"AmovPknlMevaSrasWrflDfr",0.025,"AmovPercMevaSlowWrflDfr",0.025,"AdthPercMrunSlowWrflDf_6",0.01,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01};
};
class AmovPknlMevaSrasWrflDfr: AmovPercMevaSrasWrflDfr
{
actions = "RifleKneelEvasiveActions";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSlowWrflDfr",0.025,"AmovPknlMrunSrasWrflDfr",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPknlMevaSrasWrflDf",0.025,"AmovPknlMevaSrasWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AmovPercMevaSlowWrflDfr",0.025};
};
class AmovPercMevaSlowWrflDfr: AmovPercMevaSrasWrflDfr
{
actions = "RifleStandLowEvasiveActions";
limitGunMovement = 0.1;
weaponIK = 1;
headBobStrength = 0.253731;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.025,"AmovPercMwlkSlowWrflDfr",0.025,"AmovPercMrunSrasWrflDfr",0.025,"AmovPercMsprSlowWrflDf_AmovPpneMstpSrasWrflDnon",0.02,"AmovPercMevaSlowWrflDf",0.025,"AmovPercMevaSlowWrflDfl",0.025,"AmovPercMevaSrasWrflDfr",0.025,"AmovPknlMevaSrasWrflDfr",0.025,"AdthPercMrunSlowWrflDf_A1short",0.01,"AdthPercMrunSlowWrflDf_A2short",0.01,"AdthPercMrunSlowWrflDf_A3short",0.01,"AdthPercMrunSlowWrflDf_A4short",0.01};
};
class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl: AmovPercMstpSlowWrflDnon
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDl";
speed = 0.55;
soundOverride = "run";
soundEnabled = "true";
looped = "false";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02};
InterpolateTo[] = {};
};
class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl: AmovPercMstpSlowWrflDnon
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDl";
speed = 0.6;
soundOverride = "sprint";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDl";
speed = 0.57;
soundOverride = "run";
soundEnabled = "true";
looped = "false";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02};
InterpolateTo[] = {};
};
class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl: AmovPercMrunSrasWrflDf
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDl";
speed = 0.57;
soundOverride = "run";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDl",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr: AmovPercMstpSlowWrflDnon
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDr";
speed = 0.52;
soundOverride = "run";
soundEnabled = "true";
looped = "false";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02};
InterpolateTo[] = {};
};
class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr: AmovPercMstpSlowWrflDnon
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDr";
speed = 0.54;
soundOverride = "sprint";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDr";
speed = 0.51;
soundOverride = "run";
soundEnabled = "true";
looped = "false";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02};
InterpolateTo[] = {};
};
class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr: AmovPercMrunSrasWrflDf
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDr";
speed = 0.55;
soundOverride = "run";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDr",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb: AmovPercMstpSlowWrflDnon
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPercMevaSrasWrflDb";
speed = 0.97;
soundOverride = "run";
soundEnabled = "true";
looped = "false";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02};
InterpolateTo[] = {};
};
class AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb: AmovPercMstpSlowWrflDnon
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMevaSrasWrflDb";
speed = 0.92;
soundOverride = "sprint";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AmovPercMevaSrasWrflDb";
speed = 0.95;
soundOverride = "run";
soundEnabled = "true";
looped = "false";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02};
InterpolateTo[] = {};
};
class AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb: AmovPercMrunSrasWrflDf
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\ras\rfl\AmovPercMrunSrasWrflDf_AmovPercMevaSrasWrflDb";
speed = 0.92;
soundOverride = "run";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPercMwlkSrasWrflDb",0.02};
InterpolateTo[] = {};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDl";
speed = 0.57;
soundOverride = "sprint";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPknlMwlkSrasWrflDl",0.02};
InterpolateTo[] = {};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDr";
speed = 0.51;
soundOverride = "sprint";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPknlMwlkSrasWrflDr",0.02};
InterpolateTo[] = {};
};
class AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb: AmovPknlMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AmovPknlMevaSrasWrflDb";
speed = 0.7;
soundOverride = "sprint";
soundEnabled = "true";
headBobStrength = 0.512438;
ConnectTo[] = {"AmovPknlMwlkSrasWrflDb",0.02};
InterpolateTo[] = {};
};
class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl: AmovPpneMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDl";
speed = 1.1;
duty = 3;
soundOverride = "";
enableOptics = "false";
enableDirectControl = 0;
relSpeedMin = 0.597338;
soundEnabled = "false";
headBobStrength = -1;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {};
};
class AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr: AmovPpneMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_AmovPpneMevaSlowWrflDr";
speed = 1.2;
duty = 3;
soundOverride = "";
enableOptics = "false";
enableDirectControl = 0;
relSpeedMin = 0.597338;
soundEnabled = "false";
headBobStrength = -1;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {};
};
class AmovPercMevaSrasWpstDf: SprintCivilBaseDf
{
actions = "PistolStandEvasiveActions";
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
showHandGun = "true";
duty = 0.5;
visibleSize = 1;
aimPrecision = 1;
relSpeedMin = 0.687188;
relSpeedMax = 1.09651;
enableOptics = 2;
speed = 1.71429;
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDf";
weaponIK = 2;
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.025,"AmovPercMrunSrasWpstDf",0.02,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDfl",0.02,"AmovPercMevaSrasWpstDfr",0.02};
};
class AmovPercMevaSlowWpstDf: AmovPercMevaSrasWpstDf
{
disableWeapons = "true";
actions = "PistolLowStandActions";
weaponIK = 2;
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDf",0.025,"AmovPercMrunSlowWpstDf",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDfl",0.025,"AmovPercMevaSlowWpstDfr",0.025};
};
class AmovPercMevaSrasWpstDfl: SprintCivilBaseDfl
{
actions = "PistolStandEvasiveActions";
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dl.p3d";
showHandGun = "true";
enableOptics = 2;
speed = 1.71429;
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfl";
duty = 0.5;
visibleSize = 1;
relSpeedMin = 0.687188;
relSpeedMax = 1.09651;
weaponIK = 2;
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfl",0.025,"AmovPercMrunSrasWpstDfl",0.02,"AmovPercMrunSrasWpstDl",0.02,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMevaSrasWpstDfr",0.02};
};
class AmovPercMevaSlowWpstDfl: AmovPercMevaSrasWpstDfl
{
disableWeapons = "true";
actions = "PistolLowStandActions";
weaponIK = 2;
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfl",0.025,"AmovPercMrunSlowWpstDfl",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDf",0.025,"AmovPercMevaSlowWpstDfr",0.025};
};
class AmovPercMevaSrasWpstDfr: SprintCivilBaseDfr
{
actions = "PistolStandEvasiveActions";
speed = 1.67;
soundOverride = "sprint";
soundEnabled = "true";
limitGunMovement = 0.1;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Mrun_Slow_Wrfl_Dr.p3d";
showHandGun = "true";
enableOptics = 2;
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\spr\low\pst\AmovPercMsprSlowWpstDfr";
duty = 0.5;
visibleSize = 1;
relSpeedMin = 0.687188;
relSpeedMax = 1.09651;
weaponIK = 2;
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMwlkSrasWpstDfr",0.025,"AmovPercMrunSrasWpstDr",0.02,"AmovPercMrunSrasWpstDfr",0.02,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSrasWpstDf",0.02,"AmovPercMevaSrasWpstDfl",0.02};
};
class AmovPercMevaSlowWpstDfr: AmovPercMevaSrasWpstDfr
{
disableWeapons = "true";
actions = "PistolLowStandActions";
weaponIK = 2;
ConnectTo[] = {"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSlowWpstDfr",0.025,"AmovPercMrunSlowWpstDfr",0.025,"AmovPercMsprSlowWpstDf_AmovPpneMstpSrasWpstDnon",0.02,"AmovPercMevaSlowWpstDf",0.025,"AmovPercMevaSlowWpstDfl",0.025};
};
class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl: AmovPpneMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDl";
speed = 1.02;
duty = 2.5;
soundOverride = "";
enableOptics = "false";
enableDirectControl = 0;
soundEnabled = "false";
headBobStrength = -1;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {};
};
class AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr: AmovPpneMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_AmovPpneMevaSlowWpstDr";
speed = 1.02;
duty = 2.5;
soundOverride = "";
enableOptics = "false";
enableDirectControl = 0;
soundEnabled = "false";
headBobStrength = -1;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {};
};
class AmovPercMevaSnonWnonDf: SprintCivilBaseDf
{
actions = "CivilEvasiveActions";
soundOverride = "sprint";
soundEnabled = "true";
speed = 2;
canPullTrigger = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.10649;
walkcycles = 2;
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMrunSnonWnonDf",0.02,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDf",0.025,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDfl",0.02,"AmovPercMevaSnonWnonDfr",0.02};
};
class AmovPercMevaSnonWnonDfl: SprintCivilBaseDfl
{
actions = "CivilEvasiveActions";
soundOverride = "sprint";
soundEnabled = "true";
canPullTrigger = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.10649;
walkcycles = 2;
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMrunSnonWnonDfl",0.02,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMwlkSnonWnonDfl",0.025,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDf",0.02,"AmovPercMevaSnonWnonDfr",0.02};
};
class AmovPercMevaSnonWnonDfr: SprintCivilBaseDfr
{
actions = "CivilEvasiveActions";
soundOverride = "sprint";
soundEnabled = "true";
canPullTrigger = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.10649;
walkcycles = 2;
ConnectTo[] = {"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPercMwlkSnonWnonDfr",0.025,"AmovPercMstpSnonWnonDnon",0.02,"AmovPercMrunSnonWnonDfr",0.02,"AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon",0.02,"AmovPercMevaSnonWnonDf",0.02,"AmovPercMevaSnonWnonDfl",0.02};
};
class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl: AmovPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDl";
speed = 0.95;
duty = 2;
soundOverride = "roll";
enableOptics = "false";
enableDirectControl = 0;
canPullTrigger = "false";
headBobStrength = -1;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {};
};
class AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr: AmovPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPpneMevaSnonWnonDr";
speed = 0.95;
duty = 2;
soundOverride = "roll";
enableOptics = "false";
enableDirectControl = 0;
canPullTrigger = "false";
headBobStrength = -1;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_1: DefaultDie
{
actions = "DeadActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1";
speed = 0.72;
looped = "false";
equivalentTo = "AdthPercMstpSlowWrflDnon_1";
variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_1",0.166,"AdthPercMstpSlowWrflDnon_2",0.166,"AdthPercMstpSlowWrflDnon_4",0.166,"AdthPercMstpSlowWrflDnon_8",0.166,"AdthPercMstpSlowWrflDnon_16",0.166,"AdthPercMstpSlowWrflDnon_32"};
variantsAI[] = {""};
variantAfter[] = {0,0,0};
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
terminal = "true";
soundOverride = "bodyfall";
canPullTrigger = "true";
ConnectTo[] = {"DeadState",1.0,"TestSurrender",0.9};
InterpolateTo[] = {"TestSurrender",0.9};
};
class AdthPercMstpSlowWrflDnon_2: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2";
speed = 0.67;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_4: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_4";
speed = 0.49;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_8: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_8";
speed = 0.58;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDb_8: AdthPercMstpSlowWrflDnon_8
{
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDf_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_1";
speed = 0.72;
equivalentTo = "AdthPercMstpSlowWrflDf_1";
variantsPlayer[] = {"AdthPercMstpSlowWrflDf_1",0.33,"AdthPercMstpSlowWrflDf_2",0.33,"AdthPercMstpSlowWrflDf_4"};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDf_2: AdthPercMstpSlowWrflDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_2";
speed = 0.66;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDf_4: AdthPercMstpSlowWrflDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDf_4";
speed = 0.49;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_6: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\run\low\Rfl\AdthPercMrunSlowWrflDf_6";
speed = 0.61;
equivalentTo = "";
variantsPlayer[] = {};
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_1";
speed = 0.72;
equivalentTo = "AdthPercMstpSrasWrflDnon_1";
variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_1",0.166,"AdthPercMstpSrasWrflDnon_2",0.166,"AdthPercMstpSrasWrflDnon_4",0.166,"AdthPercMstpSrasWrflDnon_8",0.166,"AdthPercMstpSrasWrflDnon_16",0.166,"AdthPercMstpSrasWrflDnon_32"};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_2: AdthPercMstpSrasWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_2";
speed = 0.67;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_4: AdthPercMstpSrasWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_4";
speed = 0.49;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_8: AdthPercMstpSrasWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8";
speed = 0.58;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_rS0: AdthPercMstpSrasWrflDnon_1
{
interpolationSpeed = 200;
variantsPlayer[] = {"AdthPercMstpSrasWrflDnon_r05",0.125,"AdthPercMstpSrasWrflDnon_r06",0.125,"AdthPercMstpSrasWrflDnon_r07",0.125,"AdthPercMstpSrasWrflDnon_r08",0.125,"AdthPercMstpSrasWrflDnon_r09",0.125,"AdthPercMstpSrasWrflDnon_r10",0.125,"AdthPercMstpSrasWrflDnon_r12",0.125,"AdthPercMstpSrasWrflDnon_r13"};
variantAfter[] = {0,0,0};
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_trans";
speed = 1e+010;
terminal = "false";
ConnectTo[] = {"AdthPercMstpSrasWrflDnon_r05",0.5,"AdthPercMstpSrasWrflDnon_r06",0.5,"AdthPercMstpSrasWrflDnon_r07",0.5,"AdthPercMstpSrasWrflDnon_r08",0.5,"AdthPercMstpSrasWrflDnon_r09",0.5,"AdthPercMstpSrasWrflDnon_r10",0.5,"AdthPercMstpSrasWrflDnon_r12",0.5,"AdthPercMstpSrasWrflDnon_r13",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_rS0: AdthPercMstpSrasWrflDnon_rS0
{
variantsPlayer[] = {"AdthPercMstpSlowWrflDnon_r05",0.125,"AdthPercMstpSlowWrflDnon_r06",0.125,"AdthPercMstpSlowWrflDnon_r07",0.125,"AdthPercMstpSlowWrflDnon_r08",0.125,"AdthPercMstpSlowWrflDnon_r09",0.125,"AdthPercMstpSlowWrflDnon_r10",0.125,"AdthPercMstpSlowWrflDnon_r12",0.125,"AdthPercMstpSlowWrflDnon_r13"};
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_trans";
ConnectTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.05,"AdthPercMstpSlowWrflDnon_r06",0.05,"AdthPercMstpSlowWrflDnon_r07",0.05,"AdthPercMstpSlowWrflDnon_r08",0.05,"AdthPercMstpSlowWrflDnon_r09",0.05,"AdthPercMstpSlowWrflDnon_r10",0.05,"AdthPercMstpSlowWrflDnon_r12",0.05,"AdthPercMstpSlowWrflDnon_r13",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r05: AdthPercMstpSrasWrflDnon_rS0
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r05";
speed = 0.441176;
terminal = "true";
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r05: AdthPercMstpSlowWrflDnon_rS0
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r05";
speed = 0.441176;
terminal = "true";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r06: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r06";
speed = 0.6;
variantsPlayer[] = {};
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r06: AdthPercMstpSlowWrflDnon_r05
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r06";
speed = 0.6;
variantsPlayer[] = {};
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r07: AdthPercMstpSrasWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r07";
speed = 0.38961;
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r07: AdthPercMstpSlowWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r07";
speed = 0.38961;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r08: AdthPercMstpSrasWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r08";
speed = 0.394737;
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r08: AdthPercMstpSlowWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r08";
speed = 0.394737;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r09: AdthPercMstpSrasWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r09";
speed = 0.447761;
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r09: AdthPercMstpSlowWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r09";
speed = 0.447761;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r10: AdthPercMstpSrasWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r10";
speed = 0.252101;
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r10: AdthPercMstpSlowWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r10";
speed = 0.252101;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r12: AdthPercMstpSrasWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r12";
speed = 0.453571;
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r12: AdthPercMstpSlowWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r12";
speed = 0.453571;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_r13: AdthPercMstpSrasWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_r13";
speed = 0.379747;
ConnectTo[] = {"DeadState",0.5};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_r13: AdthPercMstpSlowWrflDnon_r06
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\low\Rfl\AdthPercMstpSlowWrflDnon_r13";
speed = 0.379747;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A1short: AdthPercMstpSlowWrflDnon_r13
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1short";
speed = 0.697674;
interpolationSpeed = 5;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A2short: AdthPercMrunSlowWrflDf_A1short
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2short";
speed = 0.612245;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A3short: AdthPercMrunSlowWrflDf_A1short
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3short";
speed = 0.666667;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A4short: AdthPercMrunSlowWrflDf_A1short
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_4short";
speed = 0.75;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A1short: AdthPercMrunSlowWrflDf_A1short
{
speed = 0.697674;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_1short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A1short: AdthPercMrunSlowWrflDfl_A1short
{
speed = 0.697674;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_1short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A2short: AdthPercMrunSlowWrflDfr_A1short
{
speed = 0.612245;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_2short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A3short: AdthPercMrunSlowWrflDfr_A1short
{
speed = 0.666667;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_3short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A4short: AdthPercMrunSlowWrflDfr_A1short
{
speed = 0.75;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_4short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A2short: AdthPercMrunSlowWrflDfl_A1short
{
speed = 0.612245;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_2short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A3short: AdthPercMrunSlowWrflDfl_A1short
{
speed = 0.666667;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_3short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A4short: AdthPercMrunSlowWrflDfl_A1short
{
speed = 0.75;
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_4short";
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\RagDoll\adthPercMrunSlowWrflDfl_A1";
speed = 0.697;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A2";
speed = 0.555;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A3";
speed = 0.625;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfl_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfl_A4";
speed = 0.68;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A1";
speed = 0.697;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A2";
speed = 0.555;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A3";
speed = 0.625;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDfr_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDfr_A4";
speed = 0.68;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A1";
speed = 0.69;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A2";
speed = 0.55;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A3";
speed = 0.625;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWrflDf_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMrunSlowWrflDf_A4";
speed = 0.68;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A1";
speed = 0.42;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWlnrDnon_A2";
speed = 0.49;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A1";
speed = 0.81;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A2";
speed = 0.44;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A3";
speed = 0.73;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWpstDnon_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A4";
speed = 0.88;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWpstDnon_A5: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSlowWpstDnon_A5";
speed = 0.49;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A1";
speed = 0.81;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A2";
speed = 0.44;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A3";
speed = 0.73;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A4";
speed = 0.88;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_A5: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSnonWnonDnon_A5";
speed = 0.49;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWbinDnon_A1_patrolRfl: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A1_patrolRfl";
speed = 0.6;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWbinDnon_A2_patrolRfl: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWbinDnon_A2_patrolRfl";
speed = 0.652;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A1";
speed = 0.42;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWlnrDnon_A2";
speed = 0.49;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A1";
speed = 0.81;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A2";
speed = 0.44;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A3";
speed = 0.73;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A4";
speed = 0.88;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_A5: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPercMstpSrasWpstDnon_A5";
speed = 0.49;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A1";
speed = 0.625;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A2";
speed = 0.34;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWlnrDnon_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWlnrDnon_A4";
speed = 0.652;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A1";
speed = 0.52;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A2";
speed = 0.46;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWpstDnon_A3";
speed = 0.833;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWrflDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A1";
speed = 0.9;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWrflDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSlowWrflDnon_A2";
speed = 0.65;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSnonWnonDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A1";
speed = 0.625;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSnonWnonDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSnonWnonDnon_A2";
speed = 0.937;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWlnrDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A1";
speed = 0.625;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWlnrDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A2";
speed = 0.34;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWlnrDnon_A4: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWlnrDnon_A4";
speed = 0.652;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A1";
speed = 0.52;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A2";
speed = 0.46;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDnon_A3: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWpstDnon_A3";
speed = 0.833;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWrflDnon_A1: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A1";
speed = 0.9;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWrflDnon_A2: AdthPercMstpSrasWrflDnon_r05
{
file = "\ca\anims\characters\data\anim\sdr\dth\RagDoll\AdthPknlMstpSrasWrflDnon_A2";
speed = 0.65;
ConnectTo[] = {"DeadState",0.05};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDf_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_1";
speed = 0.72;
equivalentTo = "AdthPercMstpSrasWrflDf_1";
variantsPlayer[] = {"AdthPercMstpSrasWrflDf_1",0.25,"AdthPercMstpSrasWrflDf_2",0.25,"AdthPercMstpSrasWrflDf_4",0.25,"AdthPercMstpSrasWrflDf_8",0.25};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
headBobStrength = 0;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDf_2: AdthPercMstpSrasWrflDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_2";
speed = 0.67;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDf_4: AdthPercMstpSrasWrflDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDf_4";
speed = 0.49;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDb_8: AdthPercMstpSrasWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Erc\stp\ras\Rfl\AdthPercMstpSrasWrflDnon_8";
speed = 0.58;
equivalentTo = "AdthPercMstpSrasWrflDb_8";
variantsPlayer[] = {"AdthPercMstpSrasWrflDb_8",0.5,"AdthPercMstpSrasWrflDb_16"};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWrflDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_1";
speed = 0.51;
equivalentTo = "AdthPknlMstpSrasWrflDnon_1";
variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1",0.5,"AdthPknlMstpSrasWrflDnon_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWrflDnon_2: AdthPknlMstpSrasWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\stp\ras\Rfl\AdthPknlMstpSrasWrflDnon_2";
speed = 0.72;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMwlkSrasWrflDf_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_1";
speed = 0.51;
equivalentTo = "AdthPknlMwlkSrasWrflDf_1";
variantsPlayer[] = {"AdthPknlMstpSrasWrflDnon_1",0.5,"AdthPknlMstpSrasWrflDnon_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMwlkSrasWrflDf_2: AdthPknlMwlkSrasWrflDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Knl\wlk\ras\Rfl\AdthPknlMwlkSrasWrflDf_2";
speed = 0.72;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSlayWrflDnon_inventory: DefaultDie
{
actions = "DeadActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\lay\rfl\AdthPknlMstpSlayWrflDnon_inventory";
speed = 0.86;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
terminal = "true";
soundOverride = "bodyfall";
canPullTrigger = "false";
onLandEnd = "true";
limitGunMovement = 0.2;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSlayWrflDnon_inventoryAgony: AdthPknlMstpSlayWrflDnon_inventory
{
terminal = "false";
interpolationSpeed = 0.35;
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.0001};
InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon",0.0001};
};
class AdthPpneMstpSrasWrflDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_1";
speed = 1.67;
equivalentTo = "AdthPpneMstpSrasWrflDnon_1";
variantsPlayer[] = {"AdthPpneMstpSrasWrflDnon_1",0.5,"AdthPpneMstpSrasWrflDnon_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSrasWrflDnon_2: AdthPpneMstpSrasWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\ras\Rfl\AdthPpneMstpSrasWrflDnon_2";
speed = 1.22;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSlowWrflDf_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_1";
speed = 1.67;
equivalentTo = "AdthPpneMstpSlowWrflDf_1";
variantsPlayer[] = {"AdthPpneMstpSlowWrflDf_1",0.5,"AdthPpneMstpSlowWrflDf_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSlowWrflDf_2: AdthPpneMstpSlowWrflDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\Pne\stp\low\Rfl\AdthPpneMstpSlowWrflDf_2";
speed = 1.22;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_1";
speed = 0.48;
equivalentTo = "AdthPercMstpSrasWpstDnon_1";
variantsPlayer[] = {"AdthPercMstpSrasWpstDnon_1",0.33,"AdthPercMstpSrasWpstDnon_3",0.33,"AdthPercMstpSrasWpstDnon_5",0.33};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_3: AdthPercMstpSrasWpstDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_3";
speed = 0.53;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDnon_5: AdthPercMstpSrasWpstDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDnon_5";
speed = 0.92;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDf_2: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_2";
speed = 0.73;
equivalentTo = "AdthPercMstpSrasWpstDf_2";
variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2",0.33,"AdthPercMstpSrasWpstDf_6",0.33,"AdthPercMstpSrasWpstDf_7",0.33};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDf_6: AdthPercMstpSrasWpstDf_2
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_6";
speed = 0.53;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDf_7: AdthPercMstpSrasWpstDf_2
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDf_7";
speed = 0.52;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDb_8: AdthPercMstpSrasWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_8";
speed = 0.6;
equivalentTo = "";
variantsPlayer[] = {"AdthPercMstpSrasWpstDf_2",0.33,"AdthPercMstpSrasWpstDf_6",0.33,"AdthPercMstpSrasWpstDf_7",0.33};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWpstDb_9: AdthPercMstpSrasWpstDb_8
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\ras\pst\AdthPercMstpSrasWpstDb_9";
speed = 0.7;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_1";
speed = 0.92;
equivalentTo = "AdthPknlMstpSrasWpstDnon_1";
variantsPlayer[] = {"AdthPknlMstpSrasWpstDnon_1",0.25,"AdthPknlMstpSrasWpstDnon_2",0.25,"AdthPknlMstpSrasWpstDnon_4",0.25,"AdthPknlMstpSrasWpstDnon_6",0.25};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDnon_2: AdthPknlMstpSrasWpstDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_2";
speed = 0.73;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDnon_4: AdthPknlMstpSrasWpstDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_4";
speed = 1.2;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDnon_6: AdthPknlMstpSrasWpstDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDnon_6";
speed = 1.08;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWpstDb_5: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\pst\AdthPknlMstpSrasWpstDb_5";
speed = 0.92;
equivalentTo = "";
variantsPlayer[] = {};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSrasWpstDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_1";
speed = 1.5;
equivalentTo = "AdthPpneMstpSrasWpstDnon_1";
variantsPlayer[] = {"AdthPpneMstpSrasWpstDnon_1",0.5,"AdthPpneMstpSrasWpstDnon_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSrasWpstDnon_2: AdthPpneMstpSrasWpstDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\ras\pst\AdthPpneMstpSrasWpstDnon_2";
speed = 1.69;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWlnrDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_D";
speed = 0.65;
equivalentTo = "AdthPercMstpSlowWlnrDnon_1";
variantsPlayer[] = {"AdthPercMstpSlowWlnrDnon_1",0.5,"AdthPercMstpSlowWlnrDnon_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWlnrDnon_2: AdthPercMstpSlowWlnrDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\lnr\AdthPercMstpSlowWlnrDnon_F";
speed = 0.4;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWlnrDf_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_A";
speed = 0.8;
equivalentTo = "AdthPercMrunSlowWlnrDf_1";
variantsPlayer[] = {"AdthPercMrunSlowWlnrDf_1",0.5,"AdthPercMrunSlowWlnrDf_2",0.5};
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWlnrDf_2: AdthPercMrunSlowWlnrDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDf_C";
speed = 0.6;
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMrunSlowWlnrDb_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\run\low\lnr\AdthPercMrunSlowWlnrDb_I";
speed = 0.62;
equivalentTo = "";
variantsPlayer[] = {};
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWlnrDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\ras\lnr\AdthPknlMnonSrasWlnrDnon_1";
speed = 0.56;
equivalentTo = "AdthPknlMstpSrasWlnrDnon_1";
variantsPlayer[] = {"AdthPknlMstpSrasWlnrDnon_1",0.5,"AdthPknlMstpSrasWlnrDnon_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSrasWlnrDnon_2: AdthPknlMstpSrasWlnrDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMnonSlowWlnrDnon_2";
speed = 0.53;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMwlkSrasWlnrDf_1: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_1";
speed = 0.56;
equivalentTo = "AdthPknlMwlkSrasWlnrDf_1";
variantsPlayer[] = {"AdthPknlMwlkSrasWlnrDf_1",0.5,"AdthPknlMwlkSrasWlnrDf_2",0.5};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMwlkSrasWlnrDf_2: AdthPknlMwlkSrasWlnrDf_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\run\ras\lnr\AdthPknlMrunSrasWlnrDf_2";
speed = 0.53;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_binocular: DefaultDie
{
actions = "DeadActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\low\rfl\AdthPercMstpSlowWrflDnon_binocular";
speed = 0.49;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
terminal = "true";
soundOverride = "bodyfall";
canPullTrigger = "false";
onLandEnd = "true";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_carrier: DefaultDie
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carrier";
looped = "false";
terminal = "true";
canPullTrigger = "false";
showWeaponAim = "false";
enableOptics = "false";
actions = "DeadActions";
speed = 0.2;
onLandEnd = "true";
soundOverride = "bodyfall";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDf_carrier: AdthPercMstpSlowWrflDnon_carrier
{
speed = 0.21;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWrflDnon_binocular: AdthPercMstpSlowWrflDnon_binocular
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\rfl\AdthPknlMstpSlowWrflDnon_binocular";
speed = 0.72;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSlowWrflDnon_binocular: AdthPercMstpSlowWrflDnon_binocular
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\low\rfl\AdthPpneMstpSlowWrflDnon_binocular";
speed = 1.67;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_binocular: AdthPercMstpSlowWrflDnon_binocular
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\erc\stp\non\non\AdthPercMstpSnonWnonDnon_binocular";
speed = 0.46;
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSnonWnonDnon_binocular: AdthPercMstpSlowWrflDnon_binocular
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_binocular";
speed = 0.67;
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSnonWnonDnon_binocular: AdthPercMstpSlowWrflDnon_binocular
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_binocular";
speed = 1.5;
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSlowWlnrDnon_binocular: AdthPercMstpSlowWrflDnon_binocular
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\low\lnr\AdthPknlMstpSlowWlnrDnon_binocular";
speed = 0.56;
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_1: AdthPercMstpSlowWrflDnon_1
{
file = "\dayz_anim\zmb\zmbStandDeath1";
speed = 0.6;
equivalentTo = "AdthPercMstpSnonWnonDnon_1";
variantsPlayer[] = {"AdthPercMstpSnonWnonDnon_1",0.33,"AdthPercMstpSnonWnonDnon_2",0.33,"AdthPercMstpSnonWnonDnon_3",0.33};
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_2: AdthPercMstpSnonWnonDnon_1
{
file = "\dayz_anim\zmb\zmbStandDeath2";
speed = 0.6;
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDnon_3: AdthPercMstpSnonWnonDnon_1
{
file = "\dayz_anim\zmb\zmbStandDeath3";
speed = 0.6;
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class ZombieWalkingDeath: AdthPercMstpSlowWrflDnon_1
{
file = "\dayz_anim\zmb\zombie2_deathFromWalk";
speed = 0.6;
equivalentTo = "AdthPercMstpSnonWnonDnon_1";
variantsPlayer[] = {};
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSnonWnonDnon_1: AdthPknlMstpSrasWrflDnon_1
{
file = "\dayz_anim\zmb\zmbKneel_deathA";
speed = 0.6;
equivalentTo = "AdthPknlMstpSnonWnonDnon_1";
variantsPlayer[] = {"AdthPknlMstpSnonWnonDnon_1",0.5,"AdthPknlMstpSnonWnonDnon_2",0.5};
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSnonWnonDnon_2: AdthPknlMstpSnonWnonDnon_1
{
file = "\dayz_anim\zmb\zmbKneel_deathB";
speed = 0.6;
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSnonWnonDnon_inventory: DefaultDie
{
actions = "DeadActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\knl\stp\non\non\AdthPknlMstpSnonWnonDnon_inventory";
speed = 0.86;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
terminal = "true";
soundOverride = "bodyfall";
canPullTrigger = "false";
onLandEnd = "true";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPknlMstpSnonWnonDnon_inventoryAgony: AdthPknlMstpSnonWnonDnon_inventory
{
interpolationSpeed = 0.4;
terminal = "false";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.0001};
InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon",0.0001};
};
class AdthPpneMstpSnonWnonDnon: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\pne\stp\non\non\AdthPpneMstpSnonWnonDnon_1";
variantsPlayer[] = {};
equivalentTo = "";
canPullTrigger = "false";
terminal = "true";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPswmMstpSnonWnonDnon: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\stp\non\non\AdthPswmMstpSnonWnonDnon";
speed = 0.3;
equivalentTo = "";
variantsPlayer[] = {};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPswmMrunSnonWnonDf: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\swm\run\non\non\AdthPswmMrunSnonWnonDf";
speed = 0.3;
equivalentTo = "";
variantsPlayer[] = {};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPsitMstpSlowWrflDnon: AdthPercMstpSlowWrflDnon_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Dth\sit\stp\low\rfl\AdthPsitMstpSlowWrflDnon";
speed = 1;
equivalentTo = "";
variantsPlayer[] = {};
terminal = "true";
canPullTrigger = "false";
onLandEnd = "true";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class CzmbAdthPercMrunSnonWnonDf: AdthPercMstpSlowWrflDnon_1
{
file = "\dayz_anim\zmb\zombie_runDeaths6";
speed = 0.8;
looped = "false";
equivalentTo = "";
ArrayVariable_1194 = "";
ArrayVariable_1193 = "";
ArrayVariable_1192 = "";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class CutSceneAnimationBaseSit: CutSceneAnimationBase
{
boundingSphere = 4;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class CutSceneAnimationBaseZoZo: CutSceneAnimationBase
{
enableOptics = "false";
enableBinocular = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
boundingSphere = 8;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWrflDnon_varSittingSleeping01: CutSceneAnimationBase
{
actions = "RifleSittingSleeping01Actions";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping01.rtm";
speed = 1e+010;
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWnonDnon_varStayLeant: CutSceneAnimationBase
{
actions = "RifleStayLeantActions";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPercMstpSnonWnonDnon_varStayLeant.rtm";
speed = 1e+010;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWnonDnon_varSittingOnTheWall: CutSceneAnimationBase
{
actions = "RifleSittingOnTheWallActions";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingOnTheWall.rtm";
equivalentTo = "Mi17_Cargo02";
variantsAI[] = {"Mi17_Cargo02",0.4,"Mi17_Cargo02_V1",0.1,"Mi17_Cargo02_V2",0.1,"Mi17_Cargo02_V3",0.1,"Mi17_Cargo02_V4",0.1,"Mi17_Cargo02_V5",0.1,"Mi17_Cargo02_V6",0.1};
variantAfter[] = {5,10,20};
speed = 1e+010;
canPullTrigger = "false";
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall",0.01};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWnonDnon_varSittingDrinking: CutSceneAnimationBase
{
actions = "RifleSittingDrinkingActions";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWnonDnon_varSittingDrinking.rtm";
speed = 0.1038;
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWrflDnon_varSittingSleeping02: CutSceneAnimationBase
{
actions = "RifleSittingSleeping02Actions";
file = "\Ca\Anims\Characters\data\Anim\sdr\cts\sit\ActsPsitMstpSnonWrflDnon_varSittingSleeping02.rtm";
speed = 0.5;
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_JumpFromWall: CutSceneAnimationBase
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium";
speed = 1.666;
looped = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWrflDnon_varSittingDrinking: CutSceneAnimationBase
{
actions = "RifleSittingDrinking03Actions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon";
speed = 0.55;
looped = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableDirectControl = 1;
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",10.0};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWnonDnon_Tortured01: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured01";
speed = 0.1;
looped = "true";
canPullTrigger = "false";
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured01",0.1};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWnonDnon_Tortured02: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured02";
speed = 0.1;
canPullTrigger = "false";
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured02",0.1};
InterpolateTo[] = {};
};
class ActsPsitMstpSnonWnonDnon_Tortured03: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\ActsPsitMstpSnonWnonDnon_Tortured03";
speed = 0.1;
canPullTrigger = "false";
ConnectTo[] = {"ActsPsitMstpSnonWnonDnon_Tortured03",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWrflDnon_Interrogate01: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01";
speed = 0.1;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"ActsPercMstpSnonWrflDnon_Interrogate01",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class ActsPercMstpSnonWrflDnon_Interrogate02: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPercMstpSnonWrflDnon_Interrogate01";
speed = 0.1;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"ActsPercMstpSnonWrflDnon_Interrogate02",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class ActsPsitMstpSnonWnonDnon_InterrogateLeaves: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\ActsPsitMstpSnonWnonDnon_InterrogateLeaves";
speed = 0.1;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"ActsPsitMstpSnonWnonDnon_InterrogateLeaves",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_Scared: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared";
speed = 0.1;
looped = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_Scared",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_Scared2: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_Scared2";
speed = 0.1;
looped = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_Scared2",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSlowWrflDnon_ScaredTalking: AmovPercMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_ScaredTalking.rtm";
speed = 0.0142;
enableDirectControl = 1;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",2.0};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_carCheckPush: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckPush.rtm";
speed = 0.1;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_carCheckPush",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_carCheckWash: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWash.rtm";
speed = 0.16;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_carCheckWash",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_carCheckWheel: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_carCheckWheel.rtm";
speed = 0.13;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_carCheckWheel",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_exerciseKata: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exerciseKata.rtm";
speed = 0.03;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exerciseKata",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class ActsPercMstpSnonWnonDnon_DancingDuoIvan: AmovPercMstpSnonWnonDnon_exerciseKata
{
speed = 0.025;
file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoIvan";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class ActsPercMstpSnonWnonDnon_DancingDuoStefan: ActsPercMstpSnonWnonDnon_DancingDuoIvan
{
file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingDuoStefan";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class ActsPercMstpSnonWnonDnon_DancingStefan: ActsPercMstpSnonWnonDnon_DancingDuoIvan
{
speed = 0.0104;
file = "\ca\Anims\Characters\data\Anim\sdr\cts\Dancing\ActsPercMstpSnonWnonDnon_DancingStefan";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_exercisekneeBendA: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendA.rtm";
speed = 0.172;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendA",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_exercisekneeBendB: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisekneeBendB.rtm";
speed = 0.33;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exercisekneeBendB",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_exercisePushup: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_exercisePushup.rtm";
speed = 0.063559;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_exercisePushup",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_seeWatch: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_seeWatch.rtm";
speed = 0.315;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_seeWatch",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSnonWnonDnon_talking: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_talking.rtm";
speed = 0.015;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",2.0,"AmovPercMstpSnonWnonDnon_talking",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSlowWrflDnon_talking: AmovPercMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_talking.rtm";
speed = 0.0142;
enableDirectControl = 1;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",2.0};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSlowWrflDnon_seeWatch: AmovPercMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_seeWatch.rtm";
speed = 0.28;
enableDirectControl = 1;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",2.0};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01};
};
class ActsPercMstpSnonWpstDnon_sceneBardakPistol02: CutSceneAnimationBase
{
speed = 0.033482;
looped = "false";
showHandGun = "true";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol02";
canPullTrigger = "false";
disableWeapons = "true";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_sceneBardakPistol01: CutSceneAnimationBase
{
speed = 0.045;
looped = "false";
showHandGun = "true";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakpistol01";
canPullTrigger = "false";
disableWeapons = "true";
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakPistol02",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_sceneBardak01: CutSceneAnimationBase
{
speed = 0.05;
looped = "false";
showHandGun = "false";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak01";
canPullTrigger = "false";
disableWeapons = "true";
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardak02",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_sceneBardak02: CutSceneAnimationBase
{
speed = 0.033482;
looped = "false";
showHandGun = "true";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardak02";
canPullTrigger = "false";
disableWeapons = "true";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_normalizationTest: CutSceneAnimationBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_normalizationTest.rtm";
speed = 0.075;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AmovPercMstpSlowWrflDnon_SaluteIn: AmovPercMstpSlowWrflDnon
{
actions = "RifleLowStandSaluteActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn";
speed = 2.5;
showWeaponAim = "false";
disableWeapons = "true";
disableWeaponsLong = "true";
looped = "false";
enableDirectControl = 1;
interpolationRestart = 2;
leftHandIKBeg = "true";
rightHandIKBeg = "false";
rightHandIKCurve[] = {0.1,1,0.2,0};
leftHandIKCurve[] = {1};
leftHandIKEnd = "true";
rightHandIKEnd = "false";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon_Salute",0.1};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut",0.02};
};
class AidlPercMstpSrasWrflDnon_SaluteIn: AmovPercMstpSlowWrflDnon_SaluteIn
{
actions = "RifleStandSaluteActions_Idle";
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_Salute",0.1};
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut",0.02};
};
class AmovPercMstpSlowWrflDnon_Salute: AmovPercMstpSlowWrflDnon_SaluteIn
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute";
speed = 1e+010;
rightHandIKCurve[] = {};
leftHandIKCurve[] = {1};
ConnectTo[] = {"AmovPercMstpSlowWrflDnon_SaluteOut",0.1};
InterpolateTo[] = {};
};
class AidlPercMstpSrasWrflDnon_Salute: AmovPercMstpSlowWrflDnon_Salute
{
actions = "RifleStandSaluteActions_Idle";
ConnectTo[] = {"AidlPercMstpSrasWrflDnon_SaluteOut",0.1};
InterpolateTo[] = {};
};
class AmovPercMstpSlowWrflDnon_SaluteOut: AmovPercMstpSlowWrflDnon_SaluteIn
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut";
interpolationRestart = 2;
leftHandIKCurve[] = {1};
rightHandIKCurve[] = {0.8,0,0.9,1};
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon_SaluteIn",0.02};
};
class AidlPercMstpSrasWrflDnon_SaluteOut: AmovPercMstpSlowWrflDnon_SaluteOut
{
actions = "RifleStandActions_Idle";
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.02,"AidlPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AidlPercMstpSrasWrflDnon_SaluteIn",0.02};
};
class AmovPercMstpSrasWrflDnon_SaluteIn: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleStandSaluteActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteIn";
speed = 2.5;
showWeaponAim = "false";
disableWeapons = "true";
disableWeaponsLong = "true";
looped = "false";
enableDirectControl = 1;
interpolationRestart = 2;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wnon.p3d";
leftHandIKBeg = "true";
rightHandIKCurve[] = {0.1,1,0.2,0};
leftHandIKCurve[] = {1};
rightHandIKBeg = "false";
leftHandIKEnd = "true";
rightHandIKEnd = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_Salute",0.1};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut",0.02};
};
class AmovPercMstpSrasWrflDnon_Salute: AmovPercMstpSrasWrflDnon_SaluteIn
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_Salute";
speed = 1e+010;
leftHandIKCurve[] = {1};
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
ConnectTo[] = {"AmovPercMstpSrasWrflDnon_SaluteOut",0.1};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWrflDnon_SaluteOut: AmovPercMstpSrasWrflDnon_SaluteIn
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_SaluteOut";
interpolationRestart = 2;
leftHandIKCurve[] = {1};
rightHandIKCurve[] = {0.8,0,0.9,1};
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.15};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon_SaluteIn",0.02};
};
class AmovPercMstpSrasWpstDnon_SaluteIn: AmovPercMstpSrasWpstDnon
{
actions = "PistolStandSaluteActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn";
speed = 1.5;
showWeaponAim = "false";
disableWeapons = "true";
disableWeaponsLong = "true";
showHandGun = "true";
looped = "false";
enableDirectControl = 1;
interpolationRestart = 2;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end",0.1};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end",0.02};
};
class AmovPercMstpSrasWpstDnon_SaluteIn_end: AmovPercMstpSrasWpstDnon_SaluteIn
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteIn_end";
speed = 1.2;
showWeaponAim = "false";
disableWeapons = "true";
disableWeaponsLong = "true";
showHandGun = "false";
looped = "false";
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_Salute",0.1};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut",0.02};
};
class AmovPercMstpSrasWpstDnon_Salute: AmovPercMstpSrasWpstDnon_SaluteIn_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_Salute";
speed = 1e+010;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut",0.1};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWpstDnon_SaluteOut: AmovPercMstpSrasWpstDnon_SaluteIn_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut";
speed = 1.2;
actions = "PistolStandActions";
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_SaluteOut_end",0.1};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn_end",0.02};
};
class AmovPercMstpSrasWpstDnon_SaluteOut_end: AmovPercMstpSrasWpstDnon_SaluteOut
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_SaluteOut_end";
speed = 1.5;
showHandGun = "true";
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon_SaluteIn",0.02};
};
class AmovPercMstpSnonWnonDnon_SaluteIn: AmovPercMstpSnonWnonDnon
{
actions = "CivilStandSaluteActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteIn";
speed = 1.3;
looped = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Salute",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut",0.02};
};
class AmovPercMstpSnonWnonDnon_Salute: AmovPercMstpSnonWnonDnon_SaluteIn
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Salute";
speed = 1e+010;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_SaluteOut",0.1};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_SaluteOut: AmovPercMstpSnonWnonDnon_SaluteIn
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_SaluteOut";
speed = 1.3;
actions = "CivilStandActions";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_SaluteIn",0.02};
};
class AmovPercMstpSnonWnonDnon_EaseIn: CutSceneAnimationBase
{
actions = "CivilStandSaluteActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_EaseIn";
speed = 1.6;
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
looped = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_Ease",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01};
};
class AmovPercMstpSnonWnonDnon_Ease: AmovPercMstpSnonWnonDnon_EaseIn
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_Ease";
speed = 1e+010;
looped = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_EaseOut",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01};
};
class AmovPercMstpSnonWnonDnon_EaseOut: AmovPercMstpSnonWnonDnon_EaseIn
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\non\non\amovpercmstpsnonwnondnon_easeout";
speed = 1.09;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AdthPercMstpSnonWnonDnon_2",0.01,"AdthPercMstpSnonWnonDnon_3",0.01};
};
class AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon
{
actions = "RifleLowSitActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon";
speed = 0.55;
looped = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableDirectControl = 1;
interpolationRestart = 2;
interpolationSpeed = 1.8;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d";
enableAutoActions = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
soundOverride = "laydown";
soundEnabled = "true";
disableWeapons = "true";
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",1.0,"AmovPsitMstpSlowWrflDnon_WeaponCheck1",1.0,"AmovPsitMstpSlowWrflDnon_WeaponCheck2",1.0,"AmovPsitMstpSlowWrflDnon_Smoking",1.0};
InterpolateTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.1};
};
class AmovPsitMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon";
speed = 1e+010;
looped = "true";
equivalentTo = "AmovPsitMstpSlowWrflDnon";
variantsPlayer[] = {"AmovPsitMstpSlowWrflDnon",0.25,"AmovPsitMstpSlowWrflDnon_WeaponCheck1",0.25,"AmovPsitMstpSlowWrflDnon_WeaponCheck2",0.25,"AmovPsitMstpSlowWrflDnon_Smoking",0.25};
variantsAI[] = {""};
variantAfter[] = {10,15,25};
weaponIK = 1;
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_WeaponCheck1",0.1,"AmovPsitMstpSlowWrflDnon_WeaponCheck2",0.1,"AmovPsitMstpSlowWrflDnon_Smoking",0.1,"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01};
};
class AmovPsitMstpSlowWrflDnon_trans: AmovPsitMstpSlowWrflDnon
{
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon",0.05};
InterpolateTo[] = {};
};
class AmovPsitMstpSlowWrflDnon_WeaponCheck1: AmovPsitMstpSlowWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1";
speed = 0.15;
looped = "true";
variantAfter[] = {1,1,1};
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSlowWrflDnon_trans",0.05};
};
class AmovPsitMstpSlowWrflDnon_WeaponCheck2: AmovPsitMstpSlowWrflDnon_WeaponCheck1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2";
speed = 0.13;
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSlowWrflDnon_trans",0.05};
};
class AmovPsitMstpSlowWrflDnon_Smoking: AmovPsitMstpSlowWrflDnon_WeaponCheck1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
speed = 0.04;
ConnectTo[] = {"AmovPsitMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSlowWrflDnon_trans",0.05};
};
class AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon: AmovPsitMstpSlowWrflDnon
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon";
speed = 0.55;
looped = "false";
interpolationRestart = 2;
interpolationSpeed = 1.8;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon",0.1};
};
class AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleSitActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AmovPsitMstpSlowWrflDnon";
speed = 0.55;
looped = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableDirectControl = 1;
interpolationRestart = 2;
interpolationSpeed = 1.8;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
soundOverride = "laydown";
soundEnabled = "true";
disableWeapons = "true";
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",1.0,"AmovPsitMstpSrasWrflDnon_WeaponCheck1",1.0,"AmovPsitMstpSrasWrflDnon_WeaponCheck2",1.0,"AmovPsitMstpSrasWrflDnon_Smoking",1.0};
InterpolateTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.1};
};
class AmovPsitMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon";
speed = 1e+010;
looped = "true";
equivalentTo = "AmovPsitMstpSrasWrflDnon";
variantsPlayer[] = {"AmovPsitMstpSrasWrflDnon",0.25,"AmovPsitMstpSrasWrflDnon_WeaponCheck1",0.25,"AmovPsitMstpSrasWrflDnon_WeaponCheck2",0.25,"AmovPsitMstpSrasWrflDnon_Smoking",0.25};
variantsAI[] = {""};
variantAfter[] = {10,15,25};
weaponIK = 1;
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_WeaponCheck1",0.1,"AmovPsitMstpSrasWrflDnon_WeaponCheck2",0.1,"AmovPsitMstpSrasWrflDnon_Smoking",0.1,"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01};
};
class AmovPsitMstpSrasWrflDnon_trans: AmovPsitMstpSrasWrflDnon
{
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon",0.05};
InterpolateTo[] = {};
};
class AmovPsitMstpSrasWrflDnon_WeaponCheck1: AmovPsitMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck1";
speed = 0.15;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSrasWrflDnon_trans",0.05};
};
class AmovPsitMstpSrasWrflDnon_WeaponCheck2: AmovPsitMstpSrasWrflDnon_WeaponCheck1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_WeaponCheck2";
speed = 0.13;
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSrasWrflDnon_trans",0.05};
};
class AmovPsitMstpSrasWrflDnon_Smoking: AmovPsitMstpSrasWrflDnon_WeaponCheck1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
speed = 0.04;
ConnectTo[] = {"AmovPsitMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPsitMstpSrasWrflDnon_trans",0.05};
};
class AmovPsitMstpSrasWrflDnon_AmovPercMstpSlowWrflDnon: AmovPsitMstpSrasWrflDnon
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon";
speed = 0.55;
looped = "false";
interpolationRestart = 2;
interpolationSpeed = 1.8;
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01,"AmovPercMstpSlowWrflDnon_AmovPsitMstpSrasWrflDnon",0.1};
};
class AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground: AmovPercMstpSrasWpstDnon
{
actions = "PistolSitActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground";
speed = 0.7;
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
looped = "false";
showHandgun = "false";
enableDirectControl = 1;
interpolationRestart = 2;
interpolationSpeed = 2;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Psit.p3d";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
soundOverride = "laydown";
soundEnabled = "true";
canPullTrigger = "false";
disableWeapons = "true";
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground",0.02,"AmovPsitMstpSnonWpstDnon_smoking",0.02};
InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground",0.02};
};
class AmovPsitMstpSnonWpstDnon_ground: AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground
{
variantAfter[] = {10,15,25};
variantsPlayer[] = {"AmovPsitMstpSnonWpstDnon_ground",0.75,"AmovPsitMstpSnonWpstDnon_smoking",0.25};
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground";
speed = 1e+010;
looped = "true";
equivalentTo = "AmovPsitMstpSnonWpstDnon_ground";
canPullTrigger = "false";
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_smoking",0.02,"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground",0.02};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01};
};
class AmovPsitMstpSnonWpstDnon_smoking_trans: AmovPsitMstpSnonWpstDnon_ground
{
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground",0.01};
InterpolateTo[] = {};
};
class AmovPsitMstpSnonWpstDnon_smoking: AmovPsitMstpSnonWpstDnon_ground
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
speed = 0.04;
canPullTrigger = "false";
interpolationRestart = "true";
ConnectTo[] = {"AmovPsitMstpSnonWpstDnon_ground",0.02};
InterpolateTo[] = {"AmovPsitMstpSnonWpstDnon_smoking_trans",0.01};
};
class AmovPsitMstpSnonWpstDnon_AmovPercMstpSnonWpstDnon_ground: AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground";
speed = 0.7;
interpolationRestart = 2;
interpolationSpeed = 2;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPercMstpSnonWpstDnon_AmovPsitMstpSnonWpstDnon_ground",0.02};
};
class AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground: CutSceneAnimationBase
{
actions = "CivilSitActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground";
speed = 0.7;
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
looped = "false";
interpolationRestart = 2;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Psit.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground",1.0,"AmovPsitMstpSnonWnonDnon_smoking",0.02};
InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground",0.02};
};
class AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground: AmovPpneMstpSnonWnonDnon
{
actions = "CivilSitActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground";
speed = 0.55;
looped = "false";
enableDirectControl = 1;
interpolationRestart = 2;
canPullTrigger = "false";
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground",1.0,"AmovPsitMstpSnonWnonDnon_smoking",0.02};
InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon",0.02};
};
class AmovPsitMstpSnonWnonDnon_ground: AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground
{
variantsPlayer[] = {"AmovPsitMstpSnonWnonDnon_ground",0.75,"AmovPsitMstpSnonWnonDnon_smoking",0.25};
variantAfter[] = {10,15,25};
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground";
speed = 1e+010;
looped = "true";
equivalentTo = "AmovPsitMstpSnonWnonDnon_ground";
canPullTrigger = "false";
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_smoking",0.02,"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground",0.02,"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPsitMstpSlowWrflDnon",0.01};
};
class AmovPsitMstpSnonWnonDnon_smoking_trans: AmovPsitMstpSnonWnonDnon_ground
{
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground",0.01,"AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon",0.01};
InterpolateTo[] = {};
};
class AmovPsitMstpSnonWnonDnon_smoking: AmovPsitMstpSnonWnonDnon_ground
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\low\rfl\AmovPsitMstpSlowWrflDnon_Smoking";
speed = 0.04;
canPullTrigger = "false";
interpolationRestart = "true";
ConnectTo[] = {"AmovPsitMstpSnonWnonDnon_ground",0.02};
InterpolateTo[] = {"AmovPsitMstpSnonWnonDnon_smoking_trans",0.01};
};
class AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground: AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_ground";
speed = 0.7;
interpolationRestart = 2;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.02};
};
class AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\sit\stp\non\non\AmovPsitMstpSnonWnonDnon_ground_AmovPpneMstpSnonWnonDnon";
speed = 0.55;
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_AmovPsitMstpSnonWnonDnon_ground",0.02};
};
class AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon: CutSceneAnimationBase
{
actions = "CivilStandSurrenderActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon";
speed = 1.33;
looped = "false";
canPullTrigger = "false";
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSsurWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon",0.1};
};
class AmovPercMstpSsurWnonDnon: AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon";
speed = 1e+010;
looped = "true";
ConnectTo[] = {"AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\sur\non\AmovPercMstpSsurWnonDnon_AmovPercMstpSnonWnonDnon";
speed = 1.33;
interpolationRestart = 2;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"AmovPercMstpSnonWnonDnon_AmovPercMstpSsurWnonDnon",0.1};
};
class TestDance: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Dancing.rtm";
speed = 0.015;
looped = "true";
duty = -0.7;
showWeaponAim = "true";
disableWeapons = "false";
enableAutoActions = "true";
ConnectTo[] = {"TestDance",0.9};
InterpolateTo[] = {"TestDance",0.9};
};
class TestROM: TestDance
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROM.rtm";
speed = 0.015;
ConnectTo[] = {"TestROM",0.9};
InterpolateTo[] = {"TestROM",0.9};
};
class TestROMFingers: TestDance
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_ROMFingers.rtm";
speed = 0.015;
ConnectTo[] = {"TestROMFingers",0.9};
InterpolateTo[] = {"TestROMFingers",0.9};
};
class TestJabbaFun: TestDance
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_JabbaFun.rtm";
speed = 0.033;
ConnectTo[] = {"TestJabbaFun",0.9};
InterpolateTo[] = {"TestJabbaFun",0.9};
};
class TestFlipflop: TestDance
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\non\non\AmovPercMstpSnonWnonDnon_Flipflop.rtm";
speed = 0.122;
ConnectTo[] = {"TestFlipflop",0.9};
InterpolateTo[] = {"TestFlipflop",0.9};
};
class TestSurrender: TestDance
{
duty = -1;
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Knl\Stp\sur\rfl\AmovPknlMstpSsurWrflDnon.rtm";
showWeaponAim = "false";
disableWeapons = "true";
speed = 1e+010;
soundEnabled = "false";
ConnectTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"TestSurrender",0.9};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"TestSurrender",0.9};
};
class AwopPercMstpSgthWrflDnon_Start1: Default
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Start.rtm";
speed = 0.51;
looped = "false";
soundEnabled = "false";
duty = 0.6;
canPullTrigger = "false";
headBobMode = 2;
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw1",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AwopPercMstpSgthWrflDnon_Throw1: AwopPercMstpSgthWrflDnon_Start1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_Throw.rtm";
speed = 2.31;
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End1",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AwopPercMstpSgthWrflDnon_End1: AwopPercMstpSgthWrflDnon_Start1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\rfl\AwopPercMstpSgthWrflDnon_End.rtm";
speed = 0.53;
showItemInRightHand = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AwopPercMstpSgthWrflDnon_Start2: AwopPercMstpSgthWrflDnon_Start1
{
actions = "RifleStandActions";
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_Throw2",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AwopPercMstpSgthWrflDnon_Throw2: AwopPercMstpSgthWrflDnon_Throw1
{
actions = "RifleStandActions";
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSgthWrflDnon_End2",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AwopPercMstpSgthWrflDnon_End2: AwopPercMstpSgthWrflDnon_End1
{
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart: Default
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart";
speed = 1.9;
soundOverride = "run";
looped = "false";
soundEnabled = "true";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
canPullTrigger = "false";
headBobMode = 2;
weaponIK = 1;
ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow",0.1};
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow: AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
speed = 0.73;
soundEnabled = "true";
soundOverride = "run";
ConnectTo[] = {"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd",0.1};
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd: AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthThrow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\rfl\AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthEnd";
speed = 0.91;
soundEnabled = "true";
soundOverride = "run";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1,"AmovPercMrunSlowWrflDf_AmovPercMstpSrasWrflDnon_gthStart",0.1};
InterpolateTo[] = {"AdthPercMrunSlowWrflDf_6",0.01};
};
class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart: Default
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart";
rightHandIKCurve[] = {0.3,1,0.4,0};
leftHandIKCurve[] = {1};
speed = 2;
looped = "false";
soundOverride = "wlk";
soundEnabled = "true";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
headBobMode = 2;
weaponIK = 1;
ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1",0.01};
};
class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow: AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthStart
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow";
speed = 0.73;
soundOverride = "wlk";
soundEnabled = "true";
rightHandIKCurve[] = {0};
leftHandIKCurve[] = {1};
ConnectTo[] = {"AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1",0.01};
};
class AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd: AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthThrow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\rfl\AmovPercMwlkSrasWrflDf_AmovPercMstpSrasWrflDnon_gthEnd";
speed = 0.91;
soundOverride = "wlk";
rightHandIKCurve[] = {0.8,0,0.9,1};
leftHandIKCurve[] = {1};
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWrflDf_1",0.01};
};
class AwopPknlMstpSgthWrflDnon_Start: Default
{
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Start.rtm";
speed = 0.5;
looped = "false";
soundEnabled = "false";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wrfl.p3d";
headBobMode = 2;
ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_Throw",0.1};
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AwopPknlMstpSgthWrflDnon_Throw: AwopPknlMstpSgthWrflDnon_Start
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_Throw.rtm";
speed = 3.33;
ConnectTo[] = {"AwopPknlMstpSgthWrflDnon_End",0.1};
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AwopPknlMstpSgthWrflDnon_End: AwopPknlMstpSgthWrflDnon_Start
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\rfl\AwopPknlMstpSgthWrflDnon_End.rtm";
speed = 0.8;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AwopPpneMstpSgthWrflDnon_Start: Default
{
actions = "RifleProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Start.rtm";
speed = 0.55;
looped = "false";
soundEnabled = "false";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
headBobMode = 2;
ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_Throw",0.1};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AwopPpneMstpSgthWrflDnon_Throw: AwopPpneMstpSgthWrflDnon_Start
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_Throw.rtm";
speed = 3;
ConnectTo[] = {"AwopPpneMstpSgthWrflDnon_End",0.1};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AwopPpneMstpSgthWrflDnon_End: AwopPpneMstpSgthWrflDnon_Start
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\rfl\AwopPpneMstpSgthWrflDnon_End.rtm";
speed = 1.36;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AwopPercMstpSgthWpstDnon_Part1: Default
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part1.rtm";
speed = 1.25;
looped = "false";
showHandGun = "true";
soundEnabled = "false";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
headBobMode = 2;
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part2",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AwopPercMstpSgthWpstDnon_Part2: AwopPercMstpSgthWpstDnon_Part1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part2.rtm";
speed = 0.39;
showHandGun = "false";
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part3",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AwopPercMstpSgthWpstDnon_Part3: AwopPercMstpSgthWpstDnon_Part2
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part3.rtm";
speed = 1.32;
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part4",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AwopPercMstpSgthWpstDnon_Part4: AwopPercMstpSgthWpstDnon_Part3
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part4.rtm";
speed = 0.43;
ConnectTo[] = {"AwopPercMstpSgthWpstDnon_Part5",0.02};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AwopPercMstpSgthWpstDnon_Part5: AwopPercMstpSgthWpstDnon_Part4
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\pst\AwopPercMstpSgthWpstDnon_part5.rtm";
speed = 1.46;
showHandGun = "true";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart: Default
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart";
speed = 1.69;
soundOverride = "run";
looped = "false";
showHandGun = "false";
soundEnabled = "true";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
canPullTrigger = "false";
headBobMode = 2;
weaponIK = 2;
ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow: AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthStart
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow";
speed = 0.73;
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm: AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthThrow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm";
speed = 1.18;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd: AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthArm
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\low\pst\AmovPercMrunSlowWpstDf_AmovPercMstpSrasWpstDnon_gthEnd";
speed = 1.35;
showHandGun = "true";
soundOverride = "run";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1: Default
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AwopPercMrunSgthWnonDf_1";
speed = 1.85;
soundOverride = "walk";
looped = "false";
showHandGun = "true";
soundEnabled = "false";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
headBobMode = 2;
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart: Default
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart";
speed = 1.33;
looped = "false";
showHandGun = "false";
soundEnabled = "true";
duty = 0.6;
soundOverride = "wlk";
headBobMode = 2;
weaponIK = 2;
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow: AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthStart
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow";
speed = 0.68;
soundOverride = "wlk";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm: AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthThrow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm";
speed = 1.17;
soundOverride = "wlk";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd: AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthArm
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\wlk\ras\pst\AmovPercMwlkSrasWpstDf_AmovPercMstpSrasWpstDnon_gthEnd";
speed = 1.35;
showHandGun = "true";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wpst.p3d";
soundOverride = "wlk";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AwopPknlMstpSgthWpstDnon_Part1: Default
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part1.rtm";
speed = 1.25;
looped = "false";
showHandGun = "true";
soundEnabled = "false";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wpst.p3d";
headBobMode = 2;
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part2",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AwopPknlMstpSgthWpstDnon_Part2: AwopPknlMstpSgthWpstDnon_Part1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part2.rtm";
speed = 0.39;
showHandGun = "false";
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part3",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AwopPknlMstpSgthWpstDnon_Part3: AwopPknlMstpSgthWpstDnon_Part2
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part3.rtm";
speed = 1.32;
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part4",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AwopPknlMstpSgthWpstDnon_Part4: AwopPknlMstpSgthWpstDnon_Part3
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part4.rtm";
speed = 0.43;
ConnectTo[] = {"AwopPknlMstpSgthWpstDnon_Part5",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AwopPknlMstpSgthWpstDnon_Part5: AwopPknlMstpSgthWpstDnon_Part4
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\knl\stp\gth\pst\AwopPknlMstpSgthWpstDnon_part5.rtm";
speed = 1.46;
showHandGun = "true";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AwopPpneMstpSgthWpstDnon_Part1: Default
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_1.rtm";
speed = 0.85;
looped = "false";
showHandGun = "true";
soundEnabled = "false";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
headBobMode = 2;
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part2",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AwopPpneMstpSgthWpstDnon_Part2: AwopPpneMstpSgthWpstDnon_Part1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_2.rtm";
speed = 0.44;
showHandGun = "false";
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part3",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AwopPpneMstpSgthWpstDnon_Part3: AwopPpneMstpSgthWpstDnon_Part2
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_3.rtm";
speed = 2.67;
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part4",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AwopPpneMstpSgthWpstDnon_Part4: AwopPpneMstpSgthWpstDnon_Part3
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_4.rtm";
speed = 0.63;
ConnectTo[] = {"AwopPpneMstpSgthWpstDnon_Part5",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AwopPpneMstpSgthWpstDnon_Part5: AwopPpneMstpSgthWpstDnon_Part4
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\pst\AwopPpneMstpSgthWpstDnon_5.rtm";
speed = 0.83;
showHandGun = "true";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AwopPercMstpSgthWnonDnon_start: Default
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_start";
speed = 0.8;
looped = "false";
showHandGun = "true";
soundEnabled = "false";
duty = 0.6;
headBobMode = 2;
ConnectTo[] = {"AwopPercMstpSgthWnonDnon_throw",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AwopPercMstpSgthWnonDnon_throw: AwopPercMstpSgthWnonDnon_start
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_throw";
speed = 2;
ConnectTo[] = {"AwopPercMstpSgthWnonDnon_end",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AwopPercMstpSgthWnonDnon_end: AwopPercMstpSgthWnonDnon_throw
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\gth\non\AwopPercMstpSgthWnonDnon_end";
speed = 0.65;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart: Default
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart";
speed = 3;
soundOverride = "run";
looped = "false";
soundEnabled = "false";
duty = 0.6;
canPullTrigger = "false";
headBobMode = 2;
ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow: AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthStart
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow";
speed = 1.3;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd: AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthThrow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\run\non\non\AmovPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon_gthEnd";
speed = 0.9;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class AwopPpneMstpSgthWnonDnon_start: Default
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_start";
speed = 0.67;
looped = "false";
showHandGun = "true";
soundEnabled = "false";
duty = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Ppne.p3d";
aimingBody = "empty";
legs = "Wholebody";
headBobMode = 2;
ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_throw",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class AwopPpneMstpSgthWnonDnon_throw: AwopPpneMstpSgthWnonDnon_start
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_throw";
speed = 2;
ConnectTo[] = {"AwopPpneMstpSgthWnonDnon_end",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class AwopPpneMstpSgthWnonDnon_end: AwopPpneMstpSgthWnonDnon_throw
{
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\gth\non\AwopPpneMstpSgthWnonDnon_end";
speed = 0.45;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class LadderCivilStatic: StandBase
{
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon.rtm";
looped = "true";
soundEnabled = "true";
speed = 1e+010;
duty = -0.35;
onLadder = "true";
actions = "LadderCivilActions";
aiming = "aimingNo";
aimingBody = "aimingNo";
legs = "legsNo";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "ladder";
headBobMode = 2;
ConnectTo[] = {"LadderCivilTopOff",0.1,"LadderCivilDownOff",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"LadderCivilUpLoop",0.1,"LadderCivilDownLoop",0.1};
};
class LadderCivilOn: LadderCivilStatic
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AldrPercMstpSnonWnonDnon.rtm";
speed = 1.5;
looped = "false";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {"LadderCivilStatic",1.0};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class LadderCivilUpLoop: LadderCivilStatic
{
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDu.rtm";
speed = 2.5;
duty = 0.7;
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"LadderCivilStatic",0.1,"LadderCivilTopOff",0.1,"LadderCivilDownLoop",0.1};
};
class LadderCivilTopOff: LadderCivilUpLoop
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\non\non\AldrPercMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon.rtm";
speed = 1.5;
looped = "false";
onLadder = "false";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",1.0};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class LadderCivilDownOff: LadderCivilTopOff
{
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",1.0};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01};
};
class LadderCivilDownLoop: LadderCivilUpLoop
{
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\non\non\AldrPercMwlkSnonWnonDd.rtm";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_1",0.01,"LadderCivilStatic",0.1,"LadderCivilUpLoop",0.1,"LadderCivilDownOff",0.1};
};
class LadderRifleStatic: LadderCivilStatic
{
actions = "LadderRifleActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon.rtm";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {"LadderRifleTopOff",0.1,"LadderRifleDownOff",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"LadderRifleUpLoop",0.1,"LadderRifleDownLoop",0.1};
};
class LadderRifleOn: LadderCivilOn
{
actions = "LadderRifleActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\low\rfl\AmovPercMstpSlowWrflDnon_AldrPercMstpSlowWrflDnon.rtm";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {"LadderRifleStatic",1.0};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class LadderRifleTopOff: LadderCivilTopOff
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\stp\low\rfl\AldrPercMstpSlowWrflDnon_AmovPercMstpSlowWrflDnon.rtm";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",1.0};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class LadderRifleDownOff: LadderRifleTopOff
{
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",1.0};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01};
};
class LadderRifleUpLoop: LadderCivilUpLoop
{
actions = "LadderRifleActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDu.rtm";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"LadderRifleStatic",0.1,"LadderRifleTopOff",0.1,"LadderRifleDownLoop",0.1};
};
class LadderRifleDownLoop: LadderCivilDownLoop
{
file = "\ca\Anims\Characters\data\Anim\Sdr\ldr\erc\wlk\low\rfl\AldrPercMwlkSlowWrflDd.rtm";
actions = "LadderRifleActions";
soundOverride = "ladder";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"LadderRifleStatic",0.1,"LadderRifleDownOff",0.1,"LadderRifleUpLoop",0.1};
};
class AswmPercMstpSnonWnonDnon: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "SwimmingActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon.rtm";
speed = 0.42;
relSpeedMin = 0.9;
relSpeedMax = 1.1;
looped = "true";
soundEdge[] = {0.5};
duty = 0.6;
showWeaponAim = "false";
disableWeapons = "true";
limitGunMovement = "false";
soundOverride = "swim";
soundEnabled = "true";
enableAutoActions = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.3};
InterpolateTo[] = {"AdthPswmMstpSnonWnonDnon",0.01,"AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf",0.1};
};
class AswmPercMrunSnonWnonDf: AswmPercMstpSnonWnonDnon
{
actions = "SwimmForwardActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf.rtm";
speed = 0.7;
relSpeedMin = 0.7;
relSpeedMax = 1.1;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.3};
InterpolateTo[] = {"AdthPswmMrunSnonWnonDf",0.01,"AswmPercMwlkSnonWnonDf",0.1,"AswmPercMsprSnonWnonDf",0.1,"AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon",0.1};
};
class AswmPercMwlkSnonWnonDf: AswmPercMrunSnonWnonDf
{
relSpeedMin = 0.5;
relSpeedMax = 0.6;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPswmMrunSnonWnonDf",0.01,"AswmPercMrunSnonWnonDf",0.1,"AswmPercMsprSnonWnonDf",0.1,"AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon",0.1};
};
class AswmPercMsprSnonWnonDf: AswmPercMrunSnonWnonDf
{
actions = "SwimmingFastActions";
relSpeedMin = 0.8;
relSpeedMax = 1;
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPswmMrunSnonWnonDf",0.01,"AswmPercMrunSnonWnonDf",0.1,"AswmPercMwlkSnonWnonDf",0.1,"AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon",0.1};
};
class AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf: AswmPercMstpSnonWnonDnon
{
actions = "SwimmForwardActions";
looped = "false";
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\stp\non\non\AswmPercMstpSnonWnonDnon_AswmPercMrunSnonWnonDf.rtm";
speed = 0.545455;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pswm_Mrun.p3d";
canPullTrigger = "false";
interpolationRestart = "true";
ConnectTo[] = {"AswmPercMrunSnonWnonDf",0.1};
InterpolateTo[] = {};
};
class AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon: AswmPercMstpSnonWnonDnon
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\Sdr\swm\erc\run\non\non\AswmPercMrunSnonWnonDf_AswmPercMstpSnonWnonDnon.rtm";
speed = 0.91;
canPullTrigger = "false";
interpolationRestart = "true";
ConnectTo[] = {"AswmPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AwopPercMstpSoptWbinDnon_rfl: AmovPercMstpSlowWrflDnon
{
actions = "BinocStandRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_rfl";
showWeaponAim = "false";
disableWeapons = "false";
disableWeaponsLong = "false";
enableBinocular = "true";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWrflDnon",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnR",0.02};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_1",0.01,"AdthPercMstpSlowWrflDnon_binocular",0.01,"AmovPercMwlkSoptWbinDf_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.02,"AmovPercMwlkSoptWbinDr_rfl",0.02,"AmovPercMwlkSoptWbinDbr_rfl",0.02,"AmovPercMwlkSoptWbinDb_rfl",0.02,"AmovPercMwlkSoptWbinDbl_rfl",0.02,"AmovPercMwlkSoptWbinDl_rfl",0.02,"AmovPercMwlkSoptWbinDfl_rfl",0.02,"AmovPercMrunSnonWbinDf_rfl",0.02,"AmovPercMrunSnonWbinDfr_rfl",0.02,"AmovPercMrunSnonWbinDr_rfl",0.02,"AmovPercMrunSnonWbinDbr_rfl",0.02,"AmovPercMrunSnonWbinDb_rfl",0.02,"AmovPercMrunSnonWbinDbl_rfl",0.02,"AmovPercMrunSnonWbinDl_rfl",0.02,"AmovPercMrunSnonWbinDfl_rfl",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPercMstpSoptWbinDnon_rfl_turnR",0.02};
};
class AmovPercMwlkSoptWbinDf_rfl: AwopPercMstpSoptWbinDnon_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.025,"AmovPercMwlkSoptWbinDfl_rfl",0.025,"AmovPercMrunSnonWbinDf_rfl",0.025};
};
class AmovPercMwlkSoptWbinDfr_rfl: AmovPercMwlkSoptWbinDf_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfr";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDf_rfl",0.025,"AmovPercMwlkSoptWbinDr_rfl",0.025,"AmovPercMrunSnonWbinDfr_rfl",0.025};
};
class AmovPercMwlkSoptWbinDr_rfl: AmovPercMwlkSoptWbinDf_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDr";
speed = 0.483871;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.025,"AmovPercMwlkSoptWbinDbr_rfl",0.025,"AmovPercMrunSnonWbinDr_rfl",0.025};
};
class AmovPercMwlkSoptWbinDbr_rfl: AmovPercMwlkSoptWbinDf_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbr";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDr_rfl",0.025,"AmovPercMwlkSoptWbinDb_rfl",0.025,"AmovPercMrunSnonWbinDbr_rfl",0.025};
};
class AmovPercMwlkSoptWbinDb_rfl: AmovPercMwlkSoptWbinDf_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDb";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbr_rfl",0.025,"AmovPercMwlkSoptWbinDbl_rfl",0.025,"AmovPercMrunSnonWbinDb_rfl",0.025};
};
class AmovPercMwlkSoptWbinDbl_rfl: AmovPercMwlkSoptWbinDf_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDbl";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDb_rfl",0.025,"AmovPercMwlkSoptWbinDl_rfl",0.025,"AmovPercMrunSnonWbinDbl_rfl",0.025};
};
class AmovPercMwlkSoptWbinDl_rfl: AmovPercMwlkSoptWbinDf_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbl_rfl",0.025,"AmovPercMwlkSoptWbinDfl_rfl",0.025,"AmovPercMrunSnonWbinDl_rfl",0.025};
};
class AmovPercMwlkSoptWbinDfl_rfl: AmovPercMwlkSoptWbinDf_rfl
{
file = "\Ca\Anims\Characters\data\Anim\sdr\wop\erc\wlk\opt\bin\AwopPercMwlkSoptWbinDfl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDf_rfl",0.025,"AmovPercMwlkSoptWbinDl_rfl",0.025,"AmovPercMrunSnonWbinDfl_rfl",0.025};
};
class AmovPercMrunSnonWbinDf_rfl: AmovPercMwlkSoptWbinDf_rfl
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
looped = "true";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDf_rfl",0.025,"AmovPercMrunSnonWbinDfr_rfl",0.025,"AmovPercMrunSnonWbinDfl_rfl",0.025};
};
class AmovPercMrunSnonWbinDfr_rfl: AmovPercMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfr_rfl",0.025,"AmovPercMrunSnonWbinDf_rfl",0.025,"AmovPercMrunSnonWbinDr_rfl",0.025};
};
class AmovPercMrunSnonWbinDr_rfl: AmovPercMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDr_rfl",0.025,"AmovPercMrunSnonWbinDfr_rfl",0.025,"AmovPercMrunSnonWbinDbr_rfl",0.025};
};
class AmovPercMrunSnonWbinDbr_rfl: AmovPercMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbr_rfl",0.025,"AmovPercMrunSnonWbinDr_rfl",0.025,"AmovPercMrunSnonWbinDb_rfl",0.025};
};
class AmovPercMrunSnonWbinDb_rfl: AmovPercMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDb_rfl",0.025,"AmovPercMrunSnonWbinDbr_rfl",0.025,"AmovPercMrunSnonWbinDbl_rfl",0.025};
};
class AmovPercMrunSnonWbinDbl_rfl: AmovPercMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDbl_rfl",0.025,"AmovPercMrunSnonWbinDb_rfl",0.025,"AmovPercMrunSnonWbinDl_rfl",0.025};
};
class AmovPercMrunSnonWbinDl_rfl: AmovPercMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDl_rfl",0.025,"AmovPercMrunSnonWbinDbl_rfl",0.025,"AmovPercMrunSnonWbinDfl_rfl",0.025};
};
class AmovPercMrunSnonWbinDfl_rfl: AmovPercMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02,"AmovPercMwlkSoptWbinDfl_rfl",0.025,"AmovPercMrunSnonWbinDf_rfl",0.025,"AmovPercMrunSnonWbinDl_rfl",0.025};
};
class AwopPercMstpSoptWbinDnon_rfl_turnL: AwopPercMstpSoptWbinDnon_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90L";
speed = 0.5;
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02};
};
class AwopPercMstpSoptWbinDnon_rfl_turnR: AwopPercMstpSoptWbinDnon_rfl_turnL
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AIturn90R";
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_rfl",0.02};
};
class AwopPknlMstpSoptWbinDnon_rfl: AmovPknlMstpSrasWrflDnon
{
actions = "BinocKneelRflActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl";
showWeaponAim = "false";
enableBinocular = "true";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_rifle",0.02,"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWrflDnon",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnR",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWrflDnon_1",0.01,"AdthPknlMstpSlowWrflDnon_binocular",0.01,"AmovPknlMwlkSoptWbinDf_rfl",0.02,"AmovPknlMwlkSoptWbinDfr_rfl",0.02,"AmovPknlMwlkSoptWbinDr_rfl",0.02,"AmovPknlMwlkSoptWbinDbr_rfl",0.02,"AmovPknlMwlkSoptWbinDb_rfl",0.02,"AmovPknlMwlkSoptWbinDbl_rfl",0.02,"AmovPknlMwlkSoptWbinDl_rfl",0.02,"AmovPknlMwlkSoptWbinDfl_rfl",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPknlMstpSoptWbinDnon_rfl_turnR",0.02};
};
class AmovPknlMrunSnonWbinDf_rfl: AwopPknlMstpSoptWbinDnon_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
soundEdge[] = {0.25,0.5,0.75,1};
speed = 0.666667;
enableOptics = "false";
enableBinocular = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl",0.025,"AmovPknlMrunSnonWbinDfl_rfl",0.025,"AmovPknlMwlkSoptWbinDf_rfl",0.025};
};
class AmovPknlMrunSnonWbinDfr_rfl: AmovPknlMrunSnonWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
speed = 0.666667;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl",0.025,"AmovPknlMrunSnonWbinDr_rfl",0.025,"AmovPknlMwlkSoptWbinDfr_rfl",0.025};
};
class AmovPknlMrunSnonWbinDr_rfl: AmovPknlMrunSnonWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
speed = 0.714286;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDfr_rfl",0.025,"AmovPknlMrunSnonWbinDbr_rfl",0.025,"AmovPknlMwlkSoptWbinDr_rfl",0.025};
};
class AmovPknlMrunSnonWbinDbr_rfl: AmovPknlMrunSnonWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
speed = 0.666667;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDr_rfl",0.025,"AmovPknlMrunSnonWbinDb_rfl",0.025,"AmovPknlMwlkSoptWbinDbr_rfl",0.025};
};
class AmovPknlMrunSnonWbinDb_rfl: AmovPknlMrunSnonWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
speed = 0.666667;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDbr_rfl",0.025,"AmovPknlMrunSnonWbinDbl_rfl",0.025,"AmovPknlMwlkSoptWbinDb_rfl",0.025};
};
class AmovPknlMrunSnonWbinDbl_rfl: AmovPknlMrunSnonWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
speed = 0.666667;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDb_rfl",0.025,"AmovPknlMrunSnonWbinDl_rfl",0.025,"AmovPknlMwlkSoptWbinDbl_rfl",0.025};
};
class AmovPknlMrunSnonWbinDl_rfl: AmovPknlMrunSnonWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
speed = 0.625;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDbl_rfl",0.025,"AmovPknlMrunSnonWbinDfl_rfl",0.025,"AmovPknlMwlkSoptWbinDl_rfl",0.025};
};
class AmovPknlMrunSnonWbinDfl_rfl: AmovPknlMrunSnonWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
speed = 0.666667;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSnonWbinDf_rfl",0.025,"AmovPknlMrunSnonWbinDl_rfl",0.025,"AmovPknlMwlkSoptWbinDfl_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDf_rfl: AwopPknlMstpSoptWbinDnon_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
speed = 0.666667;
soundEdge[] = {0.25,0.5,0.75,1};
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDf_rfl",0.025,"AmovPknlMwlkSoptWbinDfr_rfl",0.025,"AmovPknlMwlkSoptWbinDfl_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDfr_rfl: AmovPknlMwlkSoptWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
speed = 0.666667;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDfr_rfl",0.025,"AmovPknlMwlkSoptWbinDf_rfl",0.025,"AmovPknlMwlkSoptWbinDr_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDr_rfl: AmovPknlMwlkSoptWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
speed = 0.714286;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDr_rfl",0.025,"AmovPknlMwlkSoptWbinDfr_rfl",0.025,"AmovPknlMwlkSoptWbinDbr_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDbr_rfl: AmovPknlMwlkSoptWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
speed = 0.666667;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDbr_rfl",0.025,"AmovPknlMwlkSoptWbinDr_rfl",0.025,"AmovPknlMwlkSoptWbinDb_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDb_rfl: AmovPknlMwlkSoptWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
speed = 0.666667;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDb_rfl",0.025,"AmovPknlMwlkSoptWbinDbr_rfl",0.025,"AmovPknlMwlkSoptWbinDbl_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDbl_rfl: AmovPknlMwlkSoptWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
speed = 0.666667;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDbl_rfl",0.025,"AmovPknlMwlkSoptWbinDb_rfl",0.025,"AmovPknlMwlkSoptWbinDl_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDl_rfl: AmovPknlMwlkSoptWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
speed = 0.625;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDl_rfl",0.025,"AmovPknlMwlkSoptWbinDbl_rfl",0.025,"AmovPknlMwlkSoptWbinDfl_rfl",0.025};
};
class AmovPknlMwlkSoptWbinDfl_rfl: AmovPknlMwlkSoptWbinDf_rfl
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
speed = 0.666667;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02,"AmovPknlMrunSnonWbinDfl_rfl",0.025,"AmovPknlMwlkSoptWbinDf_rfl",0.025,"AmovPknlMwlkSoptWbinDl_rfl",0.025};
};
class AwopPknlMstpSoptWbinDnon_rfl_turnL: AwopPknlMstpSoptWbinDnon_rfl
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02};
};
class AwopPknlMstpSoptWbinDnon_rfl_turnR: AwopPknlMstpSoptWbinDnon_rfl_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_rfl",0.02};
};
class AwopPpneMstpSoptWbinDnon_rfl: AmovPpneMstpSrasWrflDnon
{
actions = "BinocProneRflActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_rfl";
showWeaponAim = "false";
enableBinocular = "true";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_rifle",0.02,"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_rifle",0.02,"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWrflDnon",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnR",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWrflDnon_1",0.01,"AdthPpneMstpSlowWrflDnon_binocular",0.01,"AmovPpneMwlkSoptWbinDf_rfl",0.02,"AmovPpneMwlkSoptWbinDfr_rfl",0.02,"AmovPpneMwlkSoptWbinDr_rfl",0.02,"AmovPpneMwlkSoptWbinDbr_rfl",0.02,"AmovPpneMwlkSoptWbinDb_rfl",0.02,"AmovPpneMwlkSoptWbinDbl_rfl",0.02,"AmovPpneMwlkSoptWbinDl_rfl",0.02,"AmovPpneMwlkSoptWbinDfl_rfl",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnL",0.02,"AwopPpneMstpSoptWbinDnon_rfl_turnR",0.02};
};
class AmovPpneMrunSnonWbinDf_rfl: AwopPpneMstpSoptWbinDnon_rfl
{
speed = 0.99;
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf";
enableOptics = "false";
enableBinocular = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl",0.025,"AmovPpneMrunSnonWbinDfl_rfl",0.025,"AmovPpneMwlkSoptWbinDf_rfl",0.025};
};
class AmovPpneMrunSnonWbinDfr_rfl: AmovPpneMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl",0.025,"AmovPpneMrunSnonWbinDr_rfl",0.025,"AmovPpneMwlkSoptWbinDfr_rfl",0.025};
};
class AmovPpneMrunSnonWbinDr_rfl: AmovPpneMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDfr_rfl",0.025,"AmovPpneMrunSnonWbinDbr_rfl",0.025,"AmovPpneMwlkSoptWbinDr_rfl",0.025};
};
class AmovPpneMrunSnonWbinDbr_rfl: AmovPpneMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDr_rfl",0.025,"AmovPpneMrunSnonWbinDb_rfl",0.025,"AmovPpneMwlkSoptWbinDbr_rfl",0.025};
};
class AmovPpneMrunSnonWbinDb_rfl: AmovPpneMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDbr_rfl",0.025,"AmovPpneMrunSnonWbinDbl_rfl",0.025,"AmovPpneMwlkSoptWbinDb_rfl",0.025};
};
class AmovPpneMrunSnonWbinDbl_rfl: AmovPpneMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDb_rfl",0.025,"AmovPpneMrunSnonWbinDl_rfl",0.025,"AmovPpneMwlkSoptWbinDbl_rfl",0.025};
};
class AmovPpneMrunSnonWbinDl_rfl: AmovPpneMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDbl_rfl",0.025,"AmovPpneMrunSnonWbinDfl_rfl",0.025,"AmovPpneMwlkSoptWbinDl_rfl",0.025};
};
class AmovPpneMrunSnonWbinDfl_rfl: AmovPpneMrunSnonWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMrunSnonWbinDf_rfl",0.025,"AmovPpneMrunSnonWbinDl_rfl",0.025,"AmovPpneMwlkSoptWbinDfl_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDf_rfl: AwopPpneMstpSoptWbinDnon_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDf";
speed = 1;
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDf_rfl",0.025,"AmovPpneMwlkSoptWbinDfr_rfl",0.025,"AmovPpneMwlkSoptWbinDfl_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDfr_rfl: AmovPpneMwlkSoptWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDfr_rfl",0.025,"AmovPpneMwlkSoptWbinDf_rfl",0.025,"AmovPpneMwlkSoptWbinDr_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDr_rfl: AmovPpneMwlkSoptWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDr_rfl",0.025,"AmovPpneMwlkSoptWbinDfr_rfl",0.025,"AmovPpneMwlkSoptWbinDbr_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDbr_rfl: AmovPpneMwlkSoptWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDbr_rfl",0.025,"AmovPpneMwlkSoptWbinDr_rfl",0.025,"AmovPpneMwlkSoptWbinDb_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDb_rfl: AmovPpneMwlkSoptWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDb";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDb_rfl",0.025,"AmovPpneMwlkSoptWbinDbr_rfl",0.025,"AmovPpneMwlkSoptWbinDbl_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDbl_rfl: AmovPpneMwlkSoptWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDbl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDbl_rfl",0.025,"AmovPpneMwlkSoptWbinDb_rfl",0.025,"AmovPpneMwlkSoptWbinDl_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDl_rfl: AmovPpneMwlkSoptWbinDf_rfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDl_rfl",0.025,"AmovPpneMwlkSoptWbinDbl_rfl",0.025,"AmovPpneMwlkSoptWbinDfl_rfl",0.025};
};
class AmovPpneMwlkSoptWbinDfl_rfl: AmovPpneMwlkSoptWbinDf_rfl
{
speed = 0.99;
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\run\non\non\AmovPpneMrunSnonWnonDfl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02,"AmovPpneMrunSnonWbinDfl_rfl",0.025,"AmovPpneMwlkSoptWbinDf_rfl",0.025,"AmovPpneMwlkSoptWbinDl_rfl",0.025};
};
class AwopPpneMstpSoptWbinDnon_rfl_turnL: AwopPpneMstpSoptWbinDnon_rfl
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02};
};
class AwopPpneMstpSoptWbinDnon_rfl_turnR: AwopPpneMstpSoptWbinDnon_rfl_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_rfl",0.02};
};
class AwopPercMstpSoptWbinDnon_pst: AmovPercMstpSrasWpstDnon
{
actions = "BinocStandPstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non";
showWeaponAim = "false";
enableBinocular = "true";
showItemInHand = "true";
showHandgun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AwopPercMstpSoptWbinDnon_pst_turnL",0.02,"AwopPercMstpSoptWbinDnon_pst_turnR",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst_turnL",0.02,"AwopPercMstpSoptWbinDnon_pst_turnR",0.02,"AdthPercMstpSrasWpstDnon_1",0.01,"AdthPercMstpSnonWnonDnon_binocular",0.01,"AmovPercMwlkSoptWbinDf_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.02,"AmovPercMwlkSoptWbinDr_pst",0.02,"AmovPercMwlkSoptWbinDbr_pst",0.02,"AmovPercMwlkSoptWbinDb_pst",0.02,"AmovPercMwlkSoptWbinDbl_pst",0.02,"AmovPercMwlkSoptWbinDl_pst",0.02,"AmovPercMwlkSoptWbinDfl_pst",0.02};
};
class AmovPercMwlkSoptWbinDf_pst: AwopPercMstpSoptWbinDnon_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
speed = 0.47619;
soundEdge[] = {0.25,0.5,0.75,1};
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.025,"AmovPercMwlkSoptWbinDfl_pst",0.025,"AmovPercMrunSnonWbinDf_pst",0.025};
};
class AmovPercMwlkSoptWbinDfr_pst: AmovPercMwlkSoptWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDf_pst",0.025,"AmovPercMwlkSoptWbinDr_pst",0.025};
};
class AmovPercMwlkSoptWbinDr_pst: AmovPercMwlkSoptWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.025,"AmovPercMwlkSoptWbinDbr_pst",0.025,"AmovPercMrunSnonWbinDr_pst",0.025};
};
class AmovPercMwlkSoptWbinDbr_pst: AmovPercMwlkSoptWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDr_pst",0.025,"AmovPercMwlkSoptWbinDb_pst",0.025,"AmovPercMrunSnonWbinDbr_pst",0.025};
};
class AmovPercMwlkSoptWbinDb_pst: AmovPercMwlkSoptWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbr_pst",0.025,"AmovPercMwlkSoptWbinDbl_pst",0.025,"AmovPercMrunSnonWbinDb_pst",0.025};
};
class AmovPercMwlkSoptWbinDbl_pst: AmovPercMwlkSoptWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDb_pst",0.025,"AmovPercMwlkSoptWbinDl_pst",0.025,"AmovPercMrunSnonWbinDbl_pst",0.025};
};
class AmovPercMwlkSoptWbinDl_pst: AmovPercMwlkSoptWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbl_pst",0.025,"AmovPercMwlkSoptWbinDfl_pst",0.025};
};
class AmovPercMwlkSoptWbinDfl_pst: AmovPercMwlkSoptWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDf_pst",0.025,"AmovPercMwlkSoptWbinDl_pst",0.025};
};
class AmovPercMrunSnonWbinDf_pst: AmovPercMwlkSoptWbinDf_pst
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst",0.025,"AmovPercMrunSnonWbinDfl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDf_pst",0.025};
};
class AmovPercMrunSnonWbinDfr_pst: AmovPercMrunSnonWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfr_pst",0.025,"AmovPercMrunSnonWbinDf_pst",0.025,"AmovPercMrunSnonWbinDr_pst",0.025};
};
class AmovPercMrunSnonWbinDr_pst: AmovPercMrunSnonWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDfr_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDr_pst",0.025,"AmovPercMrunSnonWbinDbr_pst",0.025};
};
class AmovPercMrunSnonWbinDbr_pst: AmovPercMrunSnonWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbr_pst",0.025,"AmovPercMrunSnonWbinDr_pst",0.025,"AmovPercMrunSnonWbinDb_pst",0.025};
};
class AmovPercMrunSnonWbinDb_pst: AmovPercMrunSnonWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDb_pst",0.025,"AmovPercMrunSnonWbinDbr_pst",0.025,"AmovPercMrunSnonWbinDbl_pst",0.025};
};
class AmovPercMrunSnonWbinDbl_pst: AmovPercMrunSnonWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDbl_pst",0.025,"AmovPercMrunSnonWbinDb_pst",0.025};
};
class AmovPercMrunSnonWbinDl_pst: AmovPercMrunSnonWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDfl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDl_pst",0.025,"AmovPercMrunSnonWbinDbl_pst",0.025};
};
class AmovPercMrunSnonWbinDfl_pst: AmovPercMrunSnonWbinDf_pst
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPercMrunSnonWbinDl_pst",0.025,"AwopPercMstpSoptWbinDnon_pst",0.02,"AmovPercMwlkSoptWbinDfl_pst",0.025,"AmovPercMrunSnonWbinDf_pst",0.025};
};
class AwopPercMstpSoptWbinDnon_pst_turnL: AwopPercMstpSoptWbinDnon_pst
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02};
};
class AwopPercMstpSoptWbinDnon_pst_turnR: AwopPercMstpSoptWbinDnon_pst_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_pst",0.02};
};
class AwopPknlMstpSoptWbinDnon_pst: AmovPknlMstpSrasWpstDnon
{
actions = "BinocKneelPstActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_non";
showWeaponAim = "false";
enableBinocular = "true";
showItemInHand = "true";
showHandgun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_pst",0.02,"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWpstDnon",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnL",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnR",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSnonWnonDnon_binocular",0.01,"AmovPknlMwlkSoptWbinDf_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.02,"AmovPknlMwlkSoptWbinDr_pst",0.02,"AmovPknlMwlkSoptWbinDbr_pst",0.02,"AmovPknlMwlkSoptWbinDb_pst",0.02,"AmovPknlMwlkSoptWbinDbl_pst",0.02,"AmovPknlMwlkSoptWbinDl_pst",0.02,"AmovPknlMwlkSoptWbinDfl_pst",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnL",0.02,"AwopPknlMstpSoptWbinDnon_pst_turnR",0.02};
};
class AmovPknlMwlkSoptWbinDf_pst: AwopPknlMstpSoptWbinDnon_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
speed = 0.99;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.025,"AmovPknlMwlkSoptWbinDfl_pst",0.025,"AmovPknlMrunSnonWbinDf_pst",0.025};
};
class AmovPknlMwlkSoptWbinDfr_pst: AmovPknlMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDf_pst",0.025,"AmovPknlMwlkSoptWbinDr_pst",0.025,"AmovPknlMrunSnonWbinDfr_pst",0.025};
};
class AmovPknlMwlkSoptWbinDr_pst: AmovPknlMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.025,"AmovPknlMwlkSoptWbinDbr_pst",0.025,"AmovPknlMrunSnonWbinDr_pst",0.025};
};
class AmovPknlMwlkSoptWbinDbr_pst: AmovPknlMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDr_pst",0.025,"AmovPknlMwlkSoptWbinDb_pst",0.025,"AmovPknlMrunSnonWbinDbr_pst",0.025};
};
class AmovPknlMwlkSoptWbinDb_pst: AmovPknlMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbr_pst",0.025,"AmovPknlMwlkSoptWbinDbl_pst",0.025,"AmovPknlMrunSnonWbinDb_pst",0.025};
};
class AmovPknlMwlkSoptWbinDbl_pst: AmovPknlMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDb_pst",0.025,"AmovPknlMwlkSoptWbinDl_pst",0.025,"AmovPknlMrunSnonWbinDbl_pst",0.025};
};
class AmovPknlMwlkSoptWbinDl_pst: AmovPknlMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbl_pst",0.025,"AmovPknlMwlkSoptWbinDfl_pst",0.025,"AmovPknlMrunSnonWbinDl_pst",0.025};
};
class AmovPknlMwlkSoptWbinDfl_pst: AmovPknlMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDf_pst",0.025,"AmovPknlMwlkSoptWbinDl_pst",0.025,"AmovPknlMrunSnonWbinDfl_pst",0.025};
};
class AmovPknlMrunSnonWbinDf_pst: AmovPknlMwlkSoptWbinDf_pst
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
limitGunMovement = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDf_pst",0.025,"AmovPknlMrunSnonWbinDfr_pst",0.025,"AmovPknlMrunSnonWbinDfl_pst",0.025};
};
class AmovPknlMrunSnonWbinDfr_pst: AmovPknlMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfr_pst",0.025,"AmovPknlMrunSnonWbinDf_pst",0.025,"AmovPknlMrunSnonWbinDr_pst",0.025};
};
class AmovPknlMrunSnonWbinDr_pst: AmovPknlMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDr_pst",0.025,"AmovPknlMrunSnonWbinDfr_pst",0.025,"AmovPknlMrunSnonWbinDbr_pst",0.025};
};
class AmovPknlMrunSnonWbinDbr_pst: AmovPknlMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbr_pst",0.025,"AmovPknlMrunSnonWbinDr_pst",0.025,"AmovPknlMrunSnonWbinDb_pst",0.025};
};
class AmovPknlMrunSnonWbinDb_pst: AmovPknlMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDb_pst",0.025,"AmovPknlMrunSnonWbinDbr_pst",0.025,"AmovPknlMrunSnonWbinDbl_pst",0.025};
};
class AmovPknlMrunSnonWbinDbl_pst: AmovPknlMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDbl_pst",0.025,"AmovPknlMrunSnonWbinDb_pst",0.025,"AmovPknlMrunSnonWbinDl_pst",0.025};
};
class AmovPknlMrunSnonWbinDl_pst: AmovPknlMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDl_pst",0.025,"AmovPknlMrunSnonWbinDbl_pst",0.025,"AmovPknlMrunSnonWbinDfl_pst",0.025};
};
class AmovPknlMrunSnonWbinDfl_pst: AmovPknlMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02,"AmovPknlMwlkSoptWbinDfl_pst",0.025,"AmovPknlMrunSnonWbinDf_pst",0.025,"AmovPknlMrunSnonWbinDl_pst",0.025};
};
class AwopPknlMstpSoptWbinDnon_pst_turnL: AwopPknlMstpSoptWbinDnon_pst
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02};
};
class AwopPknlMstpSoptWbinDnon_pst_turnR: AwopPknlMstpSoptWbinDnon_pst_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_pst",0.02};
};
class AwopPpneMstpSoptWbinDnon_pst: AmovPpneMstpSrasWpstDnon
{
actions = "BinocPronePstActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non";
showWeaponAim = "false";
enableBinocular = "true";
showItemInHand = "true";
showHandgun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_pst",0.02,"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_pst",0.02,"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSrasWpstDnon",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnL",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnR",0.02};
InterpolateTo[] = {"AdthPpneMstpSrasWpstDnon_1",0.01,"AdthPpneMstpSnonWnonDnon_binocular",0.01,"AmovPpneMwlkSoptWbinDf_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.02,"AmovPpneMwlkSoptWbinDr_pst",0.02,"AmovPpneMwlkSoptWbinDbr_pst",0.02,"AmovPpneMwlkSoptWbinDb_pst",0.02,"AmovPpneMwlkSoptWbinDbl_pst",0.02,"AmovPpneMwlkSoptWbinDl_pst",0.02,"AmovPpneMwlkSoptWbinDfl_pst",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnL",0.02,"AwopPpneMstpSoptWbinDnon_pst_turnR",0.02};
};
class AmovPpneMwlkSoptWbinDf_pst: AwopPpneMstpSoptWbinDnon_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf";
speed = 0.99;
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.025,"AmovPpneMwlkSoptWbinDfl_pst",0.025,"AmovPpneMrunSnonWbinDf_pst",0.025};
};
class AmovPpneMwlkSoptWbinDfr_pst: AmovPpneMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDf_pst",0.025,"AmovPpneMwlkSoptWbinDr_pst",0.025,"AmovPpneMrunSnonWbinDfr_pst",0.025};
};
class AmovPpneMwlkSoptWbinDr_pst: AmovPpneMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.025,"AmovPpneMwlkSoptWbinDbr_pst",0.025,"AmovPpneMrunSnonWbinDr_pst",0.025};
};
class AmovPpneMwlkSoptWbinDbr_pst: AmovPpneMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDr_pst",0.025,"AmovPpneMwlkSoptWbinDb_pst",0.025,"AmovPpneMrunSnonWbinDbr_pst",0.025};
};
class AmovPpneMwlkSoptWbinDb_pst: AmovPpneMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbr_pst",0.025,"AmovPpneMwlkSoptWbinDbl_pst",0.025,"AmovPpneMrunSnonWbinDb_pst",0.025};
};
class AmovPpneMwlkSoptWbinDbl_pst: AmovPpneMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDb_pst",0.025,"AmovPpneMwlkSoptWbinDl_pst",0.025,"AmovPpneMrunSnonWbinDbl_pst",0.025};
};
class AmovPpneMwlkSoptWbinDl_pst: AmovPpneMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbl_pst",0.025,"AmovPpneMwlkSoptWbinDfl_pst",0.025,"AmovPpneMrunSnonWbinDl_pst",0.025};
};
class AmovPpneMwlkSoptWbinDfl_pst: AmovPpneMwlkSoptWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDf_pst",0.025,"AmovPpneMwlkSoptWbinDl_pst",0.025,"AmovPpneMrunSnonWbinDfl_pst",0.025};
};
class AmovPpneMrunSnonWbinDf_pst: AmovPpneMwlkSoptWbinDf_pst
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDf_pst",0.025,"AmovPpneMrunSnonWbinDfr_pst",0.025,"AmovPpneMrunSnonWbinDfl_pst",0.025};
};
class AmovPpneMrunSnonWbinDfr_pst: AmovPpneMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfr_pst",0.025,"AmovPpneMrunSnonWbinDf_pst",0.025,"AmovPpneMrunSnonWbinDr_pst",0.025};
};
class AmovPpneMrunSnonWbinDr_pst: AmovPpneMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDr_pst",0.025,"AmovPpneMrunSnonWbinDfr_pst",0.025,"AmovPpneMrunSnonWbinDbr_pst",0.025};
};
class AmovPpneMrunSnonWbinDbr_pst: AmovPpneMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbr_pst",0.025,"AmovPpneMrunSnonWbinDr_pst",0.025,"AmovPpneMrunSnonWbinDb_pst",0.025};
};
class AmovPpneMrunSnonWbinDb_pst: AmovPpneMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDb_pst",0.025,"AmovPpneMrunSnonWbinDbr_pst",0.025,"AmovPpneMrunSnonWbinDbl_pst",0.025};
};
class AmovPpneMrunSnonWbinDbl_pst: AmovPpneMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDbl_pst",0.025,"AmovPpneMrunSnonWbinDb_pst",0.025,"AmovPpneMrunSnonWbinDl_pst",0.025};
};
class AmovPpneMrunSnonWbinDl_pst: AmovPpneMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDl_pst",0.025,"AmovPpneMrunSnonWbinDbl_pst",0.025,"AmovPpneMrunSnonWbinDfl_pst",0.025};
};
class AmovPpneMrunSnonWbinDfl_pst: AmovPpneMrunSnonWbinDf_pst
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02,"AmovPpneMwlkSoptWbinDfl_pst",0.025,"AmovPpneMrunSnonWbinDf_pst",0.025,"AmovPpneMrunSnonWbinDl_pst",0.025};
};
class AwopPpneMstpSoptWbinDnon_pst_turnL: AwopPpneMstpSoptWbinDnon_pst
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02};
};
class AwopPpneMstpSoptWbinDnon_pst_turnR: AwopPpneMstpSoptWbinDnon_pst_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_pst",0.02};
};
class AwopPknlMstpSoptWbinDnon_lnr: AmovPknlMstpSrasWlnrDnon
{
actions = "BinocKneelLnrActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_lnr";
showWeaponAim = "false";
enableBinocular = "true";
showItemInHand = "true";
showHandgun = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Pknl_Wnon.p3d";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02,"AwopPknlMstpSoptWbinDnon_AmovPknlMstpSrasWlnrDnon",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnR",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01,"AdthPknlMstpSlowWlnrDnon_binocular",0.01,"AmovPknlMwlkSoptWbinDf_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.02,"AmovPknlMwlkSoptWbinDr_lnr",0.02,"AmovPknlMwlkSoptWbinDbr_lnr",0.02,"AmovPknlMwlkSoptWbinDb_lnr",0.02,"AmovPknlMwlkSoptWbinDbl_lnr",0.02,"AmovPknlMwlkSoptWbinDl_lnr",0.02,"AmovPknlMwlkSoptWbinDfl_lnr",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPknlMstpSoptWbinDnon_lnr_turnR",0.02};
};
class AmovPknlMwlkSoptWbinDf_lnr: AwopPknlMstpSoptWbinDnon_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
speed = 0.99;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.025,"AmovPknlMwlkSoptWbinDfl_lnr",0.025,"AmovPknlMrunSnonWbinDf_lnr",0.025};
};
class AmovPknlMwlkSoptWbinDfr_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDf_lnr",0.025,"AmovPknlMwlkSoptWbinDr_lnr",0.025,"AmovPknlMrunSnonWbinDfr_lnr",0.025};
};
class AmovPknlMwlkSoptWbinDr_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.025,"AmovPknlMwlkSoptWbinDbr_lnr",0.025,"AmovPknlMrunSnonWbinDr_lnr",0.025};
};
class AmovPknlMwlkSoptWbinDbr_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDr_lnr",0.025,"AmovPknlMwlkSoptWbinDb_lnr",0.025,"AmovPknlMrunSnonWbinDbr_lnr",0.025};
};
class AmovPknlMwlkSoptWbinDb_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbr_lnr",0.025,"AmovPknlMwlkSoptWbinDbl_lnr",0.025,"AmovPknlMrunSnonWbinDb_lnr",0.025};
};
class AmovPknlMwlkSoptWbinDbl_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDb_lnr",0.025,"AmovPknlMwlkSoptWbinDl_lnr",0.025,"AmovPknlMrunSnonWbinDbl_lnr",0.025};
};
class AmovPknlMwlkSoptWbinDl_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbl_lnr",0.025,"AmovPknlMwlkSoptWbinDfl_lnr",0.025,"AmovPknlMrunSnonWbinDl_lnr",0.025};
};
class AmovPknlMwlkSoptWbinDfl_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDf_lnr",0.025,"AmovPknlMwlkSoptWbinDl_lnr",0.025,"AmovPknlMrunSnonWbinDfl_lnr",0.025};
};
class AmovPknlMrunSnonWbinDf_lnr: AmovPknlMwlkSoptWbinDf_lnr
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDf_lnr",0.025,"AmovPknlMrunSnonWbinDfr_lnr",0.025,"AmovPknlMrunSnonWbinDfl_lnr",0.025};
};
class AmovPknlMrunSnonWbinDfr_lnr: AmovPknlMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfr_lnr",0.025,"AmovPknlMrunSnonWbinDf_lnr",0.025,"AmovPknlMrunSnonWbinDr_lnr",0.025};
};
class AmovPknlMrunSnonWbinDr_lnr: AmovPknlMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDr_lnr",0.025,"AmovPknlMrunSnonWbinDfr_lnr",0.025,"AmovPknlMrunSnonWbinDbr_lnr",0.025};
};
class AmovPknlMrunSnonWbinDbr_lnr: AmovPknlMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbr_lnr",0.025,"AmovPknlMrunSnonWbinDr_lnr",0.025,"AmovPknlMrunSnonWbinDb_lnr",0.025};
};
class AmovPknlMrunSnonWbinDb_lnr: AmovPknlMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDb_lnr",0.025,"AmovPknlMrunSnonWbinDbr_lnr",0.025,"AmovPknlMrunSnonWbinDbl_lnr",0.025};
};
class AmovPknlMrunSnonWbinDbl_lnr: AmovPknlMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDbl_lnr",0.025,"AmovPknlMrunSnonWbinDb_lnr",0.025,"AmovPknlMrunSnonWbinDl_lnr",0.025};
};
class AmovPknlMrunSnonWbinDl_lnr: AmovPknlMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDl_lnr",0.025,"AmovPknlMrunSnonWbinDbl_lnr",0.025,"AmovPknlMrunSnonWbinDfl_lnr",0.025};
};
class AmovPknlMrunSnonWbinDfl_lnr: AmovPknlMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02,"AmovPknlMwlkSoptWbinDfl_lnr",0.025,"AmovPknlMrunSnonWbinDf_lnr",0.025,"AmovPknlMrunSnonWbinDl_lnr",0.025};
};
class AwopPpneMstpSoptWbinDnon_lnr: AwopPknlMstpSoptWbinDnon_lnr
{
actions = "BinocProneLnrActions";
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_lnr",0.02,"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02,"AwopPpneMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPpneMstpSoptWbinDnon_lnr_turnR",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPpneMstpSoptWbinDnon_lnr_turnR",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.02,"AmovPpneMwlkSoptWbinDr_lnr",0.02,"AmovPpneMwlkSoptWbinDbr_lnr",0.02,"AmovPpneMwlkSoptWbinDb_lnr",0.02,"AmovPpneMwlkSoptWbinDbl_lnr",0.02,"AmovPpneMwlkSoptWbinDl_lnr",0.02,"AmovPpneMwlkSoptWbinDfl_lnr",0.02};
};
class AwopPpneMstpSoptWbinDnon_lnr_turnL: AwopPpneMstpSoptWbinDnon_lnr
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02};
};
class AwopPpneMstpSoptWbinDnon_lnr_turnR: AwopPpneMstpSoptWbinDnon_lnr_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02};
};
class AmovPpneMwlkSoptWbinDf_lnr: AwopPpneMstpSoptWbinDnon_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf";
speed = 0.99;
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.025,"AmovPpneMwlkSoptWbinDfl_lnr",0.025,"AmovPpneMrunSnonWbinDf_lnr",0.025};
};
class AmovPpneMwlkSoptWbinDfr_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.025,"AmovPpneMwlkSoptWbinDr_lnr",0.025,"AmovPpneMrunSnonWbinDfr_lnr",0.025};
};
class AmovPpneMwlkSoptWbinDr_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.025,"AmovPpneMwlkSoptWbinDbr_lnr",0.025,"AmovPpneMrunSnonWbinDr_lnr",0.025};
};
class AmovPpneMwlkSoptWbinDbr_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDr_lnr",0.025,"AmovPpneMwlkSoptWbinDb_lnr",0.025,"AmovPpneMrunSnonWbinDbr_lnr",0.025};
};
class AmovPpneMwlkSoptWbinDb_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbr_lnr",0.025,"AmovPpneMwlkSoptWbinDbl_lnr",0.025,"AmovPpneMrunSnonWbinDb_lnr",0.025};
};
class AmovPpneMwlkSoptWbinDbl_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDb_lnr",0.025,"AmovPpneMwlkSoptWbinDl_lnr",0.025,"AmovPpneMrunSnonWbinDbl_lnr",0.025};
};
class AmovPpneMwlkSoptWbinDl_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbl_lnr",0.025,"AmovPpneMwlkSoptWbinDfl_lnr",0.025,"AmovPpneMrunSnonWbinDl_lnr",0.025};
};
class AmovPpneMwlkSoptWbinDfl_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.025,"AmovPpneMwlkSoptWbinDl_lnr",0.025,"AmovPpneMrunSnonWbinDfl_lnr",0.025};
};
class AmovPpneMrunSnonWbinDf_lnr: AmovPpneMwlkSoptWbinDf_lnr
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDf_lnr",0.025,"AmovPpneMrunSnonWbinDfr_lnr",0.025,"AmovPpneMrunSnonWbinDfl_lnr",0.025};
};
class AmovPpneMrunSnonWbinDfr_lnr: AmovPpneMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfr_lnr",0.025,"AmovPpneMrunSnonWbinDf_lnr",0.025,"AmovPpneMrunSnonWbinDr_lnr",0.025};
};
class AmovPpneMrunSnonWbinDr_lnr: AmovPpneMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDr_lnr",0.025,"AmovPpneMrunSnonWbinDfr_lnr",0.025,"AmovPpneMrunSnonWbinDbr_lnr",0.025};
};
class AmovPpneMrunSnonWbinDbr_lnr: AmovPpneMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbr_lnr",0.025,"AmovPpneMrunSnonWbinDr_lnr",0.025,"AmovPpneMrunSnonWbinDb_lnr",0.025};
};
class AmovPpneMrunSnonWbinDb_lnr: AmovPpneMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDb_lnr",0.025,"AmovPpneMrunSnonWbinDbr_lnr",0.025,"AmovPpneMrunSnonWbinDbl_lnr",0.025};
};
class AmovPpneMrunSnonWbinDbl_lnr: AmovPpneMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDbl_lnr",0.025,"AmovPpneMrunSnonWbinDb_lnr",0.025,"AmovPpneMrunSnonWbinDl_lnr",0.025};
};
class AmovPpneMrunSnonWbinDl_lnr: AmovPpneMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDl_lnr",0.025,"AmovPpneMrunSnonWbinDbl_lnr",0.025,"AmovPpneMrunSnonWbinDfl_lnr",0.025};
};
class AmovPpneMrunSnonWbinDfl_lnr: AmovPpneMrunSnonWbinDf_lnr
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_lnr",0.02,"AmovPpneMwlkSoptWbinDfl_lnr",0.025,"AmovPpneMrunSnonWbinDf_lnr",0.025,"AmovPpneMrunSnonWbinDl_lnr",0.025};
};
class AwopPknlMstpSoptWbinDnon_lnr_turnL: AwopPknlMstpSoptWbinDnon_lnr
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02};
};
class AwopPknlMstpSoptWbinDnon_lnr_turnR: AwopPknlMstpSoptWbinDnon_lnr_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_lnr",0.02};
};
class AwopPercMstpSoptWbinDnon_non: AmovPercMstpSnonWnonDnon
{
actions = "BinocStandCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\erc\stp\opt\bin\AwopPercMstpSoptWbinDnon_non";
showWeaponAim = "false";
disableWeapons = "false";
enableBinocular = "true";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
limitGunMovement = "true";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSnonWnonDnon",0.02,"AwopPercMstpSoptWbinDnon_non_turnL",0.02,"AwopPercMstpSoptWbinDnon_non_turnR",0.02};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_binocular",0.01,"AdthPercMstpSnonWnonDnon_1",0.01,"AmovPercMwlkSoptWbinDf_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.02,"AmovPercMwlkSoptWbinDr_non",0.02,"AmovPercMwlkSoptWbinDbr_non",0.02,"AmovPercMwlkSoptWbinDb_non",0.02,"AmovPercMwlkSoptWbinDbl_non",0.02,"AmovPercMwlkSoptWbinDl_non",0.02,"AmovPercMwlkSoptWbinDfl_non",0.02,"AwopPercMstpSoptWbinDnon_non_turnL",0.02,"AwopPercMstpSoptWbinDnon_non_turnR",0.02};
};
class AmovPercMwlkSoptWbinDf_non: AwopPercMstpSoptWbinDnon_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
speed = 0.47619;
soundEdge[] = {0.25,0.5,0.75,1};
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.025,"AmovPercMwlkSoptWbinDfl_non",0.025,"AmovPercMrunSnonWbinDf_non",0.025};
};
class AmovPercMwlkSoptWbinDfr_non: AmovPercMwlkSoptWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDf_non",0.025,"AmovPercMwlkSoptWbinDr_non",0.025,"AmovPercMrunSnonWbinDfr_non",0.025};
};
class AmovPercMwlkSoptWbinDr_non: AmovPercMwlkSoptWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.025,"AmovPercMwlkSoptWbinDbr_non",0.025,"AmovPercMrunSnonWbinDr_non",0.025};
};
class AmovPercMwlkSoptWbinDbr_non: AmovPercMwlkSoptWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDr_non",0.025,"AmovPercMwlkSoptWbinDb_non",0.025,"AmovPercMrunSnonWbinDbr_non",0.025};
};
class AmovPercMwlkSoptWbinDb_non: AmovPercMwlkSoptWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbr_non",0.025,"AmovPercMwlkSoptWbinDbl_non",0.025,"AmovPercMrunSnonWbinDb_non",0.025};
};
class AmovPercMwlkSoptWbinDbl_non: AmovPercMwlkSoptWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDb_non",0.025,"AmovPercMwlkSoptWbinDl_non",0.025,"AmovPercMrunSnonWbinDbl_non",0.025};
};
class AmovPercMwlkSoptWbinDl_non: AmovPercMwlkSoptWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbl_non",0.025,"AmovPercMwlkSoptWbinDfl_non",0.025,"AmovPercMrunSnonWbinDl_non",0.025};
};
class AmovPercMwlkSoptWbinDfl_non: AmovPercMwlkSoptWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDf_non",0.025,"AmovPercMwlkSoptWbinDl_non",0.025,"AmovPercMrunSnonWbinDfl_non",0.025};
};
class AmovPercMrunSnonWbinDf_non: AmovPercMwlkSoptWbinDf_non
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDf_non",0.025,"AmovPercMrunSnonWbinDfr_non",0.025,"AmovPercMrunSnonWbinDfl_non",0.025};
};
class AmovPercMrunSnonWbinDfr_non: AmovPercMrunSnonWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfr_non",0.025,"AmovPercMrunSnonWbinDf_non",0.025,"AmovPercMrunSnonWbinDr_non",0.025};
};
class AmovPercMrunSnonWbinDr_non: AmovPercMrunSnonWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDr_non",0.025,"AmovPercMrunSnonWbinDfr_non",0.025,"AmovPercMrunSnonWbinDbr_non",0.025};
};
class AmovPercMrunSnonWbinDbr_non: AmovPercMrunSnonWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbr_non",0.025,"AmovPercMrunSnonWbinDr_non",0.025,"AmovPercMrunSnonWbinDb_non",0.025};
};
class AmovPercMrunSnonWbinDb_non: AmovPercMrunSnonWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDb_non",0.025,"AmovPercMrunSnonWbinDbr_non",0.025,"AmovPercMrunSnonWbinDbl_non",0.025};
};
class AmovPercMrunSnonWbinDbl_non: AmovPercMrunSnonWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDbl_non",0.025,"AmovPercMrunSnonWbinDb_non",0.025,"AmovPercMrunSnonWbinDl_non",0.025};
};
class AmovPercMrunSnonWbinDl_non: AmovPercMrunSnonWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDl_non",0.025,"AmovPercMrunSnonWbinDbl_non",0.025,"AmovPercMrunSnonWbinDfl_non",0.025};
};
class AmovPercMrunSnonWbinDfl_non: AmovPercMrunSnonWbinDf_non
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02,"AmovPercMwlkSoptWbinDfl_non",0.025,"AmovPercMrunSnonWbinDf_non",0.025,"AmovPercMrunSnonWbinDl_non",0.025};
};
class AwopPknlMstpSoptWbinDnon_non: AwopPercMstpSoptWbinDnon_non
{
actions = "BinocKneelCivilActions";
file = "\ca\anims\characters\data\anim\sdr\wop\knl\stp\opt\bin\awoppknlmstpsoptwbindnon_rfl";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02,"AwopPknlMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_non",0.02,"AwopPknlMstpSoptWbinDnon_non_turnL",0.02,"AwopPknlMstpSoptWbinDnon_non_turnR",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non_turnL",0.02,"AwopPknlMstpSoptWbinDnon_non_turnR",0.02,"AmovPknlMwlkSoptWbinDf_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.02,"AmovPknlMwlkSoptWbinDr_non",0.02,"AmovPknlMwlkSoptWbinDbr_non",0.02,"AmovPknlMwlkSoptWbinDb_non",0.02,"AmovPknlMwlkSoptWbinDbl_non",0.02,"AmovPknlMwlkSoptWbinDl_non",0.02,"AmovPknlMwlkSoptWbinDfl_non",0.02};
};
class AwopPknlMstpSoptWbinDnon_non_turnL: AwopPknlMstpSoptWbinDnon_non
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02};
};
class AwopPknlMstpSoptWbinDnon_non_turnR: AwopPknlMstpSoptWbinDnon_non_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02};
};
class AmovPknlMwlkSoptWbinDf_non: AwopPknlMstpSoptWbinDnon_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondf";
speed = 0.99;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.025,"AmovPknlMwlkSoptWbinDfl_non",0.025,"AmovPknlMrunSnonWbinDf_non",0.025};
};
class AmovPknlMwlkSoptWbinDfr_non: AmovPknlMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDf_non",0.025,"AmovPknlMwlkSoptWbinDr_non",0.025,"AmovPknlMrunSnonWbinDfr_non",0.025};
};
class AmovPknlMwlkSoptWbinDr_non: AmovPknlMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.025,"AmovPknlMwlkSoptWbinDbr_non",0.025,"AmovPknlMrunSnonWbinDr_non",0.025};
};
class AmovPknlMwlkSoptWbinDbr_non: AmovPknlMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDr_non",0.025,"AmovPknlMwlkSoptWbinDb_non",0.025,"AmovPknlMrunSnonWbinDbr_non",0.025};
};
class AmovPknlMwlkSoptWbinDb_non: AmovPknlMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbr_non",0.025,"AmovPknlMwlkSoptWbinDbl_non",0.025,"AmovPknlMrunSnonWbinDb_non",0.025};
};
class AmovPknlMwlkSoptWbinDbl_non: AmovPknlMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDb_non",0.025,"AmovPknlMwlkSoptWbinDl_non",0.025,"AmovPknlMrunSnonWbinDbl_non",0.025};
};
class AmovPknlMwlkSoptWbinDl_non: AmovPknlMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbl_non",0.025,"AmovPknlMwlkSoptWbinDfl_non",0.025,"AmovPknlMrunSnonWbinDl_non",0.025};
};
class AmovPknlMwlkSoptWbinDfl_non: AmovPknlMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDf_non",0.025,"AmovPknlMwlkSoptWbinDl_non",0.025,"AmovPknlMrunSnonWbinDfl_non",0.025};
};
class AmovPknlMrunSnonWbinDf_non: AmovPknlMwlkSoptWbinDf_non
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDf_non",0.025,"AmovPknlMrunSnonWbinDfr_non",0.025,"AmovPknlMrunSnonWbinDfl_non",0.025};
};
class AmovPknlMrunSnonWbinDfr_non: AmovPknlMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfr_non",0.025,"AmovPknlMrunSnonWbinDf_non",0.025,"AmovPknlMrunSnonWbinDr_non",0.025};
};
class AmovPknlMrunSnonWbinDr_non: AmovPknlMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDr_non",0.025,"AmovPknlMrunSnonWbinDfr_non",0.025,"AmovPknlMrunSnonWbinDbr_non",0.025};
};
class AmovPknlMrunSnonWbinDbr_non: AmovPknlMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbr_non",0.025,"AmovPknlMrunSnonWbinDr_non",0.025,"AmovPknlMrunSnonWbinDb_non",0.025};
};
class AmovPknlMrunSnonWbinDb_non: AmovPknlMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondb";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDb_non",0.025,"AmovPknlMrunSnonWbinDbr_non",0.025,"AmovPknlMrunSnonWbinDbl_non",0.025};
};
class AmovPknlMrunSnonWbinDbl_non: AmovPknlMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondbl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDbl_non",0.025,"AmovPknlMrunSnonWbinDb_non",0.025,"AmovPknlMrunSnonWbinDl_non",0.025};
};
class AmovPknlMrunSnonWbinDl_non: AmovPknlMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDl_non",0.025,"AmovPknlMrunSnonWbinDbl_non",0.025,"AmovPknlMrunSnonWbinDfl_non",0.025};
};
class AmovPknlMrunSnonWbinDfl_non: AmovPknlMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\run\non\non\amovpknlmrunsnonwnondfl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPknlMstpSoptWbinDnon_non",0.02,"AmovPknlMwlkSoptWbinDfl_non",0.025,"AmovPknlMrunSnonWbinDf_non",0.025,"AmovPknlMrunSnonWbinDl_non",0.025};
};
class AwopPercMstpSoptWbinDnon_non_turnL: AwopPercMstpSoptWbinDnon_non
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02};
};
class AwopPercMstpSoptWbinDnon_non_turnR: AwopPercMstpSoptWbinDnon_non_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_non",0.02};
};
class AwopPercMstpSoptWbinDnon_lnr: AwopPercMstpSoptWbinDnon_non
{
actions = "BinocStandLnrActions";
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_lnr",0.02,"AwopPercMstpSoptWbinDnon_AwopPpneMstpSoptWbinDnon_lnr",0.02,"AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnR",0.02};
InterpolateTo[] = {"AmovPercMwlkSoptWbinDf_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.02,"AmovPercMwlkSoptWbinDr_lnr",0.02,"AmovPercMwlkSoptWbinDbr_lnr",0.02,"AmovPercMwlkSoptWbinDb_lnr",0.02,"AmovPercMwlkSoptWbinDbl_lnr",0.02,"AmovPercMwlkSoptWbinDl_lnr",0.02,"AmovPercMwlkSoptWbinDfl_lnr",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnL",0.02,"AwopPercMstpSoptWbinDnon_lnr_turnR",0.02};
};
class AmovPercMwlkSoptWbinDf_lnr: AwopPercMstpSoptWbinDnon_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDf";
speed = 0.47619;
soundEdge[] = {0.25,0.5,0.75,1};
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.025,"AmovPercMwlkSoptWbinDfl_lnr",0.025,"AmovPercMrunSnonWbinDf_lnr",0.025};
};
class AmovPercMwlkSoptWbinDfr_lnr: AmovPercMwlkSoptWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDf_lnr",0.025,"AmovPercMwlkSoptWbinDr_lnr",0.025,"AmovPercMrunSnonWbinDfr_lnr",0.025};
};
class AmovPercMwlkSoptWbinDr_lnr: AmovPercMwlkSoptWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.025,"AmovPercMwlkSoptWbinDbr_lnr",0.025,"AmovPercMrunSnonWbinDr_lnr",0.025};
};
class AmovPercMwlkSoptWbinDbr_lnr: AmovPercMwlkSoptWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDr_lnr",0.025,"AmovPercMwlkSoptWbinDb_lnr",0.025,"AmovPercMrunSnonWbinDbr_lnr",0.025};
};
class AmovPercMwlkSoptWbinDb_lnr: AmovPercMwlkSoptWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbr_lnr",0.025,"AmovPercMwlkSoptWbinDbl_lnr",0.025,"AmovPercMrunSnonWbinDb_lnr",0.025};
};
class AmovPercMwlkSoptWbinDbl_lnr: AmovPercMwlkSoptWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDb_lnr",0.025,"AmovPercMwlkSoptWbinDl_lnr",0.025,"AmovPercMrunSnonWbinDbl_lnr",0.025};
};
class AmovPercMwlkSoptWbinDl_lnr: AmovPercMwlkSoptWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbl_lnr",0.025,"AmovPercMwlkSoptWbinDfl_lnr",0.025,"AmovPercMrunSnonWbinDl_lnr",0.025};
};
class AmovPercMwlkSoptWbinDfl_lnr: AmovPercMwlkSoptWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDf_lnr",0.025,"AmovPercMwlkSoptWbinDl_lnr",0.025,"AmovPercMrunSnonWbinDfl_lnr",0.025};
};
class AmovPercMrunSnonWbinDf_lnr: AmovPercMwlkSoptWbinDf_lnr
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDf_lnr",0.025,"AmovPercMrunSnonWbinDfr_lnr",0.025,"AmovPercMrunSnonWbinDfl_lnr",0.025};
};
class AmovPercMrunSnonWbinDfr_lnr: AmovPercMrunSnonWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfr";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfr_lnr",0.025,"AmovPercMrunSnonWbinDf_lnr",0.025,"AmovPercMrunSnonWbinDr_lnr",0.025};
};
class AmovPercMrunSnonWbinDr_lnr: AmovPercMrunSnonWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDr";
speed = 0.483871;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDr_lnr",0.025,"AmovPercMrunSnonWbinDfr_lnr",0.025,"AmovPercMrunSnonWbinDbr_lnr",0.025};
};
class AmovPercMrunSnonWbinDbr_lnr: AmovPercMrunSnonWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbr";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbr_lnr",0.025,"AmovPercMrunSnonWbinDr_lnr",0.025,"AmovPercMrunSnonWbinDb_lnr",0.025};
};
class AmovPercMrunSnonWbinDb_lnr: AmovPercMrunSnonWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDb";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDb_lnr",0.025,"AmovPercMrunSnonWbinDbr_lnr",0.025,"AmovPercMrunSnonWbinDbl_lnr",0.025};
};
class AmovPercMrunSnonWbinDbl_lnr: AmovPercMrunSnonWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDbl";
speed = 0.337079;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDbl_lnr",0.025,"AmovPercMrunSnonWbinDb_lnr",0.025,"AmovPercMrunSnonWbinDl_lnr",0.025};
};
class AmovPercMrunSnonWbinDl_lnr: AmovPercMrunSnonWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDl_lnr",0.025,"AmovPercMrunSnonWbinDbl_lnr",0.025,"AmovPercMrunSnonWbinDfl_lnr",0.025};
};
class AmovPercMrunSnonWbinDfl_lnr: AmovPercMrunSnonWbinDf_lnr
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\Wlk\non\non\AmovPercMwlkSnonWnonDfl";
speed = 0.47619;
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
limitGunMovement = 0.3;
soundOverride = "run";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02,"AmovPercMwlkSoptWbinDfl_lnr",0.025,"AmovPercMrunSnonWbinDf_lnr",0.025,"AmovPercMrunSnonWbinDl_lnr",0.025};
};
class AwopPercMstpSoptWbinDnon_lnr_turnL: AwopPercMstpSoptWbinDnon_lnr
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02};
};
class AwopPercMstpSoptWbinDnon_lnr_turnR: AwopPercMstpSoptWbinDnon_lnr_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02};
InterpolateTo[] = {"AwopPercMstpSoptWbinDnon_lnr",0.02};
};
class AwopPpneMstpSoptWbinDnon_non: AmovPpneMstpSnonWnonDnon
{
actions = "BinocProneCivilActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\wop\pne\stp\opt\bin\AwopPpneMstpSoptWbinDnon_non";
showWeaponAim = "false";
disableWeapons = "false";
enableBinocular = "true";
showItemInHand = "true";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
enableOptics = 4096;
canPullTrigger = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_AwopPknlMstpSoptWbinDnon_non",0.02,"AwopPpneMstpSoptWbinDnon_AwopPercMstpSoptWbinDnon_non",0.02,"AwopPpneMstpSoptWbinDnon_AmovPpneMstpSnonWnonDnon",0.02,"AwopPpneMstpSoptWbinDnon_non_turnL",0.02,"AwopPpneMstpSoptWbinDnon_non_turnR",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon_binocular",0.01,"AdthPpneMstpSnonWnonDnon",0.01,"AmovPpneMwlkSoptWbinDf_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.02,"AmovPpneMwlkSoptWbinDr_non",0.02,"AmovPpneMwlkSoptWbinDbr_non",0.02,"AmovPpneMwlkSoptWbinDb_non",0.02,"AmovPpneMwlkSoptWbinDbl_non",0.02,"AmovPpneMwlkSoptWbinDl_non",0.02,"AmovPpneMwlkSoptWbinDfl_non",0.02,"AwopPpneMstpSoptWbinDnon_non_turnL",0.02,"AwopPpneMstpSoptWbinDnon_non_turnR",0.02};
};
class AmovPpneMwlkSoptWbinDf_non: AwopPpneMstpSoptWbinDnon_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondf";
speed = 0.99;
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.025,"AmovPpneMwlkSoptWbinDfl_non",0.025,"AmovPpneMrunSnonWbinDf_non",0.025};
};
class AmovPpneMwlkSoptWbinDfr_non: AmovPpneMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDf_non",0.025,"AmovPpneMwlkSoptWbinDr_non",0.025,"AmovPpneMrunSnonWbinDfr_non",0.025};
};
class AmovPpneMwlkSoptWbinDr_non: AmovPpneMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.025,"AmovPpneMwlkSoptWbinDbr_non",0.025,"AmovPpneMrunSnonWbinDr_non",0.025};
};
class AmovPpneMwlkSoptWbinDbr_non: AmovPpneMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDr_non",0.025,"AmovPpneMwlkSoptWbinDb_non",0.025,"AmovPpneMrunSnonWbinDbr_non",0.025};
};
class AmovPpneMwlkSoptWbinDb_non: AmovPpneMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbr_non",0.025,"AmovPpneMwlkSoptWbinDbl_non",0.025,"AmovPpneMrunSnonWbinDb_non",0.025};
};
class AmovPpneMwlkSoptWbinDbl_non: AmovPpneMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDb_non",0.025,"AmovPpneMwlkSoptWbinDl_non",0.025,"AmovPpneMrunSnonWbinDbl_non",0.025};
};
class AmovPpneMwlkSoptWbinDl_non: AmovPpneMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbl_non",0.025,"AmovPpneMwlkSoptWbinDfl_non",0.025,"AmovPpneMrunSnonWbinDl_non",0.025};
};
class AmovPpneMwlkSoptWbinDfl_non: AmovPpneMwlkSoptWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
duty = -0.1;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDf_non",0.025,"AmovPpneMwlkSoptWbinDl_non",0.025,"AmovPpneMrunSnonWbinDfl_non",0.025};
};
class AmovPpneMrunSnonWbinDf_non: AmovPpneMwlkSoptWbinDf_non
{
enableBinocular = "false";
enableOptics = "false";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDf_non",0.025,"AmovPpneMrunSnonWbinDfr_non",0.025,"AmovPpneMrunSnonWbinDfl_non",0.025};
};
class AmovPpneMrunSnonWbinDfr_non: AmovPpneMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfr_non",0.025,"AmovPpneMrunSnonWbinDf_non",0.025,"AmovPpneMrunSnonWbinDr_non",0.025};
};
class AmovPpneMrunSnonWbinDr_non: AmovPpneMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDr_non",0.025,"AmovPpneMrunSnonWbinDfr_non",0.025,"AmovPpneMrunSnonWbinDbr_non",0.025};
};
class AmovPpneMrunSnonWbinDbr_non: AmovPpneMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbr";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbr_non",0.025,"AmovPpneMrunSnonWbinDr_non",0.025,"AmovPpneMrunSnonWbinDb_non",0.025};
};
class AmovPpneMrunSnonWbinDb_non: AmovPpneMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondb";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDb_non",0.025,"AmovPpneMrunSnonWbinDbr_non",0.025,"AmovPpneMrunSnonWbinDbl_non",0.025};
};
class AmovPpneMrunSnonWbinDbl_non: AmovPpneMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondbl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDbl_non",0.025,"AmovPpneMrunSnonWbinDb_non",0.025,"AmovPpneMrunSnonWbinDl_non",0.025};
};
class AmovPpneMrunSnonWbinDl_non: AmovPpneMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDl_non",0.025,"AmovPpneMrunSnonWbinDbl_non",0.025,"AmovPpneMrunSnonWbinDfl_non",0.025};
};
class AmovPpneMrunSnonWbinDfl_non: AmovPpneMrunSnonWbinDf_non
{
file = "\ca\anims\characters\data\anim\sdr\mov\pne\run\non\non\amovppnemrunsnonwnondfl";
duty = 0.4;
relSpeedMin = 0.697171;
relSpeedMax = 1.09651;
soundOverride = "crawl";
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02,"AmovPpneMwlkSoptWbinDfl_non",0.025,"AmovPpneMrunSnonWbinDf_non",0.025,"AmovPpneMrunSnonWbinDl_non",0.025};
};
class AwopPpneMstpSoptWbinDnon_non_turnL: AwopPpneMstpSoptWbinDnon_non
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02};
};
class AwopPpneMstpSoptWbinDnon_non_turnR: AwopPpneMstpSoptWbinDnon_non_turnL
{
canPullTrigger = "false";
ConnectTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02};
InterpolateTo[] = {"AwopPpneMstpSoptWbinDnon_non",0.02};
};
class AidlPercMstpSrasWrflDnon0S: AmovPercMstpSrasWrflDnon
{
actions = "RifleStandActions_Idle";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm";
equivalentTo = "AidlPercMstpSrasWrflDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPercMstpSrasWrflDnon0S",0.01,"AidlPercMstpSrasWrflDnon01",0.01,"AidlPercMstpSrasWrflDnon02",0.01,"AidlPercMstpSrasWrflDnon03",0.01,"AidlPercMstpSrasWrflDnon04",0.01,"AidlPercMstpSrasWrflDnon05",0.001,"AidlPercMstpSrasWrflDnon06",0.001,"AidlPercMstpSrasWrflDnon_i01",0.001,"AidlPercMstpSrasWrflDnon_i02",0.001,"AidlPercMstpSrasWrflDnon_i03",0.001,"AidlPercMstpSrasWrflDnon_i04",0.001,"AidlPercMstpSrasWrflDnon_i05",0.005,"AidlPercMstpSrasWrflDnon_i07",0.01,"AidlPercMstpSrasWrflDnon_i08",0.001,"AidlPercMstpSrasWrflDnon_i09",0.01,"AidlPercMstpSrasWrflDnon_i10",0.01,"AidlPercMstpSrasWrflDnon_i11",0.01,"AidlPercMstpSrasWrflDnon_i12",0.001,"AidlPercMstpSrasWrflDnon_i13",0.001,"AidlPercMstpSrasWrflDnon_idleSteady01N",0.22,"AidlPercMstpSrasWrflDnon_idleSteady02N",0.22,"AidlPercMstpSrasWrflDnon_idleSteady03N",0.22,"AidlPercMstpSrasWrflDnon_idleSteady04N"};
variantAfter[] = {0,0,0};
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AidlPercMstpSrasWrflDnon",0.02,"AidlPercMstpSrasWrflDnon01",0.01,"AidlPercMstpSrasWrflDnon02",0.01,"AidlPercMstpSrasWrflDnon03",0.01,"AidlPercMstpSrasWrflDnon04",0.01,"AidlPercMstpSrasWrflDnon_i01",0.01,"AidlPercMstpSrasWrflDnon_i02",0.01,"AidlPercMstpSrasWrflDnon_i03",0.01,"AidlPercMstpSrasWrflDnon_i04",0.01,"AidlPercMstpSrasWrflDnon_i05",0.01,"AidlPercMstpSrasWrflDnon_i06",0.01,"AidlPercMstpSrasWrflDnon_i07",0.01,"AidlPercMstpSrasWrflDnon_i08",0.01,"AidlPercMstpSrasWrflDnon_i09",0.01,"AidlPercMstpSrasWrflDnon_i10",0.01,"AidlPercMstpSrasWrflDnon_i11",0.01,"AidlPercMstpSrasWrflDnon_i12",0.01,"AidlPercMstpSrasWrflDnon_i13",0.01,"AidlPercMstpSrasWrflDnon_idleSteady01N",0.01,"AidlPercMstpSrasWrflDnon_idleSteady02N",0.01,"AidlPercMstpSrasWrflDnon_idleSteady03N",0.01,"AidlPercMstpSrasWrflDnon_idleSteady04N",0.01,"AidlPercMstpSrasWrflDnon05",0.01,"AidlPercMstpSrasWrflDnon06",0.01};
InterpolateTo[] = {};
};
class AidlPercMstpSrasWrflDnon: AidlPercMstpSrasWrflDnon0S
{
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AidlPercMstpSrasWrflDnon_SaluteIn",0.02,"AidlPercMstpSrasWrflDnon0S",0.01,"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSrasWrflDnon",0.01,"AidlPercMstpSrasWrflDnon_turnR",0.02,"AidlPercMstpSrasWrflDnon_turnL",0.02,"AidlPercMwlkSrasWrflDf",0.02,"AidlPercMrunSrasWrflDf",0.02,"AidlPercMevaSrasWrflDf",0.02,"AidlPercMwlkSrasWrflDb",0.02,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon01: AidlPercMstpSrasWrflDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01";
speed = 0.18;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon02: AidlPercMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02";
speed = 0.2;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon03: AidlPercMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03";
speed = 0.24;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon04: AidlPercMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04";
speed = 0.37;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i01: AidlPercMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1";
speed = 0.088757;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i02: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1";
speed = 0.196078;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i03: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1";
speed = 0.285714;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i04: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2";
speed = 0.056818;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i05: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05";
speed = 0.073892;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i06: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani";
speed = 0.120968;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i07: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07";
speed = 0.144928;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i08: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08";
speed = 0.215827;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i09: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09";
speed = 0.12766;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i10: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10";
speed = 0.087977;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i11: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11";
speed = 0.12;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i12: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2";
speed = 0.153061;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_i13: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3";
speed = 0.108303;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_idleSteady01N: AidlPercMstpSrasWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady01";
speed = 0.134831;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_idleSteady02N: AidlPercMstpSrasWrflDnon_idleSteady01N
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady02";
speed = 0.085106;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_idleSteady03N: AidlPercMstpSrasWrflDnon_idleSteady01N
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady03";
speed = 0.114286;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon_idleSteady04N: AidlPercMstpSrasWrflDnon_idleSteady01N
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idleSteady04";
speed = 0.151899;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper: CutSceneAnimationBase
{
speed = 0.0139;
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashcooper.rtm";
disableWeapons = "false";
boundingSphere = 10;
looped = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "false";
rightHandIKCurve[] = {};
rightHandIKEnd = "false";
canPullTrigger = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {};
};
class AidlPercMstpSrasWrflDnon05: AidlPercMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06";
speed = 0.91;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon0S: AmovPercMstpSlowWrflDnon
{
actions = "RifleLowStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\Erc\stp\low\rfl\AmovPercMstpSlowWrflDnon.rtm";
equivalentTo = "AidlPercMstpSlowWrflDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPercMstpSlowWrflDnon0S",0.09,"AidlPercMstpSlowWrflDnon01",0.09,"AidlPercMstpSlowWrflDnon02",0.085,"AidlPercMstpSlowWrflDnon03",0.085,"AidlPercMstpSlowWrflDnon04",0.09,"AidlPercMstpSlowWrflDnon05",0.01,"AidlPercMstpSlowWrflDnon06",0.01,"AidlPercMstpSlowWrflDnon_i01",0.01,"AidlPercMstpSlowWrflDnon_i02",0.01,"AidlPercMstpSlowWrflDnon_i03",0.01,"AidlPercMstpSlowWrflDnon_i04",0.01,"AidlPercMstpSlowWrflDnon_i05",0.1,"AidlPercMstpSlowWrflDnon_i06",0.005,"AidlPercMstpSlowWrflDnon_i07",0.1,"AidlPercMstpSlowWrflDnon_i08",0.01,"AidlPercMstpSlowWrflDnon_i09",0.09,"AidlPercMstpSlowWrflDnon_i10",0.09,"AidlPercMstpSlowWrflDnon_i11",0.09,"AidlPercMstpSlowWrflDnon_i12",0.005,"AidlPercMstpSlowWrflDnon_i13",0.01};
variantAfter[] = {1,5,10};
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AidlPercMstpSrasWrflDnon0S",0.01,"AidlPercMstpSrasWrflDnon",0.01,"AidlPercMstpSlowWrflDnon01",0.01,"AidlPercMstpSlowWrflDnon02",0.01,"AidlPercMstpSlowWrflDnon03",0.01,"AidlPercMstpSlowWrflDnon04",0.01,"AidlPercMstpSlowWrflDnon_i01",0.01,"AidlPercMstpSlowWrflDnon_i02",0.01,"AidlPercMstpSlowWrflDnon_i03",0.01,"AidlPercMstpSlowWrflDnon_i04",0.01,"AidlPercMstpSlowWrflDnon_i05",0.01,"AidlPercMstpSlowWrflDnon_i06",0.01,"AidlPercMstpSlowWrflDnon_i07",0.01,"AidlPercMstpSlowWrflDnon_i08",0.01,"AidlPercMstpSlowWrflDnon_i09",0.01,"AidlPercMstpSlowWrflDnon_i10",0.01,"AidlPercMstpSlowWrflDnon_i11",0.01,"AidlPercMstpSlowWrflDnon_i12",0.01,"AidlPercMstpSlowWrflDnon_i13",0.01,"AidlPercMstpSlowWrflDnon05",0.01,"AidlPercMstpSlowWrflDnon06",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon01: AidlPercMstpSlowWrflDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon01";
speed = 0.18;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon02: AidlPercMstpSlowWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon02";
speed = 0.2;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon03: AidlPercMstpSlowWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon03";
speed = 0.24;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon04: AidlPercMstpSlowWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon04";
speed = 0.37;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i01: AidlPercMstpSlowWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle01ZavrteniSe1";
speed = 0.088757;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i02: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle02ohlednutiSe1";
speed = 0.196078;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i03: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle03checkRifle1";
speed = 0.285714;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i04: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle04checkRifle2";
speed = 0.056818;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i05: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle05";
speed = 0.073892;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i06: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle06Protahovani";
speed = 0.120968;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i07: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle07";
speed = 0.144928;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i08: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle08";
speed = 0.215827;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i09: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle09";
speed = 0.12766;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i10: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle10";
speed = 0.087977;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i11: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle11";
speed = 0.12;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i12: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle12ZavrteniSe2";
speed = 0.153061;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon_i13: AidlPercMstpSlowWrflDnon_i01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon_idle13ZavrteniSe3";
speed = 0.108303;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSlowWrflDnon05: AidlPercMstpSlowWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon06";
speed = 0.91;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Ohara: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashohara.rtm";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {};
};
class AidlPercMstpSlowWrflDnon06: AidlPercMstpSlowWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05";
speed = 0.48;
ConnectTo[] = {"AidlPercMstpSlowWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPercMstpSlowWrflDnon",0.01,"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class AidlPercMstpSrasWrflDnon06: AidlPercMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\rfl\AidlPercMstpSlowWrflDnon05";
speed = 0.48;
ConnectTo[] = {"AidlPercMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AdthPercMstpSrasWrflDnon_1",0.01,"AdthPercMstpSrasWrflDnon_2",0.01,"AdthPercMstpSrasWrflDnon_4",0.01,"AdthPercMstpSrasWrflDnon_8",0.01,"AdthPercMstpSlowWrflDnon_rS0",0.01,"AdthPercMstpSlowWrflDnon_r05",0.01,"AdthPercMstpSlowWrflDnon_r06",0.01,"AdthPercMstpSlowWrflDnon_r07",0.01,"AdthPercMstpSlowWrflDnon_r08",0.01,"AdthPercMstpSlowWrflDnon_r09",0.01,"AdthPercMstpSlowWrflDnon_r10",0.01,"AdthPercMstpSlowWrflDnon_r12",0.01,"AdthPercMstpSlowWrflDnon_r13",0.01,"AidlPercMstpSrasWrflDnon",0.02,"AdthPercMstpSrasWrflDnon_16",0.01,"AdthPercMstpSrasWrflDnon_32",0.01};
};
class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Sykes: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashsykes.rtm";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {};
};
class AidlPknlMstpSrasWrflDnon0S: AmovPknlMstpSrasWrflDnon
{
equivalentTo = "AidlPknlMstpSrasWrflDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPknlMstpSrasWrflDnon0S",0.7,"AidlPknlMstpSrasWrflDnon01",0.1,"AidlPknlMstpSrasWrflDnon02",0.1,"AidlPknlMstpSrasWrflDnon03",0.1};
variantAfter[] = {20,40,100};
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon01",0.01,"AidlPknlMstpSrasWrflDnon02",0.01,"AidlPknlMstpSrasWrflDnon03",0.01};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class ActsPpneMstpWrflSlowDnon_sceneCrashSite_Rodriguez: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper
{
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashrodriguez.rtm";
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {};
};
class AidlPknlMstpSrasWrflDnon01: AidlPknlMstpSrasWrflDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon01";
speed = 0.28;
looped = "false";
variantAfter[] = {1,1,1};
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class ActsPknlMstpWunaSnonDnon_sceneCrashSite_Villager: ActsPpneMstpWunaSnonDnon_sceneCrashSite_Cooper
{
speed = 0.0143;
disableWeapons = "true";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c4_scenecrashsite\ctshelicrashvillager.rtm";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AidlPknlMstpSrasWrflDnon02: AidlPknlMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon02";
speed = 0.25;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AidlPknlMstpSrasWrflDnon03: AidlPknlMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\rfl\AidlPknlMstpSrasWrflDnon03";
speed = 0.3;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AidlPknlMstpSrasWrflDnon0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.1,"AdthPknlMstpSrasWrflDnon_1",0.01};
};
class AidlPpneMstpSrasWrflDnon0S: AmovPpneMstpSrasWrflDnon
{
equivalentTo = "AidlPpneMstpSrasWrflDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPpneMstpSrasWrflDnon0S",0.7,"AidlPpneMstpSrasWrflDnon01",0.1,"AidlPpneMstpSrasWrflDnon02",0.1,"AidlPpneMstpSrasWrflDnon03",0.1};
variantAfter[] = {20,40,100};
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AidlPpneMstpSrasWrflDnon01: AidlPpneMstpSrasWrflDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon01";
speed = 0.19;
looped = "false";
variantAfter[] = {1,1,1};
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AidlPpneMstpSrasWrflDnon02: AidlPpneMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon02";
speed = 0.27;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AidlPpneMstpSrasWrflDnon03: AidlPpneMstpSrasWrflDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\rfl\AidlPpneMstpSrasWrflDnon03";
speed = 0.19;
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.1,"AdthPpneMstpSrasWrflDnon_1",0.01};
};
class AidlPercMstpSrasWpstDnon0S: AmovPercMstpSrasWpstDnon
{
equivalentTo = "AidlPercMstpSrasWpstDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPercMstpSrasWpstDnon0S",0.0175,"AidlPercMstpSrasWpstDnon01",0.01752,"AidlPercMstpSrasWpstDnon02",0.0175,"AidlPercMstpSrasWpstDnon03",0.0175,"AidlPercMstpSrasWpstDnon_idleSteady01",0.31,"AidlPercMstpSrasWpstDnon_idleSteady02",0.31,"AidlPercMstpSrasWpstDnon_idleSteady03",0.31};
variantAfter[] = {0,0,0};
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\pst\amovpercmstpslowwpstdnon.rtm";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
disableWeapons = "true";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.03,"AidlPercMstpSlowWpstDnon_AmovPercMstpSrasWpstDnon",0.01,"AidlPercMstpSrasWpstDnon01",0.02,"AidlPercMstpSrasWpstDnon_idleSteady01",0.02,"AidlPercMstpSrasWpstDnon_idleSteady02",0.02,"AidlPercMstpSrasWpstDnon_idleSteady03",0.02,"AidlPercMstpSrasWpstDnon02",0.02,"AidlPercMstpSrasWpstDnon03",0.02};
InterpolateTo[] = {"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AidlPercMstpSrasWpstDnon01: AidlPercMstpSrasWpstDnon0S
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon01.rtm";
speed = 0.26;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AidlPercMstpSrasWpstDnon_idleSteady01: AidlPercMstpSrasWpstDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady01";
speed = 0.105263;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02};
};
class AidlPercMstpSrasWpstDnon_idleSteady02: AidlPercMstpSrasWpstDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady02";
speed = 0.082192;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02};
};
class AidlPercMstpSrasWpstDnon_idleSteady03: AidlPercMstpSrasWpstDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\erc\stp\low\pst\AidlPercMstpSlowWpstDnon_idleSteady03";
speed = 0.122449;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02};
};
class AidlPercMstpSrasWpstDnon02: AidlPercMstpSrasWpstDnon01
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon02.rtm";
speed = 0.16;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AidlPercMstpSrasWpstDnon03: AidlPercMstpSrasWpstDnon01
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\pst\aidlpercmstpslowwpstdnon03.rtm";
speed = 0.16;
ConnectTo[] = {"AidlPercMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWpstDnon",0.02,"AmovPercMstpSlowWpstDnon",0.02,"AmovPercMwlkSrasWpstDf",0.02,"AmovPercMrunSrasWpstDf",0.02,"AdthPercMstpSrasWpstDnon_1",0.01};
};
class AidlPknlMstpSrasWpstDnon0S: AmovPknlMstpSrasWpstDnon
{
equivalentTo = "AidlPknlMstpSrasWpstDnon01";
variantsAI[] = {"AidlPknlMstpSrasWpstDnon0S",0.0175,"AidlPknlMstpSrasWpstDnon01",0.0175,"AidlPknlMstpSrasWpstDnon02",0.0175,"AidlPknlMstpSrasWpstDnon03",0.0175,"AidlPknlMstpSrasWpstDnon_idleSteady01",0.31,"AidlPknlMstpSrasWpstDnon_idleSteady03",0.31,"AidlPknlMstpSrasWpstDnon_idleSteady02",0.31};
variantAfter[] = {0,0,0};
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AidlPknlMstpSrasWpstDnon01",0.02,"AidlPknlMstpSrasWpstDnon_idleSteady01",0.02,"AidlPknlMstpSrasWpstDnon_idleSteady03",0.02,"AidlPknlMstpSrasWpstDnon_idleSteady02",0.02,"AidlPknlMstpSrasWpstDnon02",0.02,"AidlPknlMstpSrasWpstDnon03",0.02};
InterpolateTo[] = {"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AidlPknlMstpSrasWpstDnon01: AidlPknlMstpSrasWpstDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon01";
speed = 0.25;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AidlPknlMstpSrasWpstDnon_idleSteady01: AidlPknlMstpSrasWpstDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady01";
speed = 0.266667;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class AidlPknlMstpSrasWpstDnon_idleSteady03: AidlPknlMstpSrasWpstDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady03";
speed = 0.226415;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class AidlPknlMstpSrasWpstDnon_idleSteady02: AidlPknlMstpSrasWpstDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon_idleSteady02";
speed = 0.244898;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
};
class AidlPknlMstpSrasWpstDnon02: AidlPknlMstpSrasWpstDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon02";
speed = 0.3;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AidlPknlMstpSrasWpstDnon03: AidlPknlMstpSrasWpstDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\pst\AidlPknlMstpSrasWpstDnon03";
speed = 0.25;
ConnectTo[] = {"AidlPknlMstpSrasWpstDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWpstDnon",0.02,"AdthPknlMstpSrasWpstDnon_1",0.01};
};
class AidlPpneMstpSrasWpstDnon0S: AmovPpneMstpSrasWpstDnon
{
equivalentTo = "AidlPpneMstpSrasWpstDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPpneMstpSrasWpstDnon0S",0.7,"AidlPpneMstpSrasWpstDnon01",0.1,"AidlPpneMstpSrasWpstDnon02",0.1,"AidlPpneMstpSrasWpstDnon03",0.1};
variantAfter[] = {20,40,100};
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AidlPpneMstpSrasWpstDnon01: AidlPpneMstpSrasWpstDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon01";
speed = 0.21;
looped = "false";
variantAfter[] = {1,1,1};
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AidlPpneMstpSrasWpstDnon02: AidlPpneMstpSrasWpstDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon02";
speed = 0.23;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AidlPpneMstpSrasWpstDnon03: AidlPpneMstpSrasWpstDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\ras\pst\AidlPpneMstpSrasWpstDnon03";
speed = 0.21;
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.1,"AdthPpneMstpSrasWpstDnon_1",0.01};
};
class AidlPknlMstpSrasWlnrDnon0S: AmovPknlMstpSrasWlnrDnon
{
equivalentTo = "AidlPknlMstpSrasWlnrDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPknlMstpSrasWlnrDnon01",0.0233,"AidlPknlMstpSrasWlnrDnon02",0.0233,"AidlPknlMstpSrasWlnrDnon03",0.0234,"AidlPknlMstpSrasWlnrDnon_idleSteady01",0.31,"AidlPknlMstpSrasWlnrDnon_idleSteady02",0.31,"AidlPknlMstpSrasWlnrDnon_idleSteady03",0.31};
variantAfter[] = {0,0,0};
ConnectTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AidlPknlMstpSrasWlnrDnon01",0.02,"AidlPknlMstpSrasWlnrDnon_idleSteady01",0.02,"AidlPknlMstpSrasWlnrDnon_idleSteady02",0.02,"AidlPknlMstpSrasWlnrDnon_idleSteady03",0.02,"AidlPknlMstpSrasWlnrDnon02",0.02,"AidlPknlMstpSrasWlnrDnon03",0.02};
InterpolateTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AidlPknlMstpSrasWlnrDnon01: AidlPknlMstpSrasWlnrDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon01";
speed = 0.31;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AidlPknlMstpSrasWlnrDnon_idleSteady01: AidlPknlMstpSrasWlnrDnon01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady01";
speed = 0.26667;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSrasWlnrDnon_idleSteady02: AidlPknlMstpSrasWlnrDnon_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon_idleSteady02";
speed = 0.210526;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSrasWlnrDnon_idleSteady03: AidlPknlMstpSrasWlnrDnon_idleSteady01
{
speed = 0.292683;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSrasWlnrDnon02: AidlPknlMstpSrasWlnrDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon02";
speed = 0.39;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AidlPknlMstpSrasWlnrDnon03: AidlPknlMstpSrasWlnrDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\ras\lnr\AidlPknlMstpSrasWlnrDnon03";
speed = 0.16;
ConnectTo[] = {"AidlPknlMstpSrasWlnrDnon0S",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02,"AdthPknlMstpSrasWlnrDnon_1",0.01};
};
class AidlPknlMstpSnonWnonDnon_player: AidlPknlMstpSnonWnonDnon
{
variantsAI[] = {};
variantsPlayer[] = {"AidlPknlMstpSnonWnonDnon_player_idleSteady03",0.333,"AidlPknlMstpSnonWnonDnon_player_idleSteady02",0.333,"AidlPknlMstpSnonWnonDnon_player_idleSteady01"};
variantAfter[] = {0,0,0};
headBobMode = 0;
headBobStrength = 0;
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {};
};
class AidlPknlMstpSnonWnonDnon_player_0S: AidlPknlMstpSnonWnonDnon_player
{
variantAfter[] = {1,1,1};
limitGunMovement = 0.1;
interpolationSpeed = 30;
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player",0.01,"AidlPknlMstpSnonWnonDnon_player_idleSteady01",0.01,"AidlPknlMstpSnonWnonDnon_player_idleSteady02",0.01,"AidlPknlMstpSnonWnonDnon_player_idleSteady03",0.01};
InterpolateTo[] = {};
};
class AidlPknlMstpSnonWnonDnon_player_idleSteady01: AidlPknlMstpSnonWnonDnon_player_0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01";
speed = 0.139535;
looped = "false";
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01};
};
class AidlPknlMstpSnonWnonDnon_player_idleSteady02: AidlPknlMstpSnonWnonDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02";
speed = 0.064516;
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01};
};
class AidlPknlMstpSnonWnonDnon_player_idleSteady03: AidlPknlMstpSnonWnonDnon_player_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03";
speed = 0.070588;
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon_player_0S",0.01};
InterpolateTo[] = {"AmovPknlMstpSnonWnonDnon",0.01,"AidlPknlMstpSnonWnonDnon_player",0.01};
};
class AidlPknlMstpSnonWnonDnon_idleSteady01: AidlPknlMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady01";
speed = 0.139535;
interpolationSpeed = 30;
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon",0.01};
};
class AidlPknlMstpSnonWnonDnon_idleSteady02: AidlPknlMstpSnonWnonDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady02";
speed = 0.064516;
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon",0.01};
};
class AidlPknlMstpSnonWnonDnon_idleSteady03: AidlPknlMstpSnonWnonDnon_idleSteady01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\knl\stp\non\non\AidlPknlMstpSnonWnonDnon_idleSteady03";
speed = 0.070588;
ConnectTo[] = {"AidlPknlMstpSnonWnonDnon0S",0.01};
InterpolateTo[] = {"AidlPknlMstpSnonWnonDnon",0.01};
};
class AidlPpneMstpSnonWnonDnon0S: AmovPpneMstpSrasWpstDnon
{
equivalentTo = "AidlPpneMstpSnonWnonDnon01";
variantsPlayer[] = {};
variantsAI[] = {"AidlPpneMstpSnonWnonDnon0S",0.7,"AidlPpneMstpSnonWnonDnon01",0.1,"AidlPpneMstpSnonWnonDnon02",0.1,"AidlPpneMstpSnonWnonDnon03",0.1};
variantAfter[] = {5,10,20};
canPullTrigger = "false";
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon.rtm";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon01",0.1,"AidlPpneMstpSnonWnonDnon02",0.1,"AidlPpneMstpSnonWnonDnon03",0.1};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AidlPpneMstpSnonWnonDnon01: AidlPpneMstpSnonWnonDnon0S
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon01";
speed = 0.34;
looped = "false";
variantAfter[] = {1,1,1};
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AidlPpneMstpSnonWnonDnon02: AidlPpneMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon02";
speed = 0.36;
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AidlPpneMstpSnonWnonDnon03: AidlPpneMstpSnonWnonDnon01
{
file = "\ca\Anims\Characters\data\Anim\Sdr\Idl\pne\stp\non\non\AidlPpneMstpSnonWnonDnon03";
speed = 0.22;
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AidlPpneMstpSnonWnonDnon0S",0.1};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.1,"AdthPpneMstpSnonWnonDnon",0.01};
};
class AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleStandTakeActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\rfl\AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon";
speed = 1.06;
disableWeapons = "true";
enableOptics = "false";
looped = "false";
interpolationRestart = 2;
leftHandIKCurve[] = {0.8,1,0.9,0};
rightHandIKCurve[] = {0.37,1,0.43,0};
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon",0.02};
};
class AinvPknlMstpSlayWrflDnon: AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon
{
variantsAI[] = {};
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon";
speed = 1e+010;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
limitGunMovement = 0.3;
leftHandIKCurve[] = {};
rightHandIKCurve[] = {};
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02};
};
class AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon: AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon
{
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPercMstpSrasWrflDnon";
speed = 1.06;
looped = "false";
interpolationRestart = 2;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
leftHandIKCurve[] = {0.1,0,0.2,1};
rightHandIKCurve[] = {0.57,0,0.63,1};
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AmovPercMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02};
};
class AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon: AmovPknlMstpSrasWrflDnon
{
actions = "RifleKneelTakeActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\rfl\AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon";
speed = 1.3;
disableWeapons = "true";
enableOptics = "false";
looped = "false";
interpolationRestart = 2;
leftHandIKCurve[] = {0.8,1,0.9,0};
rightHandIKCurve[] = {0.37,1,0.43,0};
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSlayWrflDnon_medic",0.1,"AinvPknlMstpSlayWrflDnon_healed",0.1,"AinvPknlMstpSlayWrflDnon_healed2",0.1};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.02};
};
class AinvPknlMstpSlayWrflDnon_1: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon";
speed = 1e+010;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
rightHandIKCurve[] = {};
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02};
};
class AinvPknlMstpSlayWrflDnon_medic: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon
{
aiming = "empty";
aimingBody = "empty";
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_medic";
speed = 0.17;
limitGunMovement = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
rightHandIKEnd = "false";
rightHandIKBeg = "false";
leftHandIKBeg = "false";
leftHandIKEnd = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01};
};
class AinvPknlMstpSlayWrflDnon_healed: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed1";
speed = 0.17;
variantsPlayer[] = {"AinvPknlMstpSlayWrflDnon_healed",0.5,"AinvPknlMstpSlayWrflDnon_healed2",0.5};
equivalentTo = "AinvPknlMstpSlayWrflDnon_healed";
variantsAI[] = {""};
variantAfter[] = {0,0,0};
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
rightHandIKBeg = "false";
rightHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKEnd = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01};
};
class AinvPknlMstpSlayWrflDnon_healed2: AinvPknlMstpSlayWrflDnon_healed
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_healed2";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01};
};
class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon: AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon
{
actions = "RifleKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\lay\rfl\AinvPknlMstpSlayWrflDnon_AmovPknlMstpSrasWrflDnon";
speed = 1.3;
looped = "false";
interpolationRestart = 2;
leftHandIKCurve[] = {0.1,0,0.2,1};
rightHandIKCurve[] = {0.57,0,0.63,1};
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSlayWrflDnon_inventory",0.01,"AmovPknlMstpSrasWrflDnon_AinvPknlMstpSlayWrflDnon",0.02};
};
class AmovPpneMstpSrasWrflDnon_healed: AmovPpneMstpSrasWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\rfl\AmovPpneMstpSrasWrflDnon_healed";
speed = 0.17;
soundOverride = "crawl";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon",0.02};
};
class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon: AmovPercMstpSrasWpstDnon
{
actions = "PistolStandTakeActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon";
speed = 1.8;
disableWeapons = "true";
enableOptics = 2;
looped = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon.rtm";
disableWeapons = "true";
actions = "PistolStandActions";
speed = 0.5;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
leftHandIKEnd = "false";
leftHandIKBeg = "false";
rightHandIKCurve[] = {0.6,1,0.65,0};
leftHandIKCurve[] = {0.1,1,0.15,0};
weaponIK = 4;
enableOptics = 2;
ConnectTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end",0.02};
InterpolateTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end",0.02};
};
class AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic: HealBase
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic";
speed = 0.5;
actions = "HealActionsNon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
forceAim = 1;
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.1};
InterpolateTo[] = {};
};
class AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\ras\pst\AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end";
speed = 1.15;
disableWeapons = "true";
enableOptics = 2;
showHandGun = "false";
looped = "false";
limitGunMovement = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_1",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_1: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
speed = 1e+010;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon",0.01};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.01,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02};
};
class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon";
speed = 1.04;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
enableOptics = 2;
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end: AmovPercMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_end";
speed = 1.97;
showHandgun = "true";
looped = "false";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon: AmovPknlMstpSrasWpstDnon
{
actions = "PistolKneelTakeActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon";
speed = 1.57;
disableWeapons = "true";
enableOptics = "false";
looped = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\ras\pst\AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end";
speed = 1.15;
showHandGun = "false";
looped = "false";
limitGunMovement = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_2",0.01,"AinvPknlMstpSnonWnonDnon_medic_1",0.02,"AinvPknlMstpSnonWnonDnon_healed_1",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_2: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
speed = 1e+010;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon",0.01};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02};
};
class AinvPknlMstpSnonWnonDnon_medic_1: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic";
speed = 0.17;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_healed_1: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed1";
speed = 0.17;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon";
speed = 1.15;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
enableOptics = 2;
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end",0.01};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end: AmovPknlMstpSrasWpstDnon_AinvPknlMstpSnonWnonDnon_end
{
actions = "PistolKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSrasWpstDnon_end";
speed = 1.97;
showHandgun = "true";
looped = "false";
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AmovPpneMstpSrasWpstDnon_healed: AmovPpneMstpSrasWpstDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\ras\pst\AmovPpneMstpSrasWpstDnon_healed";
speed = 0.17;
soundOverride = "crawl";
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSrasWpstDnon",0.02};
};
class AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon
{
actions = "CivilStandTakeActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon";
speed = 1.54;
disableWeapons = "true";
enableOptics = "false";
looped = "false";
limitGunMovement = "false";
canPullTrigger = "false";
ConnectTo[] = {"ActsPsitMstpSnonWrflDnon_varSittingSleeping01",0.01,"ActsPsitMstpSnonWnonDnon_varSittingDrinking",0.01,"ActsPsitMstpSnonWrflDnon_varSittingSleeping02",0.01,"AinvPknlMstpSnonWnonDnon_3",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_3: AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
speed = 1e+010;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02};
};
class AinvPknlMstpSlayWrflDnon_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon";
speed = 1.54;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon
{
actions = "CivilKneelTakeActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\knl\stp\non\non\AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon";
speed = 1.75;
disableWeapons = "true";
enableOptics = "false";
looped = "false";
limitGunMovement = "false";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_4",0.02,"AinvPknlMstpSnonWnonDnon_medic_2",0.1,"AinvPknlMstpSnonWnonDnon_healed_2",0.1};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_4: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon";
speed = 1e+010;
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon_medic",0.02,"AinvPknlMstpSnonWrflDnon_AinvPknlMstpSnonWrflDnon_medic",0.02,"AdthPknlMstpSnonWnonDnon_inventory",0.01,"AinvPknlMstpSlayWrflDnon",0.02,"AinvPknlMstpSlayWrflDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_1",0.02,"AinvPknlMstpSnonWnonDnon_2",0.02,"AinvPknlMstpSnonWnonDnon_3",0.02,"AinvPknlMstpSnonWnonDnon_4",0.02};
};
class AinvPknlMstpSnonWnonDnon_medic_2: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_medic";
speed = 0.17;
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSnonWnonDnon_medic: HealBase
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWnonDnon_medicS0";
speed = 1000000;
limitGunMovement = "false";
looped = "true";
actions = "HealActionsNon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
forceAim = 1;
ConnectTo[] = {"AinvPknlMstpSnonWnonDnon_medicEnd",0.1,"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AinvPknlMstpSnonWnonDnon_medic0",0.1,"AinvPknlMstpSnonWnonDnon_medic1",0.1,"AinvPknlMstpSnonWnonDnon_medic2",0.1,"AinvPknlMstpSnonWnonDnon_medic3",0.1,"AinvPknlMstpSnonWnonDr_medic3",0.1,"AinvPknlMstpSnonWnonDr_medic4",0.1,"AinvPknlMstpSnonWnonDr_medic5",0.1,"AinvPknlMstpSnonWnonDnon_medic4",0.1,"AinvPknlMstpSnonWnonDnon_medic5",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AinvPknlMstpSnonWnonDr_medic0",0.1,"AinvPknlMstpSnonWnonDr_medic1",0.1,"AinvPknlMstpSnonWnonDr_medic2",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic0S",0.1,"AinvPknlMstpSnonWnonDr_medic0S",0.1,"AdthPknlMstpSnonWnonDnon_inventory",0.1,"AdthPknlMstpSnonWnonDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWnonDnon_healed_2: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_healed2";
speed = 0.17;
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AinvPknlMstpSlayWrflDnon_AmovPknlMstpSnonWnonDnon: AmovPknlMstpSnonWnonDnon_AinvPknlMstpSnonWnonDnon
{
actions = "CivilKneelActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\inv\knl\stp\non\non\AinvPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon";
speed = 1.75;
looped = "false";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPknlMstpSnonWnonDnon_inventory",0.01};
};
class AmovPpneMstpSnonWnonDnon_healed: AmovPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon_healed";
speed = 0.17;
soundOverride = "crawl";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow: AmovPercMstpSrasWrflDnon
{
variantsAI[] = {};
actions = "RifleStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutLow";
speed = 1.9;
looped = "false";
soundOverride = "walk";
soundEnabled = "false";
disableWeapons = "true";
enableOptics = "false";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutMedium: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutMedium";
speed = 1.333;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutHigh: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_getOutLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWrflDnon_GetOutHigh";
speed = 0.915;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow: AmovPercMstpSrasWpstDnon
{
actions = "PistolStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutLow";
speed = 1.9;
looped = "false";
soundOverride = "walk";
soundEnabled = "false";
disableWeapons = "true";
enableOptics = "false";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutMedium: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutMedium";
speed = 1.333;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutHigh: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_getOutLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSrasWpstDnon_GetOutHigh";
speed = 0.915;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow: AmovPercMstpSnonWnonDnon
{
actions = "CivilStandActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInLow";
speed = 2;
looped = "false";
soundOverride = "walk";
soundEnabled = "false";
disableWeapons = "true";
enableOptics = "false";
leaningFactorBeg = 1;
leaningFactorEnd = 0;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInMedium: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInMedium";
speed = 0.8333;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {};
};
class AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInHigh: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\mov\erc\stp\non\non\AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_GetInHigh";
speed = 0.8333;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.02};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow: AmovPercMstpSnonWnonDnon_AcrgPknlMstpSnonWnonDnon_getInLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutLow";
speed = 1.5;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutMedium: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutMedium";
speed = 1.666;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutHigh: AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_getOutLow
{
file = "\ca\Anims\Characters\data\Anim\Sdr\crg\knl\stp\non\non\AcrgPknlMstpSnonWnonDnon_AmovPercMstpSnonWnonDnon_GetOutHigh";
speed = 0.915;
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWrflDnon: AmovPpneMstpSrasWrflDnon_injured
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon";
speed = 1e+010;
disableWeapons = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
actions = "InjuredManActionsRfl_norot";
showWeaponAim = "false";
aiming = "empty";
aimingBody = "empty";
interpolationSpeed = 2;
canPullTrigger = "false";
headBobMode = 1;
headBobStrength = -1;
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon_injuredHealed",0.2,"AinjPpneMstpSnonWrflDnon_rolltofront",0.1,"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPfalMstpSnonWrflDnon_carried_Up",0.1};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPpneMstpSnonWrflDb_grab",0.1};
};
class AinjPpneMstpSnonWrflDnon_injuredHealed: AinjPpneMstpSnonWrflDnon
{
actions = "InjuredManActionsRfl_healed";
duty = 0;
speed = 1e+010;
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.2};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWrflDnon_rolltoback: AinjPpneMstpSnonWrflDnon
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltoback";
speed = 0.3;
disableWeapons = "true";
interpolationRestart = 2;
duty = 3;
canPullTrigger = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1};
InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltofront",0.1,"AinjPpneMstpSnonWrflDb_grab",0.1};
};
class AinjPpneMstpSnonWrflDnon_rolltofront: AinjPpneMstpSnonWrflDnon_rolltoback
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWrflDnon_rolltofront";
actions = "InjuredManActionsRfl";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1};
InterpolateTo[] = {"AinjPpneMstpSnonWrflDnon_rolltoback",0.1};
};
class AinjPpneMstpSnonWnonDnon_kneel: AinjPpneMstpSnonWrflDnon
{
actions = "RifleKneelActions";
looped = "false";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_kneel";
speed = 0.4;
disableWeapons = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMstpSrasWrflDnon",0.02,"AmovPknlMstpSnonWnonDnon",0.02};
};
class AdthPpneMstpSnonWnonDnonB: AinjPpneMstpSnonWrflDnon
{
canPullTrigger = "false";
looped = "false";
terminal = "true";
onLandEnd = "true";
onLandBeg = "false";
enableDirectControl = 0;
soundOverride = "bodyfall";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_death";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPpneMstpSnonWrflDbB_dragged: AdthPpneMstpSnonWnonDnonB
{
actions = "InjuredManDraggedDeadActions";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWrflDb: AinjPpneMstpSnonWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb";
speed = 1;
actions = "InjuredManDraggedActionsRfl";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
headBobMode = 1;
headBobStrength = -1;
ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb_release",0.1,"AinjPpneMstpSnonWrflDb_still",0.1};
InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb_release",0.1,"AinjPpneMstpSnonWrflDb_still",0.1};
};
class AinjPpneMstpSnonWrflDb_grab: AinjPpneMstpSnonWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab";
speed = 1;
looped = "false";
actions = "InjuredManDraggedActionsRfl";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
interpolationSpeed = 0.85;
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWrflDb_still",0.1,"AinjPfalMstpSnonWrflDnon_carried_Up",0.1};
InterpolateTo[] = {"AinjPpneMstpSnonWrflDb_release",0.02,"AinjPpneMstpSnonWrflDb_still",0.1,"AinjPfalMstpSnonWrflDnon_carried_Up",0.1};
};
class AinjPpneMstpSnonWrflDb_release: AinjPpneMstpSnonWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release";
speed = 1;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWrflDb_death: AinjPpneMstpSnonWrflDb_release
{
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWrflDb_still: AinjPpneMstpSnonWrflDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still";
speed = 1e+010;
actions = "InjuredManDraggedActionsRfl";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWrflDbB_dragged",0.5,"AinjPpneMstpSnonWrflDb_release",0.1};
};
class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1: Default
{
actions = "MoveWithInjuredManDraggerRfl";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1";
speed = 1;
looped = "false";
disableWeapons = "true";
aiming = "empty";
aimingBody = "empty";
duty = 0.2;
interpolationSpeed = 10.05;
showWeaponAim = "false";
canPullTrigger = "false";
limitGunMovement = "false";
headBobMode = 2;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2",0.02};
InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.2,"AcinPknlMwlkSlowWrflDb_death",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1};
};
class AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_2";
speed = 1;
looped = "false";
actions = "MoveWithInjuredManDraggerRfl";
ConnectTo[] = {"AcinPknlMstpSrasWrflDnon",0.02,"AcinPknlMwlkSrasWrflDb",0.02};
InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1,"AcinPknlMwlkSlowWrflDb_death2",0.2};
};
class AcinPknlMstpSrasWrflDnon: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_still";
speed = 1e+010;
looped = "true";
duty = -0.3;
interpolationSpeed = 6.05;
canPullTrigger = "true";
disableWeapons = "false";
enableOptics = "false";
ConnectTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.15,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.1,"AcinPknlMwlkSrasWrflDb",0.1};
InterpolateTo[] = {"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.15,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMwlkSrasWrflDb",0.1,"AcinPknlMwlkSlowWrflDb_death",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1,"Helper_SwitchToCarryRfl",0.1,"AcinPknlMwlkSlowWrflDb_death2",0.2};
};
class DraggerBase: Default
{
actions = "MoveWithInjuredManDragger";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1";
speed = 1;
looped = "false";
disableWeapons = "true";
aiming = "empty";
aimingBody = "empty";
duty = 0.2;
interpolationSpeed = 1;
showWeaponAim = "false";
canPullTrigger = "false";
limitGunMovement = "false";
headBobMode = 2;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class DraggerBaseRfl: DraggerBase
{
actions = "MoveWithInjuredManDraggerRfl";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1
{
actions = "MoveWithInjuredManDraggerRfl";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon";
speed = 1;
looped = "false";
duty = -0.5;
interpolationSpeed = 1;
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.15};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.15,"AmovPercMstpSlowWrflDnon",0.1};
};
class AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon: DraggerBaseRfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon";
speed = 0.55;
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
leftHandIKEnd = "false";
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
ConnectTo[] = {"AmovPknlMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.15};
};
class AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon: DraggerBaseRfl
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon";
speed = 0.38;
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.15};
};
class AcinPknlMwlkSrasWrflDb: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1
{
actions = "MoveWithInjuredManDraggerRfl";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb";
speed = 1;
looped = "true";
duty = 0.6;
interpolationSpeed = 4.1;
disableWeapons = "false";
canPullTrigger = "true";
enableOptics = "false";
ConnectTo[] = {"AcinPknlMstpSrasWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPpneMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon",0.1,"AcinPknlMwlkSlowWrflDb_AmovPercMstpSlowWrflDnon",0.1,"AcinPknlMstpSrasWrflDnon_AmovPknlMstpSrasWrflDnon",0.1,"AcinPknlMwlkSlowWrflDb_death",0.2,"AcinPknlMwlkSlowWrflDb_agony",0.1,"AcinPknlMwlkSlowWrflDb_death2",0.2};
};
class AcinPknlMwlkSlowWrflDb_death: AmovPercMstpSlowWrflDnon_AcinPknlMwlkSlowWrflDb_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSlowWrflDb_death";
speed = 1;
looped = "false";
terminal = "true";
interpolationSpeed = 1;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AcinPknlMwlkSlowWrflDb_agony: AmovPpneMstpSrasWrflDnon_injured
{
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1};
};
class AcinPercMrunSrasWrflDf: InjuredMovedBase
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carrier";
actions = "MoveWithInjuredManCarrierRflWc";
limitGunMovement = "false";
aimPrecision = 5;
enableOptics = "false";
visibleSize = 0.750126;
relSpeedMin = 1;
duty = 0.5;
onLadder = "false";
speed = 0.9;
ConnectTo[] = {"AcinPercMrunSrasWrflDf_death",0.1,"AcinPercMrunSrasWrflDf_agony",0.1,"AcinPercMstpSrasWrflDnon",0.1,"AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier",0.01,"AcinPercMstpSrasWrflDnon",0.1};
};
class AcinPercMrunSrasWrflDf_death: AcinPercMrunSrasWrflDf
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier";
terminal = "true";
speed = 0.22;
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AcinPercMrunSrasWrflDf_agony: AcinPercMrunSrasWrflDf_death
{
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carrier";
duty = 10;
speed = 0.22;
terminal = "false";
onLandBeg = "false";
onLandEnd = "true";
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1};
InterpolateTo[] = {};
};
class AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon: InjuredMovedBase
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon";
speed = 0.1;
actions = "MoveWithInjuredManCarrierRfl";
limitGunMovement = "false";
enableOptics = "false";
duty = 1;
canPullTrigger = "false";
showWeaponAim = "false";
interpolationSpeed = 6.05;
rightHandIKBeg = "true";
rightHandIKCurve[] = {1};
rightHandIKEnd = "true";
forceAim = 1;
ConnectTo[] = {"AcinPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier",0.01};
};
class Helper_SwitchToCarryRfl: AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon
{
speed = 1e+010;
looped = "true";
actions = "MoveWithInjuredMan_helperRfl";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSrasWrflDnon_Helper";
forceAim = 0;
ConnectTo[] = {};
InterpolateTo[] = {"AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon",0.1};
};
class AcinPercMstpSrasWrflDnon: AcinPknlMstpSrasWrflDnon_AcinPercMrunSrasWrflDnon
{
looped = "true";
speed = 1e+010;
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-wc-carrier";
limitGunMovement = "false";
aimPrecision = 5;
visibleSize = 0;
duty = -0.2;
actions = "MoveWithInjuredManCarrierRfl";
canPullTrigger = "true";
forceAim = 0;
ConnectTo[] = {"AcinPercMrunSrasWrflDf",0.2,"AcinPercMstpSrasWrflDnon_agony",0.1,"AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_carrier",0.01,"AdthPercMstpSlowWrflDf_carrier",0.01,"AcinPercMrunSrasWrflDf",0.2};
};
class AcinPercMstpSrasWrflDnon_agony: AcinPercMstpSrasWrflDnon
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carrier";
speed = 0.21;
looped = "false";
onLandEnd = "true";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1};
InterpolateTo[] = {};
};
class AcinPercMrunSrasWrflDf_AmovPercMstpSlowWrflDnon: InjuredMovedBase
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carrier";
speed = 0.3;
actions = "RifleLowStandActions";
looped = "false";
canPullTrigger = "false";
forceAim = 1;
ConnectTo[] = {"AmovPercMstpSlowWrflDnon",0.1};
InterpolateTo[] = {};
};
class AcinPknlMwlkSlowWrflDb_death2: AcinPknlMwlkSlowWrflDb_death
{
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWrflDnon_carried_Up: AgonyBaseRfl
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWunaDnon_carried_Up";
speed = 0.1;
actions = "InjuredManCarriedActionsRfl";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
interpolationSpeed = 0.1;
canPullTrigger = "false";
disableWeapons = "true";
onLandBeg = "true";
collisionShapeSafe = "";
ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWrflDnon_AmovPpneMstpSrasWrflDnon_injured: AinjPfalMstpSnonWrflDnon_carried_Up
{
speed = 0.2;
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl-dead-carried";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWrflDnon_carried_still: AinjPfalMstpSnonWrflDnon_carried_Up
{
soundEdge[] = {};
speed = 100;
looped = "true";
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried";
duty = 0;
onLandBeg = "false";
limitGunMovement = "false";
canPullTrigger = "false";
ConnectTo[] = {"AinjPfalMstpSnonWrflDf_carried",0.1,"AinjPfalMstpSnonWrflDnon_carried_Down",0.2};
InterpolateTo[] = {"AinjPfalMstpSnonWrflDf_carried",0.1,"AinjPfalMstpSnonWrflDf_carried_fallwc",0.1,"AinjPfalMstpSnonWrflDf_carried_fall",0.1};
};
class AinjPfalMstpSnonWrflDf_carried: AinjPfalMstpSnonWrflDnon_carried_Up
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-carried";
looped = "true";
speed = 1.36;
onLandBeg = "false";
limitGunMovement = "false";
actions = "InjuredManCarriedActionsRflWc";
canPullTrigger = "false";
ConnectTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still",0.1,"AinjPfalMstpSnonWrflDf_carried_dead",0.1};
InterpolateTo[] = {"AinjPfalMstpSnonWrflDnon_carried_still",0.1,"AinjPfalMstpSnonWrflDf_carried_fallwc",0.1,"AinjPfalMstpSnonWrflDf_carried_fall",0.1,"AinjPfalMstpSnonWrflDf_carried_dead",0.1};
};
class AinjPfalMstpSnonWrflDf_carried_fallwc: AinjPfalMstpSnonWrflDf_carried
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-wc-dead-carried";
speed = 0.22;
looped = "false";
onLandBeg = "false";
onLandEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWrflDf_carried_fall: AinjPfalMstpSnonWrflDf_carried_fallwc
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarryrfl-dead-carried";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSrasWrflDnon_injured",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWrflDf_carried_dead: AinjPfalMstpSnonWrflDf_carried
{
speed = 0.21;
terminal = "true";
actions = "InjuredManCarriedActionsRfl";
canPullTrigger = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWrflDnon_carried_Down: AgonyBase
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarryrfl_down-carried";
speed = 0.3;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
onLandEnd = "true";
collisionShapeSafe = "";
actions = "InjuredManActionsRfl";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWrflDnon",0.1};
InterpolateTo[] = {};
};
class AmovPpneMstpSnonWnonDnon_injured: AgonyBase
{
file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\stp\non\non\AmovPpneMstpSnonWnonDnon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
collisionShapeSafe = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
onLandBeg = "true";
onLandEnd = "true";
showWeaponAim = "true";
disableWeapons = "false";
visibleSize = 0.100126;
aimPrecision = 2;
aiming = "aimingLying";
aimingBody = "aimingUpLying";
leaning = "aimingLying";
legs = "legsLyingAiming";
interpolationSpeed = 2;
soundOverride = "crawl";
canPullTrigger = "false";
speed = 1e+010;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.5,"AinjPpneMstpSnonWnonDnon_rolltoback",0.02};
InterpolateTo[] = {"AmovPpneMsprSnonWnonDf_injured",0.1};
};
class AmovPpneMstpSnonWpstDnon_injured: AmovPpneMstpSnonWnonDnon_injured
{
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.5};
InterpolateTo[] = {};
};
class AmovPpneMsprSnonWnonDf_injured: AmovPpneMstpSnonWnonDnon_injured
{
actions = "InjuredManActionsnon";
speed = 0.2;
showWeaponAim = "false";
file = "\ca\Anims\Characters\data\Anim\sdr\mov\pne\spr\non\non\AmovPpneMsprSnonWnonDf";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
limitGunMovement = "false";
soundOverride = "crawl";
duty = 2.6;
soundEnabled = "true";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1};
};
class AdthPercMstpSnonWnonDnon_carrier: DefaultDie
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carrier";
looped = "false";
terminal = "true";
canPullTrigger = "false";
showWeaponAim = "false";
enableOptics = "false";
actions = "DeadActions";
speed = 0.2;
disableWeaponsLong = "true";
onLandEnd = "true";
soundOverride = "bodyfall";
headBobMode = 2;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWpstDnon_carrier: AdthPercMstpSnonWnonDnon_carrier
{
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWnonDf_carrier: AdthPercMstpSnonWnonDnon_carrier
{
speed = 0.21;
terminal = "true";
onLandEnd = "true";
canPullTrigger = "false";
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSnonWpstDf_carrier: AdthPercMstpSnonWnonDf_carrier
{
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWnonDnon: AmovPpneMstpSnonWnonDnon_injured
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon";
speed = 1e+010;
disableWeapons = "true";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
actions = "InjuredManActionsnon_norot";
showWeaponAim = "false";
aiming = "empty";
aimingBody = "empty";
interpolationSpeed = 0.5;
canPullTrigger = "false";
ConnectTo[] = {"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPpneMstpSnonWnonDnon_injuredHealed",0.2,"AinjPpneMstpSnonWnonDnon_rolltofront",0.1,"AinjPfalMstpSnonWnonDnon_carried_Up",0.1};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnonB",0.01,"AinjPpneMstpSnonWnonDb_grab",0.1};
};
class AinjPpneMstpSnonWnonDnon_injuredHealed: AinjPpneMstpSnonWnonDnon
{
actions = "InjuredManActionsnon_healed";
duty = 0;
speed = 10000000;
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.2};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWnonDnon_rolltoback: AinjPpneMstpSnonWnonDnon
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltoback";
speed = 0.3;
disableWeapons = "true";
interpolationRestart = 2;
duty = 3;
canPullTrigger = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Ppne.p3d";
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltofront",0.1,"AinjPpneMstpSnonWnonDb_grab",0.1};
};
class AinjPpneMstpSnonWnonDnon_rolltofront: AinjPpneMstpSnonWnonDnon_rolltoback
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDnon_rolltofront";
actions = "InjuredManActionsnon";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1};
InterpolateTo[] = {"AinjPpneMstpSnonWnonDnon_rolltoback",0.1};
};
class AdthPpneMstpSnonWnonDbB_dragged: AdthPpneMstpSnonWnonDnonB
{
actions = "InjuredManDraggedDeadActions";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\AinjPpneMstpSnonWnonDb_dragged";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWnonDb: AinjPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb";
speed = 1;
actions = "InjuredManDraggedActionsNon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.51,"AinjPpneMstpSnonWnonDb_release",0.1,"AinjPpneMstpSnonWnonDb_still",0.1};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.5,"AinjPpneMstpSnonWnonDb_release",0.1,"AinjPpneMstpSnonWnonDb_still",0.1};
};
class AinjPpneMstpSnonWnonDb_grab: AinjPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_grab";
speed = 1;
looped = "false";
actions = "InjuredManDraggedActionsNon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
interpolationSpeed = 0.85;
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWnonDb_still",0.1,"AinjPfalMstpSnonWnonDnon_carried_Up",0.1};
InterpolateTo[] = {"AinjPpneMstpSnonWnonDb_release",0.02,"AinjPpneMstpSnonWnonDb_still",0.1,"AinjPfalMstpSnonWnonDnon_carried_Up",0.1};
};
class AinjPpneMstpSnonWnonDb_release: AinjPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_release";
speed = 1;
looped = "false";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWnonDb_death: AinjPpneMstpSnonWnonDb_release
{
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_Adth.p3d";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AinjPpneMstpSnonWnonDb_still: AinjPpneMstpSnonWnonDnon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AinjPpneMstpSnonWnonDb_still";
speed = 1e+010;
actions = "InjuredManDraggedActionsNon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.01,"AinjPpneMstpSnonWnonDb",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDbB_dragged",0.01,"AinjPpneMstpSnonWnonDb_release",0.1};
};
class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1: Default
{
actions = "MoveWithInjuredManDraggerNon";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1";
speed = 1;
looped = "false";
disableWeapons = "true";
aiming = "empty";
aimingBody = "empty";
duty = 0.2;
interpolationSpeed = 10.05;
showWeaponAim = "false";
canPullTrigger = "false";
limitGunMovement = "false";
disableWeaponsLong = "true";
enableOptics = "false";
enableDirectControl = 0;
headBobMode = 2;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2",0.02};
InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.2,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2};
};
class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_1: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1
{
ConnectTo[] = {"AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2",0.02};
InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.2,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2};
};
class AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2";
speed = 1;
looped = "false";
enableDirectControl = 0;
canPullTrigger = "false";
ConnectTo[] = {"AcinPknlMstpSnonWnonDnon",0.01,"AcinPknlMwlkSnonWnonDb",0.01};
InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.2,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2};
};
class AmovPercMstpSrasWpstDnon_AcinPknlMwlkSnonWpstDb_2: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_2
{
ConnectTo[] = {"AcinPknlMstpSnonWpstDnon",0.01,"AcinPknlMwlkSnonWpstDb",0.01};
InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.2,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2};
};
class AcinPknlMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_still";
speed = 1e+010;
looped = "true";
duty = -0.3;
interpolationSpeed = 6.05;
enableOptics = "false";
canPullTrigger = "false";
ConnectTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.15,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb",0.1};
InterpolateTo[] = {"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.15,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb",0.1,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2,"Helper_SwitchToCarrynon",0.1};
};
class AcinPknlMstpSnonWpstDnon: AcinPknlMstpSnonWnonDnon
{
actions = "MoveWithInjuredManDraggerPst";
ConnectTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.15,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb",0.1};
InterpolateTo[] = {"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.15,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb",0.1,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2,"Helper_SwitchToCarrynon_pst",0.1};
};
class DraggerBasenon: DraggerBase
{
actions = "MoveWithInjuredManDraggernon";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1";
enableOptics = "false";
disableWeaponsLong = "true";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1
{
actions = "MoveWithInjuredManDraggernon";
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon";
speed = 1;
looped = "false";
duty = -0.5;
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.15};
InterpolateTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
};
class AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon: AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon
{
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AmovPercMstpSlowWpstDnon",0.1};
};
class AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon: DraggerBasenon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon";
speed = 0.55;
canPullTrigger = "false";
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.15};
};
class AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon: AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon
{
ConnectTo[] = {"AmovPknlMstpSrasWpstDnon",0.1};
InterpolateTo[] = {};
};
class AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon: DraggerBasenon
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon";
speed = 0.4;
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWnonDnon_medic",0.15};
};
class AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon: AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon
{
ConnectTo[] = {"AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {};
};
class AcinPknlMwlkSnonWnonDb: AmovPercMstpSnonWnonDnon_AcinPknlMwlkSnonWnonDb_1
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb";
speed = 1;
looped = "true";
duty = 6;
interpolationSpeed = 4.1;
disableWeapons = "true";
canPullTrigger = "false";
enableOptics = "false";
ConnectTo[] = {"AcinPknlMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb_AmovPercMstpSnonWnonDnon",0.1,"AcinPknlMstpSnonWnonDnon_AmovPknlMstpSnonWnonDnon",0.1,"AcinPknlMwlkSnonWnonDb_death",0.2,"AcinPknlMwlkSnonWnonDb_agony",0.2};
};
class AcinPknlMwlkSnonWpstDb: AcinPknlMwlkSnonWnonDb
{
ConnectTo[] = {"AcinPknlMstpSnonWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPpneMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb_AmovPercMstpSrasWpstDnon",0.1,"AcinPknlMstpSnonWpstDnon_AmovPknlMstpSrasWpstDnon",0.1,"AcinPknlMwlkSnonWpstDb_death",0.2,"AcinPknlMwlkSnonWpstDb_agony",0.2};
};
class AcinPknlMwlkSnonWnonDb_death: AcinPknlMwlkSnonWnonDb
{
file = "\ca\Anims\Characters\data\Anim\Sdr\inj\AcinPknlMwlkSnonWnonDb_death";
terminal = "true";
interpolationSpeed = 1;
canPullTrigger = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AcinPknlMwlkSnonWpstDb_death: AcinPknlMwlkSnonWnonDb_death
{
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AcinPknlMwlkSnonWnonDb_agony: AmovPpneMstpSnonWnonDnon_injured
{
actions = "InjuredManActionsnon_norot";
canPullTrigger = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1};
};
class AcinPknlMwlkSnonWpstDb_agony: AcinPknlMwlkSnonWnonDb_agony
{
ConnectTo[] = {};
InterpolateTo[] = {"AmovPpneMstpSnonWpstDnon_injured",0.1};
};
class AcinPercMrunSnonWnonDf: InjuredMovedBase
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carrier";
actions = "MoveWithInjuredManCarrierNonWc";
limitGunMovement = "false";
aimPrecision = 5;
enableOptics = "false";
visibleSize = 0.750126;
relSpeedMin = 1;
duty = 0.5;
onLadder = "false";
speed = 0.9;
disableWeapons = "true";
disableWeaponsLong = "true";
canPullTrigger = "false";
ConnectTo[] = {"AcinPercMrunSnonWnonDf_death",0.1,"AcinPercMrunSnonWnonDf_agony",0.1,"AcinPercMstpSnonWnonDnon",0.1,"AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier",0.01,"AcinPercMstpSnonWnonDnon",0.1};
};
class AcinPercMrunSnonWpstDf: AcinPercMrunSnonWnonDf
{
ConnectTo[] = {"AcinPercMstpSnonWpstDnon",0.1,"AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier",0.01,"AcinPercMstpSnonWpstDnon",0.1};
};
class AcinPercMrunSnonWnonDf_death: AcinPercMrunSnonWnonDf
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier";
terminal = "true";
speed = 0.22;
looped = "false";
onLandEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AcinPercMrunSnonWnonDf_agony: AcinPercMrunSnonWnonDf_death
{
looped = "false";
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carrier";
duty = 10;
speed = 0.22;
terminal = "false";
onLandBeg = "false";
onLandEnd = "true";
showWeaponAim = "false";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon: InjuredMovedBase
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon";
speed = 0.1;
actions = "MoveWithInjuredManCarrierNon";
limitGunMovement = "false";
enableOptics = "false";
duty = 1;
canPullTrigger = "false";
showWeaponAim = "false";
interpolationSpeed = 6.05;
disableWeapons = "true";
disableWeaponsLong = "true";
forceAim = 1;
ConnectTo[] = {"AcinPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier",0.01};
};
class AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon: AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon
{
ConnectTo[] = {"AcinPercMstpSnonWpstDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier",0.01};
};
class Helper_SwitchToCarrynon: AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon
{
speed = 1e+010;
looped = "true";
actions = "MoveWithInjuredMan_helpernon";
disableWeapons = "true";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\Helper_SwitchToCarrynon";
ConnectTo[] = {};
InterpolateTo[] = {"AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon",0.1};
};
class Helper_SwitchToCarrynon_pst: Helper_SwitchToCarrynon
{
ConnectTo[] = {};
InterpolateTo[] = {"AcinPknlMstpSnonWpstDnon_AcinPercMrunSnonWpstDnon",0.1};
};
class AcinPercMstpSnonWnonDnon: AcinPknlMstpSnonWnonDnon_AcinPercMrunSnonWnonDnon
{
looped = "true";
speed = 1e+010;
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-wc-carrier";
limitGunMovement = "false";
aimPrecision = 5;
visibleSize = 0;
duty = -0.2;
actions = "MoveWithInjuredManCarrierNon";
canPullTrigger = "false";
disableWeaponsLong = "true";
forceAim = 0;
ConnectTo[] = {"AcinPercMrunSnonWnonDf",0.2,"AcinPercMstpSnonWnonDnon_agony",0.1,"AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWnonDnon_carrier",0.01,"AdthPercMstpSnonWnonDf_carrier",0.01,"AcinPercMrunSnonWnonDf",0.2,"AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon",0.1};
};
class AcinPercMstpSnonWpstDnon: AcinPercMstpSnonWnonDnon
{
ConnectTo[] = {"AcinPercMrunSnonWpstDf",0.2,"AcinPercMstpSnonWpstDnon_agony",0.1};
InterpolateTo[] = {"AdthPercMstpSnonWpstDnon_carrier",0.01,"AdthPercMstpSnonWpstDf_carrier",0.01,"AcinPercMrunSnonWpstDf",0.2};
};
class AcinPercMstpSnonWnonDnon_agony: AcinPercMstpSnonWnonDnon
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carrier";
speed = 0.21;
looped = "false";
onLandEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1};
InterpolateTo[] = {};
};
class AcinPercMstpSnonWpstDnon_agony: AcinPercMstpSnonWnonDnon_agony
{
ConnectTo[] = {"AmovPpneMstpSnonWpstDnon_injured",0.1};
InterpolateTo[] = {};
};
class AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon: InjuredMovedBase
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carrier";
speed = 0.3;
actions = "MoveWithInjuredManCarrierNon";
looped = "false";
canPullTrigger = "false";
disableWeapons = "true";
disableWeaponsLong = "true";
enableOptics = "false";
forceAim = 1;
ConnectTo[] = {"AmovPercMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AcinPercMrunSnonWpstDf_AmovPercMstpSrasWpstDnon: AcinPercMrunSnonWnonDf_AmovPercMstpSnonWnonDnon
{
ConnectTo[] = {"AmovPercMstpSrasWpstDnon",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWnonDnon_carried_Up: AgonyBase
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\AinjPfalMstpSnonWnonDnon_carried_Up";
speed = 0.1;
actions = "InjuredManCarriedActionsnon";
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
interpolationSpeed = 0.1;
canPullTrigger = "false";
disableWeapons = "true";
onLandBeg = "true";
collisionShapeSafe = "";
ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWnonDnon_AmovPpneMstpSnonWnonDnon_injured: AinjPfalMstpSnonWnonDnon_carried_Up
{
speed = 0.2;
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon-dead-carried";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWnonDnon_carried_still: AinjPfalMstpSnonWnonDnon_carried_Up
{
speed = 1e+010;
looped = "true";
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried";
duty = 0;
onLandBeg = "false";
limitGunMovement = "false";
canPullTrigger = "false";
ConnectTo[] = {"AinjPfalMstpSnonWnonDf_carried",0.1,"AinjPfalMstpSnonWnonDnon_carried_Down",0.2};
InterpolateTo[] = {"AinjPfalMstpSnonWnonDf_carried",0.1,"AinjPfalMstpSnonWnonDf_carried_fallwc",0.1,"AinjPfalMstpSnonWnonDf_carried_fall",0.1};
};
class AinjPfalMstpSnonWnonDf_carried: AinjPfalMstpSnonWnonDnon_carried_Up
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-carried";
looped = "true";
speed = 1.36;
onLandBeg = "false";
limitGunMovement = "false";
actions = "InjuredManCarriedActionsNonWc";
canPullTrigger = "false";
ConnectTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still",0.1,"AinjPfalMstpSnonWnonDf_carried_dead",0.1};
InterpolateTo[] = {"AinjPfalMstpSnonWnonDnon_carried_still",0.1,"AinjPfalMstpSnonWnonDf_carried_fallwc",0.1,"AinjPfalMstpSnonWnonDf_carried_fall",0.1,"AinjPfalMstpSnonWnonDf_carried_dead",0.1};
};
class AinjPfalMstpSnonWnonDf_carried_fallwc: AinjPfalMstpSnonWnonDf_carried
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-wc-dead-carried";
speed = 0.22;
looped = "false";
onLandBeg = "false";
onLandEnd = "true";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWnonDf_carried_fall: AinjPfalMstpSnonWnonDf_carried_fallwc
{
file = "\ca\anims\characters\data\anim\sdr\inj\carrying\firemancarrynon-dead-carried";
canPullTrigger = "false";
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon_injured",0.1};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWnonDf_carried_dead: AinjPfalMstpSnonWnonDf_carried
{
speed = 0.21;
terminal = "true";
actions = "InjuredManCarriedActionsnon";
canPullTrigger = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AinjPfalMstpSnonWnonDnon_carried_Down: AgonyBase
{
looped = "false";
file = "\ca\Anims\Characters\data\Anim\sdr\inj\carrying\firemancarrynon_down-carried";
speed = 0.3;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\geom_empty.p3d";
onLandEnd = "true";
collisionShapeSafe = "";
actions = "InjuredManActionsnon";
canPullTrigger = "false";
ConnectTo[] = {"AinjPpneMstpSnonWnonDnon",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_sceneBardakRifle01: CutSceneAnimationBase
{
speed = 0.05;
looped = "false";
disableWeapons = "false";
enableBinocular = "false";
showHandGun = "true";
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle01";
enableOptics = "false";
canPullTrigger = "false";
ConnectTo[] = {"ActsPercMstpSnonWpstDnon_sceneBardakRifle02",0.1};
InterpolateTo[] = {};
};
class ActsPercMstpSnonWpstDnon_sceneBardakRifle02: ActsPercMstpSnonWpstDnon_sceneBardakRifle01
{
speed = 0.032787;
file = "\ca\Anims\Characters\data\anim\sdr\cts\c2_scenebardakcaptured\actspercmstpsnonwpstdnon_scenebardakrifle02";
canPullTrigger = "false";
ConnectTo[] = {"AmovPercMstpSrasWrflDnon",0.1};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5tdrcodr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_5ttruckbed.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carcodr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_cardr.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carhigh.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_carlow.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_5t_end.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carhigh_end.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswpstdnon_carlow_end.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_5t.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carhigh.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\crg\knl\stp\non\non\acrgpknlmstpsnonwnondnon_amovpercmstpsraswrfldnon_carlow.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmrunsraswlnrdb_i_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdb_i.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmrunsraswlnrdf_a_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_a.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmrunsraswlnrdf_b_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_b.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmrunsraswlnrdf_c_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_c.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmrunsraswlnrdf_e_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_e.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmrunsraswlnrdf_f_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_f.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmrunsraswlnrdf_g_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\run\ras\lnr\adthpercmrunsraswlnrdf_g.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmstpslowwpstdb_10_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_10.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmstpslowwpstdb_11_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdb_11.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmstpslowwpstdnon_4_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\pst\adthpercmstpslowwpstdnon_4.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon: AmovPknlMstpSrasWlnrDnon_AmovPercMstpSnonWnonDnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\knl\stp\ras\lnr\amovpknlmstpsraswlnrdnon_amovpknlmstpsnonwnondnon.rtm";
actions = "CivilKneelActions";
speed = 0.5;
leftHandIKCurve[] = {0.25,1,0.3,0};
rightHandIKCurve[] = {0.5,1,0.55,0};
weaponIK = 4;
ConnectTo[] = {"AmovPknlMstpSnonWnonDnon",0.01};
InterpolateTo[] = {"amovpknlmstpsnonwnondnon_amovpknlmstpsraswlnrdnon",0.02};
};
class AdthPercMstpSlowWrflDnon_16: AdthPercMstpSlowWrflDnon_8
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_1.rtm";
speed = 0.8;
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSlowWrflDnon_32: AdthPercMstpSlowWrflDnon_8
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\low\rfl\adthpercmstpslowwrfldf_2.rtm";
speed = 0.8;
looped = "false";
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class adthpercmstpsnonwnondf_1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondf_1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmstpsnonwnondnon_bianm_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.bianm.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\non\non\adthpercmstpsnonwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmstpsraswrfldb_8_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldb_8.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpercmstpsraswrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDb_16: AdthPercMstpSrasWrflDb_8
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v1.rtm";
speed = 0.8;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_16: AdthPercMstpSrasWrflDnon_8
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v2.rtm";
speed = 0.8;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDf_8: AdthPercMstpSrasWrflDf_4
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v3.rtm";
speed = 0.8;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class AdthPercMstpSrasWrflDnon_32: AdthPercMstpSrasWrflDnon_16
{
file = "\ca\anims\characters\data\anim\sdr\dth\erc\stp\ras\rfl\adthpercmstpsraswrfldnon_v4.rtm";
speed = 0.8;
ConnectTo[] = {"DeadState",1.0};
InterpolateTo[] = {};
};
class adthpknlmrunslowwlnrdf_1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmrunslowwlnrdf_2_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\run\low\lnr\adthpknlmrunslowwlnrdf_2.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmnonslowwlnrdnon_1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\lnr\adthpknlmnonslowwlnrdnon_1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpslowwpstdnon_3_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\pst\adthpknlmstpslowwpstdnon_3.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpslowwrfldf_3_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldf_3.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpslowwrfldnon_1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpslowwrfldnon_2_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_2.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpslowwrfldnon_3_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\low\rfl\adthpknlmstpslowwrfldnon_3.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\non\non\adthpknlmstpsnonwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmnonsraswlnrdnon_2_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\lnr\adthpknlmnonsraswlnrdnon_2.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpsraswrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpsraswrfldnon_v1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpsraswrfldnon_v2_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v2.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpsraswrfldnon_v3_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v3.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpknlmstpsraswrfldnon_v4_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\knl\stp\ras\rfl\adthpknlmstpsraswrfldnon_v4.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthppnemstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\non\non\adthppnemstpsnonwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthppnemstpsraswrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthppnemstpsraswrfldnon_v1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\pne\stp\ras\rfl\adthppnemstpsraswrfldnon_v1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class adthpsitmstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\dth\sit\stp\non\non\adthpsitmstpsnonwnondnon.rtm";
speed = 0.3;
looped = "false";
terminal = "true";
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpslowwlnrdnon01_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon01.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpslowwlnrdnon02_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon02.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpslowwlnrdnon03_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\lnr\aidlpercmstpslowwlnrdnon03.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpslowwrfldnon_changinglegs_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_changinglegs.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpslowwrfldnon_checkingweapons_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_checkingweapons.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpslowwrfldnon_shruggingshoulders_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\low\rfl\aidlpercmstpslowwrfldnon_shruggingshoulders.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpsraswrfldnon01_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon01.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpsraswrfldnon02_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon02.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpercmstpsraswrfldnon03_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\rfl\aidlpercmstpsraswrfldnon03.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwlnrdnon01_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwlnrdnon02_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwlnrdnon03_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwlnrdnon04_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwlnrdnon05_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwpstdnon01_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon01.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwpstdnon02_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon02.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpknlmstpslowwpstdnon03_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\pst\aidlpknlmstpslowwpstdnon03.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpsitmstpsnonwnondnon_ground00: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground00.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpsitmstpsnonwnondnon_ground01_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground01.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpsitmstpsnonwnondnon_ground02_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground02.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aidlpsitmstpsnonwnondnon_ground03_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\idl\sit\stp\non\non\aidlpsitmstpsnonwnondnon_ground03.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class acinpknlmwlkslowwrfldb_deathstepinserted_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\inj\acinpknlmwlkslowwrfldb_deathstepinserted.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpercmstpslowwrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_amovpknlmstpslowwrfldnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ainvpknlmstpslaywrfldnon_healed_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\lay\rfl\ainvpknlmstpslaywrfldnon_healed.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_amovpercmstpsnonwnondnon_bag.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class ainvpknlmstpsnonwnondnon_healed_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\inv\knl\stp\non\non\ainvpknlmstpsnonwnondnon_healed.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aldrpercmstpsnonwnondnon_slide_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\ldr\erc\stp\non\non\aldrpercmstpsnonwnondnon_slide.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondd_amovpercmstpsnonwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\ldr\erc\wlk\non\non\aldrpercmwlksnonwnondu_amovpercmstpsnonwnondnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_1.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\pst\amovpercmrunslowwpstdf_awoppercmrunsgthwnondf_2.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\low\rfl\amovpercmrunslowwrfldf_awoppercmrunsgthwrfldf.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmrunsnonwnondf_awoppercmrunsgthwnondf_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\non\non\amovpercmrunsnonwnondf_awoppercmrunsgthwnondf.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmrunssurwnondf_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\run\sur\non\amovpercmrunssurwnondf.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwlnrdnon_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwlnrdnon_aiturn180l_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180l.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpslowwlnrdnon_aiturn180r_forgoten: StandBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn180r.rtm";
speed = 0.3;
ConnectTo[] = {};
InterpolateTo[] = {};
};
class amovpercmstpsraswlnrdnon: AmovPknlMstpSrasWlnrDnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon.rtm";
duty = -0.4;
speed = 1e+010;
actions = "LauncherStandStpActions";
canPullTrigger = "false";
showWeaponAim = "false";
enableMissile = "true";
leaningFactorBeg = 0.5;
leaningFactorEnd = 0.5;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wrfl.p3d";
weaponIK = 4;
aiming = "aimingDefault";
ConnectTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"LauncherReloadStand",0.02,"amovpercmstpsraswlnrdnon_amovpercmstpslowwlnrdnon",0.01,"amovpercmstpsraswlnrdnon_amovpercmstpsraswrfldnon",0.01,"amovpercmstpsraswlnrdnon_amovpknlmstpsraswlnrdnon",0.02,"AmovPercMstpSrasWlnrDnon_AmovPpneMstpSnonWnonDnon",0.02,"AswmPercMstpSnonWnonDnon",0.3,"AidlPercMstpSrasWlnrDnon_player_S0",0.02,"AovrPercMstpSrasWlnrDf",0.01,"aidlpercmstpsraswlnrdnon_S",0.02,"amovpercmstpsraswlnrdnon_turnl",0.02,"amovpercmstpSraswlnrdnon_turnr",0.02,"amovpercmstpsraswlnrdnon_amovpercmstpsnonwnondnon",0.02,"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon",0.02,"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon",0.02};
InterpolateTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.01,"AmovPercMwlkSrasWlnrDf",0.02,"AmovPercMwlkSrasWlnrDfl",0.02,"AmovPercMwlkSrasWlnrDl",0.02,"AmovPercMwlkSrasWlnrDbl",0.02,"AmovPercMwlkSrasWlnrDb",0.02,"AmovPercMwlkSrasWlnrDbr",0.02,"AmovPercMwlkSrasWlnrDr",0.02,"AmovPercMwlkSrasWlnrDfr",0.02,"AmovPercMrunSrasWlnrDf",0.02,"AmovPercMrunSrasWlnrDfl",0.02,"AmovPercMrunSrasWlnrDl",0.02,"AmovPercMrunSrasWlnrDbl",0.02,"AmovPercMrunSrasWlnrDb",0.02,"AmovPercMrunSrasWlnrDbr",0.02,"AmovPercMrunSrasWlnrDr",0.02,"AmovPercMrunSrasWlnrDfr",0.02,"amovpercmstpsraswlnrdnon_turnl",0.02,"amovpercmstpSraswlnrdnon_turnr",0.02};
};
class AidlPercMstpSrasWlnrDnon_player_S0: amovpercmstpsraswlnrdnon
{
variantsPlayer[] = {"AidlPercMstpSrasWlnrDnon_player_idleSteady01",0.333,"AidlPercMstpSrasWlnrDnon_player_idleSteady02",0.333,"AidlPercMstpSrasWlnrDnon_player_idleSteady03",0.334};
variantAfter[] = {0,0,0};
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02,"AidlPercMstpSrasWlnrDnon_player_idleSteady01",0.02,"AidlPercMstpSrasWlnrDnon_player_idleSteady02",0.02,"AidlPercMstpSrasWlnrDnon_player_idleSteady03",0.02};
InterpolateTo[] = {};
};
class AidlPercMstpSrasWlnrDnon_player_idleSteady01: AidlPercMstpSrasWlnrDnon_player_S0
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady01";
speed = 0.074074;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_player_idleSteady02: AidlPercMstpSrasWlnrDnon_player_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady02";
speed = 0.049587;
variantAfter[] = {1,1,1};
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_player_idleSteady03: AidlPercMstpSrasWlnrDnon_player_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\ras\lnr\AidlPercMstpSrasWlnrDnon_idleSteady03";
speed = 0.090226;
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_player_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_S0: amovpercmstpsraswlnrdnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm";
variantsAI[] = {"AidlPercMstpSrasWlnrDnon_idleSteady01",0.31,"AidlPercMstpSrasWlnrDnon_idleSteady02",0.31,"AidlPercMstpSrasWlnrDnon_idleSteady03",0.31,"AidlPercMstpSrasWlnrDnon_01",0.0234,"AidlPercMstpSrasWlnrDnon_02",0.0233,"AidlPercMstpSrasWlnrDnon_03",0.0233};
variantAfter[] = {0,0,0};
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Idle.p3d";
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_01",0.02,"AidlPercMstpSrasWlnrDnon_02",0.02,"AidlPercMstpSrasWlnrDnon_03",0.02,"AidlPercMstpSrasWlnrDnon_idleSteady01",0.02,"AidlPercMstpSrasWlnrDnon_idleSteady02",0.02,"AidlPercMstpSrasWlnrDnon_idleSteady03",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.01};
};
class AidlPercMstpSrasWlnrDnon_01: AidlPercMstpSrasWlnrDnon_S0
{
variantAfter[] = {1,1,1};
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon01";
speed = 0.25;
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_02: AidlPercMstpSrasWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon02";
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_03: AidlPercMstpSrasWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon03";
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_01: AidlPknlMstpSlowWlnrDnon_S0
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon01.rtm";
variantAfter[] = {1,1,1};
speed = 0.5;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_idleSteady01: AidlPknlMstpSlowWlnrDnon_01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady01";
speed = 0.26667;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_idleSteady02: AidlPknlMstpSlowWlnrDnon_idleSteady01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady02";
speed = 0.210526;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_idleSteady03: AidlPknlMstpSlowWlnrDnon_idleSteady01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_idleSteady03";
speed = 0.292683;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_idleSteady01: AidlPercMstpSrasWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady01";
speed = 0.148148;
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_idleSteady02: AidlPercMstpSrasWlnrDnon_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady02";
speed = 0.099174;
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPercMstpSrasWlnrDnon_idleSteady03: AidlPercMstpSrasWlnrDnon_idleSteady01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\erc\stp\low\lnr\AidlPercMstpSlowWlnrDnon_idleSteady03";
speed = 0.090226;
ConnectTo[] = {"AidlPercMstpSrasWlnrDnon_S0",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_02: AidlPknlMstpSlowWlnrDnon_01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon02.rtm";
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_03: AidlPknlMstpSlowWlnrDnon_01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon03.rtm";
speed = 0.25;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_04: AidlPknlMstpSlowWlnrDnon_01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon04.rtm";
speed = 0.25;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_05: AidlPknlMstpSlowWlnrDnon_01
{
file = "\ca\anims\characters\data\anim\sdr\idl\knl\stp\low\lnr\aidlpknlmstpslowwlnrdnon05.rtm";
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_01RozhlizeniSe1";
speed = 0.140187;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_02RozhlizeniSe2";
speed = 0.44;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_03N: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_03";
speed = 0.23;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_04N: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_04";
speed = 0.198347;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_05N: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_05";
speed = 0.21;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_06RozhlizeniSe3";
speed = 0.27;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_07RozhlizeniSe4";
speed = 0.27;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_08RozhlizeniSe5";
speed = 0.41;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_09RozhlizeniSe6";
speed = 0.44;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_10RozhlizeniSe7";
speed = 0.193548;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_11RozhlizeniSe8";
speed = 0.186047;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_12checkingLnr1: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_12checkingLnr1";
speed = 0.15625;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_13checkingLnr2: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_13checkingLnr2";
speed = 0.093168;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_14RozhlizeniSe9";
speed = 0.07109;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_15RozhlizeniSe10";
speed = 0.3;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_16RozhlizeniSe11";
speed = 0.094488;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12: AidlPknlMstpSlowWlnrDnon_01
{
file = "\Ca\Anims\Characters\data\Anim\sdr\idl\knl\stp\low\lnr\AidlPknlMstpSlowWlnrDnon_17RozhlizeniSe12";
speed = 0.44;
ConnectTo[] = {"AidlPknlMstpSlowWlnrDnon_S0",0.02};
InterpolateTo[] = {"AmovPknlMstpSrasWlnrDnon",0.02};
};
class AovrPercMstpSrasWlnrDf: amovpercmstpsraswlnrdnon
{
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\ras\lnr\AovrPercMstpSrasWlnrDf";
speed = 0.5;
looped = "false";
duty = 2;
relSpeedMin = 0.996672;
relSpeedMax = 0.996672;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
disableWeaponsLong = "true";
disableWeapons = "true";
enableOptics = "false";
enableMissile = "false";
limitGunMovement = 0.3;
headBobStrength = 0.512438;
forceAim = 1;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.01};
InterpolateTo[] = {};
};
class aidlpercmstpsraswlnrdnon_S: amovpercmstpsraswlnrdnon
{
variantsAI[] = {"aidlpercmstpsraswlnrdnon_1",0.333,"aidlpercmstpsraswlnrdnon_2",0.333,"aidlpercmstpsraswlnrdnon_3",0.334};
variantAfter[] = {0,0,0};
ConnectTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02,"aidlpercmstpsraswlnrdnon_3",0.02,"aidlpercmstpsraswlnrdnon_1",0.02,"aidlpercmstpsraswlnrdnon_2",0.02};
InterpolateTo[] = {};
};
class aidlpercmstpsraswlnrdnon_3: aidlpercmstpsraswlnrdnon_S
{
variantAfter[] = {1,1,1};
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon01.rtm";
speed = 0.3;
looped = "false";
ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S",0.02};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02};
};
class aidlpercmstpsraswlnrdnon_1: aidlpercmstpsraswlnrdnon_3
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon02.rtm";
speed = 0.3;
looped = "false";
ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S",0.02};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02};
};
class aidlpercmstpsraswlnrdnon_2: aidlpercmstpsraswlnrdnon_3
{
file = "\ca\anims\characters\data\anim\sdr\idl\erc\stp\ras\lnr\aidlpercmstpsraswlnrdnon03.rtm";
speed = 0.3;
looped = "false";
ConnectTo[] = {"aidlpercmstpsraswlnrdnon_S",0.02};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02};
};
class amovpercmstpslowwlnrdnon: amovpercmstpsraswlnrdnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon.rtm";
disableWeapons = "true";
disableWeaponsLong = "true";
enableMissile = "false";
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
weaponIK = 4;
actions = "LauncherStandLowStpActions";
ConnectTo[] = {"amovpercmstpslowwlnrdnon_amovpercmstpsraswlnrdnon",0.01,"AswmPercMstpSnonWnonDnon",0.3,"AovrPercMstpSlowWlnrDf",0.01,"amovpercmstpslowwlnrdnon_turnl",0.01,"amovpercmstpslowwlnrdnon_turnR",0.01};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.02,"AmovPercMrunSlowWlnrDfl",0.02,"AmovPercMrunSlowWlnrDl",0.02,"AmovPercMrunSlowWlnrDbl",0.02,"AmovPercMrunSlowWlnrDb",0.02,"AmovPercMrunSlowWlnrDbr",0.02,"AmovPercMrunSlowWlnrDr",0.02,"AmovPercMrunSlowWlnrDfr",0.02,"amovpercmstpslowwlnrdnon_turnl",0.01,"amovpercmstpslowwlnrdnon_turnR",0.01,"AmovPercMwlkSlowWlnrDf",0.02,"AmovPercMwlkSlowWlnrDfr",0.02,"AmovPercMwlkSlowWlnrDr",0.02,"AmovPercMwlkSlowWlnrDbr",0.02,"AmovPercMwlkSlowWlnrDb",0.02,"AmovPercMwlkSlowWlnrDbl",0.02,"AmovPercMwlkSlowWlnrDl",0.02,"AmovPercMwlkSlowWlnrDfl",0.02};
};
class AovrPercMstpSlowWlnrDf: amovpercmstpslowwlnrdnon
{
file = "\Ca\Anims\Characters\data\Anim\sdr\ovr\erc\stp\low\lnr\AovrPercMstpSlowWlnrDf";
speed = 0.5;
looped = "false";
duty = 2;
relSpeedMin = 0.996672;
relSpeedMax = 0.996672;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Perc_Wovr.p3d";
disableWeaponsLong = "true";
disableWeapons = "true";
enableOptics = "false";
limitGunMovement = 0.3;
headBobStrength = 0.512438;
forceAim = 1;
ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01};
InterpolateTo[] = {};
};
class amovpercmstpslowwlnrdnon_turnl: amovpercmstpslowwlnrdnon
{
speed = 0.3;
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90l.rtm";
ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpslowwlnrdnon",0.01};
};
class amovpercmstpslowwlnrdnon_turnR: amovpercmstpslowwlnrdnon_turnl
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\low\lnr\amovpercmstpslowwlnrdnon_aiturn90r.rtm";
ConnectTo[] = {"amovpercmstpslowwlnrdnon",0.01};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpslowwlnrdnon",0.01};
};
class AmovPercMwlkSlowWlnrDf: amovpercmstpslowwlnrdnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdf.rtm";
speed = 0.555556;
canPullTrigger = "true";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
limitGunMovement = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Wnon.p3d";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDf",0.025,"AmovPknlMwlkSrasWlnrDf",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfr",0.025,"AmovPercMwlkSlowWlnrDfl",0.025};
};
class AmovPercMwlkSlowWlnrDfr: AmovPercMwlkSlowWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfr.rtm";
speed = 0.555556;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDfl",0.025,"AmovPknlMwlkSrasWlnrDfl",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDf",0.025,"AmovPercMwlkSlowWlnrDr",0.025};
};
class AmovPercMwlkSlowWlnrDr: AmovPercMwlkSlowWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdr.rtm";
speed = 0.588235;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDl",0.025,"AmovPknlMwlkSrasWlnrDl",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDfr",0.025,"AmovPercMwlkSlowWlnrDbr",0.025};
};
class AmovPercMwlkSlowWlnrDbr: AmovPercMwlkSlowWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbr.rtm";
speed = 0.545455;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbl",0.025,"AmovPknlMwlkSrasWlnrDbl",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDr",0.025,"AmovPercMwlkSlowWlnrDb",0.025};
};
class AmovPercMwlkSlowWlnrDb: AmovPercMwlkSlowWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdb.rtm";
speed = 0.545455;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDb",0.025,"AmovPknlMwlkSrasWlnrDb",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbr",0.025,"AmovPercMwlkSlowWlnrDbl",0.025};
};
class AmovPercMwlkSlowWlnrDbl: AmovPercMwlkSlowWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdbl.rtm";
speed = 0.545455;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDbr",0.025,"AmovPknlMwlkSrasWlnrDbr",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDb",0.025,"AmovPercMwlkSlowWlnrDl",0.025};
};
class AinvPknlMstpSnonWrflDnon_medic0S: AinvPknlMstpSnonWrflDnon_medic
{
VariantsPlayer[] = {"AinvPknlMstpSnonWrflDnon_medic0",0.15,"AinvPknlMstpSnonWrflDnon_medic1",0.15,"AinvPknlMstpSnonWrflDnon_medic2",0.15,"AinvPknlMstpSnonWrflDnon_medic3",0.15,"AinvPknlMstpSnonWrflDnon_medic4",0.15,"AinvPknlMstpSnonWrflDnon_medic5",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.15};
VariantAfter[] = {5,5,5};
equivalentTo = "AinvPknlMstpSnonWrflDnon_medic0";
actions = "HealActionBase";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0",0.1,"AinvPknlMstpSnonWrflDnon_medic1",0.1,"AinvPknlMstpSnonWrflDnon_medic2",0.1,"AinvPknlMstpSnonWrflDnon_medic3",0.1,"AinvPknlMstpSnonWrflDnon_medic4",0.1,"AinvPknlMstpSnonWrflDnon_medic5",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0",0.1,"AinvPknlMstpSnonWrflDnon_medic1",0.1,"AinvPknlMstpSnonWrflDnon_medic2",0.1,"AinvPknlMstpSnonWrflDnon_medic3",0.1,"AinvPknlMstpSnonWrflDnon_medic4",0.1,"AinvPknlMstpSnonWrflDnon_medic5",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDnon_medic0: AinvPknlMstpSnonWrflDnon_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic0";
speed = 0.31;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDnon_medic1: AinvPknlMstpSnonWrflDnon_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic1";
speed = 0.26;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDnon_medic2: AinvPknlMstpSnonWrflDnon_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic2";
speed = 0.19;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDnon_medic3: AinvPknlMstpSnonWrflDnon_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic3";
speed = 0.2;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDnon_medic4: AinvPknlMstpSnonWrflDnon_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic4";
speed = 0.13;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AinvPknlMstpSnonWrflDnon_medic5: AinvPknlMstpSnonWrflDnon_medic0S
{
file = "\ca\Anims\Characters\data\Anim\sdr\inj\HEALING\AinvPknlMstpSnonWrflDnon_medic5";
speed = 0.43;
collisionShape = "ca\Anims\Characters\data\Geom\Sdr\Pknl_Wnon.p3d";
canPullTrigger = "false";
ConnectTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1};
InterpolateTo[] = {"AinvPknlMstpSnonWrflDnon_medic",0.1,"AinvPknlMstpSnonWrflDnon_medic0S",0.1,"AdthPknlMstpSlayWrflDnon_inventory",0.1,"AdthPknlMstpSlayWrflDnon_inventoryAgony",0.1};
};
class AmovPercMwlkSlowWlnrDl: AmovPercMwlkSlowWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdl.rtm";
speed = 0.526316;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDr",0.025,"AmovPknlMwlkSrasWlnrDr",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDbl",0.025,"AmovPercMwlkSlowWlnrDfl",0.025};
};
class AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2: AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon
{
actions = "CivilProneActions";
file = "\ca\Anims\Characters\data\Anim\Sdr\Mov\erc\spr\non\non\AmovPercMsprSnonWnonDf_AmovPpneMstpSnonWnonDnon_2.rtm";
speed = 1.5;
soundOverride = "laydown";
canPullTrigger = "false";
aiming = "aimingCivil";
aimingBody = "aimingUpCivil";
duty = 2;
ConnectTo[] = {"AmovPpneMstpSnonWnonDnon",0.02};
InterpolateTo[] = {"AdthPpneMstpSnonWnonDnon",0.01};
};
class amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon: TransAnimBase
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\pst\amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon.rtm";
disableWeapons = "true";
actions = "LauncherStandStpActions";
showHandGun = "true";
speed = 1.4;
interpolationRestart = 2;
leftHandIKEnd = "false";
leftHandIKBeg = "false";
leftHandIKCurve[] = {};
enableOptics = 2;
ConnectTo[] = {"amovpercmstpsraswpstdnon_amovpercmstpsraswlnrdnon_end",0.02};
InterpolateTo[] = {"amovpercmstpsraswlnrdnon_amovpercmstpsraswpstdnon_end",0.02};
};
class AmovPercMwlkSlowWlnrDfl: AmovPercMwlkSlowWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\low\lnr\amovpercmwlkslowwlnrdfl.rtm";
speed = 0.555556;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPercMrunSlowWlnrDfr",0.025,"AmovPknlMwlkSrasWlnrDfr",0.03,"amovpercmstpslowwlnrdnon",0.02,"AmovPercMwlkSlowWlnrDf",0.025,"AmovPercMwlkSlowWlnrDl",0.025};
};
class AmovPercMwlkSrasWlnrDf: amovpercmstpsraswlnrdnon
{
speed = 0.555556;
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdf.rtm";
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
limitGunMovement = 0.6;
collisionShape = "ca\Anims\Characters\Data\Geom\Sdr\Perc_Mrun_Slow_Wrfl.p3d";
actions = "LauncherStandStpActionsWlkF";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDf",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfl",0.025,"AmovPercMwlkSrasWlnrDfr",0.025,"AmovPercMrunSrasWlnrDf",0.025};
};
class AmovPercMwlkSrasWlnrDfl: AmovPercMwlkSrasWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfl.rtm";
speed = 0.555556;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherStandStpActionsWlkFL";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDfl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDf",0.025,"AmovPercMwlkSrasWlnrDl",0.025,"AmovPercMrunSrasWlnrDfl",0.025};
};
class AmovPercMwlkSrasWlnrDl: AmovPercMwlkSrasWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdl.rtm";
speed = 0.526316;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherStandStpActionsWlkL";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfl",0.025,"AmovPercMwlkSrasWlnrDbl",0.025,"AmovPercMrunSrasWlnrDl",0.025};
};
class AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape: AmovPercMstpSlowWrflDnon
{
speed = 0.18;
looped = "false";
file = "\ca\Anims\Characters\data\anim\sdr\cts\evasive\AmovPercMstpSlowWrflDnon_ActsPpneMstpSlowWrflDr_GrenadeEscape";
ConnectTo[] = {};
InterpolateTo[] = {"AdthPercMstpSlowWrflDnon_r05",0.01};
};
class AmovPercMwlkSrasWlnrDbl: AmovPercMwlkSrasWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbl.rtm";
speed = 0.545455;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherStandStpActionsWlkBL";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDbl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDl",0.025,"AmovPercMwlkSrasWlnrDb",0.025,"AmovPercMrunSrasWlnrDbl",0.025};
};
class AmovPercMwlkSrasWlnrDb: AmovPercMwlkSrasWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdb.rtm";
speed = 0.545455;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherStandStpActionsWlkB";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDb",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbl",0.025,"AmovPercMwlkSrasWlnrDbr",0.025,"AmovPercMrunSrasWlnrDb",0.025};
};
class AmovPercMwlkSrasWlnrDbr: AmovPercMwlkSrasWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdbr.rtm";
speed = 0.545455;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherStandStpActionsWlkBR";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDbr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDb",0.025,"AmovPercMwlkSrasWlnrDr",0.025,"AmovPercMrunSrasWlnrDbr",0.025};
};
class AmovPercMwlkSrasWlnrDr: AmovPercMwlkSrasWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdr.rtm";
speed = 0.588235;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherStandStpActionsWlkR";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbr",0.025,"AmovPercMwlkSrasWlnrDfr",0.025,"AmovPercMrunSrasWlnrDr",0.025};
};
class AmovPercMwlkSrasWlnrDfr: AmovPercMwlkSrasWlnrDf
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\wlk\ras\lnr\amovpercmwlksraswlnrdfr.rtm";
speed = 0.555556;
duty = -0.1;
soundOverride = "walk";
soundEnabled = "true";
actions = "LauncherStandStpActionsWlkFR";
ConnectTo[] = {};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"AmovPknlMwlkSrasWlnrDfr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDf",0.025,"AmovPercMwlkSrasWlnrDr",0.025,"AmovPercMrunSrasWlnrDfr",0.025};
};
class AmovPercMrunSrasWlnrDf: AmovPercMrunSlowWlnrDf
{
actions = "LauncherStandStpActionsRunF";
disableWeaponsLong = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDf",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDf",0.025,"AmovPercMrunSrasWlnrDfl",0.025,"AmovPercMrunSrasWlnrDfr",0.025};
};
class AwopPercMstpSoptWbinDnon_AmovPercMstpSrasWlnrDnon_end: amovpercmstpsnonwnondnon_amovpercmstpsraswlnrdnon
{
speed = 0.6;
interpolationRestart = 2;
rightHandIKEnd = "false";
rightHandIKBeg = "false";
leftHandIKCurve[] = {0.9,0,0.95,1};
rightHandIKCurve[] = {0.5,0,0.55,1};
leftHandIKEnd = "false";
leftHandIKBeg = "false";
canPullTrigger = "false";
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02};
InterpolateTo[] = {"AmovPercMstpSrasWlnrDnon_AwopPercMstpSoptWbinDnon",0.02};
};
class AmovPercMrunSrasWlnrDfl: AmovPercMrunSlowWlnrDfl
{
actions = "LauncherStandStpActionsRunFL";
disableWeaponsLong = "false";
speed = 0.7;
duty = 0.4;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfl",0.025,"AmovPercMrunSrasWlnrDf",0.025,"AmovPercMrunSrasWlnrDl",0.025};
};
class AmovPercMrunSrasWlnrDl: AmovPercMrunSlowWlnrDl
{
actions = "LauncherStandStpActionsRunL";
disableWeaponsLong = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDl",0.025,"AmovPercMrunSrasWlnrDfl",0.025,"AmovPercMrunSrasWlnrDbl",0.025};
};
class AmovPercMrunSrasWlnrDbl: AmovPercMrunSlowWlnrDbl
{
actions = "LauncherStandStpActionsRunBL";
disableWeaponsLong = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbl",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbl",0.025,"AmovPercMrunSrasWlnrDl",0.025,"AmovPercMrunSrasWlnrDb",0.025};
};
class AmovPercMrunSrasWlnrDb: AmovPercMrunSlowWlnrDb
{
actions = "LauncherStandStpActionsRunB";
disableWeaponsLong = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDb",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDb",0.025,"AmovPercMrunSrasWlnrDbl",0.025,"AmovPercMrunSrasWlnrDbr",0.025};
};
class AmovPercMrunSrasWlnrDbr: AmovPercMrunSlowWlnrDbr
{
actions = "LauncherStandStpActionsRunBR";
disableWeaponsLong = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDbr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDbr",0.025,"AmovPercMrunSrasWlnrDb",0.025,"AmovPercMrunSrasWlnrDr",0.025};
};
class AmovPercMrunSrasWlnrDr: AmovPercMrunSlowWlnrDr
{
actions = "LauncherStandStpActionsRunR";
disableWeaponsLong = "false";
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDr",0.025,"AmovPercMrunSrasWlnrDbr",0.025,"AmovPercMrunSrasWlnrDfr",0.025};
};
class AmovPercMrunSrasWlnrDfr: AmovPercMrunSlowWlnrDfr
{
actions = "LauncherStandStpActionsRunFR";
disableWeaponsLong = "false";
speed = 0.7;
duty = 0.4;
ConnectTo[] = {};
InterpolateTo[] = {"AmovPknlMrunSrasWlnrDfr",0.03,"amovpercmstpsraswlnrdnon",0.02,"AmovPercMwlkSrasWlnrDfr",0.025,"AmovPercMrunSrasWlnrDf",0.025,"AmovPercMrunSrasWlnrDr",0.025};
};
class amovpercmstpsraswlnrdnon_turnl: amovpercmstpsraswlnrdnon
{
speed = 0.3;
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90l.rtm";
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02};
};
class amovpercmstpSraswlnrdnon_turnr: amovpercmstpsraswlnrdnon
{
file = "\ca\anims\characters\data\anim\sdr\mov\erc\stp\ras\lnr\amovpercmstpsraswlnrdnon_aiturn90r.rtm";
speed = 0.3;
ConnectTo[] = {"amovpercmstpsraswlnrdnon",0.02};
InterpolateTo[] = {"adthpercmstpsraswlnrdnon_2",0.01,"amovpercmstpsraswlnrdnon",0.02};
};
class AnimViewControl: CutSceneAnimationBase
{
speed = 0.16;
file = "\CA\Anims\CHARACTERS\data\Anim\sdr\cts\C4_commingToCDF\animviewcontrol";
actions = "Action_AnimViewControl";
ConnectTo[] = {"AnimViewControl",0.01};
InterpolateTo[] = {};
};
};
class BlendAnims: BlendAnims
{
wholeBody[] = {"Pelvis",1,"Spine",1,"Spine1",1,"Spine2",1,"Spine3",1,"Camera",1,"weapon",1,"launcher",1,"neck",1,"neck1",1,"head",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"LeftUpLeg",1,"LeftUpLegRoll",1,"LeftLeg",1,"LeftLegRoll",1,"LeftFoot",1,"LeftToeBase",1,"RightUpLeg",1,"RightUpLegRoll",1,"RightLeg",1,"RightLegRoll",1,"RightFoot",1,"RightToeBase",1};
aimingDefault[] = {"head",0.6,"neck1",0.6,"neck",0.6,"weapon",1,"launcher",1,"LeftShoulder",0.8,"LeftArm",0.8,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",0.8,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.6};
aimingPistol[] = {"head",0.6,"neck1",0.6,"neck",0.6,"LeftShoulder",0.8,"launcher",1,"weapon",1,"LeftArm",0.8,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",0.8,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.6};
aimingLauncher[] = {"head",0.6,"neck1",0.6,"neck",0.6,"launcher",1,"weapon",1,"LeftShoulder",0.8,"LeftArm",0.8,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",0.8,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.6};
aimingCivil[] = {"neck1",0.25,"neck",0.25,"Spine",0.3,"Spine1",0.4,"Spine2",0.5,"Spine3",0.5};
aimingLying[] = {"weapon",1,"LeftShoulder",0.8,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine2",0.2,"Spine3",0.6};
aimingLyingPistol[] = {"LeftShoulder",0.8,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",0.8,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"Spine2",0.2,"Spine3",0.6};
legsLyingAiming[] = {"weapon",0,"LeftShoulder",0.2,"LeftArm",0,"LeftArmRoll",0,"LeftForeArm",0,"LeftForeArmRoll",0,"LeftHand",0,"LeftHandRing",0,"LeftHandPinky1",0,"LeftHandPinky2",0,"LeftHandPinky3",0,"LeftHandRing1",0,"LeftHandRing2",0,"LeftHandRing3",0,"LeftHandMiddle1",0,"LeftHandMiddle2",0,"LeftHandMiddle3",0,"LeftHandIndex1",0,"LeftHandIndex2",0,"LeftHandIndex3",0,"LeftHandThumb1",0,"LeftHandThumb2",0,"LeftHandThumb3",0,"RightShoulder",0.2,"RightArm",0,"RightArmRoll",0,"RightForeArm",0,"RightForeArmRoll",0,"RightHand",0,"RightHandRing",0,"RightHandPinky1",0,"RightHandPinky2",0,"RightHandPinky3",0,"RightHandRing1",0,"RightHandRing2",0,"RightHandRing3",0,"RightHandMiddle1",0,"RightHandMiddle2",0,"RightHandMiddle3",0,"RightHandIndex1",0,"RightHandIndex2",0,"RightHandIndex3",0,"RightHandThumb1",0,"RightHandThumb2",0,"RightHandThumb3",0,"Spine2",0.8,"Spine3",0.4,"spine1",1,"pelvis",1,"leftupleg",1,"leftuplegroll",1,"leftleg",1,"leftlegroll",1,"leftfoot",1,"LeftToeBase",1,"rightupleg",1,"rightuplegroll",1,"rightleg",1,"rightlegroll",1,"rightfoot",1,"RightToeBase",1};
legsLyingAimingPistol[] = {"LeftShoulder",0.2,"LeftArm",0,"LeftArmRoll",0,"LeftForeArm",0,"LeftForeArmRoll",0,"LeftHand",0,"LeftHandRing",0,"LeftHandPinky1",0,"LeftHandPinky2",0,"LeftHandPinky3",0,"LeftHandRing1",0,"LeftHandRing2",0,"LeftHandRing3",0,"LeftHandMiddle1",0,"LeftHandMiddle2",0,"LeftHandMiddle3",0,"LeftHandIndex1",0,"LeftHandIndex2",0,"LeftHandIndex3",0,"LeftHandThumb1",0,"LeftHandThumb2",0,"LeftHandThumb3",0,"RightShoulder",0.2,"RightArm",0,"RightArmRoll",0,"RightForeArm",0,"RightForeArmRoll",0,"RightHand",0,"RightHandRing",0,"RightHandPinky1",0,"RightHandPinky2",0,"RightHandPinky3",0,"RightHandRing1",0,"RightHandRing2",0,"RightHandRing3",0,"RightHandMiddle1",0,"RightHandMiddle2",0,"RightHandMiddle3",0,"RightHandIndex1",0,"RightHandIndex2",0,"RightHandIndex3",0,"RightHandThumb1",0,"RightHandThumb2",0,"RightHandThumb3",0,"Spine2",0.8,"Spine3",0.4,"spine1",1,"pelvis",1,"leftupleg",1,"leftuplegroll",1,"leftleg",1,"leftlegroll",1,"leftfoot",1,"LeftToeBase",1,"rightupleg",1,"rightuplegroll",1,"rightleg",1,"rightlegroll",1,"rightfoot",1,"RightToeBase",1};
headDefault[] = {"head",1,"neck1",0.5,"neck",0.5};
leaningDefault[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7,"pelvis",0.4};
aimingUpDefault[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7};
aimingUpLying[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.9,"spine2",0.7,"spine1",0.5};
aimingUpPistol[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7};
aimingUpCivil[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7};
aimingUpLauncher[] = {"weapon",1,"Camera",1,"launcher",1,"Head",1,"Neck",1,"Neck1",1,"LeftShoulder",1,"LeftArm",1,"LeftArmRoll",1,"LeftForeArm",1,"LeftForeArmRoll",1,"LeftHand",1,"LeftHandRing",1,"LeftHandPinky1",1,"LeftHandPinky2",1,"LeftHandPinky3",1,"LeftHandRing1",1,"LeftHandRing2",1,"LeftHandRing3",1,"LeftHandMiddle1",1,"LeftHandMiddle2",1,"LeftHandMiddle3",1,"LeftHandIndex1",1,"LeftHandIndex2",1,"LeftHandIndex3",1,"LeftHandThumb1",1,"LeftHandThumb2",1,"LeftHandThumb3",1,"RightShoulder",1,"RightArm",1,"RightArmRoll",1,"RightForeArm",1,"RightForeArmRoll",1,"RightHand",1,"RightHandRing",1,"RightHandPinky1",1,"RightHandPinky2",1,"RightHandPinky3",1,"RightHandRing1",1,"RightHandRing2",1,"RightHandRing3",1,"RightHandMiddle1",1,"RightHandMiddle2",1,"RightHandMiddle3",1,"RightHandIndex1",1,"RightHandIndex2",1,"RightHandIndex3",1,"RightHandThumb1",1,"RightHandThumb2",1,"RightHandThumb3",1,"spine3",0.95,"spine2",0.9,"spine1",0.8,"spine",0.7};
legsDefault[] = {"LeftUpLeg",0.9,"LeftUpLegRoll",0.9,"LeftLeg",0.95,"LeftLegRoll",0.95,"LeftFoot",1,"LeftToeBase",1,"RightUpLeg",0.9,"RightUpLegRoll",0.9,"RightLeg",0.95,"RightLegRoll",0.95,"RightFoot",1,"RightToeBase",1};
empty[] = {};
};
};
class CfgFaces
{
class Default;
class Man: Default
{
class Default;
class Zombie1: Default
{
name = "Zombie 1";
texture = "\dayz\textures\faces\zombie_03_co.paa";
identityTypes[] = {"Zombie1"};
disabled = 0;
};
class Zombie2: Default
{
name = "Zombie 2";
texture = "\dayz\textures\faces\zombie_03_co.paa";
identityTypes[] = {"Zombie2"};
disabled = 0;
};
};
};
class CfgVoice
{
class NoVoice
{
protocol = "RadioProtocolBase";
variants[] = {1};
directories[] = {"",""};
identityTypes[] = {"Default","Zombie1","Zombie2"};
};
};
class CfgIdentities
{
class Zombie1
{
name = "Zombie";
face = "Zombie1";
glasses = "None";
speaker = "NoVoice";
pitch = 1;
};
class Zombie2
{
name = "Zombie";
face = "Zombie2";
glasses = "None";
speaker = "NoVoice";
pitch = 1;
};
};
class cfgBody
{
class head_hit
{
memoryPoint = "pilot";
variation = 0.08;
};
class body
{
memoryPoint = "aimPoint";
variation = 0.15;
};
class Spine2: body{};
class LeftArm
{
memoryPoint = "lelbow";
variation = 0.1;
};
class RightArm
{
memoryPoint = "relbow";
variation = 0.04;
};
class LeftForeArm
{
memoryPoint = "lwrist";
variation = 0.04;
};
class RightForeArm
{
memoryPoint = "rwrist";
variation = 0.04;
};
class LeftHand
{
memoryPoint = "LeftHandMiddle1";
variation = 0.04;
};
class RightHand
{
memoryPoint = "RightHandMiddle1";
variation = 0.04;
};
class legs
{
memoryPoint = "pelvis";
variation = 0.15;
};
class LeftLeg: legs{};
class LeftUpLeg: legs{};
class RightLeg: legs{};
class RightUpLeg: legs{};
};
class CfgVehicles
{
class Citizen1;
class zZombie_Base: Citizen1
{
scope = 2;
glassesEnabled = 0;
vehicleClass = "Zombie";
displayName = "Zombie";
fsmDanger = "";
fsmFormation = "";
zombieLoot = "civilian";
moves = "CfgMovesZombie";
isMan = 0;
weapons[] = {};
magazines[] = {};
sensitivity = 4;
sensitivityEar = 2;
identityTypes[] = {"zombie1","zombie2"};
class TalkTopics{};
languages[] = {};
class Eventhandlers
{
init = "_this call zombie_initialize;";
local = "diag_log ('Locality Event');if(_this select 1) then {[(position (_this select 0)),(_this select 0),true] execFSM '\z\AddOns\dayz_code\system\zombie_agent.fsm'};";
};
class HitPoints
{
class HitHead
{
armor = 0.3;
material = -1;
name = "head_hit";
passThrough = 1;
memoryPoint = "pilot";
};
class HitBody: HitHead
{
armor = 1.6;
name = "body";
memoryPoint = "aimPoint";
};
class HitSpine: HitHead
{
armor = 1.6;
name = "Spine2";
memoryPoint = "aimPoint";
};
class HitHands: HitHead
{
armor = 0.5;
material = -1;
name = "hands";
passThrough = 1;
};
class HitLArm: HitHands
{
name = "LeftArm";
memoryPoint = "lelbow";
};
class HitRArm: HitHands
{
name = "RightArm";
memoryPoint = "relbow";
};
class HitLForeArm: HitHands
{
name = "LeftForeArm";
memoryPoint = "lwrist";
};
class HitRForeArm: HitHands
{
name = "RightForeArm";
memoryPoint = "rwrist";
};
class HitLHand: HitHands
{
name = "LeftHand";
memoryPoint = "LeftHandMiddle1";
};
class HitRHand: HitHands
{
name = "RightHand";
memoryPoint = "RightHandMiddle1";
};
class HitLegs: HitHands
{
name = "legs";
memoryPoint = "pelvis";
};
class HitLLeg: HitHands
{
name = "LeftLeg";
memoryPoint = "lknee";
};
class HitLLegUp: HitHands
{
name = "LeftUpLeg";
memoryPoint = "lfemur";
};
class HitRLeg: HitHands
{
name = "RightLeg";
memoryPoint = "rknee";
};
class HitRLegUp: HitHands
{
name = "RightUpLeg";
memoryPoint = "rfemur";
};
};
};
class z_policeman: zZombie_Base
{
model = "\ca\characters2\civil\Policeman\Policeman";
zombieLoot = "policeman";
class Wounds
{
tex[] = {};
mat[] = {"ca\characters2\civil\policeman\data\policeman.rvmat","ca\characters2\civil\policeman\data\w1_policeman.rvmat","ca\characters2\civil\policeman\data\w2_policeman.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_wounds.rvmat"};
};
};
class z_suit1: zZombie_Base
{
model = "\ca\characters2\civil\Functionary\Functionary";
hiddenSelections[] = {"Camo"};
hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary_co.paa"};
zombieLoot = "generic";
class Wounds
{
tex[] = {};
mat[] = {"ca\characters2\civil\Functionary\data\Functionary.rvmat","ca\characters2\civil\Functionary\data\W1_Functionary.rvmat","ca\characters2\civil\Functionary\data\W2_Functionary.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"};
};
};
class z_suit2: z_suit1
{
zombieLoot = "civilian";
hiddenSelectionsTextures[] = {"\ca\characters2\civil\functionary\data\functionary2_co.paa"};
};
class z_worker1: zZombie_Base
{
zombieLoot = "worker";
model = "\Ca\characters_E\Overall\Overall";
hiddenSelections[] = {"Camo"};
class Wounds
{
tex[] = {};
mat[] = {"Ca\characters_E\Overall\Data\Overall.rvmat","Ca\characters_E\Overall\Data\W1_Overall.rvmat","Ca\characters_E\Overall\Data\W2_Overall.rvmat"};
};
hiddenSelectionsTextures[] = {"\Ca\characters_E\Overall\Data\Overall_4_co.paa"};
};
class z_worker2: z_worker1
{
hiddenSelectionsTextures[] = {"\Ca\characters_E\Overall\Data\Overall_3_co.paa"};
};
class z_worker3: z_worker1
{
hiddenSelectionsTextures[] = {"\Ca\characters_E\Overall\Data\Overall_2_co.paa"};
};
class z_doctor: zZombie_Base
{
model = "\ca\characters2\civil\Doctor\Doctor";
zombieLoot = "medical";
hiddenSelections[] = {"Camo"};
hiddenSelectionsTextures[] = {"\dayz\textures\clothes\doctor_co.paa"};
class Wounds
{
tex[] = {};
mat[] = {"ca\characters2\civil\doctor\data\doctor.rvmat","ca\characters2\civil\doctor\data\W1_doctor.rvmat","ca\characters2\civil\doctor\data\W2_doctor.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"};
};
};
class z_teacher: z_doctor
{
zombieLoot = "civilian";
hiddenSelectionsTextures[] = {"\dayz\textures\clothes\teacher_co.paa"};
};
class z_hunter: zZombie_Base
{
model = "\ca\characters2\civil\Woodlander\Woodlander";
zombieLoot = "hunter";
hiddenSelections[] = {"Camo"};
class Wounds
{
tex[] = {};
mat[] = {"ca\characters2\civil\Woodlander\data\Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W1_Woodlander.rvmat","ca\characters2\civil\Woodlander\data\W2_Woodlander.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"};
};
};
class z_villager1: zZombie_Base
{
zombieLoot = "civilian";
model = "\ca\characters2\civil\Villager\Villager";
hiddenSelections[] = {"Camo"};
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_co.paa"};
class Wounds
{
tex[] = {};
mat[] = {"ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters2\Civil\Villager\Data\villager.RVmat","ca\characters2\Civil\Villager\Data\villager_w1.RVmat","ca\characters2\Civil\Villager\Data\villager_w2.RVmat"};
};
};
class z_villager2: z_villager1
{
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v2_co.paa"};
};
class z_villager3: z_villager1
{
hiddenSelectionsTextures[] = {"\ca\characters2\civil\villager\data\villager_v3_co.paa"};
};
class z_priest: zZombie_Base
{
model = "\ca\characters2\civil\Priest\Priest";
class Wounds
{
tex[] = {};
mat[] = {"ca\characters2\civil\priest\data\priest.rvmat","ca\characters2\civil\priest\data\W1_priest.rvmat","ca\characters2\civil\priest\data\W2_priest.rvmat","ca\characters\heads\male\defaulthead\data\hhl.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat","ca\characters\heads\male\defaulthead\data\hhl_Wounds.rvmat"};
};
};
class z_soldier: zZombie_Base
{
displayName = "Zombie Soldier";
model = "\ca\characters2\Blufor\Soldier_Light";
zombieLoot = "military";
class HitPoints: HitPoints
{
class HitHead
{
armor = 0.3;
material = -1;
name = "head_hit";
passThrough = 1;
};
class HitBody
{
armor = 2.4;
material = -1;
name = "body";
passThrough = 1;
};
class HitHands
{
armor = 1;
material = -1;
name = "hands";
passThrough = 1;
};
class HitLegs
{
armor = 1;
material = -1;
name = "legs";
passThrough = 1;
};
};
class Wounds
{
tex[] = {};
mat[] = {"ca\characters2\Blufor\data\Soldier.RVmat","ca\characters2\Blufor\data\Soldier_W1.RVmat","ca\characters2\Blufor\data\Soldier_W2.RVmat","ca\characters2\Blufor\data\Soldier_Light.RVmat","ca\characters2\Blufor\data\Soldier_Light_W1.RVmat","ca\characters2\Blufor\data\Soldier_Light_W2.RVmat","ca\characters2\Blufor\data\Soldier_EQUIP_Light.RVmat","ca\characters2\Blufor\data\Soldier_Light_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Light_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_GL.RVmat","ca\characters2\Blufor\data\Soldier_GL_W1.RVmat","ca\characters2\Blufor\data\Soldier_GL_W2.RVmat","ca\characters2\Blufor\data\Soldier_NCO.RVmat","ca\characters2\Blufor\data\Soldier_NCO_W1.RVmat","ca\characters2\Blufor\data\Soldier_NCO_W2.RVmat","ca\characters2\Blufor\data\Soldier_MG.RVmat","ca\characters2\Blufor\data\Soldier_MG_W1.RVmat","ca\characters2\Blufor\data\Soldier_MG_W2.RVmat","ca\characters2\Blufor\data\Soldier_AT.RVmat","ca\characters2\Blufor\data\Soldier_AT_W1.RVmat","ca\characters2\Blufor\data\Soldier_AT_W2.RVmat","ca\characters2\Blufor\data\Soldier_CO.RVmat","ca\characters2\Blufor\data\Soldier_CO_W1.RVmat","ca\characters2\Blufor\data\Soldier_CO_W2.RVmat","ca\characters2\Blufor\data\Soldier_CO_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_CO_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_CO_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Pilot.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_W1.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_W2.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_Pilot_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Guard.RVmat","ca\characters2\Blufor\data\Soldier_Guard_W1.RVmat","ca\characters2\Blufor\data\Soldier_Guard_W2.RVmat","ca\characters2\Blufor\data\Soldier_Crew.RVmat","ca\characters2\Blufor\data\Soldier_Crew_W1.RVmat","ca\characters2\Blufor\data\Soldier_Crew_W2.RVmat","ca\characters2\Blufor\data\Soldier_Crew_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_Crew_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_Crew_EQUIP_W2.RVmat","ca\characters2\Blufor\data\Soldier_Guard_EQUIP.RVmat","ca\characters2\Blufor\data\Soldier_Guard_EQUIP_W1.RVmat","ca\characters2\Blufor\data\Soldier_Guard_EQUIP_W2.RVmat"};
};
};
class z_soldier_pilot: z_soldier
{
displayName = "Zombie Soldier (Pilot)";
model = "\ca\characters_d_BAF\BAF_Pilot_BAF";
hiddenSelections[] = {"Camo","Camo2","Camo3"};
hiddenSelectionsTextures[] = {"\ca\characters_W_baf\data\camo_dpm_co.paa","\ca\characters_W_baf\data\armour_dpm_co.paa","\ca\characters_W_baf\data\equip_dpm_co.paa"};
class HitPoints: HitPoints
{
class HitHead
{
armor = 2;
material = -1;
name = "head_hit";
passThrough = 1;
};
class HitBody
{
armor = 3;
material = -1;
name = "body";
passThrough = 1;
};
class HitHands
{
armor = 1;
material = -1;
name = "hands";
passThrough = 1;
};
class HitLegs
{
armor = 1;
material = -1;
name = "legs";
passThrough = 1;
};
};
};
class z_soldier_heavy: z_soldier
{
displayName = "Zombie Soldier (Heavy)";
model = "\ca\characters2\Blufor\Soldier";
class HitPoints: HitPoints
{
class HitHead
{
armor = 1;
material = -1;
name = "head_hit";
passThrough = 1;
};
class HitBody
{
armor = 2.4;
material = -1;
name = "body";
passThrough = 1;
};
class HitHands
{
armor = 1;
material = -1;
name = "hands";
passThrough = 1;
};
class HitLegs
{
armor = 1;
material = -1;
name = "legs";
passThrough = 1;
};
};
};
class Wreck_Base;
class Body1: Wreck_Base
{
scope = 2;
mapSize = 2;
displayName = "Dead Body 1";
model = "\dayz\objects\dead_soldier_0";
};
class Body2: Wreck_Base
{
scope = 2;
mapSize = 2;
displayName = "Dead Body 2";
model = "\dayz\objects\dead_soldier_1";
};
class Strategic;
class Rubbish1: Strategic
{
scope = 2;
model = "\CA\misc\garbage_paleta";
mapSize = 2;
displayName = "Garbage1";
vehicleClass = "Survival";
};
class Rubbish2: Strategic
{
scope = 2;
model = "\CA\misc\garbage_misc";
mapSize = 2;
displayName = "Garbage2";
vehicleClass = "Survival";
};
class Rubbish3: Strategic
{
scope = 2;
model = "\CA\misc\ground_garbage_square5";
mapSize = 2;
displayName = "Garbage3";
vehicleClass = "Survival";
};
class Rubbish4: Strategic
{
scope = 2;
model = "\CA\misc\ground_garbage_square3";
mapSize = 2;
displayName = "Garbage4";
vehicleClass = "Survival";
};
class Rubbish5: Strategic
{
scope = 2;
model = "\CA\misc\junkpile";
mapSize = 2;
displayName = "Garbage5";
vehicleClass = "Survival";
};
};
//};